extends RigidBody2D


export var min_speed = 300  # Minimum speed range.
export var max_speed = 600  # Maximum speed range.


# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
#	pass



func _on_VisibilityNotifier2D_screen_exited():
	 queue_free()
