#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"

template <typename R, typename T1, typename T2>
struct VirtFuncInvoker2
{
	typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
	}
};
template <typename R>
struct VirtFuncInvoker0
{
	typedef R (*Func)(void*, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		return ((Func)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct VirtActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
template <typename T1>
struct VirtActionInvoker1
{
	typedef void (*Action)(void*, T1, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename R, typename T1>
struct VirtFuncInvoker1
{
	typedef R (*Func)(void*, T1, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename R, typename T1, typename T2>
struct GenericVirtFuncInvoker2
{
	typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);

	static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
		return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
	}
};
struct GenericVirtActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
template <typename T1>
struct GenericVirtActionInvoker1
{
	typedef void (*Action)(void*, T1, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename R, typename T1>
struct GenericVirtFuncInvoker1
{
	typedef R (*Func)(void*, T1, const RuntimeMethod*);

	static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
		return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename R>
struct InterfaceFuncInvoker0
{
	typedef R (*Func)(void*, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		return ((Func)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct InterfaceActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
template <typename T1>
struct InterfaceActionInvoker1
{
	typedef void (*Action)(void*, T1, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
	typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
	}
};
template <typename R, typename T1, typename T2, typename T3>
struct InterfaceFuncInvoker3
{
	typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
	}
};
template <typename R, typename T1, typename T2>
struct InterfaceFuncInvoker2
{
	typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
	}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
	typedef R (*Func)(void*, T1, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
		return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename R, typename T1, typename T2>
struct GenericInterfaceFuncInvoker2
{
	typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);

	static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
		return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
	}
};
struct GenericInterfaceActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
	typedef void (*Action)(void*, T1, const RuntimeMethod*);

	static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
		((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename R, typename T1>
struct GenericInterfaceFuncInvoker1
{
	typedef R (*Func)(void*, T1, const RuntimeMethod*);

	static inline R Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
	{
		VirtualInvokeData invokeData;
		il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
		return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};

// System.Action`1<System.Object>
struct Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0;
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_t72B039F88BDD04A9A013812982859354EDA03D63;
// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct Action_1_tD6810E674F680F908B08CF4048402180F53FB478;
// System.Action`2<System.Object,System.Boolean>
struct Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576;
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t4A92D51BAC0CF291CCBECDD41B622EDAE4E77D9F;
// System.Action`2<System.String,System.Boolean>
struct Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455;
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314;
// System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t5EE4F8B9C50F576C16A8CE302D8F2790394C22EA;
// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0;
// System.ArgumentException
struct ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1;
// System.ArgumentNullException
struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Attribute
struct Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74;
// System.Byte[]
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_t2F75FCBEC68AFE08982DA43985F9D04056E2BE73;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
struct IEnumerable_1_tA183883C09774DA45DA9B778CECEEB2434EA99A3;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226;
// System.Collections.Generic.List`1<System.Object>
struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D;
// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>
struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Collections.IEnumerator
struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.Func`2<System.Object,System.Boolean>
struct Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC;
// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>
struct Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF;
// System.Int32
struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102;
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.InvalidCastException
struct InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA;
// System.NullReferenceException
struct NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC;
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.Security.Cryptography.RandomNumberGenerator
struct RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2;
// System.String
struct String_t;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8;
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5;
// UnityEngine.ComputeShader
struct ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A;
// UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC;
// UnityEngine.Cubemap
struct Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F;
// UnityEngine.Events.UnityAction`1<System.Int32>
struct UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F;
// UnityEngine.Events.UnityAction`1<System.Object>
struct UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9;
// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD;
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914;
// UnityEngine.Events.UnityEvent`1<System.Object>
struct UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D;
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332;
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
// UnityEngine.IPlayerEditorConnectionNative
struct IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612;
// UnityEngine.Light
struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C;
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13;
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9;
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
// UnityEngine.MeshFilter
struct MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0;
// UnityEngine.MeshRenderer
struct MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429;
// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30;
// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0
struct U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0
struct U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755;
// UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0
struct U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0
struct U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0
struct U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0
struct U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent
struct ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent
struct MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers
struct MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE;
// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers[]
struct MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.Object[]
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9;
// UnityEngine.Plane
struct Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED;
// UnityEngine.Playables.INotification
struct INotification_tEC90B82EADB49A639DD88AF14471EC5BA61EE3BD;
// UnityEngine.Playables.INotificationReceiver
struct INotificationReceiver_tBF986224923D5FF3FF126FB0F5D138D695DDE59A;
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD;
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB;
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43;
// UnityEngine.PreloadData
struct PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A;
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8;
// UnityEngine.Profiling.Memory.Experimental.MetaData
struct MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA;
// UnityEngine.Profiling.Sampler
struct Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4;
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54;
// UnityEngine.RangeAttribute
struct RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98;
// UnityEngine.RectOffset
struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A;
// UnityEngine.RectTransform
struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D;
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C;
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
// UnityEngine.Renderer
struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4;
// UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F;
// UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling
struct OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B;
// UnityEngine.Rendering.BatchVisibility
struct BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14;
// UnityEngine.Rendering.RenderBufferLoadAction[]
struct RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674;
// UnityEngine.Rendering.RenderBufferStoreAction[]
struct RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC;
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4;
// UnityEngine.Rendering.VisibleLight
struct VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4;
// UnityEngine.Rendering.VisibleReflectionProbe
struct VisibleReflectionProbe_t4446FDAB2C6F98E73568DAA5D7FA1B835FCB4215;
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4;
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
// UnityEngine.UnityException
struct UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;

IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Convert_t1C7A851BFB2F0782FD7F72F6AA1DCBB7B53A9C7E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DepthState_t8C699747E66773A90F87252A8E978924050C7F12_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Guid_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t329D516B70395DDD0ABB2300AAC15476ACB6DF8B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Marshal_tC795CE9CC2FFBA41EDB1AC1C0FEC04607DFA8A40_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral0195A2CD9837056D512C72FCF0B07B7950840600;
IL2CPP_EXTERN_C String_t* _stringLiteral06AF1E0DA7AA5EDF413FCACE45189FD87B4BE080;
IL2CPP_EXTERN_C String_t* _stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B;
IL2CPP_EXTERN_C String_t* _stringLiteral1B86617DB5EF03C4CB9EC553AEFC55A7D37CB81D;
IL2CPP_EXTERN_C String_t* _stringLiteral2DEEEEC2321882FF04B31C8CF2F829B8CEA6AF15;
IL2CPP_EXTERN_C String_t* _stringLiteral315C3A7243A8196433BC1651B214940BEF2F3A86;
IL2CPP_EXTERN_C String_t* _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896;
IL2CPP_EXTERN_C String_t* _stringLiteral37AF89BBEA9C2A103DEDADE95C30FF8E17840B4C;
IL2CPP_EXTERN_C String_t* _stringLiteral4336047703CCAE0DBEB22D52B4699B236E9C3309;
IL2CPP_EXTERN_C String_t* _stringLiteral44BDC33A97119EA57B50D00C4FFFB7014F7F5085;
IL2CPP_EXTERN_C String_t* _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC;
IL2CPP_EXTERN_C String_t* _stringLiteral4C658281C70B07D4F50EEA6ADFCA9A399C3182B0;
IL2CPP_EXTERN_C String_t* _stringLiteral52DA7846E396FF38CD6729BEC21B6F9159F9BD1C;
IL2CPP_EXTERN_C String_t* _stringLiteral56EB1C433748E5EF9B4DB1C73820724497D429D3;
IL2CPP_EXTERN_C String_t* _stringLiteral5C353241CDACE99B03D8DFDC6678878C57F244DD;
IL2CPP_EXTERN_C String_t* _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C;
IL2CPP_EXTERN_C String_t* _stringLiteral67E2F6478F31A5F41D827A0644F1EFD83CE45B9E;
IL2CPP_EXTERN_C String_t* _stringLiteral72EE51B3261FF84C4F9B4F9BDB26FE92A8101CF1;
IL2CPP_EXTERN_C String_t* _stringLiteral73A84218AF05DA98DC4EEB6AF4C82B09401CCC95;
IL2CPP_EXTERN_C String_t* _stringLiteral772402237678FBAEABC316452D830203A1A07F8E;
IL2CPP_EXTERN_C String_t* _stringLiteral773F732BB4C12DF7AEA8D2587D095243F3DE1F33;
IL2CPP_EXTERN_C String_t* _stringLiteral7AFD2E732D417C70A8539EA20FA6602334C88EFB;
IL2CPP_EXTERN_C String_t* _stringLiteral7EE328F5A2A61DADA476948C07EAA32B03184A57;
IL2CPP_EXTERN_C String_t* _stringLiteral8AF0D3882E2EA81ECDA1F79105A6BD5FF4477000;
IL2CPP_EXTERN_C String_t* _stringLiteral8E8CCB076D1F3450FC291530206E5ACB57BBEF5A;
IL2CPP_EXTERN_C String_t* _stringLiteral9622BAC4F6B501635BD767B80B6A71A3D61DDBC8;
IL2CPP_EXTERN_C String_t* _stringLiteral97912524F34763AB6302E4B51BE6391C8A4F6200;
IL2CPP_EXTERN_C String_t* _stringLiteral997353766418CCF0318C515E3B18429FF294514E;
IL2CPP_EXTERN_C String_t* _stringLiteral9C5BF10AEA6672D96299403F453C0BCF0CD7F84E;
IL2CPP_EXTERN_C String_t* _stringLiteralA60A45F0E4BD3BA3384FAF17AA47F7E49963E421;
IL2CPP_EXTERN_C String_t* _stringLiteralB29BEC3A893F5759BD9E96C91C9F612E3591BE59;
IL2CPP_EXTERN_C String_t* _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669;
IL2CPP_EXTERN_C String_t* _stringLiteralBE839EECB4695C1BE549624480000498370DBA07;
IL2CPP_EXTERN_C String_t* _stringLiteralBED35A2027CF27E62C61CC24566ECF476DEC4D84;
IL2CPP_EXTERN_C String_t* _stringLiteralBF077A5DDDFA362E2EE48FEBBAD7CC35A4A6952D;
IL2CPP_EXTERN_C String_t* _stringLiteralC0205A4731244885760B161ADA34887DD6D5D65F;
IL2CPP_EXTERN_C String_t* _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39;
IL2CPP_EXTERN_C String_t* _stringLiteralC69322742BF4E0B4FA19AA924C3BB4392833F455;
IL2CPP_EXTERN_C String_t* _stringLiteralCBE36FAE6308730139D40041166816D4399DE773;
IL2CPP_EXTERN_C String_t* _stringLiteralD41919407CE8F78B6CD89401353E39179FEC9AB2;
IL2CPP_EXTERN_C String_t* _stringLiteralD4349DF46ABC6D038EA1BFF6A697B4B558AC45A3;
IL2CPP_EXTERN_C String_t* _stringLiteralD58E0065873E35CE94365BC4E2C839F9DCECB978;
IL2CPP_EXTERN_C String_t* _stringLiteralD850C8855C8F67E4132D4C12C047D38EF03782EA;
IL2CPP_EXTERN_C String_t* _stringLiteralD9A9C0A498CF3207B0E814969CB75C12C53D70E0;
IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
IL2CPP_EXTERN_C String_t* _stringLiteralDF84E69D42614DDC5037B5740BFBC7BCA76BD3C8;
IL2CPP_EXTERN_C String_t* _stringLiteralE36A6C883582836AFA54C902F5ABB5830C87CB98;
IL2CPP_EXTERN_C String_t* _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346;
IL2CPP_EXTERN_C String_t* _stringLiteralEE90BCB77C614A3203BEBE34D51181223221F2F8;
IL2CPP_EXTERN_C String_t* _stringLiteralF23AD4106708799BB558FADB5E8EF955F5862D66;
IL2CPP_EXTERN_C String_t* _stringLiteralF3D815A19E3C8B37DDD3777F47CB55610C5C54C9;
IL2CPP_EXTERN_C String_t* _stringLiteralF7E683E58E5AA3CE273463C8B03C62A1D08E29DD;
IL2CPP_EXTERN_C String_t* _stringLiteralFFC7C9E36BBDBCDB3EEB735ADD3170F350071D91;
IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_DrawProcedural_m0CCC835D8D69536F516EF9C71EF311FCCB386D50_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_m0B46C3DA20A687C5342ADCA092428D06285E6799_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_m55B90D47B8E5114F44265CE5A9B4006C7AE0ADF3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_m68ACC8D2AE163D56A0540F9C86BB6DC2F7BCE34B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_m92DD2D65157954D6A495FEC5C9F1C90E9E36C56C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_m98CE2A15CE8C7B8B1BDAF6BE95FA170843A43794_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CommandBuffer_SetRenderTarget_mA7F010252636777AF2664CDD0413088D40B8426D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CullingResults_GetNativeArray_TisVisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4_mACDB0C7A85042F3D0146F419B66D8DE08B767163_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE7D7054F31ABC41CE3BB7D83F976617C6BBE3444_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0A65508EBCCBE47C7F5AF44D08CBAC5BF4DD11BC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_GetValueOrDefault_mCDA5EFE603B0E62377E5021E8989914BCC661887_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Nullable_1_get_HasValue_mDE2561AA29FEBD09135035959BF3C737A5A5F0C6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputCount_TisPlayable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_mB638B5CCF7D502FE7C03B552C55177AB3487B8F3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446_m5C2CF5251B396E1EA7E72DA061BAD1144DB41617_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableBinding_CreateScriptOutput_m3574028E0F2807EEC1E2AA4E4AF73FBB6BF2842D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC_RuntimeMethod_var;
IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_com_FromNativeMethodDefinition_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t BlendState_Equals_m4432F73926DDA5349F3EBC402F0E74C0DDC096F5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t BlendState__ctor_m74AE96850682F048EB45745E8081C78573072117_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_DrawProcedural_m0CCC835D8D69536F516EF9C71EF311FCCB386D50_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_SetRenderTarget_m0B46C3DA20A687C5342ADCA092428D06285E6799_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_SetRenderTarget_m55B90D47B8E5114F44265CE5A9B4006C7AE0ADF3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_SetRenderTarget_m68ACC8D2AE163D56A0540F9C86BB6DC2F7BCE34B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_SetRenderTarget_m92DD2D65157954D6A495FEC5C9F1C90E9E36C56C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_SetRenderTarget_m98CE2A15CE8C7B8B1BDAF6BE95FA170843A43794_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CommandBuffer_SetRenderTarget_mA7F010252636777AF2664CDD0413088D40B8426D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CullingResults_Equals_m37650670C974A08FAED2DF2E028FFE173E3FC19C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CullingResults_Equals_mA31A3924C0B0E10C6FE07CEBF8DF48D52B040460_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CullingResults_GetLightIndexMap_m3685972D6DB3D1D473A6DCA50676A6BF60C0BC6F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CullingResults_SetLightIndexMap_mA274F23D6A03E0C537912F8803245C5BC3A8E804_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CustomSampler_Create_m454B8B69BB1085AAC8AFC39B1EB311474080C0BA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CustomSampler__cctor_mB5B9C73DFC279A84D57351F6AE105779B94ABDED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DepthState_Equals_mAB22C1750F2B575266075D84C253CF9F9C98F4CF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DepthState__ctor_m296B75647D432FB7A06CAB944CECBE8A54D1E4A0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DrawingSettings_Equals_m20C6C79F7A33E55521B546A634CB59967B23B157_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DrawingSettings_Equals_mE7BD5DAFE2A9BCFA04ED43D264A667D4859B071C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DrawingSettings__cctor_mF0435125E65C97D927E644D6786A7829E665EC1D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t FilteringSettings_Equals_mB9F939984F1C93ACA9BA6BFAAB7C00376278FFD4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t FilteringSettings__ctor_m17296E7A507C13F758B3CCCD00C4B364364540FE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t GraphicsSettings_get_currentRenderPipeline_mAF5358722E9516C78CFDCE7653F95C199A08B22E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableBinding_CreateOutput_m1B553170A16C2329925348912DEB7E80901EC0EE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetDuration_mDBD8DB1B26278FAA4C79AAA5CD234A7DC511D94B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetGraph_mEB257F6CD9170C1E94E0B93A8DB35FECC6F757E3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetInputHandle_m596918390F410AC0E25B35237230EAE9EB3E7E18_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetInputWeightFromIndex_m282FB9DEC5CDAA1A049A6B56FD9211444D2CDACB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetPlayState_m080CF2B647260A57E27E0FCDF65D92547DE8912E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetScriptInstance_mAA0E17F14504D94FAAC6AC1426DAC5ED86A24B22_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetTimeWrapMode_m75A158632EDF7752DB7675965A961C61F02F68BD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_GetTime_mBD115B5E288900BD47076116A0E03BB666476041_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_IsDone_m9532051A0A3F2D2C82EC614C4022FB3563117A96_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_Pause_m829340A812BE4F71A8F792533FC28954257D970F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_Play_m7BA72E142FBBA4E752FEEE3EEF6A7C27598DC5FB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetDuration_m5B09ACEE91DD6BD8BEB60ED70F2FB6AA2234D86A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetInputCount_m49435B8578BD74EB205D70348E63D4F92FB4FF69_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetInputWeightFromIndex_m7BBEA0F7BE2F7F45D19C423AB60D60002DAB643D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetInputWeight_m49237AD2AFC9C141C70EE1A80781E0CB51BF8E3D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetPropagateSetTime_m7988A6C85320E579F9220EA969FACC4452CABB91_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetScriptInstance_mFF8C477ADCE7BAF1F6300DE02CB537B999A0F740_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetSpeed_m047786949F89E038C876A666F27239E9E0906C11_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetTimeWrapMode_m7E155E2E727C9DFCD2FBE73F847ADCAD4B405199_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetTime_m7E476CBE063B34248747BADE4D8D16A8AAE2024D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_SetTraversalMode_m97F631D1068E8AEA2117A820699A1144B3395A26_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_AddNotificationReceiver_mCD233D1590EE27A38D62F5ADBD17D03DA354C72F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_GetPlayableOutputType_m044166A7386D94A217E0BD4F9AF718B718A701C5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_GetSourceOutputPort_mC59C63C805ABB532387AD7C55CE0DEA916A73D2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_GetSourcePlayable_mCD956832B4DD487FAFFA1669BAF5DC82A13BF625_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_IsValid_mF2C0EDE99960D68E4FD017EB063680D82A9CBD6F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_PushNotification_mEFAC42EB2C21C376DE592CE70CFC8234B8E25A3F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_SetReferenceObject_m12A005292C4AE3675BE7F5CA431023B3D69FEA98_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_SetSourcePlayable_m3CE0C3C31DC84A558BD1D808D16391E4468FDAA4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_SetUserData_m129BC86D5121EB57A4028EA743B59B01FF28910C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_SetWeight_m1CB5B6B7A9B3C86437B9D37E764BE5BFBE6CC9ED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayableOutput_get_Null_m18FBC4541EAA0DA122FF08F49E7B913D0E7A333B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Playable_Create_m2D8B532C45090CF62FB29DC2D2FE1346EB5A692B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_com_FromNativeMethodDefinition_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_pinvoke_FromNativeMethodDefinition_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_add_reapplyDrivenProperties_mDA1F055B02E43F9041D4198D446D89E00381851E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_remove_reapplyDrivenProperties_m65A8DB93E1A247A5C8CD880906FF03FEA89E7CEB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Sampler__cctor_mF1262C0B147581D48C65976480293BA7E4CE816F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptPlayableBinding_Create_m99BC77E3175AA65C8A81E7B477B9DB0695A46AB2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptPlayableOutput_get_Null_mC73ADF5E3061AA0009D5CC46F0BC3D137DC50D0D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_MetadataUsageId;
struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F;;
struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke;
struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke;;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com;;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke;;

struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821;
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9;
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9;
struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB;
struct RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674;
struct RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4;
struct RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4;
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;

IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Object

struct Il2CppArrayBounds;

// System.Array


// System.Attribute
struct  Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74  : public RuntimeObject
{
public:

public:
};


// System.Collections.Generic.List`1<System.Int32>
struct  List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____items_1)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__items_1() const { return ____items_1; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_StaticFields, ____emptyArray_5)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get__emptyArray_5() const { return ____emptyArray_5; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers>
struct  List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____items_1)); }
	inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* get__items_1() const { return ____items_1; }
	inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_StaticFields, ____emptyArray_5)); }
	inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* get__emptyArray_5() const { return ____emptyArray_5; }
	inline MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(MessageTypeSubscribersU5BU5D_t0DC60EB9541F33116ED8DA2755DE71EA843F3FA7* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Reflection.MemberInfo
struct  MemberInfo_t  : public RuntimeObject
{
public:

public:
};


// System.String
struct  String_t  : public RuntimeObject
{
public:
	// System.Int32 System.String::m_stringLength
	int32_t ___m_stringLength_0;
	// System.Char System.String::m_firstChar
	Il2CppChar ___m_firstChar_1;

public:
	inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
	inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
	inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
	inline void set_m_stringLength_0(int32_t value)
	{
		___m_stringLength_0 = value;
	}

	inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
	inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
	inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
	inline void set_m_firstChar_1(Il2CppChar value)
	{
		___m_firstChar_1 = value;
	}
};

struct String_t_StaticFields
{
public:
	// System.String System.String::Empty
	String_t* ___Empty_5;

public:
	inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
	inline String_t* get_Empty_5() const { return ___Empty_5; }
	inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
	inline void set_Empty_5(String_t* value)
	{
		___Empty_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
	}
};


// System.ValueType
struct  ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};

// UnityEngine.Events.UnityEventBase
struct  UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5  : public RuntimeObject
{
public:
	// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
	InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * ___m_Calls_0;
	// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
	PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * ___m_PersistentCalls_1;
	// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
	bool ___m_CallsDirty_2;

public:
	inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_Calls_0)); }
	inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * get_m_Calls_0() const { return ___m_Calls_0; }
	inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F ** get_address_of_m_Calls_0() { return &___m_Calls_0; }
	inline void set_m_Calls_0(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * value)
	{
		___m_Calls_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value);
	}

	inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_PersistentCalls_1)); }
	inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; }
	inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; }
	inline void set_m_PersistentCalls_1(PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * value)
	{
		___m_PersistentCalls_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value);
	}

	inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_CallsDirty_2)); }
	inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; }
	inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; }
	inline void set_m_CallsDirty_2(bool value)
	{
		___m_CallsDirty_2 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.MessageEventArgs
struct  MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30  : public RuntimeObject
{
public:
	// System.Int32 UnityEngine.Networking.PlayerConnection.MessageEventArgs::playerId
	int32_t ___playerId_0;
	// System.Byte[] UnityEngine.Networking.PlayerConnection.MessageEventArgs::data
	ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data_1;

public:
	inline static int32_t get_offset_of_playerId_0() { return static_cast<int32_t>(offsetof(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30, ___playerId_0)); }
	inline int32_t get_playerId_0() const { return ___playerId_0; }
	inline int32_t* get_address_of_playerId_0() { return &___playerId_0; }
	inline void set_playerId_0(int32_t value)
	{
		___playerId_0 = value;
	}

	inline static int32_t get_offset_of_data_1() { return static_cast<int32_t>(offsetof(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30, ___data_1)); }
	inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_data_1() const { return ___data_1; }
	inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_data_1() { return &___data_1; }
	inline void set_data_1(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value)
	{
		___data_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___data_1), (void*)value);
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0
struct  U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::msgReceived
	bool ___msgReceived_0;

public:
	inline static int32_t get_offset_of_msgReceived_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E, ___msgReceived_0)); }
	inline bool get_msgReceived_0() const { return ___msgReceived_0; }
	inline bool* get_address_of_msgReceived_0() { return &___msgReceived_0; }
	inline void set_msgReceived_0(bool value)
	{
		___msgReceived_0 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents
struct  PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A  : public RuntimeObject
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::messageTypeSubscribers
	List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * ___messageTypeSubscribers_0;
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::connectionEvent
	ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * ___connectionEvent_1;
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::disconnectionEvent
	ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * ___disconnectionEvent_2;

public:
	inline static int32_t get_offset_of_messageTypeSubscribers_0() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___messageTypeSubscribers_0)); }
	inline List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * get_messageTypeSubscribers_0() const { return ___messageTypeSubscribers_0; }
	inline List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 ** get_address_of_messageTypeSubscribers_0() { return &___messageTypeSubscribers_0; }
	inline void set_messageTypeSubscribers_0(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * value)
	{
		___messageTypeSubscribers_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___messageTypeSubscribers_0), (void*)value);
	}

	inline static int32_t get_offset_of_connectionEvent_1() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___connectionEvent_1)); }
	inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * get_connectionEvent_1() const { return ___connectionEvent_1; }
	inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 ** get_address_of_connectionEvent_1() { return &___connectionEvent_1; }
	inline void set_connectionEvent_1(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * value)
	{
		___connectionEvent_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___connectionEvent_1), (void*)value);
	}

	inline static int32_t get_offset_of_disconnectionEvent_2() { return static_cast<int32_t>(offsetof(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A, ___disconnectionEvent_2)); }
	inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * get_disconnectionEvent_2() const { return ___disconnectionEvent_2; }
	inline ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 ** get_address_of_disconnectionEvent_2() { return &___disconnectionEvent_2; }
	inline void set_disconnectionEvent_2(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * value)
	{
		___disconnectionEvent_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___disconnectionEvent_2), (void*)value);
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers
struct  MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE  : public RuntimeObject
{
public:
	// System.String UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::m_messageTypeId
	String_t* ___m_messageTypeId_0;
	// System.Int32 UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::subscriberCount
	int32_t ___subscriberCount_1;
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::messageCallback
	MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * ___messageCallback_2;

public:
	inline static int32_t get_offset_of_m_messageTypeId_0() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___m_messageTypeId_0)); }
	inline String_t* get_m_messageTypeId_0() const { return ___m_messageTypeId_0; }
	inline String_t** get_address_of_m_messageTypeId_0() { return &___m_messageTypeId_0; }
	inline void set_m_messageTypeId_0(String_t* value)
	{
		___m_messageTypeId_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_messageTypeId_0), (void*)value);
	}

	inline static int32_t get_offset_of_subscriberCount_1() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___subscriberCount_1)); }
	inline int32_t get_subscriberCount_1() const { return ___subscriberCount_1; }
	inline int32_t* get_address_of_subscriberCount_1() { return &___subscriberCount_1; }
	inline void set_subscriberCount_1(int32_t value)
	{
		___subscriberCount_1 = value;
	}

	inline static int32_t get_offset_of_messageCallback_2() { return static_cast<int32_t>(offsetof(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE, ___messageCallback_2)); }
	inline MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * get_messageCallback_2() const { return ___messageCallback_2; }
	inline MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC ** get_address_of_messageCallback_2() { return &___messageCallback_2; }
	inline void set_messageCallback_2(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * value)
	{
		___messageCallback_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___messageCallback_2), (void*)value);
	}
};


// UnityEngine.NoAllocHelpers
struct  NoAllocHelpers_t4BC4E5F5C10AE3134CFD94FF764240E3B1E45270  : public RuntimeObject
{
public:

public:
};


// UnityEngine.Playables.PlayableBehaviour
struct  PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01  : public RuntimeObject
{
public:

public:
};


// UnityEngine.Playables.PlayableExtensions
struct  PlayableExtensions_t1C5F617FAB0FB28821DAD04A9A9ED25EA200FB97  : public RuntimeObject
{
public:

public:
};


// UnityEngine.Playables.PlayableOutputExtensions
struct  PlayableOutputExtensions_t4BD7A3CB823837BB82DB35731F3292C6412C9B19  : public RuntimeObject
{
public:

public:
};


// UnityEngine.Playables.ScriptPlayableBinding
struct  ScriptPlayableBinding_t1CD38350EDC4EF629EF4A0B9425A374B4343E03D  : public RuntimeObject
{
public:

public:
};


// UnityEngine.PlayerConnectionInternal
struct  PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43  : public RuntimeObject
{
public:

public:
};


// UnityEngine.Profiling.Memory.Experimental.MemoryProfiler
struct  MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF  : public RuntimeObject
{
public:

public:
};

struct MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields
{
public:
	// System.Action`2<System.String,System.Boolean> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SnapshotFinished
	Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * ___m_SnapshotFinished_0;
	// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::m_SaveScreenshotToDisk
	Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * ___m_SaveScreenshotToDisk_1;
	// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData> UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::createMetaData
	Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * ___createMetaData_2;

public:
	inline static int32_t get_offset_of_m_SnapshotFinished_0() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___m_SnapshotFinished_0)); }
	inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * get_m_SnapshotFinished_0() const { return ___m_SnapshotFinished_0; }
	inline Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 ** get_address_of_m_SnapshotFinished_0() { return &___m_SnapshotFinished_0; }
	inline void set_m_SnapshotFinished_0(Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * value)
	{
		___m_SnapshotFinished_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SnapshotFinished_0), (void*)value);
	}

	inline static int32_t get_offset_of_m_SaveScreenshotToDisk_1() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___m_SaveScreenshotToDisk_1)); }
	inline Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * get_m_SaveScreenshotToDisk_1() const { return ___m_SaveScreenshotToDisk_1; }
	inline Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 ** get_address_of_m_SaveScreenshotToDisk_1() { return &___m_SaveScreenshotToDisk_1; }
	inline void set_m_SaveScreenshotToDisk_1(Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * value)
	{
		___m_SaveScreenshotToDisk_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SaveScreenshotToDisk_1), (void*)value);
	}

	inline static int32_t get_offset_of_createMetaData_2() { return static_cast<int32_t>(offsetof(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields, ___createMetaData_2)); }
	inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * get_createMetaData_2() const { return ___createMetaData_2; }
	inline Action_1_tD6810E674F680F908B08CF4048402180F53FB478 ** get_address_of_createMetaData_2() { return &___createMetaData_2; }
	inline void set_createMetaData_2(Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * value)
	{
		___createMetaData_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___createMetaData_2), (void*)value);
	}
};


// UnityEngine.Profiling.Memory.Experimental.MetaData
struct  MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA  : public RuntimeObject
{
public:
	// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::content
	String_t* ___content_0;
	// System.String UnityEngine.Profiling.Memory.Experimental.MetaData::platform
	String_t* ___platform_1;

public:
	inline static int32_t get_offset_of_content_0() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___content_0)); }
	inline String_t* get_content_0() const { return ___content_0; }
	inline String_t** get_address_of_content_0() { return &___content_0; }
	inline void set_content_0(String_t* value)
	{
		___content_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___content_0), (void*)value);
	}

	inline static int32_t get_offset_of_platform_1() { return static_cast<int32_t>(offsetof(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA, ___platform_1)); }
	inline String_t* get_platform_1() const { return ___platform_1; }
	inline String_t** get_address_of_platform_1() { return &___platform_1; }
	inline void set_platform_1(String_t* value)
	{
		___platform_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___platform_1), (void*)value);
	}
};


// UnityEngine.PropertyNameUtils
struct  PropertyNameUtils_t01310671910F3EA84F5FD7D29149378A4FD19D28  : public RuntimeObject
{
public:

public:
};


// UnityEngine.Random
struct  Random_tA8F80789DCC0FD1EDC77845D34F1D1A148DC9CCD  : public RuntimeObject
{
public:

public:
};


// UnityEngine.YieldInstruction
struct  YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
};

// System.Boolean
struct  Boolean_tB53F6830F670160873277339AA58F15CAED4399C 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.Byte
struct  Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07 
{
public:
	// System.Byte System.Byte::m_value
	uint8_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); }
	inline uint8_t get_m_value_0() const { return ___m_value_0; }
	inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(uint8_t value)
	{
		___m_value_0 = value;
	}
};


// System.Char
struct  Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9 
{
public:
	// System.Char System.Char::m_value
	Il2CppChar ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9, ___m_value_0)); }
	inline Il2CppChar get_m_value_0() const { return ___m_value_0; }
	inline Il2CppChar* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(Il2CppChar value)
	{
		___m_value_0 = value;
	}
};

struct Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields
{
public:
	// System.Byte[] System.Char::categoryForLatin1
	ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___categoryForLatin1_3;

public:
	inline static int32_t get_offset_of_categoryForLatin1_3() { return static_cast<int32_t>(offsetof(Char_tBF22D9FC341BE970735250BB6FF1A4A92BBA58B9_StaticFields, ___categoryForLatin1_3)); }
	inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* get_categoryForLatin1_3() const { return ___categoryForLatin1_3; }
	inline ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821** get_address_of_categoryForLatin1_3() { return &___categoryForLatin1_3; }
	inline void set_categoryForLatin1_3(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* value)
	{
		___categoryForLatin1_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___categoryForLatin1_3), (void*)value);
	}
};


// System.Collections.Generic.List`1_Enumerator<System.Int32>
struct  Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 
{
public:
	// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list
	List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___list_0;
	// System.Int32 System.Collections.Generic.List`1_Enumerator::index
	int32_t ___index_1;
	// System.Int32 System.Collections.Generic.List`1_Enumerator::version
	int32_t ___version_2;
	// T System.Collections.Generic.List`1_Enumerator::current
	int32_t ___current_3;

public:
	inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___list_0)); }
	inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_list_0() const { return ___list_0; }
	inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_list_0() { return &___list_0; }
	inline void set_list_0(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
	{
		___list_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
	}

	inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___index_1)); }
	inline int32_t get_index_1() const { return ___index_1; }
	inline int32_t* get_address_of_index_1() { return &___index_1; }
	inline void set_index_1(int32_t value)
	{
		___index_1 = value;
	}

	inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___version_2)); }
	inline int32_t get_version_2() const { return ___version_2; }
	inline int32_t* get_address_of_version_2() { return &___version_2; }
	inline void set_version_2(int32_t value)
	{
		___version_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2, ___current_3)); }
	inline int32_t get_current_3() const { return ___current_3; }
	inline int32_t* get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(int32_t value)
	{
		___current_3 = value;
	}
};


// System.DateTime
struct  DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 
{
public:
	// System.UInt64 System.DateTime::dateData
	uint64_t ___dateData_44;

public:
	inline static int32_t get_offset_of_dateData_44() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132, ___dateData_44)); }
	inline uint64_t get_dateData_44() const { return ___dateData_44; }
	inline uint64_t* get_address_of_dateData_44() { return &___dateData_44; }
	inline void set_dateData_44(uint64_t value)
	{
		___dateData_44 = value;
	}
};

struct DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields
{
public:
	// System.Int32[] System.DateTime::DaysToMonth365
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___DaysToMonth365_29;
	// System.Int32[] System.DateTime::DaysToMonth366
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___DaysToMonth366_30;
	// System.DateTime System.DateTime::MinValue
	DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  ___MinValue_31;
	// System.DateTime System.DateTime::MaxValue
	DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  ___MaxValue_32;

public:
	inline static int32_t get_offset_of_DaysToMonth365_29() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___DaysToMonth365_29)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_DaysToMonth365_29() const { return ___DaysToMonth365_29; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_DaysToMonth365_29() { return &___DaysToMonth365_29; }
	inline void set_DaysToMonth365_29(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___DaysToMonth365_29 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth365_29), (void*)value);
	}

	inline static int32_t get_offset_of_DaysToMonth366_30() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___DaysToMonth366_30)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_DaysToMonth366_30() const { return ___DaysToMonth366_30; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_DaysToMonth366_30() { return &___DaysToMonth366_30; }
	inline void set_DaysToMonth366_30(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___DaysToMonth366_30 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DaysToMonth366_30), (void*)value);
	}

	inline static int32_t get_offset_of_MinValue_31() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___MinValue_31)); }
	inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  get_MinValue_31() const { return ___MinValue_31; }
	inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 * get_address_of_MinValue_31() { return &___MinValue_31; }
	inline void set_MinValue_31(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  value)
	{
		___MinValue_31 = value;
	}

	inline static int32_t get_offset_of_MaxValue_32() { return static_cast<int32_t>(offsetof(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_StaticFields, ___MaxValue_32)); }
	inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  get_MaxValue_32() const { return ___MaxValue_32; }
	inline DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132 * get_address_of_MaxValue_32() { return &___MaxValue_32; }
	inline void set_MaxValue_32(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  value)
	{
		___MaxValue_32 = value;
	}
};


// System.Double
struct  Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409 
{
public:
	// System.Double System.Double::m_value
	double ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409, ___m_value_0)); }
	inline double get_m_value_0() const { return ___m_value_0; }
	inline double* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(double value)
	{
		___m_value_0 = value;
	}
};

struct Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields
{
public:
	// System.Double System.Double::NegativeZero
	double ___NegativeZero_7;

public:
	inline static int32_t get_offset_of_NegativeZero_7() { return static_cast<int32_t>(offsetof(Double_t358B8F23BDC52A5DD700E727E204F9F7CDE12409_StaticFields, ___NegativeZero_7)); }
	inline double get_NegativeZero_7() const { return ___NegativeZero_7; }
	inline double* get_address_of_NegativeZero_7() { return &___NegativeZero_7; }
	inline void set_NegativeZero_7(double value)
	{
		___NegativeZero_7 = value;
	}
};


// System.Enum
struct  Enum_t2AF27C02B8653AE29442467390005ABC74D8F521  : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:

public:
};

struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
	// System.Char[] System.Enum::enumSeperatorCharArray
	CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;

public:
	inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
	inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
	{
		___enumSeperatorCharArray_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};

// System.Guid
struct  Guid_t 
{
public:
	// System.Int32 System.Guid::_a
	int32_t ____a_1;
	// System.Int16 System.Guid::_b
	int16_t ____b_2;
	// System.Int16 System.Guid::_c
	int16_t ____c_3;
	// System.Byte System.Guid::_d
	uint8_t ____d_4;
	// System.Byte System.Guid::_e
	uint8_t ____e_5;
	// System.Byte System.Guid::_f
	uint8_t ____f_6;
	// System.Byte System.Guid::_g
	uint8_t ____g_7;
	// System.Byte System.Guid::_h
	uint8_t ____h_8;
	// System.Byte System.Guid::_i
	uint8_t ____i_9;
	// System.Byte System.Guid::_j
	uint8_t ____j_10;
	// System.Byte System.Guid::_k
	uint8_t ____k_11;

public:
	inline static int32_t get_offset_of__a_1() { return static_cast<int32_t>(offsetof(Guid_t, ____a_1)); }
	inline int32_t get__a_1() const { return ____a_1; }
	inline int32_t* get_address_of__a_1() { return &____a_1; }
	inline void set__a_1(int32_t value)
	{
		____a_1 = value;
	}

	inline static int32_t get_offset_of__b_2() { return static_cast<int32_t>(offsetof(Guid_t, ____b_2)); }
	inline int16_t get__b_2() const { return ____b_2; }
	inline int16_t* get_address_of__b_2() { return &____b_2; }
	inline void set__b_2(int16_t value)
	{
		____b_2 = value;
	}

	inline static int32_t get_offset_of__c_3() { return static_cast<int32_t>(offsetof(Guid_t, ____c_3)); }
	inline int16_t get__c_3() const { return ____c_3; }
	inline int16_t* get_address_of__c_3() { return &____c_3; }
	inline void set__c_3(int16_t value)
	{
		____c_3 = value;
	}

	inline static int32_t get_offset_of__d_4() { return static_cast<int32_t>(offsetof(Guid_t, ____d_4)); }
	inline uint8_t get__d_4() const { return ____d_4; }
	inline uint8_t* get_address_of__d_4() { return &____d_4; }
	inline void set__d_4(uint8_t value)
	{
		____d_4 = value;
	}

	inline static int32_t get_offset_of__e_5() { return static_cast<int32_t>(offsetof(Guid_t, ____e_5)); }
	inline uint8_t get__e_5() const { return ____e_5; }
	inline uint8_t* get_address_of__e_5() { return &____e_5; }
	inline void set__e_5(uint8_t value)
	{
		____e_5 = value;
	}

	inline static int32_t get_offset_of__f_6() { return static_cast<int32_t>(offsetof(Guid_t, ____f_6)); }
	inline uint8_t get__f_6() const { return ____f_6; }
	inline uint8_t* get_address_of__f_6() { return &____f_6; }
	inline void set__f_6(uint8_t value)
	{
		____f_6 = value;
	}

	inline static int32_t get_offset_of__g_7() { return static_cast<int32_t>(offsetof(Guid_t, ____g_7)); }
	inline uint8_t get__g_7() const { return ____g_7; }
	inline uint8_t* get_address_of__g_7() { return &____g_7; }
	inline void set__g_7(uint8_t value)
	{
		____g_7 = value;
	}

	inline static int32_t get_offset_of__h_8() { return static_cast<int32_t>(offsetof(Guid_t, ____h_8)); }
	inline uint8_t get__h_8() const { return ____h_8; }
	inline uint8_t* get_address_of__h_8() { return &____h_8; }
	inline void set__h_8(uint8_t value)
	{
		____h_8 = value;
	}

	inline static int32_t get_offset_of__i_9() { return static_cast<int32_t>(offsetof(Guid_t, ____i_9)); }
	inline uint8_t get__i_9() const { return ____i_9; }
	inline uint8_t* get_address_of__i_9() { return &____i_9; }
	inline void set__i_9(uint8_t value)
	{
		____i_9 = value;
	}

	inline static int32_t get_offset_of__j_10() { return static_cast<int32_t>(offsetof(Guid_t, ____j_10)); }
	inline uint8_t get__j_10() const { return ____j_10; }
	inline uint8_t* get_address_of__j_10() { return &____j_10; }
	inline void set__j_10(uint8_t value)
	{
		____j_10 = value;
	}

	inline static int32_t get_offset_of__k_11() { return static_cast<int32_t>(offsetof(Guid_t, ____k_11)); }
	inline uint8_t get__k_11() const { return ____k_11; }
	inline uint8_t* get_address_of__k_11() { return &____k_11; }
	inline void set__k_11(uint8_t value)
	{
		____k_11 = value;
	}
};

struct Guid_t_StaticFields
{
public:
	// System.Guid System.Guid::Empty
	Guid_t  ___Empty_0;
	// System.Object System.Guid::_rngAccess
	RuntimeObject * ____rngAccess_12;
	// System.Security.Cryptography.RandomNumberGenerator System.Guid::_rng
	RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * ____rng_13;
	// System.Security.Cryptography.RandomNumberGenerator System.Guid::_fastRng
	RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * ____fastRng_14;

public:
	inline static int32_t get_offset_of_Empty_0() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ___Empty_0)); }
	inline Guid_t  get_Empty_0() const { return ___Empty_0; }
	inline Guid_t * get_address_of_Empty_0() { return &___Empty_0; }
	inline void set_Empty_0(Guid_t  value)
	{
		___Empty_0 = value;
	}

	inline static int32_t get_offset_of__rngAccess_12() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rngAccess_12)); }
	inline RuntimeObject * get__rngAccess_12() const { return ____rngAccess_12; }
	inline RuntimeObject ** get_address_of__rngAccess_12() { return &____rngAccess_12; }
	inline void set__rngAccess_12(RuntimeObject * value)
	{
		____rngAccess_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____rngAccess_12), (void*)value);
	}

	inline static int32_t get_offset_of__rng_13() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____rng_13)); }
	inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * get__rng_13() const { return ____rng_13; }
	inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 ** get_address_of__rng_13() { return &____rng_13; }
	inline void set__rng_13(RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * value)
	{
		____rng_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____rng_13), (void*)value);
	}

	inline static int32_t get_offset_of__fastRng_14() { return static_cast<int32_t>(offsetof(Guid_t_StaticFields, ____fastRng_14)); }
	inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * get__fastRng_14() const { return ____fastRng_14; }
	inline RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 ** get_address_of__fastRng_14() { return &____fastRng_14; }
	inline void set__fastRng_14(RandomNumberGenerator_t12277F7F965BA79C54E4B3BFABD27A5FFB725EE2 * value)
	{
		____fastRng_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____fastRng_14), (void*)value);
	}
};


// System.Int16
struct  Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D 
{
public:
	// System.Int16 System.Int16::m_value
	int16_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int16_t823A20635DAF5A3D93A1E01CFBF3CBA27CF00B4D, ___m_value_0)); }
	inline int16_t get_m_value_0() const { return ___m_value_0; }
	inline int16_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int16_t value)
	{
		___m_value_0 = value;
	}
};


// System.Int32
struct  Int32_t585191389E07734F19F3156FF88FB3EF4800D102 
{
public:
	// System.Int32 System.Int32::m_value
	int32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
	inline int32_t get_m_value_0() const { return ___m_value_0; }
	inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int32_t value)
	{
		___m_value_0 = value;
	}
};


// System.Int64
struct  Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436 
{
public:
	// System.Int64 System.Int64::m_value
	int64_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int64_t7A386C2FF7B0280A0F516992401DDFCF0FF7B436, ___m_value_0)); }
	inline int64_t get_m_value_0() const { return ___m_value_0; }
	inline int64_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int64_t value)
	{
		___m_value_0 = value;
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// System.SByte
struct  SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF 
{
public:
	// System.SByte System.SByte::m_value
	int8_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(SByte_t9070AEA2966184235653CB9B4D33B149CDA831DF, ___m_value_0)); }
	inline int8_t get_m_value_0() const { return ___m_value_0; }
	inline int8_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int8_t value)
	{
		___m_value_0 = value;
	}
};


// System.Single
struct  Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.UInt32
struct  UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B 
{
public:
	// System.UInt32 System.UInt32::m_value
	uint32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
	inline uint32_t get_m_value_0() const { return ___m_value_0; }
	inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(uint32_t value)
	{
		___m_value_0 = value;
	}
};


// System.UInt64
struct  UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E 
{
public:
	// System.UInt64 System.UInt64::m_value
	uint64_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt64_tA02DF3B59C8FC4A849BD207DA11038CC64E4CB4E, ___m_value_0)); }
	inline uint64_t get_m_value_0() const { return ___m_value_0; }
	inline uint64_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(uint64_t value)
	{
		___m_value_0 = value;
	}
};


// System.Void
struct  Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
	};

public:
};


// UnityEngine.Color
struct  Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 
{
public:
	// System.Single UnityEngine.Color::r
	float ___r_0;
	// System.Single UnityEngine.Color::g
	float ___g_1;
	// System.Single UnityEngine.Color::b
	float ___b_2;
	// System.Single UnityEngine.Color::a
	float ___a_3;

public:
	inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
	inline float get_r_0() const { return ___r_0; }
	inline float* get_address_of_r_0() { return &___r_0; }
	inline void set_r_0(float value)
	{
		___r_0 = value;
	}

	inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
	inline float get_g_1() const { return ___g_1; }
	inline float* get_address_of_g_1() { return &___g_1; }
	inline void set_g_1(float value)
	{
		___g_1 = value;
	}

	inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
	inline float get_b_2() const { return ___b_2; }
	inline float* get_address_of_b_2() { return &___b_2; }
	inline void set_b_2(float value)
	{
		___b_2 = value;
	}

	inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
	inline float get_a_3() const { return ___a_3; }
	inline float* get_address_of_a_3() { return &___a_3; }
	inline void set_a_3(float value)
	{
		___a_3 = value;
	}
};


// UnityEngine.Events.UnityEvent`1<System.Int32>
struct  UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914  : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
{
public:
	// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;

public:
	inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914, ___m_InvokeArray_3)); }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
	inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
	{
		___m_InvokeArray_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
	}
};


// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct  UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332  : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5
{
public:
	// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3;

public:
	inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332, ___m_InvokeArray_3)); }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; }
	inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
	{
		___m_InvokeArray_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value);
	}
};


// UnityEngine.Matrix4x4
struct  Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA 
{
public:
	// System.Single UnityEngine.Matrix4x4::m00
	float ___m00_0;
	// System.Single UnityEngine.Matrix4x4::m10
	float ___m10_1;
	// System.Single UnityEngine.Matrix4x4::m20
	float ___m20_2;
	// System.Single UnityEngine.Matrix4x4::m30
	float ___m30_3;
	// System.Single UnityEngine.Matrix4x4::m01
	float ___m01_4;
	// System.Single UnityEngine.Matrix4x4::m11
	float ___m11_5;
	// System.Single UnityEngine.Matrix4x4::m21
	float ___m21_6;
	// System.Single UnityEngine.Matrix4x4::m31
	float ___m31_7;
	// System.Single UnityEngine.Matrix4x4::m02
	float ___m02_8;
	// System.Single UnityEngine.Matrix4x4::m12
	float ___m12_9;
	// System.Single UnityEngine.Matrix4x4::m22
	float ___m22_10;
	// System.Single UnityEngine.Matrix4x4::m32
	float ___m32_11;
	// System.Single UnityEngine.Matrix4x4::m03
	float ___m03_12;
	// System.Single UnityEngine.Matrix4x4::m13
	float ___m13_13;
	// System.Single UnityEngine.Matrix4x4::m23
	float ___m23_14;
	// System.Single UnityEngine.Matrix4x4::m33
	float ___m33_15;

public:
	inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
	inline float get_m00_0() const { return ___m00_0; }
	inline float* get_address_of_m00_0() { return &___m00_0; }
	inline void set_m00_0(float value)
	{
		___m00_0 = value;
	}

	inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
	inline float get_m10_1() const { return ___m10_1; }
	inline float* get_address_of_m10_1() { return &___m10_1; }
	inline void set_m10_1(float value)
	{
		___m10_1 = value;
	}

	inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
	inline float get_m20_2() const { return ___m20_2; }
	inline float* get_address_of_m20_2() { return &___m20_2; }
	inline void set_m20_2(float value)
	{
		___m20_2 = value;
	}

	inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
	inline float get_m30_3() const { return ___m30_3; }
	inline float* get_address_of_m30_3() { return &___m30_3; }
	inline void set_m30_3(float value)
	{
		___m30_3 = value;
	}

	inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
	inline float get_m01_4() const { return ___m01_4; }
	inline float* get_address_of_m01_4() { return &___m01_4; }
	inline void set_m01_4(float value)
	{
		___m01_4 = value;
	}

	inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
	inline float get_m11_5() const { return ___m11_5; }
	inline float* get_address_of_m11_5() { return &___m11_5; }
	inline void set_m11_5(float value)
	{
		___m11_5 = value;
	}

	inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
	inline float get_m21_6() const { return ___m21_6; }
	inline float* get_address_of_m21_6() { return &___m21_6; }
	inline void set_m21_6(float value)
	{
		___m21_6 = value;
	}

	inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
	inline float get_m31_7() const { return ___m31_7; }
	inline float* get_address_of_m31_7() { return &___m31_7; }
	inline void set_m31_7(float value)
	{
		___m31_7 = value;
	}

	inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
	inline float get_m02_8() const { return ___m02_8; }
	inline float* get_address_of_m02_8() { return &___m02_8; }
	inline void set_m02_8(float value)
	{
		___m02_8 = value;
	}

	inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
	inline float get_m12_9() const { return ___m12_9; }
	inline float* get_address_of_m12_9() { return &___m12_9; }
	inline void set_m12_9(float value)
	{
		___m12_9 = value;
	}

	inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
	inline float get_m22_10() const { return ___m22_10; }
	inline float* get_address_of_m22_10() { return &___m22_10; }
	inline void set_m22_10(float value)
	{
		___m22_10 = value;
	}

	inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
	inline float get_m32_11() const { return ___m32_11; }
	inline float* get_address_of_m32_11() { return &___m32_11; }
	inline void set_m32_11(float value)
	{
		___m32_11 = value;
	}

	inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
	inline float get_m03_12() const { return ___m03_12; }
	inline float* get_address_of_m03_12() { return &___m03_12; }
	inline void set_m03_12(float value)
	{
		___m03_12 = value;
	}

	inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
	inline float get_m13_13() const { return ___m13_13; }
	inline float* get_address_of_m13_13() { return &___m13_13; }
	inline void set_m13_13(float value)
	{
		___m13_13 = value;
	}

	inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
	inline float get_m23_14() const { return ___m23_14; }
	inline float* get_address_of_m23_14() { return &___m23_14; }
	inline void set_m23_14(float value)
	{
		___m23_14 = value;
	}

	inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
	inline float get_m33_15() const { return ___m33_15; }
	inline float* get_address_of_m33_15() { return &___m33_15; }
	inline void set_m33_15(float value)
	{
		___m33_15 = value;
	}
};

struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___zeroMatrix_16;
	// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___identityMatrix_17;

public:
	inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_zeroMatrix_16() const { return ___zeroMatrix_16; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
	inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___zeroMatrix_16 = value;
	}

	inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_identityMatrix_17() const { return ___identityMatrix_17; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
	inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___identityMatrix_17 = value;
	}
};


// UnityEngine.PlayerLoop.EarlyUpdate
struct  EarlyUpdate_t00A371B8C8B262262A0BEDCBBDC427C81A58ABA0 
{
public:
	union
	{
		struct
		{
		};
		uint8_t EarlyUpdate_t00A371B8C8B262262A0BEDCBBDC427C81A58ABA0__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_AnalyticsCoreStatsUpdate
struct  AnalyticsCoreStatsUpdate_t05C3E4B5A96513BEBC69692657E6D6CA37326B35 
{
public:
	union
	{
		struct
		{
		};
		uint8_t AnalyticsCoreStatsUpdate_t05C3E4B5A96513BEBC69692657E6D6CA37326B35__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ClearIntermediateRenderers
struct  ClearIntermediateRenderers_t51203435807A47841B6C939AE3F69866810AAE3A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ClearIntermediateRenderers_t51203435807A47841B6C939AE3F69866810AAE3A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ClearLines
struct  ClearLines_t5AB66550B68721BEB6A8CC0D0B37FF09E8DD28F8 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ClearLines_t5AB66550B68721BEB6A8CC0D0B37FF09E8DD28F8__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_DeliverIosPlatformEvents
struct  DeliverIosPlatformEvents_tFFE6403FF1096A16930384E1B7FF049E7CD85C96 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DeliverIosPlatformEvents_tFFE6403FF1096A16930384E1B7FF049E7CD85C96__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_DispatchEventQueueEvents
struct  DispatchEventQueueEvents_tEE0CAB62707ADD786B29343ED68EEFC99880F998 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DispatchEventQueueEvents_tEE0CAB62707ADD786B29343ED68EEFC99880F998__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ExecuteMainThreadJobs
struct  ExecuteMainThreadJobs_tFBF5FAA9EA998140A56C2EC3F980494D313F0D78 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ExecuteMainThreadJobs_tFBF5FAA9EA998140A56C2EC3F980494D313F0D78__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_GpuTimestamp
struct  GpuTimestamp_t52310F18DCCD696238E56139CF824119E3B45A7F 
{
public:
	union
	{
		struct
		{
		};
		uint8_t GpuTimestamp_t52310F18DCCD696238E56139CF824119E3B45A7F__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_PerformanceAnalyticsUpdate
struct  PerformanceAnalyticsUpdate_t0067DDEA4A137D3A53435C82C45F7D59AA50062E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PerformanceAnalyticsUpdate_t0067DDEA4A137D3A53435C82C45F7D59AA50062E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_PhysicsResetInterpolatedTransformPosition
struct  PhysicsResetInterpolatedTransformPosition_t92A83C50484546431C3F40F736A399054C9B731C 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PhysicsResetInterpolatedTransformPosition_t92A83C50484546431C3F40F736A399054C9B731C__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_PlayerCleanupCachedData
struct  PlayerCleanupCachedData_tD32F9F371E6E88E8CCB6F88BF034D546BEE167D8 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PlayerCleanupCachedData_tD32F9F371E6E88E8CCB6F88BF034D546BEE167D8__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_PollHtcsPlayerConnection
struct  PollHtcsPlayerConnection_t51C2F779607587DA29A4E4539053B314279A3260 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PollHtcsPlayerConnection_t51C2F779607587DA29A4E4539053B314279A3260__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_PollPlayerConnection
struct  PollPlayerConnection_tD142F7D99E92541679ABFCF242724DF0EC4E4193 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PollPlayerConnection_tD142F7D99E92541679ABFCF242724DF0EC4E4193__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_PresentBeforeUpdate
struct  PresentBeforeUpdate_tA983D5A4D9790CF9BEFF8EBA8287C36AEB6982BA 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PresentBeforeUpdate_tA983D5A4D9790CF9BEFF8EBA8287C36AEB6982BA__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ProcessMouseInWindow
struct  ProcessMouseInWindow_t5F7636EF3D510E413BC8361B5F31FCAFBFC31B19 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ProcessMouseInWindow_t5F7636EF3D510E413BC8361B5F31FCAFBFC31B19__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ProcessRemoteInput
struct  ProcessRemoteInput_t63D8F08827FB2AB07894052046C5B3F5FED8AB92 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ProcessRemoteInput_t63D8F08827FB2AB07894052046C5B3F5FED8AB92__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ProfilerStartFrame
struct  ProfilerStartFrame_tE8E518C9487F3ACC6E1A8666E86FB79D67867AF5 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ProfilerStartFrame_tE8E518C9487F3ACC6E1A8666E86FB79D67867AF5__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_RendererNotifyInvisible
struct  RendererNotifyInvisible_t2EBAD8E6C6BBB291E666E17506D965415CE00922 
{
public:
	union
	{
		struct
		{
		};
		uint8_t RendererNotifyInvisible_t2EBAD8E6C6BBB291E666E17506D965415CE00922__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ResetFrameStatsAfterPresent
struct  ResetFrameStatsAfterPresent_t13D04648C1458EDAD4E0E0E4D91FD282D9AD0BF0 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ResetFrameStatsAfterPresent_t13D04648C1458EDAD4E0E0E4D91FD282D9AD0BF0__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_ScriptRunDelayedStartupFrame
struct  ScriptRunDelayedStartupFrame_t01FD387346B54CC8AA366B341B3E04CA93D8D25A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunDelayedStartupFrame_t01FD387346B54CC8AA366B341B3E04CA93D8D25A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_SpriteAtlasManagerUpdate
struct  SpriteAtlasManagerUpdate_t97D99B703A3C14AAFE7846EE9351D2B5DC81A25C 
{
public:
	union
	{
		struct
		{
		};
		uint8_t SpriteAtlasManagerUpdate_t97D99B703A3C14AAFE7846EE9351D2B5DC81A25C__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_TangoUpdate
struct  TangoUpdate_tAEEBBD3AA4F34F53CC0F28EAEAD57DEB0DB7A214 
{
public:
	union
	{
		struct
		{
		};
		uint8_t TangoUpdate_tAEEBBD3AA4F34F53CC0F28EAEAD57DEB0DB7A214__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UnityWebRequestUpdate
struct  UnityWebRequestUpdate_tF40EA5A9F26D3346547723F1B4B6D1C32EF0369D 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UnityWebRequestUpdate_tF40EA5A9F26D3346547723F1B4B6D1C32EF0369D__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdateAsyncReadbackManager
struct  UpdateAsyncReadbackManager_t2543721B2C2F85458AEB72EFB2F1A77ECE6D3744 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateAsyncReadbackManager_t2543721B2C2F85458AEB72EFB2F1A77ECE6D3744__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdateCanvasRectTransform
struct  UpdateCanvasRectTransform_t8722576EA13C683ACBE707865CC1540DB2DC9A3B 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateCanvasRectTransform_t8722576EA13C683ACBE707865CC1540DB2DC9A3B__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdateInputManager
struct  UpdateInputManager_t03ADA14E5681695833BCAB2C1EFC2141DA61D59A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateInputManager_t03ADA14E5681695833BCAB2C1EFC2141DA61D59A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdateKinect
struct  UpdateKinect_t781213D6FFB8CCEE872B5E3FC78BD30EB2CD4868 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateKinect_t781213D6FFB8CCEE872B5E3FC78BD30EB2CD4868__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdateMainGameViewRect
struct  UpdateMainGameViewRect_t22CBC6E38651B2CA6A49DAD080FBB6290C4FB534 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateMainGameViewRect_t22CBC6E38651B2CA6A49DAD080FBB6290C4FB534__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdatePreloading
struct  UpdatePreloading_tA16A3A6B1A9E10B44E09D3979E6CBFAE58D9049D 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdatePreloading_tA16A3A6B1A9E10B44E09D3979E6CBFAE58D9049D__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdateStreamingManager
struct  UpdateStreamingManager_tDB1F5EDFCEB4D81864FC8599DB6E8EC3A77DE29E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateStreamingManager_tDB1F5EDFCEB4D81864FC8599DB6E8EC3A77DE29E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_UpdateTextureStreamingManager
struct  UpdateTextureStreamingManager_t5A713CCA1917B8A2B9D07F002E4477AFE916F8AB 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateTextureStreamingManager_t5A713CCA1917B8A2B9D07F002E4477AFE916F8AB__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.EarlyUpdate_XRUpdate
struct  XRUpdate_t03021CC2074E8DDC19CA087F37C429371D38A2D7 
{
public:
	union
	{
		struct
		{
		};
		uint8_t XRUpdate_t03021CC2074E8DDC19CA087F37C429371D38A2D7__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate
struct  FixedUpdate_t1F6F47955ED45A0BB2139B845D56792A78767758 
{
public:
	union
	{
		struct
		{
		};
		uint8_t FixedUpdate_t1F6F47955ED45A0BB2139B845D56792A78767758__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_AudioFixedUpdate
struct  AudioFixedUpdate_tDF63FF8BA064991F2544359FDC407AA4962A6194 
{
public:
	union
	{
		struct
		{
		};
		uint8_t AudioFixedUpdate_tDF63FF8BA064991F2544359FDC407AA4962A6194__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_ClearLines
struct  ClearLines_t58397063C44FEF0E372C834FA0F0DF0D33307366 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ClearLines_t58397063C44FEF0E372C834FA0F0DF0D33307366__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedSampleTime
struct  DirectorFixedSampleTime_t251E6985C3CFB9DBD20C239DB1DA02D981BF079F 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorFixedSampleTime_t251E6985C3CFB9DBD20C239DB1DA02D981BF079F__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedUpdate
struct  DirectorFixedUpdate_tAAD4B2639FF47E1C3D97E7EF8646FA41DBDCF05B 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorFixedUpdate_tAAD4B2639FF47E1C3D97E7EF8646FA41DBDCF05B__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_DirectorFixedUpdatePostPhysics
struct  DirectorFixedUpdatePostPhysics_tC439D057FFAE7639AFE1C20AA53B06B2BF5CDE81 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorFixedUpdatePostPhysics_tC439D057FFAE7639AFE1C20AA53B06B2BF5CDE81__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_LegacyFixedAnimationUpdate
struct  LegacyFixedAnimationUpdate_t35531C72CF5F1F9197AA14346FCBEE5A259D5435 
{
public:
	union
	{
		struct
		{
		};
		uint8_t LegacyFixedAnimationUpdate_t35531C72CF5F1F9197AA14346FCBEE5A259D5435__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_NewInputFixedUpdate
struct  NewInputFixedUpdate_t92EB4A2FBBC20496339B54EC91D4461694ED8034 
{
public:
	union
	{
		struct
		{
		};
		uint8_t NewInputFixedUpdate_t92EB4A2FBBC20496339B54EC91D4461694ED8034__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_Physics2DFixedUpdate
struct  Physics2DFixedUpdate_tD9DEC4CB97386F1C22CCFB9101CF638BF3B6E6E0 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Physics2DFixedUpdate_tD9DEC4CB97386F1C22CCFB9101CF638BF3B6E6E0__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_PhysicsClothFixedUpdate
struct  PhysicsClothFixedUpdate_t8DBBF94666081F5DEA18B4320B66FD199C0AF39D 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PhysicsClothFixedUpdate_t8DBBF94666081F5DEA18B4320B66FD199C0AF39D__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_PhysicsFixedUpdate
struct  PhysicsFixedUpdate_t7BF0E98FF34C0F19294926C7E754D223F8620F4D 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PhysicsFixedUpdate_t7BF0E98FF34C0F19294926C7E754D223F8620F4D__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_ScriptRunBehaviourFixedUpdate
struct  ScriptRunBehaviourFixedUpdate_t07BA2A6FAAF7281B8989069B2C9933E22A1D6B16 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunBehaviourFixedUpdate_t07BA2A6FAAF7281B8989069B2C9933E22A1D6B16__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_ScriptRunDelayedFixedFrameRate
struct  ScriptRunDelayedFixedFrameRate_t0D0A9EFEFFD7DFBB718C014F4822088B3145C8FB 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunDelayedFixedFrameRate_t0D0A9EFEFFD7DFBB718C014F4822088B3145C8FB__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.FixedUpdate_XRFixedUpdate
struct  XRFixedUpdate_t5ABB6F91E7C97CB65F96E01AF849169BC6D928A4 
{
public:
	union
	{
		struct
		{
		};
		uint8_t XRFixedUpdate_t5ABB6F91E7C97CB65F96E01AF849169BC6D928A4__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Initialization
struct  Initialization_t59D685A0690ADCDA238582A9E841C74A77A353B9 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Initialization_t59D685A0690ADCDA238582A9E841C74A77A353B9__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Initialization_AsyncUploadTimeSlicedUpdate
struct  AsyncUploadTimeSlicedUpdate_t2C2E199181DFCDAE88E9222DA7AC03975A32A71D 
{
public:
	union
	{
		struct
		{
		};
		uint8_t AsyncUploadTimeSlicedUpdate_t2C2E199181DFCDAE88E9222DA7AC03975A32A71D__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Initialization_DirectorSampleTime
struct  DirectorSampleTime_t8AF0A07AB5E0AF35C48019A99DDC800D08A37C4E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorSampleTime_t8AF0A07AB5E0AF35C48019A99DDC800D08A37C4E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Initialization_PlayerUpdateTime
struct  PlayerUpdateTime_t9B2A4C4C3B7027B11564D6120C29F9DA0F08E739 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PlayerUpdateTime_t9B2A4C4C3B7027B11564D6120C29F9DA0F08E739__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Initialization_SynchronizeInputs
struct  SynchronizeInputs_t06E9F40C7789BE5F84A5E3E2ED06FD037EA5B91E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t SynchronizeInputs_t06E9F40C7789BE5F84A5E3E2ED06FD037EA5B91E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Initialization_SynchronizeState
struct  SynchronizeState_t56FED82A4FE172DFBAFFA1A39D09B8E007A24902 
{
public:
	union
	{
		struct
		{
		};
		uint8_t SynchronizeState_t56FED82A4FE172DFBAFFA1A39D09B8E007A24902__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Initialization_XREarlyUpdate
struct  XREarlyUpdate_t637AA31B525EDF0E35F0316233850D9F37A4CE60 
{
public:
	union
	{
		struct
		{
		};
		uint8_t XREarlyUpdate_t637AA31B525EDF0E35F0316233850D9F37A4CE60__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate
struct  PostLateUpdate_t8EC2FC10B95A138DA5431896D6493AD60FC523DF 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PostLateUpdate_t8EC2FC10B95A138DA5431896D6493AD60FC523DF__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_BatchModeUpdate
struct  BatchModeUpdate_t63CF0616DF03EFEA096374E4071061AC7C4033DF 
{
public:
	union
	{
		struct
		{
		};
		uint8_t BatchModeUpdate_t63CF0616DF03EFEA096374E4071061AC7C4033DF__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ClearImmediateRenderers
struct  ClearImmediateRenderers_t3DF142858FBD745273C40D5F5A0ABA9B0756CB22 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ClearImmediateRenderers_t3DF142858FBD745273C40D5F5A0ABA9B0756CB22__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_DirectorLateUpdate
struct  DirectorLateUpdate_tEF30CB39533807FA35A286A77FC984275D93BF8C 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorLateUpdate_tEF30CB39533807FA35A286A77FC984275D93BF8C__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_DirectorRenderImage
struct  DirectorRenderImage_tAE4636A10E1036D2FCA21A8AD7EC74BE765D2ACF 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorRenderImage_tAE4636A10E1036D2FCA21A8AD7EC74BE765D2ACF__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_EndGraphicsJobsAfterScriptLateUpdate
struct  EndGraphicsJobsAfterScriptLateUpdate_tF914B0EA7E52FFFAE1AF22A6B72D94D435A36E48 
{
public:
	union
	{
		struct
		{
		};
		uint8_t EndGraphicsJobsAfterScriptLateUpdate_tF914B0EA7E52FFFAE1AF22A6B72D94D435A36E48__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_EnlightenRuntimeUpdate
struct  EnlightenRuntimeUpdate_t1F4B66A763CFCB99256C44BF94D8887BB1B67C5F 
{
public:
	union
	{
		struct
		{
		};
		uint8_t EnlightenRuntimeUpdate_t1F4B66A763CFCB99256C44BF94D8887BB1B67C5F__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ExecuteGameCenterCallbacks
struct  ExecuteGameCenterCallbacks_tD11CF1017EE34585BF9E8601B2BE488D81D69C80 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ExecuteGameCenterCallbacks_tD11CF1017EE34585BF9E8601B2BE488D81D69C80__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_FinishFrameRendering
struct  FinishFrameRendering_tD812A8980BB4A56FF040E5DF163109F48D03DB9A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t FinishFrameRendering_tD812A8980BB4A56FF040E5DF163109F48D03DB9A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_GUIClearEvents
struct  GUIClearEvents_t9FD4F57D189CAFCC595ADA5D40A60C6EC62BD425 
{
public:
	union
	{
		struct
		{
		};
		uint8_t GUIClearEvents_t9FD4F57D189CAFCC595ADA5D40A60C6EC62BD425__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_InputEndFrame
struct  InputEndFrame_t60B1CD20F0FC8FD5C58C75758913D33B89A9930C 
{
public:
	union
	{
		struct
		{
		};
		uint8_t InputEndFrame_t60B1CD20F0FC8FD5C58C75758913D33B89A9930C__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_MemoryFrameMaintenance
struct  MemoryFrameMaintenance_tB4248595FA5C1137BCC7E48BE203BB31A013ABE2 
{
public:
	union
	{
		struct
		{
		};
		uint8_t MemoryFrameMaintenance_tB4248595FA5C1137BCC7E48BE203BB31A013ABE2__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ParticleSystemEndUpdateAll
struct  ParticleSystemEndUpdateAll_t484FBDE0C0FF7D9B49744977504A52E527D4AEA9 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ParticleSystemEndUpdateAll_t484FBDE0C0FF7D9B49744977504A52E527D4AEA9__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothBeginUpdate
struct  PhysicsSkinnedClothBeginUpdate_tA736A59394983AE9DBC59084428FD2D0E53BB19D 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PhysicsSkinnedClothBeginUpdate_tA736A59394983AE9DBC59084428FD2D0E53BB19D__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PhysicsSkinnedClothFinishUpdate
struct  PhysicsSkinnedClothFinishUpdate_t1A71AE17D7226DE0F53D7CDE7EEE780658775A84 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PhysicsSkinnedClothFinishUpdate_t1A71AE17D7226DE0F53D7CDE7EEE780658775A84__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PlayerEmitCanvasGeometry
struct  PlayerEmitCanvasGeometry_t5B68FF5635CDAAFC8969B4A5C3A870C407891F61 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PlayerEmitCanvasGeometry_t5B68FF5635CDAAFC8969B4A5C3A870C407891F61__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFrameComplete
struct  PlayerSendFrameComplete_t758920F6149E1B50D07EE42E6677342E6C2F9470 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PlayerSendFrameComplete_t758920F6149E1B50D07EE42E6677342E6C2F9470__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFramePostPresent
struct  PlayerSendFramePostPresent_t2FA11B1DE0149B039767B82EEF604651A530FC74 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PlayerSendFramePostPresent_t2FA11B1DE0149B039767B82EEF604651A530FC74__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PlayerSendFrameStarted
struct  PlayerSendFrameStarted_tA3D4C15CBFE066033BB43A5D5BAE4F87B31438F1 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PlayerSendFrameStarted_tA3D4C15CBFE066033BB43A5D5BAE4F87B31438F1__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PlayerUpdateCanvases
struct  PlayerUpdateCanvases_t01D021210F552E7533A4110B79A2ECBAA8EEB723 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PlayerUpdateCanvases_t01D021210F552E7533A4110B79A2ECBAA8EEB723__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_PresentAfterDraw
struct  PresentAfterDraw_t843994724333067119544329A6751CE8236DA5B2 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PresentAfterDraw_t843994724333067119544329A6751CE8236DA5B2__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ProcessWebSendMessages
struct  ProcessWebSendMessages_t4F8A50744049C308B5BFE11621717E862DE77C1A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ProcessWebSendMessages_t4F8A50744049C308B5BFE11621717E862DE77C1A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ProfilerEndFrame
struct  ProfilerEndFrame_tFCE4FF2A15ABF4F1F241047136F981C4F5FD4940 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ProfilerEndFrame_tFCE4FF2A15ABF4F1F241047136F981C4F5FD4940__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ProfilerSynchronizeStats
struct  ProfilerSynchronizeStats_tB8FD12E99DBBCF0C24FF872C0BCA70ADF6A2D3D7 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ProfilerSynchronizeStats_tB8FD12E99DBBCF0C24FF872C0BCA70ADF6A2D3D7__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ResetInputAxis
struct  ResetInputAxis_t30B504304B398867D295112890595C8628BBC00B 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ResetInputAxis_t30B504304B398867D295112890595C8628BBC00B__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ScriptRunDelayedDynamicFrameRate
struct  ScriptRunDelayedDynamicFrameRate_t92F457A273BBF55088462FC240E90DDBF531E0DB 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunDelayedDynamicFrameRate_t92F457A273BBF55088462FC240E90DDBF531E0DB__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ShaderHandleErrors
struct  ShaderHandleErrors_t82F2C82806111B222837B1E0C94D13DE5A966D74 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ShaderHandleErrors_t82F2C82806111B222837B1E0C94D13DE5A966D74__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_SortingGroupsUpdate
struct  SortingGroupsUpdate_t118A38C56FD3E6750699140DA7ED075EC531045C 
{
public:
	union
	{
		struct
		{
		};
		uint8_t SortingGroupsUpdate_t118A38C56FD3E6750699140DA7ED075EC531045C__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_ThreadedLoadingDebug
struct  ThreadedLoadingDebug_t4A02ED5724290670EE01D1E12B1628C6423866E6 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ThreadedLoadingDebug_t4A02ED5724290670EE01D1E12B1628C6423866E6__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_TriggerEndOfFrameCallbacks
struct  TriggerEndOfFrameCallbacks_tFBF933217BE2D529CC90C730EBC9814CAEB51B65 
{
public:
	union
	{
		struct
		{
		};
		uint8_t TriggerEndOfFrameCallbacks_tFBF933217BE2D529CC90C730EBC9814CAEB51B65__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateAllRenderers
struct  UpdateAllRenderers_t46AC34D71893875ACB37F86CBF5F4987ABB2AB42 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateAllRenderers_t46AC34D71893875ACB37F86CBF5F4987ABB2AB42__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateAllSkinnedMeshes
struct  UpdateAllSkinnedMeshes_tF69A4146D7B1C91CB01FFAD814D950A4E4D2BC46 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateAllSkinnedMeshes_tF69A4146D7B1C91CB01FFAD814D950A4E4D2BC46__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateAudio
struct  UpdateAudio_tB4645F1F8F8FFF68BBBC62675B1890792B376E45 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateAudio_tB4645F1F8F8FFF68BBBC62675B1890792B376E45__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateCanvasRectTransform
struct  UpdateCanvasRectTransform_tB55798C41943CB5AAA290EEC1749146DFADB833B 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateCanvasRectTransform_tB55798C41943CB5AAA290EEC1749146DFADB833B__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateCaptureScreenshot
struct  UpdateCaptureScreenshot_t516EBFA6EF6367747F86B8E4A1C0EFC7FD4F0E8E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateCaptureScreenshot_t516EBFA6EF6367747F86B8E4A1C0EFC7FD4F0E8E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateCustomRenderTextures
struct  UpdateCustomRenderTextures_t3156319943AE3B007BCA310031AC00F870949133 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateCustomRenderTextures_t3156319943AE3B007BCA310031AC00F870949133__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateRectTransform
struct  UpdateRectTransform_tF1D1A1BEA051290C8BBE11ACFC279D48DD46DB7E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateRectTransform_tF1D1A1BEA051290C8BBE11ACFC279D48DD46DB7E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateResolution
struct  UpdateResolution_tE7D4395FAE4A15A2572409A7F817524DDD15379E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateResolution_tE7D4395FAE4A15A2572409A7F817524DDD15379E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateSubstance
struct  UpdateSubstance_tFE48870934967B0B8EE045CF67FDD8630245E44A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateSubstance_tFE48870934967B0B8EE045CF67FDD8630245E44A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateVideo
struct  UpdateVideo_t49CE6DA45069588B1ECC0333183DC362964978FA 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateVideo_t49CE6DA45069588B1ECC0333183DC362964978FA__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_UpdateVideoTextures
struct  UpdateVideoTextures_tD6D9894D0EB0FF24BD14C780D2D2F1CC59DFD9C8 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateVideoTextures_tD6D9894D0EB0FF24BD14C780D2D2F1CC59DFD9C8__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_VFXUpdate
struct  VFXUpdate_tE6C0B1AB0B6B8A4B8F7AE331D3D6C46A4D5221F7 
{
public:
	union
	{
		struct
		{
		};
		uint8_t VFXUpdate_tE6C0B1AB0B6B8A4B8F7AE331D3D6C46A4D5221F7__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PostLateUpdate_XRPostPresent
struct  XRPostPresent_t41666DE56C7805D34A9D21F5E1D9D70FDD10420A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t XRPostPresent_t41666DE56C7805D34A9D21F5E1D9D70FDD10420A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate
struct  PreLateUpdate_tCE7BF268C8E9EF471E670510B17919F23B3941EE 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PreLateUpdate_tCE7BF268C8E9EF471E670510B17919F23B3941EE__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_AIUpdatePostScript
struct  AIUpdatePostScript_tEB0B2B77B0908348D154863157453F1585D95008 
{
public:
	union
	{
		struct
		{
		};
		uint8_t AIUpdatePostScript_tEB0B2B77B0908348D154863157453F1585D95008__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_ConstraintManagerUpdate
struct  ConstraintManagerUpdate_tBA78E8FA8E6065E42917A174C2052D414572D104 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ConstraintManagerUpdate_tBA78E8FA8E6065E42917A174C2052D414572D104__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_DirectorDeferredEvaluate
struct  DirectorDeferredEvaluate_tB849D39F09D59A8FC9512A2B5E7EB55276E8562F 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorDeferredEvaluate_tB849D39F09D59A8FC9512A2B5E7EB55276E8562F__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationBegin
struct  DirectorUpdateAnimationBegin_t425F0A1878E8A742DB4420B551EF17B73155CCE2 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorUpdateAnimationBegin_t425F0A1878E8A742DB4420B551EF17B73155CCE2__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_DirectorUpdateAnimationEnd
struct  DirectorUpdateAnimationEnd_t620401F8272278624BD8698A70174AFBDDC718CE 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorUpdateAnimationEnd_t620401F8272278624BD8698A70174AFBDDC718CE__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_EndGraphicsJobsAfterScriptUpdate
struct  EndGraphicsJobsAfterScriptUpdate_tD16FE067648D4D817F1D5135739A2E9AC1CF3912 
{
public:
	union
	{
		struct
		{
		};
		uint8_t EndGraphicsJobsAfterScriptUpdate_tD16FE067648D4D817F1D5135739A2E9AC1CF3912__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_LegacyAnimationUpdate
struct  LegacyAnimationUpdate_tD7E386935C28264182B59AB280B90FAB65E7FDF9 
{
public:
	union
	{
		struct
		{
		};
		uint8_t LegacyAnimationUpdate_tD7E386935C28264182B59AB280B90FAB65E7FDF9__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_ParticleSystemBeginUpdateAll
struct  ParticleSystemBeginUpdateAll_t7CFCEFFFF2C0B9A6078D34CECEDDE4CFB045FD7A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ParticleSystemBeginUpdateAll_t7CFCEFFFF2C0B9A6078D34CECEDDE4CFB045FD7A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_ScriptRunBehaviourLateUpdate
struct  ScriptRunBehaviourLateUpdate_t228B4C25E42D361AF103CC9420C932B7032F2585 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunBehaviourLateUpdate_t228B4C25E42D361AF103CC9420C932B7032F2585__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_UNetUpdate
struct  UNetUpdate_t2DE5D07E21F1E5F46C4D8DB88EA8AEC951475D07 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UNetUpdate_t2DE5D07E21F1E5F46C4D8DB88EA8AEC951475D07__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_UpdateMasterServerInterface
struct  UpdateMasterServerInterface_t4B6354BF8D0A55486CFC0C7ED4C3E194B010DD26 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateMasterServerInterface_t4B6354BF8D0A55486CFC0C7ED4C3E194B010DD26__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreLateUpdate_UpdateNetworkManager
struct  UpdateNetworkManager_t792177AF0A872C12A4D7E25B34FF831D43DFA68B 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateNetworkManager_t792177AF0A872C12A4D7E25B34FF831D43DFA68B__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate
struct  PreUpdate_tA046CEFDDDE9A054DC9888B3C722B421AD0349D6 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PreUpdate_tA046CEFDDDE9A054DC9888B3C722B421AD0349D6__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_AIUpdate
struct  AIUpdate_tB09A3C150E1349F1874354084DC9D11C5252CD67 
{
public:
	union
	{
		struct
		{
		};
		uint8_t AIUpdate_tB09A3C150E1349F1874354084DC9D11C5252CD67__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_CheckTexFieldInput
struct  CheckTexFieldInput_t1DF375D2D1AD844048F7DA7D0F016F4256987914 
{
public:
	union
	{
		struct
		{
		};
		uint8_t CheckTexFieldInput_t1DF375D2D1AD844048F7DA7D0F016F4256987914__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_IMGUISendQueuedEvents
struct  IMGUISendQueuedEvents_tA637E7229048728FCE6C0582A33D530BADFDF9AC 
{
public:
	union
	{
		struct
		{
		};
		uint8_t IMGUISendQueuedEvents_tA637E7229048728FCE6C0582A33D530BADFDF9AC__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_NewInputUpdate
struct  NewInputUpdate_tE35748369E424B48D5E305FBCD02F3E6282C757C 
{
public:
	union
	{
		struct
		{
		};
		uint8_t NewInputUpdate_tE35748369E424B48D5E305FBCD02F3E6282C757C__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_Physics2DUpdate
struct  Physics2DUpdate_tC6FF42F32C8948C36A9C30231B7B16D856D4D574 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Physics2DUpdate_tC6FF42F32C8948C36A9C30231B7B16D856D4D574__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_PhysicsUpdate
struct  PhysicsUpdate_t3532F3947AD02412398EB392F8CCDADCC161385F 
{
public:
	union
	{
		struct
		{
		};
		uint8_t PhysicsUpdate_t3532F3947AD02412398EB392F8CCDADCC161385F__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_SendMouseEvents
struct  SendMouseEvents_t4B2F7EED9B31539C4D05A993C57FC97CF9A4D60A 
{
public:
	union
	{
		struct
		{
		};
		uint8_t SendMouseEvents_t4B2F7EED9B31539C4D05A993C57FC97CF9A4D60A__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_UpdateVideo
struct  UpdateVideo_t929A05F568AF11ECD1D8C7A376828AF7E116763E 
{
public:
	union
	{
		struct
		{
		};
		uint8_t UpdateVideo_t929A05F568AF11ECD1D8C7A376828AF7E116763E__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.PreUpdate_WindUpdate
struct  WindUpdate_t65453F58652870EDF9B0CB8445CCD94DF533063C 
{
public:
	union
	{
		struct
		{
		};
		uint8_t WindUpdate_t65453F58652870EDF9B0CB8445CCD94DF533063C__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Update
struct  Update_t3EDD3F0F7CE184842AB336F34CFAF2878F6BB4F5 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Update_t3EDD3F0F7CE184842AB336F34CFAF2878F6BB4F5__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Update_DirectorUpdate
struct  DirectorUpdate_tDA99F702690995B2F89E691B42C357AD583DB2B5 
{
public:
	union
	{
		struct
		{
		};
		uint8_t DirectorUpdate_tDA99F702690995B2F89E691B42C357AD583DB2B5__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Update_ScriptRunBehaviourUpdate
struct  ScriptRunBehaviourUpdate_tC1A7C4DBDA6932DBCBBE4E54464205CCCE7488DE 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunBehaviourUpdate_tC1A7C4DBDA6932DBCBBE4E54464205CCCE7488DE__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Update_ScriptRunDelayedDynamicFrameRate
struct  ScriptRunDelayedDynamicFrameRate_tFAA511F18A4A03FE4F03816B3F333AADB3465EF6 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunDelayedDynamicFrameRate_tFAA511F18A4A03FE4F03816B3F333AADB3465EF6__padding[1];
	};

public:
};


// UnityEngine.PlayerLoop.Update_ScriptRunDelayedTasks
struct  ScriptRunDelayedTasks_t7E49165ADE62FD14777CAC0D691A092D071ED3AB 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ScriptRunDelayedTasks_t7E49165ADE62FD14777CAC0D691A092D071ED3AB__padding[1];
	};

public:
};


// UnityEngine.PreferBinarySerialization
struct  PreferBinarySerialization_tB72B23C484386F00A6C3C4EC4F81B8E571B0C3D0  : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
{
public:

public:
};


// UnityEngine.PropertyAttribute
struct  PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54  : public Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74
{
public:

public:
};


// UnityEngine.PropertyName
struct  PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 
{
public:
	// System.Int32 UnityEngine.PropertyName::id
	int32_t ___id_0;

public:
	inline static int32_t get_offset_of_id_0() { return static_cast<int32_t>(offsetof(PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529, ___id_0)); }
	inline int32_t get_id_0() const { return ___id_0; }
	inline int32_t* get_address_of_id_0() { return &___id_0; }
	inline void set_id_0(int32_t value)
	{
		___id_0 = value;
	}
};


// UnityEngine.Quaternion
struct  Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 
{
public:
	// System.Single UnityEngine.Quaternion::x
	float ___x_0;
	// System.Single UnityEngine.Quaternion::y
	float ___y_1;
	// System.Single UnityEngine.Quaternion::z
	float ___z_2;
	// System.Single UnityEngine.Quaternion::w
	float ___w_3;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}

	inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
	inline float get_z_2() const { return ___z_2; }
	inline float* get_address_of_z_2() { return &___z_2; }
	inline void set_z_2(float value)
	{
		___z_2 = value;
	}

	inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
	inline float get_w_3() const { return ___w_3; }
	inline float* get_address_of_w_3() { return &___w_3; }
	inline void set_w_3(float value)
	{
		___w_3 = value;
	}
};

struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
	// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___identityQuaternion_4;

public:
	inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_identityQuaternion_4() const { return ___identityQuaternion_4; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
	inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___identityQuaternion_4 = value;
	}
};


// UnityEngine.RangeInt
struct  RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D 
{
public:
	// System.Int32 UnityEngine.RangeInt::start
	int32_t ___start_0;
	// System.Int32 UnityEngine.RangeInt::length
	int32_t ___length_1;

public:
	inline static int32_t get_offset_of_start_0() { return static_cast<int32_t>(offsetof(RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D, ___start_0)); }
	inline int32_t get_start_0() const { return ___start_0; }
	inline int32_t* get_address_of_start_0() { return &___start_0; }
	inline void set_start_0(int32_t value)
	{
		___start_0 = value;
	}

	inline static int32_t get_offset_of_length_1() { return static_cast<int32_t>(offsetof(RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D, ___length_1)); }
	inline int32_t get_length_1() const { return ___length_1; }
	inline int32_t* get_address_of_length_1() { return &___length_1; }
	inline void set_length_1(int32_t value)
	{
		___length_1 = value;
	}
};


// UnityEngine.Rect
struct  Rect_t35B976DE901B5423C11705E156938EA27AB402CE 
{
public:
	// System.Single UnityEngine.Rect::m_XMin
	float ___m_XMin_0;
	// System.Single UnityEngine.Rect::m_YMin
	float ___m_YMin_1;
	// System.Single UnityEngine.Rect::m_Width
	float ___m_Width_2;
	// System.Single UnityEngine.Rect::m_Height
	float ___m_Height_3;

public:
	inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
	inline float get_m_XMin_0() const { return ___m_XMin_0; }
	inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
	inline void set_m_XMin_0(float value)
	{
		___m_XMin_0 = value;
	}

	inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
	inline float get_m_YMin_1() const { return ___m_YMin_1; }
	inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
	inline void set_m_YMin_1(float value)
	{
		___m_YMin_1 = value;
	}

	inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
	inline float get_m_Width_2() const { return ___m_Width_2; }
	inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
	inline void set_m_Width_2(float value)
	{
		___m_Width_2 = value;
	}

	inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
	inline float get_m_Height_3() const { return ___m_Height_3; }
	inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
	inline void set_m_Height_3(float value)
	{
		___m_Height_3 = value;
	}
};


// UnityEngine.RectInt
struct  RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A 
{
public:
	// System.Int32 UnityEngine.RectInt::m_XMin
	int32_t ___m_XMin_0;
	// System.Int32 UnityEngine.RectInt::m_YMin
	int32_t ___m_YMin_1;
	// System.Int32 UnityEngine.RectInt::m_Width
	int32_t ___m_Width_2;
	// System.Int32 UnityEngine.RectInt::m_Height
	int32_t ___m_Height_3;

public:
	inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_XMin_0)); }
	inline int32_t get_m_XMin_0() const { return ___m_XMin_0; }
	inline int32_t* get_address_of_m_XMin_0() { return &___m_XMin_0; }
	inline void set_m_XMin_0(int32_t value)
	{
		___m_XMin_0 = value;
	}

	inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_YMin_1)); }
	inline int32_t get_m_YMin_1() const { return ___m_YMin_1; }
	inline int32_t* get_address_of_m_YMin_1() { return &___m_YMin_1; }
	inline void set_m_YMin_1(int32_t value)
	{
		___m_YMin_1 = value;
	}

	inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_Width_2)); }
	inline int32_t get_m_Width_2() const { return ___m_Width_2; }
	inline int32_t* get_address_of_m_Width_2() { return &___m_Width_2; }
	inline void set_m_Width_2(int32_t value)
	{
		___m_Width_2 = value;
	}

	inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A, ___m_Height_3)); }
	inline int32_t get_m_Height_3() const { return ___m_Height_3; }
	inline int32_t* get_address_of_m_Height_3() { return &___m_Height_3; }
	inline void set_m_Height_3(int32_t value)
	{
		___m_Height_3 = value;
	}
};


// UnityEngine.Rendering.BatchVisibility
struct  BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 
{
public:
	// System.Int32 UnityEngine.Rendering.BatchVisibility::offset
	int32_t ___offset_0;
	// System.Int32 UnityEngine.Rendering.BatchVisibility::instancesCount
	int32_t ___instancesCount_1;
	// System.Int32 UnityEngine.Rendering.BatchVisibility::visibleCount
	int32_t ___visibleCount_2;

public:
	inline static int32_t get_offset_of_offset_0() { return static_cast<int32_t>(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___offset_0)); }
	inline int32_t get_offset_0() const { return ___offset_0; }
	inline int32_t* get_address_of_offset_0() { return &___offset_0; }
	inline void set_offset_0(int32_t value)
	{
		___offset_0 = value;
	}

	inline static int32_t get_offset_of_instancesCount_1() { return static_cast<int32_t>(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___instancesCount_1)); }
	inline int32_t get_instancesCount_1() const { return ___instancesCount_1; }
	inline int32_t* get_address_of_instancesCount_1() { return &___instancesCount_1; }
	inline void set_instancesCount_1(int32_t value)
	{
		___instancesCount_1 = value;
	}

	inline static int32_t get_offset_of_visibleCount_2() { return static_cast<int32_t>(offsetof(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062, ___visibleCount_2)); }
	inline int32_t get_visibleCount_2() const { return ___visibleCount_2; }
	inline int32_t* get_address_of_visibleCount_2() { return &___visibleCount_2; }
	inline void set_visibleCount_2(int32_t value)
	{
		___visibleCount_2 = value;
	}
};


// UnityEngine.Rendering.CameraProperties_<layerCullDistances>e__FixedBuffer
struct  U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 
{
public:
	union
	{
		struct
		{
			// System.Single UnityEngine.Rendering.CameraProperties_<layerCullDistances>e__FixedBuffer::FixedElementField
			float ___FixedElementField_0;
		};
		uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292__padding[128];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292, ___FixedElementField_0)); }
	inline float get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(float value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.CameraProperties_<m_CameraCullPlanes>e__FixedBuffer
struct  U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 
{
public:
	union
	{
		struct
		{
			// System.Byte UnityEngine.Rendering.CameraProperties_<m_CameraCullPlanes>e__FixedBuffer::FixedElementField
			uint8_t ___FixedElementField_0;
		};
		uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06__padding[96];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06, ___FixedElementField_0)); }
	inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(uint8_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.CameraProperties_<m_ShadowCullPlanes>e__FixedBuffer
struct  U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C 
{
public:
	union
	{
		struct
		{
			// System.Byte UnityEngine.Rendering.CameraProperties_<m_ShadowCullPlanes>e__FixedBuffer::FixedElementField
			uint8_t ___FixedElementField_0;
		};
		uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C__padding[96];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C, ___FixedElementField_0)); }
	inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(uint8_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.CoreCameraValues
struct  CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC 
{
public:
	// System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode
	int32_t ___filterMode_0;
	// System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask
	uint32_t ___cullingMask_1;
	// System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID
	int32_t ___instanceID_2;
	// System.Int32 UnityEngine.Rendering.CoreCameraValues::renderImmediateObjects
	int32_t ___renderImmediateObjects_3;

public:
	inline static int32_t get_offset_of_filterMode_0() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___filterMode_0)); }
	inline int32_t get_filterMode_0() const { return ___filterMode_0; }
	inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; }
	inline void set_filterMode_0(int32_t value)
	{
		___filterMode_0 = value;
	}

	inline static int32_t get_offset_of_cullingMask_1() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___cullingMask_1)); }
	inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; }
	inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; }
	inline void set_cullingMask_1(uint32_t value)
	{
		___cullingMask_1 = value;
	}

	inline static int32_t get_offset_of_instanceID_2() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___instanceID_2)); }
	inline int32_t get_instanceID_2() const { return ___instanceID_2; }
	inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; }
	inline void set_instanceID_2(int32_t value)
	{
		___instanceID_2 = value;
	}

	inline static int32_t get_offset_of_renderImmediateObjects_3() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___renderImmediateObjects_3)); }
	inline int32_t get_renderImmediateObjects_3() const { return ___renderImmediateObjects_3; }
	inline int32_t* get_address_of_renderImmediateObjects_3() { return &___renderImmediateObjects_3; }
	inline void set_renderImmediateObjects_3(int32_t value)
	{
		___renderImmediateObjects_3 = value;
	}
};


// UnityEngine.Rendering.CullingAllocationInfo
struct  CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 
{
public:
	// UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleLightsPtr
	VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * ___visibleLightsPtr_0;
	// UnityEngine.Rendering.VisibleLight* UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightsPtr
	VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * ___visibleOffscreenVertexLightsPtr_1;
	// UnityEngine.Rendering.VisibleReflectionProbe* UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbesPtr
	VisibleReflectionProbe_t4446FDAB2C6F98E73568DAA5D7FA1B835FCB4215 * ___visibleReflectionProbesPtr_2;
	// System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleLightCount
	int32_t ___visibleLightCount_3;
	// System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleOffscreenVertexLightCount
	int32_t ___visibleOffscreenVertexLightCount_4;
	// System.Int32 UnityEngine.Rendering.CullingAllocationInfo::visibleReflectionProbeCount
	int32_t ___visibleReflectionProbeCount_5;

public:
	inline static int32_t get_offset_of_visibleLightsPtr_0() { return static_cast<int32_t>(offsetof(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14, ___visibleLightsPtr_0)); }
	inline VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * get_visibleLightsPtr_0() const { return ___visibleLightsPtr_0; }
	inline VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 ** get_address_of_visibleLightsPtr_0() { return &___visibleLightsPtr_0; }
	inline void set_visibleLightsPtr_0(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * value)
	{
		___visibleLightsPtr_0 = value;
	}

	inline static int32_t get_offset_of_visibleOffscreenVertexLightsPtr_1() { return static_cast<int32_t>(offsetof(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14, ___visibleOffscreenVertexLightsPtr_1)); }
	inline VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * get_visibleOffscreenVertexLightsPtr_1() const { return ___visibleOffscreenVertexLightsPtr_1; }
	inline VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 ** get_address_of_visibleOffscreenVertexLightsPtr_1() { return &___visibleOffscreenVertexLightsPtr_1; }
	inline void set_visibleOffscreenVertexLightsPtr_1(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * value)
	{
		___visibleOffscreenVertexLightsPtr_1 = value;
	}

	inline static int32_t get_offset_of_visibleReflectionProbesPtr_2() { return static_cast<int32_t>(offsetof(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14, ___visibleReflectionProbesPtr_2)); }
	inline VisibleReflectionProbe_t4446FDAB2C6F98E73568DAA5D7FA1B835FCB4215 * get_visibleReflectionProbesPtr_2() const { return ___visibleReflectionProbesPtr_2; }
	inline VisibleReflectionProbe_t4446FDAB2C6F98E73568DAA5D7FA1B835FCB4215 ** get_address_of_visibleReflectionProbesPtr_2() { return &___visibleReflectionProbesPtr_2; }
	inline void set_visibleReflectionProbesPtr_2(VisibleReflectionProbe_t4446FDAB2C6F98E73568DAA5D7FA1B835FCB4215 * value)
	{
		___visibleReflectionProbesPtr_2 = value;
	}

	inline static int32_t get_offset_of_visibleLightCount_3() { return static_cast<int32_t>(offsetof(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14, ___visibleLightCount_3)); }
	inline int32_t get_visibleLightCount_3() const { return ___visibleLightCount_3; }
	inline int32_t* get_address_of_visibleLightCount_3() { return &___visibleLightCount_3; }
	inline void set_visibleLightCount_3(int32_t value)
	{
		___visibleLightCount_3 = value;
	}

	inline static int32_t get_offset_of_visibleOffscreenVertexLightCount_4() { return static_cast<int32_t>(offsetof(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14, ___visibleOffscreenVertexLightCount_4)); }
	inline int32_t get_visibleOffscreenVertexLightCount_4() const { return ___visibleOffscreenVertexLightCount_4; }
	inline int32_t* get_address_of_visibleOffscreenVertexLightCount_4() { return &___visibleOffscreenVertexLightCount_4; }
	inline void set_visibleOffscreenVertexLightCount_4(int32_t value)
	{
		___visibleOffscreenVertexLightCount_4 = value;
	}

	inline static int32_t get_offset_of_visibleReflectionProbeCount_5() { return static_cast<int32_t>(offsetof(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14, ___visibleReflectionProbeCount_5)); }
	inline int32_t get_visibleReflectionProbeCount_5() const { return ___visibleReflectionProbeCount_5; }
	inline int32_t* get_address_of_visibleReflectionProbeCount_5() { return &___visibleReflectionProbeCount_5; }
	inline void set_visibleReflectionProbeCount_5(int32_t value)
	{
		___visibleReflectionProbeCount_5 = value;
	}
};


// UnityEngine.Rendering.DepthState
struct  DepthState_t8C699747E66773A90F87252A8E978924050C7F12 
{
public:
	// System.Byte UnityEngine.Rendering.DepthState::m_WriteEnabled
	uint8_t ___m_WriteEnabled_0;
	// System.SByte UnityEngine.Rendering.DepthState::m_CompareFunction
	int8_t ___m_CompareFunction_1;

public:
	inline static int32_t get_offset_of_m_WriteEnabled_0() { return static_cast<int32_t>(offsetof(DepthState_t8C699747E66773A90F87252A8E978924050C7F12, ___m_WriteEnabled_0)); }
	inline uint8_t get_m_WriteEnabled_0() const { return ___m_WriteEnabled_0; }
	inline uint8_t* get_address_of_m_WriteEnabled_0() { return &___m_WriteEnabled_0; }
	inline void set_m_WriteEnabled_0(uint8_t value)
	{
		___m_WriteEnabled_0 = value;
	}

	inline static int32_t get_offset_of_m_CompareFunction_1() { return static_cast<int32_t>(offsetof(DepthState_t8C699747E66773A90F87252A8E978924050C7F12, ___m_CompareFunction_1)); }
	inline int8_t get_m_CompareFunction_1() const { return ___m_CompareFunction_1; }
	inline int8_t* get_address_of_m_CompareFunction_1() { return &___m_CompareFunction_1; }
	inline void set_m_CompareFunction_1(int8_t value)
	{
		___m_CompareFunction_1 = value;
	}
};


// UnityEngine.Rendering.DrawingSettings_<shaderPassNames>e__FixedBuffer
struct  U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319 
{
public:
	union
	{
		struct
		{
			// System.Int32 UnityEngine.Rendering.DrawingSettings_<shaderPassNames>e__FixedBuffer::FixedElementField
			int32_t ___FixedElementField_0;
		};
		uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319__padding[64];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319, ___FixedElementField_0)); }
	inline int32_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline int32_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(int32_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.RenderQueueRange
struct  RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A 
{
public:
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
	int32_t ___m_LowerBound_0;
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
	int32_t ___m_UpperBound_1;

public:
	inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A, ___m_LowerBound_0)); }
	inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; }
	inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; }
	inline void set_m_LowerBound_0(int32_t value)
	{
		___m_LowerBound_0 = value;
	}

	inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A, ___m_UpperBound_1)); }
	inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; }
	inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; }
	inline void set_m_UpperBound_1(int32_t value)
	{
		___m_UpperBound_1 = value;
	}
};

struct RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
	int32_t ___minimumBound_3;
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
	int32_t ___maximumBound_5;

public:
	inline static int32_t get_offset_of_minimumBound_3() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_StaticFields, ___minimumBound_3)); }
	inline int32_t get_minimumBound_3() const { return ___minimumBound_3; }
	inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; }
	inline void set_minimumBound_3(int32_t value)
	{
		___minimumBound_3 = value;
	}

	inline static int32_t get_offset_of_maximumBound_5() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_StaticFields, ___maximumBound_5)); }
	inline int32_t get_maximumBound_5() const { return ___maximumBound_5; }
	inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; }
	inline void set_maximumBound_5(int32_t value)
	{
		___maximumBound_5 = value;
	}
};


// UnityEngine.Rendering.RenderTargetBlendState
struct  RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE 
{
public:
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_WriteMask
	uint8_t ___m_WriteMask_0;
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceColorBlendMode
	uint8_t ___m_SourceColorBlendMode_1;
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationColorBlendMode
	uint8_t ___m_DestinationColorBlendMode_2;
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_SourceAlphaBlendMode
	uint8_t ___m_SourceAlphaBlendMode_3;
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_DestinationAlphaBlendMode
	uint8_t ___m_DestinationAlphaBlendMode_4;
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_ColorBlendOperation
	uint8_t ___m_ColorBlendOperation_5;
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_AlphaBlendOperation
	uint8_t ___m_AlphaBlendOperation_6;
	// System.Byte UnityEngine.Rendering.RenderTargetBlendState::m_Padding
	uint8_t ___m_Padding_7;

public:
	inline static int32_t get_offset_of_m_WriteMask_0() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_WriteMask_0)); }
	inline uint8_t get_m_WriteMask_0() const { return ___m_WriteMask_0; }
	inline uint8_t* get_address_of_m_WriteMask_0() { return &___m_WriteMask_0; }
	inline void set_m_WriteMask_0(uint8_t value)
	{
		___m_WriteMask_0 = value;
	}

	inline static int32_t get_offset_of_m_SourceColorBlendMode_1() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_SourceColorBlendMode_1)); }
	inline uint8_t get_m_SourceColorBlendMode_1() const { return ___m_SourceColorBlendMode_1; }
	inline uint8_t* get_address_of_m_SourceColorBlendMode_1() { return &___m_SourceColorBlendMode_1; }
	inline void set_m_SourceColorBlendMode_1(uint8_t value)
	{
		___m_SourceColorBlendMode_1 = value;
	}

	inline static int32_t get_offset_of_m_DestinationColorBlendMode_2() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_DestinationColorBlendMode_2)); }
	inline uint8_t get_m_DestinationColorBlendMode_2() const { return ___m_DestinationColorBlendMode_2; }
	inline uint8_t* get_address_of_m_DestinationColorBlendMode_2() { return &___m_DestinationColorBlendMode_2; }
	inline void set_m_DestinationColorBlendMode_2(uint8_t value)
	{
		___m_DestinationColorBlendMode_2 = value;
	}

	inline static int32_t get_offset_of_m_SourceAlphaBlendMode_3() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_SourceAlphaBlendMode_3)); }
	inline uint8_t get_m_SourceAlphaBlendMode_3() const { return ___m_SourceAlphaBlendMode_3; }
	inline uint8_t* get_address_of_m_SourceAlphaBlendMode_3() { return &___m_SourceAlphaBlendMode_3; }
	inline void set_m_SourceAlphaBlendMode_3(uint8_t value)
	{
		___m_SourceAlphaBlendMode_3 = value;
	}

	inline static int32_t get_offset_of_m_DestinationAlphaBlendMode_4() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_DestinationAlphaBlendMode_4)); }
	inline uint8_t get_m_DestinationAlphaBlendMode_4() const { return ___m_DestinationAlphaBlendMode_4; }
	inline uint8_t* get_address_of_m_DestinationAlphaBlendMode_4() { return &___m_DestinationAlphaBlendMode_4; }
	inline void set_m_DestinationAlphaBlendMode_4(uint8_t value)
	{
		___m_DestinationAlphaBlendMode_4 = value;
	}

	inline static int32_t get_offset_of_m_ColorBlendOperation_5() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_ColorBlendOperation_5)); }
	inline uint8_t get_m_ColorBlendOperation_5() const { return ___m_ColorBlendOperation_5; }
	inline uint8_t* get_address_of_m_ColorBlendOperation_5() { return &___m_ColorBlendOperation_5; }
	inline void set_m_ColorBlendOperation_5(uint8_t value)
	{
		___m_ColorBlendOperation_5 = value;
	}

	inline static int32_t get_offset_of_m_AlphaBlendOperation_6() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_AlphaBlendOperation_6)); }
	inline uint8_t get_m_AlphaBlendOperation_6() const { return ___m_AlphaBlendOperation_6; }
	inline uint8_t* get_address_of_m_AlphaBlendOperation_6() { return &___m_AlphaBlendOperation_6; }
	inline void set_m_AlphaBlendOperation_6(uint8_t value)
	{
		___m_AlphaBlendOperation_6 = value;
	}

	inline static int32_t get_offset_of_m_Padding_7() { return static_cast<int32_t>(offsetof(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE, ___m_Padding_7)); }
	inline uint8_t get_m_Padding_7() const { return ___m_Padding_7; }
	inline uint8_t* get_address_of_m_Padding_7() { return &___m_Padding_7; }
	inline void set_m_Padding_7(uint8_t value)
	{
		___m_Padding_7 = value;
	}
};


// UnityEngine.Rendering.ShaderTagId
struct  ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 
{
public:
	// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
	int32_t ___m_Id_1;

public:
	inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940, ___m_Id_1)); }
	inline int32_t get_m_Id_1() const { return ___m_Id_1; }
	inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
	inline void set_m_Id_1(int32_t value)
	{
		___m_Id_1 = value;
	}
};

struct ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields
{
public:
	// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
	ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___none_0;

public:
	inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields, ___none_0)); }
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  get_none_0() const { return ___none_0; }
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * get_address_of_none_0() { return &___none_0; }
	inline void set_none_0(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  value)
	{
		___none_0 = value;
	}
};


// UnityEngine.Rendering.ShadowSplitData_<m_CullingPlanes>e__FixedBuffer
struct  U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD 
{
public:
	union
	{
		struct
		{
			// System.Byte UnityEngine.Rendering.ShadowSplitData_<m_CullingPlanes>e__FixedBuffer::FixedElementField
			uint8_t ___FixedElementField_0;
		};
		uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD__padding[160];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD, ___FixedElementField_0)); }
	inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(uint8_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.SortingLayerRange
struct  SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E 
{
public:
	// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound
	int16_t ___m_LowerBound_0;
	// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound
	int16_t ___m_UpperBound_1;

public:
	inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast<int32_t>(offsetof(SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E, ___m_LowerBound_0)); }
	inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; }
	inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; }
	inline void set_m_LowerBound_0(int16_t value)
	{
		___m_LowerBound_0 = value;
	}

	inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast<int32_t>(offsetof(SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E, ___m_UpperBound_1)); }
	inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; }
	inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; }
	inline void set_m_UpperBound_1(int16_t value)
	{
		___m_UpperBound_1 = value;
	}
};


// UnityEngine.Rendering.SphericalHarmonicsL2
struct  SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E 
{
public:
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
	float ___shr0_0;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
	float ___shr1_1;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
	float ___shr2_2;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
	float ___shr3_3;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
	float ___shr4_4;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
	float ___shr5_5;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
	float ___shr6_6;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
	float ___shr7_7;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
	float ___shr8_8;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
	float ___shg0_9;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
	float ___shg1_10;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
	float ___shg2_11;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
	float ___shg3_12;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
	float ___shg4_13;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
	float ___shg5_14;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
	float ___shg6_15;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
	float ___shg7_16;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
	float ___shg8_17;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
	float ___shb0_18;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
	float ___shb1_19;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
	float ___shb2_20;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
	float ___shb3_21;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
	float ___shb4_22;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
	float ___shb5_23;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
	float ___shb6_24;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
	float ___shb7_25;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
	float ___shb8_26;

public:
	inline static int32_t get_offset_of_shr0_0() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr0_0)); }
	inline float get_shr0_0() const { return ___shr0_0; }
	inline float* get_address_of_shr0_0() { return &___shr0_0; }
	inline void set_shr0_0(float value)
	{
		___shr0_0 = value;
	}

	inline static int32_t get_offset_of_shr1_1() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr1_1)); }
	inline float get_shr1_1() const { return ___shr1_1; }
	inline float* get_address_of_shr1_1() { return &___shr1_1; }
	inline void set_shr1_1(float value)
	{
		___shr1_1 = value;
	}

	inline static int32_t get_offset_of_shr2_2() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr2_2)); }
	inline float get_shr2_2() const { return ___shr2_2; }
	inline float* get_address_of_shr2_2() { return &___shr2_2; }
	inline void set_shr2_2(float value)
	{
		___shr2_2 = value;
	}

	inline static int32_t get_offset_of_shr3_3() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr3_3)); }
	inline float get_shr3_3() const { return ___shr3_3; }
	inline float* get_address_of_shr3_3() { return &___shr3_3; }
	inline void set_shr3_3(float value)
	{
		___shr3_3 = value;
	}

	inline static int32_t get_offset_of_shr4_4() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr4_4)); }
	inline float get_shr4_4() const { return ___shr4_4; }
	inline float* get_address_of_shr4_4() { return &___shr4_4; }
	inline void set_shr4_4(float value)
	{
		___shr4_4 = value;
	}

	inline static int32_t get_offset_of_shr5_5() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr5_5)); }
	inline float get_shr5_5() const { return ___shr5_5; }
	inline float* get_address_of_shr5_5() { return &___shr5_5; }
	inline void set_shr5_5(float value)
	{
		___shr5_5 = value;
	}

	inline static int32_t get_offset_of_shr6_6() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr6_6)); }
	inline float get_shr6_6() const { return ___shr6_6; }
	inline float* get_address_of_shr6_6() { return &___shr6_6; }
	inline void set_shr6_6(float value)
	{
		___shr6_6 = value;
	}

	inline static int32_t get_offset_of_shr7_7() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr7_7)); }
	inline float get_shr7_7() const { return ___shr7_7; }
	inline float* get_address_of_shr7_7() { return &___shr7_7; }
	inline void set_shr7_7(float value)
	{
		___shr7_7 = value;
	}

	inline static int32_t get_offset_of_shr8_8() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr8_8)); }
	inline float get_shr8_8() const { return ___shr8_8; }
	inline float* get_address_of_shr8_8() { return &___shr8_8; }
	inline void set_shr8_8(float value)
	{
		___shr8_8 = value;
	}

	inline static int32_t get_offset_of_shg0_9() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg0_9)); }
	inline float get_shg0_9() const { return ___shg0_9; }
	inline float* get_address_of_shg0_9() { return &___shg0_9; }
	inline void set_shg0_9(float value)
	{
		___shg0_9 = value;
	}

	inline static int32_t get_offset_of_shg1_10() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg1_10)); }
	inline float get_shg1_10() const { return ___shg1_10; }
	inline float* get_address_of_shg1_10() { return &___shg1_10; }
	inline void set_shg1_10(float value)
	{
		___shg1_10 = value;
	}

	inline static int32_t get_offset_of_shg2_11() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg2_11)); }
	inline float get_shg2_11() const { return ___shg2_11; }
	inline float* get_address_of_shg2_11() { return &___shg2_11; }
	inline void set_shg2_11(float value)
	{
		___shg2_11 = value;
	}

	inline static int32_t get_offset_of_shg3_12() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg3_12)); }
	inline float get_shg3_12() const { return ___shg3_12; }
	inline float* get_address_of_shg3_12() { return &___shg3_12; }
	inline void set_shg3_12(float value)
	{
		___shg3_12 = value;
	}

	inline static int32_t get_offset_of_shg4_13() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg4_13)); }
	inline float get_shg4_13() const { return ___shg4_13; }
	inline float* get_address_of_shg4_13() { return &___shg4_13; }
	inline void set_shg4_13(float value)
	{
		___shg4_13 = value;
	}

	inline static int32_t get_offset_of_shg5_14() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg5_14)); }
	inline float get_shg5_14() const { return ___shg5_14; }
	inline float* get_address_of_shg5_14() { return &___shg5_14; }
	inline void set_shg5_14(float value)
	{
		___shg5_14 = value;
	}

	inline static int32_t get_offset_of_shg6_15() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg6_15)); }
	inline float get_shg6_15() const { return ___shg6_15; }
	inline float* get_address_of_shg6_15() { return &___shg6_15; }
	inline void set_shg6_15(float value)
	{
		___shg6_15 = value;
	}

	inline static int32_t get_offset_of_shg7_16() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg7_16)); }
	inline float get_shg7_16() const { return ___shg7_16; }
	inline float* get_address_of_shg7_16() { return &___shg7_16; }
	inline void set_shg7_16(float value)
	{
		___shg7_16 = value;
	}

	inline static int32_t get_offset_of_shg8_17() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg8_17)); }
	inline float get_shg8_17() const { return ___shg8_17; }
	inline float* get_address_of_shg8_17() { return &___shg8_17; }
	inline void set_shg8_17(float value)
	{
		___shg8_17 = value;
	}

	inline static int32_t get_offset_of_shb0_18() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb0_18)); }
	inline float get_shb0_18() const { return ___shb0_18; }
	inline float* get_address_of_shb0_18() { return &___shb0_18; }
	inline void set_shb0_18(float value)
	{
		___shb0_18 = value;
	}

	inline static int32_t get_offset_of_shb1_19() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb1_19)); }
	inline float get_shb1_19() const { return ___shb1_19; }
	inline float* get_address_of_shb1_19() { return &___shb1_19; }
	inline void set_shb1_19(float value)
	{
		___shb1_19 = value;
	}

	inline static int32_t get_offset_of_shb2_20() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb2_20)); }
	inline float get_shb2_20() const { return ___shb2_20; }
	inline float* get_address_of_shb2_20() { return &___shb2_20; }
	inline void set_shb2_20(float value)
	{
		___shb2_20 = value;
	}

	inline static int32_t get_offset_of_shb3_21() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb3_21)); }
	inline float get_shb3_21() const { return ___shb3_21; }
	inline float* get_address_of_shb3_21() { return &___shb3_21; }
	inline void set_shb3_21(float value)
	{
		___shb3_21 = value;
	}

	inline static int32_t get_offset_of_shb4_22() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb4_22)); }
	inline float get_shb4_22() const { return ___shb4_22; }
	inline float* get_address_of_shb4_22() { return &___shb4_22; }
	inline void set_shb4_22(float value)
	{
		___shb4_22 = value;
	}

	inline static int32_t get_offset_of_shb5_23() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb5_23)); }
	inline float get_shb5_23() const { return ___shb5_23; }
	inline float* get_address_of_shb5_23() { return &___shb5_23; }
	inline void set_shb5_23(float value)
	{
		___shb5_23 = value;
	}

	inline static int32_t get_offset_of_shb6_24() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb6_24)); }
	inline float get_shb6_24() const { return ___shb6_24; }
	inline float* get_address_of_shb6_24() { return &___shb6_24; }
	inline void set_shb6_24(float value)
	{
		___shb6_24 = value;
	}

	inline static int32_t get_offset_of_shb7_25() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb7_25)); }
	inline float get_shb7_25() const { return ___shb7_25; }
	inline float* get_address_of_shb7_25() { return &___shb7_25; }
	inline void set_shb7_25(float value)
	{
		___shb7_25 = value;
	}

	inline static int32_t get_offset_of_shb8_26() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb8_26)); }
	inline float get_shb8_26() const { return ___shb8_26; }
	inline float* get_address_of_shb8_26() { return &___shb8_26; }
	inline void set_shb8_26(float value)
	{
		___shb8_26 = value;
	}
};


// UnityEngine.Vector2
struct  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___negativeInfinityVector_9 = value;
	}
};


// UnityEngine.Vector3
struct  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// UnityEngine.Vector4
struct  Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E 
{
public:
	// System.Single UnityEngine.Vector4::x
	float ___x_1;
	// System.Single UnityEngine.Vector4::y
	float ___y_2;
	// System.Single UnityEngine.Vector4::z
	float ___z_3;
	// System.Single UnityEngine.Vector4::w
	float ___w_4;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}

	inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
	inline float get_w_4() const { return ___w_4; }
	inline float* get_address_of_w_4() { return &___w_4; }
	inline void set_w_4(float value)
	{
		___w_4 = value;
	}
};

struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___zeroVector_5;
	// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___oneVector_6;
	// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___positiveInfinityVector_7;
	// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___negativeInfinityVector_8;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
	inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___positiveInfinityVector_7 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
	inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___negativeInfinityVector_8 = value;
	}
};


// System.Delegate
struct  Delegate_t  : public RuntimeObject
{
public:
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	intptr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject * ___m_target_2;
	// System.IntPtr System.Delegate::method
	intptr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	intptr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::extra_arg
	intptr_t ___extra_arg_5;
	// System.IntPtr System.Delegate::method_code
	intptr_t ___method_code_6;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t * ___method_info_7;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t * ___original_method_info_8;
	// System.DelegateData System.Delegate::data
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	// System.Boolean System.Delegate::method_is_virtual
	bool ___method_is_virtual_10;

public:
	inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
	inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
	inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
	inline void set_method_ptr_0(Il2CppMethodPointer value)
	{
		___method_ptr_0 = value;
	}

	inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
	inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
	inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
	inline void set_invoke_impl_1(intptr_t value)
	{
		___invoke_impl_1 = value;
	}

	inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
	inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
	inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
	inline void set_m_target_2(RuntimeObject * value)
	{
		___m_target_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
	}

	inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
	inline intptr_t get_method_3() const { return ___method_3; }
	inline intptr_t* get_address_of_method_3() { return &___method_3; }
	inline void set_method_3(intptr_t value)
	{
		___method_3 = value;
	}

	inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
	inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
	inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
	inline void set_delegate_trampoline_4(intptr_t value)
	{
		___delegate_trampoline_4 = value;
	}

	inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
	inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
	inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
	inline void set_extra_arg_5(intptr_t value)
	{
		___extra_arg_5 = value;
	}

	inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
	inline intptr_t get_method_code_6() const { return ___method_code_6; }
	inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
	inline void set_method_code_6(intptr_t value)
	{
		___method_code_6 = value;
	}

	inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
	inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
	inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
	inline void set_method_info_7(MethodInfo_t * value)
	{
		___method_info_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
	}

	inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
	inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
	inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
	inline void set_original_method_info_8(MethodInfo_t * value)
	{
		___original_method_info_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
	}

	inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
	inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
	{
		___data_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
	}

	inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
	inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
	inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
	inline void set_method_is_virtual_10(bool value)
	{
		___method_is_virtual_10 = value;
	}
};

// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};

// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.String System.Exception::_className
	String_t* ____className_1;
	// System.String System.Exception::_message
	String_t* ____message_2;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_3;
	// System.Exception System.Exception::_innerException
	Exception_t * ____innerException_4;
	// System.String System.Exception::_helpURL
	String_t* ____helpURL_5;
	// System.Object System.Exception::_stackTrace
	RuntimeObject * ____stackTrace_6;
	// System.String System.Exception::_stackTraceString
	String_t* ____stackTraceString_7;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_8;
	// System.Int32 System.Exception::_remoteStackIndex
	int32_t ____remoteStackIndex_9;
	// System.Object System.Exception::_dynamicMethods
	RuntimeObject * ____dynamicMethods_10;
	// System.Int32 System.Exception::_HResult
	int32_t ____HResult_11;
	// System.String System.Exception::_source
	String_t* ____source_12;
	// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	// System.Diagnostics.StackTrace[] System.Exception::captured_traces
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	// System.IntPtr[] System.Exception::native_trace_ips
	IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;

public:
	inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
	inline String_t* get__className_1() const { return ____className_1; }
	inline String_t** get_address_of__className_1() { return &____className_1; }
	inline void set__className_1(String_t* value)
	{
		____className_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
	}

	inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
	inline String_t* get__message_2() const { return ____message_2; }
	inline String_t** get_address_of__message_2() { return &____message_2; }
	inline void set__message_2(String_t* value)
	{
		____message_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
	}

	inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
	inline RuntimeObject* get__data_3() const { return ____data_3; }
	inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
	inline void set__data_3(RuntimeObject* value)
	{
		____data_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
	}

	inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
	inline Exception_t * get__innerException_4() const { return ____innerException_4; }
	inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
	inline void set__innerException_4(Exception_t * value)
	{
		____innerException_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
	}

	inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
	inline String_t* get__helpURL_5() const { return ____helpURL_5; }
	inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
	inline void set__helpURL_5(String_t* value)
	{
		____helpURL_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
	}

	inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
	inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
	inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
	inline void set__stackTrace_6(RuntimeObject * value)
	{
		____stackTrace_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
	}

	inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
	inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
	inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
	inline void set__stackTraceString_7(String_t* value)
	{
		____stackTraceString_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
	inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
	inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
	inline void set__remoteStackTraceString_8(String_t* value)
	{
		____remoteStackTraceString_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
	inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
	inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
	inline void set__remoteStackIndex_9(int32_t value)
	{
		____remoteStackIndex_9 = value;
	}

	inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
	inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
	inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
	inline void set__dynamicMethods_10(RuntimeObject * value)
	{
		____dynamicMethods_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
	}

	inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
	inline int32_t get__HResult_11() const { return ____HResult_11; }
	inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
	inline void set__HResult_11(int32_t value)
	{
		____HResult_11 = value;
	}

	inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
	inline String_t* get__source_12() const { return ____source_12; }
	inline String_t** get_address_of__source_12() { return &____source_12; }
	inline void set__source_12(String_t* value)
	{
		____source_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
	}

	inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
	inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
	{
		____safeSerializationManager_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
	}

	inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
	inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
	{
		___captured_traces_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
	}

	inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
	inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
	{
		___native_trace_ips_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
	}
};

struct Exception_t_StaticFields
{
public:
	// System.Object System.Exception::s_EDILock
	RuntimeObject * ___s_EDILock_0;

public:
	inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
	inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
	inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
	inline void set_s_EDILock_0(RuntimeObject * value)
	{
		___s_EDILock_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
	char* ____className_1;
	char* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_pinvoke* ____innerException_4;
	char* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	char* ____stackTraceString_7;
	char* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	char* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
	Il2CppChar* ____className_1;
	Il2CppChar* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_com* ____innerException_4;
	Il2CppChar* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	Il2CppChar* ____stackTraceString_7;
	Il2CppChar* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	Il2CppChar* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};

// System.Int32Enum
struct  Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD 
{
public:
	// System.Int32 System.Int32Enum::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>
struct  Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 
{
public:
	// T System.Nullable`1::value
	RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  ___value_0;
	// System.Boolean System.Nullable`1::has_value
	bool ___has_value_1;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5, ___value_0)); }
	inline RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  get_value_0() const { return ___value_0; }
	inline RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A * get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  value)
	{
		___value_0 = value;
	}

	inline static int32_t get_offset_of_has_value_1() { return static_cast<int32_t>(offsetof(Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5, ___has_value_1)); }
	inline bool get_has_value_1() const { return ___has_value_1; }
	inline bool* get_address_of_has_value_1() { return &___has_value_1; }
	inline void set_has_value_1(bool value)
	{
		___has_value_1 = value;
	}
};


// System.Reflection.BindingFlags
struct  BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 
{
public:
	// System.Int32 System.Reflection.BindingFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.RuntimeTypeHandle
struct  RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D 
{
public:
	// System.IntPtr System.RuntimeTypeHandle::value
	intptr_t ___value_0;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
	inline intptr_t get_value_0() const { return ___value_0; }
	inline intptr_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(intptr_t value)
	{
		___value_0 = value;
	}
};


// System.TimeSpan
struct  TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 
{
public:
	// System.Int64 System.TimeSpan::_ticks
	int64_t ____ticks_3;

public:
	inline static int32_t get_offset_of__ticks_3() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4, ____ticks_3)); }
	inline int64_t get__ticks_3() const { return ____ticks_3; }
	inline int64_t* get_address_of__ticks_3() { return &____ticks_3; }
	inline void set__ticks_3(int64_t value)
	{
		____ticks_3 = value;
	}
};

struct TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields
{
public:
	// System.TimeSpan System.TimeSpan::Zero
	TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  ___Zero_0;
	// System.TimeSpan System.TimeSpan::MaxValue
	TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  ___MaxValue_1;
	// System.TimeSpan System.TimeSpan::MinValue
	TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  ___MinValue_2;
	// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyConfigChecked
	bool ____legacyConfigChecked_4;
	// System.Boolean modreq(System.Runtime.CompilerServices.IsVolatile) System.TimeSpan::_legacyMode
	bool ____legacyMode_5;

public:
	inline static int32_t get_offset_of_Zero_0() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___Zero_0)); }
	inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  get_Zero_0() const { return ___Zero_0; }
	inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_Zero_0() { return &___Zero_0; }
	inline void set_Zero_0(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  value)
	{
		___Zero_0 = value;
	}

	inline static int32_t get_offset_of_MaxValue_1() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___MaxValue_1)); }
	inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  get_MaxValue_1() const { return ___MaxValue_1; }
	inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_MaxValue_1() { return &___MaxValue_1; }
	inline void set_MaxValue_1(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  value)
	{
		___MaxValue_1 = value;
	}

	inline static int32_t get_offset_of_MinValue_2() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ___MinValue_2)); }
	inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  get_MinValue_2() const { return ___MinValue_2; }
	inline TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * get_address_of_MinValue_2() { return &___MinValue_2; }
	inline void set_MinValue_2(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  value)
	{
		___MinValue_2 = value;
	}

	inline static int32_t get_offset_of__legacyConfigChecked_4() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ____legacyConfigChecked_4)); }
	inline bool get__legacyConfigChecked_4() const { return ____legacyConfigChecked_4; }
	inline bool* get_address_of__legacyConfigChecked_4() { return &____legacyConfigChecked_4; }
	inline void set__legacyConfigChecked_4(bool value)
	{
		____legacyConfigChecked_4 = value;
	}

	inline static int32_t get_offset_of__legacyMode_5() { return static_cast<int32_t>(offsetof(TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4_StaticFields, ____legacyMode_5)); }
	inline bool get__legacyMode_5() const { return ____legacyMode_5; }
	inline bool* get_address_of__legacyMode_5() { return &____legacyMode_5; }
	inline void set__legacyMode_5(bool value)
	{
		____legacyMode_5 = value;
	}
};


// Unity.Collections.Allocator
struct  Allocator_t62A091275262E7067EAAD565B67764FA877D58D6 
{
public:
	// System.Int32 Unity.Collections.Allocator::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t62A091275262E7067EAAD565B67764FA877D58D6, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// Unity.Collections.NativeArrayOptions
struct  NativeArrayOptions_t23897F2D7CA2F1B58D2539C64062DD7C77615B6A 
{
public:
	// System.Int32 Unity.Collections.NativeArrayOptions::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NativeArrayOptions_t23897F2D7CA2F1B58D2539C64062DD7C77615B6A, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// Unity.Jobs.JobHandle
struct  JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 
{
public:
	// System.IntPtr Unity.Jobs.JobHandle::jobGroup
	intptr_t ___jobGroup_0;
	// System.Int32 Unity.Jobs.JobHandle::version
	int32_t ___version_1;

public:
	inline static int32_t get_offset_of_jobGroup_0() { return static_cast<int32_t>(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___jobGroup_0)); }
	inline intptr_t get_jobGroup_0() const { return ___jobGroup_0; }
	inline intptr_t* get_address_of_jobGroup_0() { return &___jobGroup_0; }
	inline void set_jobGroup_0(intptr_t value)
	{
		___jobGroup_0 = value;
	}

	inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1, ___version_1)); }
	inline int32_t get_version_1() const { return ___version_1; }
	inline int32_t* get_address_of_version_1() { return &___version_1; }
	inline void set_version_1(int32_t value)
	{
		___version_1 = value;
	}
};


// UnityEngine.Bounds
struct  Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 
{
public:
	// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Center_0;
	// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Extents_1;

public:
	inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Center_0() const { return ___m_Center_0; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; }
	inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Center_0 = value;
	}

	inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Extents_1() const { return ___m_Extents_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; }
	inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Extents_1 = value;
	}
};


// UnityEngine.ColorSpace
struct  ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F 
{
public:
	// System.Int32 UnityEngine.ColorSpace::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.ComputeBuffer
struct  ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};


// UnityEngine.Coroutine
struct  Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC  : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44
{
public:
	// System.IntPtr UnityEngine.Coroutine::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com
{
	intptr_t ___m_Ptr_0;
};

// UnityEngine.CubemapFace
struct  CubemapFace_t74DD9C86D8A5E5F782F136F8753580668F96FFB9 
{
public:
	// System.Int32 UnityEngine.CubemapFace::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CubemapFace_t74DD9C86D8A5E5F782F136F8753580668F96FFB9, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.Rendering.DefaultFormat
struct  DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921 
{
public:
	// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.Rendering.FormatUsage
struct  FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83 
{
public:
	// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.Rendering.GraphicsFormat
struct  GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181 
{
public:
	// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.FilterMode
struct  FilterMode_t6590B4B0BAE2BBBCABA8E1E93FA07A052B3261AF 
{
public:
	// System.Int32 UnityEngine.FilterMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FilterMode_t6590B4B0BAE2BBBCABA8E1E93FA07A052B3261AF, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.HideFlags
struct  HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37 
{
public:
	// System.Int32 UnityEngine.HideFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(HideFlags_t30B57DC00548E963A569318C8F4A4123E7447E37, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.LightType
struct  LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B 
{
public:
	// System.Int32 UnityEngine.LightType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.MaterialPropertyBlock
struct  MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};


// UnityEngine.MeshTopology
struct  MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32 
{
public:
	// System.Int32 UnityEngine.MeshTopology::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.MixedLightingMode
struct  MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C 
{
public:
	// System.Int32 UnityEngine.MixedLightingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingMode_tD50D086A6C9F7CC6A40199CA74FCED3FAAF7150C, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0
struct  U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2  : public RuntimeObject
{
public:
	// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::messageId
	Guid_t  ___messageId_0;

public:
	inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2, ___messageId_0)); }
	inline Guid_t  get_messageId_0() const { return ___messageId_0; }
	inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
	inline void set_messageId_0(Guid_t  value)
	{
		___messageId_0 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0
struct  U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755  : public RuntimeObject
{
public:
	// System.Guid UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::messageId
	Guid_t  ___messageId_0;

public:
	inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755, ___messageId_0)); }
	inline Guid_t  get_messageId_0() const { return ___messageId_0; }
	inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
	inline void set_messageId_0(Guid_t  value)
	{
		___messageId_0 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0
struct  U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E  : public RuntimeObject
{
public:
	// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::messageId
	Guid_t  ___messageId_0;

public:
	inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E, ___messageId_0)); }
	inline Guid_t  get_messageId_0() const { return ___messageId_0; }
	inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
	inline void set_messageId_0(Guid_t  value)
	{
		___messageId_0 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0
struct  U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96  : public RuntimeObject
{
public:
	// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::messageId
	Guid_t  ___messageId_0;

public:
	inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96, ___messageId_0)); }
	inline Guid_t  get_messageId_0() const { return ___messageId_0; }
	inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
	inline void set_messageId_0(Guid_t  value)
	{
		___messageId_0 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0
struct  U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887  : public RuntimeObject
{
public:
	// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::messageId
	Guid_t  ___messageId_0;

public:
	inline static int32_t get_offset_of_messageId_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887, ___messageId_0)); }
	inline Guid_t  get_messageId_0() const { return ___messageId_0; }
	inline Guid_t * get_address_of_messageId_0() { return &___messageId_0; }
	inline void set_messageId_0(Guid_t  value)
	{
		___messageId_0 = value;
	}
};


// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent
struct  ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681  : public UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914
{
public:

public:
};


// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent
struct  MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC  : public UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332
{
public:

public:
};


// UnityEngine.Object
struct  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.OperatingSystemFamily
struct  OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE 
{
public:
	// System.Int32 UnityEngine.OperatingSystemFamily::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Plane
struct  Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED 
{
public:
	// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Normal_0;
	// System.Single UnityEngine.Plane::m_Distance
	float ___m_Distance_1;

public:
	inline static int32_t get_offset_of_m_Normal_0() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Normal_0)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Normal_0() const { return ___m_Normal_0; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_0() { return &___m_Normal_0; }
	inline void set_m_Normal_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Normal_0 = value;
	}

	inline static int32_t get_offset_of_m_Distance_1() { return static_cast<int32_t>(offsetof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED, ___m_Distance_1)); }
	inline float get_m_Distance_1() const { return ___m_Distance_1; }
	inline float* get_address_of_m_Distance_1() { return &___m_Distance_1; }
	inline void set_m_Distance_1(float value)
	{
		___m_Distance_1 = value;
	}
};


// UnityEngine.Playables.DirectorWrapMode
struct  DirectorWrapMode_tD93E09C346FDF234446F8C1B8A06020E52E05CDF 
{
public:
	// System.Int32 UnityEngine.Playables.DirectorWrapMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DirectorWrapMode_tD93E09C346FDF234446F8C1B8A06020E52E05CDF, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Playables.FrameData_EvaluationType
struct  EvaluationType_t86C43C30A6771EA55B35597D98A30567AA4A6A5E 
{
public:
	// System.Int32 UnityEngine.Playables.FrameData_EvaluationType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EvaluationType_t86C43C30A6771EA55B35597D98A30567AA4A6A5E, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Playables.FrameData_Flags
struct  Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69 
{
public:
	// System.Int32 UnityEngine.Playables.FrameData_Flags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Flags_tC705783C7BC90E0953FD3B996C7900B58A452D69, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Playables.PlayState
struct  PlayState_tC3BC5843A80D4DEC4D5E79417CBBAD10BB0BEC91 
{
public:
	// System.Int32 UnityEngine.Playables.PlayState::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PlayState_tC3BC5843A80D4DEC4D5E79417CBBAD10BB0BEC91, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Playables.PlayableGraph
struct  PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
	intptr_t ___m_Handle_0;
	// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
	uint32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA, ___m_Version_1)); }
	inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
	inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(uint32_t value)
	{
		___m_Version_1 = value;
	}
};


// UnityEngine.Playables.PlayableHandle
struct  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
	uint32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182, ___m_Version_1)); }
	inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
	inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(uint32_t value)
	{
		___m_Version_1 = value;
	}
};

struct PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Null_2;

public:
	inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields, ___m_Null_2)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Null_2() const { return ___m_Null_2; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Null_2() { return &___m_Null_2; }
	inline void set_m_Null_2(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Null_2 = value;
	}
};


// UnityEngine.Playables.PlayableOutputHandle
struct  PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 
{
public:
	// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
	intptr_t ___m_Handle_0;
	// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
	uint32_t ___m_Version_1;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Handle_0)); }
	inline intptr_t get_m_Handle_0() const { return ___m_Handle_0; }
	inline intptr_t* get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(intptr_t value)
	{
		___m_Handle_0 = value;
	}

	inline static int32_t get_offset_of_m_Version_1() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922, ___m_Version_1)); }
	inline uint32_t get_m_Version_1() const { return ___m_Version_1; }
	inline uint32_t* get_address_of_m_Version_1() { return &___m_Version_1; }
	inline void set_m_Version_1(uint32_t value)
	{
		___m_Version_1 = value;
	}
};

struct PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___m_Null_2;

public:
	inline static int32_t get_offset_of_m_Null_2() { return static_cast<int32_t>(offsetof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields, ___m_Null_2)); }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  get_m_Null_2() const { return ___m_Null_2; }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Null_2() { return &___m_Null_2; }
	inline void set_m_Null_2(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  value)
	{
		___m_Null_2 = value;
	}
};


// UnityEngine.Playables.PlayableTraversalMode
struct  PlayableTraversalMode_tDFA1127474332A5D6503181FEC4F3DDBECB07C4D 
{
public:
	// System.Int32 UnityEngine.Playables.PlayableTraversalMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PlayableTraversalMode_tDFA1127474332A5D6503181FEC4F3DDBECB07C4D, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Profiling.Sampler
struct  Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Profiling.Sampler::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};

struct Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_StaticFields
{
public:
	// UnityEngine.Profiling.Sampler UnityEngine.Profiling.Sampler::s_InvalidSampler
	Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * ___s_InvalidSampler_1;

public:
	inline static int32_t get_offset_of_s_InvalidSampler_1() { return static_cast<int32_t>(offsetof(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_StaticFields, ___s_InvalidSampler_1)); }
	inline Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * get_s_InvalidSampler_1() const { return ___s_InvalidSampler_1; }
	inline Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 ** get_address_of_s_InvalidSampler_1() { return &___s_InvalidSampler_1; }
	inline void set_s_InvalidSampler_1(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * value)
	{
		___s_InvalidSampler_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidSampler_1), (void*)value);
	}
};


// UnityEngine.RangeAttribute
struct  RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98  : public PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54
{
public:
	// System.Single UnityEngine.RangeAttribute::min
	float ___min_0;
	// System.Single UnityEngine.RangeAttribute::max
	float ___max_1;

public:
	inline static int32_t get_offset_of_min_0() { return static_cast<int32_t>(offsetof(RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98, ___min_0)); }
	inline float get_min_0() const { return ___min_0; }
	inline float* get_address_of_min_0() { return &___min_0; }
	inline void set_min_0(float value)
	{
		___min_0 = value;
	}

	inline static int32_t get_offset_of_max_1() { return static_cast<int32_t>(offsetof(RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98, ___max_1)); }
	inline float get_max_1() const { return ___max_1; }
	inline float* get_address_of_max_1() { return &___max_1; }
	inline void set_max_1(float value)
	{
		___max_1 = value;
	}
};


// UnityEngine.Ray
struct  Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 
{
public:
	// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Origin_0;
	// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Direction_1;

public:
	inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Origin_0() const { return ___m_Origin_0; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; }
	inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Origin_0 = value;
	}

	inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Direction_1() const { return ___m_Direction_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; }
	inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Direction_1 = value;
	}
};


// UnityEngine.RectOffset
struct  RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.RectOffset::m_Ptr
	intptr_t ___m_Ptr_0;
	// System.Object UnityEngine.RectOffset::m_SourceStyle
	RuntimeObject * ___m_SourceStyle_1;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}

	inline static int32_t get_offset_of_m_SourceStyle_1() { return static_cast<int32_t>(offsetof(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A, ___m_SourceStyle_1)); }
	inline RuntimeObject * get_m_SourceStyle_1() const { return ___m_SourceStyle_1; }
	inline RuntimeObject ** get_address_of_m_SourceStyle_1() { return &___m_SourceStyle_1; }
	inline void set_m_SourceStyle_1(RuntimeObject * value)
	{
		___m_SourceStyle_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SourceStyle_1), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.RectOffset
struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
	Il2CppIUnknown* ___m_SourceStyle_1;
};
// Native definition for COM marshalling of UnityEngine.RectOffset
struct RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com
{
	intptr_t ___m_Ptr_0;
	Il2CppIUnknown* ___m_SourceStyle_1;
};

// UnityEngine.RectTransform_Axis
struct  Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39 
{
public:
	// System.Int32 UnityEngine.RectTransform_Axis::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.ReflectionProbe_ReflectionProbeEvent
struct  ReflectionProbeEvent_tAD4C0C38E85136A37E2E3596DF3C052A62ACCC9B 
{
public:
	// System.Int32 UnityEngine.ReflectionProbe_ReflectionProbeEvent::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeEvent_tAD4C0C38E85136A37E2E3596DF3C052A62ACCC9B, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.RenderTextureCreationFlags
struct  RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E 
{
public:
	// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.RenderTextureFormat
struct  RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85 
{
public:
	// System.Int32 UnityEngine.RenderTextureFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.RenderTextureMemoryless
struct  RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9 
{
public:
	// System.Int32 UnityEngine.RenderTextureMemoryless::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.RenderTextureReadWrite
struct  RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8 
{
public:
	// System.Int32 UnityEngine.RenderTextureReadWrite::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureReadWrite_t3CCCB992A820A6F3229071EBC0E3927DC81D04F8, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.BatchRendererGroup
struct  BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Rendering.BatchRendererGroup::m_GroupHandle
	intptr_t ___m_GroupHandle_0;
	// UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling UnityEngine.Rendering.BatchRendererGroup::m_PerformCulling
	OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * ___m_PerformCulling_1;

public:
	inline static int32_t get_offset_of_m_GroupHandle_0() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F, ___m_GroupHandle_0)); }
	inline intptr_t get_m_GroupHandle_0() const { return ___m_GroupHandle_0; }
	inline intptr_t* get_address_of_m_GroupHandle_0() { return &___m_GroupHandle_0; }
	inline void set_m_GroupHandle_0(intptr_t value)
	{
		___m_GroupHandle_0 = value;
	}

	inline static int32_t get_offset_of_m_PerformCulling_1() { return static_cast<int32_t>(offsetof(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F, ___m_PerformCulling_1)); }
	inline OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * get_m_PerformCulling_1() const { return ___m_PerformCulling_1; }
	inline OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B ** get_address_of_m_PerformCulling_1() { return &___m_PerformCulling_1; }
	inline void set_m_PerformCulling_1(OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * value)
	{
		___m_PerformCulling_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PerformCulling_1), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke
{
	intptr_t ___m_GroupHandle_0;
	Il2CppMethodPointer ___m_PerformCulling_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.BatchRendererGroup
struct BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com
{
	intptr_t ___m_GroupHandle_0;
	Il2CppMethodPointer ___m_PerformCulling_1;
};

// UnityEngine.Rendering.BlendMode
struct  BlendMode_tC5F270C1FFAF80DB1780A0F46B88D65984B23C4A 
{
public:
	// System.Int32 UnityEngine.Rendering.BlendMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlendMode_tC5F270C1FFAF80DB1780A0F46B88D65984B23C4A, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.BlendOp
struct  BlendOp_tDA4E827FECB059F189E3A5922DCA9E7F101EFAF0 
{
public:
	// System.Int32 UnityEngine.Rendering.BlendOp::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlendOp_tDA4E827FECB059F189E3A5922DCA9E7F101EFAF0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.BlendState
struct  BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC 
{
public:
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState0
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState0_0;
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState1
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState1_1;
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState2
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState2_2;
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState3
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState3_3;
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState4
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState4_4;
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState5
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState5_5;
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState6
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState6_6;
	// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.BlendState::m_BlendState7
	RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___m_BlendState7_7;
	// System.Byte UnityEngine.Rendering.BlendState::m_SeparateMRTBlendStates
	uint8_t ___m_SeparateMRTBlendStates_8;
	// System.Byte UnityEngine.Rendering.BlendState::m_AlphaToMask
	uint8_t ___m_AlphaToMask_9;
	// System.Int16 UnityEngine.Rendering.BlendState::m_Padding
	int16_t ___m_Padding_10;

public:
	inline static int32_t get_offset_of_m_BlendState0_0() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState0_0)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState0_0() const { return ___m_BlendState0_0; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState0_0() { return &___m_BlendState0_0; }
	inline void set_m_BlendState0_0(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState0_0 = value;
	}

	inline static int32_t get_offset_of_m_BlendState1_1() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState1_1)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState1_1() const { return ___m_BlendState1_1; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState1_1() { return &___m_BlendState1_1; }
	inline void set_m_BlendState1_1(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState1_1 = value;
	}

	inline static int32_t get_offset_of_m_BlendState2_2() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState2_2)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState2_2() const { return ___m_BlendState2_2; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState2_2() { return &___m_BlendState2_2; }
	inline void set_m_BlendState2_2(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState2_2 = value;
	}

	inline static int32_t get_offset_of_m_BlendState3_3() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState3_3)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState3_3() const { return ___m_BlendState3_3; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState3_3() { return &___m_BlendState3_3; }
	inline void set_m_BlendState3_3(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState3_3 = value;
	}

	inline static int32_t get_offset_of_m_BlendState4_4() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState4_4)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState4_4() const { return ___m_BlendState4_4; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState4_4() { return &___m_BlendState4_4; }
	inline void set_m_BlendState4_4(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState4_4 = value;
	}

	inline static int32_t get_offset_of_m_BlendState5_5() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState5_5)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState5_5() const { return ___m_BlendState5_5; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState5_5() { return &___m_BlendState5_5; }
	inline void set_m_BlendState5_5(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState5_5 = value;
	}

	inline static int32_t get_offset_of_m_BlendState6_6() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState6_6)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState6_6() const { return ___m_BlendState6_6; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState6_6() { return &___m_BlendState6_6; }
	inline void set_m_BlendState6_6(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState6_6 = value;
	}

	inline static int32_t get_offset_of_m_BlendState7_7() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_BlendState7_7)); }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  get_m_BlendState7_7() const { return ___m_BlendState7_7; }
	inline RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * get_address_of_m_BlendState7_7() { return &___m_BlendState7_7; }
	inline void set_m_BlendState7_7(RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  value)
	{
		___m_BlendState7_7 = value;
	}

	inline static int32_t get_offset_of_m_SeparateMRTBlendStates_8() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_SeparateMRTBlendStates_8)); }
	inline uint8_t get_m_SeparateMRTBlendStates_8() const { return ___m_SeparateMRTBlendStates_8; }
	inline uint8_t* get_address_of_m_SeparateMRTBlendStates_8() { return &___m_SeparateMRTBlendStates_8; }
	inline void set_m_SeparateMRTBlendStates_8(uint8_t value)
	{
		___m_SeparateMRTBlendStates_8 = value;
	}

	inline static int32_t get_offset_of_m_AlphaToMask_9() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_AlphaToMask_9)); }
	inline uint8_t get_m_AlphaToMask_9() const { return ___m_AlphaToMask_9; }
	inline uint8_t* get_address_of_m_AlphaToMask_9() { return &___m_AlphaToMask_9; }
	inline void set_m_AlphaToMask_9(uint8_t value)
	{
		___m_AlphaToMask_9 = value;
	}

	inline static int32_t get_offset_of_m_Padding_10() { return static_cast<int32_t>(offsetof(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC, ___m_Padding_10)); }
	inline int16_t get_m_Padding_10() const { return ___m_Padding_10; }
	inline int16_t* get_address_of_m_Padding_10() { return &___m_Padding_10; }
	inline void set_m_Padding_10(int16_t value)
	{
		___m_Padding_10 = value;
	}
};


// UnityEngine.Rendering.BuiltinRenderTextureType
struct  BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01 
{
public:
	// System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.BuiltinShaderDefine
struct  BuiltinShaderDefine_t2CD8348B26D11C8B46B3AF43F67FDAA75640AA22 
{
public:
	// System.Int32 UnityEngine.Rendering.BuiltinShaderDefine::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BuiltinShaderDefine_t2CD8348B26D11C8B46B3AF43F67FDAA75640AA22, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CameraProperties
struct  CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 
{
public:
	// UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___screenRect_0;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___viewDir_1;
	// System.Single UnityEngine.Rendering.CameraProperties::projectionNear
	float ___projectionNear_2;
	// System.Single UnityEngine.Rendering.CameraProperties::projectionFar
	float ___projectionFar_3;
	// System.Single UnityEngine.Rendering.CameraProperties::cameraNear
	float ___cameraNear_4;
	// System.Single UnityEngine.Rendering.CameraProperties::cameraFar
	float ___cameraFar_5;
	// System.Single UnityEngine.Rendering.CameraProperties::cameraAspect
	float ___cameraAspect_6;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___cameraToWorld_7;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___actualWorldToClip_8;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___cameraClipToWorld_9;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___cameraWorldToClip_10;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___implicitProjection_11;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___stereoWorldToClipLeft_12;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___stereoWorldToClipRight_13;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___worldToCamera_14;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___up_15;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___right_16;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___transformDirection_17;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___cameraEuler_18;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___velocity_19;
	// System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength
	float ___farPlaneWorldSpaceLength_20;
	// System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount
	uint32_t ___rendererCount_21;
	// UnityEngine.Rendering.CameraProperties_<m_ShadowCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes
	U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C  ___m_ShadowCullPlanes_22;
	// UnityEngine.Rendering.CameraProperties_<m_CameraCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes
	U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06  ___m_CameraCullPlanes_23;
	// System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance
	float ___baseFarDistance_24;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___shadowCullCenter_25;
	// UnityEngine.Rendering.CameraProperties_<layerCullDistances>e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances
	U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292  ___layerCullDistances_26;
	// System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical
	int32_t ___layerCullSpherical_27;
	// UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues
	CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  ___coreCameraValues_28;
	// System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType
	uint32_t ___cameraType_29;
	// System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique
	int32_t ___projectionIsOblique_30;
	// System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix
	int32_t ___isImplicitProjectionMatrix_31;

public:
	inline static int32_t get_offset_of_screenRect_0() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___screenRect_0)); }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE  get_screenRect_0() const { return ___screenRect_0; }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_screenRect_0() { return &___screenRect_0; }
	inline void set_screenRect_0(Rect_t35B976DE901B5423C11705E156938EA27AB402CE  value)
	{
		___screenRect_0 = value;
	}

	inline static int32_t get_offset_of_viewDir_1() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___viewDir_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_viewDir_1() const { return ___viewDir_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_viewDir_1() { return &___viewDir_1; }
	inline void set_viewDir_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___viewDir_1 = value;
	}

	inline static int32_t get_offset_of_projectionNear_2() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionNear_2)); }
	inline float get_projectionNear_2() const { return ___projectionNear_2; }
	inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; }
	inline void set_projectionNear_2(float value)
	{
		___projectionNear_2 = value;
	}

	inline static int32_t get_offset_of_projectionFar_3() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionFar_3)); }
	inline float get_projectionFar_3() const { return ___projectionFar_3; }
	inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; }
	inline void set_projectionFar_3(float value)
	{
		___projectionFar_3 = value;
	}

	inline static int32_t get_offset_of_cameraNear_4() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraNear_4)); }
	inline float get_cameraNear_4() const { return ___cameraNear_4; }
	inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; }
	inline void set_cameraNear_4(float value)
	{
		___cameraNear_4 = value;
	}

	inline static int32_t get_offset_of_cameraFar_5() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraFar_5)); }
	inline float get_cameraFar_5() const { return ___cameraFar_5; }
	inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; }
	inline void set_cameraFar_5(float value)
	{
		___cameraFar_5 = value;
	}

	inline static int32_t get_offset_of_cameraAspect_6() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraAspect_6)); }
	inline float get_cameraAspect_6() const { return ___cameraAspect_6; }
	inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; }
	inline void set_cameraAspect_6(float value)
	{
		___cameraAspect_6 = value;
	}

	inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraToWorld_7)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_cameraToWorld_7() const { return ___cameraToWorld_7; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; }
	inline void set_cameraToWorld_7(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___cameraToWorld_7 = value;
	}

	inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___actualWorldToClip_8)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_actualWorldToClip_8() const { return ___actualWorldToClip_8; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; }
	inline void set_actualWorldToClip_8(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___actualWorldToClip_8 = value;
	}

	inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraClipToWorld_9)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; }
	inline void set_cameraClipToWorld_9(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___cameraClipToWorld_9 = value;
	}

	inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraWorldToClip_10)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; }
	inline void set_cameraWorldToClip_10(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___cameraWorldToClip_10 = value;
	}

	inline static int32_t get_offset_of_implicitProjection_11() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___implicitProjection_11)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_implicitProjection_11() const { return ___implicitProjection_11; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_implicitProjection_11() { return &___implicitProjection_11; }
	inline void set_implicitProjection_11(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___implicitProjection_11 = value;
	}

	inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___stereoWorldToClipLeft_12)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; }
	inline void set_stereoWorldToClipLeft_12(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___stereoWorldToClipLeft_12 = value;
	}

	inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___stereoWorldToClipRight_13)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; }
	inline void set_stereoWorldToClipRight_13(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___stereoWorldToClipRight_13 = value;
	}

	inline static int32_t get_offset_of_worldToCamera_14() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___worldToCamera_14)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_worldToCamera_14() const { return ___worldToCamera_14; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_worldToCamera_14() { return &___worldToCamera_14; }
	inline void set_worldToCamera_14(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___worldToCamera_14 = value;
	}

	inline static int32_t get_offset_of_up_15() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___up_15)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_up_15() const { return ___up_15; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_up_15() { return &___up_15; }
	inline void set_up_15(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___up_15 = value;
	}

	inline static int32_t get_offset_of_right_16() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___right_16)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_right_16() const { return ___right_16; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_right_16() { return &___right_16; }
	inline void set_right_16(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___right_16 = value;
	}

	inline static int32_t get_offset_of_transformDirection_17() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___transformDirection_17)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_transformDirection_17() const { return ___transformDirection_17; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_transformDirection_17() { return &___transformDirection_17; }
	inline void set_transformDirection_17(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___transformDirection_17 = value;
	}

	inline static int32_t get_offset_of_cameraEuler_18() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraEuler_18)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_cameraEuler_18() const { return ___cameraEuler_18; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_cameraEuler_18() { return &___cameraEuler_18; }
	inline void set_cameraEuler_18(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___cameraEuler_18 = value;
	}

	inline static int32_t get_offset_of_velocity_19() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___velocity_19)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_velocity_19() const { return ___velocity_19; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_velocity_19() { return &___velocity_19; }
	inline void set_velocity_19(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___velocity_19 = value;
	}

	inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___farPlaneWorldSpaceLength_20)); }
	inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; }
	inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; }
	inline void set_farPlaneWorldSpaceLength_20(float value)
	{
		___farPlaneWorldSpaceLength_20 = value;
	}

	inline static int32_t get_offset_of_rendererCount_21() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___rendererCount_21)); }
	inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; }
	inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; }
	inline void set_rendererCount_21(uint32_t value)
	{
		___rendererCount_21 = value;
	}

	inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___m_ShadowCullPlanes_22)); }
	inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C  get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; }
	inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; }
	inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C  value)
	{
		___m_ShadowCullPlanes_22 = value;
	}

	inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___m_CameraCullPlanes_23)); }
	inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06  get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; }
	inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; }
	inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06  value)
	{
		___m_CameraCullPlanes_23 = value;
	}

	inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___baseFarDistance_24)); }
	inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; }
	inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; }
	inline void set_baseFarDistance_24(float value)
	{
		___baseFarDistance_24 = value;
	}

	inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___shadowCullCenter_25)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_shadowCullCenter_25() const { return ___shadowCullCenter_25; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; }
	inline void set_shadowCullCenter_25(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___shadowCullCenter_25 = value;
	}

	inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___layerCullDistances_26)); }
	inline U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292  get_layerCullDistances_26() const { return ___layerCullDistances_26; }
	inline U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; }
	inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292  value)
	{
		___layerCullDistances_26 = value;
	}

	inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___layerCullSpherical_27)); }
	inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; }
	inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; }
	inline void set_layerCullSpherical_27(int32_t value)
	{
		___layerCullSpherical_27 = value;
	}

	inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___coreCameraValues_28)); }
	inline CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  get_coreCameraValues_28() const { return ___coreCameraValues_28; }
	inline CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; }
	inline void set_coreCameraValues_28(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  value)
	{
		___coreCameraValues_28 = value;
	}

	inline static int32_t get_offset_of_cameraType_29() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraType_29)); }
	inline uint32_t get_cameraType_29() const { return ___cameraType_29; }
	inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; }
	inline void set_cameraType_29(uint32_t value)
	{
		___cameraType_29 = value;
	}

	inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionIsOblique_30)); }
	inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; }
	inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; }
	inline void set_projectionIsOblique_30(int32_t value)
	{
		___projectionIsOblique_30 = value;
	}

	inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___isImplicitProjectionMatrix_31)); }
	inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; }
	inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; }
	inline void set_isImplicitProjectionMatrix_31(int32_t value)
	{
		___isImplicitProjectionMatrix_31 = value;
	}
};


// UnityEngine.Rendering.ColorWriteMask
struct  ColorWriteMask_t5DC00042EAC46AEEB06A7E0D51EA00C26F076E70 
{
public:
	// System.Int32 UnityEngine.Rendering.ColorWriteMask::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorWriteMask_t5DC00042EAC46AEEB06A7E0D51EA00C26F076E70, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CommandBuffer
struct  CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};


// UnityEngine.Rendering.CommandBufferExecutionFlags
struct  CommandBufferExecutionFlags_t1BE8EB92D98883627BC4C5ACACCCFE42439DA4C8 
{
public:
	// System.Int32 UnityEngine.Rendering.CommandBufferExecutionFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CommandBufferExecutionFlags_t1BE8EB92D98883627BC4C5ACACCCFE42439DA4C8, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CompareFunction
struct  CompareFunction_t217BE827C5994EDCA3FE70CE73578C2F729F9E69 
{
public:
	// System.Int32 UnityEngine.Rendering.CompareFunction::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_t217BE827C5994EDCA3FE70CE73578C2F729F9E69, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CopyTextureSupport
struct  CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD 
{
public:
	// System.Int32 UnityEngine.Rendering.CopyTextureSupport::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CopyTextureSupport_t069EAECDEDA674F17D0E44B740A7979356EBEADD, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CullMode
struct  CullMode_tB2EE0A4E3037D9632C62070AFCF12B64B7CD7D31 
{
public:
	// System.Int32 UnityEngine.Rendering.CullMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CullMode_tB2EE0A4E3037D9632C62070AFCF12B64B7CD7D31, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CullingOptions
struct  CullingOptions_tFB17482412500C1641E9A7D5C2492DBACCF56241 
{
public:
	// System.Int32 UnityEngine.Rendering.CullingOptions::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CullingOptions_tFB17482412500C1641E9A7D5C2492DBACCF56241, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CullingResults
struct  CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B 
{
public:
	// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
	intptr_t ___ptr_0;
	// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
	CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * ___m_AllocationInfo_1;

public:
	inline static int32_t get_offset_of_ptr_0() { return static_cast<int32_t>(offsetof(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B, ___ptr_0)); }
	inline intptr_t get_ptr_0() const { return ___ptr_0; }
	inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; }
	inline void set_ptr_0(intptr_t value)
	{
		___ptr_0 = value;
	}

	inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast<int32_t>(offsetof(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B, ___m_AllocationInfo_1)); }
	inline CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; }
	inline CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; }
	inline void set_m_AllocationInfo_1(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * value)
	{
		___m_AllocationInfo_1 = value;
	}
};


// UnityEngine.Rendering.DistanceMetric
struct  DistanceMetric_t5C45071996667083C69AB237FCFB89E7AA56CC78 
{
public:
	// System.Int32 UnityEngine.Rendering.DistanceMetric::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DistanceMetric_t5C45071996667083C69AB237FCFB89E7AA56CC78, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.DrawRendererFlags
struct  DrawRendererFlags_t5453C423A72998F26DD0B302282870AB36D8A8FA 
{
public:
	// System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrawRendererFlags_t5453C423A72998F26DD0B302282870AB36D8A8FA, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.FilteringSettings
struct  FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD 
{
public:
	// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange
	RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  ___m_RenderQueueRange_0;
	// System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask
	int32_t ___m_LayerMask_1;
	// System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask
	uint32_t ___m_RenderingLayerMask_2;
	// System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects
	int32_t ___m_ExcludeMotionVectorObjects_3;
	// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange
	SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  ___m_SortingLayerRange_4;

public:
	inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_RenderQueueRange_0)); }
	inline RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; }
	inline RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; }
	inline void set_m_RenderQueueRange_0(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  value)
	{
		___m_RenderQueueRange_0 = value;
	}

	inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_LayerMask_1)); }
	inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; }
	inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; }
	inline void set_m_LayerMask_1(int32_t value)
	{
		___m_LayerMask_1 = value;
	}

	inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_RenderingLayerMask_2)); }
	inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; }
	inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; }
	inline void set_m_RenderingLayerMask_2(uint32_t value)
	{
		___m_RenderingLayerMask_2 = value;
	}

	inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_ExcludeMotionVectorObjects_3)); }
	inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; }
	inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; }
	inline void set_m_ExcludeMotionVectorObjects_3(int32_t value)
	{
		___m_ExcludeMotionVectorObjects_3 = value;
	}

	inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_SortingLayerRange_4)); }
	inline SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; }
	inline SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; }
	inline void set_m_SortingLayerRange_4(SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  value)
	{
		___m_SortingLayerRange_4 = value;
	}
};


// UnityEngine.Rendering.GizmoSubset
struct  GizmoSubset_tE046681395C91B0A22D26A4AEFA387613834AC64 
{
public:
	// System.Int32 UnityEngine.Rendering.GizmoSubset::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GizmoSubset_tE046681395C91B0A22D26A4AEFA387613834AC64, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.GraphicsDeviceType
struct  GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552 
{
public:
	// System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.GraphicsTier
struct  GraphicsTier_tA613E2E906810A28B059ECD347785AC4F6626161 
{
public:
	// System.Int32 UnityEngine.Rendering.GraphicsTier::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsTier_tA613E2E906810A28B059ECD347785AC4F6626161, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.LODParameters
struct  LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 
{
public:
	// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
	int32_t ___m_IsOrthographic_0;
	// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CameraPosition_1;
	// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
	float ___m_FieldOfView_2;
	// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
	float ___m_OrthoSize_3;
	// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
	int32_t ___m_CameraPixelHeight_4;

public:
	inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_IsOrthographic_0)); }
	inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
	inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
	inline void set_m_IsOrthographic_0(int32_t value)
	{
		___m_IsOrthographic_0 = value;
	}

	inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPosition_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
	inline void set_m_CameraPosition_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CameraPosition_1 = value;
	}

	inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_FieldOfView_2)); }
	inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
	inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
	inline void set_m_FieldOfView_2(float value)
	{
		___m_FieldOfView_2 = value;
	}

	inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_OrthoSize_3)); }
	inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
	inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
	inline void set_m_OrthoSize_3(float value)
	{
		___m_OrthoSize_3 = value;
	}

	inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPixelHeight_4)); }
	inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
	inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
	inline void set_m_CameraPixelHeight_4(int32_t value)
	{
		___m_CameraPixelHeight_4 = value;
	}
};


// UnityEngine.Rendering.PerObjectData
struct  PerObjectData_tDA8D1525ADF92C3BFAFEAA4CBCB3239B3862485B 
{
public:
	// System.Int32 UnityEngine.Rendering.PerObjectData::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PerObjectData_tDA8D1525ADF92C3BFAFEAA4CBCB3239B3862485B, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.RenderBufferLoadAction
struct  RenderBufferLoadAction_t351D8EB941F390D3464FA959BA486866E42A8EDD 
{
public:
	// System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderBufferLoadAction_t351D8EB941F390D3464FA959BA486866E42A8EDD, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.RenderBufferStoreAction
struct  RenderBufferStoreAction_t042EF11788AC5733619A60F6D721FC62C329DC69 
{
public:
	// System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderBufferStoreAction_t042EF11788AC5733619A60F6D721FC62C329DC69, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.RenderTextureSubElement
struct  RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE 
{
public:
	// System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureSubElement_t03D7248E2633F7ED10415AC68E769B655EF121BE, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.ShadowSamplingMode
struct  ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73 
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.ShadowSplitData
struct  ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount
	int32_t ___m_CullingPlaneCount_1;
	// UnityEngine.Rendering.ShadowSplitData_<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes
	U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD  ___m_CullingPlanes_2;
	// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___m_CullingSphere_3;
	// System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor
	float ___m_ShadowCascadeBlendCullingFactor_4;

public:
	inline static int32_t get_offset_of_m_CullingPlaneCount_1() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_CullingPlaneCount_1)); }
	inline int32_t get_m_CullingPlaneCount_1() const { return ___m_CullingPlaneCount_1; }
	inline int32_t* get_address_of_m_CullingPlaneCount_1() { return &___m_CullingPlaneCount_1; }
	inline void set_m_CullingPlaneCount_1(int32_t value)
	{
		___m_CullingPlaneCount_1 = value;
	}

	inline static int32_t get_offset_of_m_CullingPlanes_2() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_CullingPlanes_2)); }
	inline U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD  get_m_CullingPlanes_2() const { return ___m_CullingPlanes_2; }
	inline U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD * get_address_of_m_CullingPlanes_2() { return &___m_CullingPlanes_2; }
	inline void set_m_CullingPlanes_2(U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD  value)
	{
		___m_CullingPlanes_2 = value;
	}

	inline static int32_t get_offset_of_m_CullingSphere_3() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_CullingSphere_3)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_m_CullingSphere_3() const { return ___m_CullingSphere_3; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_m_CullingSphere_3() { return &___m_CullingSphere_3; }
	inline void set_m_CullingSphere_3(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___m_CullingSphere_3 = value;
	}

	inline static int32_t get_offset_of_m_ShadowCascadeBlendCullingFactor_4() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_ShadowCascadeBlendCullingFactor_4)); }
	inline float get_m_ShadowCascadeBlendCullingFactor_4() const { return ___m_ShadowCascadeBlendCullingFactor_4; }
	inline float* get_address_of_m_ShadowCascadeBlendCullingFactor_4() { return &___m_ShadowCascadeBlendCullingFactor_4; }
	inline void set_m_ShadowCascadeBlendCullingFactor_4(float value)
	{
		___m_ShadowCascadeBlendCullingFactor_4 = value;
	}
};

struct ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount
	int32_t ___maximumCullingPlaneCount_0;

public:
	inline static int32_t get_offset_of_maximumCullingPlaneCount_0() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130_StaticFields, ___maximumCullingPlaneCount_0)); }
	inline int32_t get_maximumCullingPlaneCount_0() const { return ___maximumCullingPlaneCount_0; }
	inline int32_t* get_address_of_maximumCullingPlaneCount_0() { return &___maximumCullingPlaneCount_0; }
	inline void set_maximumCullingPlaneCount_0(int32_t value)
	{
		___maximumCullingPlaneCount_0 = value;
	}
};


// UnityEngine.Rendering.SortingCriteria
struct  SortingCriteria_tF9ECC6E424F3114CF3E5C7F681B8C92BEE392A7C 
{
public:
	// System.Int32 UnityEngine.Rendering.SortingCriteria::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SortingCriteria_tF9ECC6E424F3114CF3E5C7F681B8C92BEE392A7C, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.TextureDimension
struct  TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C 
{
public:
	// System.Int32 UnityEngine.Rendering.TextureDimension::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.VisibleLightFlags
struct  VisibleLightFlags_tF19C7BDF673C373A56FBBD51177A88A9D2886E56 
{
public:
	// System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VisibleLightFlags_tF19C7BDF673C373A56FBBD51177A88A9D2886E56, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.TextureFormat
struct  TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE 
{
public:
	// System.Int32 UnityEngine.TextureFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureFormat_t7C6B5101554065C47682E592D1E26079D4EC2DCE, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.VRTextureUsage
struct  VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0 
{
public:
	// System.Int32 UnityEngine.VRTextureUsage::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.MulticastDelegate
struct  MulticastDelegate_t  : public Delegate_t
{
public:
	// System.Delegate[] System.MulticastDelegate::delegates
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;

public:
	inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
	inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
	{
		___delegates_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
	Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
	Delegate_t_marshaled_com** ___delegates_11;
};

// System.SystemException
struct  SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782  : public Exception_t
{
public:

public:
};


// System.Type
struct  Type_t  : public MemberInfo_t
{
public:
	// System.RuntimeTypeHandle System.Type::_impl
	RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  ____impl_9;

public:
	inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  get__impl_9() const { return ____impl_9; }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
	inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  value)
	{
		____impl_9 = value;
	}
};

struct Type_t_StaticFields
{
public:
	// System.Reflection.MemberFilter System.Type::FilterAttribute
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
	// System.Reflection.MemberFilter System.Type::FilterName
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
	// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
	// System.Object System.Type::Missing
	RuntimeObject * ___Missing_3;
	// System.Char System.Type::Delimiter
	Il2CppChar ___Delimiter_4;
	// System.Type[] System.Type::EmptyTypes
	TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
	// System.Reflection.Binder System.Type::defaultBinder
	Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;

public:
	inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
	inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterAttribute_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
	}

	inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
	inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
	}

	inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
	inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterNameIgnoreCase_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
	}

	inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
	inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
	inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
	inline void set_Missing_3(RuntimeObject * value)
	{
		___Missing_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
	}

	inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
	inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
	inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
	inline void set_Delimiter_4(Il2CppChar value)
	{
		___Delimiter_4 = value;
	}

	inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
	inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
	{
		___EmptyTypes_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
	}

	inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
	inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
	{
		___defaultBinder_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
	}
};


// Unity.Collections.NativeArray`1<System.Byte>
struct  NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<System.Int32>
struct  NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<UnityEngine.Plane>
struct  NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>
struct  NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>
struct  NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// UnityEngine.Component
struct  Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.ComputeShader
struct  ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.GameObject
struct  GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Material
struct  Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Mesh
struct  Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Playables.Playable
struct  Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 
{
public:
	// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0, ___m_Handle_0)); }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  value)
	{
		___m_Handle_0 = value;
	}
};

struct Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields
{
public:
	// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___m_NullPlayable_1;

public:
	inline static int32_t get_offset_of_m_NullPlayable_1() { return static_cast<int32_t>(offsetof(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields, ___m_NullPlayable_1)); }
	inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  get_m_NullPlayable_1() const { return ___m_NullPlayable_1; }
	inline Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * get_address_of_m_NullPlayable_1() { return &___m_NullPlayable_1; }
	inline void set_m_NullPlayable_1(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  value)
	{
		___m_NullPlayable_1 = value;
	}
};


// UnityEngine.Playables.PlayableBinding
struct  PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 
{
public:
	// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
	String_t* ___m_StreamName_0;
	// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___m_SourceObject_1;
	// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
	Type_t * ___m_SourceBindingType_2;
	// UnityEngine.Playables.PlayableBinding_CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
	CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * ___m_CreateOutputMethod_3;

public:
	inline static int32_t get_offset_of_m_StreamName_0() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_StreamName_0)); }
	inline String_t* get_m_StreamName_0() const { return ___m_StreamName_0; }
	inline String_t** get_address_of_m_StreamName_0() { return &___m_StreamName_0; }
	inline void set_m_StreamName_0(String_t* value)
	{
		___m_StreamName_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_StreamName_0), (void*)value);
	}

	inline static int32_t get_offset_of_m_SourceObject_1() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceObject_1)); }
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * get_m_SourceObject_1() const { return ___m_SourceObject_1; }
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** get_address_of_m_SourceObject_1() { return &___m_SourceObject_1; }
	inline void set_m_SourceObject_1(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
	{
		___m_SourceObject_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SourceObject_1), (void*)value);
	}

	inline static int32_t get_offset_of_m_SourceBindingType_2() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_SourceBindingType_2)); }
	inline Type_t * get_m_SourceBindingType_2() const { return ___m_SourceBindingType_2; }
	inline Type_t ** get_address_of_m_SourceBindingType_2() { return &___m_SourceBindingType_2; }
	inline void set_m_SourceBindingType_2(Type_t * value)
	{
		___m_SourceBindingType_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SourceBindingType_2), (void*)value);
	}

	inline static int32_t get_offset_of_m_CreateOutputMethod_3() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8, ___m_CreateOutputMethod_3)); }
	inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * get_m_CreateOutputMethod_3() const { return ___m_CreateOutputMethod_3; }
	inline CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 ** get_address_of_m_CreateOutputMethod_3() { return &___m_CreateOutputMethod_3; }
	inline void set_m_CreateOutputMethod_3(CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * value)
	{
		___m_CreateOutputMethod_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CreateOutputMethod_3), (void*)value);
	}
};

struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields
{
public:
	// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
	PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* ___None_4;
	// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
	double ___DefaultDuration_5;

public:
	inline static int32_t get_offset_of_None_4() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___None_4)); }
	inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* get_None_4() const { return ___None_4; }
	inline PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB** get_address_of_None_4() { return &___None_4; }
	inline void set_None_4(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* value)
	{
		___None_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___None_4), (void*)value);
	}

	inline static int32_t get_offset_of_DefaultDuration_5() { return static_cast<int32_t>(offsetof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields, ___DefaultDuration_5)); }
	inline double get_DefaultDuration_5() const { return ___DefaultDuration_5; }
	inline double* get_address_of_DefaultDuration_5() { return &___DefaultDuration_5; }
	inline void set_DefaultDuration_5(double value)
	{
		___DefaultDuration_5 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke
{
	char* ___m_StreamName_0;
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke ___m_SourceObject_1;
	Type_t * ___m_SourceBindingType_2;
	Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com
{
	Il2CppChar* ___m_StreamName_0;
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com* ___m_SourceObject_1;
	Type_t * ___m_SourceBindingType_2;
	Il2CppMethodPointer ___m_CreateOutputMethod_3;
};

// UnityEngine.Playables.PlayableOutput
struct  PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345, ___m_Handle_0)); }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  value)
	{
		___m_Handle_0 = value;
	}
};

struct PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields
{
public:
	// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ___m_NullPlayableOutput_1;

public:
	inline static int32_t get_offset_of_m_NullPlayableOutput_1() { return static_cast<int32_t>(offsetof(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields, ___m_NullPlayableOutput_1)); }
	inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  get_m_NullPlayableOutput_1() const { return ___m_NullPlayableOutput_1; }
	inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_NullPlayableOutput_1() { return &___m_NullPlayableOutput_1; }
	inline void set_m_NullPlayableOutput_1(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  value)
	{
		___m_NullPlayableOutput_1 = value;
	}
};


// UnityEngine.Playables.ScriptPlayableOutput
struct  ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 
{
public:
	// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::m_Handle
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___m_Handle_0;

public:
	inline static int32_t get_offset_of_m_Handle_0() { return static_cast<int32_t>(offsetof(ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446, ___m_Handle_0)); }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  get_m_Handle_0() const { return ___m_Handle_0; }
	inline PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * get_address_of_m_Handle_0() { return &___m_Handle_0; }
	inline void set_m_Handle_0(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  value)
	{
		___m_Handle_0 = value;
	}
};


// UnityEngine.PreloadData
struct  PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Profiling.CustomSampler
struct  CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8  : public Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4
{
public:

public:
};

struct CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields
{
public:
	// UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::s_InvalidCustomSampler
	CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * ___s_InvalidCustomSampler_2;

public:
	inline static int32_t get_offset_of_s_InvalidCustomSampler_2() { return static_cast<int32_t>(offsetof(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields, ___s_InvalidCustomSampler_2)); }
	inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * get_s_InvalidCustomSampler_2() const { return ___s_InvalidCustomSampler_2; }
	inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 ** get_address_of_s_InvalidCustomSampler_2() { return &___s_InvalidCustomSampler_2; }
	inline void set_s_InvalidCustomSampler_2(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * value)
	{
		___s_InvalidCustomSampler_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_InvalidCustomSampler_2), (void*)value);
	}
};


// UnityEngine.QualitySettings
struct  QualitySettings_tE48660467FA2614E31E861AAB782F3D1F6B7223A  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.RenderSettings
struct  RenderSettings_tE29C3977EF70E0CFFA0351D5B55ED191E3811195  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.RenderTextureDescriptor
struct  RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E 
{
public:
	// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
	int32_t ___U3CwidthU3Ek__BackingField_0;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
	int32_t ___U3CheightU3Ek__BackingField_1;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
	int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
	int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
	int32_t ___U3CmipCountU3Ek__BackingField_4;
	// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
	int32_t ____graphicsFormat_5;
	// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
	int32_t ___U3CstencilFormatU3Ek__BackingField_6;
	// System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
	int32_t ____depthBufferBits_7;
	// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
	int32_t ___U3CdimensionU3Ek__BackingField_9;
	// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
	int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
	// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
	int32_t ___U3CvrUsageU3Ek__BackingField_11;
	// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
	int32_t ____flags_12;
	// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
	int32_t ___U3CmemorylessU3Ek__BackingField_13;

public:
	inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CwidthU3Ek__BackingField_0)); }
	inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
	inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
	inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
	{
		___U3CwidthU3Ek__BackingField_0 = value;
	}

	inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CheightU3Ek__BackingField_1)); }
	inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
	inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
	inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
	{
		___U3CheightU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
	inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
	inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
	inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
	{
		___U3CmsaaSamplesU3Ek__BackingField_2 = value;
	}

	inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvolumeDepthU3Ek__BackingField_3)); }
	inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
	inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
	inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
	{
		___U3CvolumeDepthU3Ek__BackingField_3 = value;
	}

	inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmipCountU3Ek__BackingField_4)); }
	inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
	inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
	inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
	{
		___U3CmipCountU3Ek__BackingField_4 = value;
	}

	inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____graphicsFormat_5)); }
	inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
	inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
	inline void set__graphicsFormat_5(int32_t value)
	{
		____graphicsFormat_5 = value;
	}

	inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CstencilFormatU3Ek__BackingField_6)); }
	inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
	inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
	inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
	{
		___U3CstencilFormatU3Ek__BackingField_6 = value;
	}

	inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____depthBufferBits_7)); }
	inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
	inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
	inline void set__depthBufferBits_7(int32_t value)
	{
		____depthBufferBits_7 = value;
	}

	inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CdimensionU3Ek__BackingField_9)); }
	inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
	inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
	inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
	{
		___U3CdimensionU3Ek__BackingField_9 = value;
	}

	inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
	inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
	inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
	inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
	{
		___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
	}

	inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvrUsageU3Ek__BackingField_11)); }
	inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
	inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
	inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
	{
		___U3CvrUsageU3Ek__BackingField_11 = value;
	}

	inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____flags_12)); }
	inline int32_t get__flags_12() const { return ____flags_12; }
	inline int32_t* get_address_of__flags_12() { return &____flags_12; }
	inline void set__flags_12(int32_t value)
	{
		____flags_12 = value;
	}

	inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmemorylessU3Ek__BackingField_13)); }
	inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
	inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
	inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
	{
		___U3CmemorylessU3Ek__BackingField_13 = value;
	}
};

struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields
{
public:
	// System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___depthFormatBits_8;

public:
	inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields, ___depthFormatBits_8)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
	inline void set_depthFormatBits_8(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___depthFormatBits_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
	}
};


// UnityEngine.Rendering.BatchRendererCullingOutput
struct  BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 
{
public:
	// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererCullingOutput::cullingJobsFence
	JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  ___cullingJobsFence_0;
	// UnityEngine.Plane* UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanes
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * ___cullingPlanes_1;
	// UnityEngine.Rendering.BatchVisibility* UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibility
	BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * ___batchVisibility_2;
	// System.Int32* UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndices
	int32_t* ___visibleIndices_3;
	// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::cullingPlanesCount
	int32_t ___cullingPlanesCount_4;
	// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::batchVisibilityCount
	int32_t ___batchVisibilityCount_5;
	// System.Int32 UnityEngine.Rendering.BatchRendererCullingOutput::visibleIndicesCount
	int32_t ___visibleIndicesCount_6;

public:
	inline static int32_t get_offset_of_cullingJobsFence_0() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingJobsFence_0)); }
	inline JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  get_cullingJobsFence_0() const { return ___cullingJobsFence_0; }
	inline JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 * get_address_of_cullingJobsFence_0() { return &___cullingJobsFence_0; }
	inline void set_cullingJobsFence_0(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  value)
	{
		___cullingJobsFence_0 = value;
	}

	inline static int32_t get_offset_of_cullingPlanes_1() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingPlanes_1)); }
	inline Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * get_cullingPlanes_1() const { return ___cullingPlanes_1; }
	inline Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED ** get_address_of_cullingPlanes_1() { return &___cullingPlanes_1; }
	inline void set_cullingPlanes_1(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * value)
	{
		___cullingPlanes_1 = value;
	}

	inline static int32_t get_offset_of_batchVisibility_2() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___batchVisibility_2)); }
	inline BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * get_batchVisibility_2() const { return ___batchVisibility_2; }
	inline BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 ** get_address_of_batchVisibility_2() { return &___batchVisibility_2; }
	inline void set_batchVisibility_2(BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * value)
	{
		___batchVisibility_2 = value;
	}

	inline static int32_t get_offset_of_visibleIndices_3() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___visibleIndices_3)); }
	inline int32_t* get_visibleIndices_3() const { return ___visibleIndices_3; }
	inline int32_t** get_address_of_visibleIndices_3() { return &___visibleIndices_3; }
	inline void set_visibleIndices_3(int32_t* value)
	{
		___visibleIndices_3 = value;
	}

	inline static int32_t get_offset_of_cullingPlanesCount_4() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___cullingPlanesCount_4)); }
	inline int32_t get_cullingPlanesCount_4() const { return ___cullingPlanesCount_4; }
	inline int32_t* get_address_of_cullingPlanesCount_4() { return &___cullingPlanesCount_4; }
	inline void set_cullingPlanesCount_4(int32_t value)
	{
		___cullingPlanesCount_4 = value;
	}

	inline static int32_t get_offset_of_batchVisibilityCount_5() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___batchVisibilityCount_5)); }
	inline int32_t get_batchVisibilityCount_5() const { return ___batchVisibilityCount_5; }
	inline int32_t* get_address_of_batchVisibilityCount_5() { return &___batchVisibilityCount_5; }
	inline void set_batchVisibilityCount_5(int32_t value)
	{
		___batchVisibilityCount_5 = value;
	}

	inline static int32_t get_offset_of_visibleIndicesCount_6() { return static_cast<int32_t>(offsetof(BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6, ___visibleIndicesCount_6)); }
	inline int32_t get_visibleIndicesCount_6() const { return ___visibleIndicesCount_6; }
	inline int32_t* get_address_of_visibleIndicesCount_6() { return &___visibleIndicesCount_6; }
	inline void set_visibleIndicesCount_6(int32_t value)
	{
		___visibleIndicesCount_6 = value;
	}
};


// UnityEngine.Rendering.GraphicsSettings
struct  GraphicsSettings_t2D17F29B440FA69DDCA1B787317BEF45A765AAAA  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Rendering.RenderTargetIdentifier
struct  RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B 
{
public:
	// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
	int32_t ___m_Type_0;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
	int32_t ___m_NameID_1;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
	int32_t ___m_InstanceID_2;
	// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
	intptr_t ___m_BufferPointer_3;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
	int32_t ___m_MipLevel_4;
	// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
	int32_t ___m_CubeFace_5;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
	int32_t ___m_DepthSlice_6;

public:
	inline static int32_t get_offset_of_m_Type_0() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_Type_0)); }
	inline int32_t get_m_Type_0() const { return ___m_Type_0; }
	inline int32_t* get_address_of_m_Type_0() { return &___m_Type_0; }
	inline void set_m_Type_0(int32_t value)
	{
		___m_Type_0 = value;
	}

	inline static int32_t get_offset_of_m_NameID_1() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_NameID_1)); }
	inline int32_t get_m_NameID_1() const { return ___m_NameID_1; }
	inline int32_t* get_address_of_m_NameID_1() { return &___m_NameID_1; }
	inline void set_m_NameID_1(int32_t value)
	{
		___m_NameID_1 = value;
	}

	inline static int32_t get_offset_of_m_InstanceID_2() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_InstanceID_2)); }
	inline int32_t get_m_InstanceID_2() const { return ___m_InstanceID_2; }
	inline int32_t* get_address_of_m_InstanceID_2() { return &___m_InstanceID_2; }
	inline void set_m_InstanceID_2(int32_t value)
	{
		___m_InstanceID_2 = value;
	}

	inline static int32_t get_offset_of_m_BufferPointer_3() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_BufferPointer_3)); }
	inline intptr_t get_m_BufferPointer_3() const { return ___m_BufferPointer_3; }
	inline intptr_t* get_address_of_m_BufferPointer_3() { return &___m_BufferPointer_3; }
	inline void set_m_BufferPointer_3(intptr_t value)
	{
		___m_BufferPointer_3 = value;
	}

	inline static int32_t get_offset_of_m_MipLevel_4() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_MipLevel_4)); }
	inline int32_t get_m_MipLevel_4() const { return ___m_MipLevel_4; }
	inline int32_t* get_address_of_m_MipLevel_4() { return &___m_MipLevel_4; }
	inline void set_m_MipLevel_4(int32_t value)
	{
		___m_MipLevel_4 = value;
	}

	inline static int32_t get_offset_of_m_CubeFace_5() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_CubeFace_5)); }
	inline int32_t get_m_CubeFace_5() const { return ___m_CubeFace_5; }
	inline int32_t* get_address_of_m_CubeFace_5() { return &___m_CubeFace_5; }
	inline void set_m_CubeFace_5(int32_t value)
	{
		___m_CubeFace_5 = value;
	}

	inline static int32_t get_offset_of_m_DepthSlice_6() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_DepthSlice_6)); }
	inline int32_t get_m_DepthSlice_6() const { return ___m_DepthSlice_6; }
	inline int32_t* get_address_of_m_DepthSlice_6() { return &___m_DepthSlice_6; }
	inline void set_m_DepthSlice_6(int32_t value)
	{
		___m_DepthSlice_6 = value;
	}
};


// UnityEngine.Rendering.SortingSettings
struct  SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_WorldToCameraMatrix_0;
	// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CameraPosition_1;
	// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CustomAxis_2;
	// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria
	int32_t ___m_Criteria_3;
	// UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric
	int32_t ___m_DistanceMetric_4;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_PreviousVPMatrix_5;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_NonJitteredVPMatrix_6;

public:
	inline static int32_t get_offset_of_m_WorldToCameraMatrix_0() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_WorldToCameraMatrix_0)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_WorldToCameraMatrix_0() const { return ___m_WorldToCameraMatrix_0; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_WorldToCameraMatrix_0() { return &___m_WorldToCameraMatrix_0; }
	inline void set_m_WorldToCameraMatrix_0(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_WorldToCameraMatrix_0 = value;
	}

	inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_CameraPosition_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
	inline void set_m_CameraPosition_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CameraPosition_1 = value;
	}

	inline static int32_t get_offset_of_m_CustomAxis_2() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_CustomAxis_2)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CustomAxis_2() const { return ___m_CustomAxis_2; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CustomAxis_2() { return &___m_CustomAxis_2; }
	inline void set_m_CustomAxis_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CustomAxis_2 = value;
	}

	inline static int32_t get_offset_of_m_Criteria_3() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_Criteria_3)); }
	inline int32_t get_m_Criteria_3() const { return ___m_Criteria_3; }
	inline int32_t* get_address_of_m_Criteria_3() { return &___m_Criteria_3; }
	inline void set_m_Criteria_3(int32_t value)
	{
		___m_Criteria_3 = value;
	}

	inline static int32_t get_offset_of_m_DistanceMetric_4() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_DistanceMetric_4)); }
	inline int32_t get_m_DistanceMetric_4() const { return ___m_DistanceMetric_4; }
	inline int32_t* get_address_of_m_DistanceMetric_4() { return &___m_DistanceMetric_4; }
	inline void set_m_DistanceMetric_4(int32_t value)
	{
		___m_DistanceMetric_4 = value;
	}

	inline static int32_t get_offset_of_m_PreviousVPMatrix_5() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_PreviousVPMatrix_5)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_PreviousVPMatrix_5() const { return ___m_PreviousVPMatrix_5; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_PreviousVPMatrix_5() { return &___m_PreviousVPMatrix_5; }
	inline void set_m_PreviousVPMatrix_5(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_PreviousVPMatrix_5 = value;
	}

	inline static int32_t get_offset_of_m_NonJitteredVPMatrix_6() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_NonJitteredVPMatrix_6)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_NonJitteredVPMatrix_6() const { return ___m_NonJitteredVPMatrix_6; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_NonJitteredVPMatrix_6() { return &___m_NonJitteredVPMatrix_6; }
	inline void set_m_NonJitteredVPMatrix_6(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_NonJitteredVPMatrix_6 = value;
	}
};


// UnityEngine.Rendering.VisibleLight
struct  VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 
{
public:
	// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType
	int32_t ___m_LightType_0;
	// UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_FinalColor_1;
	// UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___m_ScreenRect_2;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_LocalToWorldMatrix_3;
	// System.Single UnityEngine.Rendering.VisibleLight::m_Range
	float ___m_Range_4;
	// System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle
	float ___m_SpotAngle_5;
	// System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId
	int32_t ___m_InstanceId_6;
	// UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags
	int32_t ___m_Flags_7;

public:
	inline static int32_t get_offset_of_m_LightType_0() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_LightType_0)); }
	inline int32_t get_m_LightType_0() const { return ___m_LightType_0; }
	inline int32_t* get_address_of_m_LightType_0() { return &___m_LightType_0; }
	inline void set_m_LightType_0(int32_t value)
	{
		___m_LightType_0 = value;
	}

	inline static int32_t get_offset_of_m_FinalColor_1() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_FinalColor_1)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_FinalColor_1() const { return ___m_FinalColor_1; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_FinalColor_1() { return &___m_FinalColor_1; }
	inline void set_m_FinalColor_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_FinalColor_1 = value;
	}

	inline static int32_t get_offset_of_m_ScreenRect_2() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_ScreenRect_2)); }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE  get_m_ScreenRect_2() const { return ___m_ScreenRect_2; }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_m_ScreenRect_2() { return &___m_ScreenRect_2; }
	inline void set_m_ScreenRect_2(Rect_t35B976DE901B5423C11705E156938EA27AB402CE  value)
	{
		___m_ScreenRect_2 = value;
	}

	inline static int32_t get_offset_of_m_LocalToWorldMatrix_3() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_LocalToWorldMatrix_3)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_LocalToWorldMatrix_3() const { return ___m_LocalToWorldMatrix_3; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_LocalToWorldMatrix_3() { return &___m_LocalToWorldMatrix_3; }
	inline void set_m_LocalToWorldMatrix_3(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_LocalToWorldMatrix_3 = value;
	}

	inline static int32_t get_offset_of_m_Range_4() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_Range_4)); }
	inline float get_m_Range_4() const { return ___m_Range_4; }
	inline float* get_address_of_m_Range_4() { return &___m_Range_4; }
	inline void set_m_Range_4(float value)
	{
		___m_Range_4 = value;
	}

	inline static int32_t get_offset_of_m_SpotAngle_5() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_SpotAngle_5)); }
	inline float get_m_SpotAngle_5() const { return ___m_SpotAngle_5; }
	inline float* get_address_of_m_SpotAngle_5() { return &___m_SpotAngle_5; }
	inline void set_m_SpotAngle_5(float value)
	{
		___m_SpotAngle_5 = value;
	}

	inline static int32_t get_offset_of_m_InstanceId_6() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_InstanceId_6)); }
	inline int32_t get_m_InstanceId_6() const { return ___m_InstanceId_6; }
	inline int32_t* get_address_of_m_InstanceId_6() { return &___m_InstanceId_6; }
	inline void set_m_InstanceId_6(int32_t value)
	{
		___m_InstanceId_6 = value;
	}

	inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_Flags_7)); }
	inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
	inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
	inline void set_m_Flags_7(int32_t value)
	{
		___m_Flags_7 = value;
	}
};


// UnityEngine.ScriptableObject
struct  ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};

// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};

// UnityEngine.Texture
struct  Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};

struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
{
public:
	// System.Int32 UnityEngine.Texture::GenerateAllMips
	int32_t ___GenerateAllMips_4;

public:
	inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
	inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
	inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
	inline void set_GenerateAllMips_4(int32_t value)
	{
		___GenerateAllMips_4 = value;
	}
};


// UnityEngine.UnityException
struct  UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28  : public Exception_t
{
public:

public:
};


// System.Action`1<UnityEngine.Cubemap>
struct  Action_1_t72B039F88BDD04A9A013812982859354EDA03D63  : public MulticastDelegate_t
{
public:

public:
};


// System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>
struct  Action_1_tD6810E674F680F908B08CF4048402180F53FB478  : public MulticastDelegate_t
{
public:

public:
};


// System.Action`2<System.String,System.Boolean>
struct  Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455  : public MulticastDelegate_t
{
public:

public:
};


// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent>
struct  Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314  : public MulticastDelegate_t
{
public:

public:
};


// System.ArgumentException
struct  ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:
	// System.String System.ArgumentException::m_paramName
	String_t* ___m_paramName_17;

public:
	inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1, ___m_paramName_17)); }
	inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
	inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
	inline void set_m_paramName_17(String_t* value)
	{
		___m_paramName_17 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
	}
};


// System.AsyncCallback
struct  AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4  : public MulticastDelegate_t
{
public:

public:
};


// System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers,System.Boolean>
struct  Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB  : public MulticastDelegate_t
{
public:

public:
};


// System.IndexOutOfRangeException
struct  IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// System.InvalidCastException
struct  InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// System.NullReferenceException
struct  NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// UnityEngine.Behaviour
struct  Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Cubemap
struct  Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF  : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:

public:
};


// UnityEngine.Events.UnityAction`1<System.Int32>
struct  UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>
struct  UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.MeshFilter
struct  MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Networking.PlayerConnection.PlayerConnection
struct  PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
	// UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents UnityEngine.Networking.PlayerConnection.PlayerConnection::m_PlayerEditorConnectionEvents
	PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * ___m_PlayerEditorConnectionEvents_5;
	// System.Collections.Generic.List`1<System.Int32> UnityEngine.Networking.PlayerConnection.PlayerConnection::m_connectedPlayers
	List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___m_connectedPlayers_6;
	// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::m_IsInitilized
	bool ___m_IsInitilized_7;

public:
	inline static int32_t get_offset_of_m_PlayerEditorConnectionEvents_5() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_PlayerEditorConnectionEvents_5)); }
	inline PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * get_m_PlayerEditorConnectionEvents_5() const { return ___m_PlayerEditorConnectionEvents_5; }
	inline PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A ** get_address_of_m_PlayerEditorConnectionEvents_5() { return &___m_PlayerEditorConnectionEvents_5; }
	inline void set_m_PlayerEditorConnectionEvents_5(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * value)
	{
		___m_PlayerEditorConnectionEvents_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_PlayerEditorConnectionEvents_5), (void*)value);
	}

	inline static int32_t get_offset_of_m_connectedPlayers_6() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_connectedPlayers_6)); }
	inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_m_connectedPlayers_6() const { return ___m_connectedPlayers_6; }
	inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_m_connectedPlayers_6() { return &___m_connectedPlayers_6; }
	inline void set_m_connectedPlayers_6(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value)
	{
		___m_connectedPlayers_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_connectedPlayers_6), (void*)value);
	}

	inline static int32_t get_offset_of_m_IsInitilized_7() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA, ___m_IsInitilized_7)); }
	inline bool get_m_IsInitilized_7() const { return ___m_IsInitilized_7; }
	inline bool* get_address_of_m_IsInitilized_7() { return &___m_IsInitilized_7; }
	inline void set_m_IsInitilized_7(bool value)
	{
		___m_IsInitilized_7 = value;
	}
};

struct PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields
{
public:
	// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::connectionNative
	RuntimeObject* ___connectionNative_4;
	// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::s_Instance
	PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * ___s_Instance_8;

public:
	inline static int32_t get_offset_of_connectionNative_4() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields, ___connectionNative_4)); }
	inline RuntimeObject* get_connectionNative_4() const { return ___connectionNative_4; }
	inline RuntimeObject** get_address_of_connectionNative_4() { return &___connectionNative_4; }
	inline void set_connectionNative_4(RuntimeObject* value)
	{
		___connectionNative_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___connectionNative_4), (void*)value);
	}

	inline static int32_t get_offset_of_s_Instance_8() { return static_cast<int32_t>(offsetof(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields, ___s_Instance_8)); }
	inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * get_s_Instance_8() const { return ___s_Instance_8; }
	inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA ** get_address_of_s_Instance_8() { return &___s_Instance_8; }
	inline void set_s_Instance_8(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * value)
	{
		___s_Instance_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_8), (void*)value);
	}
};


// UnityEngine.Playables.FrameData
struct  FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E 
{
public:
	// System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
	uint64_t ___m_FrameID_0;
	// System.Double UnityEngine.Playables.FrameData::m_DeltaTime
	double ___m_DeltaTime_1;
	// System.Single UnityEngine.Playables.FrameData::m_Weight
	float ___m_Weight_2;
	// System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
	float ___m_EffectiveWeight_3;
	// System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
	double ___m_EffectiveParentDelay_4;
	// System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
	float ___m_EffectiveParentSpeed_5;
	// System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
	float ___m_EffectiveSpeed_6;
	// UnityEngine.Playables.FrameData_Flags UnityEngine.Playables.FrameData::m_Flags
	int32_t ___m_Flags_7;
	// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ___m_Output_8;

public:
	inline static int32_t get_offset_of_m_FrameID_0() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_FrameID_0)); }
	inline uint64_t get_m_FrameID_0() const { return ___m_FrameID_0; }
	inline uint64_t* get_address_of_m_FrameID_0() { return &___m_FrameID_0; }
	inline void set_m_FrameID_0(uint64_t value)
	{
		___m_FrameID_0 = value;
	}

	inline static int32_t get_offset_of_m_DeltaTime_1() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_DeltaTime_1)); }
	inline double get_m_DeltaTime_1() const { return ___m_DeltaTime_1; }
	inline double* get_address_of_m_DeltaTime_1() { return &___m_DeltaTime_1; }
	inline void set_m_DeltaTime_1(double value)
	{
		___m_DeltaTime_1 = value;
	}

	inline static int32_t get_offset_of_m_Weight_2() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Weight_2)); }
	inline float get_m_Weight_2() const { return ___m_Weight_2; }
	inline float* get_address_of_m_Weight_2() { return &___m_Weight_2; }
	inline void set_m_Weight_2(float value)
	{
		___m_Weight_2 = value;
	}

	inline static int32_t get_offset_of_m_EffectiveWeight_3() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveWeight_3)); }
	inline float get_m_EffectiveWeight_3() const { return ___m_EffectiveWeight_3; }
	inline float* get_address_of_m_EffectiveWeight_3() { return &___m_EffectiveWeight_3; }
	inline void set_m_EffectiveWeight_3(float value)
	{
		___m_EffectiveWeight_3 = value;
	}

	inline static int32_t get_offset_of_m_EffectiveParentDelay_4() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentDelay_4)); }
	inline double get_m_EffectiveParentDelay_4() const { return ___m_EffectiveParentDelay_4; }
	inline double* get_address_of_m_EffectiveParentDelay_4() { return &___m_EffectiveParentDelay_4; }
	inline void set_m_EffectiveParentDelay_4(double value)
	{
		___m_EffectiveParentDelay_4 = value;
	}

	inline static int32_t get_offset_of_m_EffectiveParentSpeed_5() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveParentSpeed_5)); }
	inline float get_m_EffectiveParentSpeed_5() const { return ___m_EffectiveParentSpeed_5; }
	inline float* get_address_of_m_EffectiveParentSpeed_5() { return &___m_EffectiveParentSpeed_5; }
	inline void set_m_EffectiveParentSpeed_5(float value)
	{
		___m_EffectiveParentSpeed_5 = value;
	}

	inline static int32_t get_offset_of_m_EffectiveSpeed_6() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_EffectiveSpeed_6)); }
	inline float get_m_EffectiveSpeed_6() const { return ___m_EffectiveSpeed_6; }
	inline float* get_address_of_m_EffectiveSpeed_6() { return &___m_EffectiveSpeed_6; }
	inline void set_m_EffectiveSpeed_6(float value)
	{
		___m_EffectiveSpeed_6 = value;
	}

	inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Flags_7)); }
	inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
	inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
	inline void set_m_Flags_7(int32_t value)
	{
		___m_Flags_7 = value;
	}

	inline static int32_t get_offset_of_m_Output_8() { return static_cast<int32_t>(offsetof(FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E, ___m_Output_8)); }
	inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  get_m_Output_8() const { return ___m_Output_8; }
	inline PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * get_address_of_m_Output_8() { return &___m_Output_8; }
	inline void set_m_Output_8(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  value)
	{
		___m_Output_8 = value;
	}
};


// UnityEngine.Playables.PlayableAsset
struct  PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:

public:
};


// UnityEngine.Playables.PlayableBinding_CreateOutputMethod
struct  CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.Profiling.Experimental.DebugScreenCapture
struct  DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 
{
public:
	// Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Profiling.Experimental.DebugScreenCapture::<rawImageDataReference>k__BackingField
	NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  ___U3CrawImageDataReferenceU3Ek__BackingField_0;
	// UnityEngine.TextureFormat UnityEngine.Profiling.Experimental.DebugScreenCapture::<imageFormat>k__BackingField
	int32_t ___U3CimageFormatU3Ek__BackingField_1;
	// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<width>k__BackingField
	int32_t ___U3CwidthU3Ek__BackingField_2;
	// System.Int32 UnityEngine.Profiling.Experimental.DebugScreenCapture::<height>k__BackingField
	int32_t ___U3CheightU3Ek__BackingField_3;

public:
	inline static int32_t get_offset_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CrawImageDataReferenceU3Ek__BackingField_0)); }
	inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  get_U3CrawImageDataReferenceU3Ek__BackingField_0() const { return ___U3CrawImageDataReferenceU3Ek__BackingField_0; }
	inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405 * get_address_of_U3CrawImageDataReferenceU3Ek__BackingField_0() { return &___U3CrawImageDataReferenceU3Ek__BackingField_0; }
	inline void set_U3CrawImageDataReferenceU3Ek__BackingField_0(NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  value)
	{
		___U3CrawImageDataReferenceU3Ek__BackingField_0 = value;
	}

	inline static int32_t get_offset_of_U3CimageFormatU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CimageFormatU3Ek__BackingField_1)); }
	inline int32_t get_U3CimageFormatU3Ek__BackingField_1() const { return ___U3CimageFormatU3Ek__BackingField_1; }
	inline int32_t* get_address_of_U3CimageFormatU3Ek__BackingField_1() { return &___U3CimageFormatU3Ek__BackingField_1; }
	inline void set_U3CimageFormatU3Ek__BackingField_1(int32_t value)
	{
		___U3CimageFormatU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CwidthU3Ek__BackingField_2)); }
	inline int32_t get_U3CwidthU3Ek__BackingField_2() const { return ___U3CwidthU3Ek__BackingField_2; }
	inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_2() { return &___U3CwidthU3Ek__BackingField_2; }
	inline void set_U3CwidthU3Ek__BackingField_2(int32_t value)
	{
		___U3CwidthU3Ek__BackingField_2 = value;
	}

	inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2, ___U3CheightU3Ek__BackingField_3)); }
	inline int32_t get_U3CheightU3Ek__BackingField_3() const { return ___U3CheightU3Ek__BackingField_3; }
	inline int32_t* get_address_of_U3CheightU3Ek__BackingField_3() { return &___U3CheightU3Ek__BackingField_3; }
	inline void set_U3CheightU3Ek__BackingField_3(int32_t value)
	{
		___U3CheightU3Ek__BackingField_3 = value;
	}
};


// UnityEngine.RectTransform_ReapplyDrivenProperties
struct  ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.RenderTexture
struct  RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6  : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:

public:
};


// UnityEngine.Renderer
struct  Renderer_t0556D67DD582620D1F495627EDE30D03284151F4  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Rendering.BatchCullingContext
struct  BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F 
{
public:
	// Unity.Collections.NativeArray`1<UnityEngine.Plane> UnityEngine.Rendering.BatchCullingContext::cullingPlanes
	NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  ___cullingPlanes_0;
	// Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility> UnityEngine.Rendering.BatchCullingContext::batchVisibility
	NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  ___batchVisibility_1;
	// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.BatchCullingContext::visibleIndices
	NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___visibleIndices_2;
	// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.BatchCullingContext::lodParameters
	LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  ___lodParameters_3;

public:
	inline static int32_t get_offset_of_cullingPlanes_0() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___cullingPlanes_0)); }
	inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  get_cullingPlanes_0() const { return ___cullingPlanes_0; }
	inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52 * get_address_of_cullingPlanes_0() { return &___cullingPlanes_0; }
	inline void set_cullingPlanes_0(NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  value)
	{
		___cullingPlanes_0 = value;
	}

	inline static int32_t get_offset_of_batchVisibility_1() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___batchVisibility_1)); }
	inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  get_batchVisibility_1() const { return ___batchVisibility_1; }
	inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520 * get_address_of_batchVisibility_1() { return &___batchVisibility_1; }
	inline void set_batchVisibility_1(NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  value)
	{
		___batchVisibility_1 = value;
	}

	inline static int32_t get_offset_of_visibleIndices_2() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___visibleIndices_2)); }
	inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  get_visibleIndices_2() const { return ___visibleIndices_2; }
	inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * get_address_of_visibleIndices_2() { return &___visibleIndices_2; }
	inline void set_visibleIndices_2(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  value)
	{
		___visibleIndices_2 = value;
	}

	inline static int32_t get_offset_of_lodParameters_3() { return static_cast<int32_t>(offsetof(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F, ___lodParameters_3)); }
	inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  get_lodParameters_3() const { return ___lodParameters_3; }
	inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * get_address_of_lodParameters_3() { return &___lodParameters_3; }
	inline void set_lodParameters_3(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  value)
	{
		___lodParameters_3 = value;
	}
};


// UnityEngine.Rendering.DrawingSettings
struct  DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D 
{
public:
	// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings
	SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___m_SortingSettings_1;
	// UnityEngine.Rendering.DrawingSettings_<shaderPassNames>e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames
	U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319  ___shaderPassNames_2;
	// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData
	int32_t ___m_PerObjectData_3;
	// UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags
	int32_t ___m_Flags_4;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId
	int32_t ___m_OverrideMaterialInstanceId_5;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex
	int32_t ___m_OverrideMaterialPassIndex_6;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex
	int32_t ___m_MainLightIndex_7;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher
	int32_t ___m_UseSrpBatcher_8;

public:
	inline static int32_t get_offset_of_m_SortingSettings_1() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_SortingSettings_1)); }
	inline SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  get_m_SortingSettings_1() const { return ___m_SortingSettings_1; }
	inline SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * get_address_of_m_SortingSettings_1() { return &___m_SortingSettings_1; }
	inline void set_m_SortingSettings_1(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  value)
	{
		___m_SortingSettings_1 = value;
	}

	inline static int32_t get_offset_of_shaderPassNames_2() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___shaderPassNames_2)); }
	inline U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319  get_shaderPassNames_2() const { return ___shaderPassNames_2; }
	inline U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319 * get_address_of_shaderPassNames_2() { return &___shaderPassNames_2; }
	inline void set_shaderPassNames_2(U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319  value)
	{
		___shaderPassNames_2 = value;
	}

	inline static int32_t get_offset_of_m_PerObjectData_3() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_PerObjectData_3)); }
	inline int32_t get_m_PerObjectData_3() const { return ___m_PerObjectData_3; }
	inline int32_t* get_address_of_m_PerObjectData_3() { return &___m_PerObjectData_3; }
	inline void set_m_PerObjectData_3(int32_t value)
	{
		___m_PerObjectData_3 = value;
	}

	inline static int32_t get_offset_of_m_Flags_4() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_Flags_4)); }
	inline int32_t get_m_Flags_4() const { return ___m_Flags_4; }
	inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; }
	inline void set_m_Flags_4(int32_t value)
	{
		___m_Flags_4 = value;
	}

	inline static int32_t get_offset_of_m_OverrideMaterialInstanceId_5() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_OverrideMaterialInstanceId_5)); }
	inline int32_t get_m_OverrideMaterialInstanceId_5() const { return ___m_OverrideMaterialInstanceId_5; }
	inline int32_t* get_address_of_m_OverrideMaterialInstanceId_5() { return &___m_OverrideMaterialInstanceId_5; }
	inline void set_m_OverrideMaterialInstanceId_5(int32_t value)
	{
		___m_OverrideMaterialInstanceId_5 = value;
	}

	inline static int32_t get_offset_of_m_OverrideMaterialPassIndex_6() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_OverrideMaterialPassIndex_6)); }
	inline int32_t get_m_OverrideMaterialPassIndex_6() const { return ___m_OverrideMaterialPassIndex_6; }
	inline int32_t* get_address_of_m_OverrideMaterialPassIndex_6() { return &___m_OverrideMaterialPassIndex_6; }
	inline void set_m_OverrideMaterialPassIndex_6(int32_t value)
	{
		___m_OverrideMaterialPassIndex_6 = value;
	}

	inline static int32_t get_offset_of_m_MainLightIndex_7() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_MainLightIndex_7)); }
	inline int32_t get_m_MainLightIndex_7() const { return ___m_MainLightIndex_7; }
	inline int32_t* get_address_of_m_MainLightIndex_7() { return &___m_MainLightIndex_7; }
	inline void set_m_MainLightIndex_7(int32_t value)
	{
		___m_MainLightIndex_7 = value;
	}

	inline static int32_t get_offset_of_m_UseSrpBatcher_8() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_UseSrpBatcher_8)); }
	inline int32_t get_m_UseSrpBatcher_8() const { return ___m_UseSrpBatcher_8; }
	inline int32_t* get_address_of_m_UseSrpBatcher_8() { return &___m_UseSrpBatcher_8; }
	inline void set_m_UseSrpBatcher_8(int32_t value)
	{
		___m_UseSrpBatcher_8 = value;
	}
};

struct DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses
	int32_t ___maxShaderPasses_0;

public:
	inline static int32_t get_offset_of_maxShaderPasses_0() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields, ___maxShaderPasses_0)); }
	inline int32_t get_maxShaderPasses_0() const { return ___maxShaderPasses_0; }
	inline int32_t* get_address_of_maxShaderPasses_0() { return &___maxShaderPasses_0; }
	inline void set_maxShaderPasses_0(int32_t value)
	{
		___maxShaderPasses_0 = value;
	}
};


// UnityEngine.Rendering.RenderPipelineAsset
struct  RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:

public:
};


// UnityEngine.Transform
struct  Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>
struct  Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0  : public MulticastDelegate_t
{
public:

public:
};


// System.ArgumentNullException
struct  ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD  : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1
{
public:

public:
};


// System.ArgumentOutOfRangeException
struct  ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA  : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1
{
public:
	// System.Object System.ArgumentOutOfRangeException::m_actualValue
	RuntimeObject * ___m_actualValue_19;

public:
	inline static int32_t get_offset_of_m_actualValue_19() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA, ___m_actualValue_19)); }
	inline RuntimeObject * get_m_actualValue_19() const { return ___m_actualValue_19; }
	inline RuntimeObject ** get_address_of_m_actualValue_19() { return &___m_actualValue_19; }
	inline void set_m_actualValue_19(RuntimeObject * value)
	{
		___m_actualValue_19 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_actualValue_19), (void*)value);
	}
};

struct ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields
{
public:
	// System.String modreq(System.Runtime.CompilerServices.IsVolatile) System.ArgumentOutOfRangeException::_rangeMessage
	String_t* ____rangeMessage_18;

public:
	inline static int32_t get_offset_of__rangeMessage_18() { return static_cast<int32_t>(offsetof(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_StaticFields, ____rangeMessage_18)); }
	inline String_t* get__rangeMessage_18() const { return ____rangeMessage_18; }
	inline String_t** get_address_of__rangeMessage_18() { return &____rangeMessage_18; }
	inline void set__rangeMessage_18(String_t* value)
	{
		____rangeMessage_18 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____rangeMessage_18), (void*)value);
	}
};


// UnityEngine.Light
struct  Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
	// System.Int32 UnityEngine.Light::m_BakedIndex
	int32_t ___m_BakedIndex_4;

public:
	inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C, ___m_BakedIndex_4)); }
	inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
	inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
	inline void set_m_BakedIndex_4(int32_t value)
	{
		___m_BakedIndex_4 = value;
	}
};


// UnityEngine.MeshRenderer
struct  MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED  : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4
{
public:

public:
};


// UnityEngine.MonoBehaviour
struct  MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.RectTransform
struct  RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20  : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA
{
public:

public:
};

struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields
{
public:
	// UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4;

public:
	inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); }
	inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; }
	inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; }
	inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value)
	{
		___reapplyDrivenProperties_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value);
	}
};


// UnityEngine.ReflectionProbe
struct  ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};

struct ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields
{
public:
	// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
	Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * ___reflectionProbeChanged_4;
	// System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
	Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * ___defaultReflectionSet_5;

public:
	inline static int32_t get_offset_of_reflectionProbeChanged_4() { return static_cast<int32_t>(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___reflectionProbeChanged_4)); }
	inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * get_reflectionProbeChanged_4() const { return ___reflectionProbeChanged_4; }
	inline Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 ** get_address_of_reflectionProbeChanged_4() { return &___reflectionProbeChanged_4; }
	inline void set_reflectionProbeChanged_4(Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * value)
	{
		___reflectionProbeChanged_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___reflectionProbeChanged_4), (void*)value);
	}

	inline static int32_t get_offset_of_defaultReflectionSet_5() { return static_cast<int32_t>(offsetof(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields, ___defaultReflectionSet_5)); }
	inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * get_defaultReflectionSet_5() const { return ___defaultReflectionSet_5; }
	inline Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 ** get_address_of_defaultReflectionSet_5() { return &___defaultReflectionSet_5; }
	inline void set_defaultReflectionSet_5(Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * value)
	{
		___defaultReflectionSet_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultReflectionSet_5), (void*)value);
	}
};


// UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling
struct  OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B  : public MulticastDelegate_t
{
public:

public:
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Byte[]
struct ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) uint8_t m_Items[1];

public:
	inline uint8_t GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, uint8_t value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Object[]
struct ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * m_Items[1];

public:
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject * m_Items[1];

public:
	inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  m_Items[1];

public:
	inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
		#endif
	}
	inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_StreamName_0), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceObject_1), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_SourceBindingType_2), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_CreateOutputMethod_3), (void*)NULL);
		#endif
	}
};
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Delegate_t * m_Items[1];

public:
	inline Delegate_t * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Delegate_t ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Delegate_t * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Delegate_t * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Delegate_t ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  m_Items[1];

public:
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		m_Items[index] = value;
	}
};
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) int32_t m_Items[1];

public:
	inline int32_t GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline int32_t* GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, int32_t value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  m_Items[1];

public:
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  m_Items[1];

public:
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  m_Items[1];

public:
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Rendering.RenderBufferLoadAction[]
struct RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) int32_t m_Items[1];

public:
	inline int32_t GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline int32_t* GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, int32_t value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Rendering.RenderBufferStoreAction[]
struct RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) int32_t m_Items[1];

public:
	inline int32_t GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline int32_t* GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, int32_t value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
	{
		m_Items[index] = value;
	}
};

IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled);
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled);
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled);
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled);

// T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ScriptableObject_CreateInstance_TisRuntimeObject_m7A8F75139352BA04C2EEC1D72D430FAC94C753DE_gshared (const RuntimeMethod* method);
// System.Void System.Func`2<System.Object,System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Func_2__ctor_m52B660F7AF11A491D7A162298208BFA7A5CF26A3_gshared (Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m7F45944D8AA270D6F5F8897D9F81E3438A1E39FC_gshared (RuntimeObject* ___source0, Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * ___predicate1, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m9E1606EB0E08E6B0ECACA780B7AD424D113C8334_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___call0, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2  List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_gshared_inline (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_gshared (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, int32_t ___arg00, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609_gshared (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9_gshared (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared (UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method);
// System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerable_Where_TisRuntimeObject_m77C4748BC22520E365AB1F6A46B2C8A8BF525492_gshared (RuntimeObject* ___source0, Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * ___predicate1, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Any<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Any_TisRuntimeObject_m4855AE1389C1E454FF70D74FD49D3C642E0DF458_gshared (RuntimeObject* ___source0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, RuntimeObject * ___arg00, const RuntimeMethod* method);
// !!0 System.Linq.Enumerable::SingleOrDefault<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Enumerable_SingleOrDefault_TisRuntimeObject_m4C9F6C91DBB44BA8D94999E3EC7EF87729B81802_gshared (RuntimeObject* ___source0, Func_2_t4B4B1E74248F38404B56001A709D81142DE730CC * ___predicate1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_RemoveListener_mD5524309E29952671D52EA873E3A0C63EF9C4455_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___call0, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputCount_TisPlayable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_mB638B5CCF7D502FE7C03B552C55177AB3487B8F3_gshared (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, int32_t ___value1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446_m5C2CF5251B396E1EA7E72DA061BAD1144DB41617_gshared (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
// System.Void System.Action`1<System.Object>::Invoke(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared (Action_1_t551A279CEADCF6EEAE8FA2B1E1E757D0D15290D0 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void System.Action`2<System.Object,System.Boolean>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared (Action_2_t429E4750D84EBAC7EB494EB565EE0C8E1177C576 * __this, RuntimeObject * ___arg10, bool ___arg21, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
// System.Void System.Action`3<System.Object,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_3_Invoke_m5922AE21BD6876BFE85E55ACEB04A9946B478950_gshared (Action_3_t5EE4F8B9C50F576C16A8CE302D8F2790394C22EA * __this, RuntimeObject * ___arg10, bool ___arg21, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2  ___arg32, const RuntimeMethod* method);
// System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_2_Invoke_m99868E8D293BF895026CEE7BD216A5AD7480826D_gshared (Action_2_t4A92D51BAC0CF291CCBECDD41B622EDAE4E77D9F * __this, RuntimeObject * ___arg10, int32_t ___arg21, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> UnityEngine.Rendering.CullingResults::GetNativeArray<UnityEngine.Rendering.VisibleLight>(System.Void*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  CullingResults_GetNativeArray_TisVisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4_mACDB0C7A85042F3D0146F419B66D8DE08B767163_gshared (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, void* ___dataPointer0, int32_t ___length1, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B_gshared (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method);
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE7D7054F31ABC41CE3BB7D83F976617C6BBE3444_gshared (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___nativeArray0, const RuntimeMethod* method);
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0A65508EBCCBE47C7F5AF44D08CBAC5BF4DD11BC_gshared (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___nativeArray0, const RuntimeMethod* method);
// System.Boolean System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::get_HasValue()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mDE2561AA29FEBD09135035959BF3C737A5A5F0C6_gshared_inline (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 * __this, const RuntimeMethod* method);
// !0 System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::GetValueOrDefault()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  Nullable_1_GetValueOrDefault_mCDA5EFE603B0E62377E5021E8989914BCC661887_gshared_inline (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 * __this, const RuntimeMethod* method);

// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method);
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9 (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229 (String_t* ___value0, const RuntimeMethod* method);
// System.Void System.NullReferenceException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349 (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method);
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F (const RuntimeMethod* method);
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method);
// T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Networking.PlayerConnection.PlayerConnection>()
inline PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080 (const RuntimeMethod* method)
{
	return ((  PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_m7A8F75139352BA04C2EEC1D72D430FAC94C753DE_gshared)(method);
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * __this, const RuntimeMethod* method);
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52 (Guid_t  ___a0, Guid_t  ___b1, const RuntimeMethod* method);
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8 (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method);
// System.Void System.Func`2<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers,System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	((  void (*) (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, RuntimeObject *, intptr_t, const RuntimeMethod*))Func_2__ctor_m52B660F7AF11A491D7A162298208BFA7A5CF26A3_gshared)(__this, ___object0, ___method1, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method)
{
	return ((  bool (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m7F45944D8AA270D6F5F8897D9F81E3438A1E39FC_gshared)(___source0, ___predicate1, method);
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t  ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___call0, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, const RuntimeMethod*))UnityEvent_1_AddListener_m9E1606EB0E08E6B0ECACA780B7AD424D113C8334_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46 (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t  ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Int32>::GetEnumerator()
inline Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2  List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
{
	return ((  Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2  (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1/Enumerator<System.Int32>::get_Current()
inline int32_t Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_inline (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *, const RuntimeMethod*))Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Events.UnityAction`1<System.Int32>::Invoke(T0)
inline void UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * __this, int32_t ___arg00, const RuntimeMethod* method)
{
	((  void (*) (UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, int32_t, const RuntimeMethod*))UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_gshared)(__this, ___arg00, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Int32>::MoveNext()
inline bool Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609 (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *, const RuntimeMethod*))Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<System.Int32>::Dispose()
inline void Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9 (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method)
{
	((  void (*) (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *, const RuntimeMethod*))Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, const RuntimeMethod*))UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___call0, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F *, const RuntimeMethod*))UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_gshared)(__this, ___call0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	((  void (*) (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared)(__this, ___object0, ___method1, method);
}
// System.DateTime System.DateTime::get_Now()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2 (const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t  ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method);
// System.TimeSpan System.DateTime::op_Subtraction(System.DateTime,System.DateTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  DateTime_op_Subtraction_m8005DCC8F0F183AC1335F87A82FDF92926CC5021 (DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  ___d10, DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  ___d21, const RuntimeMethod* method);
// System.Double System.TimeSpan::get_TotalMilliseconds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeSpan_get_TotalMilliseconds_m48B00B27D485CC556C10A5119BC11E1A1E0FE363 (TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t  ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method);
// System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m64744D9E23AFC00AA06CD6B057E19B7C0CE4C0C2 (intptr_t ___source0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method);
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F (const RuntimeMethod* method);
// System.Void System.Guid::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079 (Guid_t * __this, String_t* ___g0, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t  ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::Add(!0)
inline void List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
inline void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared)(__this, ___arg00, method);
}
// System.Boolean System.Collections.Generic.List`1<System.Int32>::Remove(!0)
inline bool List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, int32_t ___item0, const RuntimeMethod* method)
{
	return ((  bool (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, int32_t, const RuntimeMethod*))List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4 (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *, const RuntimeMethod*))List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_gshared)(__this, method);
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t  MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966 (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * __this, const RuntimeMethod* method);
// System.Collections.Generic.IEnumerable`1<!!0> System.Linq.Enumerable::Where<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline RuntimeObject* Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method)
{
	return ((  RuntimeObject* (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_Where_TisRuntimeObject_m77C4748BC22520E365AB1F6A46B2C8A8BF525492_gshared)(___source0, ___predicate1, method);
}
// System.Boolean System.Linq.Enumerable::Any<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>)
inline bool Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0 (RuntimeObject* ___source0, const RuntimeMethod* method)
{
	return ((  bool (*) (RuntimeObject*, const RuntimeMethod*))Enumerable_Any_TisRuntimeObject_m4855AE1389C1E454FF70D74FD49D3C642E0DF458_gshared)(___source0, method);
}
// System.String System.String::Concat(System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::Invoke(T0)
inline void UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * ___arg00, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 *, const RuntimeMethod*))UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared)(__this, ___arg00, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * __this, const RuntimeMethod* method);
// !!0 System.Linq.Enumerable::SingleOrDefault<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>(System.Collections.Generic.IEnumerable`1<!!0>,System.Func`2<!!0,System.Boolean>)
inline MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D (RuntimeObject* ___source0, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * ___predicate1, const RuntimeMethod* method)
{
	return ((  MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * (*) (RuntimeObject*, Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *, const RuntimeMethod*))Enumerable_SingleOrDefault_TisRuntimeObject_m4C9F6C91DBB44BA8D94999E3EC7EF87729B81802_gshared)(___source0, ___predicate1, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, Guid_t  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Add(!0)
inline void List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___call0, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *, const RuntimeMethod*))UnityEvent_1_RemoveListener_mD5524309E29952671D52EA873E3A0C63EF9C4455_gshared)(__this, ___call0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::Remove(!0)
inline bool List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___item0, const RuntimeMethod* method)
{
	return ((  bool (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::.ctor()
inline void List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6 (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
inline void UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, const RuntimeMethod*))UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>::.ctor()
inline void UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * __this, const RuntimeMethod* method)
{
	((  void (*) (UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 *, const RuntimeMethod*))UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared)(__this, method);
}
// System.String System.Guid::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_m3024AB4FA6189BC28BE77BBD6A9F55841FE190A5 (Guid_t * __this, const RuntimeMethod* method);
// System.Int32 System.Array::get_Length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_get_Length_m2239B6393651C3F4631D900EFC1B05DBE8F5466D (RuntimeArray * __this, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 (const RuntimeMethod* method);
// System.Int64 System.IntPtr::ToInt64()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t IntPtr_ToInt64_mDD00D5F4AD380F40D31B60E9C57843CC3C12BD6B (intptr_t* __this, const RuntimeMethod* method);
// System.Void System.IntPtr::.ctor(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m3C2353A241FD6B18CAE68756977D63B85F14DEBD (intptr_t* __this, int64_t ___value0, const RuntimeMethod* method);
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027 (intptr_t ___value0, const RuntimeMethod* method);
// System.Int32 System.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_m81DE0CEF2ACADC7D076800D09B2232BC30639F76 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___lhs0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___o0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method);
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, String_t* ___name1, const RuntimeMethod* method);
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method);
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method);
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method);
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203 (Type_t * ___type0, const RuntimeMethod* method);
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___inPoint1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  ___ray0, float* ___enter1, const RuntimeMethod* method);
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387 (String_t* ___fmt0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.FrameData::HasFlags(UnityEngine.Playables.FrameData/Flags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_HasFlags_m8DE0A83E2AE402EA08BB6C1BBF27F84657610B7B (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, int32_t ___flag0, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.FrameData::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_deltaTime_m819B2E98971747205F7B8A66044C537FB79C719A (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.FrameData::get_effectiveSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_effectiveSpeed_mFFACA069512B46F09F118A6CFE8B18591CED81E7 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method);
// UnityEngine.Playables.FrameData/EvaluationType UnityEngine.Playables.FrameData::get_evaluationType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_evaluationType_mF0F791BAF13A203A8D80AD4C1474599E1EED5EA4 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.FrameData::get_timeLooped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeLooped_mF517ACD25C2907AB06220CB365D63778C6C3E4E5 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::get_output()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  FrameData_get_output_m88DCD75724EA73A61DA24DB4866496F2A5B953D2 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableGraph_CreatePlayableHandle_m76B85CFBF25E71838C5F32AB29BC4F26C891D92C (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.Playable>(U,System.Int32)
inline void PlayableExtensions_SetInputCount_TisPlayable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_mB638B5CCF7D502FE7C03B552C55177AB3487B8F3 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, int32_t ___value1, const RuntimeMethod* method)
{
	((  void (*) (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 , int32_t, const RuntimeMethod*))PlayableExtensions_SetInputCount_TisPlayable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_mB638B5CCF7D502FE7C03B552C55177AB3487B8F3_gshared)(___playable0, ___value1, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.Playable::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_mC6C089ED6BF20BFD94F7B31C8BF3805A257E63A0 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___y1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method);
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method);
// System.Void* System.IntPtr::ToPointer()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method);
// System.Object System.Object::MemberwiseClone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28 (RuntimeObject * __this, const RuntimeMethod* method);
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * PlayableBinding_get_sourceObject_mF0CF571161FE4E38268C02130784DAE062D2E508 (PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * __this, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, String_t* ___name1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  PlayableOutput_get_Null_m18FBC4541EAA0DA122FF08F49E7B913D0E7A333B (const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding::CreateOutput(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  PlayableBinding_CreateOutput_m1B553170A16C2329925348912DEB7E80901EC0EE (PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableGraph_GetRootPlayableInternal_m85D1C721CFC534D807789D98F4BCA6D653864F90 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableGraph::GetRootPlayable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  PlayableGraph_GetRootPlayable_m146DD5D6C6484072C3982E304DB79EE577D34472 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_Injected_mF9492FC8ED4B69F4E591871146ECBA12D1C481BD (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_mA76DB111453A826DA607E93A17036D17DBBE35E8 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_mA8BB64A8A3FCDC17E25B3F310C38525813558F2C (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_mCB885019369339AF6B3364B39AE1A84836D4A897 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m8DE14257932C5F9527D87B765C8876F6770252F5 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_mEA1A3752AD8E0346BD1226DAC0C34B7DBEC88197 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ___handle2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_mC5C2CCE73DB2593EABA741CFA1FC534DEAE10A49 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, String_t* ___name0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ___handle1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_GetRootPlayableInternal_Injected_m1E061F5BE640B15436D32DD902BF4109004F2606 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, int32_t ___index1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_mE23A119868B6310404F35C734F6E24D7513CF86E (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m086E9E52918F20F219FEEFC69AEE90A88772354E (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableHandle_GetInputHandle_m596918390F410AC0E25B35237230EAE9EB3E7E18 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  PlayableHandle_GetInput_mBDC7706AEC48332E896AD885CC4DFB71D05D39A1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputPort0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m15AE66B8A2237D8F2051400184B1A195DB3D2FC2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m7BBEA0F7BE2F7F45D19C423AB60D60002DAB643D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_mFAEB36515BAABD4EEBFAE3B09B993443197A7BA9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_m282FB9DEC5CDAA1A049A6B56FD9211444D2CDACB (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m5EAC5D5E4E581CB50468EB06E34E73D41033B5D1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A (intptr_t* __this, const RuntimeMethod* method);
// System.Int32 System.UInt32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D (uint32_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method);
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * __this, String_t* ___message0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m7B0993EF2D47C36B08CA62042D24D888660A2D52 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_mFF8C477ADCE7BAF1F6300DE02CB537B999A0F740 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_mE01EC61CDEE6AA679CDA678E9C333A913EABE5B6 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m080CF2B647260A57E27E0FCDF65D92547DE8912E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_mE438EE7861F789A3BAAFA051BDB43D43DC88383A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m7BA72E142FBBA4E752FEEE3EEF6A7C27598DC5FB (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m52D27F6BC9E90C25B03FC053E5ED4E15DACFB756 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m829340A812BE4F71A8F792533FC28954257D970F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m3378E1C3B0751292255E229726A1FCF3C7204BC5 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, double ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m047786949F89E038C876A666F27239E9E0906C11 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, double ___value0, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m12B15513E469394F0F6D1D26ECAF8C9AE4A3108A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_mBD115B5E288900BD47076116A0E03BB666476041 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_mA5463CAC577224C1724572E1188C87F8219B0860 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, double ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m7E476CBE063B34248747BADE4D8D16A8AAE2024D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, double ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m2B2564743ED4940918E28F1FBDAFECA1BB44F72B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_m9532051A0A3F2D2C82EC614C4022FB3563117A96 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m74CC398AFBDB6A8515F9BCD9A1EADDA76A429C7F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mDBD8DB1B26278FAA4C79AAA5CD234A7DC511D94B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mC7A42405E4B95D4E3CDF45AF3D682A0E10405C3B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, double ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m5B09ACEE91DD6BD8BEB60ED70F2FB6AA2234D86A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, double ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_m953350382B661ECDE143E0FB193AFB77321E6FAB (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, bool ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_m7988A6C85320E579F9220EA969FACC4452CABB91 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_mF6605530710BE70A3B650D9F5CF2EE643CBCB83F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ___ret1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  PlayableHandle_GetGraph_mEB257F6CD9170C1E94E0B93A8DB35FECC6F757E3 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mDC40514E0BCF40FF6F7D9C0585EE2B17FA21D443 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_m7E92095D98BBFA60404BC220B83D3C3F98357FB9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m49435B8578BD74EB205D70348E63D4F92FB4FF69 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m7E5891CF18809126B090A5AE35151FAB2897308F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___input1, float ___weight2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m49237AD2AFC9C141C70EE1A80781E0CB51BF8E3D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___input0, float ___weight1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mBF079CFABC3CA943F485FBC50AC379B5C82420BD (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m97F631D1068E8AEA2117A820699A1144B3395A26 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___mode0, const RuntimeMethod* method);
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_mFF9DF8C3743E2F4EE4B5AAEC0E06666B1C76F4FE (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m75A158632EDF7752DB7675965A961C61F02F68BD (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_m29C4B4EF8D395D03831D897F287BD30AA4634804 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m7E155E2E727C9DFCD2FBE73F847ADCAD4B405199 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___mode0, const RuntimeMethod* method);
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_mC8629EFF1D594643E0D020A063887FD113604AFC (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method);
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_mAA0E17F14504D94FAAC6AC1426DAC5ED86A24B22 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m37502BBE33AFD7740AEA8ED6F5099A0F8CA3166D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___index1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m56B41503EC48E70909892E6156F56A9F13F6A232 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method);
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m42A86CC7B15B430A4755BC38B57D8A5ED9BF8A0B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___index1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___handle0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ___other0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m74B19FEB9A140C0FCDB2ADB32327B2E43484C69A (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mF2C0EDE99960D68E4FD017EB063680D82A9CBD6F (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_m8907091B4BA3E6EAF21D3FC98B1509EE45249FD2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, const RuntimeMethod* method);
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_m044166A7386D94A217E0BD4F9AF718B718A701C5 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_mBF03660E40071DB223B731101EF111F7A638BFEA (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m12A005292C4AE3675BE7F5CA431023B3D69FEA98 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m4508840ABBB9D7C1541552912B79AEFDEA8E8519 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m129BC86D5121EB57A4028EA743B59B01FF28910C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_mCD0DBCC95C1B7686C179996EDE34D6ABF982692A (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableOutputHandle_GetSourcePlayable_mCD956832B4DD487FAFFA1669BAF5DC82A13BF625 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mD0B63A72EA5D479477CB922449EE482640A64E4D (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___target1, int32_t ___port2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m3CE0C3C31DC84A558BD1D808D16391E4468FDAA4 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___target0, int32_t ___port1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_mC294C3017E718DD80F1C0DDF9A53BA88507DA562 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_mC59C63C805ABB532387AD7C55CE0DEA916A73D2B (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m191B0DE51EA3128BDB537412DB3F8462DD425D3B (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, float ___weight1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m1CB5B6B7A9B3C86437B9D37E764BE5BFBE6CC9ED (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, float ___weight0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_mB5CD48487F3FDDB869798590B055F501BBC433F1 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___origin1, RuntimeObject* ___notification2, RuntimeObject * ___context3, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_mEFAC42EB2C21C376DE592CE70CFC8234B8E25A3F (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___origin0, RuntimeObject* ___notification1, RuntimeObject * ___context2, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_m2D2E0BB005C8FD1C22FA3AE4173246DD45FA213E (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_mCD233D1590EE27A38D62F5ADBD17D03DA354C72F (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject* ___receiver0, const RuntimeMethod* method);
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  PlayableBinding_CreateInternal_mA2A8810B76E843A40B9BC55D72D960AE155B9801 (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___sourceObject1, Type_t * ___sourceType2, CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * ___createFunction3, const RuntimeMethod* method);
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  ScriptPlayableOutput_Create_mD537E2D2046758EE898F19C22DCA6369E9673C42 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, String_t* ___name1, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ScriptPlayableOutput_op_Implicit_m6469C0B544A115B5A7E062CB85BC2D81A7C8E920 (ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  ___output0, const RuntimeMethod* method);
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  ScriptPlayableOutput_get_Null_mC73ADF5E3061AA0009D5CC46F0BC3D137DC50D0D (const RuntimeMethod* method);
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47 (ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___handle0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Playables.ScriptPlayableOutput>()
inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446_m5C2CF5251B396E1EA7E72DA061BAD1144DB41617 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446_m5C2CF5251B396E1EA7E72DA061BAD1144DB41617_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812 (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * __this, String_t* ___message0, const RuntimeMethod* method);
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ScriptPlayableOutput_GetHandle_mCD4760A6AB97DB40875E1DE5EA48A30DB4EBB8FF (ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 * __this, const RuntimeMethod* method);
// System.String System.Guid::ToString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B (Guid_t * __this, String_t* ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method);
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method);
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Sampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A (Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * __this, const RuntimeMethod* method);
// System.IntPtr UnityEngine.Profiling.CustomSampler::CreateInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, intptr_t ___ptr0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.CustomSampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method);
// System.Void System.Action`1<UnityEngine.Profiling.Memory.Experimental.MetaData>::Invoke(!0)
inline void Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56 (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * __this, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * ___obj0, const RuntimeMethod* method)
{
	((  void (*) (Action_1_tD6810E674F680F908B08CF4048402180F53FB478 *, MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
}
// System.Int32 System.String::get_Length()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method);
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method);
// System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E (int32_t ___expected0, int32_t ___actual1, const RuntimeMethod* method);
// System.Int32 System.Runtime.CompilerServices.RuntimeHelpers::get_OffsetToStringData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B (const RuntimeMethod* method);
// System.Void System.Action`2<System.String,System.Boolean>::Invoke(!0,!1)
inline void Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21 (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * __this, String_t* ___arg10, bool ___arg21, const RuntimeMethod* method)
{
	((  void (*) (Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *, String_t*, bool, const RuntimeMethod*))Action_2_Invoke_m7A04B203A571345E2BAEF8243CCC59E208EB189E_gshared)(__this, ___arg10, ___arg21, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
	return ((  NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// System.Void System.Action`3<System.String,System.Boolean,UnityEngine.Profiling.Experimental.DebugScreenCapture>::Invoke(!0,!1,!2)
inline void Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D (Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * __this, String_t* ___arg10, bool ___arg21, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2  ___arg32, const RuntimeMethod* method)
{
	((  void (*) (Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *, String_t*, bool, DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 , const RuntimeMethod*))Action_3_Invoke_m5922AE21BD6876BFE85E55ACEB04A9946B478950_gshared)(__this, ___arg10, ___arg21, ___arg32, method);
}
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0 (Attribute_tF048C13FB3C8CFCC53F82290E4A3F621089F9A74 * __this, const RuntimeMethod* method);
// UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174 (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___other0, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyName::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___lhs0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___rhs1, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38 (String_t* ___name0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___euler0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___b1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF (float ___dot0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rhs1, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upwards1, const RuntimeMethod* method);
// System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___up1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rotation0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, float ___d1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___euler0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___euler0, const RuntimeMethod* method);
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0 (float* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7 (float* __this, float ___obj0, const RuntimeMethod* method);
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 (PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RangeInt::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___direction1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___b1, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, float ___distance0, const RuntimeMethod* method);
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___position0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___size1, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___point0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___point0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD (Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___rect0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, bool ___allowInverse1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___rhs1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, RuntimeObject * ___other0, const RuntimeMethod* method);
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m789BBF9F6936E14405F20C659F103F23E8BE108E (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_mB44F87E3B83ABA670CA1F8AF175B3C18F23E222A (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_m26A0E2678960FBCD030AF849842D6179B0D694C7 (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_mEE6F6F740F5F0BC97D81EB8D707434517FD8E389 (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_mF85AFBAF60C3270995656D8A05A002304D57B8E4 (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method);
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  ___other0, const RuntimeMethod* method);
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 (const RuntimeMethod* method);
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 (intptr_t ___ptr0, const RuntimeMethod* method);
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1 (Delegate_t * ___a0, Delegate_t * ___b1, const RuntimeMethod* method);
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t * Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D (Delegate_t * ___source0, Delegate_t * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___b1, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED (const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___point0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method);
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 (const RuntimeMethod* method);
// System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(!0,!1)
inline void Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B (Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * __this, ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
	((  void (*) (Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 *, ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C *, int32_t, const RuntimeMethod*))Action_2_Invoke_m99868E8D293BF895026CEE7BD216A5AD7480826D_gshared)(__this, ___arg10, ___arg21, method);
}
// System.Void System.Action`1<UnityEngine.Cubemap>::Invoke(!0)
inline void Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764 (Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * __this, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___obj0, const RuntimeMethod* method)
{
	((  void (*) (Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 *, Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF *, const RuntimeMethod*))Action_1_Invoke_mB86FC1B303E77C41ED0E94FC3592A9CF8DA571D5_gshared)(__this, ___obj0, method);
}
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * ___ret0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetRenderTextureFormat_m4A8B97E7A7BD031B38EE1C5DA0C93B0F65016468 (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___ret0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method);
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E (int32_t ___format0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___srgb0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___value0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.String System.String::Concat(System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC (RuntimeObject * ___arg00, RuntimeObject * ___arg11, RuntimeObject * ___arg22, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E (int32_t ___format0, int32_t ___readWrite1, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_m5BC2FC0A958FA5B820C82DA8E166BAEF20C481D6 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mB06940B9BE55946E7E8CCEF912EBA1888FA93B3D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E (int32_t ___format0, bool ___isSRGB1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m26BBE54C0CD58DE267331FED099D449D47801858 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m19974099678BC320DA80ED60E71E1F46DAE5426F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m6945F823439A1355129CD99358F5CD2514823D8E (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_m65E46C31C8A8F4942AFD3605111D19367E6B52E5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m40E4833717B6D9AB1E4DABD4F5AD31C31077055E (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m7585E1C1850022AE4B139C6DB5FB59913F7D8B9D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32 (BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  ___inLodParameters3, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Plane>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
	return ((  NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.Rendering.BatchVisibility>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
	return ((  NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Int32>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
	return ((  NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  ___cullingContext1, const RuntimeMethod* method);
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_m74AE96850682F048EB45745E8081C78573072117 (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, bool ___separateMRTBlend0, bool ___alphaToMask1, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505 (const RuntimeMethod* method);
// System.Byte System.Convert::ToByte(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint8_t Convert_ToByte_m2F75DB84C61D7D1D64393FD5756A9C9DE04FF716 (bool ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68 (RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * __this, RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_mA8EDACDA477AAB9E60C1C2A7FC568F8DB9707F9D (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m4432F73926DDA5349F3EBC402F0E74C0DDC096F5 (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF (RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * __this, const RuntimeMethod* method);
// System.Int32 System.Byte::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Byte_GetHashCode_m57BA90F7D83EA8E9ECCA68505FFEA649D1C748E0 (uint8_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.BlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mEBF901015C36A6618A26E0EEBDB8E576B68BEF78 (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, const RuntimeMethod* method);
// System.String System.String::Format(System.String,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99 (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, RuntimeObject * ___arg23, const RuntimeMethod* method);
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6 (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * __this, String_t* ___paramName0, const RuntimeMethod* method);
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_m03A7D079E2C3C87D9774BF3D5FCF56F30C5D0AEA (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties5, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m2B1DD80639018659DA66B4502EBDE38AC72BCD21 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___matrix0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties6, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mC0E2824DFD6ACBBB9CDF7B2357D9C0FA0F6696E6 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * ___normalizedCamViewport0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_m1BAF7CF8FC8C2EA01B480F202AE04C90BAC768EE (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___pixelRect0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_m2EFF33BE41BF2C0F03AD9E1DD1337219ECB7FD88 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___scissor0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_mD466A36D8110C0D8D458FCE4B2A4545A30207F03 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___dest1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat2, int32_t ___pass3, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___scale4, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m1E919DF93296D82BA0A17AF4B6CB03DE15C3F822 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc1, int32_t ___filter2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_mA812D41F50EF532AD70F7539734F6219650CCCC6 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc1, int32_t ___filter2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_m33BD666160A5331D0B164F36D4222ACD2D629355 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___clearDepth0, bool ___clearColor1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___requiredFlags0, int32_t ___invalidFlags1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_m269F6929B8F37BFEA0DDBEAE30C1E0406612468B (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___clearDepth0, bool ___clearColor1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___backgroundColor2, float ___depth3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_mBA68058B2D3C0E6A7C32EFF9356489ED5A65E74A (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_m542893E3ED6D761D188252EFC447E0577E79415C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m6B89FBA274BC550DE264027C40CB603541866C0C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m733213BCC938EDED6595BDCA26A5F6065DAEB71D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___view0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___proj1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_m644F8B20A5387FCF5EAE8F7878B65235E06F80BC (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m52105EEE0684E42DC890D059B45A22FCA5FBEA64 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___renderTargetIdentifier0, int32_t ___mipLevel1, int32_t ___cubeFace2, int32_t ___depthSlice3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_mEB22B7C89467D5A0C82C3C307C75690AE5E79F6D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___color0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_m040DAB3E7EDC6C8EFA4F5F53CF87D9ED3600E924 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colors0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth1, RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_mBC700D63DEB5998C857DA9694837AA65387A4C7C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m90FAA369BC20773B54F298636A780D722741094D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___color0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m0D92DFDC0BD84730CF35D815F107C068520A5C3D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colors0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___depth1, RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___disposing0, const RuntimeMethod* method);
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425 (RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method);
// System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F (const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_m96D5BA0A59E7EC8B1650F4BF3B46AA80841996C6 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * ___computeShader0, int32_t ___kernelIndex1, int32_t ___nameID2, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___rt3, int32_t ___mipLevel4, int32_t ___element5, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_m1DEED4C414F5F4D2926E6E0491A2AE9407553246 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389 (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_m4B07D0CEEC6669401C9A6184F347578430D33405 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties5, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties5, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m1C8D2B41AD8B7A900983B46AB125C2496B569AAE (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m5516835A54715967C66C40BD0C473D5E82AF4E78 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_mBDE4C6F1883EE3215CD7AE62550B2AC90592BC3F (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_m3DE8FFA9BA7631AEB8DB855ADEF463A0EC03618A (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * ___renderer0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * ___renderer0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m945F95EA6511B5C707B1B6B35A9608C4EB90B83C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * ___renderer0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___submeshIndex2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m83E79E951F1C3074932C86FC7CDB69A8991F1029 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties6, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_mC9E401F7B969786E6E4BFCAE49AC8A58E0816B36 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  ___normalizedCamViewport0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Texture2DArray::get_allSlices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2DArray_get_allSlices_mF7A27FED8FB4B534155070AF350A8DB4DB1E50CC (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_m2A46C7B22C0C912DE5E5E479227829C4C9DF547C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___dest1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat2, int32_t ___pass3, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___scale4, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_m403119507077C95E321EE6403ED3E15E3844EDAA (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_mCE5542EEC3DA5CB363DCF34213D748F213420BD5 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mEC04BECCC16812161235D47483E5E2BF0F70233F (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, int32_t ___element2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m0C6C71E266DD5BFFA7B3E031153C7D12A6AF51E4 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___rt1, int32_t ___element2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_m722BE0A4A0FE97DC4EF58CD86946E1977163A812 (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix7, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix8, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData9, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<T> UnityEngine.Rendering.CullingResults::GetNativeArray<UnityEngine.Rendering.VisibleLight>(System.Void*,System.Int32)
inline NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  CullingResults_GetNativeArray_TisVisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4_mACDB0C7A85042F3D0146F419B66D8DE08B767163 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, void* ___dataPointer0, int32_t ___length1, const RuntimeMethod* method)
{
	return ((  NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  (*) (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *, void*, int32_t, const RuntimeMethod*))CullingResults_GetNativeArray_TisVisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4_mACDB0C7A85042F3D0146F419B66D8DE08B767163_gshared)(__this, ___dataPointer0, ___length1, method);
}
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.CullingResults::get_visibleLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_m6CB083E56D9DD7F2BCCC7896C857656C2F3CEC31 (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_m2AC7AA1AB45D57D01723DB0013628178F6B7F831 (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_m9B77AC9C4F955AA82C3C3FB50D0C849FFABAEB63 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_mB0C3A11B23CFC3530435CA821739C2035895A3D0 (intptr_t ___cullingResultsPtr0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___computeBuffer1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_mCC188839E66568E445A2271C91D533770681910C (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___computeBuffer0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_mC52FA8F1CAD2C5389BD3388C90D6F8C63D25B839 (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
inline void NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method)
{
	((  void (*) (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B_gshared)(__this, ___length0, ___allocator1, ___options2, method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE7D7054F31ABC41CE3BB7D83F976617C6BBE3444 (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___nativeArray0, const RuntimeMethod* method)
{
	return ((  void* (*) (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE7D7054F31ABC41CE3BB7D83F976617C6BBE3444_gshared)(___nativeArray0, method);
}
// System.IntPtr System.IntPtr::op_Explicit(System.Void*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_m7F0C4B884FFB05BD231154CBDAEBCF1917019C21 (void* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_m225AF3BCBA56D56FE998A18816D116F8E3DFF3C1 (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  CullingResults_GetLightIndexMap_m3685972D6DB3D1D473A6DCA50676A6BF60C0BC6F (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___allocator0, const RuntimeMethod* method);
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<System.Int32>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0A65508EBCCBE47C7F5AF44D08CBAC5BF4DD11BC (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___nativeArray0, const RuntimeMethod* method)
{
	return ((  void* (*) (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF , const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0A65508EBCCBE47C7F5AF44D08CBAC5BF4DD11BC_gshared)(___nativeArray0, method);
}
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m2A22BD3FDE332141F3F1F9DCF41B92983739699C (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mA274F23D6A03E0C537912F8803245C5BC3A8E804 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___lightIndexMap0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m74D9F506D439462ACE12B68EE448E7B7F6529F79 (intptr_t ___cullingResultsPtr0, int32_t ___lightIndex1, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___bounds2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m4550764F8697432A7C523FC3B0BCEACD0B44DF60 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___lightIndex0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___outBounds1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m69822200F58EB7952BC26EE5FC30F2B4EDB09FAF (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix2, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix3, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m34C7A7431179181F5CD5CE677414E51B14B7F5CA (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___activeLightIndex0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix2, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC2C3CE3FB7E8B2CF7DCB60361D2ECF0BF8B2F709 (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix7, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix8, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData9, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m75000CD6EEE423308C50720E2609A594BD7D089D (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix7, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData8, const RuntimeMethod* method);
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D (intptr_t* __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_mA31A3924C0B0E10C6FE07CEBF8DF48D52B040460 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m37650670C974A08FAED2DF2E028FFE173E3FC19C (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_m092C0888338AF8B1D3B25A23477B00FD71A685B3 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_m296B75647D432FB7A06CAB944CECBE8A54D1E4A0 (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, bool ___writeEnabled0, int32_t ___compareFunction1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mBAB748FD4F8C461C9AFB3D622AD46D366232E873 (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, DepthState_t8C699747E66773A90F87252A8E978924050C7F12  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mAB22C1750F2B575266075D84C253CF9F9C98F4CF (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 System.SByte::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SByte_GetHashCode_mD6F459A216654C52F772AB24CE94590120BFA22F (int8_t* __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.DepthState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m8FB208CD53B72DD0FB3742059CEE9F298B7B3F9E (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5 (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName0, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___sortingSettings1, const RuntimeMethod* method);
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  DrawingSettings_get_sortingSettings_mA64046907F290D8F3D317ED8F4BB1D8A9E4D8875 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_sortingSettings_mFD4C60DFFA5C123A2DEC30C7DC960D92FC019A2E (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_m6A4F6E34388D3FFE3494206B463B595948FFB321 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_mAA13C7A89709FDB2CA882E078238A0F73AAA4A44 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_m8994A09CDD7A03F7612A7B5CE527888214559BFC (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, bool ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_mD4B5D818602EA17036A0C98F28530770A8C9627A (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mD20615AE6699346E72D20695A9E54C5447C7081A (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_m59B22E23577931C5348546E297C2FDB5B3B6FD72 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m300CE4D04A068C209FD858101AC361C1B600B5AE (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.DrawingSettings::GetShaderPassName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___index0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SortingSettings_Equals_m592EFC54F954B3ECACCBC2F74C066BB14B151144 (SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * __this, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(UnityEngine.Rendering.DrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_mE7BD5DAFE2A9BCFA04ED43D264A667D4859B071C (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_m20C6C79F7A33E55521B546A634CB59967B23B157 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingSettings_GetHashCode_m2A5DE15F0AE8B86F4F7862F316C2C7579EC1DB5C (SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.DrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DrawingSettings_GetHashCode_m10BFA80936AFD9587C09E7BE2F7701389781765D (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, const RuntimeMethod* method);
// System.Boolean System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::get_HasValue()
inline bool Nullable_1_get_HasValue_mDE2561AA29FEBD09135035959BF3C737A5A5F0C6_inline (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 *, const RuntimeMethod*))Nullable_1_get_HasValue_mDE2561AA29FEBD09135035959BF3C737A5A5F0C6_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  RenderQueueRange_get_all_mA3F6A2BCFDD1C70DCF6C5FB39A66A21764341447 (const RuntimeMethod* method);
// !0 System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>::GetValueOrDefault()
inline RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  Nullable_1_GetValueOrDefault_mCDA5EFE603B0E62377E5021E8989914BCC661887_inline (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 * __this, const RuntimeMethod* method)
{
	return ((  RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  (*) (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 *, const RuntimeMethod*))Nullable_1_GetValueOrDefault_mCDA5EFE603B0E62377E5021E8989914BCC661887_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  SortingLayerRange_get_all_m796E1D9B448FE441F810C7B1637C829584792914 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>,System.Int32,System.UInt32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m17296E7A507C13F758B3CCCD00C4B364364540FE (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5  ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_mEBA3759ADFB8D437DBDF285AE7CAC6116358D396 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m6DE0420680D7D053384BE02989AC1DC1C541AC62 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m71841C84FBD32A0B097B649A6EA035C0A706A2F9 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, uint32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mC15F14289E6CA27DCF2D2D4C4A6729A426E4C1AF (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m71CBCB0A643F3A00347C111F1C7DFCB49873C32A (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderQueueRange_Equals_m4C359E94CCFE49E8989B8B8844E26848BF9FC265 (RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A * __this, RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mAB7A18838983321A60F7D010BE81DEA3811C2D03 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mB9F939984F1C93ACA9BA6BFAAB7C00376278FFD4 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderQueueRange_GetHashCode_m1DFED684DB51CE12FE84A5AB54050C8630E82274 (RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_m1FB9EEA742BE8D7429785DD1D5B20E6071C6B789 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, const RuntimeMethod* method);
// UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * GraphicsSettings_get_INTERNAL_currentRenderPipeline_m0671B600425EBD6A0E9314CCDD23E4423F4958E8 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_mDCDB1E887380471F046566C549392954C3BAC4CC (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m762F3819352D0E42CCD2D281942787ECE10B4DF5 (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___value0, const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m7FBA33F8214DB646F74E00F7CEFFDF2D0018004C (MeshFilter_t8D4BA8E8723DE5CFF53B0DA5EE2F6B3A5B0E0FE0 * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_mC5359CA39BA768EBDB3C90D4FAE999F4EB1B6B24 (MeshRenderer_t9D67CA54E83315F743623BDE8EADCD5074659EED * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mD0C27BE34FB97F408191450A702FA016E19997E5 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m6ACF5FC83F8FE5A6E744CE1E83A94CB3B0A8B7EF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
	{
		MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Invoke_m979EDEF812D4630882E2E8346776B6CA5A9176BF (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___methodName0;
		float L_1 = ___time1;
		MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63(__this, L_0, L_1, (0.0f), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, float ___time1, float ___repeatRate2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		float L_0 = ___repeatRate2;
		if ((!(((float)L_0) <= ((float)(1.0E-05f)))))
		{
			goto IL_0016;
		}
	}
	{
		float L_1 = ___repeatRate2;
		G_B3_0 = ((((int32_t)((((float)L_1) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_0017;
	}

IL_0016:
	{
		G_B3_0 = 0;
	}

IL_0017:
	{
		V_0 = (bool)G_B3_0;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0026;
		}
	}
	{
		UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_3 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
		UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_3, _stringLiteralD4349DF46ABC6D038EA1BFF6A697B4B558AC45A3, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, MonoBehaviour_InvokeRepeating_m99F21547D281B3F835745B681E5472F070E7E593_RuntimeMethod_var);
	}

IL_0026:
	{
		String_t* L_4 = ___methodName0;
		float L_5 = ___time1;
		float L_6 = ___repeatRate2;
		MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63(__this, L_4, L_5, L_6, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_mDD95225EF4DFBB8C00B865468DE8AFEB5D30490F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___methodName0;
		MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mCA9E133D28B55AE0CE0E8EDBB183081DEEE57FBC (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		String_t* L_0 = ___methodName0;
		bool L_1 = MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E(__this, L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000b;
	}

IL_000b:
	{
		bool L_2 = V_0;
		return L_2;
	}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_m590A0A7F161D579C18E678B4C5ACCE77B1B318DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
	RuntimeObject * V_0 = NULL;
	Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_1 = NULL;
	{
		V_0 = NULL;
		String_t* L_0 = ___methodName0;
		RuntimeObject * L_1 = V_0;
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_2 = MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44(__this, L_0, L_1, /*hidden argument*/NULL);
		V_1 = L_2;
		goto IL_000e;
	}

IL_000e:
	{
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_3 = V_1;
		return L_3;
	}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_2 = NULL;
	{
		String_t* L_0 = ___methodName0;
		bool L_1 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0016;
		}
	}
	{
		NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_3 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
		NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_3, _stringLiteralF3D815A19E3C8B37DDD3777F47CB55610C5C54C9, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var);
	}

IL_0016:
	{
		bool L_4 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_002e;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, MonoBehaviour_StartCoroutine_mCD250A96284E3C39D579CEC447432681DE8D1E44_RuntimeMethod_var);
	}

IL_002e:
	{
		String_t* L_7 = ___methodName0;
		RuntimeObject * L_8 = ___value1;
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_9 = MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66(__this, L_7, L_8, /*hidden argument*/NULL);
		V_2 = L_9;
		goto IL_0039;
	}

IL_0039:
	{
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_10 = V_2;
		return L_10;
	}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_2 = NULL;
	{
		RuntimeObject* L_0 = ___routine0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0014;
		}
	}
	{
		NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_2 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
		NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_2, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var);
	}

IL_0014:
	{
		bool L_3 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_002c;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7_RuntimeMethod_var);
	}

IL_002c:
	{
		RuntimeObject* L_6 = ___routine0;
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_7 = MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8(__this, L_6, /*hidden argument*/NULL);
		V_2 = L_7;
		goto IL_0036;
	}

IL_0036:
	{
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_8 = V_2;
		return L_8;
	}
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_Auto_m5002506E1DE4625F7FEACC4D7F0ED8595E3B3AB5 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
	Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * V_0 = NULL;
	{
		RuntimeObject* L_0 = ___routine0;
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_1 = MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000b;
	}

IL_000b:
	{
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_2 = V_0;
		return L_2;
	}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		RuntimeObject* L_0 = ___routine0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0014;
		}
	}
	{
		NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_2 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
		NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_2, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var);
	}

IL_0014:
	{
		bool L_3 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_002c;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, MonoBehaviour_StopCoroutine_m3CDD6C046CC660D4CD6583FCE97F88A9735FD5FA_RuntimeMethod_var);
	}

IL_002c:
	{
		RuntimeObject* L_6 = ___routine0;
		MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B(__this, L_6, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_0 = ___routine0;
		V_0 = (bool)((((RuntimeObject*)(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0014;
		}
	}
	{
		NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC * L_2 = (NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC *)il2cpp_codegen_object_new(NullReferenceException_t204B194BC4DDA3259AF5A8633EA248AE5977ABDC_il2cpp_TypeInfo_var);
		NullReferenceException__ctor_mAD32CA6CD05808ED531D14BA18B7AA1E99B8D349(L_2, _stringLiteral3610B48850C6AB80975BE2BA999C8CFBB031B896, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var);
	}

IL_0014:
	{
		bool L_3 = MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7(__this, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_002c;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_5 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_5, _stringLiteral4593F7223D88CE447BA0429B716615670F7317FC, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, MonoBehaviour_StopCoroutine_mC465FFA3C386BA22384F7AFA5495FF2286510562_RuntimeMethod_var);
	}

IL_002c:
	{
		Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * L_6 = ___routine0;
		MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2(__this, L_6, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*);
	static MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_StopCoroutine_mC2C29B39556BFC68657F27343602BCC57AA6604F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutine(System.String)");
	_il2cpp_icall_func(__this, ___methodName0);
}
// System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
	static MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_StopAllCoroutines_mA5469BB7BBB59B8A94BB86590B051E0DFACC12DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopAllCoroutines()");
	_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
	typedef bool (*MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
	static MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_get_useGUILayout_m468C9F5A4D7F37643D26EEF41E5BA521CD81C267_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::get_useGUILayout()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, bool);
	static MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_set_useGUILayout_m00327593C0DC39787FB9310328489F802FF63167_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.MonoBehaviour::print(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774 (RuntimeObject * ___message0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MonoBehaviour_print_m171D860AF3370C46648FE8F3EE3E0E6535E1C774_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		RuntimeObject * L_0 = ___message0;
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
	static MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_Internal_CancelInvokeAll_m11071D9A8C6743C4FA754C1A079CFF5171638AB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)");
	_il2cpp_icall_func(___self0);
}
// System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, const RuntimeMethod* method)
{
	typedef bool (*MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
	static MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_Internal_IsInvokingAll_m44707A3C084E2CABC98FBCAF3531E547C6D59644_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)");
	bool retVal = _il2cpp_icall_func(___self0);
	return retVal;
}
// System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, float ___time2, float ___repeatRate3, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*, float, float);
	static MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_InvokeDelayed_mB70D589B53A55251F47641C6D3A51DA59F973D63_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)");
	_il2cpp_icall_func(___self0, ___methodName1, ___time2, ___repeatRate3);
}
// System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*);
	static MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_CancelInvoke_m38D5CC0BF3FFDD89DD5F5A47E852B1E04BAAC5BB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)");
	_il2cpp_icall_func(___self0, ___methodName1);
}
// System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___self0, String_t* ___methodName1, const RuntimeMethod* method)
{
	typedef bool (*MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*);
	static MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_IsInvoking_mA209C7787032B92CEC40A5C571CB257D7A87457E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)");
	bool retVal = _il2cpp_icall_func(___self0, ___methodName1);
	return retVal;
}
// System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
	typedef bool (*MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_IsObjectMonoBehaviour_mCB948905029893B860CCD5D852878660A1CEF0D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)");
	bool retVal = _il2cpp_icall_func(___obj0);
	return retVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, String_t* ___methodName0, RuntimeObject * ___value1, const RuntimeMethod* method)
{
	typedef Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * (*MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, String_t*, RuntimeObject *);
	static MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged_m53873D1C040DB245BF13B74D2781072015B1EB66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)");
	Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * retVal = _il2cpp_icall_func(__this, ___methodName0, ___value1);
	return retVal;
}
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___enumerator0, const RuntimeMethod* method)
{
	typedef Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * (*MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, RuntimeObject*);
	static MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_StartCoroutineManaged2_m114327BBBA9F208E8BA2F8BBF71FA0E8E996F7B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)");
	Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * retVal = _il2cpp_icall_func(__this, ___enumerator0);
	return retVal;
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___routine0, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC *);
	static MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_StopCoroutineManaged_mB9F1DBC3C5CCF4F64D5277B87518A54DEF7509C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)");
	_il2cpp_icall_func(__this, ___routine0);
}
// System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method)
{
	typedef void (*MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, RuntimeObject*);
	static MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_StopCoroutineFromEnumeratorManaged_mA0D7F798094DF352E354304A50E8D97D9AB6900B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)");
	_il2cpp_icall_func(__this, ___routine0);
}
// System.String UnityEngine.MonoBehaviour::GetScriptClassName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
	typedef String_t* (*MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn) (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *);
	static MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (MonoBehaviour_GetScriptClassName_mB38B7D00E1629DF772709F844EDB4C20074A208F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MonoBehaviour::GetScriptClassName()");
	String_t* retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method)
{
	{
		Behaviour__ctor_m409AEC21511ACF9A4CC0654DF4B8253E0D81D22C(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * V_1 = NULL;
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0019;
		}
	}
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F(/*hidden argument*/NULL);
		V_1 = L_3;
		goto IL_0021;
	}

IL_0019:
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_4 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
		V_1 = L_4;
		goto IL_0021;
	}

IL_0021:
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_5 = V_1;
		return L_5;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_get_isConnected_mB902603E2C8CA93299FF0B28E13A9D594CBFE14E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		RuntimeObject* L_0 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		bool L_1 = InterfaceFuncInvoker0< bool >::Invoke(7 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_0);
		V_0 = L_1;
		goto IL_000f;
	}

IL_000f:
	{
		bool L_2 = V_0;
		return L_2;
	}
}
// UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_CreateInstance_m6325767D9D05B530116767E164CDCBE613A5787F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * V_0 = NULL;
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080(/*hidden argument*/ScriptableObject_CreateInstance_TisPlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_m1FDCEDF61516CC09EBC509C7C7A3CF581CEA0080_RuntimeMethod_var);
		((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->set_s_Instance_8(L_0);
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_1 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
		NullCheck(L_1);
		Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0(L_1, ((int32_t)61), /*hidden argument*/NULL);
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_2 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_s_Instance_8();
		V_0 = L_2;
		goto IL_0020;
	}

IL_0020:
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = V_0;
		return L_3;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_OnEnable_m9D8136CEB952BC0F44A46A212BF2E91E5A769954_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		bool L_0 = __this->get_m_IsInitilized_7();
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000e;
		}
	}
	{
		goto IL_0021;
	}

IL_000e:
	{
		__this->set_m_IsInitilized_7((bool)1);
		RuntimeObject* L_2 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		NullCheck(L_2);
		InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_2);
	}

IL_0021:
	{
		return;
	}
}
// UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RuntimeObject* V_0 = NULL;
	RuntimeObject* G_B2_0 = NULL;
	RuntimeObject* G_B1_0 = NULL;
	{
		RuntimeObject* L_0 = ((PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_StaticFields*)il2cpp_codegen_static_fields_for(PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA_il2cpp_TypeInfo_var))->get_connectionNative_4();
		RuntimeObject* L_1 = L_0;
		G_B1_0 = L_1;
		if (L_1)
		{
			G_B2_0 = L_1;
			goto IL_000f;
		}
	}
	{
		PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * L_2 = (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 *)il2cpp_codegen_object_new(PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43_il2cpp_TypeInfo_var);
		PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389(L_2, /*hidden argument*/NULL);
		G_B2_0 = ((RuntimeObject*)(L_2));
	}

IL_000f:
	{
		V_0 = G_B2_0;
		goto IL_0012;
	}

IL_0012:
	{
		RuntimeObject* L_3 = V_0;
		return L_3;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t  ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * V_0 = NULL;
	bool V_1 = false;
	bool V_2 = false;
	{
		U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_0 = (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2_il2cpp_TypeInfo_var);
		U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_1 = V_0;
		Guid_t  L_2 = ___messageId0;
		NullCheck(L_1);
		L_1->set_messageId_0(L_2);
		U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_3 = V_0;
		NullCheck(L_3);
		Guid_t  L_4 = L_3->get_messageId_0();
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		Guid_t  L_5 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
		bool L_6 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_4, L_5, /*hidden argument*/NULL);
		V_1 = L_6;
		bool L_7 = V_1;
		if (!L_7)
		{
			goto IL_0033;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_8 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_8, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2_RuntimeMethod_var);
	}

IL_0033:
	{
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_9 = __this->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_9);
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_10 = L_9->get_messageTypeSubscribers_0();
		U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_11 = V_0;
		Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_12 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
		Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_12, L_11, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
		bool L_13 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE(L_10, L_12, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var);
		V_2 = (bool)((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
		bool L_14 = V_2;
		if (!L_14)
		{
			goto IL_006a;
		}
	}
	{
		RuntimeObject* L_15 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_16 = V_0;
		NullCheck(L_16);
		Guid_t  L_17 = L_16->get_messageId_0();
		NullCheck(L_15);
		InterfaceActionInvoker1< Guid_t  >::Invoke(5 /* System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_15, L_17);
	}

IL_006a:
	{
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_18 = __this->get_m_PlayerEditorConnectionEvents_5();
		U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * L_19 = V_0;
		NullCheck(L_19);
		Guid_t  L_20 = L_19->get_messageId_0();
		NullCheck(L_18);
		UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * L_21 = PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3(L_18, L_20, /*hidden argument*/NULL);
		UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_22 = ___callback1;
		NullCheck(L_21);
		UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E(L_21, L_22, /*hidden argument*/UnityEvent_1_AddListener_m9506D377B0D093598B5ED9396651AF76FDA1B59E_RuntimeMethod_var);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t  ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * V_0 = NULL;
	bool V_1 = false;
	{
		U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_0 = (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755_il2cpp_TypeInfo_var);
		U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_1 = V_0;
		Guid_t  L_2 = ___messageId0;
		NullCheck(L_1);
		L_1->set_messageId_0(L_2);
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_3 = __this->get_m_PlayerEditorConnectionEvents_5();
		U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_4 = V_0;
		NullCheck(L_4);
		Guid_t  L_5 = L_4->get_messageId_0();
		UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_6 = ___callback1;
		NullCheck(L_3);
		PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A(L_3, L_5, L_6, /*hidden argument*/NULL);
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_7 = __this->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_7);
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_8 = L_7->get_messageTypeSubscribers_0();
		U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_9 = V_0;
		Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_10 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
		Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_10, L_9, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
		bool L_11 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE(L_8, L_10, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mDF138A9E8575D9886D338FB73C0529C13FF3E1AE_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
		bool L_12 = V_1;
		if (!L_12)
		{
			goto IL_0058;
		}
	}
	{
		RuntimeObject* L_13 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * L_14 = V_0;
		NullCheck(L_14);
		Guid_t  L_15 = L_14->get_messageId_0();
		NullCheck(L_13);
		InterfaceActionInvoker1< Guid_t  >::Invoke(6 /* System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_13, L_15);
	}

IL_0058:
	{
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_RegisterConnection_m7E54302209A4F3FB3E27A0E7FEB8ADE32C100F1B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2  V_0;
	memset((&V_0), 0, sizeof(V_0));
	int32_t V_1 = 0;
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_0 = __this->get_m_connectedPlayers_6();
		NullCheck(L_0);
		Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2  L_1 = List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A(L_0, /*hidden argument*/List_1_GetEnumerator_mE721B3C5E137DCDB408BE05CA472EECBAAAA418A_RuntimeMethod_var);
		V_0 = L_1;
	}

IL_000e:
	try
	{ // begin try (depth: 1)
		{
			goto IL_0022;
		}

IL_0010:
		{
			int32_t L_2 = Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_inline((Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *)(&V_0), /*hidden argument*/Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_RuntimeMethod_var);
			V_1 = L_2;
			UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_3 = ___callback0;
			int32_t L_4 = V_1;
			NullCheck(L_3);
			UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD(L_3, L_4, /*hidden argument*/UnityAction_1_Invoke_m57B06346DBA8E9878C2A3589AB5F4AACDF0BD1BD_RuntimeMethod_var);
		}

IL_0022:
		{
			bool L_5 = Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609((Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_m42C746E84C832B62E93536A47B4086F3A3AC6609_RuntimeMethod_var);
			if (L_5)
			{
				goto IL_0010;
			}
		}

IL_002b:
		{
			IL2CPP_LEAVE(0x3C, FINALLY_002d);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_002d;
	}

FINALLY_002d:
	{ // begin finally (depth: 1)
		Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9((Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m902D0B2B4B4B589E6F3653D9CDB38E0AA97EBCF9_RuntimeMethod_var);
		IL2CPP_END_FINALLY(45)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(45)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0x3C, IL_003c)
	}

IL_003c:
	{
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_6 = __this->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_6);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_7 = L_6->get_connectionEvent_1();
		UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_8 = ___callback0;
		NullCheck(L_7);
		UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967(L_7, L_8, /*hidden argument*/UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_RegisterDisconnection_m556075060F55D3FA7F44DEB4B34CE1070ECBF823_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_0);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = L_0->get_disconnectionEvent_2();
		UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_2 = ___callback0;
		NullCheck(L_1);
		UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967(L_1, L_2, /*hidden argument*/UnityEvent_1_AddListener_m61C019869D6764D437BD531635FDF61B68471967_RuntimeMethod_var);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_UnregisterConnection_mC6A080D398CD6C267C1638D98F7485E2B837D029_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_0);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = L_0->get_connectionEvent_1();
		UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_2 = ___callback0;
		NullCheck(L_1);
		UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_RuntimeMethod_var);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * ___callback0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_UnregisterDisconnection_m148453805654D809DB02F377D0FBC4524F63EBF6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = __this->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_0);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = L_0->get_disconnectionEvent_2();
		UnityAction_1_t2291ED59024631BF653D2880E0EE63EC7F27B58F * L_2 = ___callback0;
		NullCheck(L_1);
		UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B(L_1, L_2, /*hidden argument*/UnityEvent_1_RemoveListener_m8802189BD39CB9C93447909FF521F9AF7EC2307B_RuntimeMethod_var);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t  ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Guid_t  L_0 = ___messageId0;
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		Guid_t  L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
		bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0021;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_4, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnection_Send_m1CDF41319A60A5940B487D08ECE14D0B61EDE6AC_RuntimeMethod_var);
	}

IL_0021:
	{
		RuntimeObject* L_5 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		Guid_t  L_6 = ___messageId0;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_7 = ___data1;
		NullCheck(L_5);
		InterfaceActionInvoker3< Guid_t , ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t >::Invoke(2 /* System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
		return;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t  ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		Guid_t  L_0 = ___messageId0;
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		Guid_t  L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
		bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0021;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_4, _stringLiteralBE839EECB4695C1BE549624480000498370DBA07, _stringLiteralC262B98E5C66E243EFD9C68419E56DB03393DF39, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnection_TrySend_m3C0D0208A6A8A7F7FF93AF155A71B726ABE8D662_RuntimeMethod_var);
	}

IL_0021:
	{
		RuntimeObject* L_5 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		Guid_t  L_6 = ___messageId0;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_7 = ___data1;
		NullCheck(L_5);
		bool L_8 = InterfaceFuncInvoker3< bool, Guid_t , ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t >::Invoke(3 /* System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32) */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_5, L_6, L_7, 0);
		V_1 = L_8;
		goto IL_0032;
	}

IL_0032:
	{
		bool L_9 = V_1;
		return L_9;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, Guid_t  ___messageId0, int32_t ___timeout1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_BlockUntilRecvMsg_mFCF2DB02D6F07C0A69C0412D8A3F596AF4AC54A2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * V_0 = NULL;
	UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * V_1 = NULL;
	DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  V_2;
	memset((&V_2), 0, sizeof(V_2));
	bool V_3 = false;
	TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  V_4;
	memset((&V_4), 0, sizeof(V_4));
	bool V_5 = false;
	int32_t G_B5_0 = 0;
	{
		U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_0 = (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E_il2cpp_TypeInfo_var);
		U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_1 = V_0;
		NullCheck(L_1);
		L_1->set_msgReceived_0((bool)0);
		U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_2 = V_0;
		UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_3 = (UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD *)il2cpp_codegen_object_new(UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD_il2cpp_TypeInfo_var);
		UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m5BE8194CBA52251A923C67A40A2C21FC4B62D6EE_RuntimeMethod_var);
		V_1 = L_3;
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var);
		DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  L_4 = DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2(/*hidden argument*/NULL);
		V_2 = L_4;
		Guid_t  L_5 = ___messageId0;
		UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_6 = V_1;
		PlayerConnection_Register_m9B203230984995ADF5E19E50C3D7DF7E21036FF2(__this, L_5, L_6, /*hidden argument*/NULL);
		goto IL_0038;
	}

IL_002c:
	{
		RuntimeObject* L_7 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		NullCheck(L_7);
		InterfaceActionInvoker0::Invoke(4 /* System.Void UnityEngine.IPlayerEditorConnectionNative::Poll() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_7);
	}

IL_0038:
	{
		IL2CPP_RUNTIME_CLASS_INIT(DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132_il2cpp_TypeInfo_var);
		DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  L_8 = DateTime_get_Now_mB464D30F15C97069F92C1F910DCDDC3DFCC7F7D2(/*hidden argument*/NULL);
		DateTime_t349B7449FBAAFF4192636E2B7A07694DA9236132  L_9 = V_2;
		TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4  L_10 = DateTime_op_Subtraction_m8005DCC8F0F183AC1335F87A82FDF92926CC5021(L_8, L_9, /*hidden argument*/NULL);
		V_4 = L_10;
		double L_11 = TimeSpan_get_TotalMilliseconds_m48B00B27D485CC556C10A5119BC11E1A1E0FE363((TimeSpan_tA8069278ACE8A74D6DF7D514A9CD4432433F64C4 *)(&V_4), /*hidden argument*/NULL);
		int32_t L_12 = ___timeout1;
		if ((!(((double)L_11) < ((double)(((double)((double)L_12)))))))
		{
			goto IL_005b;
		}
	}
	{
		U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_13 = V_0;
		NullCheck(L_13);
		bool L_14 = L_13->get_msgReceived_0();
		G_B5_0 = ((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
		goto IL_005c;
	}

IL_005b:
	{
		G_B5_0 = 0;
	}

IL_005c:
	{
		V_3 = (bool)G_B5_0;
		bool L_15 = V_3;
		if (L_15)
		{
			goto IL_002c;
		}
	}
	{
		Guid_t  L_16 = ___messageId0;
		UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_17 = V_1;
		PlayerConnection_Unregister_m8EB88437DF970AA6627BC301C54A859DAED70534(__this, L_16, L_17, /*hidden argument*/NULL);
		U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * L_18 = V_0;
		NullCheck(L_18);
		bool L_19 = L_18->get_msgReceived_0();
		V_5 = L_19;
		goto IL_0073;
	}

IL_0073:
	{
		bool L_20 = V_5;
		return L_20;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2 (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_DisconnectAll_m278A4B90D90892338D1B41F5A59CD7C519F1C8D2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		RuntimeObject* L_0 = PlayerConnection_GetConnectionNativeApi_mC88D9972FDF9D4FF15CC8C4BB6CA633FB114D918(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll() */, IPlayerEditorConnectionNative_tEB17D62E7FD9F3F765C507C546B7F4EA06ADB612_il2cpp_TypeInfo_var, L_0);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166 (intptr_t ___data0, uint64_t ___size1, uint64_t ___guid2, String_t* ___messageId3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_0 = NULL;
	bool V_1 = false;
	{
		V_0 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)NULL;
		uint64_t L_0 = ___size1;
		V_1 = (bool)((!(((uint64_t)L_0) <= ((uint64_t)(((int64_t)((int64_t)0))))))? 1 : 0);
		bool L_1 = V_1;
		if (!L_1)
		{
			goto IL_0021;
		}
	}
	{
		uint64_t L_2 = ___size1;
		if ((uint64_t)(L_2) > INTPTR_MAX) IL2CPP_RAISE_MANAGED_EXCEPTION(il2cpp_codegen_get_overflow_exception(), PlayerConnection_MessageCallbackInternal_m3E9A847ED82FDA9ABB680F81595A876450EFB166_RuntimeMethod_var);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_3 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)(((intptr_t)L_2)));
		V_0 = L_3;
		intptr_t L_4 = ___data0;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = V_0;
		uint64_t L_6 = ___size1;
		IL2CPP_RUNTIME_CLASS_INIT(Marshal_tC795CE9CC2FFBA41EDB1AC1C0FEC04607DFA8A40_il2cpp_TypeInfo_var);
		Marshal_Copy_m64744D9E23AFC00AA06CD6B057E19B7C0CE4C0C2((intptr_t)L_4, L_5, 0, (((int32_t)((int32_t)L_6))), /*hidden argument*/NULL);
	}

IL_0021:
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_7 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
		NullCheck(L_7);
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_8 = L_7->get_m_PlayerEditorConnectionEvents_5();
		String_t* L_9 = ___messageId3;
		Guid_t  L_10;
		memset((&L_10), 0, sizeof(L_10));
		Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079((&L_10), L_9, /*hidden argument*/NULL);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_11 = V_0;
		uint64_t L_12 = ___guid2;
		NullCheck(L_8);
		PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926(L_8, L_10, L_11, (((int32_t)((int32_t)L_12))), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D (int32_t ___playerId0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_ConnectedCallbackInternal_mFEC88D604DE3923849942994ED873B26CEEDDA3D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
		NullCheck(L_0);
		List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = L_0->get_m_connectedPlayers_6();
		int32_t L_2 = ___playerId0;
		NullCheck(L_1);
		List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771(L_1, L_2, /*hidden argument*/List_1_Add_m50C0D1F69B2EF31137658E2F052EBBAC7BF82771_RuntimeMethod_var);
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
		NullCheck(L_3);
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_4);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_5 = L_4->get_connectionEvent_1();
		int32_t L_6 = ___playerId0;
		NullCheck(L_5);
		UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56 (int32_t ___playerId0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection_DisconnectedCallback_m2A12A748DDACDD3877D01D7F38ABBC55DEE26A56_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_0 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
		NullCheck(L_0);
		List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = L_0->get_m_connectedPlayers_6();
		int32_t L_2 = ___playerId0;
		NullCheck(L_1);
		List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889(L_1, L_2, /*hidden argument*/List_1_Remove_m369DBFFEBB963F77D8DDA5D86E524581A20B0889_RuntimeMethod_var);
		PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * L_3 = PlayerConnection_get_instance_mF51FB76C702C7CDD0BAEAD466060E3BDF23D390F(/*hidden argument*/NULL);
		NullCheck(L_3);
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_4 = L_3->get_m_PlayerEditorConnectionEvents_5();
		NullCheck(L_4);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_5 = L_4->get_disconnectionEvent_2();
		int32_t L_6 = ___playerId0;
		NullCheck(L_5);
		UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D (PlayerConnection_tFC3A80EAE06A41E9D3879144C86D87DE99EC56EA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnection__ctor_m3E1248C28C3082C592C2E5F69778F31F6610D93D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * L_0 = (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A *)il2cpp_codegen_object_new(PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A_il2cpp_TypeInfo_var);
		PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7(L_0, /*hidden argument*/NULL);
		__this->set_m_PlayerEditorConnectionEvents_5(L_0);
		List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * L_1 = (List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 *)il2cpp_codegen_object_new(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226_il2cpp_TypeInfo_var);
		List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4(L_1, /*hidden argument*/List_1__ctor_mA7F9F92F641CEECFD9D8CFDC667568A05FFD27B4_RuntimeMethod_var);
		__this->set_m_connectedPlayers_6(L_1);
		ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass12_0__ctor_m2685C903220EF0EFCFABCCCCE85520064EEB9BCE (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773 (U3CU3Ec__DisplayClass12_0_tA738FFBBA6D911147C1725C818E48921E5A273A2 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_m1979ADC0BD33A692CDFDD59354B756C347611773_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
		NullCheck(L_0);
		Guid_t  L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
		Guid_t  L_2 = __this->get_messageId_0();
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass13_0__ctor_m75A34D41161C0967E4A336B2713ACAE2BD5F5F46 (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79 (U3CU3Ec__DisplayClass13_0_tEA55E680273356DB646C921AA53B85C906F21755 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m8C6607EC9FE0F26B57047ED3642837003A532C79_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
		NullCheck(L_0);
		Guid_t  L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
		Guid_t  L_2 = __this->get_messageId_0();
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0__ctor_m3E72979DC019A7C47E2AB71E1F17B9056A7D068B (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection_<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_m89ABCD175D2DA1D535B2645459C38003ECBC896C (U3CU3Ec__DisplayClass20_0_tEF2CD414BE9FDBCD29031E9B4781A55594C6461E * __this, MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * ___args0, const RuntimeMethod* method)
{
	{
		__this->set_msgReceived_0((bool)1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t  ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_mFA28BDF3B52AEF86161F33B52699253181800926_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * V_0 = NULL;
	RuntimeObject* V_1 = NULL;
	MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * V_2 = NULL;
	bool V_3 = false;
	RuntimeObject* V_4 = NULL;
	MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_5 = NULL;
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_0 = (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E_il2cpp_TypeInfo_var);
		U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_1 = V_0;
		Guid_t  L_2 = ___messageId0;
		NullCheck(L_1);
		L_1->set_messageId_0(L_2);
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0();
		U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_4 = V_0;
		Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
		Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
		RuntimeObject* L_6 = Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E(L_3, L_5, /*hidden argument*/Enumerable_Where_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mC73E44A29E0F8DB85D8ECFB082129142D79D094E_RuntimeMethod_var);
		V_1 = L_6;
		RuntimeObject* L_7 = V_1;
		bool L_8 = Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0(L_7, /*hidden argument*/Enumerable_Any_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_m4B16E5A616BB79F87C5CF6500ADACAABF802A2B0_RuntimeMethod_var);
		V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
		bool L_9 = V_3;
		if (!L_9)
		{
			goto IL_0051;
		}
	}
	{
		U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * L_10 = V_0;
		NullCheck(L_10);
		Guid_t  L_11 = L_10->get_messageId_0();
		Guid_t  L_12 = L_11;
		RuntimeObject * L_13 = Box(Guid_t_il2cpp_TypeInfo_var, &L_12);
		String_t* L_14 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral8E8CCB076D1F3450FC291530206E5ACB57BBEF5A, L_13, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_14, /*hidden argument*/NULL);
		goto IL_00a1;
	}

IL_0051:
	{
		MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_15 = (MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 *)il2cpp_codegen_object_new(MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30_il2cpp_TypeInfo_var);
		MessageEventArgs__ctor_m436B854CFEEDB949F4D9ACAEA2E512BDAEDC6E1B(L_15, /*hidden argument*/NULL);
		MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_16 = L_15;
		int32_t L_17 = ___playerId2;
		NullCheck(L_16);
		L_16->set_playerId_0(L_17);
		MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_18 = L_16;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_19 = ___data1;
		NullCheck(L_18);
		L_18->set_data_1(L_19);
		V_2 = L_18;
		RuntimeObject* L_20 = V_1;
		NullCheck(L_20);
		RuntimeObject* L_21 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<!0> System.Collections.Generic.IEnumerable`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::GetEnumerator() */, IEnumerable_1_tF92302C88CC9039E8F9809C06589CCD781C16632_il2cpp_TypeInfo_var, L_20);
		V_4 = L_21;
	}

IL_006e:
	try
	{ // begin try (depth: 1)
		{
			goto IL_0089;
		}

IL_0070:
		{
			RuntimeObject* L_22 = V_4;
			NullCheck(L_22);
			MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_23 = InterfaceFuncInvoker0< MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * >::Invoke(0 /* !0 System.Collections.Generic.IEnumerator`1<UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers>::get_Current() */, IEnumerator_1_t329D516B70395DDD0ABB2300AAC15476ACB6DF8B_il2cpp_TypeInfo_var, L_22);
			V_5 = L_23;
			MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_24 = V_5;
			NullCheck(L_24);
			MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_25 = L_24->get_messageCallback_2();
			MessageEventArgs_t9E4989078D86D3D94EF8D595F80D6673636C9D30 * L_26 = V_2;
			NullCheck(L_25);
			UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD(L_25, L_26, /*hidden argument*/UnityEvent_1_Invoke_mBF2FE1FDD574F280F44109316540037E559EB9FD_RuntimeMethod_var);
		}

IL_0089:
		{
			RuntimeObject* L_27 = V_4;
			NullCheck(L_27);
			bool L_28 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A_il2cpp_TypeInfo_var, L_27);
			if (L_28)
			{
				goto IL_0070;
			}
		}

IL_0092:
		{
			IL2CPP_LEAVE(0xA1, FINALLY_0094);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_0094;
	}

FINALLY_0094:
	{ // begin finally (depth: 1)
		{
			RuntimeObject* L_29 = V_4;
			if (!L_29)
			{
				goto IL_00a0;
			}
		}

IL_0098:
		{
			RuntimeObject* L_30 = V_4;
			NullCheck(L_30);
			InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_30);
		}

IL_00a0:
		{
			IL2CPP_END_FINALLY(148)
		}
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(148)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0xA1, IL_00a1)
	}

IL_00a1:
	{
		return;
	}
}
// UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t  ___messageId0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_AddAndCreate_mB5A51595E4A5DA3B9F353AC72F7B0484C675B7D3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * V_0 = NULL;
	MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_1 = NULL;
	bool V_2 = false;
	UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * V_3 = NULL;
	{
		U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_0 = (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96_il2cpp_TypeInfo_var);
		U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_1 = V_0;
		Guid_t  L_2 = ___messageId0;
		NullCheck(L_1);
		L_1->set_messageId_0(L_2);
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0();
		U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_4 = V_0;
		Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
		Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var);
		V_1 = L_6;
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_7 = V_1;
		V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_8 = V_2;
		if (!L_8)
		{
			goto IL_005b;
		}
	}
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_9 = (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *)il2cpp_codegen_object_new(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_il2cpp_TypeInfo_var);
		MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825(L_9, /*hidden argument*/NULL);
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_10 = L_9;
		U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * L_11 = V_0;
		NullCheck(L_11);
		Guid_t  L_12 = L_11->get_messageId_0();
		NullCheck(L_10);
		MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115(L_10, L_12, /*hidden argument*/NULL);
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_13 = L_10;
		MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_14 = (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC *)il2cpp_codegen_object_new(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var);
		MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386(L_14, /*hidden argument*/NULL);
		NullCheck(L_13);
		L_13->set_messageCallback_2(L_14);
		V_1 = L_13;
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_15 = __this->get_messageTypeSubscribers_0();
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_16 = V_1;
		NullCheck(L_15);
		List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624(L_15, L_16, /*hidden argument*/List_1_Add_m961C06FCF3AE0E936BB6A6223B4D53889492E624_RuntimeMethod_var);
	}

IL_005b:
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_17 = V_1;
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_18 = L_17;
		NullCheck(L_18);
		int32_t L_19 = L_18->get_subscriberCount_1();
		NullCheck(L_18);
		L_18->set_subscriberCount_1(((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1)));
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_20 = V_1;
		NullCheck(L_20);
		MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_21 = L_20->get_messageCallback_2();
		V_3 = L_21;
		goto IL_0072;
	}

IL_0072:
	{
		UnityEvent_1_t74D81F82F43FEE6D3592CADCB4D7253AFFC12332 * L_22 = V_3;
		return L_22;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, Guid_t  ___messageId0, UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * ___callback1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents_UnregisterManagedCallback_mFD3A444E636B079C03739DC96BAFFD5FD55C574A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * V_0 = NULL;
	MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * V_1 = NULL;
	bool V_2 = false;
	bool V_3 = false;
	{
		U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * L_0 = (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887_il2cpp_TypeInfo_var);
		U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * L_1 = V_0;
		Guid_t  L_2 = ___messageId0;
		NullCheck(L_1);
		L_1->set_messageId_0(L_2);
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_3 = __this->get_messageTypeSubscribers_0();
		U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * L_4 = V_0;
		Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB * L_5 = (Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB *)il2cpp_codegen_object_new(Func_2_t428F5375D8F477CB1709D4643857D6E6E3982BBB_il2cpp_TypeInfo_var);
		Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_RuntimeMethod_var), /*hidden argument*/Func_2__ctor_m3080FE303C3845B80F5E43DC0856BA0A3DA8692F_RuntimeMethod_var);
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_6 = Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D(L_3, L_5, /*hidden argument*/Enumerable_SingleOrDefault_TisMessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE_mB9927998CDE8B775523FB7D6341404927CED3D5D_RuntimeMethod_var);
		V_1 = L_6;
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_7 = V_1;
		V_2 = (bool)((((RuntimeObject*)(MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE *)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_8 = V_2;
		if (!L_8)
		{
			goto IL_0031;
		}
	}
	{
		goto IL_006b;
	}

IL_0031:
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_9 = V_1;
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_10 = L_9;
		NullCheck(L_10);
		int32_t L_11 = L_10->get_subscriberCount_1();
		NullCheck(L_10);
		L_10->set_subscriberCount_1(((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)));
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_12 = V_1;
		NullCheck(L_12);
		MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_13 = L_12->get_messageCallback_2();
		UnityAction_1_tF7A5A3010803F5E78C8602A240CF52A05903FCDD * L_14 = ___callback1;
		NullCheck(L_13);
		UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC(L_13, L_14, /*hidden argument*/UnityEvent_1_RemoveListener_m7EEE5996C5B7ECB0C6C7548663E3ED08D68BDACC_RuntimeMethod_var);
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_15 = V_1;
		NullCheck(L_15);
		int32_t L_16 = L_15->get_subscriberCount_1();
		V_3 = (bool)((((int32_t)((((int32_t)L_16) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_17 = V_3;
		if (!L_17)
		{
			goto IL_006b;
		}
	}
	{
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_18 = __this->get_messageTypeSubscribers_0();
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_19 = V_1;
		NullCheck(L_18);
		List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38(L_18, L_19, /*hidden argument*/List_1_Remove_m9CB9463801D70ECFDE1BCCE7CFE16D5D958B8A38_RuntimeMethod_var);
	}

IL_006b:
	{
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7 (PlayerEditorConnectionEvents_t34FBEA62160A657924BC889C2F9FC4B0FC601D5A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerEditorConnectionEvents__ctor_m9BE616B901BCACAABEC9063A838BB803AB7EC2A7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 * L_0 = (List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86 *)il2cpp_codegen_object_new(List_1_t7A61150CB0ABE0CF17E2B25826FFC770CCDBBC86_il2cpp_TypeInfo_var);
		List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6(L_0, /*hidden argument*/List_1__ctor_m4A70E39934237C1C7E2B2EBCDF0E8457B6786CE6_RuntimeMethod_var);
		__this->set_messageTypeSubscribers_0(L_0);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_1 = (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var);
		ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18(L_1, /*hidden argument*/NULL);
		__this->set_connectionEvent_1(L_1);
		ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * L_2 = (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 *)il2cpp_codegen_object_new(ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681_il2cpp_TypeInfo_var);
		ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18(L_2, /*hidden argument*/NULL);
		__this->set_disconnectionEvent_2(L_2);
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass6_0__ctor_mC65CF56D3417BA36ED321886F1E7A1AF8D443966 (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556 (U3CU3Ec__DisplayClass6_0_tE255F17962D7FEDF64A40AF2795595400CE36D0E * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_m7208417727D24E769D2C1CF90D6E4CC1AE1F2556_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
		NullCheck(L_0);
		Guid_t  L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
		Guid_t  L_2 = __this->get_messageId_0();
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass7_0__ctor_m59072FF40A09DA582550D3DED10DA2A93FBEAFEF (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B (U3CU3Ec__DisplayClass7_0_t684DC55DEB6C45A112347B0433D8295E99E7EA96 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_m24A60437D2E527CE675AC4AFAC8152BCA69B033B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
		NullCheck(L_0);
		Guid_t  L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
		Guid_t  L_2 = __this->get_messageId_0();
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass8_0__ctor_mE25781AE393CFFE6170E4D655A751918973393AB (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26 (U3CU3Ec__DisplayClass8_0_tEC24FB878B76CD43D6F4BB5A8946A0CE6E291887 * __this, MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * ___x0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m11D9A0AFB947855B548E99416A058C4AAA2E2B26_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * L_0 = ___x0;
		NullCheck(L_0);
		Guid_t  L_1 = MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25(L_0, /*hidden argument*/NULL);
		Guid_t  L_2 = __this->get_messageId_0();
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		bool L_3 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_1, L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_ConnectionChangeEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18 (ConnectionChangeEvent_t88A3E76467566DB9813DF5BD2DABD20D523D4681 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ConnectionChangeEvent__ctor_m3F04C39FD710BF0F25416A61F479CBA1B9021F18_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C(__this, /*hidden argument*/UnityEvent_1__ctor_m1EF01690E1F8F81E7C190F8D9610573D5E59490C_RuntimeMethod_var);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386 (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC(__this, /*hidden argument*/UnityEvent_1__ctor_m6D8F4CF41AA6B95A6B73C30361071C32438F85EC_RuntimeMethod_var);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::get_MessageTypeId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Guid_t  MessageTypeSubscribers_get_MessageTypeId_mE7DD7E800436C92A325A1080AF60663AE1100D25 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method)
{
	Guid_t  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		String_t* L_0 = __this->get_m_messageTypeId_0();
		Guid_t  L_1;
		memset((&L_1), 0, sizeof(L_1));
		Guid__ctor_mC668142577A40A77D13B78AADDEFFFC2E2705079((&L_1), L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000f;
	}

IL_000f:
	{
		Guid_t  L_2 = V_0;
		return L_2;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::set_MessageTypeId(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers_set_MessageTypeId_m294A7B621AAF1984D886D2569CF1206E4F469115 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, Guid_t  ___value0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = Guid_ToString_m3024AB4FA6189BC28BE77BBD6A9F55841FE190A5((Guid_t *)(&___value0), /*hidden argument*/NULL);
		__this->set_m_messageTypeId_0(L_0);
		return;
	}
}
// System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents_MessageTypeSubscribers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825 (MessageTypeSubscribers_t2B83CF84645921BDEF2A06A3CCCC0F9ECDC107FE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MessageTypeSubscribers__ctor_mD26A2485EA3ECACFA2CB35D08A48256CE9DFE825_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		__this->set_subscriberCount_1(0);
		MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC * L_0 = (MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC *)il2cpp_codegen_object_new(MessageEvent_t62B5B1B04FCC5843790EE008D585B006E82E08FC_il2cpp_TypeInfo_var);
		MessageEvent__ctor_m700B679037ED52893F092843EE603DBCD6EB8386(L_0, /*hidden argument*/NULL);
		__this->set_messageCallback_2(L_0);
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m85E794F370BFE9D3954E72480AE6ED358AF5102C (RuntimeArray * ___values0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t G_B3_0 = 0;
	{
		RuntimeArray * L_0 = ___values0;
		if (L_0)
		{
			goto IL_0007;
		}
	}
	{
		G_B3_0 = 0;
		goto IL_000d;
	}

IL_0007:
	{
		RuntimeArray * L_1 = ___values0;
		NullCheck(L_1);
		int32_t L_2 = Array_get_Length_m2239B6393651C3F4631D900EFC1B05DBE8F5466D(L_1, /*hidden argument*/NULL);
		G_B3_0 = L_2;
	}

IL_000d:
	{
		V_0 = G_B3_0;
		goto IL_0010;
	}

IL_0010:
	{
		int32_t L_3 = V_0;
		return L_3;
	}
}
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray * NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC (RuntimeObject * ___list0, const RuntimeMethod* method)
{
	typedef RuntimeArray * (*NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn) (RuntimeObject *);
	static NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (NoAllocHelpers_ExtractArrayFromList_mB4B8B76B4F160975C949FB3E15C1D497DBAE8EDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)");
	RuntimeArray * retVal = _il2cpp_icall_func(___list0);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled)
{
	marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled)
{
	intptr_t unmarshaled_m_CachedPtr_temp_0;
	memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
	unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
	unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_pinvoke_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled)
{
	marshaled.___m_CachedPtr_0 = unmarshaled.get_m_CachedPtr_0();
}
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_back(const Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0& unmarshaled)
{
	intptr_t unmarshaled_m_CachedPtr_temp_0;
	memset((&unmarshaled_m_CachedPtr_temp_0), 0, sizeof(unmarshaled_m_CachedPtr_temp_0));
	unmarshaled_m_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
	unmarshaled.set_m_CachedPtr_0(unmarshaled_m_CachedPtr_temp_0);
}
// Conversion method for clean up from marshalling of: UnityEngine.Object
IL2CPP_EXTERN_C void Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshal_com_cleanup(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com& marshaled)
{
}
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t V_1 = 0;
	bool V_2 = false;
	{
		intptr_t L_0 = __this->get_m_CachedPtr_0();
		bool L_1 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0019;
		}
	}
	{
		V_1 = 0;
		goto IL_0050;
	}

IL_0019:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		int32_t L_3 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
		V_2 = (bool)((((int32_t)L_3) == ((int32_t)(-1)))? 1 : 0);
		bool L_4 = V_2;
		if (!L_4)
		{
			goto IL_002f;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		int32_t L_5 = Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23(/*hidden argument*/NULL);
		((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1(L_5);
	}

IL_002f:
	{
		intptr_t* L_6 = __this->get_address_of_m_CachedPtr_0();
		int64_t L_7 = IntPtr_ToInt64_mDD00D5F4AD380F40D31B60E9C57843CC3C12BD6B((intptr_t*)L_6, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		int32_t L_8 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->get_OffsetOfInstanceIDInCPlusPlusObject_1();
		intptr_t L_9;
		memset((&L_9), 0, sizeof(L_9));
		IntPtr__ctor_m3C2353A241FD6B18CAE68756977D63B85F14DEBD((&L_9), ((int64_t)il2cpp_codegen_add((int64_t)L_7, (int64_t)(((int64_t)((int64_t)L_8))))), /*hidden argument*/NULL);
		void* L_10 = IntPtr_op_Explicit_mB8A512095BCE1A23B2840310C8A27C928ADAD027((intptr_t)L_9, /*hidden argument*/NULL);
		int32_t L_11 = *((int32_t*)L_10);
		V_1 = L_11;
		goto IL_0050;
	}

IL_0050:
	{
		int32_t L_12 = V_1;
		return L_12;
	}
}
// System.Int32 UnityEngine.Object::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetHashCode_mCF9141C6640C2989CD354118673711D5F3741984 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = Object_GetHashCode_m81DE0CEF2ACADC7D076800D09B2232BC30639F76(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
// System.Boolean UnityEngine.Object::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_Equals_m813F5A9FF65C9BC0D6907570C2A9913507D58F32_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
	bool V_1 = false;
	bool V_2 = false;
	int32_t G_B4_0 = 0;
	{
		RuntimeObject * L_0 = ___other0;
		V_0 = ((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var));
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_0022;
		}
	}
	{
		RuntimeObject * L_3 = ___other0;
		if (!L_3)
		{
			goto IL_0022;
		}
	}
	{
		RuntimeObject * L_4 = ___other0;
		G_B4_0 = ((((int32_t)((!(((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_4, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_0023;
	}

IL_0022:
	{
		G_B4_0 = 0;
	}

IL_0023:
	{
		V_1 = (bool)G_B4_0;
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_002b;
		}
	}
	{
		V_2 = (bool)0;
		goto IL_0035;
	}

IL_002b:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_7 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(__this, L_6, /*hidden argument*/NULL);
		V_2 = L_7;
		goto IL_0035;
	}

IL_0035:
	{
		bool L_8 = V_2;
		return L_8;
	}
}
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___exists0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		goto IL_000e;
	}

IL_000e:
	{
		bool L_2 = V_0;
		return L_2;
	}
}
// System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___lhs0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___rhs1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	bool V_5 = false;
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___lhs0;
		V_0 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___rhs1;
		V_1 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_1) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_2 = V_1;
		bool L_3 = V_0;
		V_2 = (bool)((int32_t)((int32_t)L_2&(int32_t)L_3));
		bool L_4 = V_2;
		if (!L_4)
		{
			goto IL_0016;
		}
	}
	{
		V_3 = (bool)1;
		goto IL_0043;
	}

IL_0016:
	{
		bool L_5 = V_1;
		V_4 = L_5;
		bool L_6 = V_4;
		if (!L_6)
		{
			goto IL_0029;
		}
	}
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = ___lhs0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_8 = Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08(L_7, /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
		goto IL_0043;
	}

IL_0029:
	{
		bool L_9 = V_0;
		V_5 = L_9;
		bool L_10 = V_5;
		if (!L_10)
		{
			goto IL_003c;
		}
	}
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_11 = ___rhs1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_12 = Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08(L_11, /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
		goto IL_0043;
	}

IL_003c:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_13 = ___lhs0;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_14 = ___rhs1;
		V_3 = (bool)((((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_13) == ((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)L_14))? 1 : 0);
		goto IL_0043;
	}

IL_0043:
	{
		bool L_15 = V_3;
		return L_15;
	}
}
// System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___o0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_IsNativeObjectAlive_m683A8A1607CB2FF5E56EC09C5D150A8DA7D3FF08_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___o0;
		NullCheck(L_0);
		intptr_t L_1 = Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0(L_0, /*hidden argument*/NULL);
		bool L_2 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_1, (intptr_t)(0), /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0014;
	}

IL_0014:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.IntPtr UnityEngine.Object::GetCachedPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Object_GetCachedPtr_m8CCFA6D419ADFBA8F9EF83CB45DFD75C2704C4A0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
	intptr_t V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		intptr_t L_0 = __this->get_m_CachedPtr_0();
		V_0 = (intptr_t)L_0;
		goto IL_000a;
	}

IL_000a:
	{
		intptr_t L_1 = V_0;
		return (intptr_t)L_1;
	}
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		String_t* L_0 = Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		String_t* L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
	bool V_1 = false;
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL;
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___original0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B(L_0, _stringLiteral56EB1C433748E5EF9B4DB1C73820724497D429D3, /*hidden argument*/NULL);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___original0;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_2 = Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06(L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = V_0;
		bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_1 = L_4;
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_002a;
		}
	}
	{
		UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_6 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
		UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_6, _stringLiteralBF077A5DDDFA362E2EE48FEBBAD7CC35A4A6952D, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830_RuntimeMethod_var);
	}

IL_002a:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = V_0;
		V_2 = L_7;
		goto IL_002e;
	}

IL_002e:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_8 = V_2;
		return L_8;
	}
}
// UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___original0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___instantiateInWorldSpace2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
	bool V_1 = false;
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL;
	bool V_3 = false;
	{
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___parent1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_1 = L_1;
		bool L_2 = V_1;
		if (!L_2)
		{
			goto IL_0015;
		}
	}
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_3 = ___original0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_4 = Object_Instantiate_m17AA3123A55239124BC54A907AEEE509034F0830(L_3, /*hidden argument*/NULL);
		V_2 = L_4;
		goto IL_0044;
	}

IL_0015:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_5 = ___original0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B(L_5, _stringLiteral56EB1C433748E5EF9B4DB1C73820724497D429D3, /*hidden argument*/NULL);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = ___original0;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = ___parent1;
		bool L_8 = ___instantiateInWorldSpace2;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_9 = Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17(L_6, L_7, L_8, /*hidden argument*/NULL);
		V_0 = L_9;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_10 = V_0;
		bool L_11 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_10, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_3 = L_11;
		bool L_12 = V_3;
		if (!L_12)
		{
			goto IL_0040;
		}
	}
	{
		UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 * L_13 = (UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28 *)il2cpp_codegen_object_new(UnityException_t513F7D97037DB40AE78D7C3AAA2F9E011D050C28_il2cpp_TypeInfo_var);
		UnityException__ctor_mE42363D886E6DD7F075A6AEA689434C8E96722D9(L_13, _stringLiteralBF077A5DDDFA362E2EE48FEBBAD7CC35A4A6952D, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, Object_Instantiate_m674B3934708548332899CE953CA56BB696C1C887_RuntimeMethod_var);
	}

IL_0040:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_14 = V_0;
		V_2 = L_14;
		goto IL_0044;
	}

IL_0044:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_15 = V_2;
		return L_15;
	}
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, float ___t1, const RuntimeMethod* method)
{
	typedef void (*Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, float);
	static Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)");
	_il2cpp_icall_func(___obj0, ___t1);
}
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	{
		V_0 = (0.0f);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___obj0;
		float L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_Destroy_m09F51D8BDECFD2E8C618498EF7377029B669030D(L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, bool ___allowDestroyingAssets1, const RuntimeMethod* method)
{
	typedef void (*Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, bool);
	static Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)");
	_il2cpp_icall_func(___obj0, ___allowDestroyingAssets1);
}
// System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_DestroyImmediate_mF6F4415EF22249D6E650FAA40E403283F19B7446_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		V_0 = (bool)0;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___obj0;
		bool L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		Object_DestroyImmediate_mFCE7947857C832BCBB366FCCE50072ACAD9A4C51(L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203 (Type_t * ___type0, const RuntimeMethod* method)
{
	typedef ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* (*Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203_ftn) (Type_t *);
	static Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectsOfType(System.Type)");
	ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* retVal = _il2cpp_icall_func(___type0);
	return retVal;
}
// System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method)
{
	typedef void (*Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_DontDestroyOnLoad_m4DC90770AD6084E4B1B8489C6B41205DC020C207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)");
	_il2cpp_icall_func(___target0);
}
// UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_get_hideFlags_mCC5D0A1480AC0CDA190A63120B39C2C531428FC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::get_hideFlags()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, int32_t);
	static Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_set_hideFlags_mB0B45A19A5871EF407D7B09E0EB76003496BA4F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B (RuntimeObject * ___arg0, String_t* ___message1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		RuntimeObject * L_0 = ___arg0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0010;
		}
	}
	{
		String_t* L_2 = ___message1;
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, L_2, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, Object_CheckNullArgument_m8D42F516655D770DFEEAA13CF86A2612214AAA9B_RuntimeMethod_var);
	}

IL_0010:
	{
		return;
	}
}
// UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA (Type_t * ___type0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_FindObjectOfType_mCDF38E1667CF4502F60C59709D70B60EF7E408DA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* V_0 = NULL;
	bool V_1 = false;
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_2 = NULL;
	{
		Type_t * L_0 = ___type0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_1 = Object_FindObjectsOfType_m3FC26FB3B36525BFBFCCCD1AEEE8A86712A12203(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_2 = V_0;
		NullCheck(L_2);
		V_1 = (bool)((!(((uint32_t)(((RuntimeArray*)L_2)->max_length)) <= ((uint32_t)0)))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0017;
		}
	}
	{
		ObjectU5BU5D_tE519E5BBCA48F8FEAE68926638261BD14A981AB9* L_4 = V_0;
		NullCheck(L_4);
		int32_t L_5 = 0;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_6 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
		V_2 = L_6;
		goto IL_001b;
	}

IL_0017:
	{
		V_2 = (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL;
		goto IL_001b;
	}

IL_001b:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_7 = V_2;
		return L_7;
	}
}
// System.String UnityEngine.Object::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_ToString_m4EBF621C98D5BFA9C0522C27953BB45AB2430FE1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		String_t* L_0 = Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		String_t* L_1 = V_0;
		return L_1;
	}
}
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___x0;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___y1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_000b;
	}

IL_000b:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___x0;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___y1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_CompareBaseObjects_mE918232D595FB366CE5FAD4411C5FBD86809CC04(L_0, L_1, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		goto IL_000e;
	}

IL_000e:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23 (const RuntimeMethod* method)
{
	typedef int32_t (*Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn) ();
	static Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_GetOffsetOfInstanceIDInCPlusPlusObject_m7C7130E8611F32F6CC9A47400AC5BDC2BA5E6D23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()");
	int32_t retVal = _il2cpp_icall_func();
	return retVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, const RuntimeMethod* method)
{
	typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_Internal_CloneSingle_m4231A0B9138AC40B76655B772F687CC7E6160C06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)");
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___data0);
	return retVal;
}
// UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___data0, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent1, bool ___worldPositionStays2, const RuntimeMethod* method)
{
	typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *, bool);
	static Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_Internal_CloneSingleWithParent_m32F1D681010B51B98CDBC82E3510FC260D2D1E17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)");
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___data0, ___parent1, ___worldPositionStays2);
	return retVal;
}
// System.String UnityEngine.Object::ToString(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
	typedef String_t* (*Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_ToString_m7A4BBACD14901DD0181038A25BED62520D273EDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::ToString(UnityEngine.Object)");
	String_t* retVal = _il2cpp_icall_func(___obj0);
	return retVal;
}
// System.String UnityEngine.Object::GetName(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method)
{
	typedef String_t* (*Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_GetName_m1691C0D50AEBC1C86229AEAC2FBC1EE2DC6B67AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::GetName(UnityEngine.Object)");
	String_t* retVal = _il2cpp_icall_func(___obj0);
	return retVal;
}
// System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, String_t* ___name1, const RuntimeMethod* method)
{
	typedef void (*Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn) (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *, String_t*);
	static Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_SetName_m2CBABC30BA2B93EFF6A39B3295A7AB85901E60E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::SetName(UnityEngine.Object,System.String)");
	_il2cpp_icall_func(___obj0, ___name1);
}
// UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350 (int32_t ___instanceID0, const RuntimeMethod* method)
{
	typedef Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * (*Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn) (int32_t);
	static Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Object_FindObjectFromInstanceID_m7594ED98F525AAE38FEC80052729ECAF3E821350_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Object::FindObjectFromInstanceID(System.Int32)");
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * retVal = _il2cpp_icall_func(___instanceID0);
	return retVal;
}
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m091EBAEBC7919B0391ABDAFB7389ADC12206525B (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Object::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Object__cctor_m14515D6A9B514D3A8590E2CAE4372A0956E8976C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields*)il2cpp_codegen_static_fields_for(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))->set_OffsetOfInstanceIDInCPlusPlusObject_1((-1));
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___inPoint1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = ___inNormal0;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Vector3_Normalize_mDEA51D0C131125535DA2B49B7281E0086ED583DC(L_0, /*hidden argument*/NULL);
		__this->set_m_Normal_0(L_1);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2 = __this->get_m_Normal_0();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = ___inPoint1;
		float L_4 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_2, L_3, /*hidden argument*/NULL);
		__this->set_m_Distance_1(((-L_4)));
		return;
	}
}
IL2CPP_EXTERN_C  void Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___inNormal0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___inPoint1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + _offset);
	Plane__ctor_m6535EAD5E675627C2533962F1F7890CBFA2BA44A(_thisAdjusted, ___inNormal0, ___inPoint1, method);
}
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  ___ray0, float* ___enter1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	bool V_2 = false;
	bool V_3 = false;
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray0), /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = __this->get_m_Normal_0();
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		float L_2 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&___ray0), /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = __this->get_m_Normal_0();
		float L_5 = Vector3_Dot_m0C530E1C51278DE28B77906D56356506232272C1(L_3, L_4, /*hidden argument*/NULL);
		float L_6 = __this->get_m_Distance_1();
		V_1 = ((float)il2cpp_codegen_subtract((float)((-L_5)), (float)L_6));
		float L_7 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		bool L_8 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_7, (0.0f), /*hidden argument*/NULL);
		V_2 = L_8;
		bool L_9 = V_2;
		if (!L_9)
		{
			goto IL_004a;
		}
	}
	{
		float* L_10 = ___enter1;
		*((float*)L_10) = (float)(0.0f);
		V_3 = (bool)0;
		goto IL_005b;
	}

IL_004a:
	{
		float* L_11 = ___enter1;
		float L_12 = V_1;
		float L_13 = V_0;
		*((float*)L_11) = (float)((float)((float)L_12/(float)L_13));
		float* L_14 = ___enter1;
		float L_15 = *((float*)L_14);
		V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
		goto IL_005b;
	}

IL_005b:
	{
		bool L_16 = V_3;
		return L_16;
	}
}
IL2CPP_EXTERN_C  bool Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9_AdjustorThunk (RuntimeObject * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2  ___ray0, float* ___enter1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + _offset);
	return Plane_Raycast_m04E61D7C78A5DA70F4F73F9805ABB54177B799A9(_thisAdjusted, ___ray0, ___enter1, method);
}
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099 (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_2 = __this->get_address_of_m_Normal_0();
		float L_3 = L_2->get_x_2();
		float L_4 = L_3;
		RuntimeObject * L_5 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_4);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_5);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_5);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_1;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_7 = __this->get_address_of_m_Normal_0();
		float L_8 = L_7->get_y_3();
		float L_9 = L_8;
		RuntimeObject * L_10 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_9);
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, L_10);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_10);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_6;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_12 = __this->get_address_of_m_Normal_0();
		float L_13 = L_12->get_z_4();
		float L_14 = L_13;
		RuntimeObject * L_15 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_14);
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, L_15);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_15);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = L_11;
		float L_17 = __this->get_m_Distance_1();
		float L_18 = L_17;
		RuntimeObject * L_19 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_18);
		NullCheck(L_16);
		ArrayElementTypeCheck (L_16, L_19);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_19);
		String_t* L_20 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralD9A9C0A498CF3207B0E814969CB75C12C53D70E0, L_16, /*hidden argument*/NULL);
		V_0 = L_20;
		goto IL_005b;
	}

IL_005b:
	{
		String_t* L_21 = V_0;
		return L_21;
	}
}
IL2CPP_EXTERN_C  String_t* Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * _thisAdjusted = reinterpret_cast<Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *>(__this + _offset);
	return Plane_ToString_mF92ABB5136759C7DFBC26FD3957532B3C26F2099(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Playables.FrameData::HasFlags(UnityEngine.Playables.FrameData_Flags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_HasFlags_m8DE0A83E2AE402EA08BB6C1BBF27F84657610B7B (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, int32_t ___flag0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		int32_t L_0 = __this->get_m_Flags_7();
		int32_t L_1 = ___flag0;
		int32_t L_2 = ___flag0;
		V_0 = (bool)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0);
		goto IL_000f;
	}

IL_000f:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool FrameData_HasFlags_m8DE0A83E2AE402EA08BB6C1BBF27F84657610B7B_AdjustorThunk (RuntimeObject * __this, int32_t ___flag0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * _thisAdjusted = reinterpret_cast<FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *>(__this + _offset);
	return FrameData_HasFlags_m8DE0A83E2AE402EA08BB6C1BBF27F84657610B7B(_thisAdjusted, ___flag0, method);
}
// System.Single UnityEngine.Playables.FrameData::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_deltaTime_m819B2E98971747205F7B8A66044C537FB79C719A (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		double L_0 = __this->get_m_DeltaTime_1();
		V_0 = (((float)((float)L_0)));
		goto IL_000b;
	}

IL_000b:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float FrameData_get_deltaTime_m819B2E98971747205F7B8A66044C537FB79C719A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * _thisAdjusted = reinterpret_cast<FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *>(__this + _offset);
	return FrameData_get_deltaTime_m819B2E98971747205F7B8A66044C537FB79C719A(_thisAdjusted, method);
}
// System.Single UnityEngine.Playables.FrameData::get_effectiveSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FrameData_get_effectiveSpeed_mFFACA069512B46F09F118A6CFE8B18591CED81E7 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_EffectiveSpeed_6();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float FrameData_get_effectiveSpeed_mFFACA069512B46F09F118A6CFE8B18591CED81E7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * _thisAdjusted = reinterpret_cast<FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *>(__this + _offset);
	return FrameData_get_effectiveSpeed_mFFACA069512B46F09F118A6CFE8B18591CED81E7(_thisAdjusted, method);
}
// UnityEngine.Playables.FrameData_EvaluationType UnityEngine.Playables.FrameData::get_evaluationType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FrameData_get_evaluationType_mF0F791BAF13A203A8D80AD4C1474599E1EED5EA4 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t G_B3_0 = 0;
	{
		bool L_0 = FrameData_HasFlags_m8DE0A83E2AE402EA08BB6C1BBF27F84657610B7B((FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *)__this, 1, /*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_000d;
		}
	}
	{
		G_B3_0 = 1;
		goto IL_000e;
	}

IL_000d:
	{
		G_B3_0 = 0;
	}

IL_000e:
	{
		V_0 = G_B3_0;
		goto IL_0011;
	}

IL_0011:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  int32_t FrameData_get_evaluationType_mF0F791BAF13A203A8D80AD4C1474599E1EED5EA4_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * _thisAdjusted = reinterpret_cast<FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *>(__this + _offset);
	return FrameData_get_evaluationType_mF0F791BAF13A203A8D80AD4C1474599E1EED5EA4(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.FrameData::get_timeLooped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameData_get_timeLooped_mF517ACD25C2907AB06220CB365D63778C6C3E4E5 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = FrameData_HasFlags_m8DE0A83E2AE402EA08BB6C1BBF27F84657610B7B((FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *)__this, 4, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000b;
	}

IL_000b:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  bool FrameData_get_timeLooped_mF517ACD25C2907AB06220CB365D63778C6C3E4E5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * _thisAdjusted = reinterpret_cast<FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *>(__this + _offset);
	return FrameData_get_timeLooped_mF517ACD25C2907AB06220CB365D63778C6C3E4E5(_thisAdjusted, method);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::get_output()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  FrameData_get_output_m88DCD75724EA73A61DA24DB4866496F2A5B953D2 (FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * __this, const RuntimeMethod* method)
{
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_0 = __this->get_m_Output_8();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  FrameData_get_output_m88DCD75724EA73A61DA24DB4866496F2A5B953D2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E * _thisAdjusted = reinterpret_cast<FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E *>(__this + _offset);
	return FrameData_get_output_m88DCD75724EA73A61DA24DB4866496F2A5B953D2(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var);
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_0 = ((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->get_m_NullPlayable_1();
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  Playable_Create_m2D8B532C45090CF62FB29DC2D2FE1346EB5A692B (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Playable_Create_m2D8B532C45090CF62FB29DC2D2FE1346EB5A692B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableGraph_CreatePlayableHandle_m76B85CFBF25E71838C5F32AB29BC4F26C891D92C((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)(&___graph0), /*hidden argument*/NULL);
		Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)(&V_0), L_0, /*hidden argument*/NULL);
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_1 = V_0;
		int32_t L_2 = ___inputCount1;
		PlayableExtensions_SetInputCount_TisPlayable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_mB638B5CCF7D502FE7C03B552C55177AB3487B8F3(L_1, L_2, /*hidden argument*/PlayableExtensions_SetInputCount_TisPlayable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_mB638B5CCF7D502FE7C03B552C55177AB3487B8F3_RuntimeMethod_var);
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_3 = V_0;
		V_1 = L_3;
		goto IL_001b;
	}

IL_001b:
	{
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_4 = V_1;
		return L_4;
	}
}
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = ___handle0;
		__this->set_m_Handle_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
	Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
	return Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A(_thisAdjusted, method);
}
// System.Type UnityEngine.Playables.Playable::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Playable_GetPlayableType_mC6C089ED6BF20BFD94F7B31C8BF3805A257E63A0 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Type_t * V_1 = NULL;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)__this, /*hidden argument*/NULL);
		V_0 = L_0;
		Type_t * L_1 = PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&V_0), /*hidden argument*/NULL);
		V_1 = L_1;
		goto IL_0012;
	}

IL_0012:
	{
		Type_t * L_2 = V_1;
		return L_2;
	}
}
IL2CPP_EXTERN_C  Type_t * Playable_GetPlayableType_mC6C089ED6BF20BFD94F7B31C8BF3805A257E63A0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
	return Playable_GetPlayableType_mC6C089ED6BF20BFD94F7B31C8BF3805A257E63A0(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1 (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)__this, /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = Playable_GetHandle_m952F17BACFC90BEACD3CB9880E65E69B3271108A((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1_AdjustorThunk (RuntimeObject * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * _thisAdjusted = reinterpret_cast<Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *>(__this + _offset);
	return Playable_Equals_m1EC7E8B579C862BA8C979BD616224EC1B3364DD1(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Playables.Playable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Playable__cctor_m5655D443F6D04230DB5D37BF7D5EDCA71FD85A32_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1(/*hidden argument*/NULL);
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_1;
		memset((&L_1), 0, sizeof(L_1));
		Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E((&L_1), L_0, /*hidden argument*/NULL);
		((Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_StaticFields*)il2cpp_codegen_static_fields_for(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var))->set_m_NullPlayable_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Double UnityEngine.Playables.PlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableAsset_get_duration_m58C1A4AC3A8CF2783815016BE58378D6E17D22D2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	double V_0 = 0.0;
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var);
		double L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_DefaultDuration_5();
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		double L_1 = V_0;
		return L_1;
	}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableAsset_get_outputs_mD839CEB7A22543AC17FAE1C3C4BCD9A7B8DA82B1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RuntimeObject* V_0 = NULL;
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var);
		PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = ((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->get_None_4();
		V_0 = (RuntimeObject*)L_0;
		goto IL_0009;
	}

IL_0009:
	{
		RuntimeObject* L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph1, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go2, intptr_t ___ptr3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableAsset_Internal_CreatePlayable_mB36624F1FD210AAD53A848BF8F26912D47DFC09C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * V_1 = NULL;
	bool V_2 = false;
	{
		PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_2 = L_1;
		bool L_2 = V_2;
		if (!L_2)
		{
			goto IL_0014;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0_il2cpp_TypeInfo_var);
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_3 = Playable_get_Null_m1641F4B851ACAA6CBCC9BB400EC783EDEAF1A48D(/*hidden argument*/NULL);
		V_0 = L_3;
		goto IL_001d;
	}

IL_0014:
	{
		PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_4 = ___asset0;
		PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  L_5 = ___graph1;
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = ___go2;
		NullCheck(L_4);
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_7 = VirtFuncInvoker2< Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_4, L_5, L_6);
		V_0 = L_7;
	}

IL_001d:
	{
		void* L_8 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptr3), /*hidden argument*/NULL);
		V_1 = (Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_8;
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 * L_9 = V_1;
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_10 = V_0;
		*(Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0 *)L_9 = L_10;
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset_Internal_GetPlayableAssetDuration_m099C6F58730A818ACA8C837D3DDBFC4ACA75693F (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * ___asset0, intptr_t ___ptrToDouble1, const RuntimeMethod* method)
{
	double V_0 = 0.0;
	double* V_1 = NULL;
	{
		PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * L_0 = ___asset0;
		NullCheck(L_0);
		double L_1 = VirtFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_0);
		V_0 = L_1;
		void* L_2 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___ptrToDouble1), /*hidden argument*/NULL);
		V_1 = (double*)L_2;
		double* L_3 = V_1;
		double L_4 = V_0;
		*((double*)L_3) = (double)L_4;
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m669F459CFACFE65873346E428F206C457B488167 (PlayableAsset_t28B670EFE526C0D383A1C5A5AE2A150424E989AD * __this, const RuntimeMethod* method)
{
	{
		ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mE96A877D927BEEC8C9368A0673FEAD77A78C35EE (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStart_m41537F7ED140E16D8666B4959D99EF9BC16FF622 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnGraphStop_m5B1C17F7DA22FFBF8BABB18CBA090AB64FD51740 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableCreate_m963F9A0600B2208400FE3F90647FBACE0B5FE0DD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnPlayableDestroy_mC1C991442A5940826928EA321FC5EFBE68482A57 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPlay_m4B44CD41A9CB3EA391BCB142FA3B9A80AFAFF820 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E  ___info1, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_OnBehaviourPause_mBC9C4536B30B413E248C96294F53CDABA2C1490C (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E  ___info1, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_PrepareFrame_m0FC4368B39C1DBC6586E417C8505D1A8C49235E2 (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E  ___info1, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour_ProcessFrame_m32F9B265BB54D1A3A290E2709FDD0B873360B25A (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  ___playable0, FrameData_t7CF1DA259799AC04363C4CA88947D4EB7E28B38E  ___info1, RuntimeObject * ___playerData2, const RuntimeMethod* method)
{
	{
		return;
	}
}
// System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableBehaviour_Clone_m2BB70A16D658FD18307D084EFFFE4A7B1BB234FD (PlayableBehaviour_t5F4AA32E735199182CC5F57D426D27BE8ABA8F01 * __this, const RuntimeMethod* method)
{
	RuntimeObject * V_0 = NULL;
	{
		RuntimeObject * L_0 = Object_MemberwiseClone_m1DAC4538CD68D4CF4DC5B04E4BBE86D470948B28(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		RuntimeObject * L_1 = V_0;
		return L_1;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif


// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled)
{
	Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled)
{
	Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_pinvoke_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_pinvoke& marshaled)
{
}


// Conversion methods for marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled)
{
	Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_back(const PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled, PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8& unmarshaled)
{
	Exception_t* ___m_SourceBindingType_2Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_SourceBindingType' of type 'PlayableBinding': Reference type field marshaling is not supported.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___m_SourceBindingType_2Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Playables.PlayableBinding
IL2CPP_EXTERN_C void PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshal_com_cleanup(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_marshaled_com& marshaled)
{
}
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * PlayableBinding_get_sourceObject_mF0CF571161FE4E38268C02130784DAE062D2E508 (PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * __this, const RuntimeMethod* method)
{
	Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * V_0 = NULL;
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = __this->get_m_SourceObject_1();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * PlayableBinding_get_sourceObject_mF0CF571161FE4E38268C02130784DAE062D2E508_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * _thisAdjusted = reinterpret_cast<PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 *>(__this + _offset);
	return PlayableBinding_get_sourceObject_mF0CF571161FE4E38268C02130784DAE062D2E508(_thisAdjusted, method);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding::CreateOutput(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  PlayableBinding_CreateOutput_m1B553170A16C2329925348912DEB7E80901EC0EE (PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableBinding_CreateOutput_m1B553170A16C2329925348912DEB7E80901EC0EE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * L_0 = __this->get_m_CreateOutputMethod_3();
		V_0 = (bool)((!(((RuntimeObject*)(CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0023;
		}
	}
	{
		CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * L_2 = __this->get_m_CreateOutputMethod_3();
		PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  L_3 = ___graph0;
		String_t* L_4 = __this->get_m_StreamName_0();
		NullCheck(L_2);
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_5 = CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764(L_2, L_3, L_4, /*hidden argument*/NULL);
		V_1 = L_5;
		goto IL_002b;
	}

IL_0023:
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var);
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_6 = PlayableOutput_get_Null_m18FBC4541EAA0DA122FF08F49E7B913D0E7A333B(/*hidden argument*/NULL);
		V_1 = L_6;
		goto IL_002b;
	}

IL_002b:
	{
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_7 = V_1;
		return L_7;
	}
}
IL2CPP_EXTERN_C  PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  PlayableBinding_CreateOutput_m1B553170A16C2329925348912DEB7E80901EC0EE_AdjustorThunk (RuntimeObject * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 * _thisAdjusted = reinterpret_cast<PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 *>(__this + _offset);
	return PlayableBinding_CreateOutput_m1B553170A16C2329925348912DEB7E80901EC0EE(_thisAdjusted, ___graph0, method);
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding_CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  PlayableBinding_CreateInternal_mA2A8810B76E843A40B9BC55D72D960AE155B9801 (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___sourceObject1, Type_t * ___sourceType2, CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * ___createFunction3, const RuntimeMethod* method)
{
	PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  V_0;
	memset((&V_0), 0, sizeof(V_0));
	PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		il2cpp_codegen_initobj((&V_0), sizeof(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8 ));
		String_t* L_0 = ___name0;
		(&V_0)->set_m_StreamName_0(L_0);
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___sourceObject1;
		(&V_0)->set_m_SourceObject_1(L_1);
		Type_t * L_2 = ___sourceType2;
		(&V_0)->set_m_SourceBindingType_2(L_2);
		CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * L_3 = ___createFunction3;
		(&V_0)->set_m_CreateOutputMethod_3(L_3);
		PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  L_4 = V_0;
		V_1 = L_4;
		goto IL_002d;
	}

IL_002d:
	{
		PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  L_5 = V_1;
		return L_5;
	}
}
// System.Void UnityEngine.Playables.PlayableBinding::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableBinding__cctor_mF1C450FA8C820DA444D8AB9235958EC750AE60C8_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB* L_0 = (PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB*)SZArrayNew(PlayableBindingU5BU5D_t7EB322901D51EAB67BA4F711C87F3AC1CF5D89AB_il2cpp_TypeInfo_var, (uint32_t)0);
		((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_None_4(L_0);
		((PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var))->set_DefaultDuration_5((std::numeric_limits<double>::infinity()));
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C  PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  DelegatePInvokeWrapper_CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
	typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  (DEFAULT_CALL *PInvokeFunc)(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , char*);
	PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));

	// Marshaling of parameter '___name1' to native representation
	char* ____name1_marshaled = NULL;
	____name1_marshaled = il2cpp_codegen_marshal_string(___name1);

	// Native function invocation
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  returnValue = il2cppPInvokeFunc(___graph0, ____name1_marshaled);

	// Marshaling cleanup of parameter '___name1' native representation
	il2cpp_codegen_marshal_free(____name1_marshaled);
	____name1_marshaled = NULL;

	return returnValue;
}
// System.Void UnityEngine.Playables.PlayableBinding_CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
	__this->set_method_3(___method1);
	__this->set_m_target_2(___object0);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  CreateOutputMethod_Invoke_m56F81543465C6F9C65319BEEEFC5AEEF6A0D7764 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  result;
	memset((&result), 0, sizeof(result));
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
	Delegate_t** delegatesToInvoke;
	il2cpp_array_size_t length;
	if (delegateArrayToInvoke != NULL)
	{
		length = delegateArrayToInvoke->max_length;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
	}
	else
	{
		length = 1;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
	}

	for (il2cpp_array_size_t i = 0; i < length; i++)
	{
		Delegate_t* currentDelegate = delegatesToInvoke[i];
		Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
		RuntimeObject* targetThis = currentDelegate->get_m_target_2();
		RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
		if (!il2cpp_codegen_method_is_virtual(targetMethod))
		{
			il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
		}
		bool ___methodIsStatic = MethodIsStatic(targetMethod);
		int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
		if (___methodIsStatic)
		{
			if (___parameterCount == 2)
			{
				// open
				typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  (*FunctionPointerType) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
				result = ((FunctionPointerType)targetMethodPointer)(___graph0, ___name1, targetMethod);
			}
			else
			{
				// closed
				typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
				result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
			}
		}
		else
		{
			// closed
			if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
			{
				if (il2cpp_codegen_method_is_generic_instance(targetMethod))
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						result = GenericInterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
					else
						result = GenericVirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(targetMethod, targetThis, ___graph0, ___name1);
				}
				else
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						result = InterfaceFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___graph0, ___name1);
					else
						result = VirtFuncInvoker2< PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 , PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t* >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___graph0, ___name1);
				}
			}
			else
			{
				if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
				{
					typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
					result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
				}
				if (targetThis == NULL)
				{
					typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  (*FunctionPointerType) (RuntimeObject*, String_t*, const RuntimeMethod*);
					result = ((FunctionPointerType)targetMethodPointer)((RuntimeObject*)(reinterpret_cast<RuntimeObject*>(&___graph0) - 1), ___name1, targetMethod);
				}
				else
				{
					typedef PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  (*FunctionPointerType) (void*, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA , String_t*, const RuntimeMethod*);
					result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___graph0, ___name1, targetMethod);
				}
			}
		}
	}
	return result;
}
// System.IAsyncResult UnityEngine.Playables.PlayableBinding_CreateOutputMethod::BeginInvoke(UnityEngine.Playables.PlayableGraph,System.String,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, String_t* ___name1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CreateOutputMethod_BeginInvoke_m4FC768B14DF77F9DB8847F3FAF1CBFD11048030D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	void *__d_args[3] = {0};
	__d_args[0] = Box(PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA_il2cpp_TypeInfo_var, &___graph0);
	__d_args[1] = ___name1;
	return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding_CreateOutputMethod::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  CreateOutputMethod_EndInvoke_m61A9C47D6ED76402024C0C7139C4A6F1D58D4C47 (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
	RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
	return *(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)UnBox ((RuntimeObject*)__result);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableGraph::GetRootPlayable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  PlayableGraph_GetRootPlayable_m146DD5D6C6484072C3982E304DB79EE577D34472 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, int32_t ___index0, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		int32_t L_0 = ___index0;
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = PlayableGraph_GetRootPlayableInternal_m85D1C721CFC534D807789D98F4BCA6D653864F90((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)__this, L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_2 = V_0;
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_3;
		memset((&L_3), 0, sizeof(L_3));
		Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E((&L_3), L_2, /*hidden argument*/NULL);
		V_1 = L_3;
		goto IL_0012;
	}

IL_0012:
	{
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_4 = V_1;
		return L_4;
	}
}
IL2CPP_EXTERN_C  Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  PlayableGraph_GetRootPlayable_m146DD5D6C6484072C3982E304DB79EE577D34472_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * _thisAdjusted = reinterpret_cast<PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *>(__this + _offset);
	return PlayableGraph_GetRootPlayable_m146DD5D6C6484072C3982E304DB79EE577D34472(_thisAdjusted, ___index0, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_mA76DB111453A826DA607E93A17036D17DBBE35E8 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, const RuntimeMethod* method)
{
	{
		bool L_0 = PlayableGraph_IsValid_Injected_mF9492FC8ED4B69F4E591871146ECBA12D1C481BD((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  bool PlayableGraph_IsValid_mA76DB111453A826DA607E93A17036D17DBBE35E8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * _thisAdjusted = reinterpret_cast<PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *>(__this + _offset);
	return PlayableGraph_IsValid_mA76DB111453A826DA607E93A17036D17DBBE35E8(_thisAdjusted, method);
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_mCB885019369339AF6B3364B39AE1A84836D4A897 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = PlayableGraph_GetPlayableCount_Injected_mA8BB64A8A3FCDC17E25B3F310C38525813558F2C((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t PlayableGraph_GetPlayableCount_mCB885019369339AF6B3364B39AE1A84836D4A897_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * _thisAdjusted = reinterpret_cast<PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *>(__this + _offset);
	return PlayableGraph_GetPlayableCount_mCB885019369339AF6B3364B39AE1A84836D4A897(_thisAdjusted, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableGraph_CreatePlayableHandle_m76B85CFBF25E71838C5F32AB29BC4F26C891D92C (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableGraph_CreatePlayableHandle_Injected_m8DE14257932C5F9527D87B765C8876F6770252F5((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)__this, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&V_0), /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = V_0;
		return L_0;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableGraph_CreatePlayableHandle_m76B85CFBF25E71838C5F32AB29BC4F26C891D92C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * _thisAdjusted = reinterpret_cast<PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *>(__this + _offset);
	return PlayableGraph_CreatePlayableHandle_m76B85CFBF25E71838C5F32AB29BC4F26C891D92C(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_mC5C2CCE73DB2593EABA741CFA1FC534DEAE10A49 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, String_t* ___name0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ___handle1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * L_1 = ___handle1;
		bool L_2 = PlayableGraph_CreateScriptOutputInternal_Injected_mEA1A3752AD8E0346BD1226DAC0C34B7DBEC88197((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)__this, L_0, (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)L_1, /*hidden argument*/NULL);
		return L_2;
	}
}
IL2CPP_EXTERN_C  bool PlayableGraph_CreateScriptOutputInternal_mC5C2CCE73DB2593EABA741CFA1FC534DEAE10A49_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ___handle1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * _thisAdjusted = reinterpret_cast<PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *>(__this + _offset);
	return PlayableGraph_CreateScriptOutputInternal_mC5C2CCE73DB2593EABA741CFA1FC534DEAE10A49(_thisAdjusted, ___name0, ___handle1, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableGraph_GetRootPlayableInternal_m85D1C721CFC534D807789D98F4BCA6D653864F90 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, int32_t ___index0, const RuntimeMethod* method)
{
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		int32_t L_0 = ___index0;
		PlayableGraph_GetRootPlayableInternal_Injected_m1E061F5BE640B15436D32DD902BF4109004F2606((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)__this, L_0, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&V_0), /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableGraph_GetRootPlayableInternal_m85D1C721CFC534D807789D98F4BCA6D653864F90_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * _thisAdjusted = reinterpret_cast<PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *>(__this + _offset);
	return PlayableGraph_GetRootPlayableInternal_m85D1C721CFC534D807789D98F4BCA6D653864F90(_thisAdjusted, ___index0, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_m086E9E52918F20F219FEEFC69AEE90A88772354E (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___sourceOutputPort1;
		int32_t L_1 = ___destinationInputPort3;
		bool L_2 = PlayableGraph_ConnectInternal_Injected_mE23A119868B6310404F35C734F6E24D7513CF86E((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)__this, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___source0), L_0, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___destination2), L_1, /*hidden argument*/NULL);
		return L_2;
	}
}
IL2CPP_EXTERN_C  bool PlayableGraph_ConnectInternal_m086E9E52918F20F219FEEFC69AEE90A88772354E_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___source0, int32_t ___sourceOutputPort1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * _thisAdjusted = reinterpret_cast<PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *>(__this + _offset);
	return PlayableGraph_ConnectInternal_m086E9E52918F20F219FEEFC69AEE90A88772354E(_thisAdjusted, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_Injected_mF9492FC8ED4B69F4E591871146ECBA12D1C481BD (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, const RuntimeMethod* method)
{
	typedef bool (*PlayableGraph_IsValid_Injected_mF9492FC8ED4B69F4E591871146ECBA12D1C481BD_ftn) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *);
	static PlayableGraph_IsValid_Injected_mF9492FC8ED4B69F4E591871146ECBA12D1C481BD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableGraph_IsValid_Injected_mF9492FC8ED4B69F4E591871146ECBA12D1C481BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)");
	bool retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_Injected_mA8BB64A8A3FCDC17E25B3F310C38525813558F2C (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, const RuntimeMethod* method)
{
	typedef int32_t (*PlayableGraph_GetPlayableCount_Injected_mA8BB64A8A3FCDC17E25B3F310C38525813558F2C_ftn) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *);
	static PlayableGraph_GetPlayableCount_Injected_mA8BB64A8A3FCDC17E25B3F310C38525813558F2C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableGraph_GetPlayableCount_Injected_mA8BB64A8A3FCDC17E25B3F310C38525813558F2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)");
	int32_t retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_CreatePlayableHandle_Injected_m8DE14257932C5F9527D87B765C8876F6770252F5 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret1, const RuntimeMethod* method)
{
	typedef void (*PlayableGraph_CreatePlayableHandle_Injected_m8DE14257932C5F9527D87B765C8876F6770252F5_ftn) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableGraph_CreatePlayableHandle_Injected_m8DE14257932C5F9527D87B765C8876F6770252F5_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableGraph_CreatePlayableHandle_Injected_m8DE14257932C5F9527D87B765C8876F6770252F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
	_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_CreateScriptOutputInternal_Injected_mEA1A3752AD8E0346BD1226DAC0C34B7DBEC88197 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, String_t* ___name1, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ___handle2, const RuntimeMethod* method)
{
	typedef bool (*PlayableGraph_CreateScriptOutputInternal_Injected_mEA1A3752AD8E0346BD1226DAC0C34B7DBEC88197_ftn) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *, String_t*, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *);
	static PlayableGraph_CreateScriptOutputInternal_Injected_mEA1A3752AD8E0346BD1226DAC0C34B7DBEC88197_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableGraph_CreateScriptOutputInternal_Injected_mEA1A3752AD8E0346BD1226DAC0C34B7DBEC88197_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)");
	bool retVal = _il2cpp_icall_func(____unity_self0, ___name1, ___handle2);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableGraph_GetRootPlayableInternal_Injected_m1E061F5BE640B15436D32DD902BF4109004F2606 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, int32_t ___index1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret2, const RuntimeMethod* method)
{
	typedef void (*PlayableGraph_GetRootPlayableInternal_Injected_m1E061F5BE640B15436D32DD902BF4109004F2606_ftn) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *, int32_t, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableGraph_GetRootPlayableInternal_Injected_m1E061F5BE640B15436D32DD902BF4109004F2606_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableGraph_GetRootPlayableInternal_Injected_m1E061F5BE640B15436D32DD902BF4109004F2606_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Int32,UnityEngine.Playables.PlayableHandle&)");
	_il2cpp_icall_func(____unity_self0, ___index1, ___ret2);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_ConnectInternal_Injected_mE23A119868B6310404F35C734F6E24D7513CF86E (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___source1, int32_t ___sourceOutputPort2, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___destination3, int32_t ___destinationInputPort4, const RuntimeMethod* method)
{
	typedef bool (*PlayableGraph_ConnectInternal_Injected_mE23A119868B6310404F35C734F6E24D7513CF86E_ftn) (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t);
	static PlayableGraph_ConnectInternal_Injected_mE23A119868B6310404F35C734F6E24D7513CF86E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableGraph_ConnectInternal_Injected_mE23A119868B6310404F35C734F6E24D7513CF86E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)");
	bool retVal = _il2cpp_icall_func(____unity_self0, ___source1, ___sourceOutputPort2, ___destination3, ___destinationInputPort4);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_get_Null_m09DE585EF795EFA2811950173C80F4FA24CBAAD1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = ((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->get_m_Null_2();
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  PlayableHandle_GetInput_mBDC7706AEC48332E896AD885CC4DFB71D05D39A1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputPort0, const RuntimeMethod* method)
{
	Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		int32_t L_0 = ___inputPort0;
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = PlayableHandle_GetInputHandle_m596918390F410AC0E25B35237230EAE9EB3E7E18((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Playable__ctor_m24C6ED455A921F585698BFFEC5CCED397205543E((&L_2), L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0010;
	}

IL_0010:
	{
		Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  Playable_t4ABB910C374FCAB6B926DA4D34A85857A59950D0  PlayableHandle_GetInput_mBDC7706AEC48332E896AD885CC4DFB71D05D39A1_AdjustorThunk (RuntimeObject * __this, int32_t ___inputPort0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetInput_mBDC7706AEC48332E896AD885CC4DFB71D05D39A1(_thisAdjusted, ___inputPort0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_SetInputWeight_mFAEB36515BAABD4EEBFAE3B09B993443197A7BA9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
{
	bool V_0 = false;
	bool V_1 = false;
	{
		int32_t L_0 = ___inputIndex0;
		bool L_1 = PlayableHandle_CheckInputBounds_m15AE66B8A2237D8F2051400184B1A195DB3D2FC2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001a;
		}
	}
	{
		int32_t L_3 = ___inputIndex0;
		float L_4 = ___weight1;
		PlayableHandle_SetInputWeightFromIndex_m7BBEA0F7BE2F7F45D19C423AB60D60002DAB643D((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_3, L_4, /*hidden argument*/NULL);
		V_1 = (bool)1;
		goto IL_001e;
	}

IL_001a:
	{
		V_1 = (bool)0;
		goto IL_001e;
	}

IL_001e:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool PlayableHandle_SetInputWeight_mFAEB36515BAABD4EEBFAE3B09B993443197A7BA9_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, float ___weight1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_SetInputWeight_mFAEB36515BAABD4EEBFAE3B09B993443197A7BA9(_thisAdjusted, ___inputIndex0, ___weight1, method);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeight_m5EAC5D5E4E581CB50468EB06E34E73D41033B5D1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
	bool V_0 = false;
	float V_1 = 0.0f;
	{
		int32_t L_0 = ___inputIndex0;
		bool L_1 = PlayableHandle_CheckInputBounds_m15AE66B8A2237D8F2051400184B1A195DB3D2FC2((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0017;
		}
	}
	{
		int32_t L_3 = ___inputIndex0;
		float L_4 = PlayableHandle_GetInputWeightFromIndex_m282FB9DEC5CDAA1A049A6B56FD9211444D2CDACB((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_3, /*hidden argument*/NULL);
		V_1 = L_4;
		goto IL_001f;
	}

IL_0017:
	{
		V_1 = (0.0f);
		goto IL_001f;
	}

IL_001f:
	{
		float L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  float PlayableHandle_GetInputWeight_m5EAC5D5E4E581CB50468EB06E34E73D41033B5D1_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetInputWeight_m5EAC5D5E4E581CB50468EB06E34E73D41033B5D1(_thisAdjusted, ___inputIndex0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___x0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___y1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_op_Equality_mBA774AE123AF794A1EB55148206CDD52DAFA42DF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = ___x0;
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = ___y1;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_000b;
	}

IL_000b:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		RuntimeObject * L_0 = ___p0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var)))
		{
			goto IL_0017;
		}
	}
	{
		RuntimeObject * L_1 = ___p0;
		bool L_2 = PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, ((*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)UnBox(L_1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_2));
		goto IL_0018;
	}

IL_0017:
	{
		G_B3_0 = 0;
	}

IL_0018:
	{
		V_0 = (bool)G_B3_0;
		goto IL_001b;
	}

IL_001b:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_Equals_m7D3DC594EE8EE029E514FF9505C5E7A820D2435E(_thisAdjusted, ___p0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = (*(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = ___other0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_2 = PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0010;
	}

IL_0010:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_Equals_mBCBD135BA1DBB6B5F8884A21EE55FDD5EADB555C(_thisAdjusted, ___other0, method);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		intptr_t* L_0 = __this->get_address_of_m_Handle_0();
		int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
		uint32_t* L_2 = __this->get_address_of_m_Version_1();
		int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
		goto IL_001b;
	}

IL_001b:
	{
		int32_t L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  int32_t PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetHashCode_mFEF967B1397A1DC2EE05FC8DBB9C5E13161E3C45(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CompareVersion_m24BEA91E99FF5FD3472B1A71CB78296D99F808A9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___lhs0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = ___lhs0;
		intptr_t L_1 = L_0.get_m_Handle_0();
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_2 = ___rhs1;
		intptr_t L_3 = L_2.get_m_Handle_0();
		bool L_4 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0024;
		}
	}
	{
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_5 = ___lhs0;
		uint32_t L_6 = L_5.get_m_Version_1();
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_7 = ___rhs1;
		uint32_t L_8 = L_7.get_m_Version_1();
		G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
		goto IL_0025;
	}

IL_0024:
	{
		G_B3_0 = 0;
	}

IL_0025:
	{
		V_0 = (bool)G_B3_0;
		goto IL_0028;
	}

IL_0028:
	{
		bool L_9 = V_0;
		return L_9;
	}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m15AE66B8A2237D8F2051400184B1A195DB3D2FC2 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		int32_t L_0 = ___inputIndex0;
		bool L_1 = PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, (bool)0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000c;
	}

IL_000c:
	{
		bool L_2 = V_0;
		return L_2;
	}
}
IL2CPP_EXTERN_C  bool PlayableHandle_CheckInputBounds_m15AE66B8A2237D8F2051400184B1A195DB3D2FC2_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_CheckInputBounds_m15AE66B8A2237D8F2051400184B1A195DB3D2FC2(_thisAdjusted, ___inputIndex0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	{
		int32_t L_0 = ___inputIndex0;
		bool L_1 = ___acceptAny1;
		V_0 = (bool)((int32_t)((int32_t)((((int32_t)L_0) == ((int32_t)(-1)))? 1 : 0)&(int32_t)L_1));
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_000f;
		}
	}
	{
		V_1 = (bool)1;
		goto IL_0078;
	}

IL_000f:
	{
		int32_t L_3 = ___inputIndex0;
		V_2 = (bool)((((int32_t)L_3) < ((int32_t)0))? 1 : 0);
		bool L_4 = V_2;
		if (!L_4)
		{
			goto IL_0023;
		}
	}
	{
		IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_5 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
		IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_5, _stringLiteral7EE328F5A2A61DADA476948C07EAA32B03184A57, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29_RuntimeMethod_var);
	}

IL_0023:
	{
		int32_t L_6 = PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		int32_t L_7 = ___inputIndex0;
		V_3 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_8 = V_3;
		if (!L_8)
		{
			goto IL_0074;
		}
	}
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)5);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_10 = L_9;
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, _stringLiteral315C3A7243A8196433BC1651B214940BEF2F3A86);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral315C3A7243A8196433BC1651B214940BEF2F3A86);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_10;
		int32_t L_12 = ___inputIndex0;
		int32_t L_13 = L_12;
		RuntimeObject * L_14 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_13);
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, L_14);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_14);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_15 = L_11;
		NullCheck(L_15);
		ArrayElementTypeCheck (L_15, _stringLiteralFFC7C9E36BBDBCDB3EEB735ADD3170F350071D91);
		(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralFFC7C9E36BBDBCDB3EEB735ADD3170F350071D91);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = L_15;
		int32_t L_17 = PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		int32_t L_18 = L_17;
		RuntimeObject * L_19 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_18);
		NullCheck(L_16);
		ArrayElementTypeCheck (L_16, L_19);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_19);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_20 = L_16;
		NullCheck(L_20);
		ArrayElementTypeCheck (L_20, _stringLiteralD41919407CE8F78B6CD89401353E39179FEC9AB2);
		(L_20)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteralD41919407CE8F78B6CD89401353E39179FEC9AB2);
		String_t* L_21 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_20, /*hidden argument*/NULL);
		IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF * L_22 = (IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF *)il2cpp_codegen_object_new(IndexOutOfRangeException_tEC7665FC66525AB6A6916A7EB505E5591683F0CF_il2cpp_TypeInfo_var);
		IndexOutOfRangeException__ctor_mCCE2EFF47A0ACB4B2636F63140F94FCEA71A9BCA(L_22, L_21, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29_RuntimeMethod_var);
	}

IL_0074:
	{
		V_1 = (bool)1;
		goto IL_0078;
	}

IL_0078:
	{
		bool L_23 = V_1;
		return L_23;
	}
}
IL2CPP_EXTERN_C  bool PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29_AdjustorThunk (RuntimeObject * __this, int32_t ___inputIndex0, bool ___acceptAny1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_CheckInputBounds_m86133BBA33EA622AF59AD0CAE925AFDB99472D29(_thisAdjusted, ___inputIndex0, ___acceptAny1, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_0 = PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  bool PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_IsValid_mDA0A998EA6E2442C5F3B6CDFAF07EBA9A6873059(_thisAdjusted, method);
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		Type_t * L_0 = PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  Type_t * PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetPlayableType_m962BE384C093FF07EAF156DA373806C2D6EF1AD1(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_mFF8C477ADCE7BAF1F6300DE02CB537B999A0F740 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetScriptInstance_mFF8C477ADCE7BAF1F6300DE02CB537B999A0F740_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		RuntimeObject * L_0 = ___scriptInstance0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetScriptInstance_Injected_m7B0993EF2D47C36B08CA62042D24D888660A2D52((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetScriptInstance_mFF8C477ADCE7BAF1F6300DE02CB537B999A0F740_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___scriptInstance0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetScriptInstance_mFF8C477ADCE7BAF1F6300DE02CB537B999A0F740(_thisAdjusted, ___scriptInstance0, method);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_m080CF2B647260A57E27E0FCDF65D92547DE8912E (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetPlayState_m080CF2B647260A57E27E0FCDF65D92547DE8912E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		int32_t L_0 = PlayableHandle_GetPlayState_Injected_mE01EC61CDEE6AA679CDA678E9C333A913EABE5B6((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t PlayableHandle_GetPlayState_m080CF2B647260A57E27E0FCDF65D92547DE8912E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetPlayState_m080CF2B647260A57E27E0FCDF65D92547DE8912E(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m7BA72E142FBBA4E752FEEE3EEF6A7C27598DC5FB (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_Play_m7BA72E142FBBA4E752FEEE3EEF6A7C27598DC5FB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_Play_Injected_mE438EE7861F789A3BAAFA051BDB43D43DC88383A((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_Play_m7BA72E142FBBA4E752FEEE3EEF6A7C27598DC5FB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_Play_m7BA72E142FBBA4E752FEEE3EEF6A7C27598DC5FB(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_m829340A812BE4F71A8F792533FC28954257D970F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_Pause_m829340A812BE4F71A8F792533FC28954257D970F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_Pause_Injected_m52D27F6BC9E90C25B03FC053E5ED4E15DACFB756((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_Pause_m829340A812BE4F71A8F792533FC28954257D970F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_Pause_m829340A812BE4F71A8F792533FC28954257D970F(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_m047786949F89E038C876A666F27239E9E0906C11 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, double ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetSpeed_m047786949F89E038C876A666F27239E9E0906C11_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		double L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetSpeed_Injected_m3378E1C3B0751292255E229726A1FCF3C7204BC5((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetSpeed_m047786949F89E038C876A666F27239E9E0906C11_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetSpeed_m047786949F89E038C876A666F27239E9E0906C11(_thisAdjusted, ___value0, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_mBD115B5E288900BD47076116A0E03BB666476041 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetTime_mBD115B5E288900BD47076116A0E03BB666476041_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		double L_0 = PlayableHandle_GetTime_Injected_m12B15513E469394F0F6D1D26ECAF8C9AE4A3108A((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  double PlayableHandle_GetTime_mBD115B5E288900BD47076116A0E03BB666476041_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetTime_mBD115B5E288900BD47076116A0E03BB666476041(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m7E476CBE063B34248747BADE4D8D16A8AAE2024D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, double ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetTime_m7E476CBE063B34248747BADE4D8D16A8AAE2024D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		double L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetTime_Injected_mA5463CAC577224C1724572E1188C87F8219B0860((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetTime_m7E476CBE063B34248747BADE4D8D16A8AAE2024D_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetTime_m7E476CBE063B34248747BADE4D8D16A8AAE2024D(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_m9532051A0A3F2D2C82EC614C4022FB3563117A96 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_IsDone_m9532051A0A3F2D2C82EC614C4022FB3563117A96_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		bool L_0 = PlayableHandle_IsDone_Injected_m2B2564743ED4940918E28F1FBDAFECA1BB44F72B((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  bool PlayableHandle_IsDone_m9532051A0A3F2D2C82EC614C4022FB3563117A96_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_IsDone_m9532051A0A3F2D2C82EC614C4022FB3563117A96(_thisAdjusted, method);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_mDBD8DB1B26278FAA4C79AAA5CD234A7DC511D94B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetDuration_mDBD8DB1B26278FAA4C79AAA5CD234A7DC511D94B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		double L_0 = PlayableHandle_GetDuration_Injected_m74CC398AFBDB6A8515F9BCD9A1EADDA76A429C7F((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  double PlayableHandle_GetDuration_mDBD8DB1B26278FAA4C79AAA5CD234A7DC511D94B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetDuration_mDBD8DB1B26278FAA4C79AAA5CD234A7DC511D94B(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m5B09ACEE91DD6BD8BEB60ED70F2FB6AA2234D86A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, double ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetDuration_m5B09ACEE91DD6BD8BEB60ED70F2FB6AA2234D86A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		double L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetDuration_Injected_mC7A42405E4B95D4E3CDF45AF3D682A0E10405C3B((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetDuration_m5B09ACEE91DD6BD8BEB60ED70F2FB6AA2234D86A_AdjustorThunk (RuntimeObject * __this, double ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetDuration_m5B09ACEE91DD6BD8BEB60ED70F2FB6AA2234D86A(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_m7988A6C85320E579F9220EA969FACC4452CABB91 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, bool ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetPropagateSetTime_m7988A6C85320E579F9220EA969FACC4452CABB91_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetPropagateSetTime_Injected_m953350382B661ECDE143E0FB193AFB77321E6FAB((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetPropagateSetTime_m7988A6C85320E579F9220EA969FACC4452CABB91_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetPropagateSetTime_m7988A6C85320E579F9220EA969FACC4452CABB91(_thisAdjusted, ___value0, method);
}
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  PlayableHandle_GetGraph_mEB257F6CD9170C1E94E0B93A8DB35FECC6F757E3 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetGraph_mEB257F6CD9170C1E94E0B93A8DB35FECC6F757E3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_GetGraph_Injected_mF6605530710BE70A3B650D9F5CF2EE643CBCB83F((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)(&V_0), /*hidden argument*/NULL);
		PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  L_0 = V_0;
		return L_0;
	}
}
IL2CPP_EXTERN_C  PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  PlayableHandle_GetGraph_mEB257F6CD9170C1E94E0B93A8DB35FECC6F757E3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetGraph_mEB257F6CD9170C1E94E0B93A8DB35FECC6F757E3(_thisAdjusted, method);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		int32_t L_0 = PlayableHandle_GetInputCount_Injected_mDC40514E0BCF40FF6F7D9C0585EE2B17FA21D443((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetInputCount_m6E9DDB55B527BD1E42B7ED094AC9CF154B72E416(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m49435B8578BD74EB205D70348E63D4F92FB4FF69 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetInputCount_m49435B8578BD74EB205D70348E63D4F92FB4FF69_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetInputCount_Injected_m7E92095D98BBFA60404BC220B83D3C3F98357FB9((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetInputCount_m49435B8578BD74EB205D70348E63D4F92FB4FF69_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetInputCount_m49435B8578BD74EB205D70348E63D4F92FB4FF69(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_m49237AD2AFC9C141C70EE1A80781E0CB51BF8E3D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___input0, float ___weight1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetInputWeight_m49237AD2AFC9C141C70EE1A80781E0CB51BF8E3D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		float L_0 = ___weight1;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetInputWeight_Injected_m7E5891CF18809126B090A5AE35151FAB2897308F((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___input0), L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetInputWeight_m49237AD2AFC9C141C70EE1A80781E0CB51BF8E3D_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___input0, float ___weight1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetInputWeight_m49237AD2AFC9C141C70EE1A80781E0CB51BF8E3D(_thisAdjusted, ___input0, ___weight1, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_m97F631D1068E8AEA2117A820699A1144B3395A26 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___mode0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetTraversalMode_m97F631D1068E8AEA2117A820699A1144B3395A26_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___mode0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetTraversalMode_Injected_mBF079CFABC3CA943F485FBC50AC379B5C82420BD((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetTraversalMode_m97F631D1068E8AEA2117A820699A1144B3395A26_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetTraversalMode_m97F631D1068E8AEA2117A820699A1144B3395A26(_thisAdjusted, ___mode0, method);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_m75A158632EDF7752DB7675965A961C61F02F68BD (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetTimeWrapMode_m75A158632EDF7752DB7675965A961C61F02F68BD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		int32_t L_0 = PlayableHandle_GetTimeWrapMode_Injected_mFF9DF8C3743E2F4EE4B5AAEC0E06666B1C76F4FE((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t PlayableHandle_GetTimeWrapMode_m75A158632EDF7752DB7675965A961C61F02F68BD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetTimeWrapMode_m75A158632EDF7752DB7675965A961C61F02F68BD(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_m7E155E2E727C9DFCD2FBE73F847ADCAD4B405199 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___mode0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetTimeWrapMode_m7E155E2E727C9DFCD2FBE73F847ADCAD4B405199_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___mode0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetTimeWrapMode_Injected_m29C4B4EF8D395D03831D897F287BD30AA4634804((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetTimeWrapMode_m7E155E2E727C9DFCD2FBE73F847ADCAD4B405199_AdjustorThunk (RuntimeObject * __this, int32_t ___mode0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetTimeWrapMode_m7E155E2E727C9DFCD2FBE73F847ADCAD4B405199(_thisAdjusted, ___mode0, method);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_mAA0E17F14504D94FAAC6AC1426DAC5ED86A24B22 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetScriptInstance_mAA0E17F14504D94FAAC6AC1426DAC5ED86A24B22_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		RuntimeObject * L_0 = PlayableHandle_GetScriptInstance_Injected_mC8629EFF1D594643E0D020A063887FD113604AFC((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  RuntimeObject * PlayableHandle_GetScriptInstance_mAA0E17F14504D94FAAC6AC1426DAC5ED86A24B22_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetScriptInstance_mAA0E17F14504D94FAAC6AC1426DAC5ED86A24B22(_thisAdjusted, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableHandle_GetInputHandle_m596918390F410AC0E25B35237230EAE9EB3E7E18 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetInputHandle_m596918390F410AC0E25B35237230EAE9EB3E7E18_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		int32_t L_0 = ___index0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_GetInputHandle_Injected_m37502BBE33AFD7740AEA8ED6F5099A0F8CA3166D((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&V_0), /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableHandle_GetInputHandle_m596918390F410AC0E25B35237230EAE9EB3E7E18_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetInputHandle_m596918390F410AC0E25B35237230EAE9EB3E7E18(_thisAdjusted, ___index0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_m7BBEA0F7BE2F7F45D19C423AB60D60002DAB643D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_SetInputWeightFromIndex_m7BBEA0F7BE2F7F45D19C423AB60D60002DAB643D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___index0;
		float L_1 = ___weight1;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		PlayableHandle_SetInputWeightFromIndex_Injected_m56B41503EC48E70909892E6156F56A9F13F6A232((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableHandle_SetInputWeightFromIndex_m7BBEA0F7BE2F7F45D19C423AB60D60002DAB643D_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	PlayableHandle_SetInputWeightFromIndex_m7BBEA0F7BE2F7F45D19C423AB60D60002DAB643D(_thisAdjusted, ___index0, ___weight1, method);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_m282FB9DEC5CDAA1A049A6B56FD9211444D2CDACB (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle_GetInputWeightFromIndex_m282FB9DEC5CDAA1A049A6B56FD9211444D2CDACB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___index0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var);
		float L_1 = PlayableHandle_GetInputWeightFromIndex_Injected_m42A86CC7B15B430A4755BC38B57D8A5ED9BF8A0B((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)__this, L_0, /*hidden argument*/NULL);
		return L_1;
	}
}
IL2CPP_EXTERN_C  float PlayableHandle_GetInputWeightFromIndex_m282FB9DEC5CDAA1A049A6B56FD9211444D2CDACB_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * _thisAdjusted = reinterpret_cast<PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *>(__this + _offset);
	return PlayableHandle_GetInputWeightFromIndex_m282FB9DEC5CDAA1A049A6B56FD9211444D2CDACB(_thisAdjusted, ___index0, method);
}
// System.Void UnityEngine.Playables.PlayableHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableHandle__cctor_m6FA486FD9ECB91B10F04E59EFE993EC7663B6EA3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		il2cpp_codegen_initobj((((PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_StaticFields*)il2cpp_codegen_static_fields_for(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 ));
		return;
	}
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef bool (*PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_IsValid_Injected_mCCEEB80CD0855FD683299F6DBD4F9BA864C58C31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)");
	bool retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef Type_t * (*PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetPlayableType_Injected_m65C3EB2DEC74C0A02707B6A61D25B3BFEC91DB66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)");
	Type_t * retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_Injected_m7B0993EF2D47C36B08CA62042D24D888660A2D52 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, RuntimeObject * ___scriptInstance1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetScriptInstance_Injected_m7B0993EF2D47C36B08CA62042D24D888660A2D52_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, RuntimeObject *);
	static PlayableHandle_SetScriptInstance_Injected_m7B0993EF2D47C36B08CA62042D24D888660A2D52_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetScriptInstance_Injected_m7B0993EF2D47C36B08CA62042D24D888660A2D52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)");
	_il2cpp_icall_func(____unity_self0, ___scriptInstance1);
}
// UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetPlayState_Injected_mE01EC61CDEE6AA679CDA678E9C333A913EABE5B6 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef int32_t (*PlayableHandle_GetPlayState_Injected_mE01EC61CDEE6AA679CDA678E9C333A913EABE5B6_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetPlayState_Injected_mE01EC61CDEE6AA679CDA678E9C333A913EABE5B6_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetPlayState_Injected_mE01EC61CDEE6AA679CDA678E9C333A913EABE5B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)");
	int32_t retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_Injected_mE438EE7861F789A3BAAFA051BDB43D43DC88383A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_Play_Injected_mE438EE7861F789A3BAAFA051BDB43D43DC88383A_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_Play_Injected_mE438EE7861F789A3BAAFA051BDB43D43DC88383A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_Play_Injected_mE438EE7861F789A3BAAFA051BDB43D43DC88383A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)");
	_il2cpp_icall_func(____unity_self0);
}
// System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Pause_Injected_m52D27F6BC9E90C25B03FC053E5ED4E15DACFB756 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_Pause_Injected_m52D27F6BC9E90C25B03FC053E5ED4E15DACFB756_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_Pause_Injected_m52D27F6BC9E90C25B03FC053E5ED4E15DACFB756_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_Pause_Injected_m52D27F6BC9E90C25B03FC053E5ED4E15DACFB756_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)");
	_il2cpp_icall_func(____unity_self0);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetSpeed_Injected_m3378E1C3B0751292255E229726A1FCF3C7204BC5 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, double ___value1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetSpeed_Injected_m3378E1C3B0751292255E229726A1FCF3C7204BC5_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, double);
	static PlayableHandle_SetSpeed_Injected_m3378E1C3B0751292255E229726A1FCF3C7204BC5_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetSpeed_Injected_m3378E1C3B0751292255E229726A1FCF3C7204BC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
	_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetTime_Injected_m12B15513E469394F0F6D1D26ECAF8C9AE4A3108A (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef double (*PlayableHandle_GetTime_Injected_m12B15513E469394F0F6D1D26ECAF8C9AE4A3108A_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetTime_Injected_m12B15513E469394F0F6D1D26ECAF8C9AE4A3108A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetTime_Injected_m12B15513E469394F0F6D1D26ECAF8C9AE4A3108A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)");
	double retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_Injected_mA5463CAC577224C1724572E1188C87F8219B0860 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, double ___value1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetTime_Injected_mA5463CAC577224C1724572E1188C87F8219B0860_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, double);
	static PlayableHandle_SetTime_Injected_mA5463CAC577224C1724572E1188C87F8219B0860_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetTime_Injected_mA5463CAC577224C1724572E1188C87F8219B0860_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
	_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsDone_Injected_m2B2564743ED4940918E28F1FBDAFECA1BB44F72B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef bool (*PlayableHandle_IsDone_Injected_m2B2564743ED4940918E28F1FBDAFECA1BB44F72B_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_IsDone_Injected_m2B2564743ED4940918E28F1FBDAFECA1BB44F72B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_IsDone_Injected_m2B2564743ED4940918E28F1FBDAFECA1BB44F72B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)");
	bool retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableHandle_GetDuration_Injected_m74CC398AFBDB6A8515F9BCD9A1EADDA76A429C7F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef double (*PlayableHandle_GetDuration_Injected_m74CC398AFBDB6A8515F9BCD9A1EADDA76A429C7F_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetDuration_Injected_m74CC398AFBDB6A8515F9BCD9A1EADDA76A429C7F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetDuration_Injected_m74CC398AFBDB6A8515F9BCD9A1EADDA76A429C7F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)");
	double retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_Injected_mC7A42405E4B95D4E3CDF45AF3D682A0E10405C3B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, double ___value1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetDuration_Injected_mC7A42405E4B95D4E3CDF45AF3D682A0E10405C3B_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, double);
	static PlayableHandle_SetDuration_Injected_mC7A42405E4B95D4E3CDF45AF3D682A0E10405C3B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetDuration_Injected_mC7A42405E4B95D4E3CDF45AF3D682A0E10405C3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)");
	_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetPropagateSetTime_Injected_m953350382B661ECDE143E0FB193AFB77321E6FAB (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, bool ___value1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetPropagateSetTime_Injected_m953350382B661ECDE143E0FB193AFB77321E6FAB_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, bool);
	static PlayableHandle_SetPropagateSetTime_Injected_m953350382B661ECDE143E0FB193AFB77321E6FAB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetPropagateSetTime_Injected_m953350382B661ECDE143E0FB193AFB77321E6FAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
	_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetGraph_Injected_mF6605530710BE70A3B650D9F5CF2EE643CBCB83F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA * ___ret1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_GetGraph_Injected_mF6605530710BE70A3B650D9F5CF2EE643CBCB83F_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *);
	static PlayableHandle_GetGraph_Injected_mF6605530710BE70A3B650D9F5CF2EE643CBCB83F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetGraph_Injected_mF6605530710BE70A3B650D9F5CF2EE643CBCB83F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)");
	_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_Injected_mDC40514E0BCF40FF6F7D9C0585EE2B17FA21D443 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef int32_t (*PlayableHandle_GetInputCount_Injected_mDC40514E0BCF40FF6F7D9C0585EE2B17FA21D443_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetInputCount_Injected_mDC40514E0BCF40FF6F7D9C0585EE2B17FA21D443_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetInputCount_Injected_mDC40514E0BCF40FF6F7D9C0585EE2B17FA21D443_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)");
	int32_t retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_Injected_m7E92095D98BBFA60404BC220B83D3C3F98357FB9 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___value1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetInputCount_Injected_m7E92095D98BBFA60404BC220B83D3C3F98357FB9_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t);
	static PlayableHandle_SetInputCount_Injected_m7E92095D98BBFA60404BC220B83D3C3F98357FB9_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetInputCount_Injected_m7E92095D98BBFA60404BC220B83D3C3F98357FB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
	_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeight_Injected_m7E5891CF18809126B090A5AE35151FAB2897308F (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___input1, float ___weight2, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetInputWeight_Injected_m7E5891CF18809126B090A5AE35151FAB2897308F_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, float);
	static PlayableHandle_SetInputWeight_Injected_m7E5891CF18809126B090A5AE35151FAB2897308F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetInputWeight_Injected_m7E5891CF18809126B090A5AE35151FAB2897308F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)");
	_il2cpp_icall_func(____unity_self0, ___input1, ___weight2);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTraversalMode_Injected_mBF079CFABC3CA943F485FBC50AC379B5C82420BD (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetTraversalMode_Injected_mBF079CFABC3CA943F485FBC50AC379B5C82420BD_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t);
	static PlayableHandle_SetTraversalMode_Injected_mBF079CFABC3CA943F485FBC50AC379B5C82420BD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetTraversalMode_Injected_mBF079CFABC3CA943F485FBC50AC379B5C82420BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)");
	_il2cpp_icall_func(____unity_self0, ___mode1);
}
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetTimeWrapMode_Injected_mFF9DF8C3743E2F4EE4B5AAEC0E06666B1C76F4FE (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef int32_t (*PlayableHandle_GetTimeWrapMode_Injected_mFF9DF8C3743E2F4EE4B5AAEC0E06666B1C76F4FE_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetTimeWrapMode_Injected_mFF9DF8C3743E2F4EE4B5AAEC0E06666B1C76F4FE_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetTimeWrapMode_Injected_mFF9DF8C3743E2F4EE4B5AAEC0E06666B1C76F4FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)");
	int32_t retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTimeWrapMode_Injected_m29C4B4EF8D395D03831D897F287BD30AA4634804 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___mode1, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetTimeWrapMode_Injected_m29C4B4EF8D395D03831D897F287BD30AA4634804_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t);
	static PlayableHandle_SetTimeWrapMode_Injected_m29C4B4EF8D395D03831D897F287BD30AA4634804_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetTimeWrapMode_Injected_m29C4B4EF8D395D03831D897F287BD30AA4634804_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)");
	_il2cpp_icall_func(____unity_self0, ___mode1);
}
// System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * PlayableHandle_GetScriptInstance_Injected_mC8629EFF1D594643E0D020A063887FD113604AFC (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, const RuntimeMethod* method)
{
	typedef RuntimeObject * (*PlayableHandle_GetScriptInstance_Injected_mC8629EFF1D594643E0D020A063887FD113604AFC_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetScriptInstance_Injected_mC8629EFF1D594643E0D020A063887FD113604AFC_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetScriptInstance_Injected_mC8629EFF1D594643E0D020A063887FD113604AFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)");
	RuntimeObject * retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_GetInputHandle_Injected_m37502BBE33AFD7740AEA8ED6F5099A0F8CA3166D (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___index1, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret2, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_GetInputHandle_Injected_m37502BBE33AFD7740AEA8ED6F5099A0F8CA3166D_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableHandle_GetInputHandle_Injected_m37502BBE33AFD7740AEA8ED6F5099A0F8CA3166D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetInputHandle_Injected_m37502BBE33AFD7740AEA8ED6F5099A0F8CA3166D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)");
	_il2cpp_icall_func(____unity_self0, ___index1, ___ret2);
}
// System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputWeightFromIndex_Injected_m56B41503EC48E70909892E6156F56A9F13F6A232 (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___index1, float ___weight2, const RuntimeMethod* method)
{
	typedef void (*PlayableHandle_SetInputWeightFromIndex_Injected_m56B41503EC48E70909892E6156F56A9F13F6A232_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t, float);
	static PlayableHandle_SetInputWeightFromIndex_Injected_m56B41503EC48E70909892E6156F56A9F13F6A232_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_SetInputWeightFromIndex_Injected_m56B41503EC48E70909892E6156F56A9F13F6A232_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)");
	_il2cpp_icall_func(____unity_self0, ___index1, ___weight2);
}
// System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableHandle_GetInputWeightFromIndex_Injected_m42A86CC7B15B430A4755BC38B57D8A5ED9BF8A0B (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
{
	typedef float (*PlayableHandle_GetInputWeightFromIndex_Injected_m42A86CC7B15B430A4755BC38B57D8A5ED9BF8A0B_ftn) (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t);
	static PlayableHandle_GetInputWeightFromIndex_Injected_m42A86CC7B15B430A4755BC38B57D8A5ED9BF8A0B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableHandle_GetInputWeightFromIndex_Injected_m42A86CC7B15B430A4755BC38B57D8A5ED9BF8A0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)");
	float retVal = _il2cpp_icall_func(____unity_self0, ___index1);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  PlayableOutput_get_Null_m18FBC4541EAA0DA122FF08F49E7B913D0E7A333B (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutput_get_Null_m18FBC4541EAA0DA122FF08F49E7B913D0E7A333B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var);
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_0 = ((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var))->get_m_NullPlayableOutput_1();
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___handle0, const RuntimeMethod* method)
{
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = ___handle0;
		__this->set_m_Handle_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
	PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3 (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, const RuntimeMethod* method)
{
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
	return PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B (PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)__this, /*hidden argument*/NULL);
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_1 = PlayableOutput_GetHandle_m079ADC0139E95AA914CD7502F27EC79BB1A876F3((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *)(&___other0), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		bool L_2 = PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0016;
	}

IL_0016:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B_AdjustorThunk (RuntimeObject * __this, PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 * _thisAdjusted = reinterpret_cast<PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345 *>(__this + _offset);
	return PlayableOutput_Equals_m458689DD056559A7460CCE496BF6BEC45EB47C5B(_thisAdjusted, ___other0, method);
}
// System.Void UnityEngine.Playables.PlayableOutput::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutput__cctor_m833F06DD46347C62096CEF4E22DBC3EB9ECDACD5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4(/*hidden argument*/NULL);
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_1;
		memset((&L_1), 0, sizeof(L_1));
		PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943((&L_1), L_0, /*hidden argument*/NULL);
		((PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345_il2cpp_TypeInfo_var))->set_m_NullPlayableOutput_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = ((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->get_m_Null_2();
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_1 = V_0;
		return L_1;
	}
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		intptr_t* L_0 = __this->get_address_of_m_Handle_0();
		int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
		uint32_t* L_2 = __this->get_address_of_m_Version_1();
		int32_t L_3 = UInt32_GetHashCode_m791E3E038DAA8DC313758009B1C532CD91194B0D((uint32_t*)L_2, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)L_1^(int32_t)L_3));
		goto IL_001b;
	}

IL_001b:
	{
		int32_t L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  int32_t PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	return PlayableOutputHandle_GetHashCode_mC35D44FD77BCA850B945C047C6E2913436B1DF1C(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___rhs1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_op_Equality_m9917DCF55902BB4984B830C4E3955F9C4E4CE0C0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = ___lhs0;
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_1 = ___rhs1;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_000b;
	}

IL_000b:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		RuntimeObject * L_0 = ___p0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var)))
		{
			goto IL_0017;
		}
	}
	{
		RuntimeObject * L_1 = ___p0;
		bool L_2 = PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, ((*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)UnBox(L_1, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_2));
		goto IL_0018;
	}

IL_0017:
	{
		G_B3_0 = 0;
	}

IL_0018:
	{
		V_0 = (bool)G_B3_0;
		goto IL_001b;
	}

IL_001b:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___p0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	return PlayableOutputHandle_Equals_m42558FEC083CC424CB4BD715FC1A6561A2E47EB2(_thisAdjusted, ___p0, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = (*(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this);
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_1 = ___other0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		bool L_2 = PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0010;
	}

IL_0010:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	return PlayableOutputHandle_Equals_m1FCA747BC3F69DC784912A932557EB3B24DC3F18(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_CompareVersion_m4DD52E80EDD984F824FE235F35B849C5BA9B4964 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___lhs0, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = ___lhs0;
		intptr_t L_1 = L_0.get_m_Handle_0();
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_2 = ___rhs1;
		intptr_t L_3 = L_2.get_m_Handle_0();
		bool L_4 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_1, (intptr_t)L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0024;
		}
	}
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_5 = ___lhs0;
		uint32_t L_6 = L_5.get_m_Version_1();
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_7 = ___rhs1;
		uint32_t L_8 = L_7.get_m_Version_1();
		G_B3_0 = ((((int32_t)L_6) == ((int32_t)L_8))? 1 : 0);
		goto IL_0025;
	}

IL_0024:
	{
		G_B3_0 = 0;
	}

IL_0025:
	{
		V_0 = (bool)G_B3_0;
		goto IL_0028;
	}

IL_0028:
	{
		bool L_9 = V_0;
		return L_9;
	}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mF2C0EDE99960D68E4FD017EB063680D82A9CBD6F (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_IsValid_mF2C0EDE99960D68E4FD017EB063680D82A9CBD6F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		bool L_0 = PlayableOutputHandle_IsValid_Injected_m74B19FEB9A140C0FCDB2ADB32327B2E43484C69A((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  bool PlayableOutputHandle_IsValid_mF2C0EDE99960D68E4FD017EB063680D82A9CBD6F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	return PlayableOutputHandle_IsValid_mF2C0EDE99960D68E4FD017EB063680D82A9CBD6F(_thisAdjusted, method);
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_m044166A7386D94A217E0BD4F9AF718B718A701C5 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_GetPlayableOutputType_m044166A7386D94A217E0BD4F9AF718B718A701C5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		Type_t * L_0 = PlayableOutputHandle_GetPlayableOutputType_Injected_m8907091B4BA3E6EAF21D3FC98B1509EE45249FD2((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  Type_t * PlayableOutputHandle_GetPlayableOutputType_m044166A7386D94A217E0BD4F9AF718B718A701C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	return PlayableOutputHandle_GetPlayableOutputType_m044166A7386D94A217E0BD4F9AF718B718A701C5(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_m12A005292C4AE3675BE7F5CA431023B3D69FEA98 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_SetReferenceObject_m12A005292C4AE3675BE7F5CA431023B3D69FEA98_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___target0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_SetReferenceObject_Injected_mBF03660E40071DB223B731101EF111F7A638BFEA((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableOutputHandle_SetReferenceObject_m12A005292C4AE3675BE7F5CA431023B3D69FEA98_AdjustorThunk (RuntimeObject * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	PlayableOutputHandle_SetReferenceObject_m12A005292C4AE3675BE7F5CA431023B3D69FEA98(_thisAdjusted, ___target0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_m129BC86D5121EB57A4028EA743B59B01FF28910C (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_SetUserData_m129BC86D5121EB57A4028EA743B59B01FF28910C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_0 = ___target0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_SetUserData_Injected_m4508840ABBB9D7C1541552912B79AEFDEA8E8519((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableOutputHandle_SetUserData_m129BC86D5121EB57A4028EA743B59B01FF28910C_AdjustorThunk (RuntimeObject * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	PlayableOutputHandle_SetUserData_m129BC86D5121EB57A4028EA743B59B01FF28910C(_thisAdjusted, ___target0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableOutputHandle_GetSourcePlayable_mCD956832B4DD487FAFFA1669BAF5DC82A13BF625 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_GetSourcePlayable_mCD956832B4DD487FAFFA1669BAF5DC82A13BF625_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_GetSourcePlayable_Injected_mCD0DBCC95C1B7686C179996EDE34D6ABF982692A((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&V_0), /*hidden argument*/NULL);
		PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  L_0 = V_0;
		return L_0;
	}
}
IL2CPP_EXTERN_C  PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  PlayableOutputHandle_GetSourcePlayable_mCD956832B4DD487FAFFA1669BAF5DC82A13BF625_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	return PlayableOutputHandle_GetSourcePlayable_mCD956832B4DD487FAFFA1669BAF5DC82A13BF625(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_m3CE0C3C31DC84A558BD1D808D16391E4468FDAA4 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___target0, int32_t ___port1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_SetSourcePlayable_m3CE0C3C31DC84A558BD1D808D16391E4468FDAA4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___port1;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_SetSourcePlayable_Injected_mD0B63A72EA5D479477CB922449EE482640A64E4D((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___target0), L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableOutputHandle_SetSourcePlayable_m3CE0C3C31DC84A558BD1D808D16391E4468FDAA4_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___target0, int32_t ___port1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	PlayableOutputHandle_SetSourcePlayable_m3CE0C3C31DC84A558BD1D808D16391E4468FDAA4(_thisAdjusted, ___target0, ___port1, method);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_mC59C63C805ABB532387AD7C55CE0DEA916A73D2B (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_GetSourceOutputPort_mC59C63C805ABB532387AD7C55CE0DEA916A73D2B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		int32_t L_0 = PlayableOutputHandle_GetSourceOutputPort_Injected_mC294C3017E718DD80F1C0DDF9A53BA88507DA562((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t PlayableOutputHandle_GetSourceOutputPort_mC59C63C805ABB532387AD7C55CE0DEA916A73D2B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	return PlayableOutputHandle_GetSourceOutputPort_mC59C63C805ABB532387AD7C55CE0DEA916A73D2B(_thisAdjusted, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_m1CB5B6B7A9B3C86437B9D37E764BE5BFBE6CC9ED (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, float ___weight0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_SetWeight_m1CB5B6B7A9B3C86437B9D37E764BE5BFBE6CC9ED_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		float L_0 = ___weight0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_SetWeight_Injected_m191B0DE51EA3128BDB537412DB3F8462DD425D3B((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableOutputHandle_SetWeight_m1CB5B6B7A9B3C86437B9D37E764BE5BFBE6CC9ED_AdjustorThunk (RuntimeObject * __this, float ___weight0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	PlayableOutputHandle_SetWeight_m1CB5B6B7A9B3C86437B9D37E764BE5BFBE6CC9ED(_thisAdjusted, ___weight0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_mEFAC42EB2C21C376DE592CE70CFC8234B8E25A3F (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___origin0, RuntimeObject* ___notification1, RuntimeObject * ___context2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_PushNotification_mEFAC42EB2C21C376DE592CE70CFC8234B8E25A3F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		RuntimeObject* L_0 = ___notification1;
		RuntimeObject * L_1 = ___context2;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_PushNotification_Injected_mB5CD48487F3FDDB869798590B055F501BBC433F1((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, (PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *)(&___origin0), L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableOutputHandle_PushNotification_mEFAC42EB2C21C376DE592CE70CFC8234B8E25A3F_AdjustorThunk (RuntimeObject * __this, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182  ___origin0, RuntimeObject* ___notification1, RuntimeObject * ___context2, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	PlayableOutputHandle_PushNotification_mEFAC42EB2C21C376DE592CE70CFC8234B8E25A3F(_thisAdjusted, ___origin0, ___notification1, ___context2, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_mCD233D1590EE27A38D62F5ADBD17D03DA354C72F (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * __this, RuntimeObject* ___receiver0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle_AddNotificationReceiver_mCD233D1590EE27A38D62F5ADBD17D03DA354C72F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		RuntimeObject* L_0 = ___receiver0;
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_AddNotificationReceiver_Injected_m2D2E0BB005C8FD1C22FA3AE4173246DD45FA213E((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PlayableOutputHandle_AddNotificationReceiver_mCD233D1590EE27A38D62F5ADBD17D03DA354C72F_AdjustorThunk (RuntimeObject * __this, RuntimeObject* ___receiver0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * _thisAdjusted = reinterpret_cast<PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *>(__this + _offset);
	PlayableOutputHandle_AddNotificationReceiver_mCD233D1590EE27A38D62F5ADBD17D03DA354C72F(_thisAdjusted, ___receiver0, method);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayableOutputHandle__cctor_mD1C850FF555697A09A580322C66357B593C9294E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		il2cpp_codegen_initobj((((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_StaticFields*)il2cpp_codegen_static_fields_for(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var))->get_address_of_m_Null_2()), sizeof(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 ));
		return;
	}
}
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_Injected_m74B19FEB9A140C0FCDB2ADB32327B2E43484C69A (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, const RuntimeMethod* method)
{
	typedef bool (*PlayableOutputHandle_IsValid_Injected_m74B19FEB9A140C0FCDB2ADB32327B2E43484C69A_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *);
	static PlayableOutputHandle_IsValid_Injected_m74B19FEB9A140C0FCDB2ADB32327B2E43484C69A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_IsValid_Injected_m74B19FEB9A140C0FCDB2ADB32327B2E43484C69A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
	bool retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * PlayableOutputHandle_GetPlayableOutputType_Injected_m8907091B4BA3E6EAF21D3FC98B1509EE45249FD2 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, const RuntimeMethod* method)
{
	typedef Type_t * (*PlayableOutputHandle_GetPlayableOutputType_Injected_m8907091B4BA3E6EAF21D3FC98B1509EE45249FD2_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *);
	static PlayableOutputHandle_GetPlayableOutputType_Injected_m8907091B4BA3E6EAF21D3FC98B1509EE45249FD2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_GetPlayableOutputType_Injected_m8907091B4BA3E6EAF21D3FC98B1509EE45249FD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
	Type_t * retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetReferenceObject_Injected_mBF03660E40071DB223B731101EF111F7A638BFEA (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target1, const RuntimeMethod* method)
{
	typedef void (*PlayableOutputHandle_SetReferenceObject_Injected_mBF03660E40071DB223B731101EF111F7A638BFEA_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static PlayableOutputHandle_SetReferenceObject_Injected_mBF03660E40071DB223B731101EF111F7A638BFEA_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_SetReferenceObject_Injected_mBF03660E40071DB223B731101EF111F7A638BFEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
	_il2cpp_icall_func(____unity_self0, ___target1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetUserData_Injected_m4508840ABBB9D7C1541552912B79AEFDEA8E8519 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___target1, const RuntimeMethod* method)
{
	typedef void (*PlayableOutputHandle_SetUserData_Injected_m4508840ABBB9D7C1541552912B79AEFDEA8E8519_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *);
	static PlayableOutputHandle_SetUserData_Injected_m4508840ABBB9D7C1541552912B79AEFDEA8E8519_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_SetUserData_Injected_m4508840ABBB9D7C1541552912B79AEFDEA8E8519_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)");
	_il2cpp_icall_func(____unity_self0, ___target1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_GetSourcePlayable_Injected_mCD0DBCC95C1B7686C179996EDE34D6ABF982692A (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___ret1, const RuntimeMethod* method)
{
	typedef void (*PlayableOutputHandle_GetSourcePlayable_Injected_mCD0DBCC95C1B7686C179996EDE34D6ABF982692A_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *);
	static PlayableOutputHandle_GetSourcePlayable_Injected_mCD0DBCC95C1B7686C179996EDE34D6ABF982692A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_GetSourcePlayable_Injected_mCD0DBCC95C1B7686C179996EDE34D6ABF982692A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)");
	_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetSourcePlayable_Injected_mD0B63A72EA5D479477CB922449EE482640A64E4D (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___target1, int32_t ___port2, const RuntimeMethod* method)
{
	typedef void (*PlayableOutputHandle_SetSourcePlayable_Injected_mD0B63A72EA5D479477CB922449EE482640A64E4D_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, int32_t);
	static PlayableOutputHandle_SetSourcePlayable_Injected_mD0B63A72EA5D479477CB922449EE482640A64E4D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_SetSourcePlayable_Injected_mD0B63A72EA5D479477CB922449EE482640A64E4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)");
	_il2cpp_icall_func(____unity_self0, ___target1, ___port2);
}
// System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputHandle_GetSourceOutputPort_Injected_mC294C3017E718DD80F1C0DDF9A53BA88507DA562 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, const RuntimeMethod* method)
{
	typedef int32_t (*PlayableOutputHandle_GetSourceOutputPort_Injected_mC294C3017E718DD80F1C0DDF9A53BA88507DA562_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *);
	static PlayableOutputHandle_GetSourceOutputPort_Injected_mC294C3017E718DD80F1C0DDF9A53BA88507DA562_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_GetSourceOutputPort_Injected_mC294C3017E718DD80F1C0DDF9A53BA88507DA562_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)");
	int32_t retVal = _il2cpp_icall_func(____unity_self0);
	return retVal;
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_SetWeight_Injected_m191B0DE51EA3128BDB537412DB3F8462DD425D3B (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, float ___weight1, const RuntimeMethod* method)
{
	typedef void (*PlayableOutputHandle_SetWeight_Injected_m191B0DE51EA3128BDB537412DB3F8462DD425D3B_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, float);
	static PlayableOutputHandle_SetWeight_Injected_m191B0DE51EA3128BDB537412DB3F8462DD425D3B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_SetWeight_Injected_m191B0DE51EA3128BDB537412DB3F8462DD425D3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)");
	_il2cpp_icall_func(____unity_self0, ___weight1);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_PushNotification_Injected_mB5CD48487F3FDDB869798590B055F501BBC433F1 (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 * ___origin1, RuntimeObject* ___notification2, RuntimeObject * ___context3, const RuntimeMethod* method)
{
	typedef void (*PlayableOutputHandle_PushNotification_Injected_mB5CD48487F3FDDB869798590B055F501BBC433F1_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, PlayableHandle_t9D3B4E540D4413CED81DDD6A24C5373BEFA1D182 *, RuntimeObject*, RuntimeObject *);
	static PlayableOutputHandle_PushNotification_Injected_mB5CD48487F3FDDB869798590B055F501BBC433F1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_PushNotification_Injected_mB5CD48487F3FDDB869798590B055F501BBC433F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)");
	_il2cpp_icall_func(____unity_self0, ___origin1, ___notification2, ___context3);
}
// System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputHandle_AddNotificationReceiver_Injected_m2D2E0BB005C8FD1C22FA3AE4173246DD45FA213E (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 * ____unity_self0, RuntimeObject* ___receiver1, const RuntimeMethod* method)
{
	typedef void (*PlayableOutputHandle_AddNotificationReceiver_Injected_m2D2E0BB005C8FD1C22FA3AE4173246DD45FA213E_ftn) (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *, RuntimeObject*);
	static PlayableOutputHandle_AddNotificationReceiver_Injected_m2D2E0BB005C8FD1C22FA3AE4173246DD45FA213E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayableOutputHandle_AddNotificationReceiver_Injected_m2D2E0BB005C8FD1C22FA3AE4173246DD45FA213E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)");
	_il2cpp_icall_func(____unity_self0, ___receiver1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.ScriptPlayableBinding::Create(System.String,UnityEngine.Object,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  ScriptPlayableBinding_Create_m99BC77E3175AA65C8A81E7B477B9DB0695A46AB2 (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___key1, Type_t * ___type2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptPlayableBinding_Create_m99BC77E3175AA65C8A81E7B477B9DB0695A46AB2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		String_t* L_0 = ___name0;
		Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * L_1 = ___key1;
		Type_t * L_2 = ___type2;
		CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 * L_3 = (CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3 *)il2cpp_codegen_object_new(CreateOutputMethod_tA7B649F49822FC5DD0B0D9F17247C73CAECB1CA3_il2cpp_TypeInfo_var);
		CreateOutputMethod__ctor_m252187F08E76732D791C8458AF5629F29BDDB8F2(L_3, NULL, (intptr_t)((intptr_t)ScriptPlayableBinding_CreateScriptOutput_m3574028E0F2807EEC1E2AA4E4AF73FBB6BF2842D_RuntimeMethod_var), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8_il2cpp_TypeInfo_var);
		PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  L_4 = PlayableBinding_CreateInternal_mA2A8810B76E843A40B9BC55D72D960AE155B9801(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_0018;
	}

IL_0018:
	{
		PlayableBinding_t4D92F4CF16B8608DD83947E5D40CB7690F23F9C8  L_5 = V_0;
		return L_5;
	}
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableBinding::CreateScriptOutput(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ScriptPlayableBinding_CreateScriptOutput_m3574028E0F2807EEC1E2AA4E4AF73FBB6BF2842D (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  L_0 = ___graph0;
		String_t* L_1 = ___name1;
		ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  L_2 = ScriptPlayableOutput_Create_mD537E2D2046758EE898F19C22DCA6369E9673C42(L_0, L_1, /*hidden argument*/NULL);
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_3 = ScriptPlayableOutput_op_Implicit_m6469C0B544A115B5A7E062CB85BC2D81A7C8E920(L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		goto IL_0010;
	}

IL_0010:
	{
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_4 = V_0;
		return L_4;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  ScriptPlayableOutput_Create_mD537E2D2046758EE898F19C22DCA6369E9673C42 (PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA  ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  V_0;
	memset((&V_0), 0, sizeof(V_0));
	bool V_1 = false;
	ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  V_2;
	memset((&V_2), 0, sizeof(V_2));
	{
		String_t* L_0 = ___name1;
		bool L_1 = PlayableGraph_CreateScriptOutputInternal_mC5C2CCE73DB2593EABA741CFA1FC534DEAE10A49((PlayableGraph_tEC38BBCA59BDD496F75037F220984D41339AB8BA *)(&___graph0), L_0, (PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)(&V_0), /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_1;
		if (!L_2)
		{
			goto IL_001a;
		}
	}
	{
		ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  L_3 = ScriptPlayableOutput_get_Null_mC73ADF5E3061AA0009D5CC46F0BC3D137DC50D0D(/*hidden argument*/NULL);
		V_2 = L_3;
		goto IL_0023;
	}

IL_001a:
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_4 = V_0;
		ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  L_5;
		memset((&L_5), 0, sizeof(L_5));
		ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47((&L_5), L_4, /*hidden argument*/NULL);
		V_2 = L_5;
		goto IL_0023;
	}

IL_0023:
	{
		ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  L_6 = V_2;
		return L_6;
	}
}
// System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47 (ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___handle0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		bool L_0 = PlayableOutputHandle_IsValid_mF2C0EDE99960D68E4FD017EB063680D82A9CBD6F((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)(&___handle0), /*hidden argument*/NULL);
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0027;
		}
	}
	{
		bool L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446_m5C2CF5251B396E1EA7E72DA061BAD1144DB41617((PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922 *)(&___handle0), /*hidden argument*/PlayableOutputHandle_IsPlayableOutputOfType_TisScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446_m5C2CF5251B396E1EA7E72DA061BAD1144DB41617_RuntimeMethod_var);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0026;
		}
	}
	{
		InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA * L_4 = (InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA *)il2cpp_codegen_object_new(InvalidCastException_t91DF9E7D7FCCDA6C562CB4A9A18903E016680FDA_il2cpp_TypeInfo_var);
		InvalidCastException__ctor_m3795145150387C6C362DA693613505C604AB8812(L_4, _stringLiteral8AF0D3882E2EA81ECDA1F79105A6BD5FF4477000, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47_RuntimeMethod_var);
	}

IL_0026:
	{
	}

IL_0027:
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_5 = ___handle0;
		__this->set_m_Handle_0(L_5);
		return;
	}
}
IL2CPP_EXTERN_C  void ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47_AdjustorThunk (RuntimeObject * __this, PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ___handle0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 *>(__this + _offset);
	ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  ScriptPlayableOutput_get_Null_mC73ADF5E3061AA0009D5CC46F0BC3D137DC50D0D (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptPlayableOutput_get_Null_mC73ADF5E3061AA0009D5CC46F0BC3D137DC50D0D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922_il2cpp_TypeInfo_var);
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = PlayableOutputHandle_get_Null_mA462EF24F3B0CDD5B3C3F0C57073D49CED316FA4(/*hidden argument*/NULL);
		ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  L_1;
		memset((&L_1), 0, sizeof(L_1));
		ScriptPlayableOutput__ctor_m875E97746969190CEDBF621435234A236855DC47((&L_1), L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000e;
	}

IL_000e:
	{
		ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  L_2 = V_0;
		return L_2;
	}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ScriptPlayableOutput_GetHandle_mCD4760A6AB97DB40875E1DE5EA48A30DB4EBB8FF (ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 * __this, const RuntimeMethod* method)
{
	PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = __this->get_m_Handle_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  ScriptPlayableOutput_GetHandle_mCD4760A6AB97DB40875E1DE5EA48A30DB4EBB8FF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 * _thisAdjusted = reinterpret_cast<ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 *>(__this + _offset);
	return ScriptPlayableOutput_GetHandle_mCD4760A6AB97DB40875E1DE5EA48A30DB4EBB8FF(_thisAdjusted, method);
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  ScriptPlayableOutput_op_Implicit_m6469C0B544A115B5A7E062CB85BC2D81A7C8E920 (ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446  ___output0, const RuntimeMethod* method)
{
	PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		PlayableOutputHandle_t0D0C9D8ACC1A4061BD4EAEB61F3EE0357052F922  L_0 = ScriptPlayableOutput_GetHandle_mCD4760A6AB97DB40875E1DE5EA48A30DB4EBB8FF((ScriptPlayableOutput_t67E829DFF611371240082B6430A5BBD849291446 *)(&___output0), /*hidden argument*/NULL);
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_1;
		memset((&L_1), 0, sizeof(L_1));
		PlayableOutput__ctor_m881EC9E4BAD358971373EE1D6BF9C37DDB7A4943((&L_1), L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_0010;
	}

IL_0010:
	{
		PlayableOutput_t5E024C3D28C983782CD4FDB2FA5AD23998D21345  L_2 = V_0;
		return L_2;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t  ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Guid_t  L_0 = ___messageId0;
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		Guid_t  L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
		bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_001c;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m00395F263B4C7FD7F10C32B1F4C4C1F00503D4BB_RuntimeMethod_var);
	}

IL_001c:
	{
		String_t* L_5 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1;
		int32_t L_7 = ___playerId2;
		PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928(L_5, L_6, L_7, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t  ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		Guid_t  L_0 = ___messageId0;
		IL2CPP_RUNTIME_CLASS_INIT(Guid_t_il2cpp_TypeInfo_var);
		Guid_t  L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->get_Empty_0();
		bool L_2 = Guid_op_Equality_m3D98BA18CDAF0C6C329F86720B5CD61A170A3E52(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_001c;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_4 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_4, _stringLiteral60EFA0AFCCD8C4B92094C725D670B3A91C4BC58C, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_m950332D66588946F8699A64E5B8DBA8956A45303_RuntimeMethod_var);
	}

IL_001c:
	{
		String_t* L_5 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_6 = ___data1;
		int32_t L_7 = ___playerId2;
		bool L_8 = PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D(L_5, L_6, L_7, /*hidden argument*/NULL);
		V_1 = L_8;
		goto IL_0032;
	}

IL_0032:
	{
		bool L_9 = V_1;
		return L_9;
	}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_mEAAE7671B5D8E0360BFE50E61E89FFF65DB825E4 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
	{
		PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E(/*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t  ___messageId0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m991A5281F58D94FA0F095A538BD91CA72B864965_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
		PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F(L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, Guid_t  ___messageId0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_mAF6931079473185968AFCD40A23A610F7D6CC3A0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		String_t* L_0 = Guid_ToString_mE2E53BEF57397A8D04C1CEFC2627F64578FF638B((Guid_t *)(&___messageId0), _stringLiteralB51A60734DA64BE0E618BACBEA2865A8A7DCD669, /*hidden argument*/NULL);
		PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2(L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_mBC677B0244B87A53875C8C3A3A716DC09A8D541F (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
	{
		PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD(/*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m08B0A552BE45CC80F911E22D990B8FE6C82B53DD (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2(/*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m5849A206AC5D274115B352114BD5F4B72900F651 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
	{
		PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090(/*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2 (const RuntimeMethod* method)
{
	typedef bool (*PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn) ();
	static PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_m4AD0EABFF2FCE8DE9DE1A6B520C707F300721FB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
	bool retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD (const RuntimeMethod* method)
{
	typedef void (*PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn) ();
	static PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mB0E05590ED32D5DCD074FD6CB60064F8A96BB4FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
	_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F (String_t* ___messageId0, const RuntimeMethod* method)
{
	typedef void (*PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn) (String_t*);
	static PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_mC3FB67053C4C7DB1AABAB7E78E1F1345720ED84F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
	_il2cpp_icall_func(___messageId0);
}
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2 (String_t* ___messageId0, const RuntimeMethod* method)
{
	typedef void (*PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn) (String_t*);
	static PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m675B2C87E01FCBBF5CB1A205375A2E95A8F150B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
	_il2cpp_icall_func(___messageId0);
}
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928 (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
	typedef void (*PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t);
	static PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m83801DCA5BBCC8116F1C7898FB6A755CCAF6F928_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
	_il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
}
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D (String_t* ___messageId0, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___data1, int32_t ___playerId2, const RuntimeMethod* method)
{
	typedef bool (*PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn) (String_t*, ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*, int32_t);
	static PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_mE31F212ED59D69FD01FC2B6B4503A5AF97C1948D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
	bool retVal = _il2cpp_icall_func(___messageId0, ___data1, ___playerId2);
	return retVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E (const RuntimeMethod* method)
{
	typedef void (*PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn) ();
	static PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m46079D478471FAB04EE8E613CAE8F6E79822472E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
	_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090 (const RuntimeMethod* method)
{
	typedef void (*PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn) ();
	static PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m58AFB71131F174149D6AA98C312D9026C15C6090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
	_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m882227F7C855BCF5CE1B0D44752124106BE31389 (PlayerConnectionInternal_t4C39607D5FA0CC6DA7B22446F2542811F3EBAC43 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PreloadData_PreloadDataDontStripMe_m68DF1A35E18F9FC43A63F2F990EA9970D4E4A78B (PreloadData_t8B90BB489B4443F08031973939BDEC6624982A0A * __this, const RuntimeMethod* method)
{
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.CustomSampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var);
		Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771 (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * __this, intptr_t ___ptr0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var);
		Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A(__this, /*hidden argument*/NULL);
		intptr_t L_0 = ___ptr0;
		((Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 *)__this)->set_m_Ptr_0((intptr_t)L_0);
		return;
	}
}
// UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::Create(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * CustomSampler_Create_m454B8B69BB1085AAC8AFC39B1EB311474080C0BA (String_t* ___name0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CustomSampler_Create_m454B8B69BB1085AAC8AFC39B1EB311474080C0BA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	intptr_t V_0;
	memset((&V_0), 0, sizeof(V_0));
	bool V_1 = false;
	CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * V_2 = NULL;
	{
		String_t* L_0 = ___name0;
		IL2CPP_RUNTIME_CLASS_INIT(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var);
		intptr_t L_1 = CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F(L_0, /*hidden argument*/NULL);
		V_0 = (intptr_t)L_1;
		intptr_t L_2 = V_0;
		bool L_3 = IntPtr_op_Equality_mEE8D9FD2DFE312BBAA8B4ED3BF7976B3142A5934((intptr_t)L_2, (intptr_t)(0), /*hidden argument*/NULL);
		V_1 = L_3;
		bool L_4 = V_1;
		if (!L_4)
		{
			goto IL_001f;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var);
		CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_5 = ((CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var))->get_s_InvalidCustomSampler_2();
		V_2 = L_5;
		goto IL_0028;
	}

IL_001f:
	{
		intptr_t L_6 = V_0;
		CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_7 = (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 *)il2cpp_codegen_object_new(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var);
		CustomSampler__ctor_m3C1E95E5355AE3C5C736F6DAFCBF5EB92E5E4771(L_7, (intptr_t)L_6, /*hidden argument*/NULL);
		V_2 = L_7;
		goto IL_0028;
	}

IL_0028:
	{
		CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_8 = V_2;
		return L_8;
	}
}
// System.IntPtr UnityEngine.Profiling.CustomSampler::CreateInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F (String_t* ___name0, const RuntimeMethod* method)
{
	typedef intptr_t (*CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F_ftn) (String_t*);
	static CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CustomSampler_CreateInternal_mDD89E974215C157E5BCD54ABCFCB56CF6BAB3B8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Profiling.CustomSampler::CreateInternal(System.String)");
	intptr_t retVal = _il2cpp_icall_func(___name0);
	return retVal;
}
// System.Void UnityEngine.Profiling.CustomSampler::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomSampler__cctor_mB5B9C73DFC279A84D57351F6AE105779B94ABDED (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CustomSampler__cctor_mB5B9C73DFC279A84D57351F6AE105779B94ABDED_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * L_0 = (CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 *)il2cpp_codegen_object_new(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var);
		CustomSampler__ctor_m6AF8A65CE6483316530AC812D0A3904DD30BE426(L_0, /*hidden argument*/NULL);
		((CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_StaticFields*)il2cpp_codegen_static_fields_for(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8_il2cpp_TypeInfo_var))->set_s_InvalidCustomSampler_2(L_0);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  ___value0, const RuntimeMethod* method)
{
	{
		NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  L_0 = ___value0;
		__this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_AdjustorThunk (RuntimeObject * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
	DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
	DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127 (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CwidthU3Ek__BackingField_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
	DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442 (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CheightU3Ek__BackingField_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * _thisAdjusted = reinterpret_cast<DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *>(__this + _offset);
	DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline(_thisAdjusted, ___value0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MemoryProfiler_PrepareMetadata_mDFBA7A9960E5B4DF4500092638CD59EB558DD42C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * V_0 = NULL;
	int32_t V_1 = 0;
	int32_t V_2 = 0;
	int32_t V_3 = 0;
	ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_4 = NULL;
	int32_t V_5 = 0;
	bool V_6 = false;
	ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* V_7 = NULL;
	bool V_8 = false;
	bool V_9 = false;
	{
		Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_2();
		V_6 = (bool)((((RuntimeObject*)(Action_1_tD6810E674F680F908B08CF4048402180F53FB478 *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_6;
		if (!L_1)
		{
			goto IL_001d;
		}
	}
	{
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_2 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)0);
		V_7 = L_2;
		goto IL_00fd;
	}

IL_001d:
	{
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_3 = (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA *)il2cpp_codegen_object_new(MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA_il2cpp_TypeInfo_var);
		MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620(L_3, /*hidden argument*/NULL);
		V_0 = L_3;
		Action_1_tD6810E674F680F908B08CF4048402180F53FB478 * L_4 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_createMetaData_2();
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_5 = V_0;
		NullCheck(L_4);
		Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56(L_4, L_5, /*hidden argument*/Action_1_Invoke_mD80C3B36AA9536163BD52DF4CD329A3AF1396B56_RuntimeMethod_var);
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_6 = V_0;
		NullCheck(L_6);
		String_t* L_7 = L_6->get_content_0();
		V_8 = (bool)((((RuntimeObject*)(String_t*)L_7) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_8 = V_8;
		if (!L_8)
		{
			goto IL_0049;
		}
	}
	{
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_9 = V_0;
		NullCheck(L_9);
		L_9->set_content_0(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
	}

IL_0049:
	{
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_10 = V_0;
		NullCheck(L_10);
		String_t* L_11 = L_10->get_platform_1();
		V_9 = (bool)((((RuntimeObject*)(String_t*)L_11) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_12 = V_9;
		if (!L_12)
		{
			goto IL_0063;
		}
	}
	{
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_13 = V_0;
		NullCheck(L_13);
		L_13->set_platform_1(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
	}

IL_0063:
	{
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_14 = V_0;
		NullCheck(L_14);
		String_t* L_15 = L_14->get_content_0();
		NullCheck(L_15);
		int32_t L_16 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_15, /*hidden argument*/NULL);
		V_1 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_16));
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_17 = V_0;
		NullCheck(L_17);
		String_t* L_18 = L_17->get_platform_1();
		NullCheck(L_18);
		int32_t L_19 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_18, /*hidden argument*/NULL);
		V_2 = ((int32_t)il2cpp_codegen_multiply((int32_t)2, (int32_t)L_19));
		int32_t L_20 = V_1;
		int32_t L_21 = V_2;
		V_3 = ((int32_t)il2cpp_codegen_add((int32_t)((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)L_21)), (int32_t)((int32_t)12)));
		int32_t L_22 = V_3;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_23 = (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821*)SZArrayNew(ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821_il2cpp_TypeInfo_var, (uint32_t)L_22);
		V_4 = L_23;
		V_5 = 0;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_24 = V_4;
		int32_t L_25 = V_5;
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_26 = V_0;
		NullCheck(L_26);
		String_t* L_27 = L_26->get_content_0();
		NullCheck(L_27);
		int32_t L_28 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_27, /*hidden argument*/NULL);
		int32_t L_29 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_24, L_25, L_28, /*hidden argument*/NULL);
		V_5 = L_29;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_30 = V_4;
		int32_t L_31 = V_5;
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_32 = V_0;
		NullCheck(L_32);
		String_t* L_33 = L_32->get_content_0();
		int32_t L_34 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_30, L_31, L_33, /*hidden argument*/NULL);
		V_5 = L_34;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_35 = V_4;
		int32_t L_36 = V_5;
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_37 = V_0;
		NullCheck(L_37);
		String_t* L_38 = L_37->get_platform_1();
		NullCheck(L_38);
		int32_t L_39 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_38, /*hidden argument*/NULL);
		int32_t L_40 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_35, L_36, L_39, /*hidden argument*/NULL);
		V_5 = L_40;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_41 = V_4;
		int32_t L_42 = V_5;
		MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * L_43 = V_0;
		NullCheck(L_43);
		String_t* L_44 = L_43->get_platform_1();
		int32_t L_45 = MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332(L_41, L_42, L_44, /*hidden argument*/NULL);
		V_5 = L_45;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_46 = V_4;
		int32_t L_47 = V_5;
		int32_t L_48 = MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0(L_46, L_47, 0, /*hidden argument*/NULL);
		V_5 = L_48;
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_49 = V_4;
		NullCheck(L_49);
		int32_t L_50 = V_5;
		IL2CPP_RUNTIME_CLASS_INIT(Assert_t124AD7D2277A352FA54D1E6AAF8AFD5992FD39EC_il2cpp_TypeInfo_var);
		Assert_AreEqual_mF4EDACE982A071478F520E76D1901B840411A91E((((int32_t)((int32_t)(((RuntimeArray*)L_49)->max_length)))), L_50, /*hidden argument*/NULL);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_51 = V_4;
		V_7 = L_51;
		goto IL_00fd;
	}

IL_00fd:
	{
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_52 = V_7;
		return L_52;
	}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteIntToByteArray_mBC872709F6A09ADFE716F41C459C1FCC1EFF25A0 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, int32_t ___value2, const RuntimeMethod* method)
{
	uint8_t* V_0 = NULL;
	int32_t V_1 = 0;
	{
		V_0 = (uint8_t*)(((uintptr_t)(&___value2)));
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_0 = ___array0;
		int32_t L_1 = ___offset1;
		int32_t L_2 = L_1;
		___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
		uint8_t* L_3 = V_0;
		int32_t L_4 = *((uint8_t*)L_3);
		NullCheck(L_0);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(L_2), (uint8_t)L_4);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_5 = ___array0;
		int32_t L_6 = ___offset1;
		int32_t L_7 = L_6;
		___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
		uint8_t* L_8 = V_0;
		int32_t L_9 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_8, (int32_t)1)));
		NullCheck(L_5);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (uint8_t)L_9);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_10 = ___array0;
		int32_t L_11 = ___offset1;
		int32_t L_12 = L_11;
		___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
		uint8_t* L_13 = V_0;
		int32_t L_14 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_13, (int32_t)2)));
		NullCheck(L_10);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_12), (uint8_t)L_14);
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_15 = ___array0;
		int32_t L_16 = ___offset1;
		int32_t L_17 = L_16;
		___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
		uint8_t* L_18 = V_0;
		int32_t L_19 = *((uint8_t*)((uint8_t*)il2cpp_codegen_add((intptr_t)L_18, (int32_t)3)));
		NullCheck(L_15);
		(L_15)->SetAt(static_cast<il2cpp_array_size_t>(L_17), (uint8_t)L_19);
		int32_t L_20 = ___offset1;
		V_1 = L_20;
		goto IL_0039;
	}

IL_0039:
	{
		int32_t L_21 = V_1;
		return L_21;
	}
}
// System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MemoryProfiler_WriteStringToByteArray_mCAC0D283F16F612E4796C539994FDB487A048332 (ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* ___array0, int32_t ___offset1, String_t* ___value2, const RuntimeMethod* method)
{
	bool V_0 = false;
	Il2CppChar* V_1 = NULL;
	String_t* V_2 = NULL;
	Il2CppChar* V_3 = NULL;
	Il2CppChar* V_4 = NULL;
	int32_t V_5 = 0;
	bool V_6 = false;
	bool V_7 = false;
	int32_t V_8 = 0;
	{
		String_t* L_0 = ___value2;
		NullCheck(L_0);
		int32_t L_1 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_0, /*hidden argument*/NULL);
		V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0070;
		}
	}
	{
		String_t* L_3 = ___value2;
		V_2 = L_3;
		String_t* L_4 = V_2;
		V_1 = (Il2CppChar*)(((uintptr_t)L_4));
		Il2CppChar* L_5 = V_1;
		if (!L_5)
		{
			goto IL_0020;
		}
	}
	{
		Il2CppChar* L_6 = V_1;
		int32_t L_7 = RuntimeHelpers_get_OffsetToStringData_mF3B79A906181F1A2734590DA161E2AF183853F8B(/*hidden argument*/NULL);
		V_1 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_6, (int32_t)L_7));
	}

IL_0020:
	{
		Il2CppChar* L_8 = V_1;
		V_3 = (Il2CppChar*)L_8;
		Il2CppChar* L_9 = V_1;
		String_t* L_10 = ___value2;
		NullCheck(L_10);
		int32_t L_11 = String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline(L_10, /*hidden argument*/NULL);
		V_4 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_9, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_11)), (int32_t)2))));
		goto IL_005d;
	}

IL_0032:
	{
		V_5 = 0;
		goto IL_004d;
	}

IL_0038:
	{
		ByteU5BU5D_tD06FDBE8142446525DF1C40351D523A228373821* L_12 = ___array0;
		int32_t L_13 = ___offset1;
		int32_t L_14 = L_13;
		___offset1 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
		Il2CppChar* L_15 = V_3;
		int32_t L_16 = V_5;
		int32_t L_17 = *((uint8_t*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_15, (int32_t)L_16)));
		NullCheck(L_12);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(L_14), (uint8_t)L_17);
		int32_t L_18 = V_5;
		V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1));
	}

IL_004d:
	{
		int32_t L_19 = V_5;
		V_6 = (bool)((((int32_t)L_19) < ((int32_t)2))? 1 : 0);
		bool L_20 = V_6;
		if (L_20)
		{
			goto IL_0038;
		}
	}
	{
		Il2CppChar* L_21 = V_3;
		V_3 = (Il2CppChar*)((Il2CppChar*)il2cpp_codegen_add((intptr_t)L_21, (int32_t)2));
	}

IL_005d:
	{
		Il2CppChar* L_22 = V_3;
		Il2CppChar* L_23 = V_4;
		V_7 = (bool)((((int32_t)((((intptr_t)L_22) == ((intptr_t)L_23))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_24 = V_7;
		if (L_24)
		{
			goto IL_0032;
		}
	}
	{
		V_2 = (String_t*)NULL;
	}

IL_0070:
	{
		int32_t L_25 = ___offset1;
		V_8 = L_25;
		goto IL_0075;
	}

IL_0075:
	{
		int32_t L_26 = V_8;
		return L_26;
	}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7 (String_t* ___path0, bool ___result1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MemoryProfiler_FinalizeSnapshot_m48FD62744888BBF0A9B13826622041226C8B9AD7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * V_1 = NULL;
	{
		Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
		V_0 = (bool)((!(((RuntimeObject*)(Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0024;
		}
	}
	{
		Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_2 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SnapshotFinished_0();
		V_1 = L_2;
		((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->set_m_SnapshotFinished_0((Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 *)NULL);
		Action_2_tA4D387C88A3C439A4931A264E2DEFEC33886F455 * L_3 = V_1;
		String_t* L_4 = ___path0;
		bool L_5 = ___result1;
		NullCheck(L_3);
		Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mCF65C8DC361365704EBBAF89930937D9F0E17D21_RuntimeMethod_var);
	}

IL_0024:
	{
		return;
	}
}
// System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F (String_t* ___path0, bool ___result1, intptr_t ___pixelsPtr2, int32_t ___pixelsCount3, int32_t ___format4, int32_t ___width5, int32_t ___height6, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MemoryProfiler_SaveScreenshotToDisk_mCA2AE332D689BEDE49DECACD92FDA366EB80047F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * V_1 = NULL;
	DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2  V_2;
	memset((&V_2), 0, sizeof(V_2));
	bool V_3 = false;
	NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  V_4;
	memset((&V_4), 0, sizeof(V_4));
	{
		Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_0 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
		V_0 = (bool)((!(((RuntimeObject*)(Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_006e;
		}
	}
	{
		Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_2 = ((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->get_m_SaveScreenshotToDisk_1();
		V_1 = L_2;
		((MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_StaticFields*)il2cpp_codegen_static_fields_for(MemoryProfiler_t677A743C10D777755A26A6D2B2832861E7C130DF_il2cpp_TypeInfo_var))->set_m_SaveScreenshotToDisk_1((Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 *)NULL);
		il2cpp_codegen_initobj((&V_2), sizeof(DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 ));
		bool L_3 = ___result1;
		V_3 = L_3;
		bool L_4 = V_3;
		if (!L_4)
		{
			goto IL_0063;
		}
	}
	{
		void* L_5 = IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline((intptr_t*)(&___pixelsPtr2), /*hidden argument*/NULL);
		int32_t L_6 = ___pixelsCount3;
		NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  L_7 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324((void*)(void*)L_5, L_6, 4, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07_m703A74A313FE9EA25911440A31960B0CCF2A3324_RuntimeMethod_var);
		V_4 = L_7;
		NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  L_8 = V_4;
		DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_8, /*hidden argument*/NULL);
		int32_t L_9 = ___height6;
		DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_9, /*hidden argument*/NULL);
		int32_t L_10 = ___width5;
		DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_10, /*hidden argument*/NULL);
		int32_t L_11 = ___format4;
		DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline((DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 *)(&V_2), L_11, /*hidden argument*/NULL);
	}

IL_0063:
	{
		Action_3_t8CAD9020F7FC512F70656D5222E0BD0E2A8B6BF0 * L_12 = V_1;
		String_t* L_13 = ___path0;
		bool L_14 = ___result1;
		DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2  L_15 = V_2;
		NullCheck(L_12);
		Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D(L_12, L_13, L_14, L_15, /*hidden argument*/Action_3_Invoke_m2561B44A2069ED732E0FEAC6FB4864C8CC6A0D8D_RuntimeMethod_var);
	}

IL_006e:
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MetaData__ctor_m1852CAF4EDFB43F1ABCE37819D9963CEE959A620 (MetaData_t8A5880BAD743B1ED7D9345DCF60600F1807E81CA * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Profiling.Sampler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A (Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Profiling.Sampler::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Sampler__cctor_mF1262C0B147581D48C65976480293BA7E4CE816F (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Sampler__cctor_mF1262C0B147581D48C65976480293BA7E4CE816F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 * L_0 = (Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4 *)il2cpp_codegen_object_new(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var);
		Sampler__ctor_mEDF95F36C69BA3C699F942DE455131B3B74A772A(L_0, /*hidden argument*/NULL);
		((Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_StaticFields*)il2cpp_codegen_static_fields_for(Sampler_t6BFBE2B578BC0C28F4A78C6EA545AB8A4C50C6A4_il2cpp_TypeInfo_var))->set_s_InvalidSampler_1(L_0);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35 (PropertyAttribute_t25BFFC093C9C96E3CCF4EAB36F5DC6F937B1FA54 * __this, const RuntimeMethod* method)
{
	{
		Attribute__ctor_m45CAD4B01265CC84CC5A84F62EE2DBE85DE89EC0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PropertyName::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, String_t* ___name0, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  L_1 = PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174(L_0, /*hidden argument*/NULL);
		PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D((PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)__this, L_1, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37_AdjustorThunk (RuntimeObject * __this, String_t* ___name0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
	PropertyName__ctor_mE0853FF14F978FFAF3EEE0B98DA973E17C962B37(_thisAdjusted, ___name0, method);
}
// System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___other0, const RuntimeMethod* method)
{
	{
		PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  L_0 = ___other0;
		int32_t L_1 = L_0.get_id_0();
		__this->set_id_0(L_1);
		return;
	}
}
IL2CPP_EXTERN_C  void PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D_AdjustorThunk (RuntimeObject * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
	PropertyName__ctor_mF8DCC97F6EC552F9313CE85ACC9D3357F45FA16D(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___lhs0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  L_0 = ___lhs0;
		int32_t L_1 = L_0.get_id_0();
		PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  L_2 = ___rhs1;
		int32_t L_3 = L_2.get_id_0();
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_3))? 1 : 0);
		goto IL_0012;
	}

IL_0012:
	{
		bool L_4 = V_0;
		return L_4;
	}
}
// System.Int32 UnityEngine.PropertyName::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_id_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  int32_t PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
	return PropertyName_GetHashCode_mBFB70A344042610A7EC9532BFBD83BB6623B128F(_thisAdjusted, method);
}
// System.Boolean UnityEngine.PropertyName::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		RuntimeObject * L_0 = ___other0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529_il2cpp_TypeInfo_var)))
		{
			goto IL_0017;
		}
	}
	{
		RuntimeObject * L_1 = ___other0;
		bool L_2 = PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6((PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)__this, ((*(PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)((PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)UnBox(L_1, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_2));
		goto IL_0018;
	}

IL_0017:
	{
		G_B3_0 = 0;
	}

IL_0018:
	{
		V_0 = (bool)G_B3_0;
		goto IL_001b;
	}

IL_001b:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
	return PropertyName_Equals_mD2B2AD96A94DAFFAC506CF7E89C3493E5BA90CB1(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  L_0 = (*(PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)__this);
		PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  L_1 = ___other0;
		bool L_2 = PropertyName_op_Equality_m15312EA01DB9104A41667A1F7CFF6841E31DBD68(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0010;
	}

IL_0010:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  bool PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6_AdjustorThunk (RuntimeObject * __this, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
	return PropertyName_Equals_m1CA96DE357EEF70D3171B14B4836F121DA3B09A6(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.PropertyName::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8 (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		int32_t L_0 = __this->get_id_0();
		int32_t L_1 = L_0;
		RuntimeObject * L_2 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_1);
		String_t* L_3 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral4C658281C70B07D4F50EEA6ADFCA9A399C3182B0, L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		goto IL_0019;
	}

IL_0019:
	{
		String_t* L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  String_t* PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * _thisAdjusted = reinterpret_cast<PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *>(__this + _offset);
	return PropertyName_ToString_mBB9266CFD39F9DDF58BECC30B5C85467C55E21C8(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  PropertyNameUtils_PropertyNameFromString_m38F9FC2E83C99C0723DAC4BBC5A2A7EA87752174 (String_t* ___name0, const RuntimeMethod* method)
{
	PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		String_t* L_0 = ___name0;
		PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38(L_0, (PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *)(&V_0), /*hidden argument*/NULL);
		PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529  L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38 (String_t* ___name0, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 * ___ret1, const RuntimeMethod* method)
{
	typedef void (*PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38_ftn) (String_t*, PropertyName_t75EB843FEA2EC372093479A35C24364D2DF98529 *);
	static PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (PropertyNameUtils_PropertyNameFromString_Injected_mB89F8191FB9B39ADA1F0C627AD130E4F6E37DB38_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)");
	_il2cpp_icall_func(___name0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16 (const RuntimeMethod* method)
{
	typedef int32_t (*QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16_ftn) ();
	static QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_antiAliasing()");
	int32_t retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5 (int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5_ftn) (int32_t);
	static QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)");
	_il2cpp_icall_func(___value0);
}
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (const RuntimeMethod* method)
{
	typedef int32_t (*QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn) ();
	static QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
	int32_t retVal = _il2cpp_icall_func();
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rotation0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Inverse_mC3A78571A826F05CE179637E675BD25F8B203E0C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___euler0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___euler0), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rotation0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&___rotation0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_0), /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___axis1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_AngleAxis_m07DACF59F0403451DABB9BC991C53EE3301E88B0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = ___angle0;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3(L_0, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___axis1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upwards1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___forward0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___upwards1), (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)(&V_0), /*hidden argument*/NULL);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = V_0;
		return L_0;
	}
}
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
	{
		float L_0 = ___x0;
		__this->set_x_0(L_0);
		float L_1 = ___y1;
		__this->set_y_1(L_1);
		float L_2 = ___z2;
		__this->set_z_2(L_2);
		float L_3 = ___w3;
		__this->set_w_3(L_3);
		return;
	}
}
IL2CPP_EXTERN_C  void Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
	Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61(_thisAdjusted, ___x0, ___y1, ___z2, ___w3, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_get_identity_m548B37D80F2DEE60E41D1F09BF6889B557BE1A64_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = ((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->get_identityQuaternion_4();
		V_0 = L_0;
		goto IL_0009;
	}

IL_0009:
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_1 = V_0;
		return L_1;
	}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_op_Multiply_mD5999DE317D808808B72E58E7A978C4C0995879C (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___point1, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	float V_4 = 0.0f;
	float V_5 = 0.0f;
	float V_6 = 0.0f;
	float V_7 = 0.0f;
	float V_8 = 0.0f;
	float V_9 = 0.0f;
	float V_10 = 0.0f;
	float V_11 = 0.0f;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_12;
	memset((&V_12), 0, sizeof(V_12));
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_13;
	memset((&V_13), 0, sizeof(V_13));
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = ___rotation0;
		float L_1 = L_0.get_x_0();
		V_0 = ((float)il2cpp_codegen_multiply((float)L_1, (float)(2.0f)));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_2 = ___rotation0;
		float L_3 = L_2.get_y_1();
		V_1 = ((float)il2cpp_codegen_multiply((float)L_3, (float)(2.0f)));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_4 = ___rotation0;
		float L_5 = L_4.get_z_2();
		V_2 = ((float)il2cpp_codegen_multiply((float)L_5, (float)(2.0f)));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_6 = ___rotation0;
		float L_7 = L_6.get_x_0();
		float L_8 = V_0;
		V_3 = ((float)il2cpp_codegen_multiply((float)L_7, (float)L_8));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_9 = ___rotation0;
		float L_10 = L_9.get_y_1();
		float L_11 = V_1;
		V_4 = ((float)il2cpp_codegen_multiply((float)L_10, (float)L_11));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_12 = ___rotation0;
		float L_13 = L_12.get_z_2();
		float L_14 = V_2;
		V_5 = ((float)il2cpp_codegen_multiply((float)L_13, (float)L_14));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_15 = ___rotation0;
		float L_16 = L_15.get_x_0();
		float L_17 = V_1;
		V_6 = ((float)il2cpp_codegen_multiply((float)L_16, (float)L_17));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_18 = ___rotation0;
		float L_19 = L_18.get_x_0();
		float L_20 = V_2;
		V_7 = ((float)il2cpp_codegen_multiply((float)L_19, (float)L_20));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_21 = ___rotation0;
		float L_22 = L_21.get_y_1();
		float L_23 = V_2;
		V_8 = ((float)il2cpp_codegen_multiply((float)L_22, (float)L_23));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_24 = ___rotation0;
		float L_25 = L_24.get_w_3();
		float L_26 = V_0;
		V_9 = ((float)il2cpp_codegen_multiply((float)L_25, (float)L_26));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_27 = ___rotation0;
		float L_28 = L_27.get_w_3();
		float L_29 = V_1;
		V_10 = ((float)il2cpp_codegen_multiply((float)L_28, (float)L_29));
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_30 = ___rotation0;
		float L_31 = L_30.get_w_3();
		float L_32 = V_2;
		V_11 = ((float)il2cpp_codegen_multiply((float)L_31, (float)L_32));
		float L_33 = V_4;
		float L_34 = V_5;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_35 = ___point1;
		float L_36 = L_35.get_x_2();
		float L_37 = V_6;
		float L_38 = V_11;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_39 = ___point1;
		float L_40 = L_39.get_y_3();
		float L_41 = V_7;
		float L_42 = V_10;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_43 = ___point1;
		float L_44 = L_43.get_z_4();
		(&V_12)->set_x_2(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_33, (float)L_34)))), (float)L_36)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_37, (float)L_38)), (float)L_40)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_41, (float)L_42)), (float)L_44)))));
		float L_45 = V_6;
		float L_46 = V_11;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_47 = ___point1;
		float L_48 = L_47.get_x_2();
		float L_49 = V_3;
		float L_50 = V_5;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_51 = ___point1;
		float L_52 = L_51.get_y_3();
		float L_53 = V_8;
		float L_54 = V_9;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_55 = ___point1;
		float L_56 = L_55.get_z_4();
		(&V_12)->set_y_3(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_45, (float)L_46)), (float)L_48)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_49, (float)L_50)))), (float)L_52)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_53, (float)L_54)), (float)L_56)))));
		float L_57 = V_7;
		float L_58 = V_10;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_59 = ___point1;
		float L_60 = L_59.get_x_2();
		float L_61 = V_8;
		float L_62 = V_9;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_63 = ___point1;
		float L_64 = L_63.get_y_3();
		float L_65 = V_3;
		float L_66 = V_4;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_67 = ___point1;
		float L_68 = L_67.get_z_4();
		(&V_12)->set_z_4(((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)L_57, (float)L_58)), (float)L_60)), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_add((float)L_61, (float)L_62)), (float)L_64)))), (float)((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_add((float)L_65, (float)L_66)))), (float)L_68)))));
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_69 = V_12;
		V_13 = L_69;
		goto IL_011e;
	}

IL_011e:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_70 = V_13;
		return L_70;
	}
}
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF (float ___dot0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		float L_0 = ___dot0;
		V_0 = (bool)((((float)L_0) > ((float)(0.999999f)))? 1 : 0);
		goto IL_000c;
	}

IL_000c:
	{
		bool L_1 = V_0;
		return L_1;
	}
}
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rhs1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = ___lhs0;
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_1 = ___rhs1;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		float L_2 = Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B(L_0, L_1, /*hidden argument*/NULL);
		bool L_3 = Quaternion_IsEqualUsingDot_mA5E0CF75CBB488E3EC55BE9397FC3C92439A0BEF(L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		goto IL_0010;
	}

IL_0010:
	{
		bool L_4 = V_0;
		return L_4;
	}
}
// System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___lhs0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___rhs1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_op_Inequality_mDA6D2E63A498C8A9AB9A11DD7EA3B96567390C70_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = ___lhs0;
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_1 = ___rhs1;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		bool L_2 = Quaternion_op_Equality_m0DBCE8FE48EEF2D7C79741E498BFFB984DF4956F(L_0, L_1, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		goto IL_000e;
	}

IL_000e:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_m0C931CC8127C5461E5B8A857BDE2CE09297E468B (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___a0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___b1, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = ___a0;
		float L_1 = L_0.get_x_0();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_2 = ___b1;
		float L_3 = L_2.get_x_0();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_4 = ___a0;
		float L_5 = L_4.get_y_1();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_6 = ___b1;
		float L_7 = L_6.get_y_1();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_8 = ___a0;
		float L_9 = L_8.get_z_2();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_10 = ___b1;
		float L_11 = L_10.get_z_2();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_12 = ___a0;
		float L_13 = L_12.get_w_3();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_14 = ___b1;
		float L_15 = L_14.get_w_3();
		V_0 = ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_1, (float)L_3)), (float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_7)))), (float)((float)il2cpp_codegen_multiply((float)L_9, (float)L_11)))), (float)((float)il2cpp_codegen_multiply((float)L_13, (float)L_15))));
		goto IL_003b;
	}

IL_003b:
	{
		float L_16 = V_0;
		return L_16;
	}
}
// System.Void UnityEngine.Quaternion::SetLookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___up1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = ___view0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = ___up1;
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_2 = Quaternion_LookRotation_m7BED8FBB457FF073F183AC7962264E5110794672(L_0, L_1, /*hidden argument*/NULL);
		*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this = L_2;
		return;
	}
}
IL2CPP_EXTERN_C  void Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___view0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___up1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
	Quaternion_SetLookRotation_mDB3D5A8083E5AB5881FA9CC1EACFC196F61B8204(_thisAdjusted, ___view0, ___up1, method);
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___euler0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	bool V_5 = false;
	bool V_6 = false;
	bool V_7 = false;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_8;
	memset((&V_8), 0, sizeof(V_8));
	{
		V_0 = (-0.005729578f);
		float L_0 = V_0;
		V_1 = ((float)il2cpp_codegen_add((float)(360.0f), (float)L_0));
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = ___euler0;
		float L_2 = L_1.get_x_2();
		float L_3 = V_0;
		V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
		bool L_4 = V_2;
		if (!L_4)
		{
			goto IL_002e;
		}
	}
	{
		float* L_5 = (&___euler0)->get_address_of_x_2();
		float* L_6 = L_5;
		float L_7 = *((float*)L_6);
		*((float*)L_6) = (float)((float)il2cpp_codegen_add((float)L_7, (float)(360.0f)));
		goto IL_004b;
	}

IL_002e:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_8 = ___euler0;
		float L_9 = L_8.get_x_2();
		float L_10 = V_1;
		V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
		bool L_11 = V_3;
		if (!L_11)
		{
			goto IL_004b;
		}
	}
	{
		float* L_12 = (&___euler0)->get_address_of_x_2();
		float* L_13 = L_12;
		float L_14 = *((float*)L_13);
		*((float*)L_13) = (float)((float)il2cpp_codegen_subtract((float)L_14, (float)(360.0f)));
	}

IL_004b:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_15 = ___euler0;
		float L_16 = L_15.get_y_3();
		float L_17 = V_0;
		V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
		bool L_18 = V_4;
		if (!L_18)
		{
			goto IL_006c;
		}
	}
	{
		float* L_19 = (&___euler0)->get_address_of_y_3();
		float* L_20 = L_19;
		float L_21 = *((float*)L_20);
		*((float*)L_20) = (float)((float)il2cpp_codegen_add((float)L_21, (float)(360.0f)));
		goto IL_008b;
	}

IL_006c:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_22 = ___euler0;
		float L_23 = L_22.get_y_3();
		float L_24 = V_1;
		V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
		bool L_25 = V_5;
		if (!L_25)
		{
			goto IL_008b;
		}
	}
	{
		float* L_26 = (&___euler0)->get_address_of_y_3();
		float* L_27 = L_26;
		float L_28 = *((float*)L_27);
		*((float*)L_27) = (float)((float)il2cpp_codegen_subtract((float)L_28, (float)(360.0f)));
	}

IL_008b:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_29 = ___euler0;
		float L_30 = L_29.get_z_4();
		float L_31 = V_0;
		V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
		bool L_32 = V_6;
		if (!L_32)
		{
			goto IL_00ac;
		}
	}
	{
		float* L_33 = (&___euler0)->get_address_of_z_4();
		float* L_34 = L_33;
		float L_35 = *((float*)L_34);
		*((float*)L_34) = (float)((float)il2cpp_codegen_add((float)L_35, (float)(360.0f)));
		goto IL_00cb;
	}

IL_00ac:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_36 = ___euler0;
		float L_37 = L_36.get_z_4();
		float L_38 = V_1;
		V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
		bool L_39 = V_7;
		if (!L_39)
		{
			goto IL_00cb;
		}
	}
	{
		float* L_40 = (&___euler0)->get_address_of_z_4();
		float* L_41 = L_40;
		float L_42 = *((float*)L_41);
		*((float*)L_41) = (float)((float)il2cpp_codegen_subtract((float)L_42, (float)(360.0f)));
	}

IL_00cb:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_43 = ___euler0;
		V_8 = L_43;
		goto IL_00d0;
	}

IL_00d0:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_44 = V_8;
		return L_44;
	}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0 = (*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Quaternion_Internal_ToEulerRad_m5F7B68953CC22DCE9EC246396B02F0ADC0B1C470(L_0, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, (57.29578f), /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Quaternion_Internal_MakePositive_mC458BD7036703798B11C6C46675814B57E236597(L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		goto IL_001e;
	}

IL_001e:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
	return Quaternion_get_eulerAngles_mF8ABA8EB77CD682017E92F0F457374E54BC943F9(_thisAdjusted, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05 (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Euler_m537DD6CEAE0AD4274D8A84414C24C30730427D05_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = ___x0;
		float L_1 = ___y1;
		float L_2 = ___z2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3;
		memset((&L_3), 0, sizeof(L_3));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_3, (0.0174532924f), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_5 = Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755(L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		goto IL_001b;
	}

IL_001b:
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_6 = V_0;
		return L_6;
	}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___euler0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Euler_m55C96FCD397CC69109261572710608D12A4CBD2B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = ___euler0;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_0, (0.0174532924f), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var);
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_2 = Quaternion_Internal_FromEulerRad_mC6AB58E2F3C37DFE2089A38D578E862B3430E755(L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0014;
	}

IL_0014:
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_3 = V_0;
		return L_3;
	}
}
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		float* L_0 = __this->get_address_of_x_0();
		int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_0, /*hidden argument*/NULL);
		float* L_2 = __this->get_address_of_y_1();
		int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_2, /*hidden argument*/NULL);
		float* L_4 = __this->get_address_of_z_2();
		int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_4, /*hidden argument*/NULL);
		float* L_6 = __this->get_address_of_w_3();
		int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_6, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
		goto IL_0039;
	}

IL_0039:
	{
		int32_t L_8 = V_0;
		return L_8;
	}
}
IL2CPP_EXTERN_C  int32_t Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
	return Quaternion_GetHashCode_m43BDCF3A72E31FA4063C1DEB770890FF47033458(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		RuntimeObject * L_0 = ___other0;
		V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0015;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0024;
	}

IL_0015:
	{
		RuntimeObject * L_2 = ___other0;
		bool L_3 = Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)__this, ((*(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *)UnBox(L_2, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		V_1 = L_3;
		goto IL_0024;
	}

IL_0024:
	{
		bool L_4 = V_1;
		return L_4;
	}
}
IL2CPP_EXTERN_C  bool Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
	return Quaternion_Equals_m099618C36B86DC63B2E7C89673C8566B18E5996E(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09 (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float* L_0 = __this->get_address_of_x_0();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_1 = ___other0;
		float L_2 = L_1.get_x_0();
		bool L_3 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_0, L_2, /*hidden argument*/NULL);
		if (!L_3)
		{
			goto IL_004d;
		}
	}
	{
		float* L_4 = __this->get_address_of_y_1();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_5 = ___other0;
		float L_6 = L_5.get_y_1();
		bool L_7 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_4, L_6, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_004d;
		}
	}
	{
		float* L_8 = __this->get_address_of_z_2();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_9 = ___other0;
		float L_10 = L_9.get_z_2();
		bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_8, L_10, /*hidden argument*/NULL);
		if (!L_11)
		{
			goto IL_004d;
		}
	}
	{
		float* L_12 = __this->get_address_of_w_3();
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_13 = ___other0;
		float L_14 = L_13.get_w_3();
		bool L_15 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_12, L_14, /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_15));
		goto IL_004e;
	}

IL_004d:
	{
		G_B5_0 = 0;
	}

IL_004e:
	{
		V_0 = (bool)G_B5_0;
		goto IL_0051;
	}

IL_0051:
	{
		bool L_16 = V_0;
		return L_16;
	}
}
IL2CPP_EXTERN_C  bool Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09_AdjustorThunk (RuntimeObject * __this, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
	return Quaternion_Equals_m0A269A9B77E915469801463C8BBEF7A06EF94A09(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
		float L_2 = __this->get_x_0();
		float L_3 = L_2;
		RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_4);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
		float L_6 = __this->get_y_1();
		float L_7 = L_6;
		RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_8);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
		float L_10 = __this->get_z_2();
		float L_11 = L_10;
		RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, L_12);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
		float L_14 = __this->get_w_3();
		float L_15 = L_14;
		RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, L_16);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
		String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralB29BEC3A893F5759BD9E96C91C9F612E3591BE59, L_13, /*hidden argument*/NULL);
		V_0 = L_17;
		goto IL_004c;
	}

IL_004c:
	{
		String_t* L_18 = V_0;
		return L_18;
	}
}
IL2CPP_EXTERN_C  String_t* Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * _thisAdjusted = reinterpret_cast<Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *>(__this + _offset);
	return Quaternion_ToString_m38DF4A1C05A91331D0A208F45CE74AF005AB463D(_thisAdjusted, method);
}
// System.Void UnityEngine.Quaternion::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Quaternion__cctor_m026361EBBB33BB651A59FC7BC6128195AEDCF935_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  L_0;
		memset((&L_0), 0, sizeof(L_0));
		Quaternion__ctor_m7502F0C38E04C6DE24C965D1CAF278DDD02B9D61((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
		((Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_il2cpp_TypeInfo_var))->set_identityQuaternion_4(L_0);
		return;
	}
}
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method)
{
	typedef void (*Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
	static Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_Inverse_Injected_m1CD79ADF97C60D5645C15C5F04219021EE4654DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___euler0, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret1, const RuntimeMethod* method)
{
	typedef void (*Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
	static Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m2197C7F75B2DB8B99C1947CD7C92714FE8D0099D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___euler0, ___ret1);
}
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___rotation0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___ret1, const RuntimeMethod* method)
{
	typedef void (*Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn) (Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *);
	static Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_mE55FFD02837E4FFFFFF8689E63B4EAF4F3B7396D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
	_il2cpp_icall_func(___rotation0, ___ret1);
}
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3 (float ___angle0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___axis1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method)
{
	typedef void (*Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn) (float, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
	static Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_AngleAxis_Injected_mFEA2ACDAAEEDCA27647FCB47B636F0D041147DD3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___angle0, ___axis1, ___ret2);
}
// System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___forward0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___upwards1, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * ___ret2, const RuntimeMethod* method)
{
	typedef void (*Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn) (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 *);
	static Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Quaternion_LookRotation_Injected_m59A46014572ACB8F5C8A377B773D12EACCB53D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
	_il2cpp_icall_func(___forward0, ___upwards1, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Random::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C (const RuntimeMethod* method)
{
	typedef float (*Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C_ftn) ();
	static Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Random::get_value()");
	float retVal = _il2cpp_icall_func();
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeAttribute__ctor_mB9CC43849A074C59DD99F154215A755131D47D89 (RangeAttribute_t6E0A9EC0A04C454D5243C82EFBFEC2D3E77F9C98 * __this, float ___min0, float ___max1, const RuntimeMethod* method)
{
	{
		PropertyAttribute__ctor_m7F5C473F39D5601486C1127DA0D52F2DC293FC35(__this, /*hidden argument*/NULL);
		float L_0 = ___min0;
		__this->set_min_0(L_0);
		float L_1 = ___max1;
		__this->set_max_1(L_1);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RangeInt::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_start_0();
		int32_t L_1 = __this->get_length_1();
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)L_1));
		goto IL_0011;
	}

IL_0011:
	{
		int32_t L_2 = V_0;
		return L_2;
	}
}
IL2CPP_EXTERN_C  int32_t RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * _thisAdjusted = reinterpret_cast<RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D *>(__this + _offset);
	return RangeInt_get_end_m7A5182161CC5454E1C200E0173668572BA7FAAFD(_thisAdjusted, method);
}
// System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E (RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___start0;
		__this->set_start_0(L_0);
		int32_t L_1 = ___length1;
		__this->set_length_1(L_1);
		return;
	}
}
IL2CPP_EXTERN_C  void RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E_AdjustorThunk (RuntimeObject * __this, int32_t ___start0, int32_t ___length1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D * _thisAdjusted = reinterpret_cast<RangeInt_t4480955B65C346F1B3A7A8AB74693AAB84D2988D *>(__this + _offset);
	RangeInt__ctor_mACFE54DF73DE3F62053F851423525DB5AC1B100E(_thisAdjusted, ___start0, ___length1, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___direction1, const RuntimeMethod* method)
{
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = ___origin0;
		__this->set_m_Origin_0(L_0);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = Vector3_get_normalized_mE20796F1D2D36244FACD4D14DADB245BE579849B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___direction1), /*hidden argument*/NULL);
		__this->set_m_Direction_1(L_1);
		return;
	}
}
IL2CPP_EXTERN_C  void Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___origin0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___direction1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
	Ray__ctor_m695D219349B8AA4C82F96C55A27D384C07736F6B(_thisAdjusted, ___origin0, ___direction1, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
{
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = __this->get_m_Origin_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
	return Ray_get_origin_m3773CA7B1E2F26F6F1447652B485D86C0BEC5187(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
{
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = __this->get_m_Direction_1();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
	return Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E(_thisAdjusted, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, float ___distance0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = __this->get_m_Origin_0();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_1 = __this->get_m_Direction_1();
		float L_2 = ___distance0;
		IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = Vector3_op_Multiply_m1C5F07723615156ACF035D88A1280A9E8F35A04E(L_1, L_2, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Vector3_op_Addition_m929F9C17E5D11B94D50B4AFF1D730B70CB59B50E(L_0, L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_001b;
	}

IL_001b:
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_5 = V_0;
		return L_5;
	}
}
IL2CPP_EXTERN_C  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08_AdjustorThunk (RuntimeObject * __this, float ___distance0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
	return Ray_GetPoint_mE8830D3BA68A184AD70514428B75F5664105ED08(_thisAdjusted, ___distance0, method);
}
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1 (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2 = __this->get_m_Origin_0();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = L_2;
		RuntimeObject * L_4 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_3);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_4);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_6 = __this->get_m_Direction_1();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_7 = L_6;
		RuntimeObject * L_8 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_7);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_8);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
		String_t* L_9 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteralCBE36FAE6308730139D40041166816D4399DE773, L_5, /*hidden argument*/NULL);
		V_0 = L_9;
		goto IL_0030;
	}

IL_0030:
	{
		String_t* L_10 = V_0;
		return L_10;
	}
}
IL2CPP_EXTERN_C  String_t* Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * _thisAdjusted = reinterpret_cast<Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *>(__this + _offset);
	return Ray_ToString_m73B5291E29C9C691773B44590C467A0D4FBE0EC1(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
	{
		float L_0 = ___x0;
		__this->set_m_XMin_0(L_0);
		float L_1 = ___y1;
		__this->set_m_YMin_1(L_1);
		float L_2 = ___width2;
		__this->set_m_Width_2(L_2);
		float L_3 = ___height3;
		__this->set_m_Height_3(L_3);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280_AdjustorThunk (RuntimeObject * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
}
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___position0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___size1, const RuntimeMethod* method)
{
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = ___position0;
		float L_1 = L_0.get_x_0();
		__this->set_m_XMin_0(L_1);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2 = ___position0;
		float L_3 = L_2.get_y_1();
		__this->set_m_YMin_1(L_3);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_4 = ___size1;
		float L_5 = L_4.get_x_0();
		__this->set_m_Width_2(L_5);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_6 = ___size1;
		float L_7 = L_6.get_y_1();
		__this->set_m_Height_3(L_7);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___position0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___size1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect__ctor_m027E778E437FED8E6DBCE0C01C854ADF54986ECE(_thisAdjusted, ___position0, ___size1, method);
}
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  Rect_get_zero_m4CF0F9AD904132829A6EFCA85A1BF52794E7E56B (const RuntimeMethod* method)
{
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_0;
		memset((&L_0), 0, sizeof(L_0));
		Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  Rect_MinMaxRect_m9513FDB332B24FB8B49202C7350FF7223477F54F (float ___xmin0, float ___ymin1, float ___xmax2, float ___ymax3, const RuntimeMethod* method)
{
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = ___xmin0;
		float L_1 = ___ymin1;
		float L_2 = ___xmax2;
		float L_3 = ___xmin0;
		float L_4 = ___ymax3;
		float L_5 = ___ymin1;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_6;
		memset((&L_6), 0, sizeof(L_6));
		Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)), ((float)il2cpp_codegen_subtract((float)L_4, (float)L_5)), /*hidden argument*/NULL);
		V_0 = L_6;
		goto IL_0011;
	}

IL_0011:
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_7 = V_0;
		return L_7;
	}
}
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_XMin_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_XMin_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_x_m49EFE25263C03A48D52499C3E9C097298E0EA3A6(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_YMin_1();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_YMin_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_y_mCFDB9BD77334EF9CD896F64BE63C755777D7CCD5(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = __this->get_m_XMin_0();
		float L_1 = __this->get_m_YMin_1();
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0015;
	}

IL_0015:
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_position_m54A2ACD2F97988561D6C83FCEF7D082BC5226D4C(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = ___value0;
		float L_1 = L_0.get_x_0();
		__this->set_m_XMin_0(L_1);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2 = ___value0;
		float L_3 = L_2.get_y_1();
		__this->set_m_YMin_1(L_3);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_position_mD92DFF591D9C96CDD6AF22EA2052BB3D468D68ED(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_1 = __this->get_m_Width_2();
		float L_2 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_3 = __this->get_m_Height_3();
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_4;
		memset((&L_4), 0, sizeof(L_4));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_4), ((float)il2cpp_codegen_add((float)L_0, (float)((float)((float)L_1/(float)(2.0f))))), ((float)il2cpp_codegen_add((float)L_2, (float)((float)((float)L_3/(float)(2.0f))))), /*hidden argument*/NULL);
		V_0 = L_4;
		goto IL_002f;
	}

IL_002f:
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_5 = V_0;
		return L_5;
	}
}
IL2CPP_EXTERN_C  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_center_mA6E659EAAACC32132022AB199793BF641B3068CB(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_1 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0015;
	}

IL_0015:
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950(_thisAdjusted, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_1 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0015;
	}

IL_0015:
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756(_thisAdjusted, method);
}
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Width_2();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_Width_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_width_mC81EF602AC91E0C615C12FCE060254A461A152B8(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Height_3();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		__this->set_m_Height_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_height_mF4CB5A97D4706696F1C9EA31A5D8C466E48050D6(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		float L_0 = __this->get_m_Width_2();
		float L_1 = __this->get_m_Height_3();
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_0015;
	}

IL_0015:
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3 = V_0;
		return L_3;
	}
}
IL2CPP_EXTERN_C  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = ___value0;
		float L_1 = L_0.get_x_0();
		__this->set_m_Width_2(L_1);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2 = ___value0;
		float L_3 = L_2.get_y_1();
		__this->set_m_Height_3(L_3);
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_size_m4618056983660063A74F40CCFF9A683933CB4C93(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_XMin_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_0;
		float L_1 = ___value0;
		__this->set_m_XMin_0(L_1);
		float L_2 = V_0;
		float L_3 = __this->get_m_XMin_0();
		__this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_YMin_1();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		float L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_0;
		float L_1 = ___value0;
		__this->set_m_YMin_1(L_1);
		float L_2 = V_0;
		float L_3 = __this->get_m_YMin_1();
		__this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_2, (float)L_3)));
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Width_2();
		float L_1 = __this->get_m_XMin_0();
		V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
		goto IL_0011;
	}

IL_0011:
	{
		float L_2 = V_0;
		return L_2;
	}
}
IL2CPP_EXTERN_C  float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		float L_1 = __this->get_m_XMin_0();
		__this->set_m_Width_2(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	{
		float L_0 = __this->get_m_Height_3();
		float L_1 = __this->get_m_YMin_1();
		V_0 = ((float)il2cpp_codegen_add((float)L_0, (float)L_1));
		goto IL_0011;
	}

IL_0011:
	{
		float L_2 = V_0;
		return L_2;
	}
}
IL2CPP_EXTERN_C  float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B(_thisAdjusted, method);
}
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___value0, const RuntimeMethod* method)
{
	{
		float L_0 = ___value0;
		float L_1 = __this->get_m_YMin_1();
		__this->set_m_Height_3(((float)il2cpp_codegen_subtract((float)L_0, (float)L_1)));
		return;
	}
}
IL2CPP_EXTERN_C  void Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___point0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = ___point0;
		float L_1 = L_0.get_x_0();
		float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_1) >= ((float)L_2))))
		{
			goto IL_003b;
		}
	}
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3 = ___point0;
		float L_4 = L_3.get_x_0();
		float L_5 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_4) < ((float)L_5))))
		{
			goto IL_003b;
		}
	}
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_6 = ___point0;
		float L_7 = L_6.get_y_1();
		float L_8 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_7) >= ((float)L_8))))
		{
			goto IL_003b;
		}
	}
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_9 = ___point0;
		float L_10 = L_9.get_y_1();
		float L_11 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
		goto IL_003c;
	}

IL_003b:
	{
		G_B5_0 = 0;
	}

IL_003c:
	{
		V_0 = (bool)G_B5_0;
		goto IL_003f;
	}

IL_003f:
	{
		bool L_12 = V_0;
		return L_12;
	}
}
IL2CPP_EXTERN_C  bool Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682_AdjustorThunk (RuntimeObject * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___point0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_Contains_mAD3D41C88795960F177088F847509C9DDA23B682(_thisAdjusted, ___point0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___point0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = ___point0;
		float L_1 = L_0.get_x_2();
		float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_1) >= ((float)L_2))))
		{
			goto IL_003b;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_3 = ___point0;
		float L_4 = L_3.get_x_2();
		float L_5 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_4) < ((float)L_5))))
		{
			goto IL_003b;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_6 = ___point0;
		float L_7 = L_6.get_y_3();
		float L_8 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_7) >= ((float)L_8))))
		{
			goto IL_003b;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_9 = ___point0;
		float L_10 = L_9.get_y_3();
		float L_11 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
		goto IL_003c;
	}

IL_003b:
	{
		G_B5_0 = 0;
	}

IL_003c:
	{
		V_0 = (bool)G_B5_0;
		goto IL_003f;
	}

IL_003f:
	{
		bool L_12 = V_0;
		return L_12;
	}
}
IL2CPP_EXTERN_C  bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495_AdjustorThunk (RuntimeObject * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___point0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495(_thisAdjusted, ___point0, method);
}
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD (Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___rect0, const RuntimeMethod* method)
{
	bool V_0 = false;
	float V_1 = 0.0f;
	bool V_2 = false;
	float V_3 = 0.0f;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_4;
	memset((&V_4), 0, sizeof(V_4));
	{
		float L_0 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		float L_1 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0037;
		}
	}
	{
		float L_3 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		V_1 = L_3;
		float L_4 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		Rect_set_xMin_mD8F9BF59F4F33F9C3AB2FEFF32D8C16756B51E34((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_4, /*hidden argument*/NULL);
		float L_5 = V_1;
		Rect_set_xMax_m1775041FCD5CA22C77D75CC780D158CD2B31CEAF((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_5, /*hidden argument*/NULL);
	}

IL_0037:
	{
		float L_6 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		float L_7 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
		bool L_8 = V_2;
		if (!L_8)
		{
			goto IL_006d;
		}
	}
	{
		float L_9 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		V_3 = L_9;
		float L_10 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), /*hidden argument*/NULL);
		Rect_set_yMin_m58C137C81F3D098CF81498964E1B5987882883A7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_10, /*hidden argument*/NULL);
		float L_11 = V_3;
		Rect_set_yMax_m4F1C5632CD4836853A22E979C810C279FBB20B95((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rect0), L_11, /*hidden argument*/NULL);
	}

IL_006d:
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_12 = ___rect0;
		V_4 = L_12;
		goto IL_0072;
	}

IL_0072:
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_13 = V_4;
		return L_13;
	}
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		float L_1 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_0) > ((float)L_1))))
		{
			goto IL_003f;
		}
	}
	{
		float L_2 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		float L_3 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_2) < ((float)L_3))))
		{
			goto IL_003f;
		}
	}
	{
		float L_4 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		float L_5 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		if ((!(((float)L_4) > ((float)L_5))))
		{
			goto IL_003f;
		}
	}
	{
		float L_6 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		float L_7 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
		goto IL_0040;
	}

IL_003f:
	{
		G_B5_0 = 0;
	}

IL_0040:
	{
		V_0 = (bool)G_B5_0;
		goto IL_0043;
	}

IL_0043:
	{
		bool L_8 = V_0;
		return L_8;
	}
}
IL2CPP_EXTERN_C  bool Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559_AdjustorThunk (RuntimeObject * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_0;
	memset((&V_0), 0, sizeof(V_0));
	bool V_1 = false;
	bool V_2 = false;
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_0 = (*(Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this);
		V_0 = L_0;
		bool L_1 = ___allowInverse1;
		V_1 = L_1;
		bool L_2 = V_1;
		if (!L_2)
		{
			goto IL_001e;
		}
	}
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_3 = V_0;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_4 = Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD(L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_5 = ___other0;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_6 = Rect_OrderMinMax_m1BE37D433FE6B7FB0FB73652E166A4FB887214CD(L_5, /*hidden argument*/NULL);
		___other0 = L_6;
	}

IL_001e:
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_7 = ___other0;
		bool L_8 = Rect_Overlaps_m2FE484659899E54C13772AB7D9E202239A637559((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), L_7, /*hidden argument*/NULL);
		V_2 = L_8;
		goto IL_0029;
	}

IL_0029:
	{
		bool L_9 = V_2;
		return L_9;
	}
}
IL2CPP_EXTERN_C  bool Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B_AdjustorThunk (RuntimeObject * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_Overlaps_m4FFECCEAB3FBF23ED5A51B2E26220F035B942B4B(_thisAdjusted, ___other0, ___allowInverse1, method);
}
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_0 = ___lhs0;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_1 = ___rhs1;
		bool L_2 = Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563(L_0, L_1, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		goto IL_000e;
	}

IL_000e:
	{
		bool L_3 = V_0;
		return L_3;
	}
}
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mFBE3505CEDD6B73F66276E782C1B02E0E5633563 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___rhs1, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
		float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
		if ((!(((float)L_0) == ((float)L_1))))
		{
			goto IL_0043;
		}
	}
	{
		float L_2 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
		float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
		if ((!(((float)L_2) == ((float)L_3))))
		{
			goto IL_0043;
		}
	}
	{
		float L_4 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
		float L_5 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
		if ((!(((float)L_4) == ((float)L_5))))
		{
			goto IL_0043;
		}
	}
	{
		float L_6 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___lhs0), /*hidden argument*/NULL);
		float L_7 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___rhs1), /*hidden argument*/NULL);
		G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
		goto IL_0044;
	}

IL_0043:
	{
		G_B5_0 = 0;
	}

IL_0044:
	{
		V_0 = (bool)G_B5_0;
		goto IL_0047;
	}

IL_0047:
	{
		bool L_8 = V_0;
		return L_8;
	}
}
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	int32_t V_1 = 0;
	{
		float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_0;
		int32_t L_1 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
		float L_2 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_2;
		int32_t L_3 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
		float L_4 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_4;
		int32_t L_5 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
		float L_6 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_6;
		int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(&V_0), /*hidden argument*/NULL);
		V_1 = ((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)((int32_t)L_1^(int32_t)((int32_t)((int32_t)L_3<<(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_5>>(int32_t)2))))^(int32_t)((int32_t)((int32_t)L_7>>(int32_t)1))));
		goto IL_0045;
	}

IL_0045:
	{
		int32_t L_8 = V_1;
		return L_8;
	}
}
IL2CPP_EXTERN_C  int32_t Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		RuntimeObject * L_0 = ___other0;
		V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject *)((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0015;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0024;
	}

IL_0015:
	{
		RuntimeObject * L_2 = ___other0;
		bool L_3 = Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, ((*(Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)UnBox(L_2, Rect_t35B976DE901B5423C11705E156938EA27AB402CE_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		V_1 = L_3;
		goto IL_0024;
	}

IL_0024:
	{
		bool L_4 = V_1;
		return L_4;
	}
}
IL2CPP_EXTERN_C  bool Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_Equals_m76E3B7E2E5CC43299C4BF4CB2EA9EF6E989E23E3(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, const RuntimeMethod* method)
{
	float V_0 = 0.0f;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		float L_0 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_0;
		float L_1 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		bool L_2 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_005d;
		}
	}
	{
		float L_3 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_3;
		float L_4 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		bool L_5 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_005d;
		}
	}
	{
		float L_6 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_6;
		float L_7 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		bool L_8 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_7, /*hidden argument*/NULL);
		if (!L_8)
		{
			goto IL_005d;
		}
	}
	{
		float L_9 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		V_0 = L_9;
		float L_10 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___other0), /*hidden argument*/NULL);
		bool L_11 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&V_0), L_10, /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_11));
		goto IL_005e;
	}

IL_005d:
	{
		G_B5_0 = 0;
	}

IL_005e:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0061;
	}

IL_0061:
	{
		bool L_12 = V_1;
		return L_12;
	}
}
IL2CPP_EXTERN_C  bool Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82_AdjustorThunk (RuntimeObject * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82(_thisAdjusted, ___other0, method);
}
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
		float L_2 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_3 = L_2;
		RuntimeObject * L_4 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_3);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_4);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
		float L_6 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_7 = L_6;
		RuntimeObject * L_8 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_7);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_8);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
		float L_10 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_11 = L_10;
		RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11);
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, L_12);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
		float L_14 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)__this, /*hidden argument*/NULL);
		float L_15 = L_14;
		RuntimeObject * L_16 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_15);
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, L_16);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
		String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral72EE51B3261FF84C4F9B4F9BDB26FE92A8101CF1, L_13, /*hidden argument*/NULL);
		V_0 = L_17;
		goto IL_004c;
	}

IL_004c:
	{
		String_t* L_18 = V_0;
		return L_18;
	}
}
IL2CPP_EXTERN_C  String_t* Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE * _thisAdjusted = reinterpret_cast<Rect_t35B976DE901B5423C11705E156938EA27AB402CE *>(__this + _offset);
	return Rect_ToString_m045E7857658F27052323E301FBA3867AD13A6FE5(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_XMin_0();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  int32_t RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	return RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE(_thisAdjusted, method);
}
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m789BBF9F6936E14405F20C659F103F23E8BE108E (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_XMin_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RectInt_set_x_m789BBF9F6936E14405F20C659F103F23E8BE108E_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	RectInt_set_x_m789BBF9F6936E14405F20C659F103F23E8BE108E(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_YMin_1();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  int32_t RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	return RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC(_thisAdjusted, method);
}
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_mB44F87E3B83ABA670CA1F8AF175B3C18F23E222A (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_YMin_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RectInt_set_y_mB44F87E3B83ABA670CA1F8AF175B3C18F23E222A_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	RectInt_set_y_mB44F87E3B83ABA670CA1F8AF175B3C18F23E222A(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_Width_2();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  int32_t RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	return RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A(_thisAdjusted, method);
}
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_m26A0E2678960FBCD030AF849842D6179B0D694C7 (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_Width_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RectInt_set_width_m26A0E2678960FBCD030AF849842D6179B0D694C7_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	RectInt_set_width_m26A0E2678960FBCD030AF849842D6179B0D694C7(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get_m_Height_3();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  int32_t RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	return RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC(_thisAdjusted, method);
}
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_mEE6F6F740F5F0BC97D81EB8D707434517FD8E389 (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_Height_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RectInt_set_height_mEE6F6F740F5F0BC97D81EB8D707434517FD8E389_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	RectInt_set_height_mEE6F6F740F5F0BC97D81EB8D707434517FD8E389(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_mF85AFBAF60C3270995656D8A05A002304D57B8E4 (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___xMin0;
		__this->set_m_XMin_0(L_0);
		int32_t L_1 = ___yMin1;
		__this->set_m_YMin_1(L_1);
		int32_t L_2 = ___width2;
		__this->set_m_Width_2(L_2);
		int32_t L_3 = ___height3;
		__this->set_m_Height_3(L_3);
		return;
	}
}
IL2CPP_EXTERN_C  void RectInt__ctor_mF85AFBAF60C3270995656D8A05A002304D57B8E4_AdjustorThunk (RuntimeObject * __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	RectInt__ctor_mF85AFBAF60C3270995656D8A05A002304D57B8E4(_thisAdjusted, ___xMin0, ___yMin1, ___width2, ___height3, method);
}
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
		int32_t L_2 = RectInt_get_x_mF20D556E7923C4CFD7BB968287E81EEFC777E1AE((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
		int32_t L_3 = L_2;
		RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_4);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
		int32_t L_6 = RectInt_get_y_m25B8B729B867E3A3B095763A9D44B4ACD82FA3FC((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
		int32_t L_7 = L_6;
		RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_8);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
		int32_t L_10 = RectInt_get_width_mDA704D3EB9595731CBD251E57AADD56264D4A63A((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
		int32_t L_11 = L_10;
		RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, L_12);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
		int32_t L_14 = RectInt_get_height_m72A9DC291C6C2B36646646FFCC9FBE5018DAC2BC((RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)__this, /*hidden argument*/NULL);
		int32_t L_15 = L_14;
		RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15);
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, L_16);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
		String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral73A84218AF05DA98DC4EEB6AF4C82B09401CCC95, L_13, /*hidden argument*/NULL);
		V_0 = L_17;
		goto IL_004c;
	}

IL_004c:
	{
		String_t* L_18 = V_0;
		return L_18;
	}
}
IL2CPP_EXTERN_C  String_t* RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	return RectInt_ToString_m8EB8256D9DD212E3949E2C3ED629B710731C89DA(_thisAdjusted, method);
}
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		int32_t L_0 = __this->get_m_XMin_0();
		RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  L_1 = ___other0;
		int32_t L_2 = L_1.get_m_XMin_0();
		if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
		{
			goto IL_003b;
		}
	}
	{
		int32_t L_3 = __this->get_m_YMin_1();
		RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  L_4 = ___other0;
		int32_t L_5 = L_4.get_m_YMin_1();
		if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
		{
			goto IL_003b;
		}
	}
	{
		int32_t L_6 = __this->get_m_Width_2();
		RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  L_7 = ___other0;
		int32_t L_8 = L_7.get_m_Width_2();
		if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
		{
			goto IL_003b;
		}
	}
	{
		int32_t L_9 = __this->get_m_Height_3();
		RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  L_10 = ___other0;
		int32_t L_11 = L_10.get_m_Height_3();
		G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
		goto IL_003c;
	}

IL_003b:
	{
		G_B5_0 = 0;
	}

IL_003c:
	{
		V_0 = (bool)G_B5_0;
		goto IL_003f;
	}

IL_003f:
	{
		bool L_12 = V_0;
		return L_12;
	}
}
IL2CPP_EXTERN_C  bool RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F_AdjustorThunk (RuntimeObject * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * _thisAdjusted = reinterpret_cast<RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *>(__this + _offset);
	return RectInt_Equals_m653C25536C79F1002A12DC2D8F69C714BEF3926F(_thisAdjusted, ___other0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled)
{
	marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
	if (unmarshaled.get_m_SourceStyle_1() != NULL)
	{
		if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
		{
			marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
			(marshaled.___m_SourceStyle_1)->AddRef();
		}
		else
		{
			marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
		}
	}
	else
	{
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke_back(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	intptr_t unmarshaled_m_Ptr_temp_0;
	memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
	unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
	unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));

		if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
		{
			il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
		}
	}
	else
	{
		unmarshaled.set_m_SourceStyle_1(NULL);
	}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_pinvoke_cleanup(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_pinvoke& marshaled)
{
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		(marshaled.___m_SourceStyle_1)->Release();
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled)
{
	marshaled.___m_Ptr_0 = unmarshaled.get_m_Ptr_0();
	if (unmarshaled.get_m_SourceStyle_1() != NULL)
	{
		if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
		{
			marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()));
			(marshaled.___m_SourceStyle_1)->AddRef();
		}
		else
		{
			marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.get_m_SourceStyle_1());
		}
	}
	else
	{
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com_back(const RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled, RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A& unmarshaled)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_com_FromNativeMethodDefinition_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	intptr_t unmarshaled_m_Ptr_temp_0;
	memset((&unmarshaled_m_Ptr_temp_0), 0, sizeof(unmarshaled_m_Ptr_temp_0));
	unmarshaled_m_Ptr_temp_0 = marshaled.___m_Ptr_0;
	unmarshaled.set_m_Ptr_0(unmarshaled_m_Ptr_temp_0);
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		unmarshaled.set_m_SourceStyle_1(il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));

		if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.get_m_SourceStyle_1()))
		{
			il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.get_m_SourceStyle_1()), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
		}
	}
	else
	{
		unmarshaled.set_m_SourceStyle_1(NULL);
	}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshal_com_cleanup(RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A_marshaled_com& marshaled)
{
	if (marshaled.___m_SourceStyle_1 != NULL)
	{
		(marshaled.___m_SourceStyle_1)->Release();
		marshaled.___m_SourceStyle_1 = NULL;
	}
}
// System.Void UnityEngine.RectOffset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m4A29807F411591FC06BE9367167B8F417EF73828 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		intptr_t L_0 = RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16(/*hidden argument*/NULL);
		__this->set_m_Ptr_0((intptr_t)L_0);
		return;
	}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m23620FE61AAF476219462230C6839B86736B80BA (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, RuntimeObject * ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		RuntimeObject * L_0 = ___sourceStyle0;
		__this->set_m_SourceStyle_1(L_0);
		intptr_t L_1 = ___source1;
		__this->set_m_Ptr_0((intptr_t)L_1);
		return;
	}
}
// System.Void UnityEngine.RectOffset::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_m69453D37706F46DD3A2A6F39A018D371A5E7072C (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
	}

IL_0001:
	try
	{ // begin try (depth: 1)
		{
			RuntimeObject * L_0 = __this->get_m_SourceStyle_1();
			V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
			bool L_1 = V_0;
			if (!L_1)
			{
				goto IL_0016;
			}
		}

IL_000f:
		{
			RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533(__this, /*hidden argument*/NULL);
		}

IL_0016:
		{
			IL2CPP_LEAVE(0x20, FINALLY_0018);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_0018;
	}

FINALLY_0018:
	{ // begin finally (depth: 1)
		Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
		IL2CPP_END_FINALLY(24)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(24)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0x20, IL_0020)
	}

IL_0020:
	{
		return;
	}
}
// System.String UnityEngine.RectOffset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectOffset_ToString_m6852E54822C1FACE624F3306DD9DC71628E91F93_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0;
		int32_t L_2 = RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD(__this, /*hidden argument*/NULL);
		int32_t L_3 = L_2;
		RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, L_4);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_1;
		int32_t L_6 = RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96(__this, /*hidden argument*/NULL);
		int32_t L_7 = L_6;
		RuntimeObject * L_8 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_7);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_8);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_8);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_5;
		int32_t L_10 = RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1(__this, /*hidden argument*/NULL);
		int32_t L_11 = L_10;
		RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, L_12);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_12);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9;
		int32_t L_14 = RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632(__this, /*hidden argument*/NULL);
		int32_t L_15 = L_14;
		RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15);
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, L_16);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_16);
		String_t* L_17 = UnityString_Format_m415056ECF8DA7B3EC6A8456E299D0C2002177387(_stringLiteral44BDC33A97119EA57B50D00C4FFFB7014F7F5085, L_13, /*hidden argument*/NULL);
		V_0 = L_17;
		goto IL_004c;
	}

IL_004c:
	{
		String_t* L_18 = V_0;
		return L_18;
	}
}
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectOffset_Destroy_mE1A6BDB23EC0B1A51AD5365CEF0055F7856AA533_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		intptr_t L_0 = __this->get_m_Ptr_0();
		bool L_1 = IntPtr_op_Inequality_mB4886A806009EA825EFCC60CD2A7F6EB8E273A61((intptr_t)L_0, (intptr_t)(0), /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_002e;
		}
	}
	{
		intptr_t L_3 = __this->get_m_Ptr_0();
		RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1((intptr_t)L_3, /*hidden argument*/NULL);
		__this->set_m_Ptr_0((intptr_t)(0));
	}

IL_002e:
	{
		return;
	}
}
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16 (const RuntimeMethod* method)
{
	typedef intptr_t (*RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn) ();
	static RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_InternalCreate_m6638B085A0DA1CB1DA37B7C91CAC98DCF2CF7A16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
	intptr_t retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1 (intptr_t ___ptr0, const RuntimeMethod* method)
{
	typedef void (*RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn) (intptr_t);
	static RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_InternalDestroy_m4FAB64D6AECF15082E19BDC4F22913152D5C6FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
	_il2cpp_icall_func(___ptr0);
}
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
	static RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_left_mA86EC00866C1940134873E3A1565A1F700DE67AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
	static RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_right_m9B05958C3C1B31F1FAB8675834A492C7208F6C96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
	static RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_top_mBA813D4147BFBC079933054018437F411B6B41E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
	static RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_bottom_mE5162CADD266B59539E3EE1967EE9A74705E5632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_horizontal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1 (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
	static RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_horizontal_m9274B965D5D388F6F750D127B3E57F70DF0D89C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.RectOffset::get_vertical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn) (RectOffset_tED44B1176E93501050480416699D1F11BAE8C87A *);
	static RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectOffset_get_vertical_m89ED337C8D303C8994B2B056C05368E4286CFC5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform_ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_add_reapplyDrivenProperties_mDA1F055B02E43F9041D4198D446D89E00381851E (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_add_reapplyDrivenProperties_mDA1F055B02E43F9041D4198D446D89E00381851E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_0 = NULL;
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_1 = NULL;
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_2 = NULL;
	{
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
		V_0 = L_0;
	}

IL_0006:
	{
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_1 = V_0;
		V_1 = L_1;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_2 = V_1;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_3 = ___value0;
		Delegate_t * L_4 = Delegate_Combine_mC25D2F7DECAFBA6D9A2F9EBA8A77063F0658ECF1(L_2, L_3, /*hidden argument*/NULL);
		V_2 = ((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D_il2cpp_TypeInfo_var));
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_5 = V_2;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_6 = V_1;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *>((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D **)(((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
		V_0 = L_7;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_8 = V_0;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_9 = V_1;
		if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_9))))
		{
			goto IL_0006;
		}
	}
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform_ReapplyDrivenProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_remove_reapplyDrivenProperties_m65A8DB93E1A247A5C8CD880906FF03FEA89E7CEB (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_remove_reapplyDrivenProperties_m65A8DB93E1A247A5C8CD880906FF03FEA89E7CEB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_0 = NULL;
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_1 = NULL;
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * V_2 = NULL;
	{
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
		V_0 = L_0;
	}

IL_0006:
	{
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_1 = V_0;
		V_1 = L_1;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_2 = V_1;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_3 = ___value0;
		Delegate_t * L_4 = Delegate_Remove_m0B0DB7D1B3AF96B71AFAA72BA0EFE32FBBC2932D(L_2, L_3, /*hidden argument*/NULL);
		V_2 = ((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)CastclassSealed((RuntimeObject*)L_4, ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D_il2cpp_TypeInfo_var));
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_5 = V_2;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_6 = V_1;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_7 = InterlockedCompareExchangeImpl<ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *>((ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D **)(((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_address_of_reapplyDrivenProperties_4()), L_5, L_6);
		V_0 = L_7;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_8 = V_0;
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_9 = V_1;
		if ((!(((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_8) == ((RuntimeObject*)(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D *)L_9))))
		{
			goto IL_0006;
		}
	}
	{
		return;
	}
}
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = V_0;
		return L_0;
	}
}
// System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = V_0;
		return L_0;
	}
}
// System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = V_0;
		return L_0;
	}
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = V_0;
		return L_0;
	}
}
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = V_0;
		return L_0;
	}
}
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	{
		RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3(__this, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___value0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = ___value0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_1 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_4 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_2, L_3, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_5 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_1, L_4, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_6 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_0, L_5, /*hidden argument*/NULL);
		V_0 = L_6;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_7 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_8 = V_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_9 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_7, L_8, /*hidden argument*/NULL);
		RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(__this, L_9, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_10 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_11 = V_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_12 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_13 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_14 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_12, L_13, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_15 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_11, L_14, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_16 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_10, L_15, /*hidden argument*/NULL);
		RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(__this, L_16, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_0 = ___value0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_1 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_4 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_5 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_3, L_4, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_6 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_2, L_5, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_7 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_1, L_6, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_8 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_0, L_7, /*hidden argument*/NULL);
		V_0 = L_8;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_9 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_10 = V_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_11 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_9, L_10, /*hidden argument*/NULL);
		RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(__this, L_11, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_12 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_13 = V_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_14 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(__this, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_15 = Vector2_Scale_m7AA97B65C683CB3B0BCBC61270A7F1A6350355A2(L_13, L_14, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_16 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_12, L_15, /*hidden argument*/NULL);
		RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(__this, L_16, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_0;
	memset((&V_0), 0, sizeof(V_0));
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	float V_4 = 0.0f;
	bool V_5 = false;
	int32_t G_B3_0 = 0;
	{
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = ___fourCornersArray0;
		if (!L_0)
		{
			goto IL_000c;
		}
	}
	{
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = ___fourCornersArray0;
		NullCheck(L_1);
		G_B3_0 = ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))) < ((int32_t)4))? 1 : 0);
		goto IL_000d;
	}

IL_000c:
	{
		G_B3_0 = 1;
	}

IL_000d:
	{
		V_5 = (bool)G_B3_0;
		bool L_2 = V_5;
		if (!L_2)
		{
			goto IL_0021;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(_stringLiteral5C353241CDACE99B03D8DFDC6678878C57F244DD, /*hidden argument*/NULL);
		goto IL_0097;
	}

IL_0021:
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_3 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(__this, /*hidden argument*/NULL);
		V_0 = L_3;
		float L_4 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
		V_1 = L_4;
		float L_5 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
		V_2 = L_5;
		float L_6 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
		V_3 = L_6;
		float L_7 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL);
		V_4 = L_7;
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_8 = ___fourCornersArray0;
		float L_9 = V_1;
		float L_10 = V_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_11;
		memset((&L_11), 0, sizeof(L_11));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_11), L_9, L_10, (0.0f), /*hidden argument*/NULL);
		NullCheck(L_8);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_11);
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_12 = ___fourCornersArray0;
		float L_13 = V_1;
		float L_14 = V_4;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_15;
		memset((&L_15), 0, sizeof(L_15));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_15), L_13, L_14, (0.0f), /*hidden argument*/NULL);
		NullCheck(L_12);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_15);
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_16 = ___fourCornersArray0;
		float L_17 = V_3;
		float L_18 = V_4;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_19;
		memset((&L_19), 0, sizeof(L_19));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_19), L_17, L_18, (0.0f), /*hidden argument*/NULL);
		NullCheck(L_16);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_19);
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_20 = ___fourCornersArray0;
		float L_21 = V_3;
		float L_22 = V_2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_23;
		memset((&L_23), 0, sizeof(L_23));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_23), L_21, L_22, (0.0f), /*hidden argument*/NULL);
		NullCheck(L_20);
		(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_23);
	}

IL_0097:
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_0;
	memset((&V_0), 0, sizeof(V_0));
	bool V_1 = false;
	int32_t V_2 = 0;
	bool V_3 = false;
	int32_t G_B3_0 = 0;
	{
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_0 = ___fourCornersArray0;
		if (!L_0)
		{
			goto IL_000c;
		}
	}
	{
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_1 = ___fourCornersArray0;
		NullCheck(L_1);
		G_B3_0 = ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))) < ((int32_t)4))? 1 : 0);
		goto IL_000d;
	}

IL_000c:
	{
		G_B3_0 = 1;
	}

IL_000d:
	{
		V_1 = (bool)G_B3_0;
		bool L_2 = V_1;
		if (!L_2)
		{
			goto IL_001f;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(_stringLiteralF23AD4106708799BB558FADB5E8EF955F5862D66, /*hidden argument*/NULL);
		goto IL_0058;
	}

IL_001f:
	{
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_3 = ___fourCornersArray0;
		RectTransform_GetLocalCorners_m8761EA5FFE1F36041809D10D8AD7BC40CF06A520(__this, L_3, /*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_4);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_5 = Transform_get_localToWorldMatrix_mBC86B8C7BA6F53DAB8E0120D77729166399A0EED(L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		V_2 = 0;
		goto IL_0050;
	}

IL_0037:
	{
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_6 = ___fourCornersArray0;
		int32_t L_7 = V_2;
		Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_8 = ___fourCornersArray0;
		int32_t L_9 = V_2;
		NullCheck(L_8);
		int32_t L_10 = L_9;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_12 = Matrix4x4_MultiplyPoint_mD5D082585C5B3564A5EFC90A3C5CAFFE47E45B65((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_0), L_11, /*hidden argument*/NULL);
		NullCheck(L_6);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 )L_12);
		int32_t L_13 = V_2;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
	}

IL_0050:
	{
		int32_t L_14 = V_2;
		V_3 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
		bool L_15 = V_3;
		if (L_15)
		{
			goto IL_0037;
		}
	}

IL_0058:
	{
		return;
	}
}
// System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform_Axis,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_1;
	memset((&V_1), 0, sizeof(V_1));
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_2;
	memset((&V_2), 0, sizeof(V_2));
	{
		int32_t L_0 = ___axis0;
		V_0 = L_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_1 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(__this, /*hidden argument*/NULL);
		V_1 = L_1;
		int32_t L_2 = V_0;
		float L_3 = ___size1;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_4 = RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D(__this, /*hidden argument*/NULL);
		V_2 = L_4;
		int32_t L_5 = V_0;
		float L_6 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_5, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_7 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(__this, /*hidden argument*/NULL);
		V_2 = L_7;
		int32_t L_8 = V_0;
		float L_9 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_8, /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_10 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(__this, /*hidden argument*/NULL);
		V_2 = L_10;
		int32_t L_11 = V_0;
		float L_12 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_2), L_11, /*hidden argument*/NULL);
		Vector2_set_Item_m2335DC41E2BB7E64C21CDF0EEDE64FFB56E7ABD1((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_1), L_2, ((float)il2cpp_codegen_subtract((float)L_3, (float)((float)il2cpp_codegen_multiply((float)L_6, (float)((float)il2cpp_codegen_subtract((float)L_9, (float)L_12)))))), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_13 = V_1;
		RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(__this, L_13, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_SendReapplyDrivenProperties_m231712A8CDDCA340752CB72690FE808111286653_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * G_B2_0 = NULL;
	ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * G_B1_0 = NULL;
	{
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields*)il2cpp_codegen_static_fields_for(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))->get_reapplyDrivenProperties_4();
		ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * L_1 = L_0;
		G_B1_0 = L_1;
		if (L_1)
		{
			G_B2_0 = L_1;
			goto IL_000c;
		}
	}
	{
		goto IL_0013;
	}

IL_000c:
	{
		RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = ___driven0;
		NullCheck(G_B2_0);
		ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A(G_B2_0, L_2, /*hidden argument*/NULL);
	}

IL_0013:
	{
		return;
	}
}
// UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RectTransform_GetParentSize_mFD24CC863A4D7DFBFFE23C982E9A11E9B010D25D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_0 = NULL;
	bool V_1 = false;
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  V_2;
	memset((&V_2), 0, sizeof(V_2));
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_3;
	memset((&V_3), 0, sizeof(V_3));
	{
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(__this, /*hidden argument*/NULL);
		V_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var));
		RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_1, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_0022;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_4 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL);
		V_2 = L_4;
		goto IL_0033;
	}

IL_0022:
	{
		RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = V_0;
		NullCheck(L_5);
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_6 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_5, /*hidden argument*/NULL);
		V_3 = L_6;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_7 = Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_3), /*hidden argument*/NULL);
		V_2 = L_7;
		goto IL_0033;
	}

IL_0033:
	{
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_8 = V_2;
		return L_8;
	}
}
// System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
	static RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_get_rect_Injected_m94E98A7B55F470FD170EBDA2D47E44CF919CD89F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)");
	_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_get_anchorMin_Injected_m11D468B602FFF89A8CC25685C71ACAA36609EF94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_set_anchorMin_Injected_m8BACA1B777D070E5FF42D1D8B1D7A52FFCD59E40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_get_anchorMax_Injected_m61CE870627E5CB0EFAD38D5F207BC36879378DDD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_set_anchorMax_Injected_m6BC717A6F528E130AD92994FB9A3614195FBFFB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_get_anchoredPosition_Injected_mCCBAEBA5DD529E03D42194FDE9C2AD1FBA8194E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_set_anchoredPosition_Injected_mCAEE3D22ADA5AF1CB4E37813EB68BF554220DAEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_get_sizeDelta_Injected_m225C77C72E97B59C07693E339E0132E9547F8982_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_set_sizeDelta_Injected_mD2B6AE8C7BB4DE09F1C62B4A853E592EEF9E8399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_get_pivot_Injected_m23095C3331BE90EB3EEFFDAE0DAD791E79485F7F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___value0, const RuntimeMethod* method)
{
	typedef void (*RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *);
	static RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RectTransform_set_pivot_Injected_m2914C16D5516DE065A932CB43B61C6EEA3C5D3D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)");
	_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties__ctor_m0633C1B8E1B058DF2C3648C96D3E4DC006A76CA7 (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
	__this->set_method_3(___method1);
	__this->set_m_target_2(___object0);
}
// System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_Invoke_m37F24671E6F3C60B3D0C7E0CE234B8E125D5928A (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, const RuntimeMethod* method)
{
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
	Delegate_t** delegatesToInvoke;
	il2cpp_array_size_t length;
	if (delegateArrayToInvoke != NULL)
	{
		length = delegateArrayToInvoke->max_length;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
	}
	else
	{
		length = 1;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
	}

	for (il2cpp_array_size_t i = 0; i < length; i++)
	{
		Delegate_t* currentDelegate = delegatesToInvoke[i];
		Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
		RuntimeObject* targetThis = currentDelegate->get_m_target_2();
		RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
		if (!il2cpp_codegen_method_is_virtual(targetMethod))
		{
			il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
		}
		bool ___methodIsStatic = MethodIsStatic(targetMethod);
		int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
		if (___methodIsStatic)
		{
			if (___parameterCount == 1)
			{
				// open
				typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
			}
			else
			{
				// closed
				typedef void (*FunctionPointerType) (void*, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
			}
		}
		else if (___parameterCount != 1)
		{
			// open
			if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
			{
				if (il2cpp_codegen_method_is_generic_instance(targetMethod))
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						GenericInterfaceActionInvoker0::Invoke(targetMethod, ___driven0);
					else
						GenericVirtActionInvoker0::Invoke(targetMethod, ___driven0);
				}
				else
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						InterfaceActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___driven0);
					else
						VirtActionInvoker0::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___driven0);
				}
			}
			else
			{
				typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
				((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
			}
		}
		else
		{
			// closed
			if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
			{
				if (il2cpp_codegen_method_is_generic_instance(targetMethod))
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						GenericInterfaceActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(targetMethod, targetThis, ___driven0);
					else
						GenericVirtActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(targetMethod, targetThis, ___driven0);
				}
				else
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						InterfaceActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___driven0);
					else
						VirtActionInvoker1< RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___driven0);
				}
			}
			else
			{
				if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
				{
					typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
					((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(___driven0) - 1), targetMethod);
				}
				if (targetThis == NULL)
				{
					typedef void (*FunctionPointerType) (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
					((FunctionPointerType)targetMethodPointer)(___driven0, targetMethod);
				}
				else
				{
					typedef void (*FunctionPointerType) (void*, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *, const RuntimeMethod*);
					((FunctionPointerType)targetMethodPointer)(targetThis, ___driven0, targetMethod);
				}
			}
		}
	}
}
// System.IAsyncResult UnityEngine.RectTransform_ReapplyDrivenProperties::BeginInvoke(UnityEngine.RectTransform,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ReapplyDrivenProperties_BeginInvoke_m5C352648167A36402E86BEDDCAE8FA4784C03604 (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___driven0, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback1, RuntimeObject * ___object2, const RuntimeMethod* method)
{
	void *__d_args[2] = {0};
	__d_args[0] = ___driven0;
	return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback1, (RuntimeObject*)___object2);
}
// System.Void UnityEngine.RectTransform_ReapplyDrivenProperties::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReapplyDrivenProperties_EndInvoke_mC8DF7BD47EC8976C477491961F44912BA4C0CD7C (ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
	il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe_ReflectionProbeEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62 (ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ReflectionProbe_CallReflectionProbeEvent_mA6273CE84793FD3CC7AA0506C525EED4F4935B62_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * V_0 = NULL;
	bool V_1 = false;
	{
		Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_0 = ((ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var))->get_reflectionProbeChanged_4();
		V_0 = L_0;
		Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_1 = V_0;
		V_1 = (bool)((!(((RuntimeObject*)(Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_2 = V_1;
		if (!L_2)
		{
			goto IL_0018;
		}
	}
	{
		Action_2_tAD3FD2CFE6F2B8404049F867BD190C4B64593314 * L_3 = V_0;
		ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C * L_4 = ___probe0;
		int32_t L_5 = ___probeEvent1;
		NullCheck(L_3);
		Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B(L_3, L_4, L_5, /*hidden argument*/Action_2_Invoke_mA6D34CA6EB25D5F388A922026B9DFF9B098D022B_RuntimeMethod_var);
	}

IL_0018:
	{
		return;
	}
}
// System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Cubemap)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D (Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * ___defaultReflectionCubemap0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ReflectionProbe_CallSetDefaultReflection_m97EFBE5F8A57BB7C8CA65C65FF4BD9889060325D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * V_0 = NULL;
	bool V_1 = false;
	{
		Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_0 = ((ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t8CA59E05D8F20EDFE174BFF49CD3FB2DC62F207C_il2cpp_TypeInfo_var))->get_defaultReflectionSet_5();
		V_0 = L_0;
		Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_1 = V_0;
		V_1 = (bool)((!(((RuntimeObject*)(Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 *)L_1) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0);
		bool L_2 = V_1;
		if (!L_2)
		{
			goto IL_0017;
		}
	}
	{
		Action_1_t72B039F88BDD04A9A013812982859354EDA03D63 * L_3 = V_0;
		Cubemap_tBFAC336F35E8D7499397F07A41505BD98F4491AF * L_4 = ___defaultReflectionCubemap0;
		NullCheck(L_3);
		Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764(L_3, L_4, /*hidden argument*/Action_1_Invoke_mBE4AA470D3BDABBC78FED7766EA8923E86E7D764_RuntimeMethod_var);
	}

IL_0017:
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  RenderSettings_get_subtractiveShadowColor_mB8C271901D1295E64E36C1627D6450CD2DBA14C5 (const RuntimeMethod* method)
{
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7((Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&V_0), /*hidden argument*/NULL);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6 (const RuntimeMethod* method)
{
	typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6_ftn) ();
	static RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_skybox()");
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func();
	return retVal;
}
// UnityEngine.Light UnityEngine.RenderSettings::get_sun()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349 (const RuntimeMethod* method)
{
	typedef Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * (*RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349_ftn) ();
	static RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_sun()");
	Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * retVal = _il2cpp_icall_func();
	return retVal;
}
// UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E  RenderSettings_get_ambientProbe_mA0894D3DD7B43D3F52A6078E68EA5E57831C512E (const RuntimeMethod* method)
{
	SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)(&V_0), /*hidden argument*/NULL);
		SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E  L_0 = V_0;
		return L_0;
	}
}
// System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214 (const RuntimeMethod* method)
{
	typedef float (*RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214_ftn) ();
	static RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_reflectionIntensity()");
	float retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7_ftn) (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
	static RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderSettings_get_subtractiveShadowColor_Injected_m7351BE1097E219178C3173F571F7951BE87959F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)");
	_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972_ftn) (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *);
	static RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderSettings_get_ambientProbe_Injected_mDB78986D41A558628706617FA52A6E44FDBF5972_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)");
	_il2cpp_icall_func(___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTexture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_width_m246F1304B26711BE9D18EE186F130590B9EDADDB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_width_m10EF29F6167493A1C5826869ACB10EA9C7A5BDCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_height_m26FBCCE11E1C6C9A47566CC4421258BAF5F35CE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_height_m4402FEFDF6D35ABE3FBA485FE9A144FB4204B561_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_dimension_m63E0A3DC2C36BF788682CA938338EE88AAEA68DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_dimension()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_dimension_m946594E580FC4E1D4D07050C981350FDF1ACFECB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_graphicsFormat()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_useMipMap()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef bool (*RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_useMipMap_mF9C82146D1CC2D08645CA990FC8D533F9D9D73AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_useMipMap()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
	static RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_useMipMap_m5C5D90A9CA6125C21536E945890A84B7B7560D51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useMipMap(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef bool (*RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_sRGB_m73E0F48DF924CBD308CD2B34E2B410E299F47B6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_sRGB()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_memorylessMode_m9C1C6EB31B28619D92243DD865BD8C9DC0D0546A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)");
	_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_format_mC500BCC10B2A6D6808645B505DB510056516D1FF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = RenderTexture_get_graphicsFormat_mE0A181AB88D5E381CD945440A67187929328382E(__this, /*hidden argument*/NULL);
		int32_t L_1 = GraphicsFormatUtility_GetRenderTextureFormat_m4A8B97E7A7BD031B38EE1C5DA0C93B0F65016468(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000f;
	}

IL_000f:
	{
		int32_t L_2 = V_0;
		return L_2;
	}
}
// System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_stencilFormat_m1879238C289901C8C8A818FF70005104145CE54C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
	static RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_autoGenerateMips_mD2592BAF6AB49EB936DF81BB118E5324F3C18085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_volumeDepth_m8F15924EC6BAA5B422E44AEA6C385F5ADA2A0C51_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_volumeDepth()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_volumeDepth_mF0FE016DC6C99C4901BE79291E15DB8415406672_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_volumeDepth(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_antiAliasing()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_antiAliasing_mBE37447FA23E0D57731C1456165E03303EC9B559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_antiAliasing(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
	static RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_bindTextureMS_mCEE784272C9FB149DB3E3FEBCE3E98900B26E975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
	static RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_enableRandomWrite_mFD4FF62C1DFC56BDAB62D86ACDCAA61030DAB2FD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
	static RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_useDynamicScale_mF64047DE064AC493C6F178198B022FD2AD728A4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.RenderTexture::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef bool (*RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_Create_mD0960B8843B57D80B9B956D6D36E3338C46B9F41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Create()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.RenderTexture::Release()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_Release_m8CB0AC4A96E59F351807F2011EC2E8EC8C933FC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Release()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, bool ___srgb0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, bool);
	static RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
	_il2cpp_icall_func(__this, ___srgb0);
}
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___rt0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
	_il2cpp_icall_func(___rt0);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method)
{
	{
		RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019(__this, (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64(__this, (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), /*hidden argument*/NULL);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method)
{
	{
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		return L_0;
	}
}
// System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___temp0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *);
	static RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mFBA6F18138965049AA901D62A0080B1A087A38EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
	_il2cpp_icall_func(___temp0);
}
// System.Void UnityEngine.RenderTexture::set_depth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, int32_t);
	static RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depth(System.Int32)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.RenderTexture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTexture__ctor_mFB50DBD262C99B38016F518AA0FBF753FE22D13A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTexture__ctor_mEC30DF610263D5A16EC16E34BD86AD4BC0C87A9B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_0 = ___desc0;
		RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
		RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_1 = ___desc0;
		RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___textureToCopy0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_0 = ___textureToCopy0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001e;
		}
	}
	{
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_3 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_3, _stringLiteral9622BAC4F6B501635BD767B80B6A71A3D61DDBC8, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, RenderTexture__ctor_m3B3534A6C9696C5CB12ADC78F922237F69CEA33A_RuntimeMethod_var);
	}

IL_001e:
	{
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = ___textureToCopy0;
		NullCheck(L_4);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_5 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(L_4, /*hidden argument*/NULL);
		RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_5, /*hidden argument*/NULL);
		RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = ___textureToCopy0;
		NullCheck(L_6);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_7 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(L_6, /*hidden argument*/NULL);
		RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_7, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mBAE127BF530990C9C8DBF5E155BA05A068777129 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___depth2;
		int32_t L_3 = ___format3;
		int32_t L_4 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(L_3, /*hidden argument*/NULL);
		RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___format3;
		bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 4, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001a;
		}
	}
	{
		goto IL_0050;
	}

IL_001a:
	{
		RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
		int32_t L_3 = ___width0;
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		VirtActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
		int32_t L_4 = ___height1;
		VirtActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
		int32_t L_5 = ___depth2;
		RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0(__this, L_5, /*hidden argument*/NULL);
		int32_t L_6 = ___format3;
		RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(__this, L_6, /*hidden argument*/NULL);
		int32_t L_7 = ___format3;
		bool L_8 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_7, /*hidden argument*/NULL);
		RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE(__this, L_8, /*hidden argument*/NULL);
	}

IL_0050:
	{
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		Texture__ctor_m19850F4654F76731DD82B99217AD5A2EB6974C6C(__this, /*hidden argument*/NULL);
		int32_t L_0 = ___format3;
		bool L_1 = Texture_ValidateFormat_mA62E75B693BFABECB7CB732C165139B8492DE0ED(__this, L_0, 4, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_001a;
		}
	}
	{
		goto IL_0063;
	}

IL_001a:
	{
		RenderTexture_Internal_Create_m924B30E7AFD36150F0279057C3A3869D94D7646A(__this, /*hidden argument*/NULL);
		int32_t L_3 = ___width0;
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		VirtActionInvoker1< int32_t >::Invoke(6 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_3);
		int32_t L_4 = ___height1;
		VirtActionInvoker1< int32_t >::Invoke(8 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_4);
		int32_t L_5 = ___depth2;
		RenderTexture_set_depth_mD4BCB0A9251B7FCF570459A705E03FFFEA4DB3B0(__this, L_5, /*hidden argument*/NULL);
		int32_t L_6 = ___format3;
		RenderTexture_set_graphicsFormat_mF60798F07D5994C46C53826F8A8F2E553B8F85CF(__this, L_6, /*hidden argument*/NULL);
		int32_t L_7 = ___width0;
		int32_t L_8 = ___height1;
		int32_t L_9 = ___format3;
		int32_t L_10 = ___depth2;
		int32_t L_11 = ___mipCount4;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_12;
		memset((&L_12), 0, sizeof(L_12));
		RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85((&L_12), L_7, L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
		RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528(__this, L_12, /*hidden argument*/NULL);
		int32_t L_13 = ___format3;
		bool L_14 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_13, /*hidden argument*/NULL);
		RenderTexture_SetSRGBReadWrite_mD553522060790CB4984886D2508B79897C3DC2DE(__this, L_14, /*hidden argument*/NULL);
	}

IL_0063:
	{
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m32060CA5A5C306C485DB6AF9B9050B2FF2AB3A4C (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___readWrite4, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___depth2;
		int32_t L_3 = ___format3;
		int32_t L_4 = ___readWrite4;
		int32_t L_5 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, L_4, /*hidden argument*/NULL);
		RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_5, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0FF5DDAB599ED301091CF23D4C76691D8EC70CA5 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___depth2;
		int32_t L_3 = ___format3;
		int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
		RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_4, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mB54A3ABBD56D38AB762D0AB8B789E2771BC42A7D (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___depth2;
		int32_t L_3 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(7, 0, /*hidden argument*/NULL);
		RenderTexture__ctor_m7C2F727F747019FC14CF7FB5FF5C29A349F9FCD9(__this, L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mDB3D67FD662C79D27F0C42C6DBA1A7EFF80C2D1E (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, int32_t ___width0, int32_t ___height1, int32_t ___depth2, int32_t ___format3, int32_t ___mipCount4, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___depth2;
		int32_t L_3 = ___format3;
		int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
		int32_t L_5 = ___mipCount4;
		RenderTexture__ctor_m2DD279268931EC6E725CAB584DC7D499E4BDCB82(__this, L_0, L_1, L_2, L_4, L_5, /*hidden argument*/NULL);
		return;
	}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method)
{
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_0 = RenderTexture_GetDescriptor_mBDAE7C44038663205A31293B7C4C5AE763CD1128(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.RenderTexture::set_descriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_descriptor_m88048ECD2E447B3549D59032F5F9B52D4CA3D528 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___value0, const RuntimeMethod* method)
{
	{
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_0 = ___value0;
		RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_1 = ___value0;
		RenderTexture_SetRenderTextureDescriptor_mF584353E0834F202C955EAC6499CBD0C6A571527(__this, L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	bool V_4 = false;
	bool V_5 = false;
	int32_t G_B13_0 = 0;
	int32_t G_B19_0 = 0;
	{
		int32_t L_0 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		bool L_1 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(L_0, 4, /*hidden argument*/NULL);
		V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_003b;
		}
	}
	{
		int32_t L_3 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		int32_t L_4 = L_3;
		RuntimeObject * L_5 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, &L_4);
		String_t* L_6 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(_stringLiteral772402237678FBAEABC316452D830203A1A07F8E, L_5, _stringLiteral67E2F6478F31A5F41D827A0644F1EFD83CE45B9E, /*hidden argument*/NULL);
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_7 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_7, L_6, _stringLiteral997353766418CCF0318C515E3B18429FF294514E, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
	}

IL_003b:
	{
		int32_t L_8 = RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)((((int32_t)L_8) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_9 = V_1;
		if (!L_9)
		{
			goto IL_005c;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_10 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_10, _stringLiteralDF84E69D42614DDC5037B5740BFBC7BCA76BD3C8, _stringLiteral773F732BB4C12DF7AEA8D2587D095243F3DE1F33, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
	}

IL_005c:
	{
		int32_t L_11 = RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		V_2 = (bool)((((int32_t)((((int32_t)L_11) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_12 = V_2;
		if (!L_12)
		{
			goto IL_007d;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_13 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_13, _stringLiteral0195A2CD9837056D512C72FCF0B07B7950840600, _stringLiteralE36A6C883582836AFA54C902F5ABB5830C87CB98, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
	}

IL_007d:
	{
		int32_t L_14 = RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)((((int32_t)L_14) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_15 = V_3;
		if (!L_15)
		{
			goto IL_009e;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_16 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_16, _stringLiteralBED35A2027CF27E62C61CC24566ECF476DEC4D84, _stringLiteral7AFD2E732D417C70A8539EA20FA6602334C88EFB, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
	}

IL_009e:
	{
		int32_t L_17 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		if ((((int32_t)L_17) == ((int32_t)1)))
		{
			goto IL_00cb;
		}
	}
	{
		int32_t L_18 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		if ((((int32_t)L_18) == ((int32_t)2)))
		{
			goto IL_00cb;
		}
	}
	{
		int32_t L_19 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		if ((((int32_t)L_19) == ((int32_t)4)))
		{
			goto IL_00cb;
		}
	}
	{
		int32_t L_20 = RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		G_B13_0 = ((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_00cc;
	}

IL_00cb:
	{
		G_B13_0 = 0;
	}

IL_00cc:
	{
		V_4 = (bool)G_B13_0;
		bool L_21 = V_4;
		if (!L_21)
		{
			goto IL_00e2;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_22 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_22, _stringLiteralEE90BCB77C614A3203BEBE34D51181223221F2F8, _stringLiteral1B86617DB5EF03C4CB9EC553AEFC55A7D37CB81D, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
	}

IL_00e2:
	{
		int32_t L_23 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		if (!L_23)
		{
			goto IL_0106;
		}
	}
	{
		int32_t L_24 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		if ((((int32_t)L_24) == ((int32_t)((int32_t)16))))
		{
			goto IL_0106;
		}
	}
	{
		int32_t L_25 = RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), /*hidden argument*/NULL);
		G_B19_0 = ((((int32_t)((((int32_t)L_25) == ((int32_t)((int32_t)24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_0107;
	}

IL_0106:
	{
		G_B19_0 = 0;
	}

IL_0107:
	{
		V_5 = (bool)G_B19_0;
		bool L_26 = V_5;
		if (!L_26)
		{
			goto IL_011d;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_27 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m26DC3463C6F3C98BF33EA39598DD2B32F0249CA8(L_27, _stringLiteralD58E0065873E35CE94365BC4E2C839F9DCECB978, _stringLiteralC69322742BF4E0B4FA19AA924C3BB4392833F455, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_27, RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01_RuntimeMethod_var);
	}

IL_011d:
	{
		return;
	}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095 (int32_t ___renderTextureFormat0, int32_t ___readWrite1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	bool V_2 = false;
	int32_t V_3 = 0;
	{
		int32_t L_0 = ___renderTextureFormat0;
		int32_t L_1 = ___readWrite1;
		int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_m4527266E37A786CC45C6BDD520A793C3B5A3A09E(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		int32_t L_3 = V_0;
		int32_t L_4 = SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3(L_3, 4, /*hidden argument*/NULL);
		V_1 = L_4;
		int32_t L_5 = V_0;
		int32_t L_6 = V_1;
		V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
		bool L_7 = V_2;
		if (!L_7)
		{
			goto IL_001e;
		}
	}
	{
		int32_t L_8 = V_0;
		V_3 = L_8;
		goto IL_004d;
	}

IL_001e:
	{
		RuntimeObject * L_9 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&V_0));
		NullCheck(L_9);
		String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9);
		V_0 = *(int32_t*)UnBox(L_9);
		RuntimeObject * L_11 = Box(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181_il2cpp_TypeInfo_var, (&V_1));
		NullCheck(L_11);
		String_t* L_12 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_11);
		V_1 = *(int32_t*)UnBox(L_11);
		String_t* L_13 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteralA60A45F0E4BD3BA3384FAF17AA47F7E49963E421, L_10, L_12, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_13, /*hidden argument*/NULL);
		int32_t L_14 = V_1;
		V_3 = L_14;
		goto IL_004d;
	}

IL_004d:
	{
		int32_t L_15 = V_3;
		return L_15;
	}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc0, const RuntimeMethod* method)
{
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
	{
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_0 = ___desc0;
		RenderTexture_ValidateRenderTextureDesc_mE4BA319BF91FCA90B517EF080E84EE395A4EAD01(L_0, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc0), (bool)1, /*hidden argument*/NULL);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_1 = ___desc0;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_2 = RenderTexture_GetTemporary_Internal_mCEA100492B9216DC823FB449EBFB71B15126E026(L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		goto IL_001a;
	}

IL_001a:
	{
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_3 = V_0;
		return L_3;
	}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, int32_t ___antiAliasing4, int32_t ___memorylessMode5, int32_t ___vrUsage6, bool ___useDynamicScale7, const RuntimeMethod* method)
{
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_1 = NULL;
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___format3;
		int32_t L_3 = ___depthBuffer2;
		RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
		int32_t L_4 = ___antiAliasing4;
		RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_4, /*hidden argument*/NULL);
		int32_t L_5 = ___memorylessMode5;
		RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_5, /*hidden argument*/NULL);
		int32_t L_6 = ___vrUsage6;
		RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_6, /*hidden argument*/NULL);
		bool L_7 = ___useDynamicScale7;
		RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_7, /*hidden argument*/NULL);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_8 = V_0;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_9 = RenderTexture_GetTemporary_m8E85E142DCF332F8F7250E7B6495964D0BF35D25(L_8, /*hidden argument*/NULL);
		V_1 = L_9;
		goto IL_003d;
	}

IL_003d:
	{
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = V_1;
		return L_10;
	}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m6E0EF85D2DEC0626DE5BB5D008A659F1CD66D9F8 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method)
{
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * V_0 = NULL;
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___depthBuffer2;
		int32_t L_3 = ___format3;
		int32_t L_4 = RenderTexture_GetCompatibleFormat_m1C84A2875CC17182DEB4CC7EF277E7089B160095(L_3, 0, /*hidden argument*/NULL);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = RenderTexture_GetTemporaryImpl_mEBD2063A0B8EBB410018015230D7C40458575F18(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, /*hidden argument*/NULL);
		V_0 = L_5;
		goto IL_0017;
	}

IL_0017:
	{
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_6 = V_0;
		return L_6;
	}
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
	static RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m72AC0A28D6BF9041721D95E43BAC302A56C99019_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
	_il2cpp_icall_func(__this, ___desc0);
}
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___ret0, const RuntimeMethod* method)
{
	typedef void (*RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn) (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
	static RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m9A137437A3EAD31E2AE4BC123329BF3945B22A64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
	_il2cpp_icall_func(__this, ___ret0);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc0, const RuntimeMethod* method)
{
	typedef RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * (*RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A_ftn) (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *);
	static RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m120A90D9E06335E3DED4581D48BC18F0E9F1006A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * retVal = _il2cpp_icall_func(___desc0);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CwidthU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CheightU3Ek__BackingField_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline(_thisAdjusted, ___value0, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = __this->get__graphicsFormat_5();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		int32_t L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set__graphicsFormat_5(L_0);
		int32_t L_1 = ___value0;
		bool L_2 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_1, /*hidden argument*/NULL);
		RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_2, 4, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA(_thisAdjusted, ___value0, method);
}
// UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_colorFormat_m5BC2FC0A958FA5B820C82DA8E166BAEF20C481D6 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		int32_t L_0 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, /*hidden argument*/NULL);
		int32_t L_1 = GraphicsFormatUtility_GetRenderTextureFormat_m4A8B97E7A7BD031B38EE1C5DA0C93B0F65016468(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000f;
	}

IL_000f:
	{
		int32_t L_2 = V_0;
		return L_2;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_colorFormat_m5BC2FC0A958FA5B820C82DA8E166BAEF20C481D6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_colorFormat_m5BC2FC0A958FA5B820C82DA8E166BAEF20C481D6(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_colorFormat_m26BBE54C0CD58DE267331FED099D449D47801858 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		bool L_1 = RenderTextureDescriptor_get_sRGB_mB06940B9BE55946E7E8CCEF912EBA1888FA93B3D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, /*hidden argument*/NULL);
		int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E(L_0, L_1, /*hidden argument*/NULL);
		int32_t L_3 = SystemInfo_GetCompatibleFormat_mC67F0F547EA28CDE08EA9A6B030082516D189EF3(L_2, 4, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_3, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_colorFormat_m26BBE54C0CD58DE267331FED099D449D47801858_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_colorFormat_m26BBE54C0CD58DE267331FED099D449D47801858(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTextureDescriptor_get_sRGB_mB06940B9BE55946E7E8CCEF912EBA1888FA93B3D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		int32_t L_0 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, /*hidden argument*/NULL);
		bool L_1 = GraphicsFormatUtility_IsSRGBFormat_mBF49E7451A3960BD67B1F13745BCA3AC5C8AC66E(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		goto IL_000f;
	}

IL_000f:
	{
		bool L_2 = V_0;
		return L_2;
	}
}
IL2CPP_EXTERN_C  bool RenderTextureDescriptor_get_sRGB_mB06940B9BE55946E7E8CCEF912EBA1888FA93B3D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_sRGB_mB06940B9BE55946E7E8CCEF912EBA1888FA93B3D(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m19974099678BC320DA80ED60E71E1F46DAE5426F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = RenderTextureDescriptor_get_colorFormat_m5BC2FC0A958FA5B820C82DA8E166BAEF20C481D6((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, /*hidden argument*/NULL);
		bool L_1 = ___value0;
		int32_t L_2 = GraphicsFormatUtility_GetGraphicsFormat_mA94B78BFCA8AFEBB85150D361A9A20C83FC5277E(L_0, L_1, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_2, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_sRGB_m19974099678BC320DA80ED60E71E1F46DAE5426F_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_sRGB_m19974099678BC320DA80ED60E71E1F46DAE5426F(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		IL2CPP_RUNTIME_CLASS_INIT(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var);
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_0 = ((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var))->get_depthFormatBits_8();
		int32_t L_1 = __this->get__depthBufferBits_7();
		NullCheck(L_0);
		int32_t L_2 = L_1;
		int32_t L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
		V_0 = L_3;
		goto IL_0010;
	}

IL_0010:
	{
		int32_t L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_depthBufferBits_m51E82C47A0CA0BD8B20F90D43169C956C4F24996(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	bool V_0 = false;
	bool V_1 = false;
	{
		int32_t L_0 = ___value0;
		V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0015;
		}
	}
	{
		__this->set__depthBufferBits_7(0);
		goto IL_0031;
	}

IL_0015:
	{
		int32_t L_2 = ___value0;
		V_1 = (bool)((((int32_t)((((int32_t)L_2) > ((int32_t)((int32_t)16)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_3 = V_1;
		if (!L_3)
		{
			goto IL_002a;
		}
	}
	{
		__this->set__depthBufferBits_7(1);
		goto IL_0031;
	}

IL_002a:
	{
		__this->set__depthBufferBits_7(2);
	}

IL_0031:
	{
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CdimensionU3Ek__BackingField_9();
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	return RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(0, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		int32_t L_3 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
		RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, L_1, L_2, 0, L_3, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696(_thisAdjusted, ___width0, ___height1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___colorFormat2;
		int32_t L_3 = ___depthBufferBits3;
		IL2CPP_RUNTIME_CLASS_INIT(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var);
		int32_t L_4 = ((Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_il2cpp_TypeInfo_var))->get_GenerateAllMips_4();
		RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor__ctor_mC2F88C9BE0407671CD463877068A9194158ACBFB(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
	{
		il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E ));
		__this->set__flags_12(((int32_t)130));
		int32_t L_0 = ___width0;
		RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, /*hidden argument*/NULL);
		int32_t L_1 = ___height1;
		RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_1, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 1, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 1, /*hidden argument*/NULL);
		int32_t L_2 = ___colorFormat2;
		RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_2, /*hidden argument*/NULL);
		int32_t L_3 = ___depthBufferBits3;
		RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_3, /*hidden argument*/NULL);
		int32_t L_4 = ___mipCount4;
		RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_4, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 2, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 2, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 0, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, 0, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85_AdjustorThunk (RuntimeObject * __this, int32_t ___width0, int32_t ___height1, int32_t ___colorFormat2, int32_t ___depthBufferBits3, int32_t ___mipCount4, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor__ctor_m227EBED323830B1059806874C69E1426DDC16B85(_thisAdjusted, ___width0, ___height1, ___colorFormat2, ___depthBufferBits3, ___mipCount4, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = ___value0;
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0018;
		}
	}
	{
		int32_t L_2 = __this->get__flags_12();
		int32_t L_3 = ___flag1;
		__this->set__flags_12(((int32_t)((int32_t)L_2|(int32_t)L_3)));
		goto IL_0029;
	}

IL_0018:
	{
		int32_t L_4 = __this->get__flags_12();
		int32_t L_5 = ___flag1;
		__this->set__flags_12(((int32_t)((int32_t)L_4&(int32_t)((~L_5)))));
	}

IL_0029:
	{
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05_AdjustorThunk (RuntimeObject * __this, bool ___value0, int32_t ___flag1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05(_thisAdjusted, ___value0, ___flag1, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useMipMap_m6945F823439A1355129CD99358F5CD2514823D8E (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, 1, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_useMipMap_m6945F823439A1355129CD99358F5CD2514823D8E_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_useMipMap_m6945F823439A1355129CD99358F5CD2514823D8E(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_autoGenerateMips_m65E46C31C8A8F4942AFD3605111D19367E6B52E5 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, 2, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_autoGenerateMips_m65E46C31C8A8F4942AFD3605111D19367E6B52E5_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_autoGenerateMips_m65E46C31C8A8F4942AFD3605111D19367E6B52E5(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m40E4833717B6D9AB1E4DABD4F5AD31C31077055E (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, ((int32_t)16), /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_enableRandomWrite_m40E4833717B6D9AB1E4DABD4F5AD31C31077055E_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_enableRandomWrite_m40E4833717B6D9AB1E4DABD4F5AD31C31077055E(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m7585E1C1850022AE4B139C6DB5FB59913F7D8B9D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, ((int32_t)2048), /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_bindMS_m7585E1C1850022AE4B139C6DB5FB59913F7D8B9D_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_bindMS_m7585E1C1850022AE4B139C6DB5FB59913F7D8B9D(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, ((int32_t)32), /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_createdFromScript_m1AD9EEA1A2C28F445C710EF281970A180FF5EDA2(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		bool L_0 = ___value0;
		RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m387E338D17ED601B0587EF4E5CEB10DDFC42CC05((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)__this, L_0, ((int32_t)1024), /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * _thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *>(__this + _offset);
	RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTextureDescriptor__cctor_mA5675E6684E1E8C26E848D2390FB2ABE8E3C11FD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_0 = (Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)SZArrayNew(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var, (uint32_t)3);
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_1 = L_0;
		NullCheck(L_1);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(1), (int32_t)((int32_t)16));
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_2 = L_1;
		NullCheck(L_2);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(2), (int32_t)((int32_t)24));
		((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields*)il2cpp_codegen_static_fields_for(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_il2cpp_TypeInfo_var))->set_depthFormatBits_8(L_2);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890  Renderer_get_bounds_mB29E41E26DD95939C09F3EC67F5B2793A438BDB5 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
	Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027(__this, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)(&V_0), /*hidden argument*/NULL);
		Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890  L_0 = V_0;
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
	typedef Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * (*Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
	static Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Boolean UnityEngine.Renderer::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
	typedef bool (*Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
	static Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_enabled_m40E07BB15DA58D2EF6F6796C6778163107DD7E1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
	bool retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, bool ___value0, const RuntimeMethod* method)
{
	typedef void (*Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, bool);
	static Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_set_enabled_m0933766657F2685BAAE3340B0A984C0E63925303_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
	static Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
	typedef int32_t (*Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *);
	static Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
	int32_t retVal = _il2cpp_icall_func(__this);
	return retVal;
}
// UnityEngine.Material UnityEngine.Renderer::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * Renderer_get_material_m4434513446B652652CE9FD766B0E3D1D34C4A617 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method)
{
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * V_0 = NULL;
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = Renderer_GetMaterial_m370ADC0227BC648BEFAAF85AFB09722E8B20024B(__this, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___ret0, const RuntimeMethod* method)
{
	typedef void (*Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn) (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *);
	static Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (Renderer_get_bounds_Injected_mDC960C9F758AFCA774D4359860F9D188E00EA027_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)");
	_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32 (BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  ___inLodParameters3, const RuntimeMethod* method)
{
	{
		NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  L_0 = ___inCullingPlanes0;
		__this->set_cullingPlanes_0(L_0);
		NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  L_1 = ___inOutBatchVisibility1;
		__this->set_batchVisibility_1(L_1);
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_2 = ___outVisibleIndices2;
		__this->set_visibleIndices_2(L_2);
		LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  L_3 = ___inLodParameters3;
		__this->set_lodParameters_3(L_3);
		return;
	}
}
IL2CPP_EXTERN_C  void BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32_AdjustorThunk (RuntimeObject * __this, NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  ___inCullingPlanes0, NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  ___inOutBatchVisibility1, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___outVisibleIndices2, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  ___inLodParameters3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F * _thisAdjusted = reinterpret_cast<BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F *>(__this + _offset);
	BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32(_thisAdjusted, ___inCullingPlanes0, ___inOutBatchVisibility1, ___outVisibleIndices2, ___inLodParameters3, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled)
{
	marshaled.___m_GroupHandle_0 = unmarshaled.get_m_GroupHandle_0();
	marshaled.___m_PerformCulling_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_PerformCulling_1()));
}
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_pinvoke_FromNativeMethodDefinition_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	intptr_t unmarshaled_m_GroupHandle_temp_0;
	memset((&unmarshaled_m_GroupHandle_temp_0), 0, sizeof(unmarshaled_m_GroupHandle_temp_0));
	unmarshaled_m_GroupHandle_temp_0 = marshaled.___m_GroupHandle_0;
	unmarshaled.set_m_GroupHandle_0(unmarshaled_m_GroupHandle_temp_0);
	unmarshaled.set_m_PerformCulling_1(il2cpp_codegen_marshal_function_ptr_to_delegate<OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B>(marshaled.___m_PerformCulling_1, OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled)
{
	marshaled.___m_GroupHandle_0 = unmarshaled.get_m_GroupHandle_0();
	marshaled.___m_PerformCulling_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.get_m_PerformCulling_1()));
}
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com_back(const BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F& unmarshaled)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_com_FromNativeMethodDefinition_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	intptr_t unmarshaled_m_GroupHandle_temp_0;
	memset((&unmarshaled_m_GroupHandle_temp_0), 0, sizeof(unmarshaled_m_GroupHandle_temp_0));
	unmarshaled_m_GroupHandle_temp_0 = marshaled.___m_GroupHandle_0;
	unmarshaled.set_m_GroupHandle_0(unmarshaled_m_GroupHandle_temp_0);
	unmarshaled.set_m_PerformCulling_1(il2cpp_codegen_marshal_function_ptr_to_delegate<OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B>(marshaled.___m_PerformCulling_1, OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.BatchRendererGroup
IL2CPP_EXTERN_C void BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_com_cleanup(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___group0, BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * ___context1, LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * ___lodParameters2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (BatchRendererGroup_InvokeOnPerformCulling_mE7F3139F1032B8B6160F5601BB55410609D0EF6E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  V_0;
	memset((&V_0), 0, sizeof(V_0));
	NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  V_1;
	memset((&V_1), 0, sizeof(V_1));
	NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  V_2;
	memset((&V_2), 0, sizeof(V_2));
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_0 = ___context1;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_1 = L_0->get_cullingPlanes_1();
		BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_2 = ___context1;
		int32_t L_3 = L_2->get_cullingPlanesCount_4();
		NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  L_4 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88((void*)(void*)L_1, L_3, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisPlane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_m9610FDE0388D2A14248C97656170DC5B83C8BA88_RuntimeMethod_var);
		V_0 = L_4;
		BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_5 = ___context1;
		BatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062 * L_6 = L_5->get_batchVisibility_2();
		BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_7 = ___context1;
		int32_t L_8 = L_7->get_batchVisibilityCount_5();
		NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  L_9 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6((void*)(void*)L_6, L_8, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBatchVisibility_t56334E279A62622BD0640403186E9A1017CF3062_mB397E70D8182B23E8F1F1F3D18CC3EF2290AC0D6_RuntimeMethod_var);
		V_1 = L_9;
		BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_10 = ___context1;
		int32_t* L_11 = L_10->get_visibleIndices_3();
		BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_12 = ___context1;
		int32_t L_13 = L_12->get_visibleIndicesCount_6();
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_14 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28((void*)(void*)L_11, L_13, 0, /*hidden argument*/NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m79812A22661959D2B4F290958FD9C61E69528D28_RuntimeMethod_var);
		V_2 = L_14;
	}

IL_003a:
	try
	{ // begin try (depth: 1)
		BatchRendererCullingOutput_tCB979B7E23BAD0142D9B51A0F7D9218431E221A6 * L_15 = ___context1;
		BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * L_16 = ___group0;
		NullCheck(L_16);
		OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * L_17 = L_16->get_m_PerformCulling_1();
		BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * L_18 = ___group0;
		NativeArray_1_t83B803BC075802611FE185566F7FE576D1B85F52  L_19 = V_0;
		NativeArray_1_t1D9423FECCE6FE0EBBFAB0CF4124B39FF8B66520  L_20 = V_1;
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_21 = V_2;
		LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * L_22 = ___lodParameters2;
		LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  L_23 = (*(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 *)L_22);
		BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  L_24;
		memset((&L_24), 0, sizeof(L_24));
		BatchCullingContext__ctor_m5BB85EDAC0F7C5AFFABF7AD30F18AD272EA23E32((&L_24), L_19, L_20, L_21, L_23, /*hidden argument*/NULL);
		NullCheck(L_17);
		JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  L_25 = OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59(L_17, L_18, L_24, /*hidden argument*/NULL);
		L_15->set_cullingJobsFence_0(L_25);
		IL2CPP_LEAVE(0x67, FINALLY_005e);
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_005e;
	}

FINALLY_005e:
	{ // begin finally (depth: 1)
		JobHandle_ScheduleBatchedJobs_mE52469B0B3D765B57BC658E82815840C83A6A4D0(/*hidden argument*/NULL);
		IL2CPP_END_FINALLY(94)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(94)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0x67, IL_0067)
	}

IL_0067:
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
IL2CPP_EXTERN_C  JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  DelegatePInvokeWrapper_OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  ___cullingContext1, const RuntimeMethod* method)
{


	typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (DEFAULT_CALL *PInvokeFunc)(BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke*, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F );
	PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_method_pointer(((RuntimeDelegate*)__this)->method));

	// Marshaling of parameter '___rendererGroup0' to native representation
	BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshaled_pinvoke ____rendererGroup0_marshaled = {};
	if (___rendererGroup0 != NULL)
	{
		BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke(*___rendererGroup0, ____rendererGroup0_marshaled);
	}

	// Native function invocation
	JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  returnValue = il2cppPInvokeFunc(___rendererGroup0 != NULL ? (&____rendererGroup0_marshaled) : NULL, ___cullingContext1);

	// Marshaling cleanup of parameter '___rendererGroup0' native representation
	if ((&____rendererGroup0_marshaled) != NULL)
	{
		BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F_marshal_pinvoke_cleanup(____rendererGroup0_marshaled);
	}

	return returnValue;
}
// System.Void UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnPerformCulling__ctor_mC901B41F5C6F0A0A144862B9014047CAE3702E2F (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	__this->set_method_ptr_0(il2cpp_codegen_get_method_pointer((RuntimeMethod*)___method1));
	__this->set_method_3(___method1);
	__this->set_m_target_2(___object0);
}
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  OnPerformCulling_Invoke_m91277025DBB74E928F6C98E7A6745B07F5B2FD59 (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  ___cullingContext1, const RuntimeMethod* method)
{
	JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  result;
	memset((&result), 0, sizeof(result));
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* delegateArrayToInvoke = __this->get_delegates_11();
	Delegate_t** delegatesToInvoke;
	il2cpp_array_size_t length;
	if (delegateArrayToInvoke != NULL)
	{
		length = delegateArrayToInvoke->max_length;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(delegateArrayToInvoke->GetAddressAtUnchecked(0));
	}
	else
	{
		length = 1;
		delegatesToInvoke = reinterpret_cast<Delegate_t**>(&__this);
	}

	for (il2cpp_array_size_t i = 0; i < length; i++)
	{
		Delegate_t* currentDelegate = delegatesToInvoke[i];
		Il2CppMethodPointer targetMethodPointer = currentDelegate->get_method_ptr_0();
		RuntimeObject* targetThis = currentDelegate->get_m_target_2();
		RuntimeMethod* targetMethod = (RuntimeMethod*)(currentDelegate->get_method_3());
		if (!il2cpp_codegen_method_is_virtual(targetMethod))
		{
			il2cpp_codegen_raise_execution_engine_exception_if_method_is_not_found(targetMethod);
		}
		bool ___methodIsStatic = MethodIsStatic(targetMethod);
		int ___parameterCount = il2cpp_codegen_method_parameter_count(targetMethod);
		if (___methodIsStatic)
		{
			if (___parameterCount == 2)
			{
				// open
				typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
				result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
			}
			else
			{
				// closed
				typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (*FunctionPointerType) (void*, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
				result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
			}
		}
		else if (___parameterCount != 2)
		{
			// open
			if (il2cpp_codegen_method_is_virtual(targetMethod) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
			{
				if (il2cpp_codegen_method_is_generic_instance(targetMethod))
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						result = GenericInterfaceFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
					else
						result = GenericVirtFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(targetMethod, ___rendererGroup0, ___cullingContext1);
				}
				else
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						result = InterfaceFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), ___rendererGroup0, ___cullingContext1);
					else
						result = VirtFuncInvoker1< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), ___rendererGroup0, ___cullingContext1);
				}
			}
			else
			{
				if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
				{
					typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
					result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(&___cullingContext1) - 1), targetMethod);
				}
				typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
				result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
			}
		}
		else
		{
			// closed
			if (targetThis != NULL && il2cpp_codegen_method_is_virtual(targetMethod) && !il2cpp_codegen_object_is_of_sealed_type(targetThis) && il2cpp_codegen_delegate_has_invoker((Il2CppDelegate*)__this))
			{
				if (il2cpp_codegen_method_is_generic_instance(targetMethod))
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						result = GenericInterfaceFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
					else
						result = GenericVirtFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(targetMethod, targetThis, ___rendererGroup0, ___cullingContext1);
				}
				else
				{
					if (il2cpp_codegen_method_is_interface_method(targetMethod))
						result = InterfaceFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), il2cpp_codegen_method_get_declaring_type(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
					else
						result = VirtFuncInvoker2< JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 , BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  >::Invoke(il2cpp_codegen_method_get_slot(targetMethod), targetThis, ___rendererGroup0, ___cullingContext1);
				}
			}
			else
			{
				if (targetThis == NULL && il2cpp_codegen_class_is_value_type(il2cpp_codegen_method_get_declaring_type(targetMethod)))
				{
					typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (*FunctionPointerType) (RuntimeObject*, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
					result = ((FunctionPointerType)targetMethodPointer)((reinterpret_cast<RuntimeObject*>(___rendererGroup0) - 1), ___cullingContext1, targetMethod);
				}
				if (targetThis == NULL)
				{
					typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (*FunctionPointerType) (BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
					result = ((FunctionPointerType)targetMethodPointer)(___rendererGroup0, ___cullingContext1, targetMethod);
				}
				else
				{
					typedef JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  (*FunctionPointerType) (void*, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F *, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F , const RuntimeMethod*);
					result = ((FunctionPointerType)targetMethodPointer)(targetThis, ___rendererGroup0, ___cullingContext1, targetMethod);
				}
			}
		}
	}
	return result;
}
// System.IAsyncResult UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::BeginInvoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext,System.AsyncCallback,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, BatchRendererGroup_t26EB53BB0E5946B7615284C6701D82C64B77425F * ___rendererGroup0, BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F  ___cullingContext1, AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4 * ___callback2, RuntimeObject * ___object3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (OnPerformCulling_BeginInvoke_m8179E1CC4FD6B2858D0333578FCB43594551DAAD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	void *__d_args[3] = {0};
	__d_args[0] = ___rendererGroup0;
	__d_args[1] = Box(BatchCullingContext_t63E5CFC913AA7026C975A8A79778ACC6D06E965F_il2cpp_TypeInfo_var, &___cullingContext1);
	return (RuntimeObject*)il2cpp_codegen_delegate_begin_invoke((RuntimeDelegate*)__this, __d_args, (RuntimeDelegate*)___callback2, (RuntimeObject*)___object3);
}
// Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup_OnPerformCulling::EndInvoke(System.IAsyncResult)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1  OnPerformCulling_EndInvoke_m3EB7184DC9175B0F722CE41E1CE6507887CA55DB (OnPerformCulling_tBB83FA521CA4901C7E851518814C5EC4AD4F810B * __this, RuntimeObject* ___result0, const RuntimeMethod* method)
{
	RuntimeObject *__result = il2cpp_codegen_delegate_end_invoke((Il2CppAsyncResult*) ___result0, 0);
	return *(JobHandle_tDA498A2E49AEDE014468F416A8A98A6B258D73D1 *)UnBox ((RuntimeObject*)__result);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  BlendState_get_defaultValue_mD779BFF820CEFD4DC3E9D9ED6745B29BCA989FC9 (const RuntimeMethod* method)
{
	BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_0;
		memset((&L_0), 0, sizeof(L_0));
		BlendState__ctor_m74AE96850682F048EB45745E8081C78573072117((&L_0), (bool)0, (bool)0, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000b;
	}

IL_000b:
	{
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BlendState__ctor_m74AE96850682F048EB45745E8081C78573072117 (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, bool ___separateMRTBlend0, bool ___alphaToMask1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (BlendState__ctor_m74AE96850682F048EB45745E8081C78573072117_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_0 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState0_0(L_0);
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_1 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState1_1(L_1);
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_2 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState2_2(L_2);
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_3 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState3_3(L_3);
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_4 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState4_4(L_4);
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_5 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState5_5(L_5);
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_6 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState6_6(L_6);
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_7 = RenderTargetBlendState_get_defaultValue_m3444F0C0CD14104F3A75355CAE4C0EA2D20FE505(/*hidden argument*/NULL);
		__this->set_m_BlendState7_7(L_7);
		bool L_8 = ___separateMRTBlend0;
		IL2CPP_RUNTIME_CLASS_INIT(Convert_t1C7A851BFB2F0782FD7F72F6AA1DCBB7B53A9C7E_il2cpp_TypeInfo_var);
		uint8_t L_9 = Convert_ToByte_m2F75DB84C61D7D1D64393FD5756A9C9DE04FF716(L_8, /*hidden argument*/NULL);
		__this->set_m_SeparateMRTBlendStates_8(L_9);
		bool L_10 = ___alphaToMask1;
		uint8_t L_11 = Convert_ToByte_m2F75DB84C61D7D1D64393FD5756A9C9DE04FF716(L_10, /*hidden argument*/NULL);
		__this->set_m_AlphaToMask_9(L_11);
		__this->set_m_Padding_10((int16_t)0);
		return;
	}
}
IL2CPP_EXTERN_C  void BlendState__ctor_m74AE96850682F048EB45745E8081C78573072117_AdjustorThunk (RuntimeObject * __this, bool ___separateMRTBlend0, bool ___alphaToMask1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * _thisAdjusted = reinterpret_cast<BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC *>(__this + _offset);
	BlendState__ctor_m74AE96850682F048EB45745E8081C78573072117(_thisAdjusted, ___separateMRTBlend0, ___alphaToMask1, method);
}
// System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_mA8EDACDA477AAB9E60C1C2A7FC568F8DB9707F9D (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B11_0 = 0;
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_0 = __this->get_address_of_m_BlendState0_0();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_1 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_2 = L_1.get_m_BlendState0_0();
		bool L_3 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_0, L_2, /*hidden argument*/NULL);
		if (!L_3)
		{
			goto IL_00bd;
		}
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_4 = __this->get_address_of_m_BlendState1_1();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_5 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_6 = L_5.get_m_BlendState1_1();
		bool L_7 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_4, L_6, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_00bd;
		}
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_8 = __this->get_address_of_m_BlendState2_2();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_9 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_10 = L_9.get_m_BlendState2_2();
		bool L_11 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_8, L_10, /*hidden argument*/NULL);
		if (!L_11)
		{
			goto IL_00bd;
		}
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_12 = __this->get_address_of_m_BlendState3_3();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_13 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_14 = L_13.get_m_BlendState3_3();
		bool L_15 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_12, L_14, /*hidden argument*/NULL);
		if (!L_15)
		{
			goto IL_00bd;
		}
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_16 = __this->get_address_of_m_BlendState4_4();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_17 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_18 = L_17.get_m_BlendState4_4();
		bool L_19 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_16, L_18, /*hidden argument*/NULL);
		if (!L_19)
		{
			goto IL_00bd;
		}
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_20 = __this->get_address_of_m_BlendState5_5();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_21 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_22 = L_21.get_m_BlendState5_5();
		bool L_23 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_20, L_22, /*hidden argument*/NULL);
		if (!L_23)
		{
			goto IL_00bd;
		}
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_24 = __this->get_address_of_m_BlendState6_6();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_25 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_26 = L_25.get_m_BlendState6_6();
		bool L_27 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_24, L_26, /*hidden argument*/NULL);
		if (!L_27)
		{
			goto IL_00bd;
		}
	}
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_28 = __this->get_address_of_m_BlendState7_7();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_29 = ___other0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE  L_30 = L_29.get_m_BlendState7_7();
		bool L_31 = RenderTargetBlendState_Equals_m765987071D3AD0B98F2B5ADB8981128052E57B68((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_28, L_30, /*hidden argument*/NULL);
		if (!L_31)
		{
			goto IL_00bd;
		}
	}
	{
		uint8_t L_32 = __this->get_m_SeparateMRTBlendStates_8();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_33 = ___other0;
		uint8_t L_34 = L_33.get_m_SeparateMRTBlendStates_8();
		if ((!(((uint32_t)L_32) == ((uint32_t)L_34))))
		{
			goto IL_00bd;
		}
	}
	{
		uint8_t L_35 = __this->get_m_AlphaToMask_9();
		BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  L_36 = ___other0;
		uint8_t L_37 = L_36.get_m_AlphaToMask_9();
		G_B11_0 = ((((int32_t)L_35) == ((int32_t)L_37))? 1 : 0);
		goto IL_00be;
	}

IL_00bd:
	{
		G_B11_0 = 0;
	}

IL_00be:
	{
		V_0 = (bool)G_B11_0;
		goto IL_00c1;
	}

IL_00c1:
	{
		bool L_38 = V_0;
		return L_38;
	}
}
IL2CPP_EXTERN_C  bool BlendState_Equals_mA8EDACDA477AAB9E60C1C2A7FC568F8DB9707F9D_AdjustorThunk (RuntimeObject * __this, BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * _thisAdjusted = reinterpret_cast<BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC *>(__this + _offset);
	return BlendState_Equals_mA8EDACDA477AAB9E60C1C2A7FC568F8DB9707F9D(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BlendState_Equals_m4432F73926DDA5349F3EBC402F0E74C0DDC096F5 (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (BlendState_Equals_m4432F73926DDA5349F3EBC402F0E74C0DDC096F5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		RuntimeObject * L_0 = ___obj0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000d;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0027;
	}

IL_000d:
	{
		RuntimeObject * L_2 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC_il2cpp_TypeInfo_var)))
		{
			goto IL_0023;
		}
	}
	{
		RuntimeObject * L_3 = ___obj0;
		bool L_4 = BlendState_Equals_mA8EDACDA477AAB9E60C1C2A7FC568F8DB9707F9D((BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC *)__this, ((*(BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC *)((BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC *)UnBox(L_3, BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B5_0 = 0;
	}

IL_0024:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool BlendState_Equals_m4432F73926DDA5349F3EBC402F0E74C0DDC096F5_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * _thisAdjusted = reinterpret_cast<BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC *>(__this + _offset);
	return BlendState_Equals_m4432F73926DDA5349F3EBC402F0E74C0DDC096F5(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.BlendState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BlendState_GetHashCode_mEBF901015C36A6618A26E0EEBDB8E576B68BEF78 (BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_0 = __this->get_address_of_m_BlendState0_0();
		int32_t L_1 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = V_0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_3 = __this->get_address_of_m_BlendState1_1();
		int32_t L_4 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_3, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4));
		int32_t L_5 = V_0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_6 = __this->get_address_of_m_BlendState2_2();
		int32_t L_7 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_6, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7));
		int32_t L_8 = V_0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_9 = __this->get_address_of_m_BlendState3_3();
		int32_t L_10 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_9, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10));
		int32_t L_11 = V_0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_12 = __this->get_address_of_m_BlendState4_4();
		int32_t L_13 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_12, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_13));
		int32_t L_14 = V_0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_15 = __this->get_address_of_m_BlendState5_5();
		int32_t L_16 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_15, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_14, (int32_t)((int32_t)397)))^(int32_t)L_16));
		int32_t L_17 = V_0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_18 = __this->get_address_of_m_BlendState6_6();
		int32_t L_19 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_18, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_17, (int32_t)((int32_t)397)))^(int32_t)L_19));
		int32_t L_20 = V_0;
		RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE * L_21 = __this->get_address_of_m_BlendState7_7();
		int32_t L_22 = RenderTargetBlendState_GetHashCode_m056162E23B1AD394477E05F4B4B48747159166AF((RenderTargetBlendState_t30BE02B4016216E782F6593AEF023ED96E8C20AE *)L_21, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)((int32_t)397)))^(int32_t)L_22));
		int32_t L_23 = V_0;
		uint8_t* L_24 = __this->get_address_of_m_SeparateMRTBlendStates_8();
		int32_t L_25 = Byte_GetHashCode_m57BA90F7D83EA8E9ECCA68505FFEA649D1C748E0((uint8_t*)L_24, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_23, (int32_t)((int32_t)397)))^(int32_t)L_25));
		int32_t L_26 = V_0;
		uint8_t* L_27 = __this->get_address_of_m_AlphaToMask_9();
		int32_t L_28 = Byte_GetHashCode_m57BA90F7D83EA8E9ECCA68505FFEA649D1C748E0((uint8_t*)L_27, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_26, (int32_t)((int32_t)397)))^(int32_t)L_28));
		int32_t L_29 = V_0;
		V_1 = L_29;
		goto IL_00f6;
	}

IL_00f6:
	{
		int32_t L_30 = V_1;
		return L_30;
	}
}
IL2CPP_EXTERN_C  int32_t BlendState_GetHashCode_mEBF901015C36A6618A26E0EEBDB8E576B68BEF78_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC * _thisAdjusted = reinterpret_cast<BlendState_t049C496B1ECB9090BE0082437BBC6BA2AA9ADCDC *>(__this + _offset);
	return BlendState_GetHashCode_mEBF901015C36A6618A26E0EEBDB8E576B68BEF78(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	uint8_t* V_1 = NULL;
	uint8_t* V_2 = NULL;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * V_3 = NULL;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  V_4;
	memset((&V_4), 0, sizeof(V_4));
	int32_t G_B3_0 = 0;
	{
		int32_t L_0 = ___index0;
		if ((((int32_t)L_0) < ((int32_t)0)))
		{
			goto IL_000e;
		}
	}
	{
		int32_t L_1 = ___index0;
		G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_000f;
	}

IL_000e:
	{
		G_B3_0 = 1;
	}

IL_000f:
	{
		V_0 = (bool)G_B3_0;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0034;
		}
	}
	{
		int32_t L_3 = ___index0;
		int32_t L_4 = L_3;
		RuntimeObject * L_5 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_4);
		int32_t L_6 = 6;
		RuntimeObject * L_7 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_6);
		String_t* L_8 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_5, L_7, /*hidden argument*/NULL);
		ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_9 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
		ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_9, L_8, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_RuntimeMethod_var);
	}

IL_0034:
	{
		U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C * L_10 = __this->get_address_of_m_ShadowCullPlanes_22();
		uint8_t* L_11 = L_10->get_address_of_FixedElementField_0();
		V_2 = (uint8_t*)L_11;
		uint8_t* L_12 = V_2;
		V_1 = (uint8_t*)(((uintptr_t)L_12));
		uint8_t* L_13 = V_1;
		V_3 = (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)L_13;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_14 = V_3;
		int32_t L_15 = ___index0;
		uint32_t L_16 = sizeof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED );
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_17 = (*(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)((Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_15)), (int32_t)L_16)))));
		V_4 = L_17;
		goto IL_005b;
	}

IL_005b:
	{
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_18 = V_4;
		return L_18;
	}
}
IL2CPP_EXTERN_C  Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast<CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *>(__this + _offset);
	return CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8(_thisAdjusted, ___index0, method);
}
// UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	uint8_t* V_1 = NULL;
	uint8_t* V_2 = NULL;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * V_3 = NULL;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  V_4;
	memset((&V_4), 0, sizeof(V_4));
	int32_t G_B3_0 = 0;
	{
		int32_t L_0 = ___index0;
		if ((((int32_t)L_0) < ((int32_t)0)))
		{
			goto IL_000e;
		}
	}
	{
		int32_t L_1 = ___index0;
		G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_000f;
	}

IL_000e:
	{
		G_B3_0 = 1;
	}

IL_000f:
	{
		V_0 = (bool)G_B3_0;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0034;
		}
	}
	{
		int32_t L_3 = ___index0;
		int32_t L_4 = L_3;
		RuntimeObject * L_5 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_4);
		int32_t L_6 = 6;
		RuntimeObject * L_7 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_6);
		String_t* L_8 = String_Format_m26BBF75F9609FAD0B39C2242FEBAAD7D68F14D99(_stringLiteral0DC7CFD3FA9B042651D2669DF9085C456B1DD55B, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_5, L_7, /*hidden argument*/NULL);
		ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_9 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
		ArgumentOutOfRangeException__ctor_m6B36E60C989DC798A8B44556DB35960282B133A6(L_9, L_8, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_RuntimeMethod_var);
	}

IL_0034:
	{
		U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 * L_10 = __this->get_address_of_m_CameraCullPlanes_23();
		uint8_t* L_11 = L_10->get_address_of_FixedElementField_0();
		V_2 = (uint8_t*)L_11;
		uint8_t* L_12 = V_2;
		V_1 = (uint8_t*)(((uintptr_t)L_12));
		uint8_t* L_13 = V_1;
		V_3 = (Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)L_13;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED * L_14 = V_3;
		int32_t L_15 = ___index0;
		uint32_t L_16 = sizeof(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED );
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_17 = (*(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)((Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)il2cpp_codegen_add((intptr_t)L_14, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_15)), (int32_t)L_16)))));
		V_4 = L_17;
		goto IL_005b;
	}

IL_005b:
	{
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_18 = V_4;
		return L_18;
	}
}
IL2CPP_EXTERN_C  Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast<CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *>(__this + _offset);
	return CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235(_thisAdjusted, ___index0, method);
}
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  V_2;
	memset((&V_2), 0, sizeof(V_2));
	bool V_3 = false;
	bool V_4 = false;
	int32_t V_5 = 0;
	bool V_6 = false;
	bool V_7 = false;
	float* V_8 = NULL;
	float* V_9 = NULL;
	int32_t V_10 = 0;
	bool V_11 = false;
	bool V_12 = false;
	int32_t G_B45_0 = 0;
	{
		V_0 = 0;
		goto IL_003b;
	}

IL_0005:
	{
		int32_t L_0 = V_0;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_1 = CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_0, /*hidden argument*/NULL);
		V_2 = L_1;
		int32_t L_2 = V_0;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_3 = CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)(&___other0), L_2, /*hidden argument*/NULL);
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_4 = L_3;
		RuntimeObject * L_5 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, &L_4);
		RuntimeObject * L_6 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2));
		NullCheck(L_6);
		bool L_7 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_6, L_5);
		V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_6);
		V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
		bool L_8 = V_1;
		if (!L_8)
		{
			goto IL_0036;
		}
	}
	{
		V_3 = (bool)0;
		goto IL_0343;
	}

IL_0036:
	{
		int32_t L_9 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
	}

IL_003b:
	{
		int32_t L_10 = V_0;
		V_4 = (bool)((((int32_t)L_10) < ((int32_t)6))? 1 : 0);
		bool L_11 = V_4;
		if (L_11)
		{
			goto IL_0005;
		}
	}
	{
		V_5 = 0;
		goto IL_0086;
	}

IL_004a:
	{
		int32_t L_12 = V_5;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_13 = CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_12, /*hidden argument*/NULL);
		V_2 = L_13;
		int32_t L_14 = V_5;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_15 = CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)(&___other0), L_14, /*hidden argument*/NULL);
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_16 = L_15;
		RuntimeObject * L_17 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, &L_16);
		RuntimeObject * L_18 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2));
		NullCheck(L_18);
		bool L_19 = VirtFuncInvoker1< bool, RuntimeObject * >::Invoke(0 /* System.Boolean System.Object::Equals(System.Object) */, L_18, L_17);
		V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_18);
		V_6 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
		bool L_20 = V_6;
		if (!L_20)
		{
			goto IL_007f;
		}
	}
	{
		V_3 = (bool)0;
		goto IL_0343;
	}

IL_007f:
	{
		int32_t L_21 = V_5;
		V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
	}

IL_0086:
	{
		int32_t L_22 = V_5;
		V_7 = (bool)((((int32_t)L_22) < ((int32_t)6))? 1 : 0);
		bool L_23 = V_7;
		if (L_23)
		{
			goto IL_004a;
		}
	}
	{
		U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * L_24 = __this->get_address_of_layerCullDistances_26();
		float* L_25 = L_24->get_address_of_FixedElementField_0();
		V_9 = (float*)L_25;
		float* L_26 = V_9;
		V_8 = (float*)(((uintptr_t)L_26));
		V_10 = 0;
		goto IL_00df;
	}

IL_00a9:
	{
		float* L_27 = V_8;
		int32_t L_28 = V_10;
		float L_29 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_27, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_28)), (int32_t)4)))));
		U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * L_30 = (&___other0)->get_address_of_layerCullDistances_26();
		float* L_31 = L_30->get_address_of_FixedElementField_0();
		int32_t L_32 = V_10;
		float L_33 = *((float*)((float*)il2cpp_codegen_add((intptr_t)L_31, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_32)), (int32_t)4)))));
		V_11 = (bool)((((int32_t)((((float)L_29) == ((float)L_33))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		bool L_34 = V_11;
		if (!L_34)
		{
			goto IL_00d8;
		}
	}
	{
		V_3 = (bool)0;
		goto IL_0343;
	}

IL_00d8:
	{
		int32_t L_35 = V_10;
		V_10 = ((int32_t)il2cpp_codegen_add((int32_t)L_35, (int32_t)1));
	}

IL_00df:
	{
		int32_t L_36 = V_10;
		V_12 = (bool)((((int32_t)L_36) < ((int32_t)((int32_t)32)))? 1 : 0);
		bool L_37 = V_12;
		if (L_37)
		{
			goto IL_00a9;
		}
	}
	{
		V_9 = (float*)(((uintptr_t)0));
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_38 = __this->get_address_of_screenRect_0();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_39 = ___other0;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_40 = L_39.get_screenRect_0();
		bool L_41 = Rect_Equals_mC8430F80283016D0783FB6C4E7461BEED4B55C82((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_38, L_40, /*hidden argument*/NULL);
		if (!L_41)
		{
			goto IL_033f;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_42 = __this->get_address_of_viewDir_1();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_43 = ___other0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_44 = L_43.get_viewDir_1();
		bool L_45 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_42, L_44, /*hidden argument*/NULL);
		if (!L_45)
		{
			goto IL_033f;
		}
	}
	{
		float* L_46 = __this->get_address_of_projectionNear_2();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_47 = ___other0;
		float L_48 = L_47.get_projectionNear_2();
		bool L_49 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_46, L_48, /*hidden argument*/NULL);
		if (!L_49)
		{
			goto IL_033f;
		}
	}
	{
		float* L_50 = __this->get_address_of_projectionFar_3();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_51 = ___other0;
		float L_52 = L_51.get_projectionFar_3();
		bool L_53 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_50, L_52, /*hidden argument*/NULL);
		if (!L_53)
		{
			goto IL_033f;
		}
	}
	{
		float* L_54 = __this->get_address_of_cameraNear_4();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_55 = ___other0;
		float L_56 = L_55.get_cameraNear_4();
		bool L_57 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_54, L_56, /*hidden argument*/NULL);
		if (!L_57)
		{
			goto IL_033f;
		}
	}
	{
		float* L_58 = __this->get_address_of_cameraFar_5();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_59 = ___other0;
		float L_60 = L_59.get_cameraFar_5();
		bool L_61 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_58, L_60, /*hidden argument*/NULL);
		if (!L_61)
		{
			goto IL_033f;
		}
	}
	{
		float* L_62 = __this->get_address_of_cameraAspect_6();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_63 = ___other0;
		float L_64 = L_63.get_cameraAspect_6();
		bool L_65 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_62, L_64, /*hidden argument*/NULL);
		if (!L_65)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_66 = __this->get_address_of_cameraToWorld_7();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_67 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_68 = L_67.get_cameraToWorld_7();
		bool L_69 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_66, L_68, /*hidden argument*/NULL);
		if (!L_69)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_70 = __this->get_address_of_actualWorldToClip_8();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_71 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_72 = L_71.get_actualWorldToClip_8();
		bool L_73 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_70, L_72, /*hidden argument*/NULL);
		if (!L_73)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_74 = __this->get_address_of_cameraClipToWorld_9();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_75 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_76 = L_75.get_cameraClipToWorld_9();
		bool L_77 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_74, L_76, /*hidden argument*/NULL);
		if (!L_77)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_78 = __this->get_address_of_cameraWorldToClip_10();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_79 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_80 = L_79.get_cameraWorldToClip_10();
		bool L_81 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_78, L_80, /*hidden argument*/NULL);
		if (!L_81)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_82 = __this->get_address_of_implicitProjection_11();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_83 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_84 = L_83.get_implicitProjection_11();
		bool L_85 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_82, L_84, /*hidden argument*/NULL);
		if (!L_85)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_86 = __this->get_address_of_stereoWorldToClipLeft_12();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_87 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_88 = L_87.get_stereoWorldToClipLeft_12();
		bool L_89 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_86, L_88, /*hidden argument*/NULL);
		if (!L_89)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_90 = __this->get_address_of_stereoWorldToClipRight_13();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_91 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_92 = L_91.get_stereoWorldToClipRight_13();
		bool L_93 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_90, L_92, /*hidden argument*/NULL);
		if (!L_93)
		{
			goto IL_033f;
		}
	}
	{
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_94 = __this->get_address_of_worldToCamera_14();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_95 = ___other0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_96 = L_95.get_worldToCamera_14();
		bool L_97 = Matrix4x4_Equals_mF8358F488D95A9C2E5A9F69F31EC7EA0F4640E51((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_94, L_96, /*hidden argument*/NULL);
		if (!L_97)
		{
			goto IL_033f;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_98 = __this->get_address_of_up_15();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_99 = ___other0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_100 = L_99.get_up_15();
		bool L_101 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_98, L_100, /*hidden argument*/NULL);
		if (!L_101)
		{
			goto IL_033f;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_102 = __this->get_address_of_right_16();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_103 = ___other0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_104 = L_103.get_right_16();
		bool L_105 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_102, L_104, /*hidden argument*/NULL);
		if (!L_105)
		{
			goto IL_033f;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_106 = __this->get_address_of_transformDirection_17();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_107 = ___other0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_108 = L_107.get_transformDirection_17();
		bool L_109 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_106, L_108, /*hidden argument*/NULL);
		if (!L_109)
		{
			goto IL_033f;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_110 = __this->get_address_of_cameraEuler_18();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_111 = ___other0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_112 = L_111.get_cameraEuler_18();
		bool L_113 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_110, L_112, /*hidden argument*/NULL);
		if (!L_113)
		{
			goto IL_033f;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_114 = __this->get_address_of_velocity_19();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_115 = ___other0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_116 = L_115.get_velocity_19();
		bool L_117 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_114, L_116, /*hidden argument*/NULL);
		if (!L_117)
		{
			goto IL_033f;
		}
	}
	{
		float* L_118 = __this->get_address_of_farPlaneWorldSpaceLength_20();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_119 = ___other0;
		float L_120 = L_119.get_farPlaneWorldSpaceLength_20();
		bool L_121 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_118, L_120, /*hidden argument*/NULL);
		if (!L_121)
		{
			goto IL_033f;
		}
	}
	{
		uint32_t L_122 = __this->get_rendererCount_21();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_123 = ___other0;
		uint32_t L_124 = L_123.get_rendererCount_21();
		if ((!(((uint32_t)L_122) == ((uint32_t)L_124))))
		{
			goto IL_033f;
		}
	}
	{
		float* L_125 = __this->get_address_of_baseFarDistance_24();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_126 = ___other0;
		float L_127 = L_126.get_baseFarDistance_24();
		bool L_128 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)L_125, L_127, /*hidden argument*/NULL);
		if (!L_128)
		{
			goto IL_033f;
		}
	}
	{
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_129 = __this->get_address_of_shadowCullCenter_25();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_130 = ___other0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_131 = L_130.get_shadowCullCenter_25();
		bool L_132 = Vector3_Equals_m6B991540378DB8541CEB9472F7ED2BF5FF72B5DB((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_129, L_131, /*hidden argument*/NULL);
		if (!L_132)
		{
			goto IL_033f;
		}
	}
	{
		int32_t L_133 = __this->get_layerCullSpherical_27();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_134 = ___other0;
		int32_t L_135 = L_134.get_layerCullSpherical_27();
		if ((!(((uint32_t)L_133) == ((uint32_t)L_135))))
		{
			goto IL_033f;
		}
	}
	{
		CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * L_136 = __this->get_address_of_coreCameraValues_28();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_137 = ___other0;
		CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  L_138 = L_137.get_coreCameraValues_28();
		bool L_139 = CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)L_136, L_138, /*hidden argument*/NULL);
		if (!L_139)
		{
			goto IL_033f;
		}
	}
	{
		uint32_t L_140 = __this->get_cameraType_29();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_141 = ___other0;
		uint32_t L_142 = L_141.get_cameraType_29();
		if ((!(((uint32_t)L_140) == ((uint32_t)L_142))))
		{
			goto IL_033f;
		}
	}
	{
		int32_t L_143 = __this->get_projectionIsOblique_30();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_144 = ___other0;
		int32_t L_145 = L_144.get_projectionIsOblique_30();
		if ((!(((uint32_t)L_143) == ((uint32_t)L_145))))
		{
			goto IL_033f;
		}
	}
	{
		int32_t L_146 = __this->get_isImplicitProjectionMatrix_31();
		CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  L_147 = ___other0;
		int32_t L_148 = L_147.get_isImplicitProjectionMatrix_31();
		G_B45_0 = ((((int32_t)L_146) == ((int32_t)L_148))? 1 : 0);
		goto IL_0340;
	}

IL_033f:
	{
		G_B45_0 = 0;
	}

IL_0340:
	{
		V_3 = (bool)G_B45_0;
		goto IL_0343;
	}

IL_0343:
	{
		bool L_149 = V_3;
		return L_149;
	}
}
IL2CPP_EXTERN_C  bool CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2_AdjustorThunk (RuntimeObject * __this, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast<CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *>(__this + _offset);
	return CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09 (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		RuntimeObject * L_0 = ___obj0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000d;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0027;
	}

IL_000d:
	{
		RuntimeObject * L_2 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7_il2cpp_TypeInfo_var)))
		{
			goto IL_0023;
		}
	}
	{
		RuntimeObject * L_3 = ___obj0;
		bool L_4 = CameraProperties_Equals_mB337807818FA5B1186271C11ED6BED966E5DFED2((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, ((*(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)UnBox(L_3, CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B5_0 = 0;
	}

IL_0024:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast<CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *>(__this + _offset);
	return CameraProperties_Equals_mD757026849E7166ED35F025EAF3ECF8AFEA01D09(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA (CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  V_2;
	memset((&V_2), 0, sizeof(V_2));
	bool V_3 = false;
	int32_t V_4 = 0;
	bool V_5 = false;
	float* V_6 = NULL;
	float* V_7 = NULL;
	int32_t V_8 = 0;
	bool V_9 = false;
	int32_t V_10 = 0;
	{
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE * L_0 = __this->get_address_of_screenRect_0();
		int32_t L_1 = Rect_GetHashCode_mA23F5D7C299F7E05A0390DF2FA663F5A003799C6((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_3 = __this->get_address_of_viewDir_1();
		int32_t L_4 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_3, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_4));
		int32_t L_5 = V_0;
		float* L_6 = __this->get_address_of_projectionNear_2();
		int32_t L_7 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_6, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_7));
		int32_t L_8 = V_0;
		float* L_9 = __this->get_address_of_projectionFar_3();
		int32_t L_10 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_9, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_10));
		int32_t L_11 = V_0;
		float* L_12 = __this->get_address_of_cameraNear_4();
		int32_t L_13 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_12, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_11, (int32_t)((int32_t)397)))^(int32_t)L_13));
		int32_t L_14 = V_0;
		float* L_15 = __this->get_address_of_cameraFar_5();
		int32_t L_16 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_15, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_14, (int32_t)((int32_t)397)))^(int32_t)L_16));
		int32_t L_17 = V_0;
		float* L_18 = __this->get_address_of_cameraAspect_6();
		int32_t L_19 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_18, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_17, (int32_t)((int32_t)397)))^(int32_t)L_19));
		int32_t L_20 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_21 = __this->get_address_of_cameraToWorld_7();
		int32_t L_22 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_21, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_20, (int32_t)((int32_t)397)))^(int32_t)L_22));
		int32_t L_23 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_24 = __this->get_address_of_actualWorldToClip_8();
		int32_t L_25 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_24, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_23, (int32_t)((int32_t)397)))^(int32_t)L_25));
		int32_t L_26 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_27 = __this->get_address_of_cameraClipToWorld_9();
		int32_t L_28 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_27, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_26, (int32_t)((int32_t)397)))^(int32_t)L_28));
		int32_t L_29 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_30 = __this->get_address_of_cameraWorldToClip_10();
		int32_t L_31 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_30, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_29, (int32_t)((int32_t)397)))^(int32_t)L_31));
		int32_t L_32 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_33 = __this->get_address_of_implicitProjection_11();
		int32_t L_34 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_33, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_32, (int32_t)((int32_t)397)))^(int32_t)L_34));
		int32_t L_35 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_36 = __this->get_address_of_stereoWorldToClipLeft_12();
		int32_t L_37 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_36, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_35, (int32_t)((int32_t)397)))^(int32_t)L_37));
		int32_t L_38 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_39 = __this->get_address_of_stereoWorldToClipRight_13();
		int32_t L_40 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_39, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_38, (int32_t)((int32_t)397)))^(int32_t)L_40));
		int32_t L_41 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_42 = __this->get_address_of_worldToCamera_14();
		int32_t L_43 = Matrix4x4_GetHashCode_m6627C82FBE2092AE4711ABA909D0E2C3C182028F((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_42, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_41, (int32_t)((int32_t)397)))^(int32_t)L_43));
		int32_t L_44 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_45 = __this->get_address_of_up_15();
		int32_t L_46 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_45, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_44, (int32_t)((int32_t)397)))^(int32_t)L_46));
		int32_t L_47 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_48 = __this->get_address_of_right_16();
		int32_t L_49 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_48, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_47, (int32_t)((int32_t)397)))^(int32_t)L_49));
		int32_t L_50 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_51 = __this->get_address_of_transformDirection_17();
		int32_t L_52 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_51, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_50, (int32_t)((int32_t)397)))^(int32_t)L_52));
		int32_t L_53 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_54 = __this->get_address_of_cameraEuler_18();
		int32_t L_55 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_54, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_53, (int32_t)((int32_t)397)))^(int32_t)L_55));
		int32_t L_56 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_57 = __this->get_address_of_velocity_19();
		int32_t L_58 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_57, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_56, (int32_t)((int32_t)397)))^(int32_t)L_58));
		int32_t L_59 = V_0;
		float* L_60 = __this->get_address_of_farPlaneWorldSpaceLength_20();
		int32_t L_61 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_60, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_59, (int32_t)((int32_t)397)))^(int32_t)L_61));
		int32_t L_62 = V_0;
		uint32_t L_63 = __this->get_rendererCount_21();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_62, (int32_t)((int32_t)397)))^(int32_t)L_63));
		V_1 = 0;
		goto IL_022f;
	}

IL_020b:
	{
		int32_t L_64 = V_0;
		int32_t L_65 = V_1;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_66 = CameraProperties_GetShadowCullingPlane_m59D2AD18CC32DFD00035BCAC76066B580C4ED1F8((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_65, /*hidden argument*/NULL);
		V_2 = L_66;
		RuntimeObject * L_67 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2));
		NullCheck(L_67);
		int32_t L_68 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_67);
		V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_67);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_64, (int32_t)((int32_t)397)))^(int32_t)L_68));
		int32_t L_69 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)1));
	}

IL_022f:
	{
		int32_t L_70 = V_1;
		V_3 = (bool)((((int32_t)L_70) < ((int32_t)6))? 1 : 0);
		bool L_71 = V_3;
		if (L_71)
		{
			goto IL_020b;
		}
	}
	{
		V_4 = 0;
		goto IL_0263;
	}

IL_023c:
	{
		int32_t L_72 = V_0;
		int32_t L_73 = V_4;
		Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED  L_74 = CameraProperties_GetCameraCullingPlane_mF12B28E5D0DED39216717B26BAFA3A204CD98235((CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *)__this, L_73, /*hidden argument*/NULL);
		V_2 = L_74;
		RuntimeObject * L_75 = Box(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED_il2cpp_TypeInfo_var, (&V_2));
		NullCheck(L_75);
		int32_t L_76 = VirtFuncInvoker0< int32_t >::Invoke(2 /* System.Int32 System.Object::GetHashCode() */, L_75);
		V_2 = *(Plane_t0903921088DEEDE1BCDEA5BF279EDBCFC9679AED *)UnBox(L_75);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_72, (int32_t)((int32_t)397)))^(int32_t)L_76));
		int32_t L_77 = V_4;
		V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_77, (int32_t)1));
	}

IL_0263:
	{
		int32_t L_78 = V_4;
		V_5 = (bool)((((int32_t)L_78) < ((int32_t)6))? 1 : 0);
		bool L_79 = V_5;
		if (L_79)
		{
			goto IL_023c;
		}
	}
	{
		int32_t L_80 = V_0;
		float* L_81 = __this->get_address_of_baseFarDistance_24();
		int32_t L_82 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)L_81, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_80, (int32_t)((int32_t)397)))^(int32_t)L_82));
		int32_t L_83 = V_0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * L_84 = __this->get_address_of_shadowCullCenter_25();
		int32_t L_85 = Vector3_GetHashCode_m6C42B4F413A489535D180E8A99BE0298AD078B0B((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)L_84, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_83, (int32_t)((int32_t)397)))^(int32_t)L_85));
		U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * L_86 = __this->get_address_of_layerCullDistances_26();
		float* L_87 = L_86->get_address_of_FixedElementField_0();
		V_7 = (float*)L_87;
		float* L_88 = V_7;
		V_6 = (float*)(((uintptr_t)L_88));
		V_8 = 0;
		goto IL_02d2;
	}

IL_02b4:
	{
		int32_t L_89 = V_0;
		float* L_90 = V_6;
		int32_t L_91 = V_8;
		int32_t L_92 = Single_GetHashCode_m1BC0733E0C3851ED9D1B6C9C0B243BB88BE77AD0((float*)(float*)((float*)il2cpp_codegen_add((intptr_t)L_90, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_91)), (int32_t)4)))), /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_89, (int32_t)((int32_t)397)))^(int32_t)L_92));
		int32_t L_93 = V_8;
		V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_93, (int32_t)1));
	}

IL_02d2:
	{
		int32_t L_94 = V_8;
		V_9 = (bool)((((int32_t)L_94) < ((int32_t)((int32_t)32)))? 1 : 0);
		bool L_95 = V_9;
		if (L_95)
		{
			goto IL_02b4;
		}
	}
	{
		V_7 = (float*)(((uintptr_t)0));
		int32_t L_96 = V_0;
		int32_t L_97 = __this->get_layerCullSpherical_27();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_96, (int32_t)((int32_t)397)))^(int32_t)L_97));
		int32_t L_98 = V_0;
		CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * L_99 = __this->get_address_of_coreCameraValues_28();
		int32_t L_100 = CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)L_99, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_98, (int32_t)((int32_t)397)))^(int32_t)L_100));
		int32_t L_101 = V_0;
		uint32_t L_102 = __this->get_cameraType_29();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_101, (int32_t)((int32_t)397)))^(int32_t)L_102));
		int32_t L_103 = V_0;
		int32_t L_104 = __this->get_projectionIsOblique_30();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_103, (int32_t)((int32_t)397)))^(int32_t)L_104));
		int32_t L_105 = V_0;
		int32_t L_106 = __this->get_isImplicitProjectionMatrix_31();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_105, (int32_t)((int32_t)397)))^(int32_t)L_106));
		int32_t L_107 = V_0;
		V_10 = L_107;
		goto IL_033e;
	}

IL_033e:
	{
		int32_t L_108 = V_10;
		return L_108;
	}
}
IL2CPP_EXTERN_C  int32_t CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * _thisAdjusted = reinterpret_cast<CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 *>(__this + _offset);
	return CameraProperties_GetHashCode_mC57BC84CD0C4C0FF93E501CFEC78F0DB1FF39AFA(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F (const RuntimeMethod* method)
{
	typedef intptr_t (*CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F_ftn) ();
	static CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::InitBuffer()");
	intptr_t retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *);
	static CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_SetComputeTextureParam_m96D5BA0A59E7EC8B1650F4BF3B46AA80841996C6 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * ___computeShader0, int32_t ___kernelIndex1, int32_t ___nameID2, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___rt3, int32_t ___mipLevel4, int32_t ___element5, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Internal_SetComputeTextureParam_m96D5BA0A59E7EC8B1650F4BF3B46AA80841996C6_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A *, int32_t, int32_t, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, int32_t, int32_t);
	static CommandBuffer_Internal_SetComputeTextureParam_m96D5BA0A59E7EC8B1650F4BF3B46AA80841996C6_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Internal_SetComputeTextureParam_m96D5BA0A59E7EC8B1650F4BF3B46AA80841996C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)");
	_il2cpp_icall_func(__this, ___computeShader0, ___kernelIndex1, ___nameID2, ___rt3, ___mipLevel4, ___element5);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DispatchCompute_m1DEED4C414F5F4D2926E6E0491A2AE9407553246 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Internal_DispatchCompute_m1DEED4C414F5F4D2926E6E0491A2AE9407553246_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A *, int32_t, int32_t, int32_t, int32_t);
	static CommandBuffer_Internal_DispatchCompute_m1DEED4C414F5F4D2926E6E0491A2AE9407553246_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Internal_DispatchCompute_m1DEED4C414F5F4D2926E6E0491A2AE9407553246_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)");
	_il2cpp_icall_func(__this, ___computeShader0, ___kernelIndex1, ___threadGroupsX2, ___threadGroupsY3, ___threadGroupsZ4);
}
// System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_set_name_m30052DF9C74868F27260E3A114E02497972C4503 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___value0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_set_name_m30052DF9C74868F27260E3A114E02497972C4503_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, String_t*);
	static CommandBuffer_set_name_m30052DF9C74868F27260E3A114E02497972C4503_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_set_name_m30052DF9C74868F27260E3A114E02497972C4503_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::set_name(System.String)");
	_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *);
	static CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Clear()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_m4B07D0CEEC6669401C9A6184F347578430D33405 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties5, const RuntimeMethod* method)
{
	{
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___mesh0;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = ___material2;
		int32_t L_2 = ___submeshIndex3;
		int32_t L_3 = ___shaderPass4;
		MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_4 = ___properties5;
		CommandBuffer_Internal_DrawMesh_Injected_m03A7D079E2C3C87D9774BF3D5FCF56F30C5D0AEA(__this, L_0, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___matrix1), L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawRenderer_m3DE8FFA9BA7631AEB8DB855ADEF463A0EC03618A (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * ___renderer0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Internal_DrawRenderer_m3DE8FFA9BA7631AEB8DB855ADEF463A0EC03618A_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, int32_t);
	static CommandBuffer_Internal_DrawRenderer_m3DE8FFA9BA7631AEB8DB855ADEF463A0EC03618A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Internal_DrawRenderer_m3DE8FFA9BA7631AEB8DB855ADEF463A0EC03618A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)");
	_il2cpp_icall_func(__this, ___renderer0, ___material1, ___submeshIndex2, ___shaderPass3);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_m83E79E951F1C3074932C86FC7CDB69A8991F1029 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties6, const RuntimeMethod* method)
{
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___material1;
		int32_t L_1 = ___shaderPass2;
		int32_t L_2 = ___topology3;
		int32_t L_3 = ___vertexCount4;
		int32_t L_4 = ___instanceCount5;
		MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_5 = ___properties6;
		CommandBuffer_Internal_DrawProcedural_Injected_m2B1DD80639018659DA66B4502EBDE38AC72BCD21(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___matrix0), L_0, L_1, L_2, L_3, L_4, L_5, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_mC9E401F7B969786E6E4BFCAE49AC8A58E0816B36 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  ___normalizedCamViewport0, const RuntimeMethod* method)
{
	{
		CommandBuffer_Internal_DrawOcclusionMesh_Injected_mC0E2824DFD6ACBBB9CDF7B2357D9C0FA0F6696E6(__this, (RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *)(&___normalizedCamViewport0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_mB4381F35791CB3E1EBF12EB56E50B258CC56AC73 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___pixelRect0, const RuntimeMethod* method)
{
	{
		CommandBuffer_SetViewport_Injected_m1BAF7CF8FC8C2EA01B480F202AE04C90BAC768EE(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___pixelRect0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_m93E69383D1B88B4DD095F9C84FA41C74A5F11446 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___scissor0, const RuntimeMethod* method)
{
	{
		CommandBuffer_EnableScissorRect_Injected_m2EFF33BE41BF2C0F03AD9E1DD1337219ECB7FD88(__this, (Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&___scissor0), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_m7E9FF8FCCB245074C01985F8BAB3CBC4A09731B2 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_DisableScissorRect_m7E9FF8FCCB245074C01985F8BAB3CBC4A09731B2_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *);
	static CommandBuffer_DisableScissorRect_m7E9FF8FCCB245074C01985F8BAB3CBC4A09731B2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_DisableScissorRect_m7E9FF8FCCB245074C01985F8BAB3CBC4A09731B2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableScissorRect()");
	_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_m2A46C7B22C0C912DE5E5E479227829C4C9DF547C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___dest1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat2, int32_t ___pass3, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___scale4, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method)
{
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * L_0 = ___source0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * L_1 = ___dest1;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_2 = ___mat2;
		int32_t L_3 = ___pass3;
		int32_t L_4 = ___sourceDepthSlice6;
		int32_t L_5 = ___destDepthSlice7;
		CommandBuffer_Blit_Identifier_Injected_mD466A36D8110C0D8D458FCE4B2A4545A30207F03(__this, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)L_0, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)L_1, L_2, L_3, (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___scale4), (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&___offset5), L_4, L_5, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_mA812D41F50EF532AD70F7539734F6219650CCCC6 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc1, int32_t ___filter2, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___nameID0;
		int32_t L_1 = ___filter2;
		CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m1E919DF93296D82BA0A17AF4B6CB03DE15C3F822(__this, L_0, (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&___desc1), L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2D1ED99658CAE81F879AA985FD2D17082E4EAF11 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc1, int32_t ___filter2, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___nameID0;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_1 = ___desc1;
		int32_t L_2 = ___filter2;
		CommandBuffer_GetTemporaryRTWithDescriptor_mA812D41F50EF532AD70F7539734F6219650CCCC6(__this, L_0, L_1, L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m3267E003250DF8263AA098E0DEE1868B894312D1 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_ReleaseTemporaryRT_m3267E003250DF8263AA098E0DEE1868B894312D1_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t);
	static CommandBuffer_ReleaseTemporaryRT_m3267E003250DF8263AA098E0DEE1868B894312D1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_ReleaseTemporaryRT_m3267E003250DF8263AA098E0DEE1868B894312D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)");
	_il2cpp_icall_func(__this, ___nameID0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_m269F6929B8F37BFEA0DDBEAE30C1E0406612468B (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___clearDepth0, bool ___clearColor1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___backgroundColor2, float ___depth3, const RuntimeMethod* method)
{
	{
		bool L_0 = ___clearDepth0;
		bool L_1 = ___clearColor1;
		float L_2 = ___depth3;
		CommandBuffer_ClearRenderTarget_Injected_m33BD666160A5331D0B164F36D4222ACD2D629355(__this, L_0, L_1, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___backgroundColor2), L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_mFC9852EE8E501998CFFC2B6311FBD20D9150B79B (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___clearDepth0, bool ___clearColor1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___backgroundColor2, const RuntimeMethod* method)
{
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		bool L_0 = ___clearDepth0;
		bool L_1 = ___clearColor1;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_2 = ___backgroundColor2;
		CommandBuffer_ClearRenderTarget_m269F6929B8F37BFEA0DDBEAE30C1E0406612468B(__this, L_0, L_1, L_2, (1.0f), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_m403119507077C95E321EE6403ED3E15E3844EDAA (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalFloat_m403119507077C95E321EE6403ED3E15E3844EDAA_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, float);
	static CommandBuffer_SetGlobalFloat_m403119507077C95E321EE6403ED3E15E3844EDAA_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalFloat_m403119507077C95E321EE6403ED3E15E3844EDAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)");
	_il2cpp_icall_func(__this, ___nameID0, ___value1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___nameID0;
		CommandBuffer_SetGlobalVector_Injected_mBA68058B2D3C0E6A7C32EFF9356489ED5A65E74A(__this, L_0, (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&___value1), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_mCE5542EEC3DA5CB363DCF34213D748F213420BD5 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___value1, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___nameID0;
		CommandBuffer_SetGlobalColor_Injected_m542893E3ED6D761D188252EFC447E0577E79415C(__this, L_0, (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *)(&___value1), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___value1, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___nameID0;
		CommandBuffer_SetGlobalMatrix_Injected_m6B89FBA274BC550DE264027C40CB603541866C0C(__this, L_0, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___value1), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m026A67186DDDE920448D9C3C45A1C4B9498A9CA2 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___keyword0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_EnableShaderKeyword_m026A67186DDDE920448D9C3C45A1C4B9498A9CA2_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, String_t*);
	static CommandBuffer_EnableShaderKeyword_m026A67186DDDE920448D9C3C45A1C4B9498A9CA2_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_EnableShaderKeyword_m026A67186DDDE920448D9C3C45A1C4B9498A9CA2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)");
	_il2cpp_icall_func(__this, ___keyword0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___keyword0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, String_t*);
	static CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)");
	_il2cpp_icall_func(__this, ___keyword0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m4244BA279DA833E02F12838CF56B8D62BB210385 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___proj1, const RuntimeMethod* method)
{
	{
		CommandBuffer_SetViewProjectionMatrices_Injected_m733213BCC938EDED6595BDCA26A5F6065DAEB71D(__this, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___view0), (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&___proj1), /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___requiredFlags0, int32_t ___invalidFlags1, const RuntimeMethod* method)
{
	typedef bool (*CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, int32_t);
	static CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)");
	bool retVal = _il2cpp_icall_func(__this, ___requiredFlags0, ___invalidFlags1);
	return retVal;
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVectorArray_mDAA1401184E0A4E83A7F14FF2C8D02BC90C91FDE (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ___values1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalVectorArray_mDAA1401184E0A4E83A7F14FF2C8D02BC90C91FDE_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*);
	static CommandBuffer_SetGlobalVectorArray_mDAA1401184E0A4E83A7F14FF2C8D02BC90C91FDE_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalVectorArray_mDAA1401184E0A4E83A7F14FF2C8D02BC90C91FDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])");
	_il2cpp_icall_func(__this, ___nameID0, ___values1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrixArray_m93A4C4959543348B9781CC5C3188F30A894B3CAB (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9* ___values1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalMatrixArray_m93A4C4959543348B9781CC5C3188F30A894B3CAB_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, Matrix4x4U5BU5D_t1C64F7A0C34058334A8A95BF165F0027690598C9*);
	static CommandBuffer_SetGlobalMatrixArray_m93A4C4959543348B9781CC5C3188F30A894B3CAB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalMatrixArray_m93A4C4959543348B9781CC5C3188F30A894B3CAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])");
	_il2cpp_icall_func(__this, ___nameID0, ___values1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_Impl_m0C6C71E266DD5BFFA7B3E031153C7D12A6AF51E4 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___rt1, int32_t ___element2, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalTexture_Impl_m0C6C71E266DD5BFFA7B3E031153C7D12A6AF51E4_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, int32_t);
	static CommandBuffer_SetGlobalTexture_Impl_m0C6C71E266DD5BFFA7B3E031153C7D12A6AF51E4_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalTexture_Impl_m0C6C71E266DD5BFFA7B3E031153C7D12A6AF51E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)");
	_il2cpp_icall_func(__this, ___nameID0, ___rt1, ___element2);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalBuffer_m156A3B6BD9DE675918639BA72F8AB6A6B2F740C1 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___value1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalBuffer_m156A3B6BD9DE675918639BA72F8AB6A6B2F740C1_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *);
	static CommandBuffer_SetGlobalBuffer_m156A3B6BD9DE675918639BA72F8AB6A6B2F740C1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalBuffer_m156A3B6BD9DE675918639BA72F8AB6A6B2F740C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)");
	_il2cpp_icall_func(__this, ___nameID0, ___value1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_BeginSample_m3CA1DF7A40CAD00ADB4D65DABD9BBAD85270C94B (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_BeginSample_m3CA1DF7A40CAD00ADB4D65DABD9BBAD85270C94B_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, String_t*);
	static CommandBuffer_BeginSample_m3CA1DF7A40CAD00ADB4D65DABD9BBAD85270C94B_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_BeginSample_m3CA1DF7A40CAD00ADB4D65DABD9BBAD85270C94B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::BeginSample(System.String)");
	_il2cpp_icall_func(__this, ___name0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EndSample_m95CE1316AB5FC819FAD6EC713C8761AA08E2D759 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_EndSample_m95CE1316AB5FC819FAD6EC713C8761AA08E2D759_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, String_t*);
	static CommandBuffer_EndSample_m95CE1316AB5FC819FAD6EC713C8761AA08E2D759_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_EndSample_m95CE1316AB5FC819FAD6EC713C8761AA08E2D759_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EndSample(System.String)");
	_il2cpp_icall_func(__this, ___name0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m4A6843B28AE9DCDC2AB8B346ACD9EEE87624C350 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rt0, const RuntimeMethod* method)
{
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = ___rt0;
		CommandBuffer_SetRenderTargetSingle_Internal_m644F8B20A5387FCF5EAE8F7878B65235E06F80BC(__this, L_0, 0, 0, 0, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m68ACC8D2AE163D56A0540F9C86BB6DC2F7BCE34B (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rt0, int32_t ___loadAction1, int32_t ___storeAction2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_SetRenderTarget_m68ACC8D2AE163D56A0540F9C86BB6DC2F7BCE34B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		int32_t L_0 = ___loadAction1;
		V_0 = (bool)((((int32_t)L_0) == ((int32_t)1))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_001d;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_2 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_2, _stringLiteral2DEEEEC2321882FF04B31C8CF2F829B8CEA6AF15, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, CommandBuffer_SetRenderTarget_m68ACC8D2AE163D56A0540F9C86BB6DC2F7BCE34B_RuntimeMethod_var);
	}

IL_001d:
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_3 = ___rt0;
		int32_t L_4 = ___loadAction1;
		int32_t L_5 = ___storeAction2;
		int32_t L_6 = ___loadAction1;
		int32_t L_7 = ___storeAction2;
		CommandBuffer_SetRenderTargetSingle_Internal_m644F8B20A5387FCF5EAE8F7878B65235E06F80BC(__this, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m0B46C3DA20A687C5342ADCA092428D06285E6799 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_SetRenderTarget_m0B46C3DA20A687C5342ADCA092428D06285E6799_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		int32_t L_0 = ___colorLoadAction1;
		if ((((int32_t)L_0) == ((int32_t)1)))
		{
			goto IL_0015;
		}
	}
	{
		int32_t L_1 = ___depthLoadAction3;
		G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
		goto IL_0016;
	}

IL_0015:
	{
		G_B3_0 = 1;
	}

IL_0016:
	{
		V_0 = (bool)G_B3_0;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0025;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral2DEEEEC2321882FF04B31C8CF2F829B8CEA6AF15, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, CommandBuffer_SetRenderTarget_m0B46C3DA20A687C5342ADCA092428D06285E6799_RuntimeMethod_var);
	}

IL_0025:
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = ___rt0;
		int32_t L_5 = ___colorLoadAction1;
		int32_t L_6 = ___colorStoreAction2;
		int32_t L_7 = ___depthLoadAction3;
		int32_t L_8 = ___depthStoreAction4;
		CommandBuffer_SetRenderTargetSingle_Internal_m644F8B20A5387FCF5EAE8F7878B65235E06F80BC(__this, L_4, L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m55B90D47B8E5114F44265CE5A9B4006C7AE0ADF3 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rt0, int32_t ___mipLevel1, int32_t ___cubemapFace2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_SetRenderTarget_m55B90D47B8E5114F44265CE5A9B4006C7AE0ADF3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		int32_t L_0 = ___depthSlice3;
		V_0 = (bool)((((int32_t)L_0) < ((int32_t)(-1)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_002a;
		}
	}
	{
		int32_t L_2 = ___depthSlice3;
		int32_t L_3 = L_2;
		RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
		String_t* L_5 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral4336047703CCAE0DBEB22D52B4699B236E9C3309, L_4, /*hidden argument*/NULL);
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, L_5, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, CommandBuffer_SetRenderTarget_m55B90D47B8E5114F44265CE5A9B4006C7AE0ADF3_RuntimeMethod_var);
	}

IL_002a:
	{
		int32_t L_7 = ___mipLevel1;
		V_1 = (bool)((((int32_t)L_7) < ((int32_t)0))? 1 : 0);
		bool L_8 = V_1;
		if (!L_8)
		{
			goto IL_0048;
		}
	}
	{
		int32_t L_9 = ___mipLevel1;
		int32_t L_10 = L_9;
		RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10);
		String_t* L_12 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralF7E683E58E5AA3CE273463C8B03C62A1D08E29DD, L_11, /*hidden argument*/NULL);
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_13 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_13, L_12, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, CommandBuffer_SetRenderTarget_m55B90D47B8E5114F44265CE5A9B4006C7AE0ADF3_RuntimeMethod_var);
	}

IL_0048:
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_14 = ___rt0;
		int32_t L_15 = ___mipLevel1;
		int32_t L_16 = ___cubemapFace2;
		int32_t L_17 = ___depthSlice3;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_18;
		memset((&L_18), 0, sizeof(L_18));
		RenderTargetIdentifier__ctor_m52105EEE0684E42DC890D059B45A22FCA5FBEA64((&L_18), L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
		CommandBuffer_SetRenderTargetSingle_Internal_m644F8B20A5387FCF5EAE8F7878B65235E06F80BC(__this, L_18, 0, 0, 0, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m7E0778FDE8BF72659A7605421436E44E330905F8 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___color0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth1, const RuntimeMethod* method)
{
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = ___color0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___depth1;
		CommandBuffer_SetRenderTargetColorDepth_Internal_mEB22B7C89467D5A0C82C3C307C75690AE5E79F6D(__this, L_0, L_1, 0, 0, 0, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m92DD2D65157954D6A495FEC5C9F1C90E9E36C56C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___color0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth1, int32_t ___mipLevel2, int32_t ___cubemapFace3, int32_t ___depthSlice4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_SetRenderTarget_m92DD2D65157954D6A495FEC5C9F1C90E9E36C56C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		int32_t L_0 = ___depthSlice4;
		V_0 = (bool)((((int32_t)L_0) < ((int32_t)(-1)))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_002a;
		}
	}
	{
		int32_t L_2 = ___depthSlice4;
		int32_t L_3 = L_2;
		RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
		String_t* L_5 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral4336047703CCAE0DBEB22D52B4699B236E9C3309, L_4, /*hidden argument*/NULL);
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, L_5, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, CommandBuffer_SetRenderTarget_m92DD2D65157954D6A495FEC5C9F1C90E9E36C56C_RuntimeMethod_var);
	}

IL_002a:
	{
		int32_t L_7 = ___mipLevel2;
		V_1 = (bool)((((int32_t)L_7) < ((int32_t)0))? 1 : 0);
		bool L_8 = V_1;
		if (!L_8)
		{
			goto IL_0048;
		}
	}
	{
		int32_t L_9 = ___mipLevel2;
		int32_t L_10 = L_9;
		RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10);
		String_t* L_12 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralF7E683E58E5AA3CE273463C8B03C62A1D08E29DD, L_11, /*hidden argument*/NULL);
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_13 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_13, L_12, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, CommandBuffer_SetRenderTarget_m92DD2D65157954D6A495FEC5C9F1C90E9E36C56C_RuntimeMethod_var);
	}

IL_0048:
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_14 = ___color0;
		int32_t L_15 = ___mipLevel2;
		int32_t L_16 = ___cubemapFace3;
		int32_t L_17 = ___depthSlice4;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_18;
		memset((&L_18), 0, sizeof(L_18));
		RenderTargetIdentifier__ctor_m52105EEE0684E42DC890D059B45A22FCA5FBEA64((&L_18), L_14, L_15, L_16, L_17, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_19 = ___depth1;
		CommandBuffer_SetRenderTargetColorDepth_Internal_mEB22B7C89467D5A0C82C3C307C75690AE5E79F6D(__this, L_18, L_19, 0, 0, 0, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_m98CE2A15CE8C7B8B1BDAF6BE95FA170843A43794 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___color0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_SetRenderTarget_m98CE2A15CE8C7B8B1BDAF6BE95FA170843A43794_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		int32_t L_0 = ___colorLoadAction1;
		if ((((int32_t)L_0) == ((int32_t)1)))
		{
			goto IL_0015;
		}
	}
	{
		int32_t L_1 = ___depthLoadAction4;
		G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
		goto IL_0016;
	}

IL_0015:
	{
		G_B3_0 = 1;
	}

IL_0016:
	{
		V_0 = (bool)G_B3_0;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0025;
		}
	}
	{
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_3 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_3, _stringLiteral2DEEEEC2321882FF04B31C8CF2F829B8CEA6AF15, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, CommandBuffer_SetRenderTarget_m98CE2A15CE8C7B8B1BDAF6BE95FA170843A43794_RuntimeMethod_var);
	}

IL_0025:
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = ___color0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_5 = ___depth3;
		int32_t L_6 = ___colorLoadAction1;
		int32_t L_7 = ___colorStoreAction2;
		int32_t L_8 = ___depthLoadAction4;
		int32_t L_9 = ___depthStoreAction5;
		CommandBuffer_SetRenderTargetColorDepth_Internal_mEB22B7C89467D5A0C82C3C307C75690AE5E79F6D(__this, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTarget_mA7F010252636777AF2664CDD0413088D40B8426D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colors0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth1, int32_t ___mipLevel2, int32_t ___cubemapFace3, int32_t ___depthSlice4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_SetRenderTarget_mA7F010252636777AF2664CDD0413088D40B8426D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colors0;
		NullCheck(L_0);
		V_0 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))))) < ((int32_t)1))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_002c;
		}
	}
	{
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_2 = ___colors0;
		NullCheck(L_2);
		int32_t L_3 = (((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length))));
		RuntimeObject * L_4 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_3);
		String_t* L_5 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralD850C8855C8F67E4132D4C12C047D38EF03782EA, L_4, /*hidden argument*/NULL);
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_6 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_6, L_5, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, CommandBuffer_SetRenderTarget_mA7F010252636777AF2664CDD0413088D40B8426D_RuntimeMethod_var);
	}

IL_002c:
	{
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_7 = ___colors0;
		NullCheck(L_7);
		int32_t L_8 = SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D(/*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length))))) > ((int32_t)L_8))? 1 : 0);
		bool L_9 = V_1;
		if (!L_9)
		{
			goto IL_005c;
		}
	}
	{
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_10 = ___colors0;
		NullCheck(L_10);
		int32_t L_11 = (((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length))));
		RuntimeObject * L_12 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_11);
		int32_t L_13 = SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D(/*hidden argument*/NULL);
		int32_t L_14 = L_13;
		RuntimeObject * L_15 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_14);
		String_t* L_16 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteral9C5BF10AEA6672D96299403F453C0BCF0CD7F84E, L_12, L_15, /*hidden argument*/NULL);
		ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 * L_17 = (ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1 *)il2cpp_codegen_object_new(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1_il2cpp_TypeInfo_var);
		ArgumentException__ctor_m9A85EF7FEFEC21DDD525A67E831D77278E5165B7(L_17, L_16, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_17, CommandBuffer_SetRenderTarget_mA7F010252636777AF2664CDD0413088D40B8426D_RuntimeMethod_var);
	}

IL_005c:
	{
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_18 = ___colors0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_19 = ___depth1;
		int32_t L_20 = ___mipLevel2;
		int32_t L_21 = ___cubemapFace3;
		int32_t L_22 = ___depthSlice4;
		CommandBuffer_SetRenderTargetMultiSubtarget_m040DAB3E7EDC6C8EFA4F5F53CF87D9ED3600E924(__this, L_18, L_19, (RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674*)(RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674*)NULL, (RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4*)(RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4*)NULL, 0, 0, L_20, L_21, L_22, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_m644F8B20A5387FCF5EAE8F7878B65235E06F80BC (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___colorLoadAction1;
		int32_t L_1 = ___colorStoreAction2;
		int32_t L_2 = ___depthLoadAction3;
		int32_t L_3 = ___depthStoreAction4;
		CommandBuffer_SetRenderTargetSingle_Internal_Injected_mBC700D63DEB5998C857DA9694837AA65387A4C7C(__this, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___rt0), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_mEB22B7C89467D5A0C82C3C307C75690AE5E79F6D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___color0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___colorLoadAction2;
		int32_t L_1 = ___colorStoreAction3;
		int32_t L_2 = ___depthLoadAction4;
		int32_t L_3 = ___depthStoreAction5;
		CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m90FAA369BC20773B54F298636A780D722741094D(__this, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___color0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___depth1), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_m040DAB3E7EDC6C8EFA4F5F53CF87D9ED3600E924 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colors0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depth1, RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method)
{
	{
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colors0;
		RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674* L_1 = ___colorLoadActions2;
		RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4* L_2 = ___colorStoreActions3;
		int32_t L_3 = ___depthLoadAction4;
		int32_t L_4 = ___depthStoreAction5;
		int32_t L_5 = ___mipLevel6;
		int32_t L_6 = ___cubemapFace7;
		int32_t L_7 = ___depthSlice8;
		CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m0D92DFDC0BD84730CF35D815F107C068520A5C3D(__this, L_0, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___depth1), L_1, L_2, L_3, L_4, L_5, L_6, L_7, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Finalize_mD3311714DC6ECA1FDA3A784A543BB475C6D35C0E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method)
{
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
	}

IL_0001:
	try
	{ // begin try (depth: 1)
		CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68(__this, (bool)0, /*hidden argument*/NULL);
		IL2CPP_LEAVE(0x14, FINALLY_000c);
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_000c;
	}

FINALLY_000c:
	{ // begin finally (depth: 1)
		Object_Finalize_m4015B7D3A44DE125C5FE34D7276CD4697C06F380(__this, /*hidden argument*/NULL);
		IL2CPP_END_FINALLY(12)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(12)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0x14, IL_0014)
	}

IL_0014:
	{
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_Dispose_m8DC3E2F8552CCCFE67C139585E88F5BC1735BF1C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68(__this, (bool)1, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var);
		GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___disposing0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_Dispose_m960A52C79A8B46920A321C0636F4EBED21E8AF68_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		CommandBuffer_ReleaseBuffer_m330F9401528CDD7D9A7AB6D87719B3740B15977E(__this, /*hidden argument*/NULL);
		__this->set_m_Ptr_0((intptr_t)(0));
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer__ctor_m4394F7E41C9BB751E382A8CAFA38B19F69E03890 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		intptr_t L_0 = CommandBuffer_InitBuffer_m4C92D488CE3F9B4F32ECF52DBCE84C7FC4E9169F(/*hidden argument*/NULL);
		__this->set_m_Ptr_0((intptr_t)L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetComputeTextureParam_m5296CBD113C2D672F20A0151812BCCF72AA5C350 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * ___computeShader0, int32_t ___kernelIndex1, String_t* ___name2, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rt3, const RuntimeMethod* method)
{
	{
		ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * L_0 = ___computeShader0;
		int32_t L_1 = ___kernelIndex1;
		String_t* L_2 = ___name2;
		int32_t L_3 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_2, /*hidden argument*/NULL);
		CommandBuffer_Internal_SetComputeTextureParam_m96D5BA0A59E7EC8B1650F4BF3B46AA80841996C6(__this, L_0, L_1, L_3, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___rt3), 0, 3, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DispatchCompute_mDC3B6B6A63C8583EA623A214629EC6F7E4AEEC7A (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * ___computeShader0, int32_t ___kernelIndex1, int32_t ___threadGroupsX2, int32_t ___threadGroupsY3, int32_t ___threadGroupsZ4, const RuntimeMethod* method)
{
	{
		ComputeShader_tF8B65214DC8C7C124C01984EB5CCD28F55C85B2A * L_0 = ___computeShader0;
		int32_t L_1 = ___kernelIndex1;
		int32_t L_2 = ___threadGroupsX2;
		int32_t L_3 = ___threadGroupsY3;
		int32_t L_4 = ___threadGroupsZ4;
		CommandBuffer_Internal_DispatchCompute_m1DEED4C414F5F4D2926E6E0491A2AE9407553246(__this, L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties5, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	int32_t G_B5_0 = 0;
	{
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___mesh0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0017;
		}
	}
	{
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_3 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_3, _stringLiteral52DA7846E396FF38CD6729BEC21B6F9159F9BD1C, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831_RuntimeMethod_var);
	}

IL_0017:
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		int32_t L_4 = ___submeshIndex3;
		if ((((int32_t)L_4) < ((int32_t)0)))
		{
			goto IL_0034;
		}
	}
	{
		int32_t L_5 = ___submeshIndex3;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_6 = ___mesh0;
		NullCheck(L_6);
		int32_t L_7 = Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F(L_6, /*hidden argument*/NULL);
		G_B5_0 = ((((int32_t)((((int32_t)L_5) < ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		goto IL_0035;
	}

IL_0034:
	{
		G_B5_0 = 1;
	}

IL_0035:
	{
		V_1 = (bool)G_B5_0;
		bool L_8 = V_1;
		if (!L_8)
		{
			goto IL_0064;
		}
	}
	{
		int32_t L_9 = ___submeshIndex3;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_10 = ___mesh0;
		NullCheck(L_10);
		int32_t L_11 = Mesh_get_subMeshCount_m6BE7CFB52CE84AEE45B4E5A704E865954397F52F(L_10, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		int32_t L_12 = Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389(L_9, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)), /*hidden argument*/NULL);
		___submeshIndex3 = L_12;
		int32_t L_13 = ___submeshIndex3;
		int32_t L_14 = L_13;
		RuntimeObject * L_15 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_14);
		String_t* L_16 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralC0205A4731244885760B161ADA34887DD6D5D65F, L_15, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_16, /*hidden argument*/NULL);
	}

IL_0064:
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_17 = ___material2;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_18 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_17, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_2 = L_18;
		bool L_19 = V_2;
		if (!L_19)
		{
			goto IL_007a;
		}
	}
	{
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_20 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_20, _stringLiteral97912524F34763AB6302E4B51BE6391C8A4F6200, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_20, CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831_RuntimeMethod_var);
	}

IL_007a:
	{
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_21 = ___mesh0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_22 = ___matrix1;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_23 = ___material2;
		int32_t L_24 = ___submeshIndex3;
		int32_t L_25 = ___shaderPass4;
		MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_26 = ___properties5;
		CommandBuffer_Internal_DrawMesh_m4B07D0CEEC6669401C9A6184F347578430D33405(__this, L_21, L_22, L_23, L_24, L_25, L_26, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m1C8D2B41AD8B7A900983B46AB125C2496B569AAE (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, const RuntimeMethod* method)
{
	{
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___mesh0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_1 = ___matrix1;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_2 = ___material2;
		int32_t L_3 = ___submeshIndex3;
		int32_t L_4 = ___shaderPass4;
		CommandBuffer_DrawMesh_mEA36EB7C577DE37F8748E5C05A93D4E041856831(__this, L_0, L_1, L_2, L_3, L_4, (MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *)NULL, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m5516835A54715967C66C40BD0C473D5E82AF4E78 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, const RuntimeMethod* method)
{
	{
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___mesh0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_1 = ___matrix1;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_2 = ___material2;
		int32_t L_3 = ___submeshIndex3;
		CommandBuffer_DrawMesh_m1C8D2B41AD8B7A900983B46AB125C2496B569AAE(__this, L_0, L_1, L_2, L_3, (-1), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m99BD39FFA05B90C9C2464095D351A7316B276A3B (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, const RuntimeMethod* method)
{
	{
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___mesh0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_1 = ___matrix1;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_2 = ___material2;
		CommandBuffer_DrawMesh_m5516835A54715967C66C40BD0C473D5E82AF4E78(__this, L_0, L_1, L_2, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * ___renderer0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___submeshIndex2, int32_t ___shaderPass3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool V_2 = false;
	{
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_0 = ___renderer0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0017;
		}
	}
	{
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_3 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_3, _stringLiteral06AF1E0DA7AA5EDF413FCACE45189FD87B4BE080, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918_RuntimeMethod_var);
	}

IL_0017:
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		int32_t L_4 = ___submeshIndex2;
		V_1 = (bool)((((int32_t)L_4) < ((int32_t)0))? 1 : 0);
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_0049;
		}
	}
	{
		int32_t L_6 = ___submeshIndex2;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		int32_t L_7 = Mathf_Max_mBDE4C6F1883EE3215CD7AE62550B2AC90592BC3F(L_6, 0, /*hidden argument*/NULL);
		___submeshIndex2 = L_7;
		int32_t L_8 = ___submeshIndex2;
		int32_t L_9 = L_8;
		RuntimeObject * L_10 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_9);
		String_t* L_11 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralC0205A4731244885760B161ADA34887DD6D5D65F, L_10, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_11, /*hidden argument*/NULL);
	}

IL_0049:
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_12 = ___material1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_13 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_12, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_2 = L_13;
		bool L_14 = V_2;
		if (!L_14)
		{
			goto IL_005f;
		}
	}
	{
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_15 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_15, _stringLiteral97912524F34763AB6302E4B51BE6391C8A4F6200, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918_RuntimeMethod_var);
	}

IL_005f:
	{
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_16 = ___renderer0;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_17 = ___material1;
		int32_t L_18 = ___submeshIndex2;
		int32_t L_19 = ___shaderPass3;
		CommandBuffer_Internal_DrawRenderer_m3DE8FFA9BA7631AEB8DB855ADEF463A0EC03618A(__this, L_16, L_17, L_18, L_19, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_m945F95EA6511B5C707B1B6B35A9608C4EB90B83C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * ___renderer0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___submeshIndex2, const RuntimeMethod* method)
{
	{
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_0 = ___renderer0;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = ___material1;
		int32_t L_2 = ___submeshIndex2;
		CommandBuffer_DrawRenderer_mEED261111FF54C15DCA12EBCCE5917C79CFC0918(__this, L_0, L_1, L_2, (-1), /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawRenderer_mFEBC0E774BB41C84909B49BDF610D84067DA40B4 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * ___renderer0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, const RuntimeMethod* method)
{
	{
		Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * L_0 = ___renderer0;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = ___material1;
		CommandBuffer_DrawRenderer_m945F95EA6511B5C707B1B6B35A9608C4EB90B83C(__this, L_0, L_1, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawProcedural_m0CCC835D8D69536F516EF9C71EF311FCCB386D50 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties6, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CommandBuffer_DrawProcedural_m0CCC835D8D69536F516EF9C71EF311FCCB386D50_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___material1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		V_0 = L_1;
		bool L_2 = V_0;
		if (!L_2)
		{
			goto IL_0017;
		}
	}
	{
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_3 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_3, _stringLiteral97912524F34763AB6302E4B51BE6391C8A4F6200, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, CommandBuffer_DrawProcedural_m0CCC835D8D69536F516EF9C71EF311FCCB386D50_RuntimeMethod_var);
	}

IL_0017:
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_4 = ___matrix0;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_5 = ___material1;
		int32_t L_6 = ___shaderPass2;
		int32_t L_7 = ___topology3;
		int32_t L_8 = ___vertexCount4;
		int32_t L_9 = ___instanceCount5;
		MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * L_10 = ___properties6;
		CommandBuffer_Internal_DrawProcedural_m83E79E951F1C3074932C86FC7CDB69A8991F1029(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::DrawOcclusionMesh(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawOcclusionMesh_m9CD6F32EC9020F4329A3E9C909BD4ED4C849286D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  ___normalizedCamViewport0, const RuntimeMethod* method)
{
	{
		RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A  L_0 = ___normalizedCamViewport0;
		CommandBuffer_Internal_DrawOcclusionMesh_mC9E401F7B969786E6E4BFCAE49AC8A58E0816B36(__this, L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_mAB18B4FAB53E131FE17ABB00B8891664803B1A58 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___dest1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat2, const RuntimeMethod* method)
{
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___mat2;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_1;
		memset((&L_1), 0, sizeof(L_1));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), (0.0f), (0.0f), /*hidden argument*/NULL);
		int32_t L_3 = Texture2DArray_get_allSlices_mF7A27FED8FB4B534155070AF350A8DB4DB1E50CC(/*hidden argument*/NULL);
		CommandBuffer_Blit_Identifier_m2A46C7B22C0C912DE5E5E479227829C4C9DF547C(__this, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___source0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___dest1), L_0, (-1), L_1, L_2, L_3, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m2EC19CD9B2A14AD0674980C17210315BA050FE54 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___dest1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat2, int32_t ___pass3, const RuntimeMethod* method)
{
	{
		CommandBuffer_ValidateAgainstExecutionFlags_mFE1D4E7FDB70EA8C5D819FBFDA6A33C3698F247C(__this, 0, 2, /*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___mat2;
		int32_t L_1 = ___pass3;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), (1.0f), (1.0f), /*hidden argument*/NULL);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3;
		memset((&L_3), 0, sizeof(L_3));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_3), (0.0f), (0.0f), /*hidden argument*/NULL);
		int32_t L_4 = Texture2DArray_get_allSlices_mF7A27FED8FB4B534155070AF350A8DB4DB1E50CC(/*hidden argument*/NULL);
		CommandBuffer_Blit_Identifier_m2A46C7B22C0C912DE5E5E479227829C4C9DF547C(__this, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___source0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___dest1), L_0, L_1, L_2, L_3, L_4, 0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalFloat_m531DDFDE18FE436DA735D58F2271F4DD1624F679 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
		float L_2 = ___value1;
		CommandBuffer_SetGlobalFloat_m403119507077C95E321EE6403ED3E15E3844EDAA(__this, L_1, L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m8FDF51D3D5336EFDA2B93252742D339BD61F8FC2 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_2 = ___value1;
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(__this, L_1, L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_m2E1ABCC34C55ECF89E2E70AA6265B22833BF1658 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___value1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_2 = ___value1;
		CommandBuffer_SetGlobalColor_mCE5542EEC3DA5CB363DCF34213D748F213420BD5(__this, L_1, L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.String,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m5E91602C3778640EA7D0587BF08F80DC6E9EE2C2 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___value1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_2 = ___value1;
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(__this, L_1, L_2, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mB8A5225451E1E43048503A268E5F8737F5F80437 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method)
{
	{
		String_t* L_0 = ___name0;
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_2 = ___value1;
		CommandBuffer_SetGlobalTexture_mEC04BECCC16812161235D47483E5E2BF0F70233F(__this, L_1, L_2, 3, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_m8001F4E6981084B9E53FFFBF3ADA29AA080A7496 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___nameID0;
		CommandBuffer_SetGlobalTexture_Impl_m0C6C71E266DD5BFFA7B3E031153C7D12A6AF51E4(__this, L_0, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___value1), 3, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mEC04BECCC16812161235D47483E5E2BF0F70233F (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, int32_t ___element2, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___nameID0;
		int32_t L_1 = ___element2;
		CommandBuffer_SetGlobalTexture_Impl_m0C6C71E266DD5BFFA7B3E031153C7D12A6AF51E4(__this, L_0, (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *)(&___value1), L_1, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawMesh_Injected_m03A7D079E2C3C87D9774BF3D5FCF56F30C5D0AEA (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, int32_t ___submeshIndex3, int32_t ___shaderPass4, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties5, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Internal_DrawMesh_Injected_m03A7D079E2C3C87D9774BF3D5FCF56F30C5D0AEA_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, int32_t, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *);
	static CommandBuffer_Internal_DrawMesh_Injected_m03A7D079E2C3C87D9774BF3D5FCF56F30C5D0AEA_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Internal_DrawMesh_Injected_m03A7D079E2C3C87D9774BF3D5FCF56F30C5D0AEA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)");
	_il2cpp_icall_func(__this, ___mesh0, ___matrix1, ___material2, ___submeshIndex3, ___shaderPass4, ___properties5);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawProcedural_Injected_m2B1DD80639018659DA66B4502EBDE38AC72BCD21 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___matrix0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material1, int32_t ___shaderPass2, int32_t ___topology3, int32_t ___vertexCount4, int32_t ___instanceCount5, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 * ___properties6, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Internal_DrawProcedural_Injected_m2B1DD80639018659DA66B4502EBDE38AC72BCD21_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, int32_t, int32_t, int32_t, MaterialPropertyBlock_t72A481768111C6F11DCDCD44F0C7F99F1CA79E13 *);
	static CommandBuffer_Internal_DrawProcedural_Injected_m2B1DD80639018659DA66B4502EBDE38AC72BCD21_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Internal_DrawProcedural_Injected_m2B1DD80639018659DA66B4502EBDE38AC72BCD21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)");
	_il2cpp_icall_func(__this, ___matrix0, ___material1, ___shaderPass2, ___topology3, ___vertexCount4, ___instanceCount5, ___properties6);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mC0E2824DFD6ACBBB9CDF7B2357D9C0FA0F6696E6 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A * ___normalizedCamViewport0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Internal_DrawOcclusionMesh_Injected_mC0E2824DFD6ACBBB9CDF7B2357D9C0FA0F6696E6_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, RectInt_t595A63F7EE2BC91A4D2DE5403C5FE94D3C3A6F7A *);
	static CommandBuffer_Internal_DrawOcclusionMesh_Injected_mC0E2824DFD6ACBBB9CDF7B2357D9C0FA0F6696E6_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Internal_DrawOcclusionMesh_Injected_mC0E2824DFD6ACBBB9CDF7B2357D9C0FA0F6696E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)");
	_il2cpp_icall_func(__this, ___normalizedCamViewport0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_Injected_m1BAF7CF8FC8C2EA01B480F202AE04C90BAC768EE (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___pixelRect0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetViewport_Injected_m1BAF7CF8FC8C2EA01B480F202AE04C90BAC768EE_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
	static CommandBuffer_SetViewport_Injected_m1BAF7CF8FC8C2EA01B480F202AE04C90BAC768EE_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetViewport_Injected_m1BAF7CF8FC8C2EA01B480F202AE04C90BAC768EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)");
	_il2cpp_icall_func(__this, ___pixelRect0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_Injected_m2EFF33BE41BF2C0F03AD9E1DD1337219ECB7FD88 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE * ___scissor0, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_EnableScissorRect_Injected_m2EFF33BE41BF2C0F03AD9E1DD1337219ECB7FD88_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, Rect_t35B976DE901B5423C11705E156938EA27AB402CE *);
	static CommandBuffer_EnableScissorRect_Injected_m2EFF33BE41BF2C0F03AD9E1DD1337219ECB7FD88_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_EnableScissorRect_Injected_m2EFF33BE41BF2C0F03AD9E1DD1337219ECB7FD88_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)");
	_il2cpp_icall_func(__this, ___scissor0);
}
// System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_Identifier_Injected_mD466A36D8110C0D8D458FCE4B2A4545A30207F03 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___dest1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat2, int32_t ___pass3, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___scale4, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * ___offset5, int32_t ___sourceDepthSlice6, int32_t ___destDepthSlice7, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_Blit_Identifier_Injected_mD466A36D8110C0D8D458FCE4B2A4545A30207F03_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *, int32_t, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *, int32_t, int32_t);
	static CommandBuffer_Blit_Identifier_Injected_mD466A36D8110C0D8D458FCE4B2A4545A30207F03_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_Blit_Identifier_Injected_mD466A36D8110C0D8D458FCE4B2A4545A30207F03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)");
	_il2cpp_icall_func(__this, ___source0, ___dest1, ___mat2, ___pass3, ___scale4, ___offset5, ___sourceDepthSlice6, ___destDepthSlice7);
}
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m1E919DF93296D82BA0A17AF4B6CB03DE15C3F822 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * ___desc1, int32_t ___filter2, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m1E919DF93296D82BA0A17AF4B6CB03DE15C3F822_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *, int32_t);
	static CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m1E919DF93296D82BA0A17AF4B6CB03DE15C3F822_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m1E919DF93296D82BA0A17AF4B6CB03DE15C3F822_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)");
	_il2cpp_icall_func(__this, ___nameID0, ___desc1, ___filter2);
}
// System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ClearRenderTarget_Injected_m33BD666160A5331D0B164F36D4222ACD2D629355 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, bool ___clearDepth0, bool ___clearColor1, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___backgroundColor2, float ___depth3, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_ClearRenderTarget_Injected_m33BD666160A5331D0B164F36D4222ACD2D629355_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, bool, bool, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *, float);
	static CommandBuffer_ClearRenderTarget_Injected_m33BD666160A5331D0B164F36D4222ACD2D629355_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_ClearRenderTarget_Injected_m33BD666160A5331D0B164F36D4222ACD2D629355_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
	_il2cpp_icall_func(__this, ___clearDepth0, ___clearColor1, ___backgroundColor2, ___depth3);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_Injected_mBA68058B2D3C0E6A7C32EFF9356489ED5A65E74A (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___value1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalVector_Injected_mBA68058B2D3C0E6A7C32EFF9356489ED5A65E74A_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *);
	static CommandBuffer_SetGlobalVector_Injected_mBA68058B2D3C0E6A7C32EFF9356489ED5A65E74A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalVector_Injected_mBA68058B2D3C0E6A7C32EFF9356489ED5A65E74A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)");
	_il2cpp_icall_func(__this, ___nameID0, ___value1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalColor_Injected_m542893E3ED6D761D188252EFC447E0577E79415C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * ___value1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalColor_Injected_m542893E3ED6D761D188252EFC447E0577E79415C_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 *);
	static CommandBuffer_SetGlobalColor_Injected_m542893E3ED6D761D188252EFC447E0577E79415C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalColor_Injected_m542893E3ED6D761D188252EFC447E0577E79415C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)");
	_il2cpp_icall_func(__this, ___nameID0, ___value1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_Injected_m6B89FBA274BC550DE264027C40CB603541866C0C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___value1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetGlobalMatrix_Injected_m6B89FBA274BC550DE264027C40CB603541866C0C_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, int32_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
	static CommandBuffer_SetGlobalMatrix_Injected_m6B89FBA274BC550DE264027C40CB603541866C0C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetGlobalMatrix_Injected_m6B89FBA274BC550DE264027C40CB603541866C0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)");
	_il2cpp_icall_func(__this, ___nameID0, ___value1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_Injected_m733213BCC938EDED6595BDCA26A5F6065DAEB71D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___view0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___proj1, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetViewProjectionMatrices_Injected_m733213BCC938EDED6595BDCA26A5F6065DAEB71D_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *);
	static CommandBuffer_SetViewProjectionMatrices_Injected_m733213BCC938EDED6595BDCA26A5F6065DAEB71D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetViewProjectionMatrices_Injected_m733213BCC938EDED6595BDCA26A5F6065DAEB71D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
	_il2cpp_icall_func(__this, ___view0, ___proj1);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetSingle_Internal_Injected_mBC700D63DEB5998C857DA9694837AA65387A4C7C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___rt0, int32_t ___colorLoadAction1, int32_t ___colorStoreAction2, int32_t ___depthLoadAction3, int32_t ___depthStoreAction4, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetRenderTargetSingle_Internal_Injected_mBC700D63DEB5998C857DA9694837AA65387A4C7C_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, int32_t, int32_t, int32_t, int32_t);
	static CommandBuffer_SetRenderTargetSingle_Internal_Injected_mBC700D63DEB5998C857DA9694837AA65387A4C7C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetRenderTargetSingle_Internal_Injected_mBC700D63DEB5998C857DA9694837AA65387A4C7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)");
	_il2cpp_icall_func(__this, ___rt0, ___colorLoadAction1, ___colorStoreAction2, ___depthLoadAction3, ___depthStoreAction4);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m90FAA369BC20773B54F298636A780D722741094D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___color0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___depth1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m90FAA369BC20773B54F298636A780D722741094D_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, int32_t, int32_t, int32_t, int32_t);
	static CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m90FAA369BC20773B54F298636A780D722741094D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_m90FAA369BC20773B54F298636A780D722741094D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)");
	_il2cpp_icall_func(__this, ___color0, ___depth1, ___colorLoadAction2, ___colorStoreAction3, ___depthLoadAction4, ___depthStoreAction5);
}
// System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m0D92DFDC0BD84730CF35D815F107C068520A5C3D (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colors0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * ___depth1, RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674* ___colorLoadActions2, RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4* ___colorStoreActions3, int32_t ___depthLoadAction4, int32_t ___depthStoreAction5, int32_t ___mipLevel6, int32_t ___cubemapFace7, int32_t ___depthSlice8, const RuntimeMethod* method)
{
	typedef void (*CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m0D92DFDC0BD84730CF35D815F107C068520A5C3D_ftn) (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B *, RenderBufferLoadActionU5BU5D_t8227A561E6B8D7280AA16D5C1F975B7927F46674*, RenderBufferStoreActionU5BU5D_tB016514F6D0886B7F7708C72257C25EA1CA652B4*, int32_t, int32_t, int32_t, int32_t, int32_t);
	static CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m0D92DFDC0BD84730CF35D815F107C068520A5C3D_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m0D92DFDC0BD84730CF35D815F107C068520A5C3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)");
	_il2cpp_icall_func(__this, ___colors0, ___depth1, ___colorLoadActions2, ___colorStoreActions3, ___depthLoadAction4, ___depthStoreAction5, ___mipLevel6, ___cubemapFace7, ___depthSlice8);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		int32_t L_0 = __this->get_filterMode_0();
		CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  L_1 = ___other0;
		int32_t L_2 = L_1.get_filterMode_0();
		if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
		{
			goto IL_003b;
		}
	}
	{
		uint32_t L_3 = __this->get_cullingMask_1();
		CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  L_4 = ___other0;
		uint32_t L_5 = L_4.get_cullingMask_1();
		if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
		{
			goto IL_003b;
		}
	}
	{
		int32_t L_6 = __this->get_instanceID_2();
		CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  L_7 = ___other0;
		int32_t L_8 = L_7.get_instanceID_2();
		if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
		{
			goto IL_003b;
		}
	}
	{
		int32_t L_9 = __this->get_renderImmediateObjects_3();
		CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  L_10 = ___other0;
		int32_t L_11 = L_10.get_renderImmediateObjects_3();
		G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
		goto IL_003c;
	}

IL_003b:
	{
		G_B5_0 = 0;
	}

IL_003c:
	{
		V_0 = (bool)G_B5_0;
		goto IL_003f;
	}

IL_003f:
	{
		bool L_12 = V_0;
		return L_12;
	}
}
IL2CPP_EXTERN_C  bool CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092_AdjustorThunk (RuntimeObject * __this, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * _thisAdjusted = reinterpret_cast<CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *>(__this + _offset);
	return CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		RuntimeObject * L_0 = ___obj0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000d;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0027;
	}

IL_000d:
	{
		RuntimeObject * L_2 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC_il2cpp_TypeInfo_var)))
		{
			goto IL_0023;
		}
	}
	{
		RuntimeObject * L_3 = ___obj0;
		bool L_4 = CoreCameraValues_Equals_mCF002AD7C14B85902AF18F2ED870B767E442E092((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)__this, ((*(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)((CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *)UnBox(L_3, CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B5_0 = 0;
	}

IL_0024:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * _thisAdjusted = reinterpret_cast<CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *>(__this + _offset);
	return CoreCameraValues_Equals_m63B9697F5C101FB73ADE5D36A768CD53D9EB0B51(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65 (CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		int32_t L_0 = __this->get_filterMode_0();
		V_0 = L_0;
		int32_t L_1 = V_0;
		uint32_t L_2 = __this->get_cullingMask_1();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_2));
		int32_t L_3 = V_0;
		int32_t L_4 = __this->get_instanceID_2();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_3, (int32_t)((int32_t)397)))^(int32_t)L_4));
		int32_t L_5 = V_0;
		int32_t L_6 = __this->get_renderImmediateObjects_3();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_5, (int32_t)((int32_t)397)))^(int32_t)L_6));
		int32_t L_7 = V_0;
		V_1 = L_7;
		goto IL_003a;
	}

IL_003a:
	{
		int32_t L_8 = V_1;
		return L_8;
	}
}
IL2CPP_EXTERN_C  int32_t CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * _thisAdjusted = reinterpret_cast<CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC *>(__this + _offset);
	return CoreCameraValues_GetHashCode_m6CF09BCD18D9C423387247346F275E1EA8677E65(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexCount_m6CB083E56D9DD7F2BCCC7896C857656C2F3CEC31 (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method)
{
	typedef int32_t (*CullingResults_GetLightIndexCount_m6CB083E56D9DD7F2BCCC7896C857656C2F3CEC31_ftn) (intptr_t);
	static CullingResults_GetLightIndexCount_m6CB083E56D9DD7F2BCCC7896C857656C2F3CEC31_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_GetLightIndexCount_m6CB083E56D9DD7F2BCCC7896C857656C2F3CEC31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)");
	int32_t retVal = _il2cpp_icall_func(___cullingResultsPtr0);
	return retVal;
}
// System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetReflectionProbeIndexCount_m2AC7AA1AB45D57D01723DB0013628178F6B7F831 (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method)
{
	typedef int32_t (*CullingResults_GetReflectionProbeIndexCount_m2AC7AA1AB45D57D01723DB0013628178F6B7F831_ftn) (intptr_t);
	static CullingResults_GetReflectionProbeIndexCount_m2AC7AA1AB45D57D01723DB0013628178F6B7F831_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_GetReflectionProbeIndexCount_m2AC7AA1AB45D57D01723DB0013628178F6B7F831_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)");
	int32_t retVal = _il2cpp_icall_func(___cullingResultsPtr0);
	return retVal;
}
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_mB0C3A11B23CFC3530435CA821739C2035895A3D0 (intptr_t ___cullingResultsPtr0, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___computeBuffer1, const RuntimeMethod* method)
{
	typedef void (*CullingResults_FillLightAndReflectionProbeIndices_mB0C3A11B23CFC3530435CA821739C2035895A3D0_ftn) (intptr_t, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 *);
	static CullingResults_FillLightAndReflectionProbeIndices_mB0C3A11B23CFC3530435CA821739C2035895A3D0_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_FillLightAndReflectionProbeIndices_mB0C3A11B23CFC3530435CA821739C2035895A3D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)");
	_il2cpp_icall_func(___cullingResultsPtr0, ___computeBuffer1);
}
// System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetLightIndexMapSize_mC52FA8F1CAD2C5389BD3388C90D6F8C63D25B839 (intptr_t ___cullingResultsPtr0, const RuntimeMethod* method)
{
	typedef int32_t (*CullingResults_GetLightIndexMapSize_mC52FA8F1CAD2C5389BD3388C90D6F8C63D25B839_ftn) (intptr_t);
	static CullingResults_GetLightIndexMapSize_mC52FA8F1CAD2C5389BD3388C90D6F8C63D25B839_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_GetLightIndexMapSize_mC52FA8F1CAD2C5389BD3388C90D6F8C63D25B839_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)");
	int32_t retVal = _il2cpp_icall_func(___cullingResultsPtr0);
	return retVal;
}
// System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightIndexMap_m225AF3BCBA56D56FE998A18816D116F8E3DFF3C1 (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method)
{
	typedef void (*CullingResults_FillLightIndexMap_m225AF3BCBA56D56FE998A18816D116F8E3DFF3C1_ftn) (intptr_t, intptr_t, int32_t);
	static CullingResults_FillLightIndexMap_m225AF3BCBA56D56FE998A18816D116F8E3DFF3C1_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_FillLightIndexMap_m225AF3BCBA56D56FE998A18816D116F8E3DFF3C1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)");
	_il2cpp_icall_func(___cullingResultsPtr0, ___indexMapPtr1, ___indexMapSize2);
}
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_m2A22BD3FDE332141F3F1F9DCF41B92983739699C (intptr_t ___cullingResultsPtr0, intptr_t ___indexMapPtr1, int32_t ___indexMapSize2, const RuntimeMethod* method)
{
	typedef void (*CullingResults_SetLightIndexMap_m2A22BD3FDE332141F3F1F9DCF41B92983739699C_ftn) (intptr_t, intptr_t, int32_t);
	static CullingResults_SetLightIndexMap_m2A22BD3FDE332141F3F1F9DCF41B92983739699C_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_SetLightIndexMap_m2A22BD3FDE332141F3F1F9DCF41B92983739699C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)");
	_il2cpp_icall_func(___cullingResultsPtr0, ___indexMapPtr1, ___indexMapSize2);
}
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m74D9F506D439462ACE12B68EE448E7B7F6529F79 (intptr_t ___cullingResultsPtr0, int32_t ___lightIndex1, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___bounds2, const RuntimeMethod* method)
{
	typedef bool (*CullingResults_GetShadowCasterBounds_m74D9F506D439462ACE12B68EE448E7B7F6529F79_ftn) (intptr_t, int32_t, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *);
	static CullingResults_GetShadowCasterBounds_m74D9F506D439462ACE12B68EE448E7B7F6529F79_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_GetShadowCasterBounds_m74D9F506D439462ACE12B68EE448E7B7F6529F79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)");
	bool retVal = _il2cpp_icall_func(___cullingResultsPtr0, ___lightIndex1, ___bounds2);
	return retVal;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m69822200F58EB7952BC26EE5FC30F2B4EDB09FAF (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix2, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix3, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData4, const RuntimeMethod* method)
{
	typedef bool (*CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m69822200F58EB7952BC26EE5FC30F2B4EDB09FAF_ftn) (intptr_t, int32_t, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *);
	static CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m69822200F58EB7952BC26EE5FC30F2B4EDB09FAF_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m69822200F58EB7952BC26EE5FC30F2B4EDB09FAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)");
	bool retVal = _il2cpp_icall_func(___cullingResultsPtr0, ___activeLightIndex1, ___viewMatrix2, ___projMatrix3, ___shadowSplitData4);
	return retVal;
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC2C3CE3FB7E8B2CF7DCB60361D2ECF0BF8B2F709 (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix7, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix8, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData9, const RuntimeMethod* method)
{
	{
		intptr_t L_0 = ___cullingResultsPtr0;
		int32_t L_1 = ___activeLightIndex1;
		int32_t L_2 = ___splitIndex2;
		int32_t L_3 = ___splitCount3;
		int32_t L_4 = ___shadowResolution5;
		float L_5 = ___shadowNearPlaneOffset6;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_6 = ___viewMatrix7;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_7 = ___projMatrix8;
		ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * L_8 = ___shadowSplitData9;
		bool L_9 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_m722BE0A4A0FE97DC4EF58CD86946E1977163A812((intptr_t)L_0, L_1, L_2, L_3, (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&___splitRatio4), L_4, L_5, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_6, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_7, (ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *)L_8, /*hidden argument*/NULL);
		return L_9;
	}
}
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.CullingResults::get_visibleLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * L_0 = __this->get_m_AllocationInfo_1();
		NullCheck(L_0);
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * L_1 = L_0->get_visibleLightsPtr_0();
		CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * L_2 = __this->get_m_AllocationInfo_1();
		NullCheck(L_2);
		int32_t L_3 = L_2->get_visibleLightCount_3();
		NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  L_4 = CullingResults_GetNativeArray_TisVisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4_mACDB0C7A85042F3D0146F419B66D8DE08B767163((CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)__this, (void*)(void*)L_1, L_3, /*hidden argument*/CullingResults_GetNativeArray_TisVisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4_mACDB0C7A85042F3D0146F419B66D8DE08B767163_RuntimeMethod_var);
		return L_4;
	}
}
IL2CPP_EXTERN_C  NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C(_thisAdjusted, method);
}
// System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_get_lightAndReflectionProbeIndexCount_m9B77AC9C4F955AA82C3C3FB50D0C849FFABAEB63 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		intptr_t L_0 = __this->get_ptr_0();
		int32_t L_1 = CullingResults_GetLightIndexCount_m6CB083E56D9DD7F2BCCC7896C857656C2F3CEC31((intptr_t)L_0, /*hidden argument*/NULL);
		intptr_t L_2 = __this->get_ptr_0();
		int32_t L_3 = CullingResults_GetReflectionProbeIndexCount_m2AC7AA1AB45D57D01723DB0013628178F6B7F831((intptr_t)L_2, /*hidden argument*/NULL);
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)L_3));
		goto IL_001b;
	}

IL_001b:
	{
		int32_t L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  int32_t CullingResults_get_lightAndReflectionProbeIndexCount_m9B77AC9C4F955AA82C3C3FB50D0C849FFABAEB63_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_get_lightAndReflectionProbeIndexCount_m9B77AC9C4F955AA82C3C3FB50D0C849FFABAEB63(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_FillLightAndReflectionProbeIndices_mCC188839E66568E445A2271C91D533770681910C (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___computeBuffer0, const RuntimeMethod* method)
{
	{
		intptr_t L_0 = __this->get_ptr_0();
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_1 = ___computeBuffer0;
		CullingResults_FillLightAndReflectionProbeIndices_mB0C3A11B23CFC3530435CA821739C2035895A3D0((intptr_t)L_0, L_1, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void CullingResults_FillLightAndReflectionProbeIndices_mCC188839E66568E445A2271C91D533770681910C_AdjustorThunk (RuntimeObject * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___computeBuffer0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	CullingResults_FillLightAndReflectionProbeIndices_mCC188839E66568E445A2271C91D533770681910C(_thisAdjusted, ___computeBuffer0, method);
}
// Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  CullingResults_GetLightIndexMap_m3685972D6DB3D1D473A6DCA50676A6BF60C0BC6F (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___allocator0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CullingResults_GetLightIndexMap_m3685972D6DB3D1D473A6DCA50676A6BF60C0BC6F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  V_1;
	memset((&V_1), 0, sizeof(V_1));
	NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  V_2;
	memset((&V_2), 0, sizeof(V_2));
	{
		intptr_t L_0 = __this->get_ptr_0();
		int32_t L_1 = CullingResults_GetLightIndexMapSize_mC52FA8F1CAD2C5389BD3388C90D6F8C63D25B839((intptr_t)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = V_0;
		int32_t L_3 = ___allocator0;
		NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&V_1), L_2, L_3, 0, /*hidden argument*/NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B_RuntimeMethod_var);
		intptr_t L_4 = __this->get_ptr_0();
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_5 = V_1;
		void* L_6 = NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE7D7054F31ABC41CE3BB7D83F976617C6BBE3444(L_5, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafePtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_mE7D7054F31ABC41CE3BB7D83F976617C6BBE3444_RuntimeMethod_var);
		intptr_t L_7 = IntPtr_op_Explicit_m7F0C4B884FFB05BD231154CBDAEBCF1917019C21((void*)(void*)L_6, /*hidden argument*/NULL);
		int32_t L_8 = V_0;
		CullingResults_FillLightIndexMap_m225AF3BCBA56D56FE998A18816D116F8E3DFF3C1((intptr_t)L_4, (intptr_t)L_7, L_8, /*hidden argument*/NULL);
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_9 = V_1;
		V_2 = L_9;
		goto IL_0033;
	}

IL_0033:
	{
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_10 = V_2;
		return L_10;
	}
}
IL2CPP_EXTERN_C  NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  CullingResults_GetLightIndexMap_m3685972D6DB3D1D473A6DCA50676A6BF60C0BC6F_AdjustorThunk (RuntimeObject * __this, int32_t ___allocator0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_GetLightIndexMap_m3685972D6DB3D1D473A6DCA50676A6BF60C0BC6F(_thisAdjusted, ___allocator0, method);
}
// System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingResults_SetLightIndexMap_mA274F23D6A03E0C537912F8803245C5BC3A8E804 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___lightIndexMap0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CullingResults_SetLightIndexMap_mA274F23D6A03E0C537912F8803245C5BC3A8E804_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		intptr_t L_0 = __this->get_ptr_0();
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_1 = ___lightIndexMap0;
		void* L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0A65508EBCCBE47C7F5AF44D08CBAC5BF4DD11BC(L_1, /*hidden argument*/NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m0A65508EBCCBE47C7F5AF44D08CBAC5BF4DD11BC_RuntimeMethod_var);
		intptr_t L_3 = IntPtr_op_Explicit_m7F0C4B884FFB05BD231154CBDAEBCF1917019C21((void*)(void*)L_2, /*hidden argument*/NULL);
		int32_t L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&___lightIndexMap0))->___m_Length_1);
		CullingResults_SetLightIndexMap_m2A22BD3FDE332141F3F1F9DCF41B92983739699C((intptr_t)L_0, (intptr_t)L_3, L_4, /*hidden argument*/NULL);
		return;
	}
}
IL2CPP_EXTERN_C  void CullingResults_SetLightIndexMap_mA274F23D6A03E0C537912F8803245C5BC3A8E804_AdjustorThunk (RuntimeObject * __this, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___lightIndexMap0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	CullingResults_SetLightIndexMap_mA274F23D6A03E0C537912F8803245C5BC3A8E804(_thisAdjusted, ___lightIndexMap0, method);
}
// System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_GetShadowCasterBounds_m4550764F8697432A7C523FC3B0BCEACD0B44DF60 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___lightIndex0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___outBounds1, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		intptr_t L_0 = __this->get_ptr_0();
		int32_t L_1 = ___lightIndex0;
		Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * L_2 = ___outBounds1;
		bool L_3 = CullingResults_GetShadowCasterBounds_m74D9F506D439462ACE12B68EE448E7B7F6529F79((intptr_t)L_0, L_1, (Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 *)L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		goto IL_0011;
	}

IL_0011:
	{
		bool L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  bool CullingResults_GetShadowCasterBounds_m4550764F8697432A7C523FC3B0BCEACD0B44DF60_AdjustorThunk (RuntimeObject * __this, int32_t ___lightIndex0, Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * ___outBounds1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_GetShadowCasterBounds_m4550764F8697432A7C523FC3B0BCEACD0B44DF60(_thisAdjusted, ___lightIndex0, ___outBounds1, method);
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m34C7A7431179181F5CD5CE677414E51B14B7F5CA (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___activeLightIndex0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix2, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData3, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		intptr_t L_0 = __this->get_ptr_0();
		int32_t L_1 = ___activeLightIndex0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_2 = ___viewMatrix1;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_3 = ___projMatrix2;
		ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * L_4 = ___shadowSplitData3;
		bool L_5 = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m69822200F58EB7952BC26EE5FC30F2B4EDB09FAF((intptr_t)L_0, L_1, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_2, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_3, (ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *)L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		goto IL_0014;
	}

IL_0014:
	{
		bool L_6 = V_0;
		return L_6;
	}
}
IL2CPP_EXTERN_C  bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m34C7A7431179181F5CD5CE677414E51B14B7F5CA_AdjustorThunk (RuntimeObject * __this, int32_t ___activeLightIndex0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix2, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m34C7A7431179181F5CD5CE677414E51B14B7F5CA(_thisAdjusted, ___activeLightIndex0, ___viewMatrix1, ___projMatrix2, ___shadowSplitData3, method);
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m75000CD6EEE423308C50720E2609A594BD7D089D (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix7, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData8, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		intptr_t L_0 = __this->get_ptr_0();
		int32_t L_1 = ___activeLightIndex0;
		int32_t L_2 = ___splitIndex1;
		int32_t L_3 = ___splitCount2;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = ___splitRatio3;
		int32_t L_5 = ___shadowResolution4;
		float L_6 = ___shadowNearPlaneOffset5;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_7 = ___viewMatrix6;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_8 = ___projMatrix7;
		ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * L_9 = ___shadowSplitData8;
		bool L_10 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC2C3CE3FB7E8B2CF7DCB60361D2ECF0BF8B2F709((intptr_t)L_0, L_1, L_2, L_3, L_4, L_5, L_6, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_7, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_8, (ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *)L_9, /*hidden argument*/NULL);
		V_0 = L_10;
		goto IL_001e;
	}

IL_001e:
	{
		bool L_11 = V_0;
		return L_11;
	}
}
IL2CPP_EXTERN_C  bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m75000CD6EEE423308C50720E2609A594BD7D089D_AdjustorThunk (RuntimeObject * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix7, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData8, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m75000CD6EEE423308C50720E2609A594BD7D089D(_thisAdjusted, ___activeLightIndex0, ___splitIndex1, ___splitCount2, ___splitRatio3, ___shadowResolution4, ___shadowNearPlaneOffset5, ___viewMatrix6, ___projMatrix7, ___shadowSplitData8, method);
}
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_mA31A3924C0B0E10C6FE07CEBF8DF48D52B040460 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CullingResults_Equals_mA31A3924C0B0E10C6FE07CEBF8DF48D52B040460_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		intptr_t* L_0 = __this->get_address_of_ptr_0();
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  L_1 = ___other0;
		intptr_t L_2 = L_1.get_ptr_0();
		intptr_t L_3 = L_2;
		RuntimeObject * L_4 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_3);
		bool L_5 = IntPtr_Equals_m4C1C372B05E29E20EC5E9B48EF8AAEA3E49B874D((intptr_t*)L_0, L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_0029;
		}
	}
	{
		CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * L_6 = __this->get_m_AllocationInfo_1();
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  L_7 = ___other0;
		CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * L_8 = L_7.get_m_AllocationInfo_1();
		G_B3_0 = ((((intptr_t)L_6) == ((intptr_t)L_8))? 1 : 0);
		goto IL_002a;
	}

IL_0029:
	{
		G_B3_0 = 0;
	}

IL_002a:
	{
		V_0 = (bool)G_B3_0;
		goto IL_002d;
	}

IL_002d:
	{
		bool L_9 = V_0;
		return L_9;
	}
}
IL2CPP_EXTERN_C  bool CullingResults_Equals_mA31A3924C0B0E10C6FE07CEBF8DF48D52B040460_AdjustorThunk (RuntimeObject * __this, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_Equals_mA31A3924C0B0E10C6FE07CEBF8DF48D52B040460(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_Equals_m37650670C974A08FAED2DF2E028FFE173E3FC19C (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CullingResults_Equals_m37650670C974A08FAED2DF2E028FFE173E3FC19C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		RuntimeObject * L_0 = ___obj0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000d;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0027;
	}

IL_000d:
	{
		RuntimeObject * L_2 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B_il2cpp_TypeInfo_var)))
		{
			goto IL_0023;
		}
	}
	{
		RuntimeObject * L_3 = ___obj0;
		bool L_4 = CullingResults_Equals_mA31A3924C0B0E10C6FE07CEBF8DF48D52B040460((CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)__this, ((*(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)((CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)UnBox(L_3, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B5_0 = 0;
	}

IL_0024:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool CullingResults_Equals_m37650670C974A08FAED2DF2E028FFE173E3FC19C_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_Equals_m37650670C974A08FAED2DF2E028FFE173E3FC19C(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingResults_GetHashCode_m092C0888338AF8B1D3B25A23477B00FD71A685B3 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		intptr_t* L_0 = __this->get_address_of_ptr_0();
		int32_t L_1 = IntPtr_GetHashCode_m0A6AE0C85A4AEEA127235FB5A32056F630E3749A((intptr_t*)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = V_0;
		CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * L_3 = __this->get_m_AllocationInfo_1();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)(((int32_t)((int32_t)(((int64_t)((uint64_t)(intptr_t)L_3))))))));
		int32_t L_4 = V_0;
		V_1 = L_4;
		goto IL_0023;
	}

IL_0023:
	{
		int32_t L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  int32_t CullingResults_GetHashCode_m092C0888338AF8B1D3B25A23477B00FD71A685B3_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * _thisAdjusted = reinterpret_cast<CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *>(__this + _offset);
	return CullingResults_GetHashCode_m092C0888338AF8B1D3B25A23477B00FD71A685B3(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_m722BE0A4A0FE97DC4EF58CD86946E1977163A812 (intptr_t ___cullingResultsPtr0, int32_t ___activeLightIndex1, int32_t ___splitIndex2, int32_t ___splitCount3, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * ___splitRatio4, int32_t ___shadowResolution5, float ___shadowNearPlaneOffset6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix7, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix8, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData9, const RuntimeMethod* method)
{
	typedef bool (*CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_m722BE0A4A0FE97DC4EF58CD86946E1977163A812_ftn) (intptr_t, int32_t, int32_t, int32_t, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *, int32_t, float, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *);
	static CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_m722BE0A4A0FE97DC4EF58CD86946E1977163A812_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_m722BE0A4A0FE97DC4EF58CD86946E1977163A812_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)");
	bool retVal = _il2cpp_icall_func(___cullingResultsPtr0, ___activeLightIndex1, ___splitIndex2, ___splitCount3, ___splitRatio4, ___shadowResolution5, ___shadowNearPlaneOffset6, ___viewMatrix7, ___projMatrix8, ___shadowSplitData9);
	return retVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DepthState_t8C699747E66773A90F87252A8E978924050C7F12  DepthState_get_defaultValue_m7ABBFF624BB587EA1BA5244A06C0E433AF53F7A4 (const RuntimeMethod* method)
{
	DepthState_t8C699747E66773A90F87252A8E978924050C7F12  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		DepthState_t8C699747E66773A90F87252A8E978924050C7F12  L_0;
		memset((&L_0), 0, sizeof(L_0));
		DepthState__ctor_m296B75647D432FB7A06CAB944CECBE8A54D1E4A0((&L_0), (bool)1, 2, /*hidden argument*/NULL);
		V_0 = L_0;
		goto IL_000b;
	}

IL_000b:
	{
		DepthState_t8C699747E66773A90F87252A8E978924050C7F12  L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DepthState__ctor_m296B75647D432FB7A06CAB944CECBE8A54D1E4A0 (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, bool ___writeEnabled0, int32_t ___compareFunction1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DepthState__ctor_m296B75647D432FB7A06CAB944CECBE8A54D1E4A0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		bool L_0 = ___writeEnabled0;
		IL2CPP_RUNTIME_CLASS_INIT(Convert_t1C7A851BFB2F0782FD7F72F6AA1DCBB7B53A9C7E_il2cpp_TypeInfo_var);
		uint8_t L_1 = Convert_ToByte_m2F75DB84C61D7D1D64393FD5756A9C9DE04FF716(L_0, /*hidden argument*/NULL);
		__this->set_m_WriteEnabled_0(L_1);
		int32_t L_2 = ___compareFunction1;
		__this->set_m_CompareFunction_1((((int8_t)((int8_t)L_2))));
		return;
	}
}
IL2CPP_EXTERN_C  void DepthState__ctor_m296B75647D432FB7A06CAB944CECBE8A54D1E4A0_AdjustorThunk (RuntimeObject * __this, bool ___writeEnabled0, int32_t ___compareFunction1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * _thisAdjusted = reinterpret_cast<DepthState_t8C699747E66773A90F87252A8E978924050C7F12 *>(__this + _offset);
	DepthState__ctor_m296B75647D432FB7A06CAB944CECBE8A54D1E4A0(_thisAdjusted, ___writeEnabled0, ___compareFunction1, method);
}
// System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mBAB748FD4F8C461C9AFB3D622AD46D366232E873 (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, DepthState_t8C699747E66773A90F87252A8E978924050C7F12  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B3_0 = 0;
	{
		uint8_t L_0 = __this->get_m_WriteEnabled_0();
		DepthState_t8C699747E66773A90F87252A8E978924050C7F12  L_1 = ___other0;
		uint8_t L_2 = L_1.get_m_WriteEnabled_0();
		if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
		{
			goto IL_001f;
		}
	}
	{
		int8_t L_3 = __this->get_m_CompareFunction_1();
		DepthState_t8C699747E66773A90F87252A8E978924050C7F12  L_4 = ___other0;
		int8_t L_5 = L_4.get_m_CompareFunction_1();
		G_B3_0 = ((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0);
		goto IL_0020;
	}

IL_001f:
	{
		G_B3_0 = 0;
	}

IL_0020:
	{
		V_0 = (bool)G_B3_0;
		goto IL_0023;
	}

IL_0023:
	{
		bool L_6 = V_0;
		return L_6;
	}
}
IL2CPP_EXTERN_C  bool DepthState_Equals_mBAB748FD4F8C461C9AFB3D622AD46D366232E873_AdjustorThunk (RuntimeObject * __this, DepthState_t8C699747E66773A90F87252A8E978924050C7F12  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * _thisAdjusted = reinterpret_cast<DepthState_t8C699747E66773A90F87252A8E978924050C7F12 *>(__this + _offset);
	return DepthState_Equals_mBAB748FD4F8C461C9AFB3D622AD46D366232E873(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthState_Equals_mAB22C1750F2B575266075D84C253CF9F9C98F4CF (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DepthState_Equals_mAB22C1750F2B575266075D84C253CF9F9C98F4CF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		RuntimeObject * L_0 = ___obj0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000d;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0027;
	}

IL_000d:
	{
		RuntimeObject * L_2 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, DepthState_t8C699747E66773A90F87252A8E978924050C7F12_il2cpp_TypeInfo_var)))
		{
			goto IL_0023;
		}
	}
	{
		RuntimeObject * L_3 = ___obj0;
		bool L_4 = DepthState_Equals_mBAB748FD4F8C461C9AFB3D622AD46D366232E873((DepthState_t8C699747E66773A90F87252A8E978924050C7F12 *)__this, ((*(DepthState_t8C699747E66773A90F87252A8E978924050C7F12 *)((DepthState_t8C699747E66773A90F87252A8E978924050C7F12 *)UnBox(L_3, DepthState_t8C699747E66773A90F87252A8E978924050C7F12_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B5_0 = 0;
	}

IL_0024:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool DepthState_Equals_mAB22C1750F2B575266075D84C253CF9F9C98F4CF_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * _thisAdjusted = reinterpret_cast<DepthState_t8C699747E66773A90F87252A8E978924050C7F12 *>(__this + _offset);
	return DepthState_Equals_mAB22C1750F2B575266075D84C253CF9F9C98F4CF(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.DepthState::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DepthState_GetHashCode_m8FB208CD53B72DD0FB3742059CEE9F298B7B3F9E (DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		uint8_t* L_0 = __this->get_address_of_m_WriteEnabled_0();
		int32_t L_1 = Byte_GetHashCode_m57BA90F7D83EA8E9ECCA68505FFEA649D1C748E0((uint8_t*)L_0, /*hidden argument*/NULL);
		int8_t* L_2 = __this->get_address_of_m_CompareFunction_1();
		int32_t L_3 = SByte_GetHashCode_mD6F459A216654C52F772AB24CE94590120BFA22F((int8_t*)L_2, /*hidden argument*/NULL);
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_1, (int32_t)((int32_t)397)))^(int32_t)L_3));
		goto IL_0022;
	}

IL_0022:
	{
		int32_t L_4 = V_0;
		return L_4;
	}
}
IL2CPP_EXTERN_C  int32_t DepthState_GetHashCode_m8FB208CD53B72DD0FB3742059CEE9F298B7B3F9E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DepthState_t8C699747E66773A90F87252A8E978924050C7F12 * _thisAdjusted = reinterpret_cast<DepthState_t8C699747E66773A90F87252A8E978924050C7F12 *>(__this + _offset);
	return DepthState_GetHashCode_m8FB208CD53B72DD0FB3742059CEE9F298B7B3F9E(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName0, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___sortingSettings1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t* V_0 = NULL;
	int32_t* V_1 = NULL;
	int32_t V_2 = 0;
	bool V_3 = false;
	{
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_0 = ___sortingSettings1;
		__this->set_m_SortingSettings_1(L_0);
		__this->set_m_PerObjectData_3(0);
		__this->set_m_Flags_4(2);
		__this->set_m_OverrideMaterialInstanceId_5(0);
		__this->set_m_OverrideMaterialPassIndex_6(0);
		__this->set_m_MainLightIndex_7((-1));
		U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319 * L_1 = __this->get_address_of_shaderPassNames_2();
		int32_t* L_2 = L_1->get_address_of_FixedElementField_0();
		V_1 = (int32_t*)L_2;
		int32_t* L_3 = V_1;
		V_0 = (int32_t*)(((uintptr_t)L_3));
		int32_t* L_4 = V_0;
		int32_t L_5 = ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)(&___shaderPassName0), /*hidden argument*/NULL);
		*((int32_t*)L_4) = (int32_t)L_5;
		V_2 = 1;
		goto IL_0056;
	}

IL_0048:
	{
		int32_t* L_6 = V_0;
		int32_t L_7 = V_2;
		*((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_6, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_7)), (int32_t)4))))) = (int32_t)(-1);
		int32_t L_8 = V_2;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
	}

IL_0056:
	{
		int32_t L_9 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var);
		int32_t L_10 = ((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0();
		V_3 = (bool)((((int32_t)L_9) < ((int32_t)L_10))? 1 : 0);
		bool L_11 = V_3;
		if (L_11)
		{
			goto IL_0048;
		}
	}
	{
		V_1 = (int32_t*)(((uintptr_t)0));
		__this->set_m_PerObjectData_3(0);
		__this->set_m_Flags_4(2);
		__this->set_m_UseSrpBatcher_8(0);
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB_AdjustorThunk (RuntimeObject * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName0, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___sortingSettings1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB(_thisAdjusted, ___shaderPassName0, ___sortingSettings1, method);
}
// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  DrawingSettings_get_sortingSettings_mA64046907F290D8F3D317ED8F4BB1D8A9E4D8875 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, const RuntimeMethod* method)
{
	SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_0 = __this->get_m_SortingSettings_1();
		V_0 = L_0;
		goto IL_000a;
	}

IL_000a:
	{
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_1 = V_0;
		return L_1;
	}
}
IL2CPP_EXTERN_C  SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  DrawingSettings_get_sortingSettings_mA64046907F290D8F3D317ED8F4BB1D8A9E4D8875_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	return DrawingSettings_get_sortingSettings_mA64046907F290D8F3D317ED8F4BB1D8A9E4D8875(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_sortingSettings_mFD4C60DFFA5C123A2DEC30C7DC960D92FC019A2E (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___value0, const RuntimeMethod* method)
{
	{
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_0 = ___value0;
		__this->set_m_SortingSettings_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_set_sortingSettings_mFD4C60DFFA5C123A2DEC30C7DC960D92FC019A2E_AdjustorThunk (RuntimeObject * __this, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_set_sortingSettings_mFD4C60DFFA5C123A2DEC30C7DC960D92FC019A2E(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_m6A4F6E34388D3FFE3494206B463B595948FFB321 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_PerObjectData_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_set_perObjectData_m6A4F6E34388D3FFE3494206B463B595948FFB321_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_set_perObjectData_m6A4F6E34388D3FFE3494206B463B595948FFB321(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_mAA13C7A89709FDB2CA882E078238A0F73AAA4A44 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, bool ___value0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = ___value0;
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0016;
		}
	}
	{
		int32_t L_2 = __this->get_m_Flags_4();
		__this->set_m_Flags_4(((int32_t)((int32_t)L_2|(int32_t)1)));
		goto IL_0025;
	}

IL_0016:
	{
		int32_t L_3 = __this->get_m_Flags_4();
		__this->set_m_Flags_4(((int32_t)((int32_t)L_3&(int32_t)((int32_t)-2))));
	}

IL_0025:
	{
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_set_enableDynamicBatching_mAA13C7A89709FDB2CA882E078238A0F73AAA4A44_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_set_enableDynamicBatching_mAA13C7A89709FDB2CA882E078238A0F73AAA4A44(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_m8994A09CDD7A03F7612A7B5CE527888214559BFC (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, bool ___value0, const RuntimeMethod* method)
{
	bool V_0 = false;
	{
		bool L_0 = ___value0;
		V_0 = L_0;
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_0016;
		}
	}
	{
		int32_t L_2 = __this->get_m_Flags_4();
		__this->set_m_Flags_4(((int32_t)((int32_t)L_2|(int32_t)2)));
		goto IL_0025;
	}

IL_0016:
	{
		int32_t L_3 = __this->get_m_Flags_4();
		__this->set_m_Flags_4(((int32_t)((int32_t)L_3&(int32_t)((int32_t)-3))));
	}

IL_0025:
	{
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_set_enableInstancing_m8994A09CDD7A03F7612A7B5CE527888214559BFC_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_set_enableInstancing_m8994A09CDD7A03F7612A7B5CE527888214559BFC(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_mD4B5D818602EA17036A0C98F28530770A8C9627A (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method)
{
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * G_B2_0 = NULL;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * G_B1_0 = NULL;
	int32_t G_B3_0 = 0;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * G_B3_1 = NULL;
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___value0;
		G_B1_0 = __this;
		if (L_0)
		{
			G_B2_0 = __this;
			goto IL_0008;
		}
	}
	{
		G_B3_0 = 0;
		G_B3_1 = G_B1_0;
		goto IL_000e;
	}

IL_0008:
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = ___value0;
		NullCheck(L_1);
		int32_t L_2 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_1, /*hidden argument*/NULL);
		G_B3_0 = L_2;
		G_B3_1 = G_B2_0;
	}

IL_000e:
	{
		G_B3_1->set_m_OverrideMaterialInstanceId_5(G_B3_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_set_overrideMaterial_mD4B5D818602EA17036A0C98F28530770A8C9627A_AdjustorThunk (RuntimeObject * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_set_overrideMaterial_mD4B5D818602EA17036A0C98F28530770A8C9627A(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mD20615AE6699346E72D20695A9E54C5447C7081A (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_OverrideMaterialPassIndex_6(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_set_overrideMaterialPassIndex_mD20615AE6699346E72D20695A9E54C5447C7081A_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_set_overrideMaterialPassIndex_mD20615AE6699346E72D20695A9E54C5447C7081A(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_m59B22E23577931C5348546E297C2FDB5B3B6FD72 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_MainLightIndex_7(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_set_mainLightIndex_m59B22E23577931C5348546E297C2FDB5B3B6FD72_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_set_mainLightIndex_m59B22E23577931C5348546E297C2FDB5B3B6FD72(_thisAdjusted, ___value0, method);
}
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.DrawingSettings::GetShaderPassName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___index0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t* V_1 = NULL;
	int32_t* V_2 = NULL;
	ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  V_3;
	memset((&V_3), 0, sizeof(V_3));
	ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  V_4;
	memset((&V_4), 0, sizeof(V_4));
	int32_t G_B3_0 = 0;
	{
		int32_t L_0 = ___index0;
		IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var);
		int32_t L_1 = ((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0();
		if ((((int32_t)L_0) >= ((int32_t)L_1)))
		{
			goto IL_000f;
		}
	}
	{
		int32_t L_2 = ___index0;
		G_B3_0 = ((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
		goto IL_0010;
	}

IL_000f:
	{
		G_B3_0 = 1;
	}

IL_0010:
	{
		V_0 = (bool)G_B3_0;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0039;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var);
		int32_t L_4 = ((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0();
		int32_t L_5 = L_4;
		RuntimeObject * L_6 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_5);
		int32_t L_7 = ___index0;
		int32_t L_8 = L_7;
		RuntimeObject * L_9 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_8);
		String_t* L_10 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteral37AF89BBEA9C2A103DEDADE95C30FF8E17840B4C, L_6, L_9, /*hidden argument*/NULL);
		ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_11 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
		ArgumentOutOfRangeException__ctor_m300CE4D04A068C209FD858101AC361C1B600B5AE(L_11, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_10, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037_RuntimeMethod_var);
	}

IL_0039:
	{
		U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319 * L_12 = __this->get_address_of_shaderPassNames_2();
		int32_t* L_13 = L_12->get_address_of_FixedElementField_0();
		V_2 = (int32_t*)L_13;
		int32_t* L_14 = V_2;
		V_1 = (int32_t*)(((uintptr_t)L_14));
		il2cpp_codegen_initobj((&V_3), sizeof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 ));
		int32_t* L_15 = V_1;
		int32_t L_16 = ___index0;
		int32_t L_17 = *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_15, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_16)), (int32_t)4)))));
		ShaderTagId_set_id_m47A84B8D0203D1BAE247CF591D1E2B43A1FFEF1E((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)(&V_3), L_17, /*hidden argument*/NULL);
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_18 = V_3;
		V_4 = L_18;
		goto IL_0065;
	}

IL_0065:
	{
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_19 = V_4;
		return L_19;
	}
}
IL2CPP_EXTERN_C  ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	return DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037(_thisAdjusted, ___index0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___index0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	int32_t* V_1 = NULL;
	int32_t* V_2 = NULL;
	int32_t G_B3_0 = 0;
	{
		int32_t L_0 = ___index0;
		IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var);
		int32_t L_1 = ((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0();
		if ((((int32_t)L_0) >= ((int32_t)L_1)))
		{
			goto IL_000f;
		}
	}
	{
		int32_t L_2 = ___index0;
		G_B3_0 = ((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
		goto IL_0010;
	}

IL_000f:
	{
		G_B3_0 = 1;
	}

IL_0010:
	{
		V_0 = (bool)G_B3_0;
		bool L_3 = V_0;
		if (!L_3)
		{
			goto IL_0039;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var);
		int32_t L_4 = ((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0();
		int32_t L_5 = L_4;
		RuntimeObject * L_6 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_5);
		int32_t L_7 = ___index0;
		int32_t L_8 = L_7;
		RuntimeObject * L_9 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_8);
		String_t* L_10 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteral37AF89BBEA9C2A103DEDADE95C30FF8E17840B4C, L_6, L_9, /*hidden argument*/NULL);
		ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA * L_11 = (ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA *)il2cpp_codegen_object_new(ArgumentOutOfRangeException_t94D19DF918A54511AEDF4784C9A08741BAD1DEDA_il2cpp_TypeInfo_var);
		ArgumentOutOfRangeException__ctor_m300CE4D04A068C209FD858101AC361C1B600B5AE(L_11, _stringLiteralE540CDD1328B2B21E29A95405C301B9313B7C346, L_10, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD_RuntimeMethod_var);
	}

IL_0039:
	{
		U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319 * L_12 = __this->get_address_of_shaderPassNames_2();
		int32_t* L_13 = L_12->get_address_of_FixedElementField_0();
		V_2 = (int32_t*)L_13;
		int32_t* L_14 = V_2;
		V_1 = (int32_t*)(((uintptr_t)L_14));
		int32_t* L_15 = V_1;
		int32_t L_16 = ___index0;
		int32_t L_17 = ShaderTagId_get_id_mB1AB67FC09D015D245DAB1F6C491F2D59558C5D5((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)(&___shaderPassName1), /*hidden argument*/NULL);
		*((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_15, (intptr_t)((intptr_t)il2cpp_codegen_multiply((intptr_t)(((intptr_t)L_16)), (int32_t)4))))) = (int32_t)L_17;
		V_2 = (int32_t*)(((uintptr_t)0));
		return;
	}
}
IL2CPP_EXTERN_C  void DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD_AdjustorThunk (RuntimeObject * __this, int32_t ___index0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName1, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD(_thisAdjusted, ___index0, ___shaderPassName1, method);
}
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(UnityEngine.Rendering.DrawingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_mE7BD5DAFE2A9BCFA04ED43D264A667D4859B071C (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  ___other0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DrawingSettings_Equals_mE7BD5DAFE2A9BCFA04ED43D264A667D4859B071C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	bool V_1 = false;
	ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  V_2;
	memset((&V_2), 0, sizeof(V_2));
	bool V_3 = false;
	bool V_4 = false;
	int32_t G_B12_0 = 0;
	{
		V_0 = 0;
		goto IL_002d;
	}

IL_0005:
	{
		int32_t L_0 = V_0;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_1 = DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)__this, L_0, /*hidden argument*/NULL);
		V_2 = L_1;
		int32_t L_2 = V_0;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_3 = DrawingSettings_GetShaderPassName_mC19E60468AD2B769FFC9F299E13E46458CF23037((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&___other0), L_2, /*hidden argument*/NULL);
		bool L_4 = ShaderTagId_Equals_mC8A45F721611717B4CB12DBD73E23200C67AA7AF((ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 *)(&V_2), L_3, /*hidden argument*/NULL);
		V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
		bool L_5 = V_1;
		if (!L_5)
		{
			goto IL_0028;
		}
	}
	{
		V_3 = (bool)0;
		goto IL_009a;
	}

IL_0028:
	{
		int32_t L_6 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_6, (int32_t)1));
	}

IL_002d:
	{
		int32_t L_7 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var);
		int32_t L_8 = ((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var))->get_maxShaderPasses_0();
		V_4 = (bool)((((int32_t)L_7) < ((int32_t)L_8))? 1 : 0);
		bool L_9 = V_4;
		if (L_9)
		{
			goto IL_0005;
		}
	}
	{
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * L_10 = __this->get_address_of_m_SortingSettings_1();
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_11 = ___other0;
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_12 = L_11.get_m_SortingSettings_1();
		bool L_13 = SortingSettings_Equals_m592EFC54F954B3ECACCBC2F74C066BB14B151144((SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 *)L_10, L_12, /*hidden argument*/NULL);
		if (!L_13)
		{
			goto IL_0096;
		}
	}
	{
		int32_t L_14 = __this->get_m_PerObjectData_3();
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_15 = ___other0;
		int32_t L_16 = L_15.get_m_PerObjectData_3();
		if ((!(((uint32_t)L_14) == ((uint32_t)L_16))))
		{
			goto IL_0096;
		}
	}
	{
		int32_t L_17 = __this->get_m_Flags_4();
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_18 = ___other0;
		int32_t L_19 = L_18.get_m_Flags_4();
		if ((!(((uint32_t)L_17) == ((uint32_t)L_19))))
		{
			goto IL_0096;
		}
	}
	{
		int32_t L_20 = __this->get_m_OverrideMaterialInstanceId_5();
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_21 = ___other0;
		int32_t L_22 = L_21.get_m_OverrideMaterialInstanceId_5();
		if ((!(((uint32_t)L_20) == ((uint32_t)L_22))))
		{
			goto IL_0096;
		}
	}
	{
		int32_t L_23 = __this->get_m_OverrideMaterialPassIndex_6();
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_24 = ___other0;
		int32_t L_25 = L_24.get_m_OverrideMaterialPassIndex_6();
		if ((!(((uint32_t)L_23) == ((uint32_t)L_25))))
		{
			goto IL_0096;
		}
	}
	{
		int32_t L_26 = __this->get_m_UseSrpBatcher_8();
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_27 = ___other0;
		int32_t L_28 = L_27.get_m_UseSrpBatcher_8();
		G_B12_0 = ((((int32_t)L_26) == ((int32_t)L_28))? 1 : 0);
		goto IL_0097;
	}

IL_0096:
	{
		G_B12_0 = 0;
	}

IL_0097:
	{
		V_3 = (bool)G_B12_0;
		goto IL_009a;
	}

IL_009a:
	{
		bool L_29 = V_3;
		return L_29;
	}
}
IL2CPP_EXTERN_C  bool DrawingSettings_Equals_mE7BD5DAFE2A9BCFA04ED43D264A667D4859B071C_AdjustorThunk (RuntimeObject * __this, DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	return DrawingSettings_Equals_mE7BD5DAFE2A9BCFA04ED43D264A667D4859B071C(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DrawingSettings_Equals_m20C6C79F7A33E55521B546A634CB59967B23B157 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DrawingSettings_Equals_m20C6C79F7A33E55521B546A634CB59967B23B157_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		RuntimeObject * L_0 = ___obj0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000d;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0027;
	}

IL_000d:
	{
		RuntimeObject * L_2 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var)))
		{
			goto IL_0023;
		}
	}
	{
		RuntimeObject * L_3 = ___obj0;
		bool L_4 = DrawingSettings_Equals_mE7BD5DAFE2A9BCFA04ED43D264A667D4859B071C((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)__this, ((*(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)UnBox(L_3, DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B5_0 = 0;
	}

IL_0024:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool DrawingSettings_Equals_m20C6C79F7A33E55521B546A634CB59967B23B157_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	return DrawingSettings_Equals_m20C6C79F7A33E55521B546A634CB59967B23B157(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.DrawingSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DrawingSettings_GetHashCode_m10BFA80936AFD9587C09E7BE2F7701389781765D (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * L_0 = __this->get_address_of_m_SortingSettings_1();
		int32_t L_1 = SortingSettings_GetHashCode_m2A5DE15F0AE8B86F4F7862F316C2C7579EC1DB5C((SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 *)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = V_0;
		int32_t L_3 = __this->get_m_PerObjectData_3();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_3));
		int32_t L_4 = V_0;
		int32_t L_5 = __this->get_m_Flags_4();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_5));
		int32_t L_6 = V_0;
		int32_t L_7 = __this->get_m_OverrideMaterialInstanceId_5();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_7));
		int32_t L_8 = V_0;
		int32_t L_9 = __this->get_m_OverrideMaterialPassIndex_6();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_8, (int32_t)((int32_t)397)))^(int32_t)L_9));
		int32_t L_10 = V_0;
		int32_t L_11 = __this->get_m_UseSrpBatcher_8();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_10, (int32_t)((int32_t)397)))^(int32_t)L_11));
		int32_t L_12 = V_0;
		V_1 = L_12;
		goto IL_0063;
	}

IL_0063:
	{
		int32_t L_13 = V_1;
		return L_13;
	}
}
IL2CPP_EXTERN_C  int32_t DrawingSettings_GetHashCode_m10BFA80936AFD9587C09E7BE2F7701389781765D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * _thisAdjusted = reinterpret_cast<DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *>(__this + _offset);
	return DrawingSettings_GetHashCode_m10BFA80936AFD9587C09E7BE2F7701389781765D(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__cctor_mF0435125E65C97D927E644D6786A7829E665EC1D (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (DrawingSettings__cctor_mF0435125E65C97D927E644D6786A7829E665EC1D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields*)il2cpp_codegen_static_fields_for(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_il2cpp_TypeInfo_var))->set_maxShaderPasses_0(((int32_t)16));
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>,System.Int32,System.UInt32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings__ctor_m17296E7A507C13F758B3CCCD00C4B364364540FE (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5  ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (FilteringSettings__ctor_m17296E7A507C13F758B3CCCD00C4B364364540FE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5  V_0;
	memset((&V_0), 0, sizeof(V_0));
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * G_B2_0 = NULL;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * G_B1_0 = NULL;
	RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  G_B3_0;
	memset((&G_B3_0), 0, sizeof(G_B3_0));
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * G_B3_1 = NULL;
	{
		il2cpp_codegen_initobj(__this, sizeof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD ));
		Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5  L_0 = ___renderQueueRange0;
		V_0 = L_0;
		bool L_1 = Nullable_1_get_HasValue_mDE2561AA29FEBD09135035959BF3C737A5A5F0C6_inline((Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 *)(&V_0), /*hidden argument*/Nullable_1_get_HasValue_mDE2561AA29FEBD09135035959BF3C737A5A5F0C6_RuntimeMethod_var);
		G_B1_0 = __this;
		if (L_1)
		{
			G_B2_0 = __this;
			goto IL_001b;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_il2cpp_TypeInfo_var);
		RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  L_2 = RenderQueueRange_get_all_mA3F6A2BCFDD1C70DCF6C5FB39A66A21764341447(/*hidden argument*/NULL);
		G_B3_0 = L_2;
		G_B3_1 = G_B1_0;
		goto IL_0022;
	}

IL_001b:
	{
		RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  L_3 = Nullable_1_GetValueOrDefault_mCDA5EFE603B0E62377E5021E8989914BCC661887_inline((Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 *)(&V_0), /*hidden argument*/Nullable_1_GetValueOrDefault_mCDA5EFE603B0E62377E5021E8989914BCC661887_RuntimeMethod_var);
		G_B3_0 = L_3;
		G_B3_1 = G_B2_0;
	}

IL_0022:
	{
		G_B3_1->set_m_RenderQueueRange_0(G_B3_0);
		int32_t L_4 = ___layerMask1;
		__this->set_m_LayerMask_1(L_4);
		uint32_t L_5 = ___renderingLayerMask2;
		__this->set_m_RenderingLayerMask_2(L_5);
		int32_t L_6 = ___excludeMotionVectorObjects3;
		__this->set_m_ExcludeMotionVectorObjects_3(L_6);
		SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  L_7 = SortingLayerRange_get_all_m796E1D9B448FE441F810C7B1637C829584792914(/*hidden argument*/NULL);
		__this->set_m_SortingLayerRange_4(L_7);
		return;
	}
}
IL2CPP_EXTERN_C  void FilteringSettings__ctor_m17296E7A507C13F758B3CCCD00C4B364364540FE_AdjustorThunk (RuntimeObject * __this, Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5  ___renderQueueRange0, int32_t ___layerMask1, uint32_t ___renderingLayerMask2, int32_t ___excludeMotionVectorObjects3, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	FilteringSettings__ctor_m17296E7A507C13F758B3CCCD00C4B364364540FE(_thisAdjusted, ___renderQueueRange0, ___layerMask1, ___renderingLayerMask2, ___excludeMotionVectorObjects3, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderQueueRange_mEBA3759ADFB8D437DBDF285AE7CAC6116358D396 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  ___value0, const RuntimeMethod* method)
{
	{
		RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  L_0 = ___value0;
		__this->set_m_RenderQueueRange_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void FilteringSettings_set_renderQueueRange_mEBA3759ADFB8D437DBDF285AE7CAC6116358D396_AdjustorThunk (RuntimeObject * __this, RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	FilteringSettings_set_renderQueueRange_mEBA3759ADFB8D437DBDF285AE7CAC6116358D396(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_layerMask_m6DE0420680D7D053384BE02989AC1DC1C541AC62 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_m_LayerMask_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void FilteringSettings_set_layerMask_m6DE0420680D7D053384BE02989AC1DC1C541AC62_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	FilteringSettings_set_layerMask_m6DE0420680D7D053384BE02989AC1DC1C541AC62(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_renderingLayerMask_m71841C84FBD32A0B097B649A6EA035C0A706A2F9 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, uint32_t ___value0, const RuntimeMethod* method)
{
	{
		uint32_t L_0 = ___value0;
		__this->set_m_RenderingLayerMask_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void FilteringSettings_set_renderingLayerMask_m71841C84FBD32A0B097B649A6EA035C0A706A2F9_AdjustorThunk (RuntimeObject * __this, uint32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	FilteringSettings_set_renderingLayerMask_m71841C84FBD32A0B097B649A6EA035C0A706A2F9(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_excludeMotionVectorObjects_mC15F14289E6CA27DCF2D2D4C4A6729A426E4C1AF (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, bool ___value0, const RuntimeMethod* method)
{
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * G_B2_0 = NULL;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * G_B1_0 = NULL;
	int32_t G_B3_0 = 0;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * G_B3_1 = NULL;
	{
		bool L_0 = ___value0;
		G_B1_0 = __this;
		if (L_0)
		{
			G_B2_0 = __this;
			goto IL_0008;
		}
	}
	{
		G_B3_0 = 0;
		G_B3_1 = G_B1_0;
		goto IL_0009;
	}

IL_0008:
	{
		G_B3_0 = 1;
		G_B3_1 = G_B2_0;
	}

IL_0009:
	{
		G_B3_1->set_m_ExcludeMotionVectorObjects_3(G_B3_0);
		return;
	}
}
IL2CPP_EXTERN_C  void FilteringSettings_set_excludeMotionVectorObjects_mC15F14289E6CA27DCF2D2D4C4A6729A426E4C1AF_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	FilteringSettings_set_excludeMotionVectorObjects_mC15F14289E6CA27DCF2D2D4C4A6729A426E4C1AF(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FilteringSettings_set_sortingLayerRange_m71CBCB0A643F3A00347C111F1C7DFCB49873C32A (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  ___value0, const RuntimeMethod* method)
{
	{
		SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  L_0 = ___value0;
		__this->set_m_SortingLayerRange_4(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void FilteringSettings_set_sortingLayerRange_m71CBCB0A643F3A00347C111F1C7DFCB49873C32A_AdjustorThunk (RuntimeObject * __this, SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	FilteringSettings_set_sortingLayerRange_m71CBCB0A643F3A00347C111F1C7DFCB49873C32A(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mAB7A18838983321A60F7D010BE81DEA3811C2D03 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  ___other0, const RuntimeMethod* method)
{
	bool V_0 = false;
	int32_t G_B5_0 = 0;
	{
		RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A * L_0 = __this->get_address_of_m_RenderQueueRange_0();
		FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  L_1 = ___other0;
		RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  L_2 = L_1.get_m_RenderQueueRange_0();
		bool L_3 = RenderQueueRange_Equals_m4C359E94CCFE49E8989B8B8844E26848BF9FC265((RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A *)L_0, L_2, /*hidden argument*/NULL);
		if (!L_3)
		{
			goto IL_0040;
		}
	}
	{
		int32_t L_4 = __this->get_m_LayerMask_1();
		FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  L_5 = ___other0;
		int32_t L_6 = L_5.get_m_LayerMask_1();
		if ((!(((uint32_t)L_4) == ((uint32_t)L_6))))
		{
			goto IL_0040;
		}
	}
	{
		uint32_t L_7 = __this->get_m_RenderingLayerMask_2();
		FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  L_8 = ___other0;
		uint32_t L_9 = L_8.get_m_RenderingLayerMask_2();
		if ((!(((uint32_t)L_7) == ((uint32_t)L_9))))
		{
			goto IL_0040;
		}
	}
	{
		int32_t L_10 = __this->get_m_ExcludeMotionVectorObjects_3();
		FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  L_11 = ___other0;
		int32_t L_12 = L_11.get_m_ExcludeMotionVectorObjects_3();
		G_B5_0 = ((((int32_t)L_10) == ((int32_t)L_12))? 1 : 0);
		goto IL_0041;
	}

IL_0040:
	{
		G_B5_0 = 0;
	}

IL_0041:
	{
		V_0 = (bool)G_B5_0;
		goto IL_0044;
	}

IL_0044:
	{
		bool L_13 = V_0;
		return L_13;
	}
}
IL2CPP_EXTERN_C  bool FilteringSettings_Equals_mAB7A18838983321A60F7D010BE81DEA3811C2D03_AdjustorThunk (RuntimeObject * __this, FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	return FilteringSettings_Equals_mAB7A18838983321A60F7D010BE81DEA3811C2D03(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FilteringSettings_Equals_mB9F939984F1C93ACA9BA6BFAAB7C00376278FFD4 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (FilteringSettings_Equals_mB9F939984F1C93ACA9BA6BFAAB7C00376278FFD4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	int32_t G_B5_0 = 0;
	{
		RuntimeObject * L_0 = ___obj0;
		V_0 = (bool)((((RuntimeObject*)(RuntimeObject *)L_0) == ((RuntimeObject*)(RuntimeObject *)NULL))? 1 : 0);
		bool L_1 = V_0;
		if (!L_1)
		{
			goto IL_000d;
		}
	}
	{
		V_1 = (bool)0;
		goto IL_0027;
	}

IL_000d:
	{
		RuntimeObject * L_2 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_2, FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD_il2cpp_TypeInfo_var)))
		{
			goto IL_0023;
		}
	}
	{
		RuntimeObject * L_3 = ___obj0;
		bool L_4 = FilteringSettings_Equals_mAB7A18838983321A60F7D010BE81DEA3811C2D03((FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *)__this, ((*(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *)((FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *)UnBox(L_3, FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		G_B5_0 = ((int32_t)(L_4));
		goto IL_0024;
	}

IL_0023:
	{
		G_B5_0 = 0;
	}

IL_0024:
	{
		V_1 = (bool)G_B5_0;
		goto IL_0027;
	}

IL_0027:
	{
		bool L_5 = V_1;
		return L_5;
	}
}
IL2CPP_EXTERN_C  bool FilteringSettings_Equals_mB9F939984F1C93ACA9BA6BFAAB7C00376278FFD4_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	return FilteringSettings_Equals_mB9F939984F1C93ACA9BA6BFAAB7C00376278FFD4(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FilteringSettings_GetHashCode_m1FB9EEA742BE8D7429785DD1D5B20E6071C6B789 (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A * L_0 = __this->get_address_of_m_RenderQueueRange_0();
		int32_t L_1 = RenderQueueRange_GetHashCode_m1DFED684DB51CE12FE84A5AB54050C8630E82274((RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A *)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		int32_t L_2 = V_0;
		int32_t L_3 = __this->get_m_LayerMask_1();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_2, (int32_t)((int32_t)397)))^(int32_t)L_3));
		int32_t L_4 = V_0;
		uint32_t L_5 = __this->get_m_RenderingLayerMask_2();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_4, (int32_t)((int32_t)397)))^(int32_t)L_5));
		int32_t L_6 = V_0;
		int32_t L_7 = __this->get_m_ExcludeMotionVectorObjects_3();
		V_0 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)L_6, (int32_t)((int32_t)397)))^(int32_t)L_7));
		int32_t L_8 = V_0;
		V_1 = L_8;
		goto IL_0045;
	}

IL_0045:
	{
		int32_t L_9 = V_1;
		return L_9;
	}
}
IL2CPP_EXTERN_C  int32_t FilteringSettings_GetHashCode_m1FB9EEA742BE8D7429785DD1D5B20E6071C6B789_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * _thisAdjusted = reinterpret_cast<FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *>(__this + _offset);
	return FilteringSettings_GetHashCode_m1FB9EEA742BE8D7429785DD1D5B20E6071C6B789(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A (const RuntimeMethod* method)
{
	typedef bool (*GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn) ();
	static GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GraphicsSettings_get_lightsUseLinearIntensity_mED8D75F87016FCF600955146863696AB214BA29A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()");
	bool retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_mC6F381972C7D65C767AE062D66F96F9C59C3A3AB (bool ___value0, const RuntimeMethod* method)
{
	typedef void (*GraphicsSettings_set_lightsUseLinearIntensity_mC6F381972C7D65C767AE062D66F96F9C59C3A3AB_ftn) (bool);
	static GraphicsSettings_set_lightsUseLinearIntensity_mC6F381972C7D65C767AE062D66F96F9C59C3A3AB_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GraphicsSettings_set_lightsUseLinearIntensity_mC6F381972C7D65C767AE062D66F96F9C59C3A3AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)");
	_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_mB8156F563763E71E21B4367A3B04242A4E27E513 (bool ___value0, const RuntimeMethod* method)
{
	typedef void (*GraphicsSettings_set_useScriptableRenderPipelineBatching_mB8156F563763E71E21B4367A3B04242A4E27E513_ftn) (bool);
	static GraphicsSettings_set_useScriptableRenderPipelineBatching_mB8156F563763E71E21B4367A3B04242A4E27E513_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GraphicsSettings_set_useScriptableRenderPipelineBatching_mB8156F563763E71E21B4367A3B04242A4E27E513_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)");
	_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF (const RuntimeMethod* method)
{
	typedef bool (*GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn) ();
	static GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GraphicsSettings_AllowEnlightenSupportForUpgradedProject_m00E568FAA4C9D08BEE0944042CF817BC242F2BEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::AllowEnlightenSupportForUpgradedProject()");
	bool retVal = _il2cpp_icall_func();
	return retVal;
}
// System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_mA450B4FB841C35E87047EABACF23EBB946338DA0 (int32_t ___tier0, int32_t ___defineHash1, const RuntimeMethod* method)
{
	typedef bool (*GraphicsSettings_HasShaderDefine_mA450B4FB841C35E87047EABACF23EBB946338DA0_ftn) (int32_t, int32_t);
	static GraphicsSettings_HasShaderDefine_mA450B4FB841C35E87047EABACF23EBB946338DA0_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GraphicsSettings_HasShaderDefine_mA450B4FB841C35E87047EABACF23EBB946338DA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)");
	bool retVal = _il2cpp_icall_func(___tier0, ___defineHash1);
	return retVal;
}
// UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * GraphicsSettings_get_INTERNAL_currentRenderPipeline_m0671B600425EBD6A0E9314CCDD23E4423F4958E8 (const RuntimeMethod* method)
{
	typedef ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * (*GraphicsSettings_get_INTERNAL_currentRenderPipeline_m0671B600425EBD6A0E9314CCDD23E4423F4958E8_ftn) ();
	static GraphicsSettings_get_INTERNAL_currentRenderPipeline_m0671B600425EBD6A0E9314CCDD23E4423F4958E8_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GraphicsSettings_get_INTERNAL_currentRenderPipeline_m0671B600425EBD6A0E9314CCDD23E4423F4958E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()");
	ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * retVal = _il2cpp_icall_func();
	return retVal;
}
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * GraphicsSettings_get_currentRenderPipeline_mAF5358722E9516C78CFDCE7653F95C199A08B22E (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (GraphicsSettings_get_currentRenderPipeline_mAF5358722E9516C78CFDCE7653F95C199A08B22E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * V_0 = NULL;
	{
		ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * L_0 = GraphicsSettings_get_INTERNAL_currentRenderPipeline_m0671B600425EBD6A0E9314CCDD23E4423F4958E8(/*hidden argument*/NULL);
		V_0 = ((RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC *)IsInstClass((RuntimeObject*)L_0, RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC_il2cpp_TypeInfo_var));
		goto IL_000e;
	}

IL_000e:
	{
		RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_1 = V_0;
		return L_1;
	}
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_renderPipelineAsset(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_renderPipelineAsset_mE2F18FA93835AAE00130EFADA71084D2638BEFB2 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___value0, const RuntimeMethod* method)
{
	{
		RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = ___value0;
		GraphicsSettings_set_defaultRenderPipeline_mDCDB1E887380471F046566C549392954C3BAC4CC(L_0, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m762F3819352D0E42CCD2D281942787ECE10B4DF5 (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * ___value0, const RuntimeMethod* method)
{
	typedef void (*GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m762F3819352D0E42CCD2D281942787ECE10B4DF5_ftn) (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 *);
	static GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m762F3819352D0E42CCD2D281942787ECE10B4DF5_ftn _il2cpp_icall_func;
	if (!_il2cpp_icall_func)
	_il2cpp_icall_func = (GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m762F3819352D0E42CCD2D281942787ECE10B4DF5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)");
	_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_defaultRenderPipeline_mDCDB1E887380471F046566C549392954C3BAC4CC (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * ___value0, const RuntimeMethod* method)
{
	{
		RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = ___value0;
		GraphicsSettings_set_INTERNAL_defaultRenderPipeline_m762F3819352D0E42CCD2D281942787ECE10B4DF5(L_0, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_mC56A17E597E9F767B889DA10DB866F0B96CF0D65_inline (intptr_t* __this, const RuntimeMethod* method)
{
	{
		intptr_t L_0 = *__this;
		return (void*)(L_0);
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_rawImageDataReference_mE09725CEBC8D7A846033531E33C8E9B8DA60DFDE_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  ___value0, const RuntimeMethod* method)
{
	{
		NativeArray_1_tB942A78CFAC276F95E8B08EBB94DF670FFAA0405  L_0 = ___value0;
		__this->set_U3CrawImageDataReferenceU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_imageFormat_m779E16070B55AACD76279BFDDAE5CC470667D3FB_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CimageFormatU3Ek__BackingField_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_width_mD8B3C521091CD0049D323410FFD201D47B629127_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CwidthU3Ek__BackingField_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void DebugScreenCapture_set_height_mD7E3596B40E77F906A3E9517BC6CE795C0609442_inline (DebugScreenCapture_t0250AAA3AE55F6AE2BDDBC4F85B00E2519A8CEF2 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CheightU3Ek__BackingField_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t String_get_Length_mD48C8A16A5CF1914F330DCE82D9BE15C3BEDD018_inline (String_t* __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_m_stringLength_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mEBE0D743E17068D1898DAE2D281C913E39A33616_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CmsaaSamplesU3Ek__BackingField_2();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m1FB3F7E8B482C71BDB549AD71D762BCF337D8185_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CmemorylessU3Ek__BackingField_13(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_mC591604135749B0BD156865141E114F51812E502_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CvrUsageU3Ek__BackingField_11(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CwidthU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CheightU3Ek__BackingField_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mDC402E6967166BE8CADDA690B32136A1E0AB8583_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CvolumeDepthU3Ek__BackingField_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_m98C1CE257A8152D8B23EC27D68D0C4C35683DEE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CmipCountU3Ek__BackingField_4(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CdimensionU3Ek__BackingField_9();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mBC3C8793345AC5E627BDD932B46A5F93568ACCE5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CdimensionU3Ek__BackingField_9(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m0AC43F8A8BE0755567EED4DDFADBE207739E1ECF_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CshadowSamplingModeU3Ek__BackingField_10(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Enumerator_get_Current_m219EC3BCCD8CF3A474AD0C4DBA55EB9B74C9F89C_gshared_inline (Enumerator_t52B74DE77FB2834C7A6E4DEFC01F9E5818235AB2 * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = (int32_t)__this->get_current_3();
		return (int32_t)L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mDE2561AA29FEBD09135035959BF3C737A5A5F0C6_gshared_inline (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 * __this, const RuntimeMethod* method)
{
	{
		bool L_0 = (bool)__this->get_has_value_1();
		return (bool)L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  Nullable_1_GetValueOrDefault_mCDA5EFE603B0E62377E5021E8989914BCC661887_gshared_inline (Nullable_1_t2DFC28E4433268025A26E954F0249137067321B5 * __this, const RuntimeMethod* method)
{
	{
		RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  L_0 = (RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A )__this->get_value_0();
		return (RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A )L_0;
	}
}
