#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif


#include <cstring>
#include <string.h>
#include <stdio.h>
#include <cmath>
#include <limits>
#include <assert.h>
#include <stdint.h>

#include "codegen/il2cpp-codegen.h"
#include "il2cpp-object-internals.h"

template <typename R>
struct VirtFuncInvoker0
{
	typedef R (*Func)(void*, const RuntimeMethod*);

	static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		return ((Func)invokeData.methodPtr)(obj, invokeData.method);
	}
};
struct VirtActionInvoker0
{
	typedef void (*Action)(void*, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, invokeData.method);
	}
};
template <typename T1>
struct VirtActionInvoker1
{
	typedef void (*Action)(void*, T1, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
	}
};
template <typename T1, typename T2>
struct VirtActionInvoker2
{
	typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);

	static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
	{
		const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
		((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
	}
};

// System.Action`1<System.Boolean>
struct Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD;
// System.ArgumentNullException
struct ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD;
// System.AsyncCallback
struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4;
// System.Char[]
struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>[]
struct EntryU5BU5D_t12C6BF036EF40FF081E4D50BCBD232316D49ACA6;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>[]
struct EntryU5BU5D_tA1CD160F12EC48B7C0AFE5049634031BF41AD2B2;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.RenderTextureFormat,System.Boolean>[]
struct EntryU5BU5D_t998525C7CBF4B00367A6C36116451936E6EF84D6;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>
struct KeyCollection_tE4748833063E1FB6B97A9B748B27AD8C29CB4C01;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>
struct KeyCollection_tF08B571A29D7998E13AD28C9D5637F8CBF135801;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.RenderTextureFormat,System.Boolean>
struct KeyCollection_t349147A8357AED91F6D269744F86C4C8818B196A;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>
struct ValueCollection_t4FA04DA25FB7C47B953E80EF0B822B5EED38FCD0;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>
struct ValueCollection_t2B26B861E2CA89BCDEA5B65327EE792B796909C7;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.RenderTextureFormat,System.Boolean>
struct ValueCollection_t0E994D57FD8E31BBBCC8193E388591B7ABDD2151;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean>
struct Dictionary_2_t51623C556AA5634DE50ABE8918A82995978C8D71;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<UnityEngine.Rendering.Volume>>
struct Dictionary_2_t519F734F620B6C2F170BAE6F457EA0FDD8E9329C;
// System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Boolean>
struct Dictionary_2_t959714088D7BA7C8DA3A9982AAC68EE93304762F;
// System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>
struct Dictionary_2_t0D7F3A50EB302696E4E5A19D582D99A8C7F70060;
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Rendering.VolumeComponent>
struct Dictionary_2_tB831B8766C22B08F64C8394DE21FCFF48DAD8C12;
// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Collections.Generic.HashSet`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>>>
struct Dictionary_2_tAFE2E9AD23C9E0E6E56409C74C0A5E3D4E065A65;
// System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>
struct Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537;
// System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>
struct Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58;
// System.Collections.Generic.Dictionary`2<UnityEngine.RenderTextureFormat,System.Boolean>
struct Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_t2F75FCBEC68AFE08982DA43985F9D04056E2BE73;
// System.Collections.Generic.IEnumerable`1<System.String>
struct IEnumerable_1_t31EF1520A3A805598500BB6033C14ABDA7116D5E;
// System.Collections.Generic.IEnumerable`1<System.Type>
struct IEnumerable_1_tF9225691990EF9799D9F4B64E4063CA0D1DF03CA;
// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>>
struct IEnumerator_1_tAAFA3753965D7696EEE9972434D561DC3D34576C;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.Experimental.Rendering.FormatUsage>
struct IEqualityComparer_1_tD193282DB5307E317FE5E6E6288FD67E412262AC;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.Experimental.Rendering.GraphicsFormat>
struct IEqualityComparer_1_t8BBF20FD7ED9DF271976922061A1A94449FA5051;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.RenderTextureFormat>
struct IEqualityComparer_1_t3A9995A95A8189794BBC6401975F7C4BC10C0178;
// System.Collections.Generic.List`1<System.Int64>
struct List_1_t68D346084523AB177A279E553FB0D5D4202BAF07;
// System.Collections.Generic.List`1<System.Object>
struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D;
// System.Collections.Generic.List`1<UnityEngine.Camera>
struct List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372;
// System.Collections.Generic.List`1<UnityEngine.Collider>
struct List_1_t34F3153FFE29D834C770DB7FD47483EE5175933C;
// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>
struct List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>
struct List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>
struct List_1_t9CB115BD17D073951002C2636E0881DFC1284B24;
// System.Collections.Generic.List`1<UnityEngine.Rendering.Volume>
struct List_1_tBCA45E9D501AD9485E4DB8C52C342F5AEE401E59;
// System.Collections.Generic.List`1<UnityEngine.Rendering.VolumeComponent>
struct List_1_t840BB64A758DCDDD485446007D35AD0000BAFE4F;
// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955;
// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem>
struct List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907;
// System.Collections.IDictionary
struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7;
// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.VolumeParameter>
struct ReadOnlyCollection_1_t82903AB5F2F2428651BEA3FE2A666B4B74A376DA;
// System.Comparison`1<System.Object>
struct Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4;
// System.Comparison`1<UnityEngine.Camera>
struct Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5;
// System.DelegateData
struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE;
// System.Delegate[]
struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196;
// System.IAsyncResult
struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598;
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
// System.Int64[]
struct Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F;
// System.IntPtr[]
struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD;
// System.Lazy`1<UnityEngine.Rendering.VolumeManager>
struct Lazy_1_tEE87890C46ECEA0A048E4B11DDD1E4288B6AD913;
// System.NotImplementedException
struct NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4;
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
// System.Predicate`1<System.Object>
struct Predicate_1_t4AA10EFD4C5497CA1CD0FE35A6AF5990FF5D0979;
// System.Predicate`1<System.String>
struct Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF;
// System.Predicate`1<UnityEngine.Camera>
struct Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140;
// System.Reflection.Binder
struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759;
// System.Reflection.MemberFilter
struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770;
// System.String
struct String_t;
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
// System.Type
struct Type_t;
// System.Type[]
struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F;
// System.Void
struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017;
// UnityEngine.Behaviour
struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8;
// UnityEngine.Camera
struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0;
// UnityEngine.Camera[]
struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9;
// UnityEngine.Component
struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5;
// UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate
struct RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8;
// UnityEngine.GameObject
struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F;
// UnityEngine.ISubsystemDescriptor
struct ISubsystemDescriptor_t5BCD578E4BAD3A0C1DF6C5654720FE7D4420605B;
// UnityEngine.Light
struct Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C;
// UnityEngine.Light[]
struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45;
// UnityEngine.Material
struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598;
// UnityEngine.Mesh
struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429;
// UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0;
// UnityEngine.Profiling.CustomSampler
struct CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8;
// UnityEngine.RenderTexture
struct RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6;
// UnityEngine.Rendering.BoolParameter
struct BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB;
// UnityEngine.Rendering.ClampedFloatParameter
struct ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5;
// UnityEngine.Rendering.ClampedIntParameter
struct ClampedIntParameter_tE69C2538653E3B641C245A33E7A6E5A6100A44FB;
// UnityEngine.Rendering.ColorParameter
struct ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD;
// UnityEngine.Rendering.CullingAllocationInfo
struct CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14;
// UnityEngine.Rendering.MinFloatParameter
struct MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C;
// UnityEngine.Rendering.NoInterpTextureParameter
struct NoInterpTextureParameter_tDD57749D82409DE1D1EC5881D750E97BDE20C5D2;
// UnityEngine.Rendering.ProfilingSampler
struct ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D;
// UnityEngine.Rendering.RenderPipeline
struct RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC;
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4;
// UnityEngine.Rendering.RenderTargetIdentifier[][]
struct RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA;
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0;
// UnityEngine.Rendering.SupportedRenderingFeatures
struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097;
// UnityEngine.Rendering.Universal.CameraData
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340;
// UnityEngine.Rendering.Universal.DepthOfField
struct DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463;
// UnityEngine.Rendering.Universal.DepthOfFieldModeParameter
struct DepthOfFieldModeParameter_tAEF87D8CAA7F8A08DCA15B0C84A5486BC9D2C725;
// UnityEngine.Rendering.Universal.FilmGrain
struct FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B;
// UnityEngine.Rendering.Universal.FilmGrainLookupParameter
struct FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704;
// UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass
struct ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D;
// UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass
struct InvokeOnRenderObjectCallbackPass_t268416CD47C14951E35F86149D435D2DF91959F4;
// UnityEngine.Rendering.Universal.LensDistortion
struct LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362;
// UnityEngine.Rendering.Universal.LiftGammaGain
struct LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6;
// UnityEngine.Rendering.Universal.LightData
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A;
// UnityEngine.Rendering.Universal.MotionBlur
struct MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812;
// UnityEngine.Rendering.Universal.MotionBlurModeParameter
struct MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C;
// UnityEngine.Rendering.Universal.MotionBlurQualityParameter
struct MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB;
// UnityEngine.Rendering.Universal.PaniniProjection
struct PaniniProjection_t25AC1B85CCEA391FA15AF1A6F84ED4C8C5817AD1;
// UnityEngine.Rendering.Universal.PostProcessData
struct PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22;
// UnityEngine.Rendering.Universal.PostProcessData/ShaderResources
struct ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233;
// UnityEngine.Rendering.Universal.PostProcessData/TextureResources
struct TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5;
// UnityEngine.Rendering.Universal.PostProcessPassCompat
struct PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7;
// UnityEngine.Rendering.Universal.SceneViewDepthCopyPass
struct SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3;
// UnityEngine.Rendering.Universal.ScriptableRenderPass
struct ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA;
// UnityEngine.Rendering.Universal.ScriptableRenderPass[]
struct ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA;
// UnityEngine.Rendering.Universal.ScriptableRenderer
struct ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6;
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures
struct RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14;
// UnityEngine.Rendering.Universal.ScriptableRendererData
struct ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A;
// UnityEngine.Rendering.Universal.ScriptableRendererData[]
struct ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7;
// UnityEngine.Rendering.Universal.ScriptableRendererFeature
struct ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78;
// UnityEngine.Rendering.Universal.ScriptableRendererFeature[]
struct ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F;
// UnityEngine.Rendering.Universal.ScriptableRenderer[]
struct ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E;
// UnityEngine.Rendering.Universal.ShaderData
struct ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8;
// UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0
struct U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F;
// UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582;
// UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights
struct ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649;
// UnityEngine.Rendering.Universal.SplitToning
struct SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B;
// UnityEngine.Rendering.Universal.StencilStateData
struct StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65;
// UnityEngine.Rendering.Universal.Tonemapping
struct Tonemapping_tFC78AD5DB2048489C5E712C99E0362EAC521EAEF;
// UnityEngine.Rendering.Universal.TonemappingModeParameter
struct TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17;
// UnityEngine.Rendering.Universal.TransparentSettingsPass
struct TransparentSettingsPass_t34F608077B6724D5A017D6DC7CA05BDA02B31995;
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
struct UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9;
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c
struct U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667;
// UnityEngine.Rendering.Universal.UniversalAdditionalLightData
struct UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C;
// UnityEngine.Rendering.Universal.UniversalRenderPipeline
struct UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9;
// UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c
struct U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
struct UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources
struct UniversalRenderPipelineEditorResources_t9592DCAAF5BDA083CDBA94FF55CE88AD88AD7487;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/MaterialResources
struct MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E;
// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources/ShaderResources
struct ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF;
// UnityEngine.Rendering.Universal.Vignette
struct Vignette_t2F42F13D8D1291826467473A30C073036ED8D471;
// UnityEngine.Rendering.Universal.WhiteBalance
struct WhiteBalance_t45CE6F450D98149C317CD0BBA7E9EC2D64EE2A81;
// UnityEngine.Rendering.Vector2Parameter
struct Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94;
// UnityEngine.Rendering.Vector4Parameter
struct Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E;
// UnityEngine.Rendering.VolumeComponent
struct VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753;
// UnityEngine.Rendering.VolumeManager
struct VolumeManager_t25270E217629069A695101F3AF5702A52E13A446;
// UnityEngine.Rendering.VolumeParameter`1<System.Int32Enum>
struct VolumeParameter_1_t9BBACA16D59EEA84C3FF8B494907380317900093;
// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Color>
struct VolumeParameter_1_t059451FC1519EE7A60C91C2D4FB0B146384E8EFF;
// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.MotionBlurMode>
struct VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0;
// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.MotionBlurQuality>
struct VolumeParameter_1_tE9680B0EAF71E5720462530833A600A763EB5451;
// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.TonemappingMode>
struct VolumeParameter_1_t767EFDCF1C0167794F5359E9A37AE11EE1DE8865;
// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Vector4>
struct VolumeParameter_1_t14EDC405CD6A3957BDB5B917DAB8AFA918F67431;
// UnityEngine.Rendering.VolumeStack
struct VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38;
// UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734;
// UnityEngine.Shader
struct Shader_tE2731FF351B74AB4186897484FB01E000C1160CA;
// UnityEngine.Texture
struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4;
// UnityEngine.Texture2D
struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C;
// UnityEngine.Texture2D[]
struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9;
// UnityEngine.Transform
struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;
// UnityEngine.XR.XRDisplaySubsystem
struct XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0;
// UnityEngine.XR.XRDisplaySubsystem[]
struct XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72;

IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraRenderType_t25C3BEE82542DFAFBEB20CDEDE2FCFD42531A542_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Graphics_t6FB7A5D4561F3AB3C34BF334BB0BD8061BE763B1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t68D346084523AB177A279E553FB0D5D4202BAF07_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t9CB115BD17D073951002C2636E0881DFC1284B24_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RuntimeObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderPathID_tF2B6D60D5D87EB55C17DDA003ABB101B6DB7E3A2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SubsystemManager_tFEDEC70DC4119830C96B42915123C27FEDDB0F58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* VolumeManager_t25270E217629069A695101F3AF5702A52E13A446_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* XRDevice_t392FCA3D1DCEB95FF500C8F374C88B034C31DF4A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeField* U3CPrivateImplementationDetailsU3E_t8C8AAC284EEB05D4362D686B1A52C1FB562ED9FA____898C2022A0C02FCE602BF05E1C09BD48301606E5_0_FieldInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* ScreenSpaceShadowResolvePass_FrameCleanup_m74C8EBE164CF109B96B25814A990BC07043F71BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShaderData_GetOrUpdateBuffer_TisLightData_t773677FBDE7024B6D8122EE78BEB3C6FD245EEDF_m1EB827CAA326837FD3090A2AE65036B172153F1F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ShaderData_GetOrUpdateBuffer_TisShadowData_t7BEFADB532343B15D6E360E1D85CF0C3EC0D1571_m0136BDC8CEAC9C1D04E7F158EED403BA5B240808_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CUpdateCameraStackU3Eb__42_0_m25C8F3B21794B942EE6EB456245331D5FCBDB6AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3C_cctorU3Eb__54_0_mA604E5B983E506B074C9D90C573D9EC9B31518F9_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeMethod* UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC_RuntimeMethod_var;
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IL2CPP_EXTERN_C const RuntimeType* Renderer2D_t2E91D35849D57097BAEC20613A4BB3C3EA69A7BE_0_0_0_var;
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IL2CPP_EXTERN_C const uint32_t LensDistortion_IsActive_mFF01BAE44D4B133380FB6A3872DE72CF2841B987_MetadataUsageId;
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IL2CPP_EXTERN_C const uint32_t MotionBlurQualityParameter__ctor_mF9EEAE8FA332D7A8D7B09846AEC35F8DE174873F_MetadataUsageId;
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IL2CPP_EXTERN_C const uint32_t PaniniProjection__ctor_m1D13748F0F2FD706227669282826A81F77B84587_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PostProcessPassCompat__ctor_mA2812C0E453A067FC4236A34CFEB849B98CC31D7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PostProcessUtils_ConfigureDithering_m37448EC16C511620F09A673B55E4237E35D1C978_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t PostProcessUtils_ConfigureFilmGrain_m09E080AD8E2FF9268BBCCC1E97069133BF3722DD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderPassBlock__cctor_mDC09BF32ED6CBA5E8DDB75E0A3229AA68715AF63_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderTargetHandle__cctor_mC26BCEF20EC25C4432524C2E13591F686259811B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_ClearSystemInfoCache_m3D19C40AAF235667A6B019E2C837F1E58FB627B1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_IsMRT_m5B3CB01346791C457384B273C16AD2676A9A748C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_RenderObjectsWithError_m367FD7F2A65A1FBCF36752F23F20603A71BBABE4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_SetViewAndProjectionMatrices_m088D626079CDFF09D5A6B4AA01B93120158A89EA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_SupportsRenderTextureFormat_m39616CF3CF100BA877961E91EDCC3E6962F7A9B8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils__cctor_m48810FD59E4286DB8A756E4BC54ACAA3C518954F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SceneViewDepthCopyPass_Execute_m992304A3DB89B5F3DEEE4D27746FC683B895FF55_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SceneViewDepthCopyPass__ctor_mAE0EC3647C0EAE530892D43941223160451B4271_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScreenSpaceShadowResolvePass_Execute_m7044B7ABC8D4490E7892E9FA1D93F89DBD4EDA52_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScreenSpaceShadowResolvePass_FrameCleanup_m74C8EBE164CF109B96B25814A990BC07043F71BF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScreenSpaceShadowResolvePass_Setup_m0FB3742C3B66E2FE0048745A97AEC4836BB9A11B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScreenSpaceShadowResolvePass__ctor_m8DA17650EE72E61199796DA19A4BF30E5AFCE40E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderPass_Blit_mD6E609BFB5EE342BC229BA33D30A2AD87A9D74D5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderPass_ConfigureTarget_mBB3058ADAA286C00D297977A493C83421F42ADE0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderPass_CreateDrawingSettings_m904826F713AE9A4FC43D8EFC834DFCE4F1B737BA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderPass_SetRenderTarget_mC4F4138A33DC9412DA1204AFC477B13251AAD7DB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRendererData__ctor_m4ADB5B1A5474F683B668FB6189CD2228A3357A9C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_BeginXRRendering_m762DEE7E86B981609632417C0E73449EFAC0EA56_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_ClearRenderingState_m8F8DDDA4D0DB12783AD84B207D88689C1A996394_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_ConfigureActiveTarget_m846B560CCF6FAA3601E643D739A8E48EBE968740_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_Dispose_m24E41589222295AD5B234CA1E7A7250D1CE93B83_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_EndXRRendering_m8EA084457C0DD1152D40467FEF3AC9AE0645D885_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_EnqueuePass_m85EE215B3B8904DD2B28768C67BBE8263F7C84F8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_ExecuteRenderPass_m48C767223C6D53BB268768BE02DDD39024362536_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_Execute_m093E31F062692926F3DCA68214AD169E597B4156_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_FillBlockRanges_m001B09F43DBB392ED227E8D38E4FB78C41AE3F2A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_GetCameraClearFlag_m7B58C9BB3F1BEAF67B22EE34A86967E1EE8C3477_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_GetCameraClearFlag_mDE966EA83CCB61D5D1E3BC67531D52ABDA12E58F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_InternalFinishRendering_m12639AF27B1B1A29590D91F11B659DB42D57D4AA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetCameraMatrices_m7E0B4C8FF6CBF2D21DD1842245E36ADB85015013_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetPerCameraShaderVariables_mA74D96DD63EFCEDE042A4567363A508BB72BAF6B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetRenderPassAttachments_m38FC4F4543F8718C3624CF1E7040238C3A436E37_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetRenderTarget_m04C971E9E44EF10B67FC6A97B1986715BE161980_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetRenderTarget_mE6D217400CDB941DE26D0590A8D43A610E34EDBD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer_SortStable_mF557AC604F7BB3EF79A6C91F03FC11F2D1FEF199_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer__cctor_m045624EBADB770C6DE76E892BAD8EEB0DE553565_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ScriptableRenderer__ctor_m542C435F2449736AB9E210E37581D1F9E34773ED_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderConstants__cctor_mAFD570F4E3F0078759453429D1E54583F120112E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderData_GetLightDataBuffer_m1C17F5703B5BAB4A7B1167E5711A41C3F6161363_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderData_GetLightIndicesBuffer_m5415A6C1EA50D639AF542337DBAB7CBCD2A2BEFE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderData_GetShadowDataBuffer_m5C72E6EE5EFC2B5A7A27CA12E4C6B2A791CEBE4C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderData_GetShadowIndicesBuffer_mF1CEF935B535CC9243CB82773C7FEC196DB249E5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderData_get_instance_m0FAC189B7FAF72AFCDCD513C3C2C016E4E34C3B3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderKeywordStrings__cctor_mE760E313194F57AA221198CF8F1E1A939FC56BDF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderPropertyId__cctor_m499C1C2C32996CFE0A325454A8CE45F9F6C700D7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderUtils_GetEnumFromPath_m20EE5A16F71FE04A015F9A76B18708EE8D1F4C37_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderUtils_GetShaderPath_mD7FDE77F7E93810D94AEBE361FDF08666B099646_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderUtils_IsLWShader_m4C62E6B9D8085150E6CD541DE68FD304852EF32B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShaderUtils__cctor_m145800684BAC94B52D4E33BF14011B64D79D33CA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_ApplySliceTransform_mB02FAE5EE92F0E98EBDECB661CA28B36902EB59D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_ExtractDirectionalLightMatrix_mBDFCD36FF93D124712DC394FBF48B03F4E5BAB46_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_ExtractSpotLightMatrix_mDF897F3BD93E2BC4E1ECD2DF4EDC5EA10A3A31E4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_GetMaxTileResolutionInAtlas_mDAE01C47B5568B5DD29614821DF123E1E60F3899_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_GetShadowBias_mA478355390B5FDA7B66CF695E3ACAF5DAB5A66C1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_GetTemporaryShadowTexture_m6D2C5ADAC56AFB164748A20AD7694E29C377BB6A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_RenderShadowSlice_m81B5D11D65DB06163ADFDA7E7B09F7868021C32A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils_SetupShadowCasterConstantBuffer_m928AAA9C4ED167D000F5CD5C402318B2E2DE380E_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowUtils__cctor_m24E675E51D035431F7599AEC67A747B0D9C31610_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowsMidtonesHighlights_IsActive_mFAB05AE6649F6F0CC502DFC63DC8953C3EC028B4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t ShadowsMidtonesHighlights__ctor_mDCC055C6F9B757B63F80EEEA236600C524DAD4CE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SplitToning_IsActive_mF273FAD6D9760463C8EEC1EC26980817D61BCEEF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t SplitToning__ctor_mB9A6AAE9D4E3D00BD2EFB9372FDDBABB24B01E03_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t TonemappingModeParameter__ctor_m0D460DD00B30327A154B2D2D6C5D98D63419F6CE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Tonemapping__ctor_m5F93C61634588509C714CDAF7DE1E61159283FE0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t TransparentSettingsPass_Execute_m307B02B3A476771656F5942F3A7BBFE42016B4A6_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3CUpdateCameraStackU3Eb__42_0_m25C8F3B21794B942EE6EB456245331D5FCBDB6AE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3C_cctorU3Eb__54_0_mA604E5B983E506B074C9D90C573D9EC9B31518F9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__cctor_m997C7DFF30638EC6525FF21DC431AFA6B5E906D5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t U3CU3Ec__cctor_mC1A2AD0AE8E0F54B59F7744FE7D7457F45B4754C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_AddCamera_m7557F80715522680C98AC9EC5599C23F0B55A57F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_OnDrawGizmos_mA6D52AA5A90E843B1866DEFE08F67996DA5226FE_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_UpdateCameraStack_mE9B093159AD52EF12D42807C87902A9F6D2E85FA_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData__ctor_m4AC7FEA7C8CB3337CB601B6493AF4CF1F11134F3_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_get_cameraOutput_m7992893262740CBCBA817C4F0125F1920D57A84A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_get_defaultAdditionalCameraData_m7A62BE2E085C5E2D0F5EDDC6C9DD3C59B1CE723C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_get_requiresColorTexture_mEC0D5F4F3521130F2E2C996A072FAFB5ED7BD126_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_get_requiresDepthTexture_m9BB6BA799E5FB8AB3A498803FBA5DDC5A83046BD_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_CreatePipeline_m2D028CB49AB9E105A3DE6F25A20480DD85D126F9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_GetRenderer_m21ADAA05CAFD6A2749D6E53DB75B663DFC832151_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_m7E60AB465B93531B5D890EC1D7618F9C486B2996_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_ValidateRenderScale_m011AF7E5EF201B448D371DCBE6C649376135E4C2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_ValidateRendererData_m01BB408B6096FCC74D2A21ABE315D9874997691B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset__ctor_m4EA1248E2CA68809D427E40E9C479A842F9127B7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_get_defaultShader_m6DDBF52806E4A7D9652DBC77F7C901B854B252F0_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_get_rendererIndexList_m2E948676CA8AC506CE071294B18BD3F5716C5314_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_set_colorGradingLutSize_m6BF2991218CF1DDF9552661F65FB972D96E43FF1_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipelineAsset_set_shadowDistance_m0BFBEE5E649F1F0655C98C99DC6A057A498D0BB2_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_CheckPostProcessForDepth_m4F44470634C3A21533D22A5BA0EDA0B6C43C8A3F_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_CreateRenderTextureDescriptor_m87F24D1177956BA2801ED58B275F3C33C4E7DC72_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_Dispose_m90719DAD0AB9BBA0066CB0ACF559132A41D19280_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_GetMainLightIndex_mA115C210B409B77A086E13545747BE0F4E7B3E2D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_GetPerObjectLightFlags_mB245041BDEC279D13EC401BF6DD9FDDCD652908C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_GetXRDisplaySubsystem_mFA501CD159EA330BFA62D78A1C4EF191F5BC128A_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_InitializeLightData_m48BB9DFEBBF04C564C5816DEDAB8952DE6715233_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_InitializeRenderingData_m52BEB333998309D588BD8ABD4D1F3234B42D4AC9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_InitializeShadowData_m69F47778E3F36AD1D33D33C240AF415DB402F9BF_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_InitializeStackedCameraData_m6CA9455B268A2BE3DB514262924FE941B9B0BEE4_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_RenderCameraStack_m148F31022748124E88CFEA2A5C645B4BABC7421D_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_RenderSingleCamera_m984F04201995EA9B62759E6BDCBA20CFAE40EA3B_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_Render_m8A72A7A33674DE0E8C5054934FD6051DFEFD56B9_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_SetupPerFrameShaderConstants_m3EF49A201EFC8ACDCE283EDEE626810FD340A5D8_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_SortCameras_mD802A44409AC93AD99E198BC8475C60F5D5D345C_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline__cctor_mE342C86EA1D7CB1A60E98549CEFF04DAF03027E5_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline__ctor_m0844A7749FDBE6C672C0E40D26388CA063F2EE21_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t Vignette__ctor_m82BBC96F126FD73ADA4271EEF6877B793E5E3471_MetadataUsageId;
IL2CPP_EXTERN_C const uint32_t WhiteBalance__ctor_m0EBD97F79F1A180AA9C7C0DB2F6BFE35F28BE3C4_MetadataUsageId;
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340;;
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_com;
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_com;;
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_pinvoke;
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_pinvoke;;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A;;
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com;
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com;;
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke;
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke;;
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582;;
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com;
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com;;
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke;
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke;;

struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83;
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A;
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E;
struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9;
struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45;
struct RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4;
struct RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA;
struct ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0;
struct ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7;
struct ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E;
struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9;
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66;

IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END

#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif

// System.Object

struct Il2CppArrayBounds;

// System.Array


// System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>
struct  Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537  : public RuntimeObject
{
public:
	// System.Int32[] System.Collections.Generic.Dictionary`2::buckets
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
	// System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
	EntryU5BU5D_t12C6BF036EF40FF081E4D50BCBD232316D49ACA6* ___entries_1;
	// System.Int32 System.Collections.Generic.Dictionary`2::count
	int32_t ___count_2;
	// System.Int32 System.Collections.Generic.Dictionary`2::version
	int32_t ___version_3;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeList
	int32_t ___freeList_4;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeCount
	int32_t ___freeCount_5;
	// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
	RuntimeObject* ___comparer_6;
	// System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
	KeyCollection_tE4748833063E1FB6B97A9B748B27AD8C29CB4C01 * ___keys_7;
	// System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
	ValueCollection_t4FA04DA25FB7C47B953E80EF0B822B5EED38FCD0 * ___values_8;
	// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
	RuntimeObject * ____syncRoot_9;

public:
	inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___buckets_0)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
	inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___buckets_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
	}

	inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___entries_1)); }
	inline EntryU5BU5D_t12C6BF036EF40FF081E4D50BCBD232316D49ACA6* get_entries_1() const { return ___entries_1; }
	inline EntryU5BU5D_t12C6BF036EF40FF081E4D50BCBD232316D49ACA6** get_address_of_entries_1() { return &___entries_1; }
	inline void set_entries_1(EntryU5BU5D_t12C6BF036EF40FF081E4D50BCBD232316D49ACA6* value)
	{
		___entries_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
	}

	inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___count_2)); }
	inline int32_t get_count_2() const { return ___count_2; }
	inline int32_t* get_address_of_count_2() { return &___count_2; }
	inline void set_count_2(int32_t value)
	{
		___count_2 = value;
	}

	inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___version_3)); }
	inline int32_t get_version_3() const { return ___version_3; }
	inline int32_t* get_address_of_version_3() { return &___version_3; }
	inline void set_version_3(int32_t value)
	{
		___version_3 = value;
	}

	inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___freeList_4)); }
	inline int32_t get_freeList_4() const { return ___freeList_4; }
	inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
	inline void set_freeList_4(int32_t value)
	{
		___freeList_4 = value;
	}

	inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___freeCount_5)); }
	inline int32_t get_freeCount_5() const { return ___freeCount_5; }
	inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
	inline void set_freeCount_5(int32_t value)
	{
		___freeCount_5 = value;
	}

	inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___comparer_6)); }
	inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
	inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
	inline void set_comparer_6(RuntimeObject* value)
	{
		___comparer_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
	}

	inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___keys_7)); }
	inline KeyCollection_tE4748833063E1FB6B97A9B748B27AD8C29CB4C01 * get_keys_7() const { return ___keys_7; }
	inline KeyCollection_tE4748833063E1FB6B97A9B748B27AD8C29CB4C01 ** get_address_of_keys_7() { return &___keys_7; }
	inline void set_keys_7(KeyCollection_tE4748833063E1FB6B97A9B748B27AD8C29CB4C01 * value)
	{
		___keys_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
	}

	inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ___values_8)); }
	inline ValueCollection_t4FA04DA25FB7C47B953E80EF0B822B5EED38FCD0 * get_values_8() const { return ___values_8; }
	inline ValueCollection_t4FA04DA25FB7C47B953E80EF0B822B5EED38FCD0 ** get_address_of_values_8() { return &___values_8; }
	inline void set_values_8(ValueCollection_t4FA04DA25FB7C47B953E80EF0B822B5EED38FCD0 * value)
	{
		___values_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
	}

	inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537, ____syncRoot_9)); }
	inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
	inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
	inline void set__syncRoot_9(RuntimeObject * value)
	{
		____syncRoot_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
	}
};


// System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>
struct  Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58  : public RuntimeObject
{
public:
	// System.Int32[] System.Collections.Generic.Dictionary`2::buckets
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
	// System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
	EntryU5BU5D_tA1CD160F12EC48B7C0AFE5049634031BF41AD2B2* ___entries_1;
	// System.Int32 System.Collections.Generic.Dictionary`2::count
	int32_t ___count_2;
	// System.Int32 System.Collections.Generic.Dictionary`2::version
	int32_t ___version_3;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeList
	int32_t ___freeList_4;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeCount
	int32_t ___freeCount_5;
	// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
	RuntimeObject* ___comparer_6;
	// System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
	KeyCollection_tF08B571A29D7998E13AD28C9D5637F8CBF135801 * ___keys_7;
	// System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
	ValueCollection_t2B26B861E2CA89BCDEA5B65327EE792B796909C7 * ___values_8;
	// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
	RuntimeObject * ____syncRoot_9;

public:
	inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___buckets_0)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
	inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___buckets_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
	}

	inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___entries_1)); }
	inline EntryU5BU5D_tA1CD160F12EC48B7C0AFE5049634031BF41AD2B2* get_entries_1() const { return ___entries_1; }
	inline EntryU5BU5D_tA1CD160F12EC48B7C0AFE5049634031BF41AD2B2** get_address_of_entries_1() { return &___entries_1; }
	inline void set_entries_1(EntryU5BU5D_tA1CD160F12EC48B7C0AFE5049634031BF41AD2B2* value)
	{
		___entries_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
	}

	inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___count_2)); }
	inline int32_t get_count_2() const { return ___count_2; }
	inline int32_t* get_address_of_count_2() { return &___count_2; }
	inline void set_count_2(int32_t value)
	{
		___count_2 = value;
	}

	inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___version_3)); }
	inline int32_t get_version_3() const { return ___version_3; }
	inline int32_t* get_address_of_version_3() { return &___version_3; }
	inline void set_version_3(int32_t value)
	{
		___version_3 = value;
	}

	inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___freeList_4)); }
	inline int32_t get_freeList_4() const { return ___freeList_4; }
	inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
	inline void set_freeList_4(int32_t value)
	{
		___freeList_4 = value;
	}

	inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___freeCount_5)); }
	inline int32_t get_freeCount_5() const { return ___freeCount_5; }
	inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
	inline void set_freeCount_5(int32_t value)
	{
		___freeCount_5 = value;
	}

	inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___comparer_6)); }
	inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
	inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
	inline void set_comparer_6(RuntimeObject* value)
	{
		___comparer_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
	}

	inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___keys_7)); }
	inline KeyCollection_tF08B571A29D7998E13AD28C9D5637F8CBF135801 * get_keys_7() const { return ___keys_7; }
	inline KeyCollection_tF08B571A29D7998E13AD28C9D5637F8CBF135801 ** get_address_of_keys_7() { return &___keys_7; }
	inline void set_keys_7(KeyCollection_tF08B571A29D7998E13AD28C9D5637F8CBF135801 * value)
	{
		___keys_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
	}

	inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ___values_8)); }
	inline ValueCollection_t2B26B861E2CA89BCDEA5B65327EE792B796909C7 * get_values_8() const { return ___values_8; }
	inline ValueCollection_t2B26B861E2CA89BCDEA5B65327EE792B796909C7 ** get_address_of_values_8() { return &___values_8; }
	inline void set_values_8(ValueCollection_t2B26B861E2CA89BCDEA5B65327EE792B796909C7 * value)
	{
		___values_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
	}

	inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58, ____syncRoot_9)); }
	inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
	inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
	inline void set__syncRoot_9(RuntimeObject * value)
	{
		____syncRoot_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
	}
};


// System.Collections.Generic.Dictionary`2<UnityEngine.RenderTextureFormat,System.Boolean>
struct  Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332  : public RuntimeObject
{
public:
	// System.Int32[] System.Collections.Generic.Dictionary`2::buckets
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0;
	// System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries
	EntryU5BU5D_t998525C7CBF4B00367A6C36116451936E6EF84D6* ___entries_1;
	// System.Int32 System.Collections.Generic.Dictionary`2::count
	int32_t ___count_2;
	// System.Int32 System.Collections.Generic.Dictionary`2::version
	int32_t ___version_3;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeList
	int32_t ___freeList_4;
	// System.Int32 System.Collections.Generic.Dictionary`2::freeCount
	int32_t ___freeCount_5;
	// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer
	RuntimeObject* ___comparer_6;
	// System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys
	KeyCollection_t349147A8357AED91F6D269744F86C4C8818B196A * ___keys_7;
	// System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values
	ValueCollection_t0E994D57FD8E31BBBCC8193E388591B7ABDD2151 * ___values_8;
	// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
	RuntimeObject * ____syncRoot_9;

public:
	inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___buckets_0)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; }
	inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___buckets_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value);
	}

	inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___entries_1)); }
	inline EntryU5BU5D_t998525C7CBF4B00367A6C36116451936E6EF84D6* get_entries_1() const { return ___entries_1; }
	inline EntryU5BU5D_t998525C7CBF4B00367A6C36116451936E6EF84D6** get_address_of_entries_1() { return &___entries_1; }
	inline void set_entries_1(EntryU5BU5D_t998525C7CBF4B00367A6C36116451936E6EF84D6* value)
	{
		___entries_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value);
	}

	inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___count_2)); }
	inline int32_t get_count_2() const { return ___count_2; }
	inline int32_t* get_address_of_count_2() { return &___count_2; }
	inline void set_count_2(int32_t value)
	{
		___count_2 = value;
	}

	inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___version_3)); }
	inline int32_t get_version_3() const { return ___version_3; }
	inline int32_t* get_address_of_version_3() { return &___version_3; }
	inline void set_version_3(int32_t value)
	{
		___version_3 = value;
	}

	inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___freeList_4)); }
	inline int32_t get_freeList_4() const { return ___freeList_4; }
	inline int32_t* get_address_of_freeList_4() { return &___freeList_4; }
	inline void set_freeList_4(int32_t value)
	{
		___freeList_4 = value;
	}

	inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___freeCount_5)); }
	inline int32_t get_freeCount_5() const { return ___freeCount_5; }
	inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; }
	inline void set_freeCount_5(int32_t value)
	{
		___freeCount_5 = value;
	}

	inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___comparer_6)); }
	inline RuntimeObject* get_comparer_6() const { return ___comparer_6; }
	inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; }
	inline void set_comparer_6(RuntimeObject* value)
	{
		___comparer_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value);
	}

	inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___keys_7)); }
	inline KeyCollection_t349147A8357AED91F6D269744F86C4C8818B196A * get_keys_7() const { return ___keys_7; }
	inline KeyCollection_t349147A8357AED91F6D269744F86C4C8818B196A ** get_address_of_keys_7() { return &___keys_7; }
	inline void set_keys_7(KeyCollection_t349147A8357AED91F6D269744F86C4C8818B196A * value)
	{
		___keys_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value);
	}

	inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ___values_8)); }
	inline ValueCollection_t0E994D57FD8E31BBBCC8193E388591B7ABDD2151 * get_values_8() const { return ___values_8; }
	inline ValueCollection_t0E994D57FD8E31BBBCC8193E388591B7ABDD2151 ** get_address_of_values_8() { return &___values_8; }
	inline void set_values_8(ValueCollection_t0E994D57FD8E31BBBCC8193E388591B7ABDD2151 * value)
	{
		___values_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value);
	}

	inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332, ____syncRoot_9)); }
	inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; }
	inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; }
	inline void set__syncRoot_9(RuntimeObject * value)
	{
		____syncRoot_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value);
	}
};


// System.Collections.Generic.List`1<System.Int64>
struct  List_1_t68D346084523AB177A279E553FB0D5D4202BAF07  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t68D346084523AB177A279E553FB0D5D4202BAF07, ____items_1)); }
	inline Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F* get__items_1() const { return ____items_1; }
	inline Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t68D346084523AB177A279E553FB0D5D4202BAF07, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t68D346084523AB177A279E553FB0D5D4202BAF07, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t68D346084523AB177A279E553FB0D5D4202BAF07, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t68D346084523AB177A279E553FB0D5D4202BAF07_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t68D346084523AB177A279E553FB0D5D4202BAF07_StaticFields, ____emptyArray_5)); }
	inline Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F* get__emptyArray_5() const { return ____emptyArray_5; }
	inline Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(Int64U5BU5D_tE04A3DEF6AF1C852A43B98A24EFB715806B37F5F* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<System.Object>
struct  List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____items_1)); }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__items_1() const { return ____items_1; }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields, ____emptyArray_5)); }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__emptyArray_5() const { return ____emptyArray_5; }
	inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Camera>
struct  List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372, ____items_1)); }
	inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* get__items_1() const { return ____items_1; }
	inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372_StaticFields, ____emptyArray_5)); }
	inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* get__emptyArray_5() const { return ____emptyArray_5; }
	inline CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>
struct  List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857, ____items_1)); }
	inline ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0* get__items_1() const { return ____items_1; }
	inline ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857_StaticFields, ____emptyArray_5)); }
	inline ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0* get__emptyArray_5() const { return ____emptyArray_5; }
	inline ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>
struct  List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775, ____items_1)); }
	inline ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA* get__items_1() const { return ____items_1; }
	inline ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775_StaticFields, ____emptyArray_5)); }
	inline ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA* get__emptyArray_5() const { return ____emptyArray_5; }
	inline ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(ScriptableRenderPassU5BU5D_tFFAF12DCAA2EA521B85336724AA68F620B3924AA* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>
struct  List_1_t9CB115BD17D073951002C2636E0881DFC1284B24  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24, ____items_1)); }
	inline ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F* get__items_1() const { return ____items_1; }
	inline ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t9CB115BD17D073951002C2636E0881DFC1284B24_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24_StaticFields, ____emptyArray_5)); }
	inline ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F* get__emptyArray_5() const { return ____emptyArray_5; }
	inline ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(ScriptableRendererFeatureU5BU5D_tC072483C4A67D926F4EFF6C102530A77BB4D8E2F* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct  List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____items_1)); }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get__items_1() const { return ____items_1; }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_StaticFields, ____emptyArray_5)); }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get__emptyArray_5() const { return ____emptyArray_5; }
	inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct  List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____items_1)); }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__items_1() const { return ____items_1; }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_StaticFields, ____emptyArray_5)); }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get__emptyArray_5() const { return ____emptyArray_5; }
	inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct  List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____items_1)); }
	inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__items_1() const { return ____items_1; }
	inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_StaticFields, ____emptyArray_5)); }
	inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* get__emptyArray_5() const { return ____emptyArray_5; }
	inline Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem>
struct  List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907  : public RuntimeObject
{
public:
	// T[] System.Collections.Generic.List`1::_items
	XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72* ____items_1;
	// System.Int32 System.Collections.Generic.List`1::_size
	int32_t ____size_2;
	// System.Int32 System.Collections.Generic.List`1::_version
	int32_t ____version_3;
	// System.Object System.Collections.Generic.List`1::_syncRoot
	RuntimeObject * ____syncRoot_4;

public:
	inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907, ____items_1)); }
	inline XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72* get__items_1() const { return ____items_1; }
	inline XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72** get_address_of__items_1() { return &____items_1; }
	inline void set__items_1(XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72* value)
	{
		____items_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value);
	}

	inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907, ____size_2)); }
	inline int32_t get__size_2() const { return ____size_2; }
	inline int32_t* get_address_of__size_2() { return &____size_2; }
	inline void set__size_2(int32_t value)
	{
		____size_2 = value;
	}

	inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907, ____version_3)); }
	inline int32_t get__version_3() const { return ____version_3; }
	inline int32_t* get_address_of__version_3() { return &____version_3; }
	inline void set__version_3(int32_t value)
	{
		____version_3 = value;
	}

	inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907, ____syncRoot_4)); }
	inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; }
	inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; }
	inline void set__syncRoot_4(RuntimeObject * value)
	{
		____syncRoot_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value);
	}
};

struct List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907_StaticFields
{
public:
	// T[] System.Collections.Generic.List`1::_emptyArray
	XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72* ____emptyArray_5;

public:
	inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907_StaticFields, ____emptyArray_5)); }
	inline XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72* get__emptyArray_5() const { return ____emptyArray_5; }
	inline XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72** get_address_of__emptyArray_5() { return &____emptyArray_5; }
	inline void set__emptyArray_5(XRDisplaySubsystemU5BU5D_tE700347D14BD8CFD30B1FC70C4B8FF56F9E36F72* value)
	{
		____emptyArray_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value);
	}
};


// System.Reflection.MemberInfo
struct  MemberInfo_t  : public RuntimeObject
{
public:

public:
};


// System.String
struct  String_t  : public RuntimeObject
{
public:
	// System.Int32 System.String::m_stringLength
	int32_t ___m_stringLength_0;
	// System.Char System.String::m_firstChar
	Il2CppChar ___m_firstChar_1;

public:
	inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); }
	inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; }
	inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; }
	inline void set_m_stringLength_0(int32_t value)
	{
		___m_stringLength_0 = value;
	}

	inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); }
	inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; }
	inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; }
	inline void set_m_firstChar_1(Il2CppChar value)
	{
		___m_firstChar_1 = value;
	}
};

struct String_t_StaticFields
{
public:
	// System.String System.String::Empty
	String_t* ___Empty_5;

public:
	inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); }
	inline String_t* get_Empty_5() const { return ___Empty_5; }
	inline String_t** get_address_of_Empty_5() { return &___Empty_5; }
	inline void set_Empty_5(String_t* value)
	{
		___Empty_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value);
	}
};


// System.ValueType
struct  ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF  : public RuntimeObject
{
public:

public:
};

// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com
{
};

// UnityEngine.Rendering.CameraCaptureBridge
struct  CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523  : public RuntimeObject
{
public:

public:
};

struct CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_StaticFields
{
public:
	// System.Collections.Generic.Dictionary`2<UnityEngine.Camera,System.Collections.Generic.HashSet`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>>> UnityEngine.Rendering.CameraCaptureBridge::actionDict
	Dictionary_2_tAFE2E9AD23C9E0E6E56409C74C0A5E3D4E065A65 * ___actionDict_0;
	// System.Boolean UnityEngine.Rendering.CameraCaptureBridge::_enabled
	bool ____enabled_1;

public:
	inline static int32_t get_offset_of_actionDict_0() { return static_cast<int32_t>(offsetof(CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_StaticFields, ___actionDict_0)); }
	inline Dictionary_2_tAFE2E9AD23C9E0E6E56409C74C0A5E3D4E065A65 * get_actionDict_0() const { return ___actionDict_0; }
	inline Dictionary_2_tAFE2E9AD23C9E0E6E56409C74C0A5E3D4E065A65 ** get_address_of_actionDict_0() { return &___actionDict_0; }
	inline void set_actionDict_0(Dictionary_2_tAFE2E9AD23C9E0E6E56409C74C0A5E3D4E065A65 * value)
	{
		___actionDict_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___actionDict_0), (void*)value);
	}

	inline static int32_t get_offset_of__enabled_1() { return static_cast<int32_t>(offsetof(CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_StaticFields, ____enabled_1)); }
	inline bool get__enabled_1() const { return ____enabled_1; }
	inline bool* get_address_of__enabled_1() { return &____enabled_1; }
	inline void set__enabled_1(bool value)
	{
		____enabled_1 = value;
	}
};


// UnityEngine.Rendering.ProfilingSampler
struct  ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D  : public RuntimeObject
{
public:
	// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<sampler>k__BackingField
	CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * ___U3CsamplerU3Ek__BackingField_0;
	// UnityEngine.Profiling.CustomSampler UnityEngine.Rendering.ProfilingSampler::<inlineSampler>k__BackingField
	CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * ___U3CinlineSamplerU3Ek__BackingField_1;
	// System.String UnityEngine.Rendering.ProfilingSampler::<name>k__BackingField
	String_t* ___U3CnameU3Ek__BackingField_2;

public:
	inline static int32_t get_offset_of_U3CsamplerU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D, ___U3CsamplerU3Ek__BackingField_0)); }
	inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * get_U3CsamplerU3Ek__BackingField_0() const { return ___U3CsamplerU3Ek__BackingField_0; }
	inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 ** get_address_of_U3CsamplerU3Ek__BackingField_0() { return &___U3CsamplerU3Ek__BackingField_0; }
	inline void set_U3CsamplerU3Ek__BackingField_0(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * value)
	{
		___U3CsamplerU3Ek__BackingField_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CsamplerU3Ek__BackingField_0), (void*)value);
	}

	inline static int32_t get_offset_of_U3CinlineSamplerU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D, ___U3CinlineSamplerU3Ek__BackingField_1)); }
	inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * get_U3CinlineSamplerU3Ek__BackingField_1() const { return ___U3CinlineSamplerU3Ek__BackingField_1; }
	inline CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 ** get_address_of_U3CinlineSamplerU3Ek__BackingField_1() { return &___U3CinlineSamplerU3Ek__BackingField_1; }
	inline void set_U3CinlineSamplerU3Ek__BackingField_1(CustomSampler_tD50B25148FC97E173885F9C379C8F89F067343C8 * value)
	{
		___U3CinlineSamplerU3Ek__BackingField_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CinlineSamplerU3Ek__BackingField_1), (void*)value);
	}

	inline static int32_t get_offset_of_U3CnameU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D, ___U3CnameU3Ek__BackingField_2)); }
	inline String_t* get_U3CnameU3Ek__BackingField_2() const { return ___U3CnameU3Ek__BackingField_2; }
	inline String_t** get_address_of_U3CnameU3Ek__BackingField_2() { return &___U3CnameU3Ek__BackingField_2; }
	inline void set_U3CnameU3Ek__BackingField_2(String_t* value)
	{
		___U3CnameU3Ek__BackingField_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CnameU3Ek__BackingField_2), (void*)value);
	}
};


// UnityEngine.Rendering.RenderPipeline
struct  RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.Rendering.RenderPipeline::<disposed>k__BackingField
	bool ___U3CdisposedU3Ek__BackingField_0;

public:
	inline static int32_t get_offset_of_U3CdisposedU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B, ___U3CdisposedU3Ek__BackingField_0)); }
	inline bool get_U3CdisposedU3Ek__BackingField_0() const { return ___U3CdisposedU3Ek__BackingField_0; }
	inline bool* get_address_of_U3CdisposedU3Ek__BackingField_0() { return &___U3CdisposedU3Ek__BackingField_0; }
	inline void set_U3CdisposedU3Ek__BackingField_0(bool value)
	{
		___U3CdisposedU3Ek__BackingField_0 = value;
	}
};


// UnityEngine.Rendering.Universal.PostProcessData_ShaderResources
struct  ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233  : public RuntimeObject
{
public:
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::stopNanPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___stopNanPS_0;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::subpixelMorphologicalAntialiasingPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___subpixelMorphologicalAntialiasingPS_1;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::gaussianDepthOfFieldPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___gaussianDepthOfFieldPS_2;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::bokehDepthOfFieldPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___bokehDepthOfFieldPS_3;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::cameraMotionBlurPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___cameraMotionBlurPS_4;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::paniniProjectionPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___paniniProjectionPS_5;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::lutBuilderLdrPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___lutBuilderLdrPS_6;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::lutBuilderHdrPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___lutBuilderHdrPS_7;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::bloomPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___bloomPS_8;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::uberPostPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___uberPostPS_9;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::finalPostPassPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___finalPostPassPS_10;

public:
	inline static int32_t get_offset_of_stopNanPS_0() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___stopNanPS_0)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_stopNanPS_0() const { return ___stopNanPS_0; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_stopNanPS_0() { return &___stopNanPS_0; }
	inline void set_stopNanPS_0(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___stopNanPS_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___stopNanPS_0), (void*)value);
	}

	inline static int32_t get_offset_of_subpixelMorphologicalAntialiasingPS_1() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___subpixelMorphologicalAntialiasingPS_1)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_subpixelMorphologicalAntialiasingPS_1() const { return ___subpixelMorphologicalAntialiasingPS_1; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_subpixelMorphologicalAntialiasingPS_1() { return &___subpixelMorphologicalAntialiasingPS_1; }
	inline void set_subpixelMorphologicalAntialiasingPS_1(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___subpixelMorphologicalAntialiasingPS_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___subpixelMorphologicalAntialiasingPS_1), (void*)value);
	}

	inline static int32_t get_offset_of_gaussianDepthOfFieldPS_2() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___gaussianDepthOfFieldPS_2)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_gaussianDepthOfFieldPS_2() const { return ___gaussianDepthOfFieldPS_2; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_gaussianDepthOfFieldPS_2() { return &___gaussianDepthOfFieldPS_2; }
	inline void set_gaussianDepthOfFieldPS_2(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___gaussianDepthOfFieldPS_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gaussianDepthOfFieldPS_2), (void*)value);
	}

	inline static int32_t get_offset_of_bokehDepthOfFieldPS_3() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___bokehDepthOfFieldPS_3)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_bokehDepthOfFieldPS_3() const { return ___bokehDepthOfFieldPS_3; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_bokehDepthOfFieldPS_3() { return &___bokehDepthOfFieldPS_3; }
	inline void set_bokehDepthOfFieldPS_3(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___bokehDepthOfFieldPS_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___bokehDepthOfFieldPS_3), (void*)value);
	}

	inline static int32_t get_offset_of_cameraMotionBlurPS_4() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___cameraMotionBlurPS_4)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_cameraMotionBlurPS_4() const { return ___cameraMotionBlurPS_4; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_cameraMotionBlurPS_4() { return &___cameraMotionBlurPS_4; }
	inline void set_cameraMotionBlurPS_4(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___cameraMotionBlurPS_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___cameraMotionBlurPS_4), (void*)value);
	}

	inline static int32_t get_offset_of_paniniProjectionPS_5() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___paniniProjectionPS_5)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_paniniProjectionPS_5() const { return ___paniniProjectionPS_5; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_paniniProjectionPS_5() { return &___paniniProjectionPS_5; }
	inline void set_paniniProjectionPS_5(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___paniniProjectionPS_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___paniniProjectionPS_5), (void*)value);
	}

	inline static int32_t get_offset_of_lutBuilderLdrPS_6() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___lutBuilderLdrPS_6)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_lutBuilderLdrPS_6() const { return ___lutBuilderLdrPS_6; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_lutBuilderLdrPS_6() { return &___lutBuilderLdrPS_6; }
	inline void set_lutBuilderLdrPS_6(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___lutBuilderLdrPS_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___lutBuilderLdrPS_6), (void*)value);
	}

	inline static int32_t get_offset_of_lutBuilderHdrPS_7() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___lutBuilderHdrPS_7)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_lutBuilderHdrPS_7() const { return ___lutBuilderHdrPS_7; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_lutBuilderHdrPS_7() { return &___lutBuilderHdrPS_7; }
	inline void set_lutBuilderHdrPS_7(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___lutBuilderHdrPS_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___lutBuilderHdrPS_7), (void*)value);
	}

	inline static int32_t get_offset_of_bloomPS_8() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___bloomPS_8)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_bloomPS_8() const { return ___bloomPS_8; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_bloomPS_8() { return &___bloomPS_8; }
	inline void set_bloomPS_8(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___bloomPS_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___bloomPS_8), (void*)value);
	}

	inline static int32_t get_offset_of_uberPostPS_9() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___uberPostPS_9)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_uberPostPS_9() const { return ___uberPostPS_9; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_uberPostPS_9() { return &___uberPostPS_9; }
	inline void set_uberPostPS_9(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___uberPostPS_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___uberPostPS_9), (void*)value);
	}

	inline static int32_t get_offset_of_finalPostPassPS_10() { return static_cast<int32_t>(offsetof(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233, ___finalPostPassPS_10)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_finalPostPassPS_10() const { return ___finalPostPassPS_10; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_finalPostPassPS_10() { return &___finalPostPassPS_10; }
	inline void set_finalPostPassPS_10(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___finalPostPassPS_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___finalPostPassPS_10), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.PostProcessData_TextureResources
struct  TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5  : public RuntimeObject
{
public:
	// UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData_TextureResources::blueNoise16LTex
	Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___blueNoise16LTex_0;
	// UnityEngine.Texture2D[] UnityEngine.Rendering.Universal.PostProcessData_TextureResources::filmGrainTex
	Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* ___filmGrainTex_1;
	// UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData_TextureResources::smaaAreaTex
	Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___smaaAreaTex_2;
	// UnityEngine.Texture2D UnityEngine.Rendering.Universal.PostProcessData_TextureResources::smaaSearchTex
	Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___smaaSearchTex_3;

public:
	inline static int32_t get_offset_of_blueNoise16LTex_0() { return static_cast<int32_t>(offsetof(TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5, ___blueNoise16LTex_0)); }
	inline Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* get_blueNoise16LTex_0() const { return ___blueNoise16LTex_0; }
	inline Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9** get_address_of_blueNoise16LTex_0() { return &___blueNoise16LTex_0; }
	inline void set_blueNoise16LTex_0(Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* value)
	{
		___blueNoise16LTex_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___blueNoise16LTex_0), (void*)value);
	}

	inline static int32_t get_offset_of_filmGrainTex_1() { return static_cast<int32_t>(offsetof(TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5, ___filmGrainTex_1)); }
	inline Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* get_filmGrainTex_1() const { return ___filmGrainTex_1; }
	inline Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9** get_address_of_filmGrainTex_1() { return &___filmGrainTex_1; }
	inline void set_filmGrainTex_1(Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* value)
	{
		___filmGrainTex_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___filmGrainTex_1), (void*)value);
	}

	inline static int32_t get_offset_of_smaaAreaTex_2() { return static_cast<int32_t>(offsetof(TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5, ___smaaAreaTex_2)); }
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * get_smaaAreaTex_2() const { return ___smaaAreaTex_2; }
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** get_address_of_smaaAreaTex_2() { return &___smaaAreaTex_2; }
	inline void set_smaaAreaTex_2(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
	{
		___smaaAreaTex_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___smaaAreaTex_2), (void*)value);
	}

	inline static int32_t get_offset_of_smaaSearchTex_3() { return static_cast<int32_t>(offsetof(TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5, ___smaaSearchTex_3)); }
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * get_smaaSearchTex_3() const { return ___smaaSearchTex_3; }
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** get_address_of_smaaSearchTex_3() { return &___smaaSearchTex_3; }
	inline void set_smaaSearchTex_3(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
	{
		___smaaSearchTex_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___smaaSearchTex_3), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.PostProcessUtils
struct  PostProcessUtils_tA37C013459560D736B8F40D6E8725F50F8CA866F  : public RuntimeObject
{
public:

public:
};


// UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants
struct  ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F  : public RuntimeObject
{
public:

public:
};

struct ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants::_Grain_Texture
	int32_t ____Grain_Texture_0;
	// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants::_Grain_Params
	int32_t ____Grain_Params_1;
	// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants::_Grain_TilingParams
	int32_t ____Grain_TilingParams_2;
	// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants::_BlueNoise_Texture
	int32_t ____BlueNoise_Texture_3;
	// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants::_Dithering_Params
	int32_t ____Dithering_Params_4;

public:
	inline static int32_t get_offset_of__Grain_Texture_0() { return static_cast<int32_t>(offsetof(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields, ____Grain_Texture_0)); }
	inline int32_t get__Grain_Texture_0() const { return ____Grain_Texture_0; }
	inline int32_t* get_address_of__Grain_Texture_0() { return &____Grain_Texture_0; }
	inline void set__Grain_Texture_0(int32_t value)
	{
		____Grain_Texture_0 = value;
	}

	inline static int32_t get_offset_of__Grain_Params_1() { return static_cast<int32_t>(offsetof(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields, ____Grain_Params_1)); }
	inline int32_t get__Grain_Params_1() const { return ____Grain_Params_1; }
	inline int32_t* get_address_of__Grain_Params_1() { return &____Grain_Params_1; }
	inline void set__Grain_Params_1(int32_t value)
	{
		____Grain_Params_1 = value;
	}

	inline static int32_t get_offset_of__Grain_TilingParams_2() { return static_cast<int32_t>(offsetof(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields, ____Grain_TilingParams_2)); }
	inline int32_t get__Grain_TilingParams_2() const { return ____Grain_TilingParams_2; }
	inline int32_t* get_address_of__Grain_TilingParams_2() { return &____Grain_TilingParams_2; }
	inline void set__Grain_TilingParams_2(int32_t value)
	{
		____Grain_TilingParams_2 = value;
	}

	inline static int32_t get_offset_of__BlueNoise_Texture_3() { return static_cast<int32_t>(offsetof(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields, ____BlueNoise_Texture_3)); }
	inline int32_t get__BlueNoise_Texture_3() const { return ____BlueNoise_Texture_3; }
	inline int32_t* get_address_of__BlueNoise_Texture_3() { return &____BlueNoise_Texture_3; }
	inline void set__BlueNoise_Texture_3(int32_t value)
	{
		____BlueNoise_Texture_3 = value;
	}

	inline static int32_t get_offset_of__Dithering_Params_4() { return static_cast<int32_t>(offsetof(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields, ____Dithering_Params_4)); }
	inline int32_t get__Dithering_Params_4() const { return ____Dithering_Params_4; }
	inline int32_t* get_address_of__Dithering_Params_4() { return &____Dithering_Params_4; }
	inline void set__Dithering_Params_4(int32_t value)
	{
		____Dithering_Params_4 = value;
	}
};


// UnityEngine.Rendering.Universal.RenderingUtils
struct  RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB  : public RuntimeObject
{
public:

public:
};

struct RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields
{
public:
	// System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId> UnityEngine.Rendering.Universal.RenderingUtils::m_LegacyShaderPassNames
	List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * ___m_LegacyShaderPassNames_0;
	// UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::s_FullscreenMesh
	Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___s_FullscreenMesh_1;
	// UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::s_ErrorMaterial
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_ErrorMaterial_2;
	// System.Collections.Generic.Dictionary`2<UnityEngine.RenderTextureFormat,System.Boolean> UnityEngine.Rendering.Universal.RenderingUtils::m_RenderTextureFormatSupport
	Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * ___m_RenderTextureFormatSupport_3;
	// System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>> UnityEngine.Rendering.Universal.RenderingUtils::m_GraphicsFormatSupport
	Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * ___m_GraphicsFormatSupport_4;

public:
	inline static int32_t get_offset_of_m_LegacyShaderPassNames_0() { return static_cast<int32_t>(offsetof(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields, ___m_LegacyShaderPassNames_0)); }
	inline List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * get_m_LegacyShaderPassNames_0() const { return ___m_LegacyShaderPassNames_0; }
	inline List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 ** get_address_of_m_LegacyShaderPassNames_0() { return &___m_LegacyShaderPassNames_0; }
	inline void set_m_LegacyShaderPassNames_0(List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * value)
	{
		___m_LegacyShaderPassNames_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_LegacyShaderPassNames_0), (void*)value);
	}

	inline static int32_t get_offset_of_s_FullscreenMesh_1() { return static_cast<int32_t>(offsetof(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields, ___s_FullscreenMesh_1)); }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_s_FullscreenMesh_1() const { return ___s_FullscreenMesh_1; }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_s_FullscreenMesh_1() { return &___s_FullscreenMesh_1; }
	inline void set_s_FullscreenMesh_1(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
	{
		___s_FullscreenMesh_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_FullscreenMesh_1), (void*)value);
	}

	inline static int32_t get_offset_of_s_ErrorMaterial_2() { return static_cast<int32_t>(offsetof(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields, ___s_ErrorMaterial_2)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_ErrorMaterial_2() const { return ___s_ErrorMaterial_2; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_ErrorMaterial_2() { return &___s_ErrorMaterial_2; }
	inline void set_s_ErrorMaterial_2(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___s_ErrorMaterial_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_ErrorMaterial_2), (void*)value);
	}

	inline static int32_t get_offset_of_m_RenderTextureFormatSupport_3() { return static_cast<int32_t>(offsetof(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields, ___m_RenderTextureFormatSupport_3)); }
	inline Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * get_m_RenderTextureFormatSupport_3() const { return ___m_RenderTextureFormatSupport_3; }
	inline Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 ** get_address_of_m_RenderTextureFormatSupport_3() { return &___m_RenderTextureFormatSupport_3; }
	inline void set_m_RenderTextureFormatSupport_3(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * value)
	{
		___m_RenderTextureFormatSupport_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RenderTextureFormatSupport_3), (void*)value);
	}

	inline static int32_t get_offset_of_m_GraphicsFormatSupport_4() { return static_cast<int32_t>(offsetof(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields, ___m_GraphicsFormatSupport_4)); }
	inline Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * get_m_GraphicsFormatSupport_4() const { return ___m_GraphicsFormatSupport_4; }
	inline Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 ** get_address_of_m_GraphicsFormatSupport_4() { return &___m_GraphicsFormatSupport_4; }
	inline void set_m_GraphicsFormatSupport_4(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * value)
	{
		___m_GraphicsFormatSupport_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_GraphicsFormatSupport_4), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.ScriptableRenderer_RenderPassBlock
struct  RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7  : public RuntimeObject
{
public:

public:
};

struct RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer_RenderPassBlock::BeforeRendering
	int32_t ___BeforeRendering_0;
	// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer_RenderPassBlock::MainRenderingOpaque
	int32_t ___MainRenderingOpaque_1;
	// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer_RenderPassBlock::MainRenderingTransparent
	int32_t ___MainRenderingTransparent_2;
	// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderer_RenderPassBlock::AfterRendering
	int32_t ___AfterRendering_3;

public:
	inline static int32_t get_offset_of_BeforeRendering_0() { return static_cast<int32_t>(offsetof(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields, ___BeforeRendering_0)); }
	inline int32_t get_BeforeRendering_0() const { return ___BeforeRendering_0; }
	inline int32_t* get_address_of_BeforeRendering_0() { return &___BeforeRendering_0; }
	inline void set_BeforeRendering_0(int32_t value)
	{
		___BeforeRendering_0 = value;
	}

	inline static int32_t get_offset_of_MainRenderingOpaque_1() { return static_cast<int32_t>(offsetof(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields, ___MainRenderingOpaque_1)); }
	inline int32_t get_MainRenderingOpaque_1() const { return ___MainRenderingOpaque_1; }
	inline int32_t* get_address_of_MainRenderingOpaque_1() { return &___MainRenderingOpaque_1; }
	inline void set_MainRenderingOpaque_1(int32_t value)
	{
		___MainRenderingOpaque_1 = value;
	}

	inline static int32_t get_offset_of_MainRenderingTransparent_2() { return static_cast<int32_t>(offsetof(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields, ___MainRenderingTransparent_2)); }
	inline int32_t get_MainRenderingTransparent_2() const { return ___MainRenderingTransparent_2; }
	inline int32_t* get_address_of_MainRenderingTransparent_2() { return &___MainRenderingTransparent_2; }
	inline void set_MainRenderingTransparent_2(int32_t value)
	{
		___MainRenderingTransparent_2 = value;
	}

	inline static int32_t get_offset_of_AfterRendering_3() { return static_cast<int32_t>(offsetof(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields, ___AfterRendering_3)); }
	inline int32_t get_AfterRendering_3() const { return ___AfterRendering_3; }
	inline int32_t* get_address_of_AfterRendering_3() { return &___AfterRendering_3; }
	inline void set_AfterRendering_3(int32_t value)
	{
		___AfterRendering_3 = value;
	}
};


// UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures
struct  RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures::<cameraStacking>k__BackingField
	bool ___U3CcameraStackingU3Ek__BackingField_0;

public:
	inline static int32_t get_offset_of_U3CcameraStackingU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14, ___U3CcameraStackingU3Ek__BackingField_0)); }
	inline bool get_U3CcameraStackingU3Ek__BackingField_0() const { return ___U3CcameraStackingU3Ek__BackingField_0; }
	inline bool* get_address_of_U3CcameraStackingU3Ek__BackingField_0() { return &___U3CcameraStackingU3Ek__BackingField_0; }
	inline void set_U3CcameraStackingU3Ek__BackingField_0(bool value)
	{
		___U3CcameraStackingU3Ek__BackingField_0 = value;
	}
};


// UnityEngine.Rendering.Universal.ShaderData
struct  ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8  : public RuntimeObject
{
public:
	// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightDataBuffer
	ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___m_LightDataBuffer_1;
	// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_LightIndicesBuffer
	ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___m_LightIndicesBuffer_2;
	// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowDataBuffer
	ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___m_ShadowDataBuffer_3;
	// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::m_ShadowIndicesBuffer
	ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ___m_ShadowIndicesBuffer_4;

public:
	inline static int32_t get_offset_of_m_LightDataBuffer_1() { return static_cast<int32_t>(offsetof(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8, ___m_LightDataBuffer_1)); }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * get_m_LightDataBuffer_1() const { return ___m_LightDataBuffer_1; }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** get_address_of_m_LightDataBuffer_1() { return &___m_LightDataBuffer_1; }
	inline void set_m_LightDataBuffer_1(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * value)
	{
		___m_LightDataBuffer_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_LightDataBuffer_1), (void*)value);
	}

	inline static int32_t get_offset_of_m_LightIndicesBuffer_2() { return static_cast<int32_t>(offsetof(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8, ___m_LightIndicesBuffer_2)); }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * get_m_LightIndicesBuffer_2() const { return ___m_LightIndicesBuffer_2; }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** get_address_of_m_LightIndicesBuffer_2() { return &___m_LightIndicesBuffer_2; }
	inline void set_m_LightIndicesBuffer_2(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * value)
	{
		___m_LightIndicesBuffer_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_LightIndicesBuffer_2), (void*)value);
	}

	inline static int32_t get_offset_of_m_ShadowDataBuffer_3() { return static_cast<int32_t>(offsetof(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8, ___m_ShadowDataBuffer_3)); }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * get_m_ShadowDataBuffer_3() const { return ___m_ShadowDataBuffer_3; }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** get_address_of_m_ShadowDataBuffer_3() { return &___m_ShadowDataBuffer_3; }
	inline void set_m_ShadowDataBuffer_3(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * value)
	{
		___m_ShadowDataBuffer_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowDataBuffer_3), (void*)value);
	}

	inline static int32_t get_offset_of_m_ShadowIndicesBuffer_4() { return static_cast<int32_t>(offsetof(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8, ___m_ShadowIndicesBuffer_4)); }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * get_m_ShadowIndicesBuffer_4() const { return ___m_ShadowIndicesBuffer_4; }
	inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** get_address_of_m_ShadowIndicesBuffer_4() { return &___m_ShadowIndicesBuffer_4; }
	inline void set_m_ShadowIndicesBuffer_4(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * value)
	{
		___m_ShadowIndicesBuffer_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowIndicesBuffer_4), (void*)value);
	}
};

struct ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_StaticFields
{
public:
	// UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::m_Instance
	ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * ___m_Instance_0;

public:
	inline static int32_t get_offset_of_m_Instance_0() { return static_cast<int32_t>(offsetof(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_StaticFields, ___m_Instance_0)); }
	inline ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * get_m_Instance_0() const { return ___m_Instance_0; }
	inline ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 ** get_address_of_m_Instance_0() { return &___m_Instance_0; }
	inline void set_m_Instance_0(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * value)
	{
		___m_Instance_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Instance_0), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.ShaderKeywordStrings
struct  ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69  : public RuntimeObject
{
public:

public:
};

struct ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields
{
public:
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadows
	String_t* ___MainLightShadows_0;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MainLightShadowCascades
	String_t* ___MainLightShadowCascades_1;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsVertex
	String_t* ___AdditionalLightsVertex_2;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightsPixel
	String_t* ___AdditionalLightsPixel_3;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::AdditionalLightShadows
	String_t* ___AdditionalLightShadows_4;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SoftShadows
	String_t* ___SoftShadows_5;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::MixedLightingSubtractive
	String_t* ___MixedLightingSubtractive_6;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthNoMsaa
	String_t* ___DepthNoMsaa_7;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa2
	String_t* ___DepthMsaa2_8;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa4
	String_t* ___DepthMsaa4_9;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::DepthMsaa8
	String_t* ___DepthMsaa8_10;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::LinearToSRGBConversion
	String_t* ___LinearToSRGBConversion_11;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::KillAlpha
	String_t* ___KillAlpha_12;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaLow
	String_t* ___SmaaLow_13;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaMedium
	String_t* ___SmaaMedium_14;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::SmaaHigh
	String_t* ___SmaaHigh_15;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniGeneric
	String_t* ___PaniniGeneric_16;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::PaniniUnitDistance
	String_t* ___PaniniUnitDistance_17;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQ
	String_t* ___BloomLQ_18;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQ
	String_t* ___BloomHQ_19;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomLQDirt
	String_t* ___BloomLQDirt_20;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::BloomHQDirt
	String_t* ___BloomHQDirt_21;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::UseRGBM
	String_t* ___UseRGBM_22;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Distortion
	String_t* ___Distortion_23;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::ChromaticAberration
	String_t* ___ChromaticAberration_24;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HDRGrading
	String_t* ___HDRGrading_25;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapACES
	String_t* ___TonemapACES_26;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::TonemapNeutral
	String_t* ___TonemapNeutral_27;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::FilmGrain
	String_t* ___FilmGrain_28;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Fxaa
	String_t* ___Fxaa_29;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::Dithering
	String_t* ___Dithering_30;
	// System.String UnityEngine.Rendering.Universal.ShaderKeywordStrings::HighQualitySampling
	String_t* ___HighQualitySampling_31;

public:
	inline static int32_t get_offset_of_MainLightShadows_0() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___MainLightShadows_0)); }
	inline String_t* get_MainLightShadows_0() const { return ___MainLightShadows_0; }
	inline String_t** get_address_of_MainLightShadows_0() { return &___MainLightShadows_0; }
	inline void set_MainLightShadows_0(String_t* value)
	{
		___MainLightShadows_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadows_0), (void*)value);
	}

	inline static int32_t get_offset_of_MainLightShadowCascades_1() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___MainLightShadowCascades_1)); }
	inline String_t* get_MainLightShadowCascades_1() const { return ___MainLightShadowCascades_1; }
	inline String_t** get_address_of_MainLightShadowCascades_1() { return &___MainLightShadowCascades_1; }
	inline void set_MainLightShadowCascades_1(String_t* value)
	{
		___MainLightShadowCascades_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___MainLightShadowCascades_1), (void*)value);
	}

	inline static int32_t get_offset_of_AdditionalLightsVertex_2() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___AdditionalLightsVertex_2)); }
	inline String_t* get_AdditionalLightsVertex_2() const { return ___AdditionalLightsVertex_2; }
	inline String_t** get_address_of_AdditionalLightsVertex_2() { return &___AdditionalLightsVertex_2; }
	inline void set_AdditionalLightsVertex_2(String_t* value)
	{
		___AdditionalLightsVertex_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsVertex_2), (void*)value);
	}

	inline static int32_t get_offset_of_AdditionalLightsPixel_3() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___AdditionalLightsPixel_3)); }
	inline String_t* get_AdditionalLightsPixel_3() const { return ___AdditionalLightsPixel_3; }
	inline String_t** get_address_of_AdditionalLightsPixel_3() { return &___AdditionalLightsPixel_3; }
	inline void set_AdditionalLightsPixel_3(String_t* value)
	{
		___AdditionalLightsPixel_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightsPixel_3), (void*)value);
	}

	inline static int32_t get_offset_of_AdditionalLightShadows_4() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___AdditionalLightShadows_4)); }
	inline String_t* get_AdditionalLightShadows_4() const { return ___AdditionalLightShadows_4; }
	inline String_t** get_address_of_AdditionalLightShadows_4() { return &___AdditionalLightShadows_4; }
	inline void set_AdditionalLightShadows_4(String_t* value)
	{
		___AdditionalLightShadows_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___AdditionalLightShadows_4), (void*)value);
	}

	inline static int32_t get_offset_of_SoftShadows_5() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___SoftShadows_5)); }
	inline String_t* get_SoftShadows_5() const { return ___SoftShadows_5; }
	inline String_t** get_address_of_SoftShadows_5() { return &___SoftShadows_5; }
	inline void set_SoftShadows_5(String_t* value)
	{
		___SoftShadows_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___SoftShadows_5), (void*)value);
	}

	inline static int32_t get_offset_of_MixedLightingSubtractive_6() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___MixedLightingSubtractive_6)); }
	inline String_t* get_MixedLightingSubtractive_6() const { return ___MixedLightingSubtractive_6; }
	inline String_t** get_address_of_MixedLightingSubtractive_6() { return &___MixedLightingSubtractive_6; }
	inline void set_MixedLightingSubtractive_6(String_t* value)
	{
		___MixedLightingSubtractive_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___MixedLightingSubtractive_6), (void*)value);
	}

	inline static int32_t get_offset_of_DepthNoMsaa_7() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___DepthNoMsaa_7)); }
	inline String_t* get_DepthNoMsaa_7() const { return ___DepthNoMsaa_7; }
	inline String_t** get_address_of_DepthNoMsaa_7() { return &___DepthNoMsaa_7; }
	inline void set_DepthNoMsaa_7(String_t* value)
	{
		___DepthNoMsaa_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DepthNoMsaa_7), (void*)value);
	}

	inline static int32_t get_offset_of_DepthMsaa2_8() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___DepthMsaa2_8)); }
	inline String_t* get_DepthMsaa2_8() const { return ___DepthMsaa2_8; }
	inline String_t** get_address_of_DepthMsaa2_8() { return &___DepthMsaa2_8; }
	inline void set_DepthMsaa2_8(String_t* value)
	{
		___DepthMsaa2_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa2_8), (void*)value);
	}

	inline static int32_t get_offset_of_DepthMsaa4_9() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___DepthMsaa4_9)); }
	inline String_t* get_DepthMsaa4_9() const { return ___DepthMsaa4_9; }
	inline String_t** get_address_of_DepthMsaa4_9() { return &___DepthMsaa4_9; }
	inline void set_DepthMsaa4_9(String_t* value)
	{
		___DepthMsaa4_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa4_9), (void*)value);
	}

	inline static int32_t get_offset_of_DepthMsaa8_10() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___DepthMsaa8_10)); }
	inline String_t* get_DepthMsaa8_10() const { return ___DepthMsaa8_10; }
	inline String_t** get_address_of_DepthMsaa8_10() { return &___DepthMsaa8_10; }
	inline void set_DepthMsaa8_10(String_t* value)
	{
		___DepthMsaa8_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___DepthMsaa8_10), (void*)value);
	}

	inline static int32_t get_offset_of_LinearToSRGBConversion_11() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___LinearToSRGBConversion_11)); }
	inline String_t* get_LinearToSRGBConversion_11() const { return ___LinearToSRGBConversion_11; }
	inline String_t** get_address_of_LinearToSRGBConversion_11() { return &___LinearToSRGBConversion_11; }
	inline void set_LinearToSRGBConversion_11(String_t* value)
	{
		___LinearToSRGBConversion_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___LinearToSRGBConversion_11), (void*)value);
	}

	inline static int32_t get_offset_of_KillAlpha_12() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___KillAlpha_12)); }
	inline String_t* get_KillAlpha_12() const { return ___KillAlpha_12; }
	inline String_t** get_address_of_KillAlpha_12() { return &___KillAlpha_12; }
	inline void set_KillAlpha_12(String_t* value)
	{
		___KillAlpha_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___KillAlpha_12), (void*)value);
	}

	inline static int32_t get_offset_of_SmaaLow_13() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___SmaaLow_13)); }
	inline String_t* get_SmaaLow_13() const { return ___SmaaLow_13; }
	inline String_t** get_address_of_SmaaLow_13() { return &___SmaaLow_13; }
	inline void set_SmaaLow_13(String_t* value)
	{
		___SmaaLow_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___SmaaLow_13), (void*)value);
	}

	inline static int32_t get_offset_of_SmaaMedium_14() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___SmaaMedium_14)); }
	inline String_t* get_SmaaMedium_14() const { return ___SmaaMedium_14; }
	inline String_t** get_address_of_SmaaMedium_14() { return &___SmaaMedium_14; }
	inline void set_SmaaMedium_14(String_t* value)
	{
		___SmaaMedium_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___SmaaMedium_14), (void*)value);
	}

	inline static int32_t get_offset_of_SmaaHigh_15() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___SmaaHigh_15)); }
	inline String_t* get_SmaaHigh_15() const { return ___SmaaHigh_15; }
	inline String_t** get_address_of_SmaaHigh_15() { return &___SmaaHigh_15; }
	inline void set_SmaaHigh_15(String_t* value)
	{
		___SmaaHigh_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___SmaaHigh_15), (void*)value);
	}

	inline static int32_t get_offset_of_PaniniGeneric_16() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___PaniniGeneric_16)); }
	inline String_t* get_PaniniGeneric_16() const { return ___PaniniGeneric_16; }
	inline String_t** get_address_of_PaniniGeneric_16() { return &___PaniniGeneric_16; }
	inline void set_PaniniGeneric_16(String_t* value)
	{
		___PaniniGeneric_16 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___PaniniGeneric_16), (void*)value);
	}

	inline static int32_t get_offset_of_PaniniUnitDistance_17() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___PaniniUnitDistance_17)); }
	inline String_t* get_PaniniUnitDistance_17() const { return ___PaniniUnitDistance_17; }
	inline String_t** get_address_of_PaniniUnitDistance_17() { return &___PaniniUnitDistance_17; }
	inline void set_PaniniUnitDistance_17(String_t* value)
	{
		___PaniniUnitDistance_17 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___PaniniUnitDistance_17), (void*)value);
	}

	inline static int32_t get_offset_of_BloomLQ_18() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___BloomLQ_18)); }
	inline String_t* get_BloomLQ_18() const { return ___BloomLQ_18; }
	inline String_t** get_address_of_BloomLQ_18() { return &___BloomLQ_18; }
	inline void set_BloomLQ_18(String_t* value)
	{
		___BloomLQ_18 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___BloomLQ_18), (void*)value);
	}

	inline static int32_t get_offset_of_BloomHQ_19() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___BloomHQ_19)); }
	inline String_t* get_BloomHQ_19() const { return ___BloomHQ_19; }
	inline String_t** get_address_of_BloomHQ_19() { return &___BloomHQ_19; }
	inline void set_BloomHQ_19(String_t* value)
	{
		___BloomHQ_19 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___BloomHQ_19), (void*)value);
	}

	inline static int32_t get_offset_of_BloomLQDirt_20() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___BloomLQDirt_20)); }
	inline String_t* get_BloomLQDirt_20() const { return ___BloomLQDirt_20; }
	inline String_t** get_address_of_BloomLQDirt_20() { return &___BloomLQDirt_20; }
	inline void set_BloomLQDirt_20(String_t* value)
	{
		___BloomLQDirt_20 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___BloomLQDirt_20), (void*)value);
	}

	inline static int32_t get_offset_of_BloomHQDirt_21() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___BloomHQDirt_21)); }
	inline String_t* get_BloomHQDirt_21() const { return ___BloomHQDirt_21; }
	inline String_t** get_address_of_BloomHQDirt_21() { return &___BloomHQDirt_21; }
	inline void set_BloomHQDirt_21(String_t* value)
	{
		___BloomHQDirt_21 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___BloomHQDirt_21), (void*)value);
	}

	inline static int32_t get_offset_of_UseRGBM_22() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___UseRGBM_22)); }
	inline String_t* get_UseRGBM_22() const { return ___UseRGBM_22; }
	inline String_t** get_address_of_UseRGBM_22() { return &___UseRGBM_22; }
	inline void set_UseRGBM_22(String_t* value)
	{
		___UseRGBM_22 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___UseRGBM_22), (void*)value);
	}

	inline static int32_t get_offset_of_Distortion_23() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___Distortion_23)); }
	inline String_t* get_Distortion_23() const { return ___Distortion_23; }
	inline String_t** get_address_of_Distortion_23() { return &___Distortion_23; }
	inline void set_Distortion_23(String_t* value)
	{
		___Distortion_23 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Distortion_23), (void*)value);
	}

	inline static int32_t get_offset_of_ChromaticAberration_24() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___ChromaticAberration_24)); }
	inline String_t* get_ChromaticAberration_24() const { return ___ChromaticAberration_24; }
	inline String_t** get_address_of_ChromaticAberration_24() { return &___ChromaticAberration_24; }
	inline void set_ChromaticAberration_24(String_t* value)
	{
		___ChromaticAberration_24 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___ChromaticAberration_24), (void*)value);
	}

	inline static int32_t get_offset_of_HDRGrading_25() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___HDRGrading_25)); }
	inline String_t* get_HDRGrading_25() const { return ___HDRGrading_25; }
	inline String_t** get_address_of_HDRGrading_25() { return &___HDRGrading_25; }
	inline void set_HDRGrading_25(String_t* value)
	{
		___HDRGrading_25 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___HDRGrading_25), (void*)value);
	}

	inline static int32_t get_offset_of_TonemapACES_26() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___TonemapACES_26)); }
	inline String_t* get_TonemapACES_26() const { return ___TonemapACES_26; }
	inline String_t** get_address_of_TonemapACES_26() { return &___TonemapACES_26; }
	inline void set_TonemapACES_26(String_t* value)
	{
		___TonemapACES_26 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TonemapACES_26), (void*)value);
	}

	inline static int32_t get_offset_of_TonemapNeutral_27() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___TonemapNeutral_27)); }
	inline String_t* get_TonemapNeutral_27() const { return ___TonemapNeutral_27; }
	inline String_t** get_address_of_TonemapNeutral_27() { return &___TonemapNeutral_27; }
	inline void set_TonemapNeutral_27(String_t* value)
	{
		___TonemapNeutral_27 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TonemapNeutral_27), (void*)value);
	}

	inline static int32_t get_offset_of_FilmGrain_28() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___FilmGrain_28)); }
	inline String_t* get_FilmGrain_28() const { return ___FilmGrain_28; }
	inline String_t** get_address_of_FilmGrain_28() { return &___FilmGrain_28; }
	inline void set_FilmGrain_28(String_t* value)
	{
		___FilmGrain_28 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilmGrain_28), (void*)value);
	}

	inline static int32_t get_offset_of_Fxaa_29() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___Fxaa_29)); }
	inline String_t* get_Fxaa_29() const { return ___Fxaa_29; }
	inline String_t** get_address_of_Fxaa_29() { return &___Fxaa_29; }
	inline void set_Fxaa_29(String_t* value)
	{
		___Fxaa_29 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Fxaa_29), (void*)value);
	}

	inline static int32_t get_offset_of_Dithering_30() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___Dithering_30)); }
	inline String_t* get_Dithering_30() const { return ___Dithering_30; }
	inline String_t** get_address_of_Dithering_30() { return &___Dithering_30; }
	inline void set_Dithering_30(String_t* value)
	{
		___Dithering_30 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Dithering_30), (void*)value);
	}

	inline static int32_t get_offset_of_HighQualitySampling_31() { return static_cast<int32_t>(offsetof(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields, ___HighQualitySampling_31)); }
	inline String_t* get_HighQualitySampling_31() const { return ___HighQualitySampling_31; }
	inline String_t** get_address_of_HighQualitySampling_31() { return &___HighQualitySampling_31; }
	inline void set_HighQualitySampling_31(String_t* value)
	{
		___HighQualitySampling_31 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___HighQualitySampling_31), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.ShaderPropertyId
struct  ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2  : public RuntimeObject
{
public:

public:
};

struct ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::scaledScreenParams
	int32_t ___scaledScreenParams_0;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldSpaceCameraPos
	int32_t ___worldSpaceCameraPos_1;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::screenParams
	int32_t ___screenParams_2;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionParams
	int32_t ___projectionParams_3;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::zBufferParams
	int32_t ___zBufferParams_4;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::orthoParams
	int32_t ___orthoParams_5;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewMatrix
	int32_t ___viewMatrix_6;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::projectionMatrix
	int32_t ___projectionMatrix_7;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::viewAndProjectionMatrix
	int32_t ___viewAndProjectionMatrix_8;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewMatrix
	int32_t ___inverseViewMatrix_9;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseViewAndProjectionMatrix
	int32_t ___inverseViewAndProjectionMatrix_10;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraProjectionMatrix
	int32_t ___cameraProjectionMatrix_11;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::inverseCameraProjectionMatrix
	int32_t ___inverseCameraProjectionMatrix_12;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::worldToCameraMatrix
	int32_t ___worldToCameraMatrix_13;
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPropertyId::cameraToWorldMatrix
	int32_t ___cameraToWorldMatrix_14;

public:
	inline static int32_t get_offset_of_scaledScreenParams_0() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___scaledScreenParams_0)); }
	inline int32_t get_scaledScreenParams_0() const { return ___scaledScreenParams_0; }
	inline int32_t* get_address_of_scaledScreenParams_0() { return &___scaledScreenParams_0; }
	inline void set_scaledScreenParams_0(int32_t value)
	{
		___scaledScreenParams_0 = value;
	}

	inline static int32_t get_offset_of_worldSpaceCameraPos_1() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___worldSpaceCameraPos_1)); }
	inline int32_t get_worldSpaceCameraPos_1() const { return ___worldSpaceCameraPos_1; }
	inline int32_t* get_address_of_worldSpaceCameraPos_1() { return &___worldSpaceCameraPos_1; }
	inline void set_worldSpaceCameraPos_1(int32_t value)
	{
		___worldSpaceCameraPos_1 = value;
	}

	inline static int32_t get_offset_of_screenParams_2() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___screenParams_2)); }
	inline int32_t get_screenParams_2() const { return ___screenParams_2; }
	inline int32_t* get_address_of_screenParams_2() { return &___screenParams_2; }
	inline void set_screenParams_2(int32_t value)
	{
		___screenParams_2 = value;
	}

	inline static int32_t get_offset_of_projectionParams_3() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___projectionParams_3)); }
	inline int32_t get_projectionParams_3() const { return ___projectionParams_3; }
	inline int32_t* get_address_of_projectionParams_3() { return &___projectionParams_3; }
	inline void set_projectionParams_3(int32_t value)
	{
		___projectionParams_3 = value;
	}

	inline static int32_t get_offset_of_zBufferParams_4() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___zBufferParams_4)); }
	inline int32_t get_zBufferParams_4() const { return ___zBufferParams_4; }
	inline int32_t* get_address_of_zBufferParams_4() { return &___zBufferParams_4; }
	inline void set_zBufferParams_4(int32_t value)
	{
		___zBufferParams_4 = value;
	}

	inline static int32_t get_offset_of_orthoParams_5() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___orthoParams_5)); }
	inline int32_t get_orthoParams_5() const { return ___orthoParams_5; }
	inline int32_t* get_address_of_orthoParams_5() { return &___orthoParams_5; }
	inline void set_orthoParams_5(int32_t value)
	{
		___orthoParams_5 = value;
	}

	inline static int32_t get_offset_of_viewMatrix_6() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___viewMatrix_6)); }
	inline int32_t get_viewMatrix_6() const { return ___viewMatrix_6; }
	inline int32_t* get_address_of_viewMatrix_6() { return &___viewMatrix_6; }
	inline void set_viewMatrix_6(int32_t value)
	{
		___viewMatrix_6 = value;
	}

	inline static int32_t get_offset_of_projectionMatrix_7() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___projectionMatrix_7)); }
	inline int32_t get_projectionMatrix_7() const { return ___projectionMatrix_7; }
	inline int32_t* get_address_of_projectionMatrix_7() { return &___projectionMatrix_7; }
	inline void set_projectionMatrix_7(int32_t value)
	{
		___projectionMatrix_7 = value;
	}

	inline static int32_t get_offset_of_viewAndProjectionMatrix_8() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___viewAndProjectionMatrix_8)); }
	inline int32_t get_viewAndProjectionMatrix_8() const { return ___viewAndProjectionMatrix_8; }
	inline int32_t* get_address_of_viewAndProjectionMatrix_8() { return &___viewAndProjectionMatrix_8; }
	inline void set_viewAndProjectionMatrix_8(int32_t value)
	{
		___viewAndProjectionMatrix_8 = value;
	}

	inline static int32_t get_offset_of_inverseViewMatrix_9() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___inverseViewMatrix_9)); }
	inline int32_t get_inverseViewMatrix_9() const { return ___inverseViewMatrix_9; }
	inline int32_t* get_address_of_inverseViewMatrix_9() { return &___inverseViewMatrix_9; }
	inline void set_inverseViewMatrix_9(int32_t value)
	{
		___inverseViewMatrix_9 = value;
	}

	inline static int32_t get_offset_of_inverseViewAndProjectionMatrix_10() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___inverseViewAndProjectionMatrix_10)); }
	inline int32_t get_inverseViewAndProjectionMatrix_10() const { return ___inverseViewAndProjectionMatrix_10; }
	inline int32_t* get_address_of_inverseViewAndProjectionMatrix_10() { return &___inverseViewAndProjectionMatrix_10; }
	inline void set_inverseViewAndProjectionMatrix_10(int32_t value)
	{
		___inverseViewAndProjectionMatrix_10 = value;
	}

	inline static int32_t get_offset_of_cameraProjectionMatrix_11() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___cameraProjectionMatrix_11)); }
	inline int32_t get_cameraProjectionMatrix_11() const { return ___cameraProjectionMatrix_11; }
	inline int32_t* get_address_of_cameraProjectionMatrix_11() { return &___cameraProjectionMatrix_11; }
	inline void set_cameraProjectionMatrix_11(int32_t value)
	{
		___cameraProjectionMatrix_11 = value;
	}

	inline static int32_t get_offset_of_inverseCameraProjectionMatrix_12() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___inverseCameraProjectionMatrix_12)); }
	inline int32_t get_inverseCameraProjectionMatrix_12() const { return ___inverseCameraProjectionMatrix_12; }
	inline int32_t* get_address_of_inverseCameraProjectionMatrix_12() { return &___inverseCameraProjectionMatrix_12; }
	inline void set_inverseCameraProjectionMatrix_12(int32_t value)
	{
		___inverseCameraProjectionMatrix_12 = value;
	}

	inline static int32_t get_offset_of_worldToCameraMatrix_13() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___worldToCameraMatrix_13)); }
	inline int32_t get_worldToCameraMatrix_13() const { return ___worldToCameraMatrix_13; }
	inline int32_t* get_address_of_worldToCameraMatrix_13() { return &___worldToCameraMatrix_13; }
	inline void set_worldToCameraMatrix_13(int32_t value)
	{
		___worldToCameraMatrix_13 = value;
	}

	inline static int32_t get_offset_of_cameraToWorldMatrix_14() { return static_cast<int32_t>(offsetof(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields, ___cameraToWorldMatrix_14)); }
	inline int32_t get_cameraToWorldMatrix_14() const { return ___cameraToWorldMatrix_14; }
	inline int32_t* get_address_of_cameraToWorldMatrix_14() { return &___cameraToWorldMatrix_14; }
	inline void set_cameraToWorldMatrix_14(int32_t value)
	{
		___cameraToWorldMatrix_14 = value;
	}
};


// UnityEngine.Rendering.Universal.ShaderUtils
struct  ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC  : public RuntimeObject
{
public:

public:
};

struct ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_StaticFields
{
public:
	// System.String[] UnityEngine.Rendering.Universal.ShaderUtils::s_ShaderPaths
	StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___s_ShaderPaths_0;

public:
	inline static int32_t get_offset_of_s_ShaderPaths_0() { return static_cast<int32_t>(offsetof(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_StaticFields, ___s_ShaderPaths_0)); }
	inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get_s_ShaderPaths_0() const { return ___s_ShaderPaths_0; }
	inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of_s_ShaderPaths_0() { return &___s_ShaderPaths_0; }
	inline void set_s_ShaderPaths_0(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value)
	{
		___s_ShaderPaths_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_ShaderPaths_0), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.ShaderUtils_<>c__DisplayClass2_0
struct  U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F  : public RuntimeObject
{
public:
	// System.String UnityEngine.Rendering.Universal.ShaderUtils_<>c__DisplayClass2_0::path
	String_t* ___path_0;

public:
	inline static int32_t get_offset_of_path_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F, ___path_0)); }
	inline String_t* get_path_0() const { return ___path_0; }
	inline String_t** get_address_of_path_0() { return &___path_0; }
	inline void set_path_0(String_t* value)
	{
		___path_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___path_0), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c
struct  U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667  : public RuntimeObject
{
public:

public:
};

struct U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_StaticFields
{
public:
	// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::<>9
	U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * ___U3CU3E9_0;
	// System.Predicate`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::<>9__42_0
	Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * ___U3CU3E9__42_0_1;

public:
	inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_StaticFields, ___U3CU3E9_0)); }
	inline U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
	inline U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
	inline void set_U3CU3E9_0(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * value)
	{
		___U3CU3E9_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E9__42_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_StaticFields, ___U3CU3E9__42_0_1)); }
	inline Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * get_U3CU3E9__42_0_1() const { return ___U3CU3E9__42_0_1; }
	inline Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 ** get_address_of_U3CU3E9__42_0_1() { return &___U3CU3E9__42_0_1; }
	inline void set_U3CU3E9__42_0_1(Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * value)
	{
		___U3CU3E9__42_0_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__42_0_1), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c
struct  U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287  : public RuntimeObject
{
public:

public:
};

struct U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields
{
public:
	// UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::<>9
	U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * ___U3CU3E9_0;
	// System.Comparison`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::<>9__18_0
	Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * ___U3CU3E9__18_0_1;

public:
	inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields, ___U3CU3E9_0)); }
	inline U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * get_U3CU3E9_0() const { return ___U3CU3E9_0; }
	inline U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; }
	inline void set_U3CU3E9_0(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * value)
	{
		___U3CU3E9_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value);
	}

	inline static int32_t get_offset_of_U3CU3E9__18_0_1() { return static_cast<int32_t>(offsetof(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields, ___U3CU3E9__18_0_1)); }
	inline Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * get_U3CU3E9__18_0_1() const { return ___U3CU3E9__18_0_1; }
	inline Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 ** get_address_of_U3CU3E9__18_0_1() { return &___U3CU3E9__18_0_1; }
	inline void set_U3CU3E9__18_0_1(Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * value)
	{
		___U3CU3E9__18_0_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9__18_0_1), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer
struct  PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60  : public RuntimeObject
{
public:

public:
};

struct PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer::_GlossyEnvironmentColor
	int32_t ____GlossyEnvironmentColor_0;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer::_SubtractiveShadowColor
	int32_t ____SubtractiveShadowColor_1;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer::_Time
	int32_t ____Time_2;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer::_SinTime
	int32_t ____SinTime_3;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer::_CosTime
	int32_t ____CosTime_4;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer::unity_DeltaTime
	int32_t ___unity_DeltaTime_5;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_PerFrameBuffer::_TimeParameters
	int32_t ____TimeParameters_6;

public:
	inline static int32_t get_offset_of__GlossyEnvironmentColor_0() { return static_cast<int32_t>(offsetof(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields, ____GlossyEnvironmentColor_0)); }
	inline int32_t get__GlossyEnvironmentColor_0() const { return ____GlossyEnvironmentColor_0; }
	inline int32_t* get_address_of__GlossyEnvironmentColor_0() { return &____GlossyEnvironmentColor_0; }
	inline void set__GlossyEnvironmentColor_0(int32_t value)
	{
		____GlossyEnvironmentColor_0 = value;
	}

	inline static int32_t get_offset_of__SubtractiveShadowColor_1() { return static_cast<int32_t>(offsetof(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields, ____SubtractiveShadowColor_1)); }
	inline int32_t get__SubtractiveShadowColor_1() const { return ____SubtractiveShadowColor_1; }
	inline int32_t* get_address_of__SubtractiveShadowColor_1() { return &____SubtractiveShadowColor_1; }
	inline void set__SubtractiveShadowColor_1(int32_t value)
	{
		____SubtractiveShadowColor_1 = value;
	}

	inline static int32_t get_offset_of__Time_2() { return static_cast<int32_t>(offsetof(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields, ____Time_2)); }
	inline int32_t get__Time_2() const { return ____Time_2; }
	inline int32_t* get_address_of__Time_2() { return &____Time_2; }
	inline void set__Time_2(int32_t value)
	{
		____Time_2 = value;
	}

	inline static int32_t get_offset_of__SinTime_3() { return static_cast<int32_t>(offsetof(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields, ____SinTime_3)); }
	inline int32_t get__SinTime_3() const { return ____SinTime_3; }
	inline int32_t* get_address_of__SinTime_3() { return &____SinTime_3; }
	inline void set__SinTime_3(int32_t value)
	{
		____SinTime_3 = value;
	}

	inline static int32_t get_offset_of__CosTime_4() { return static_cast<int32_t>(offsetof(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields, ____CosTime_4)); }
	inline int32_t get__CosTime_4() const { return ____CosTime_4; }
	inline int32_t* get_address_of__CosTime_4() { return &____CosTime_4; }
	inline void set__CosTime_4(int32_t value)
	{
		____CosTime_4 = value;
	}

	inline static int32_t get_offset_of_unity_DeltaTime_5() { return static_cast<int32_t>(offsetof(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields, ___unity_DeltaTime_5)); }
	inline int32_t get_unity_DeltaTime_5() const { return ___unity_DeltaTime_5; }
	inline int32_t* get_address_of_unity_DeltaTime_5() { return &___unity_DeltaTime_5; }
	inline void set_unity_DeltaTime_5(int32_t value)
	{
		___unity_DeltaTime_5 = value;
	}

	inline static int32_t get_offset_of__TimeParameters_6() { return static_cast<int32_t>(offsetof(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields, ____TimeParameters_6)); }
	inline int32_t get__TimeParameters_6() const { return ____TimeParameters_6; }
	inline int32_t* get_address_of__TimeParameters_6() { return &____TimeParameters_6; }
	inline void set__TimeParameters_6(int32_t value)
	{
		____TimeParameters_6 = value;
	}
};


// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_MaterialResources
struct  MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E  : public RuntimeObject
{
public:
	// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_MaterialResources::lit
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___lit_0;
	// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_MaterialResources::particleLit
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___particleLit_1;
	// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_MaterialResources::terrainLit
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___terrainLit_2;

public:
	inline static int32_t get_offset_of_lit_0() { return static_cast<int32_t>(offsetof(MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E, ___lit_0)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_lit_0() const { return ___lit_0; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_lit_0() { return &___lit_0; }
	inline void set_lit_0(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___lit_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___lit_0), (void*)value);
	}

	inline static int32_t get_offset_of_particleLit_1() { return static_cast<int32_t>(offsetof(MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E, ___particleLit_1)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_particleLit_1() const { return ___particleLit_1; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_particleLit_1() { return &___particleLit_1; }
	inline void set_particleLit_1(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___particleLit_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___particleLit_1), (void*)value);
	}

	inline static int32_t get_offset_of_terrainLit_2() { return static_cast<int32_t>(offsetof(MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E, ___terrainLit_2)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_terrainLit_2() const { return ___terrainLit_2; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_terrainLit_2() { return &___terrainLit_2; }
	inline void set_terrainLit_2(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___terrainLit_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___terrainLit_2), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources
struct  ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF  : public RuntimeObject
{
public:
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::autodeskInteractivePS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___autodeskInteractivePS_0;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::autodeskInteractiveTransparentPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___autodeskInteractiveTransparentPS_1;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::autodeskInteractiveMaskedPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___autodeskInteractiveMaskedPS_2;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::terrainDetailLitPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___terrainDetailLitPS_3;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::terrainDetailGrassPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___terrainDetailGrassPS_4;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::terrainDetailGrassBillboardPS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___terrainDetailGrassBillboardPS_5;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::defaultSpeedTree7PS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___defaultSpeedTree7PS_6;
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::defaultSpeedTree8PS
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___defaultSpeedTree8PS_7;

public:
	inline static int32_t get_offset_of_autodeskInteractivePS_0() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___autodeskInteractivePS_0)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_autodeskInteractivePS_0() const { return ___autodeskInteractivePS_0; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_autodeskInteractivePS_0() { return &___autodeskInteractivePS_0; }
	inline void set_autodeskInteractivePS_0(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___autodeskInteractivePS_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___autodeskInteractivePS_0), (void*)value);
	}

	inline static int32_t get_offset_of_autodeskInteractiveTransparentPS_1() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___autodeskInteractiveTransparentPS_1)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_autodeskInteractiveTransparentPS_1() const { return ___autodeskInteractiveTransparentPS_1; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_autodeskInteractiveTransparentPS_1() { return &___autodeskInteractiveTransparentPS_1; }
	inline void set_autodeskInteractiveTransparentPS_1(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___autodeskInteractiveTransparentPS_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___autodeskInteractiveTransparentPS_1), (void*)value);
	}

	inline static int32_t get_offset_of_autodeskInteractiveMaskedPS_2() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___autodeskInteractiveMaskedPS_2)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_autodeskInteractiveMaskedPS_2() const { return ___autodeskInteractiveMaskedPS_2; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_autodeskInteractiveMaskedPS_2() { return &___autodeskInteractiveMaskedPS_2; }
	inline void set_autodeskInteractiveMaskedPS_2(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___autodeskInteractiveMaskedPS_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___autodeskInteractiveMaskedPS_2), (void*)value);
	}

	inline static int32_t get_offset_of_terrainDetailLitPS_3() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___terrainDetailLitPS_3)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_terrainDetailLitPS_3() const { return ___terrainDetailLitPS_3; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_terrainDetailLitPS_3() { return &___terrainDetailLitPS_3; }
	inline void set_terrainDetailLitPS_3(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___terrainDetailLitPS_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___terrainDetailLitPS_3), (void*)value);
	}

	inline static int32_t get_offset_of_terrainDetailGrassPS_4() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___terrainDetailGrassPS_4)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_terrainDetailGrassPS_4() const { return ___terrainDetailGrassPS_4; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_terrainDetailGrassPS_4() { return &___terrainDetailGrassPS_4; }
	inline void set_terrainDetailGrassPS_4(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___terrainDetailGrassPS_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___terrainDetailGrassPS_4), (void*)value);
	}

	inline static int32_t get_offset_of_terrainDetailGrassBillboardPS_5() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___terrainDetailGrassBillboardPS_5)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_terrainDetailGrassBillboardPS_5() const { return ___terrainDetailGrassBillboardPS_5; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_terrainDetailGrassBillboardPS_5() { return &___terrainDetailGrassBillboardPS_5; }
	inline void set_terrainDetailGrassBillboardPS_5(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___terrainDetailGrassBillboardPS_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___terrainDetailGrassBillboardPS_5), (void*)value);
	}

	inline static int32_t get_offset_of_defaultSpeedTree7PS_6() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___defaultSpeedTree7PS_6)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_defaultSpeedTree7PS_6() const { return ___defaultSpeedTree7PS_6; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_defaultSpeedTree7PS_6() { return &___defaultSpeedTree7PS_6; }
	inline void set_defaultSpeedTree7PS_6(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___defaultSpeedTree7PS_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultSpeedTree7PS_6), (void*)value);
	}

	inline static int32_t get_offset_of_defaultSpeedTree8PS_7() { return static_cast<int32_t>(offsetof(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF, ___defaultSpeedTree8PS_7)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_defaultSpeedTree8PS_7() const { return ___defaultSpeedTree8PS_7; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_defaultSpeedTree8PS_7() { return &___defaultSpeedTree8PS_7; }
	inline void set_defaultSpeedTree8PS_7(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___defaultSpeedTree8PS_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultSpeedTree8PS_7), (void*)value);
	}
};


// UnityEngine.Rendering.VolumeManager
struct  VolumeManager_t25270E217629069A695101F3AF5702A52E13A446  : public RuntimeObject
{
public:
	// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::<stack>k__BackingField
	VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * ___U3CstackU3Ek__BackingField_2;
	// System.Collections.Generic.IEnumerable`1<System.Type> UnityEngine.Rendering.VolumeManager::<baseComponentTypes>k__BackingField
	RuntimeObject* ___U3CbaseComponentTypesU3Ek__BackingField_3;
	// System.Collections.Generic.Dictionary`2<System.Int32,System.Collections.Generic.List`1<UnityEngine.Rendering.Volume>> UnityEngine.Rendering.VolumeManager::m_SortedVolumes
	Dictionary_2_t519F734F620B6C2F170BAE6F457EA0FDD8E9329C * ___m_SortedVolumes_5;
	// System.Collections.Generic.List`1<UnityEngine.Rendering.Volume> UnityEngine.Rendering.VolumeManager::m_Volumes
	List_1_tBCA45E9D501AD9485E4DB8C52C342F5AEE401E59 * ___m_Volumes_6;
	// System.Collections.Generic.Dictionary`2<System.Int32,System.Boolean> UnityEngine.Rendering.VolumeManager::m_SortNeeded
	Dictionary_2_t51623C556AA5634DE50ABE8918A82995978C8D71 * ___m_SortNeeded_7;
	// System.Collections.Generic.List`1<UnityEngine.Rendering.VolumeComponent> UnityEngine.Rendering.VolumeManager::m_ComponentsDefaultState
	List_1_t840BB64A758DCDDD485446007D35AD0000BAFE4F * ___m_ComponentsDefaultState_8;
	// System.Collections.Generic.List`1<UnityEngine.Collider> UnityEngine.Rendering.VolumeManager::m_TempColliders
	List_1_t34F3153FFE29D834C770DB7FD47483EE5175933C * ___m_TempColliders_9;

public:
	inline static int32_t get_offset_of_U3CstackU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446, ___U3CstackU3Ek__BackingField_2)); }
	inline VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * get_U3CstackU3Ek__BackingField_2() const { return ___U3CstackU3Ek__BackingField_2; }
	inline VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 ** get_address_of_U3CstackU3Ek__BackingField_2() { return &___U3CstackU3Ek__BackingField_2; }
	inline void set_U3CstackU3Ek__BackingField_2(VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * value)
	{
		___U3CstackU3Ek__BackingField_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CstackU3Ek__BackingField_2), (void*)value);
	}

	inline static int32_t get_offset_of_U3CbaseComponentTypesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446, ___U3CbaseComponentTypesU3Ek__BackingField_3)); }
	inline RuntimeObject* get_U3CbaseComponentTypesU3Ek__BackingField_3() const { return ___U3CbaseComponentTypesU3Ek__BackingField_3; }
	inline RuntimeObject** get_address_of_U3CbaseComponentTypesU3Ek__BackingField_3() { return &___U3CbaseComponentTypesU3Ek__BackingField_3; }
	inline void set_U3CbaseComponentTypesU3Ek__BackingField_3(RuntimeObject* value)
	{
		___U3CbaseComponentTypesU3Ek__BackingField_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CbaseComponentTypesU3Ek__BackingField_3), (void*)value);
	}

	inline static int32_t get_offset_of_m_SortedVolumes_5() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446, ___m_SortedVolumes_5)); }
	inline Dictionary_2_t519F734F620B6C2F170BAE6F457EA0FDD8E9329C * get_m_SortedVolumes_5() const { return ___m_SortedVolumes_5; }
	inline Dictionary_2_t519F734F620B6C2F170BAE6F457EA0FDD8E9329C ** get_address_of_m_SortedVolumes_5() { return &___m_SortedVolumes_5; }
	inline void set_m_SortedVolumes_5(Dictionary_2_t519F734F620B6C2F170BAE6F457EA0FDD8E9329C * value)
	{
		___m_SortedVolumes_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SortedVolumes_5), (void*)value);
	}

	inline static int32_t get_offset_of_m_Volumes_6() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446, ___m_Volumes_6)); }
	inline List_1_tBCA45E9D501AD9485E4DB8C52C342F5AEE401E59 * get_m_Volumes_6() const { return ___m_Volumes_6; }
	inline List_1_tBCA45E9D501AD9485E4DB8C52C342F5AEE401E59 ** get_address_of_m_Volumes_6() { return &___m_Volumes_6; }
	inline void set_m_Volumes_6(List_1_tBCA45E9D501AD9485E4DB8C52C342F5AEE401E59 * value)
	{
		___m_Volumes_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Volumes_6), (void*)value);
	}

	inline static int32_t get_offset_of_m_SortNeeded_7() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446, ___m_SortNeeded_7)); }
	inline Dictionary_2_t51623C556AA5634DE50ABE8918A82995978C8D71 * get_m_SortNeeded_7() const { return ___m_SortNeeded_7; }
	inline Dictionary_2_t51623C556AA5634DE50ABE8918A82995978C8D71 ** get_address_of_m_SortNeeded_7() { return &___m_SortNeeded_7; }
	inline void set_m_SortNeeded_7(Dictionary_2_t51623C556AA5634DE50ABE8918A82995978C8D71 * value)
	{
		___m_SortNeeded_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_SortNeeded_7), (void*)value);
	}

	inline static int32_t get_offset_of_m_ComponentsDefaultState_8() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446, ___m_ComponentsDefaultState_8)); }
	inline List_1_t840BB64A758DCDDD485446007D35AD0000BAFE4F * get_m_ComponentsDefaultState_8() const { return ___m_ComponentsDefaultState_8; }
	inline List_1_t840BB64A758DCDDD485446007D35AD0000BAFE4F ** get_address_of_m_ComponentsDefaultState_8() { return &___m_ComponentsDefaultState_8; }
	inline void set_m_ComponentsDefaultState_8(List_1_t840BB64A758DCDDD485446007D35AD0000BAFE4F * value)
	{
		___m_ComponentsDefaultState_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ComponentsDefaultState_8), (void*)value);
	}

	inline static int32_t get_offset_of_m_TempColliders_9() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446, ___m_TempColliders_9)); }
	inline List_1_t34F3153FFE29D834C770DB7FD47483EE5175933C * get_m_TempColliders_9() const { return ___m_TempColliders_9; }
	inline List_1_t34F3153FFE29D834C770DB7FD47483EE5175933C ** get_address_of_m_TempColliders_9() { return &___m_TempColliders_9; }
	inline void set_m_TempColliders_9(List_1_t34F3153FFE29D834C770DB7FD47483EE5175933C * value)
	{
		___m_TempColliders_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TempColliders_9), (void*)value);
	}
};

struct VolumeManager_t25270E217629069A695101F3AF5702A52E13A446_StaticFields
{
public:
	// System.Boolean UnityEngine.Rendering.VolumeManager::needIsolationFilteredByRenderer
	bool ___needIsolationFilteredByRenderer_0;
	// System.Lazy`1<UnityEngine.Rendering.VolumeManager> UnityEngine.Rendering.VolumeManager::s_Instance
	Lazy_1_tEE87890C46ECEA0A048E4B11DDD1E4288B6AD913 * ___s_Instance_1;

public:
	inline static int32_t get_offset_of_needIsolationFilteredByRenderer_0() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446_StaticFields, ___needIsolationFilteredByRenderer_0)); }
	inline bool get_needIsolationFilteredByRenderer_0() const { return ___needIsolationFilteredByRenderer_0; }
	inline bool* get_address_of_needIsolationFilteredByRenderer_0() { return &___needIsolationFilteredByRenderer_0; }
	inline void set_needIsolationFilteredByRenderer_0(bool value)
	{
		___needIsolationFilteredByRenderer_0 = value;
	}

	inline static int32_t get_offset_of_s_Instance_1() { return static_cast<int32_t>(offsetof(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446_StaticFields, ___s_Instance_1)); }
	inline Lazy_1_tEE87890C46ECEA0A048E4B11DDD1E4288B6AD913 * get_s_Instance_1() const { return ___s_Instance_1; }
	inline Lazy_1_tEE87890C46ECEA0A048E4B11DDD1E4288B6AD913 ** get_address_of_s_Instance_1() { return &___s_Instance_1; }
	inline void set_s_Instance_1(Lazy_1_tEE87890C46ECEA0A048E4B11DDD1E4288B6AD913 * value)
	{
		___s_Instance_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_1), (void*)value);
	}
};


// UnityEngine.Rendering.VolumeParameter
struct  VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.Rendering.VolumeParameter::m_OverrideState
	bool ___m_OverrideState_1;

public:
	inline static int32_t get_offset_of_m_OverrideState_1() { return static_cast<int32_t>(offsetof(VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978, ___m_OverrideState_1)); }
	inline bool get_m_OverrideState_1() const { return ___m_OverrideState_1; }
	inline bool* get_address_of_m_OverrideState_1() { return &___m_OverrideState_1; }
	inline void set_m_OverrideState_1(bool value)
	{
		___m_OverrideState_1 = value;
	}
};


// UnityEngine.Rendering.VolumeStack
struct  VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38  : public RuntimeObject
{
public:
	// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Rendering.VolumeComponent> UnityEngine.Rendering.VolumeStack::components
	Dictionary_2_tB831B8766C22B08F64C8394DE21FCFF48DAD8C12 * ___components_0;

public:
	inline static int32_t get_offset_of_components_0() { return static_cast<int32_t>(offsetof(VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38, ___components_0)); }
	inline Dictionary_2_tB831B8766C22B08F64C8394DE21FCFF48DAD8C12 * get_components_0() const { return ___components_0; }
	inline Dictionary_2_tB831B8766C22B08F64C8394DE21FCFF48DAD8C12 ** get_address_of_components_0() { return &___components_0; }
	inline void set_components_0(Dictionary_2_tB831B8766C22B08F64C8394DE21FCFF48DAD8C12 * value)
	{
		___components_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___components_0), (void*)value);
	}
};


// <PrivateImplementationDetails>___StaticArrayInitTypeSizeU3D24
struct  __StaticArrayInitTypeSizeU3D24_t0989233B1CFEE61F6B272FB353B1B08BDE9F9578 
{
public:
	union
	{
		struct
		{
			union
			{
			};
		};
		uint8_t __StaticArrayInitTypeSizeU3D24_t0989233B1CFEE61F6B272FB353B1B08BDE9F9578__padding[24];
	};

public:
};


// System.Boolean
struct  Boolean_tB53F6830F670160873277339AA58F15CAED4399C 
{
public:
	// System.Boolean System.Boolean::m_value
	bool ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); }
	inline bool get_m_value_0() const { return ___m_value_0; }
	inline bool* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(bool value)
	{
		___m_value_0 = value;
	}
};

struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields
{
public:
	// System.String System.Boolean::TrueString
	String_t* ___TrueString_5;
	// System.String System.Boolean::FalseString
	String_t* ___FalseString_6;

public:
	inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); }
	inline String_t* get_TrueString_5() const { return ___TrueString_5; }
	inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; }
	inline void set_TrueString_5(String_t* value)
	{
		___TrueString_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value);
	}

	inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); }
	inline String_t* get_FalseString_6() const { return ___FalseString_6; }
	inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; }
	inline void set_FalseString_6(String_t* value)
	{
		___FalseString_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value);
	}
};


// System.Collections.Generic.List`1_Enumerator<System.Object>
struct  Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD 
{
public:
	// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list
	List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___list_0;
	// System.Int32 System.Collections.Generic.List`1_Enumerator::index
	int32_t ___index_1;
	// System.Int32 System.Collections.Generic.List`1_Enumerator::version
	int32_t ___version_2;
	// T System.Collections.Generic.List`1_Enumerator::current
	RuntimeObject * ___current_3;

public:
	inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___list_0)); }
	inline List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * get_list_0() const { return ___list_0; }
	inline List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D ** get_address_of_list_0() { return &___list_0; }
	inline void set_list_0(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * value)
	{
		___list_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
	}

	inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___index_1)); }
	inline int32_t get_index_1() const { return ___index_1; }
	inline int32_t* get_address_of_index_1() { return &___index_1; }
	inline void set_index_1(int32_t value)
	{
		___index_1 = value;
	}

	inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___version_2)); }
	inline int32_t get_version_2() const { return ___version_2; }
	inline int32_t* get_address_of_version_2() { return &___version_2; }
	inline void set_version_2(int32_t value)
	{
		___version_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD, ___current_3)); }
	inline RuntimeObject * get_current_3() const { return ___current_3; }
	inline RuntimeObject ** get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(RuntimeObject * value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
	}
};


// System.Collections.Generic.List`1_Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>
struct  Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 
{
public:
	// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1_Enumerator::list
	List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * ___list_0;
	// System.Int32 System.Collections.Generic.List`1_Enumerator::index
	int32_t ___index_1;
	// System.Int32 System.Collections.Generic.List`1_Enumerator::version
	int32_t ___version_2;
	// T System.Collections.Generic.List`1_Enumerator::current
	ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * ___current_3;

public:
	inline static int32_t get_offset_of_list_0() { return static_cast<int32_t>(offsetof(Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343, ___list_0)); }
	inline List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * get_list_0() const { return ___list_0; }
	inline List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 ** get_address_of_list_0() { return &___list_0; }
	inline void set_list_0(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * value)
	{
		___list_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___list_0), (void*)value);
	}

	inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343, ___index_1)); }
	inline int32_t get_index_1() const { return ___index_1; }
	inline int32_t* get_address_of_index_1() { return &___index_1; }
	inline void set_index_1(int32_t value)
	{
		___index_1 = value;
	}

	inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343, ___version_2)); }
	inline int32_t get_version_2() const { return ___version_2; }
	inline int32_t* get_address_of_version_2() { return &___version_2; }
	inline void set_version_2(int32_t value)
	{
		___version_2 = value;
	}

	inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343, ___current_3)); }
	inline ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * get_current_3() const { return ___current_3; }
	inline ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 ** get_address_of_current_3() { return &___current_3; }
	inline void set_current_3(ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * value)
	{
		___current_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___current_3), (void*)value);
	}
};


// System.Enum
struct  Enum_t2AF27C02B8653AE29442467390005ABC74D8F521  : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF
{
public:

public:
};

struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields
{
public:
	// System.Char[] System.Enum::enumSeperatorCharArray
	CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0;

public:
	inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; }
	inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; }
	inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value)
	{
		___enumSeperatorCharArray_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com
{
};

// System.Int32
struct  Int32_t585191389E07734F19F3156FF88FB3EF4800D102 
{
public:
	// System.Int32 System.Int32::m_value
	int32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); }
	inline int32_t get_m_value_0() const { return ___m_value_0; }
	inline int32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(int32_t value)
	{
		___m_value_0 = value;
	}
};


// System.IntPtr
struct  IntPtr_t 
{
public:
	// System.Void* System.IntPtr::m_value
	void* ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); }
	inline void* get_m_value_0() const { return ___m_value_0; }
	inline void** get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(void* value)
	{
		___m_value_0 = value;
	}
};

struct IntPtr_t_StaticFields
{
public:
	// System.IntPtr System.IntPtr::Zero
	intptr_t ___Zero_1;

public:
	inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); }
	inline intptr_t get_Zero_1() const { return ___Zero_1; }
	inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; }
	inline void set_Zero_1(intptr_t value)
	{
		___Zero_1 = value;
	}
};


// System.Nullable`1<System.Int32>
struct  Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB 
{
public:
	// T System.Nullable`1::value
	int32_t ___value_0;
	// System.Boolean System.Nullable`1::has_value
	bool ___has_value_1;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB, ___value_0)); }
	inline int32_t get_value_0() const { return ___value_0; }
	inline int32_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(int32_t value)
	{
		___value_0 = value;
	}

	inline static int32_t get_offset_of_has_value_1() { return static_cast<int32_t>(offsetof(Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB, ___has_value_1)); }
	inline bool get_has_value_1() const { return ___has_value_1; }
	inline bool* get_address_of_has_value_1() { return &___has_value_1; }
	inline void set_has_value_1(bool value)
	{
		___has_value_1 = value;
	}
};


// System.Single
struct  Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 
{
public:
	// System.Single System.Single::m_value
	float ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); }
	inline float get_m_value_0() const { return ___m_value_0; }
	inline float* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(float value)
	{
		___m_value_0 = value;
	}
};


// System.UInt32
struct  UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B 
{
public:
	// System.UInt32 System.UInt32::m_value
	uint32_t ___m_value_0;

public:
	inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B, ___m_value_0)); }
	inline uint32_t get_m_value_0() const { return ___m_value_0; }
	inline uint32_t* get_address_of_m_value_0() { return &___m_value_0; }
	inline void set_m_value_0(uint32_t value)
	{
		___m_value_0 = value;
	}
};


// System.Void
struct  Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 
{
public:
	union
	{
		struct
		{
		};
		uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1];
	};

public:
};


// UnityEngine.Color
struct  Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 
{
public:
	// System.Single UnityEngine.Color::r
	float ___r_0;
	// System.Single UnityEngine.Color::g
	float ___g_1;
	// System.Single UnityEngine.Color::b
	float ___b_2;
	// System.Single UnityEngine.Color::a
	float ___a_3;

public:
	inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); }
	inline float get_r_0() const { return ___r_0; }
	inline float* get_address_of_r_0() { return &___r_0; }
	inline void set_r_0(float value)
	{
		___r_0 = value;
	}

	inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); }
	inline float get_g_1() const { return ___g_1; }
	inline float* get_address_of_g_1() { return &___g_1; }
	inline void set_g_1(float value)
	{
		___g_1 = value;
	}

	inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); }
	inline float get_b_2() const { return ___b_2; }
	inline float* get_address_of_b_2() { return &___b_2; }
	inline void set_b_2(float value)
	{
		___b_2 = value;
	}

	inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); }
	inline float get_a_3() const { return ___a_3; }
	inline float* get_address_of_a_3() { return &___a_3; }
	inline void set_a_3(float value)
	{
		___a_3 = value;
	}
};


// UnityEngine.Experimental.GlobalIllumination.LinearColor
struct  LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD 
{
public:
	// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_red
	float ___m_red_0;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_green
	float ___m_green_1;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_blue
	float ___m_blue_2;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::m_intensity
	float ___m_intensity_3;

public:
	inline static int32_t get_offset_of_m_red_0() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_red_0)); }
	inline float get_m_red_0() const { return ___m_red_0; }
	inline float* get_address_of_m_red_0() { return &___m_red_0; }
	inline void set_m_red_0(float value)
	{
		___m_red_0 = value;
	}

	inline static int32_t get_offset_of_m_green_1() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_green_1)); }
	inline float get_m_green_1() const { return ___m_green_1; }
	inline float* get_address_of_m_green_1() { return &___m_green_1; }
	inline void set_m_green_1(float value)
	{
		___m_green_1 = value;
	}

	inline static int32_t get_offset_of_m_blue_2() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_blue_2)); }
	inline float get_m_blue_2() const { return ___m_blue_2; }
	inline float* get_address_of_m_blue_2() { return &___m_blue_2; }
	inline void set_m_blue_2(float value)
	{
		___m_blue_2 = value;
	}

	inline static int32_t get_offset_of_m_intensity_3() { return static_cast<int32_t>(offsetof(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD, ___m_intensity_3)); }
	inline float get_m_intensity_3() const { return ___m_intensity_3; }
	inline float* get_address_of_m_intensity_3() { return &___m_intensity_3; }
	inline void set_m_intensity_3(float value)
	{
		___m_intensity_3 = value;
	}
};


// UnityEngine.LayerMask
struct  LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 
{
public:
	// System.Int32 UnityEngine.LayerMask::m_Mask
	int32_t ___m_Mask_0;

public:
	inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0, ___m_Mask_0)); }
	inline int32_t get_m_Mask_0() const { return ___m_Mask_0; }
	inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; }
	inline void set_m_Mask_0(int32_t value)
	{
		___m_Mask_0 = value;
	}
};


// UnityEngine.Matrix4x4
struct  Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA 
{
public:
	// System.Single UnityEngine.Matrix4x4::m00
	float ___m00_0;
	// System.Single UnityEngine.Matrix4x4::m10
	float ___m10_1;
	// System.Single UnityEngine.Matrix4x4::m20
	float ___m20_2;
	// System.Single UnityEngine.Matrix4x4::m30
	float ___m30_3;
	// System.Single UnityEngine.Matrix4x4::m01
	float ___m01_4;
	// System.Single UnityEngine.Matrix4x4::m11
	float ___m11_5;
	// System.Single UnityEngine.Matrix4x4::m21
	float ___m21_6;
	// System.Single UnityEngine.Matrix4x4::m31
	float ___m31_7;
	// System.Single UnityEngine.Matrix4x4::m02
	float ___m02_8;
	// System.Single UnityEngine.Matrix4x4::m12
	float ___m12_9;
	// System.Single UnityEngine.Matrix4x4::m22
	float ___m22_10;
	// System.Single UnityEngine.Matrix4x4::m32
	float ___m32_11;
	// System.Single UnityEngine.Matrix4x4::m03
	float ___m03_12;
	// System.Single UnityEngine.Matrix4x4::m13
	float ___m13_13;
	// System.Single UnityEngine.Matrix4x4::m23
	float ___m23_14;
	// System.Single UnityEngine.Matrix4x4::m33
	float ___m33_15;

public:
	inline static int32_t get_offset_of_m00_0() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m00_0)); }
	inline float get_m00_0() const { return ___m00_0; }
	inline float* get_address_of_m00_0() { return &___m00_0; }
	inline void set_m00_0(float value)
	{
		___m00_0 = value;
	}

	inline static int32_t get_offset_of_m10_1() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m10_1)); }
	inline float get_m10_1() const { return ___m10_1; }
	inline float* get_address_of_m10_1() { return &___m10_1; }
	inline void set_m10_1(float value)
	{
		___m10_1 = value;
	}

	inline static int32_t get_offset_of_m20_2() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m20_2)); }
	inline float get_m20_2() const { return ___m20_2; }
	inline float* get_address_of_m20_2() { return &___m20_2; }
	inline void set_m20_2(float value)
	{
		___m20_2 = value;
	}

	inline static int32_t get_offset_of_m30_3() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m30_3)); }
	inline float get_m30_3() const { return ___m30_3; }
	inline float* get_address_of_m30_3() { return &___m30_3; }
	inline void set_m30_3(float value)
	{
		___m30_3 = value;
	}

	inline static int32_t get_offset_of_m01_4() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m01_4)); }
	inline float get_m01_4() const { return ___m01_4; }
	inline float* get_address_of_m01_4() { return &___m01_4; }
	inline void set_m01_4(float value)
	{
		___m01_4 = value;
	}

	inline static int32_t get_offset_of_m11_5() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m11_5)); }
	inline float get_m11_5() const { return ___m11_5; }
	inline float* get_address_of_m11_5() { return &___m11_5; }
	inline void set_m11_5(float value)
	{
		___m11_5 = value;
	}

	inline static int32_t get_offset_of_m21_6() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m21_6)); }
	inline float get_m21_6() const { return ___m21_6; }
	inline float* get_address_of_m21_6() { return &___m21_6; }
	inline void set_m21_6(float value)
	{
		___m21_6 = value;
	}

	inline static int32_t get_offset_of_m31_7() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m31_7)); }
	inline float get_m31_7() const { return ___m31_7; }
	inline float* get_address_of_m31_7() { return &___m31_7; }
	inline void set_m31_7(float value)
	{
		___m31_7 = value;
	}

	inline static int32_t get_offset_of_m02_8() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m02_8)); }
	inline float get_m02_8() const { return ___m02_8; }
	inline float* get_address_of_m02_8() { return &___m02_8; }
	inline void set_m02_8(float value)
	{
		___m02_8 = value;
	}

	inline static int32_t get_offset_of_m12_9() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m12_9)); }
	inline float get_m12_9() const { return ___m12_9; }
	inline float* get_address_of_m12_9() { return &___m12_9; }
	inline void set_m12_9(float value)
	{
		___m12_9 = value;
	}

	inline static int32_t get_offset_of_m22_10() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m22_10)); }
	inline float get_m22_10() const { return ___m22_10; }
	inline float* get_address_of_m22_10() { return &___m22_10; }
	inline void set_m22_10(float value)
	{
		___m22_10 = value;
	}

	inline static int32_t get_offset_of_m32_11() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m32_11)); }
	inline float get_m32_11() const { return ___m32_11; }
	inline float* get_address_of_m32_11() { return &___m32_11; }
	inline void set_m32_11(float value)
	{
		___m32_11 = value;
	}

	inline static int32_t get_offset_of_m03_12() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m03_12)); }
	inline float get_m03_12() const { return ___m03_12; }
	inline float* get_address_of_m03_12() { return &___m03_12; }
	inline void set_m03_12(float value)
	{
		___m03_12 = value;
	}

	inline static int32_t get_offset_of_m13_13() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m13_13)); }
	inline float get_m13_13() const { return ___m13_13; }
	inline float* get_address_of_m13_13() { return &___m13_13; }
	inline void set_m13_13(float value)
	{
		___m13_13 = value;
	}

	inline static int32_t get_offset_of_m23_14() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m23_14)); }
	inline float get_m23_14() const { return ___m23_14; }
	inline float* get_address_of_m23_14() { return &___m23_14; }
	inline void set_m23_14(float value)
	{
		___m23_14 = value;
	}

	inline static int32_t get_offset_of_m33_15() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA, ___m33_15)); }
	inline float get_m33_15() const { return ___m33_15; }
	inline float* get_address_of_m33_15() { return &___m33_15; }
	inline void set_m33_15(float value)
	{
		___m33_15 = value;
	}
};

struct Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___zeroMatrix_16;
	// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___identityMatrix_17;

public:
	inline static int32_t get_offset_of_zeroMatrix_16() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___zeroMatrix_16)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_zeroMatrix_16() const { return ___zeroMatrix_16; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_zeroMatrix_16() { return &___zeroMatrix_16; }
	inline void set_zeroMatrix_16(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___zeroMatrix_16 = value;
	}

	inline static int32_t get_offset_of_identityMatrix_17() { return static_cast<int32_t>(offsetof(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_StaticFields, ___identityMatrix_17)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_identityMatrix_17() const { return ___identityMatrix_17; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_identityMatrix_17() { return &___identityMatrix_17; }
	inline void set_identityMatrix_17(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___identityMatrix_17 = value;
	}
};


// UnityEngine.Quaternion
struct  Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 
{
public:
	// System.Single UnityEngine.Quaternion::x
	float ___x_0;
	// System.Single UnityEngine.Quaternion::y
	float ___y_1;
	// System.Single UnityEngine.Quaternion::z
	float ___z_2;
	// System.Single UnityEngine.Quaternion::w
	float ___w_3;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}

	inline static int32_t get_offset_of_z_2() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___z_2)); }
	inline float get_z_2() const { return ___z_2; }
	inline float* get_address_of_z_2() { return &___z_2; }
	inline void set_z_2(float value)
	{
		___z_2 = value;
	}

	inline static int32_t get_offset_of_w_3() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357, ___w_3)); }
	inline float get_w_3() const { return ___w_3; }
	inline float* get_address_of_w_3() { return &___w_3; }
	inline void set_w_3(float value)
	{
		___w_3 = value;
	}
};

struct Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields
{
public:
	// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___identityQuaternion_4;

public:
	inline static int32_t get_offset_of_identityQuaternion_4() { return static_cast<int32_t>(offsetof(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357_StaticFields, ___identityQuaternion_4)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_identityQuaternion_4() const { return ___identityQuaternion_4; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_identityQuaternion_4() { return &___identityQuaternion_4; }
	inline void set_identityQuaternion_4(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___identityQuaternion_4 = value;
	}
};


// UnityEngine.Rect
struct  Rect_t35B976DE901B5423C11705E156938EA27AB402CE 
{
public:
	// System.Single UnityEngine.Rect::m_XMin
	float ___m_XMin_0;
	// System.Single UnityEngine.Rect::m_YMin
	float ___m_YMin_1;
	// System.Single UnityEngine.Rect::m_Width
	float ___m_Width_2;
	// System.Single UnityEngine.Rect::m_Height
	float ___m_Height_3;

public:
	inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); }
	inline float get_m_XMin_0() const { return ___m_XMin_0; }
	inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; }
	inline void set_m_XMin_0(float value)
	{
		___m_XMin_0 = value;
	}

	inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); }
	inline float get_m_YMin_1() const { return ___m_YMin_1; }
	inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; }
	inline void set_m_YMin_1(float value)
	{
		___m_YMin_1 = value;
	}

	inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); }
	inline float get_m_Width_2() const { return ___m_Width_2; }
	inline float* get_address_of_m_Width_2() { return &___m_Width_2; }
	inline void set_m_Width_2(float value)
	{
		___m_Width_2 = value;
	}

	inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); }
	inline float get_m_Height_3() const { return ___m_Height_3; }
	inline float* get_address_of_m_Height_3() { return &___m_Height_3; }
	inline void set_m_Height_3(float value)
	{
		___m_Height_3 = value;
	}
};


// UnityEngine.Rendering.CameraProperties_<layerCullDistances>e__FixedBuffer
struct  U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 
{
public:
	union
	{
		struct
		{
			// System.Single UnityEngine.Rendering.CameraProperties_<layerCullDistances>e__FixedBuffer::FixedElementField
			float ___FixedElementField_0;
		};
		uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292__padding[128];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292, ___FixedElementField_0)); }
	inline float get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(float value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.CameraProperties_<m_CameraCullPlanes>e__FixedBuffer
struct  U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 
{
public:
	union
	{
		struct
		{
			// System.Byte UnityEngine.Rendering.CameraProperties_<m_CameraCullPlanes>e__FixedBuffer::FixedElementField
			uint8_t ___FixedElementField_0;
		};
		uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06__padding[96];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06, ___FixedElementField_0)); }
	inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(uint8_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.CameraProperties_<m_ShadowCullPlanes>e__FixedBuffer
struct  U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C 
{
public:
	union
	{
		struct
		{
			// System.Byte UnityEngine.Rendering.CameraProperties_<m_ShadowCullPlanes>e__FixedBuffer::FixedElementField
			uint8_t ___FixedElementField_0;
		};
		uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C__padding[96];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C, ___FixedElementField_0)); }
	inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(uint8_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.CoreCameraValues
struct  CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC 
{
public:
	// System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode
	int32_t ___filterMode_0;
	// System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask
	uint32_t ___cullingMask_1;
	// System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID
	int32_t ___instanceID_2;
	// System.Int32 UnityEngine.Rendering.CoreCameraValues::renderImmediateObjects
	int32_t ___renderImmediateObjects_3;

public:
	inline static int32_t get_offset_of_filterMode_0() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___filterMode_0)); }
	inline int32_t get_filterMode_0() const { return ___filterMode_0; }
	inline int32_t* get_address_of_filterMode_0() { return &___filterMode_0; }
	inline void set_filterMode_0(int32_t value)
	{
		___filterMode_0 = value;
	}

	inline static int32_t get_offset_of_cullingMask_1() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___cullingMask_1)); }
	inline uint32_t get_cullingMask_1() const { return ___cullingMask_1; }
	inline uint32_t* get_address_of_cullingMask_1() { return &___cullingMask_1; }
	inline void set_cullingMask_1(uint32_t value)
	{
		___cullingMask_1 = value;
	}

	inline static int32_t get_offset_of_instanceID_2() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___instanceID_2)); }
	inline int32_t get_instanceID_2() const { return ___instanceID_2; }
	inline int32_t* get_address_of_instanceID_2() { return &___instanceID_2; }
	inline void set_instanceID_2(int32_t value)
	{
		___instanceID_2 = value;
	}

	inline static int32_t get_offset_of_renderImmediateObjects_3() { return static_cast<int32_t>(offsetof(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC, ___renderImmediateObjects_3)); }
	inline int32_t get_renderImmediateObjects_3() const { return ___renderImmediateObjects_3; }
	inline int32_t* get_address_of_renderImmediateObjects_3() { return &___renderImmediateObjects_3; }
	inline void set_renderImmediateObjects_3(int32_t value)
	{
		___renderImmediateObjects_3 = value;
	}
};


// UnityEngine.Rendering.DrawingSettings_<shaderPassNames>e__FixedBuffer
struct  U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319 
{
public:
	union
	{
		struct
		{
			// System.Int32 UnityEngine.Rendering.DrawingSettings_<shaderPassNames>e__FixedBuffer::FixedElementField
			int32_t ___FixedElementField_0;
		};
		uint8_t U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319__padding[64];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319, ___FixedElementField_0)); }
	inline int32_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline int32_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(int32_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.ProfilingScope
struct  ProfilingScope_t3F67E3D828D31753918BD833A63CE318E8F32882 
{
public:
	union
	{
		struct
		{
		};
		uint8_t ProfilingScope_t3F67E3D828D31753918BD833A63CE318E8F32882__padding[1];
	};

public:
};


// UnityEngine.Rendering.RenderQueueRange
struct  RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A 
{
public:
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_LowerBound
	int32_t ___m_LowerBound_0;
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::m_UpperBound
	int32_t ___m_UpperBound_1;

public:
	inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A, ___m_LowerBound_0)); }
	inline int32_t get_m_LowerBound_0() const { return ___m_LowerBound_0; }
	inline int32_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; }
	inline void set_m_LowerBound_0(int32_t value)
	{
		___m_LowerBound_0 = value;
	}

	inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A, ___m_UpperBound_1)); }
	inline int32_t get_m_UpperBound_1() const { return ___m_UpperBound_1; }
	inline int32_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; }
	inline void set_m_UpperBound_1(int32_t value)
	{
		___m_UpperBound_1 = value;
	}
};

struct RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::minimumBound
	int32_t ___minimumBound_3;
	// System.Int32 UnityEngine.Rendering.RenderQueueRange::maximumBound
	int32_t ___maximumBound_5;

public:
	inline static int32_t get_offset_of_minimumBound_3() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_StaticFields, ___minimumBound_3)); }
	inline int32_t get_minimumBound_3() const { return ___minimumBound_3; }
	inline int32_t* get_address_of_minimumBound_3() { return &___minimumBound_3; }
	inline void set_minimumBound_3(int32_t value)
	{
		___minimumBound_3 = value;
	}

	inline static int32_t get_offset_of_maximumBound_5() { return static_cast<int32_t>(offsetof(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A_StaticFields, ___maximumBound_5)); }
	inline int32_t get_maximumBound_5() const { return ___maximumBound_5; }
	inline int32_t* get_address_of_maximumBound_5() { return &___maximumBound_5; }
	inline void set_maximumBound_5(int32_t value)
	{
		___maximumBound_5 = value;
	}
};


// UnityEngine.Rendering.ScriptableCullingParameters_<m_CullingPlanes>e__FixedBuffer
struct  U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC 
{
public:
	union
	{
		struct
		{
			// System.Byte UnityEngine.Rendering.ScriptableCullingParameters_<m_CullingPlanes>e__FixedBuffer::FixedElementField
			uint8_t ___FixedElementField_0;
		};
		uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC__padding[160];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC, ___FixedElementField_0)); }
	inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(uint8_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.ScriptableCullingParameters_<m_LayerFarCullDistances>e__FixedBuffer
struct  U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E 
{
public:
	union
	{
		struct
		{
			// System.Single UnityEngine.Rendering.ScriptableCullingParameters_<m_LayerFarCullDistances>e__FixedBuffer::FixedElementField
			float ___FixedElementField_0;
		};
		uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E__padding[128];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E, ___FixedElementField_0)); }
	inline float get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline float* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(float value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.ShaderTagId
struct  ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 
{
public:
	// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
	int32_t ___m_Id_1;

public:
	inline static int32_t get_offset_of_m_Id_1() { return static_cast<int32_t>(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940, ___m_Id_1)); }
	inline int32_t get_m_Id_1() const { return ___m_Id_1; }
	inline int32_t* get_address_of_m_Id_1() { return &___m_Id_1; }
	inline void set_m_Id_1(int32_t value)
	{
		___m_Id_1 = value;
	}
};

struct ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields
{
public:
	// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
	ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___none_0;

public:
	inline static int32_t get_offset_of_none_0() { return static_cast<int32_t>(offsetof(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940_StaticFields, ___none_0)); }
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  get_none_0() const { return ___none_0; }
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * get_address_of_none_0() { return &___none_0; }
	inline void set_none_0(ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  value)
	{
		___none_0 = value;
	}
};


// UnityEngine.Rendering.ShadowSplitData_<m_CullingPlanes>e__FixedBuffer
struct  U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD 
{
public:
	union
	{
		struct
		{
			// System.Byte UnityEngine.Rendering.ShadowSplitData_<m_CullingPlanes>e__FixedBuffer::FixedElementField
			uint8_t ___FixedElementField_0;
		};
		uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD__padding[160];
	};

public:
	inline static int32_t get_offset_of_FixedElementField_0() { return static_cast<int32_t>(offsetof(U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD, ___FixedElementField_0)); }
	inline uint8_t get_FixedElementField_0() const { return ___FixedElementField_0; }
	inline uint8_t* get_address_of_FixedElementField_0() { return &___FixedElementField_0; }
	inline void set_FixedElementField_0(uint8_t value)
	{
		___FixedElementField_0 = value;
	}
};


// UnityEngine.Rendering.SortingLayerRange
struct  SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E 
{
public:
	// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_LowerBound
	int16_t ___m_LowerBound_0;
	// System.Int16 UnityEngine.Rendering.SortingLayerRange::m_UpperBound
	int16_t ___m_UpperBound_1;

public:
	inline static int32_t get_offset_of_m_LowerBound_0() { return static_cast<int32_t>(offsetof(SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E, ___m_LowerBound_0)); }
	inline int16_t get_m_LowerBound_0() const { return ___m_LowerBound_0; }
	inline int16_t* get_address_of_m_LowerBound_0() { return &___m_LowerBound_0; }
	inline void set_m_LowerBound_0(int16_t value)
	{
		___m_LowerBound_0 = value;
	}

	inline static int32_t get_offset_of_m_UpperBound_1() { return static_cast<int32_t>(offsetof(SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E, ___m_UpperBound_1)); }
	inline int16_t get_m_UpperBound_1() const { return ___m_UpperBound_1; }
	inline int16_t* get_address_of_m_UpperBound_1() { return &___m_UpperBound_1; }
	inline void set_m_UpperBound_1(int16_t value)
	{
		___m_UpperBound_1 = value;
	}
};


// UnityEngine.Rendering.SphericalHarmonicsL2
struct  SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E 
{
public:
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
	float ___shr0_0;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
	float ___shr1_1;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
	float ___shr2_2;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
	float ___shr3_3;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
	float ___shr4_4;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
	float ___shr5_5;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
	float ___shr6_6;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
	float ___shr7_7;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
	float ___shr8_8;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
	float ___shg0_9;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
	float ___shg1_10;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
	float ___shg2_11;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
	float ___shg3_12;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
	float ___shg4_13;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
	float ___shg5_14;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
	float ___shg6_15;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
	float ___shg7_16;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
	float ___shg8_17;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
	float ___shb0_18;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
	float ___shb1_19;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
	float ___shb2_20;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
	float ___shb3_21;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
	float ___shb4_22;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
	float ___shb5_23;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
	float ___shb6_24;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
	float ___shb7_25;
	// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
	float ___shb8_26;

public:
	inline static int32_t get_offset_of_shr0_0() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr0_0)); }
	inline float get_shr0_0() const { return ___shr0_0; }
	inline float* get_address_of_shr0_0() { return &___shr0_0; }
	inline void set_shr0_0(float value)
	{
		___shr0_0 = value;
	}

	inline static int32_t get_offset_of_shr1_1() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr1_1)); }
	inline float get_shr1_1() const { return ___shr1_1; }
	inline float* get_address_of_shr1_1() { return &___shr1_1; }
	inline void set_shr1_1(float value)
	{
		___shr1_1 = value;
	}

	inline static int32_t get_offset_of_shr2_2() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr2_2)); }
	inline float get_shr2_2() const { return ___shr2_2; }
	inline float* get_address_of_shr2_2() { return &___shr2_2; }
	inline void set_shr2_2(float value)
	{
		___shr2_2 = value;
	}

	inline static int32_t get_offset_of_shr3_3() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr3_3)); }
	inline float get_shr3_3() const { return ___shr3_3; }
	inline float* get_address_of_shr3_3() { return &___shr3_3; }
	inline void set_shr3_3(float value)
	{
		___shr3_3 = value;
	}

	inline static int32_t get_offset_of_shr4_4() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr4_4)); }
	inline float get_shr4_4() const { return ___shr4_4; }
	inline float* get_address_of_shr4_4() { return &___shr4_4; }
	inline void set_shr4_4(float value)
	{
		___shr4_4 = value;
	}

	inline static int32_t get_offset_of_shr5_5() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr5_5)); }
	inline float get_shr5_5() const { return ___shr5_5; }
	inline float* get_address_of_shr5_5() { return &___shr5_5; }
	inline void set_shr5_5(float value)
	{
		___shr5_5 = value;
	}

	inline static int32_t get_offset_of_shr6_6() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr6_6)); }
	inline float get_shr6_6() const { return ___shr6_6; }
	inline float* get_address_of_shr6_6() { return &___shr6_6; }
	inline void set_shr6_6(float value)
	{
		___shr6_6 = value;
	}

	inline static int32_t get_offset_of_shr7_7() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr7_7)); }
	inline float get_shr7_7() const { return ___shr7_7; }
	inline float* get_address_of_shr7_7() { return &___shr7_7; }
	inline void set_shr7_7(float value)
	{
		___shr7_7 = value;
	}

	inline static int32_t get_offset_of_shr8_8() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shr8_8)); }
	inline float get_shr8_8() const { return ___shr8_8; }
	inline float* get_address_of_shr8_8() { return &___shr8_8; }
	inline void set_shr8_8(float value)
	{
		___shr8_8 = value;
	}

	inline static int32_t get_offset_of_shg0_9() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg0_9)); }
	inline float get_shg0_9() const { return ___shg0_9; }
	inline float* get_address_of_shg0_9() { return &___shg0_9; }
	inline void set_shg0_9(float value)
	{
		___shg0_9 = value;
	}

	inline static int32_t get_offset_of_shg1_10() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg1_10)); }
	inline float get_shg1_10() const { return ___shg1_10; }
	inline float* get_address_of_shg1_10() { return &___shg1_10; }
	inline void set_shg1_10(float value)
	{
		___shg1_10 = value;
	}

	inline static int32_t get_offset_of_shg2_11() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg2_11)); }
	inline float get_shg2_11() const { return ___shg2_11; }
	inline float* get_address_of_shg2_11() { return &___shg2_11; }
	inline void set_shg2_11(float value)
	{
		___shg2_11 = value;
	}

	inline static int32_t get_offset_of_shg3_12() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg3_12)); }
	inline float get_shg3_12() const { return ___shg3_12; }
	inline float* get_address_of_shg3_12() { return &___shg3_12; }
	inline void set_shg3_12(float value)
	{
		___shg3_12 = value;
	}

	inline static int32_t get_offset_of_shg4_13() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg4_13)); }
	inline float get_shg4_13() const { return ___shg4_13; }
	inline float* get_address_of_shg4_13() { return &___shg4_13; }
	inline void set_shg4_13(float value)
	{
		___shg4_13 = value;
	}

	inline static int32_t get_offset_of_shg5_14() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg5_14)); }
	inline float get_shg5_14() const { return ___shg5_14; }
	inline float* get_address_of_shg5_14() { return &___shg5_14; }
	inline void set_shg5_14(float value)
	{
		___shg5_14 = value;
	}

	inline static int32_t get_offset_of_shg6_15() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg6_15)); }
	inline float get_shg6_15() const { return ___shg6_15; }
	inline float* get_address_of_shg6_15() { return &___shg6_15; }
	inline void set_shg6_15(float value)
	{
		___shg6_15 = value;
	}

	inline static int32_t get_offset_of_shg7_16() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg7_16)); }
	inline float get_shg7_16() const { return ___shg7_16; }
	inline float* get_address_of_shg7_16() { return &___shg7_16; }
	inline void set_shg7_16(float value)
	{
		___shg7_16 = value;
	}

	inline static int32_t get_offset_of_shg8_17() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shg8_17)); }
	inline float get_shg8_17() const { return ___shg8_17; }
	inline float* get_address_of_shg8_17() { return &___shg8_17; }
	inline void set_shg8_17(float value)
	{
		___shg8_17 = value;
	}

	inline static int32_t get_offset_of_shb0_18() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb0_18)); }
	inline float get_shb0_18() const { return ___shb0_18; }
	inline float* get_address_of_shb0_18() { return &___shb0_18; }
	inline void set_shb0_18(float value)
	{
		___shb0_18 = value;
	}

	inline static int32_t get_offset_of_shb1_19() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb1_19)); }
	inline float get_shb1_19() const { return ___shb1_19; }
	inline float* get_address_of_shb1_19() { return &___shb1_19; }
	inline void set_shb1_19(float value)
	{
		___shb1_19 = value;
	}

	inline static int32_t get_offset_of_shb2_20() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb2_20)); }
	inline float get_shb2_20() const { return ___shb2_20; }
	inline float* get_address_of_shb2_20() { return &___shb2_20; }
	inline void set_shb2_20(float value)
	{
		___shb2_20 = value;
	}

	inline static int32_t get_offset_of_shb3_21() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb3_21)); }
	inline float get_shb3_21() const { return ___shb3_21; }
	inline float* get_address_of_shb3_21() { return &___shb3_21; }
	inline void set_shb3_21(float value)
	{
		___shb3_21 = value;
	}

	inline static int32_t get_offset_of_shb4_22() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb4_22)); }
	inline float get_shb4_22() const { return ___shb4_22; }
	inline float* get_address_of_shb4_22() { return &___shb4_22; }
	inline void set_shb4_22(float value)
	{
		___shb4_22 = value;
	}

	inline static int32_t get_offset_of_shb5_23() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb5_23)); }
	inline float get_shb5_23() const { return ___shb5_23; }
	inline float* get_address_of_shb5_23() { return &___shb5_23; }
	inline void set_shb5_23(float value)
	{
		___shb5_23 = value;
	}

	inline static int32_t get_offset_of_shb6_24() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb6_24)); }
	inline float get_shb6_24() const { return ___shb6_24; }
	inline float* get_address_of_shb6_24() { return &___shb6_24; }
	inline void set_shb6_24(float value)
	{
		___shb6_24 = value;
	}

	inline static int32_t get_offset_of_shb7_25() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb7_25)); }
	inline float get_shb7_25() const { return ___shb7_25; }
	inline float* get_address_of_shb7_25() { return &___shb7_25; }
	inline void set_shb7_25(float value)
	{
		___shb7_25 = value;
	}

	inline static int32_t get_offset_of_shb8_26() { return static_cast<int32_t>(offsetof(SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E, ___shb8_26)); }
	inline float get_shb8_26() const { return ___shb8_26; }
	inline float* get_address_of_shb8_26() { return &___shb8_26; }
	inline void set_shb8_26(float value)
	{
		___shb8_26 = value;
	}
};


// UnityEngine.Rendering.Universal.RenderTargetHandle
struct  RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::<id>k__BackingField
	int32_t ___U3CidU3Ek__BackingField_0;

public:
	inline static int32_t get_offset_of_U3CidU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1, ___U3CidU3Ek__BackingField_0)); }
	inline int32_t get_U3CidU3Ek__BackingField_0() const { return ___U3CidU3Ek__BackingField_0; }
	inline int32_t* get_address_of_U3CidU3Ek__BackingField_0() { return &___U3CidU3Ek__BackingField_0; }
	inline void set_U3CidU3Ek__BackingField_0(int32_t value)
	{
		___U3CidU3Ek__BackingField_0 = value;
	}
};

struct RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1_StaticFields
{
public:
	// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.RenderTargetHandle::CameraTarget
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___CameraTarget_1;

public:
	inline static int32_t get_offset_of_CameraTarget_1() { return static_cast<int32_t>(offsetof(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1_StaticFields, ___CameraTarget_1)); }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  get_CameraTarget_1() const { return ___CameraTarget_1; }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * get_address_of_CameraTarget_1() { return &___CameraTarget_1; }
	inline void set_CameraTarget_1(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  value)
	{
		___CameraTarget_1 = value;
	}
};


// UnityEngine.Rendering.Universal.UniversalRenderPipeline
struct  UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9  : public RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B
{
public:
	// System.Comparison`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalRenderPipeline::cameraComparison
	Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * ___cameraComparison_10;

public:
	inline static int32_t get_offset_of_cameraComparison_10() { return static_cast<int32_t>(offsetof(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9, ___cameraComparison_10)); }
	inline Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * get_cameraComparison_10() const { return ___cameraComparison_10; }
	inline Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 ** get_address_of_cameraComparison_10() { return &___cameraComparison_10; }
	inline void set_cameraComparison_10(Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * value)
	{
		___cameraComparison_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___cameraComparison_10), (void*)value);
	}
};

struct UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields
{
public:
	// UnityEngine.Rendering.ProfilingSampler UnityEngine.Rendering.Universal.UniversalRenderPipeline::_CameraProfilingSampler
	ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * ____CameraProfilingSampler_3;
	// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem> UnityEngine.Rendering.Universal.UniversalRenderPipeline::xrDisplayList
	List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * ___xrDisplayList_6;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::xrSkipRender
	bool ___xrSkipRender_7;
	// System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem> UnityEngine.Rendering.Universal.UniversalRenderPipeline::displaySubsystemList
	List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * ___displaySubsystemList_8;
	// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.Rendering.Universal.UniversalRenderPipeline::m_ShadowBiasData
	List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___m_ShadowBiasData_9;
	// UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate UnityEngine.Rendering.Universal.UniversalRenderPipeline::lightsDelegate
	RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * ___lightsDelegate_11;

public:
	inline static int32_t get_offset_of__CameraProfilingSampler_3() { return static_cast<int32_t>(offsetof(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields, ____CameraProfilingSampler_3)); }
	inline ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * get__CameraProfilingSampler_3() const { return ____CameraProfilingSampler_3; }
	inline ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D ** get_address_of__CameraProfilingSampler_3() { return &____CameraProfilingSampler_3; }
	inline void set__CameraProfilingSampler_3(ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * value)
	{
		____CameraProfilingSampler_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____CameraProfilingSampler_3), (void*)value);
	}

	inline static int32_t get_offset_of_xrDisplayList_6() { return static_cast<int32_t>(offsetof(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields, ___xrDisplayList_6)); }
	inline List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * get_xrDisplayList_6() const { return ___xrDisplayList_6; }
	inline List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 ** get_address_of_xrDisplayList_6() { return &___xrDisplayList_6; }
	inline void set_xrDisplayList_6(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * value)
	{
		___xrDisplayList_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___xrDisplayList_6), (void*)value);
	}

	inline static int32_t get_offset_of_xrSkipRender_7() { return static_cast<int32_t>(offsetof(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields, ___xrSkipRender_7)); }
	inline bool get_xrSkipRender_7() const { return ___xrSkipRender_7; }
	inline bool* get_address_of_xrSkipRender_7() { return &___xrSkipRender_7; }
	inline void set_xrSkipRender_7(bool value)
	{
		___xrSkipRender_7 = value;
	}

	inline static int32_t get_offset_of_displaySubsystemList_8() { return static_cast<int32_t>(offsetof(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields, ___displaySubsystemList_8)); }
	inline List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * get_displaySubsystemList_8() const { return ___displaySubsystemList_8; }
	inline List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 ** get_address_of_displaySubsystemList_8() { return &___displaySubsystemList_8; }
	inline void set_displaySubsystemList_8(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * value)
	{
		___displaySubsystemList_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___displaySubsystemList_8), (void*)value);
	}

	inline static int32_t get_offset_of_m_ShadowBiasData_9() { return static_cast<int32_t>(offsetof(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields, ___m_ShadowBiasData_9)); }
	inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * get_m_ShadowBiasData_9() const { return ___m_ShadowBiasData_9; }
	inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 ** get_address_of_m_ShadowBiasData_9() { return &___m_ShadowBiasData_9; }
	inline void set_m_ShadowBiasData_9(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * value)
	{
		___m_ShadowBiasData_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ShadowBiasData_9), (void*)value);
	}

	inline static int32_t get_offset_of_lightsDelegate_11() { return static_cast<int32_t>(offsetof(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields, ___lightsDelegate_11)); }
	inline RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * get_lightsDelegate_11() const { return ___lightsDelegate_11; }
	inline RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 ** get_address_of_lightsDelegate_11() { return &___lightsDelegate_11; }
	inline void set_lightsDelegate_11(RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * value)
	{
		___lightsDelegate_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___lightsDelegate_11), (void*)value);
	}
};


// UnityEngine.Rendering.VolumeParameter`1<System.Boolean>
struct  VolumeParameter_1_t6AC0DAF76559787471B2FE1FD23065B8BCC5CCAA  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	bool ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t6AC0DAF76559787471B2FE1FD23065B8BCC5CCAA, ___m_Value_2)); }
	inline bool get_m_Value_2() const { return ___m_Value_2; }
	inline bool* get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(bool value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<System.Single>
struct  VolumeParameter_1_t9984140D9D943C019114366D0D577AF58420E83A  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	float ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t9984140D9D943C019114366D0D577AF58420E83A, ___m_Value_2)); }
	inline float get_m_Value_2() const { return ___m_Value_2; }
	inline float* get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(float value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Texture>
struct  VolumeParameter_1_t12117D83B135C678F631DD295E0BAA9C7198AEFF  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t12117D83B135C678F631DD295E0BAA9C7198AEFF, ___m_Value_2)); }
	inline Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * get_m_Value_2() const { return ___m_Value_2; }
	inline Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 ** get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * value)
	{
		___m_Value_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Value_2), (void*)value);
	}
};


// UnityEngine.Vector2
struct  Vector2_tA85D2DD88578276CA8A8796756458277E72D073D 
{
public:
	// System.Single UnityEngine.Vector2::x
	float ___x_0;
	// System.Single UnityEngine.Vector2::y
	float ___y_1;

public:
	inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); }
	inline float get_x_0() const { return ___x_0; }
	inline float* get_address_of_x_0() { return &___x_0; }
	inline void set_x_0(float value)
	{
		___x_0 = value;
	}

	inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); }
	inline float get_y_1() const { return ___y_1; }
	inline float* get_address_of_y_1() { return &___y_1; }
	inline void set_y_1(float value)
	{
		___y_1 = value;
	}
};

struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields
{
public:
	// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___zeroVector_2;
	// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___oneVector_3;
	// UnityEngine.Vector2 UnityEngine.Vector2::upVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___upVector_4;
	// UnityEngine.Vector2 UnityEngine.Vector2::downVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___downVector_5;
	// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___leftVector_6;
	// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___rightVector_7;
	// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___positiveInfinityVector_8;
	// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___negativeInfinityVector_9;

public:
	inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_zeroVector_2() const { return ___zeroVector_2; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; }
	inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___zeroVector_2 = value;
	}

	inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_oneVector_3() const { return ___oneVector_3; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; }
	inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___oneVector_3 = value;
	}

	inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_upVector_4() const { return ___upVector_4; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; }
	inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___upVector_4 = value;
	}

	inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_downVector_5() const { return ___downVector_5; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; }
	inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___downVector_5 = value;
	}

	inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_leftVector_6() const { return ___leftVector_6; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; }
	inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___leftVector_6 = value;
	}

	inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_rightVector_7() const { return ___rightVector_7; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; }
	inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___rightVector_7 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; }
	inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___positiveInfinityVector_8 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; }
	inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___negativeInfinityVector_9 = value;
	}
};


// UnityEngine.Vector3
struct  Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 
{
public:
	// System.Single UnityEngine.Vector3::x
	float ___x_2;
	// System.Single UnityEngine.Vector3::y
	float ___y_3;
	// System.Single UnityEngine.Vector3::z
	float ___z_4;

public:
	inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); }
	inline float get_x_2() const { return ___x_2; }
	inline float* get_address_of_x_2() { return &___x_2; }
	inline void set_x_2(float value)
	{
		___x_2 = value;
	}

	inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); }
	inline float get_y_3() const { return ___y_3; }
	inline float* get_address_of_y_3() { return &___y_3; }
	inline void set_y_3(float value)
	{
		___y_3 = value;
	}

	inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); }
	inline float get_z_4() const { return ___z_4; }
	inline float* get_address_of_z_4() { return &___z_4; }
	inline void set_z_4(float value)
	{
		___z_4 = value;
	}
};

struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields
{
public:
	// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___zeroVector_5;
	// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___oneVector_6;
	// UnityEngine.Vector3 UnityEngine.Vector3::upVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___upVector_7;
	// UnityEngine.Vector3 UnityEngine.Vector3::downVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___downVector_8;
	// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___leftVector_9;
	// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___rightVector_10;
	// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___forwardVector_11;
	// UnityEngine.Vector3 UnityEngine.Vector3::backVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___backVector_12;
	// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___positiveInfinityVector_13;
	// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___negativeInfinityVector_14;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_upVector_7() const { return ___upVector_7; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; }
	inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___upVector_7 = value;
	}

	inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_downVector_8() const { return ___downVector_8; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; }
	inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___downVector_8 = value;
	}

	inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_leftVector_9() const { return ___leftVector_9; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; }
	inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___leftVector_9 = value;
	}

	inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_rightVector_10() const { return ___rightVector_10; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; }
	inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___rightVector_10 = value;
	}

	inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_forwardVector_11() const { return ___forwardVector_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; }
	inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___forwardVector_11 = value;
	}

	inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_backVector_12() const { return ___backVector_12; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; }
	inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___backVector_12 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; }
	inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___positiveInfinityVector_13 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; }
	inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___negativeInfinityVector_14 = value;
	}
};


// UnityEngine.Vector4
struct  Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E 
{
public:
	// System.Single UnityEngine.Vector4::x
	float ___x_1;
	// System.Single UnityEngine.Vector4::y
	float ___y_2;
	// System.Single UnityEngine.Vector4::z
	float ___z_3;
	// System.Single UnityEngine.Vector4::w
	float ___w_4;

public:
	inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); }
	inline float get_x_1() const { return ___x_1; }
	inline float* get_address_of_x_1() { return &___x_1; }
	inline void set_x_1(float value)
	{
		___x_1 = value;
	}

	inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); }
	inline float get_y_2() const { return ___y_2; }
	inline float* get_address_of_y_2() { return &___y_2; }
	inline void set_y_2(float value)
	{
		___y_2 = value;
	}

	inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); }
	inline float get_z_3() const { return ___z_3; }
	inline float* get_address_of_z_3() { return &___z_3; }
	inline void set_z_3(float value)
	{
		___z_3 = value;
	}

	inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); }
	inline float get_w_4() const { return ___w_4; }
	inline float* get_address_of_w_4() { return &___w_4; }
	inline void set_w_4(float value)
	{
		___w_4 = value;
	}
};

struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields
{
public:
	// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___zeroVector_5;
	// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___oneVector_6;
	// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___positiveInfinityVector_7;
	// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___negativeInfinityVector_8;

public:
	inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_zeroVector_5() const { return ___zeroVector_5; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; }
	inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___zeroVector_5 = value;
	}

	inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_oneVector_6() const { return ___oneVector_6; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; }
	inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___oneVector_6 = value;
	}

	inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; }
	inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___positiveInfinityVector_7 = value;
	}

	inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; }
	inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___negativeInfinityVector_8 = value;
	}
};


// <PrivateImplementationDetails>
struct  U3CPrivateImplementationDetailsU3E_t8C8AAC284EEB05D4362D686B1A52C1FB562ED9FA  : public RuntimeObject
{
public:

public:
};

struct U3CPrivateImplementationDetailsU3E_t8C8AAC284EEB05D4362D686B1A52C1FB562ED9FA_StaticFields
{
public:
	// <PrivateImplementationDetails>___StaticArrayInitTypeSizeU3D24 <PrivateImplementationDetails>::898C2022A0C02FCE602BF05E1C09BD48301606E5
	__StaticArrayInitTypeSizeU3D24_t0989233B1CFEE61F6B272FB353B1B08BDE9F9578  ___898C2022A0C02FCE602BF05E1C09BD48301606E5_0;

public:
	inline static int32_t get_offset_of_U3898C2022A0C02FCE602BF05E1C09BD48301606E5_0() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_t8C8AAC284EEB05D4362D686B1A52C1FB562ED9FA_StaticFields, ___898C2022A0C02FCE602BF05E1C09BD48301606E5_0)); }
	inline __StaticArrayInitTypeSizeU3D24_t0989233B1CFEE61F6B272FB353B1B08BDE9F9578  get_U3898C2022A0C02FCE602BF05E1C09BD48301606E5_0() const { return ___898C2022A0C02FCE602BF05E1C09BD48301606E5_0; }
	inline __StaticArrayInitTypeSizeU3D24_t0989233B1CFEE61F6B272FB353B1B08BDE9F9578 * get_address_of_U3898C2022A0C02FCE602BF05E1C09BD48301606E5_0() { return &___898C2022A0C02FCE602BF05E1C09BD48301606E5_0; }
	inline void set_U3898C2022A0C02FCE602BF05E1C09BD48301606E5_0(__StaticArrayInitTypeSizeU3D24_t0989233B1CFEE61F6B272FB353B1B08BDE9F9578  value)
	{
		___898C2022A0C02FCE602BF05E1C09BD48301606E5_0 = value;
	}
};


// System.Delegate
struct  Delegate_t  : public RuntimeObject
{
public:
	// System.IntPtr System.Delegate::method_ptr
	Il2CppMethodPointer ___method_ptr_0;
	// System.IntPtr System.Delegate::invoke_impl
	intptr_t ___invoke_impl_1;
	// System.Object System.Delegate::m_target
	RuntimeObject * ___m_target_2;
	// System.IntPtr System.Delegate::method
	intptr_t ___method_3;
	// System.IntPtr System.Delegate::delegate_trampoline
	intptr_t ___delegate_trampoline_4;
	// System.IntPtr System.Delegate::extra_arg
	intptr_t ___extra_arg_5;
	// System.IntPtr System.Delegate::method_code
	intptr_t ___method_code_6;
	// System.Reflection.MethodInfo System.Delegate::method_info
	MethodInfo_t * ___method_info_7;
	// System.Reflection.MethodInfo System.Delegate::original_method_info
	MethodInfo_t * ___original_method_info_8;
	// System.DelegateData System.Delegate::data
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	// System.Boolean System.Delegate::method_is_virtual
	bool ___method_is_virtual_10;

public:
	inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); }
	inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; }
	inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; }
	inline void set_method_ptr_0(Il2CppMethodPointer value)
	{
		___method_ptr_0 = value;
	}

	inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); }
	inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; }
	inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; }
	inline void set_invoke_impl_1(intptr_t value)
	{
		___invoke_impl_1 = value;
	}

	inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); }
	inline RuntimeObject * get_m_target_2() const { return ___m_target_2; }
	inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; }
	inline void set_m_target_2(RuntimeObject * value)
	{
		___m_target_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value);
	}

	inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); }
	inline intptr_t get_method_3() const { return ___method_3; }
	inline intptr_t* get_address_of_method_3() { return &___method_3; }
	inline void set_method_3(intptr_t value)
	{
		___method_3 = value;
	}

	inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); }
	inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; }
	inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; }
	inline void set_delegate_trampoline_4(intptr_t value)
	{
		___delegate_trampoline_4 = value;
	}

	inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); }
	inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; }
	inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; }
	inline void set_extra_arg_5(intptr_t value)
	{
		___extra_arg_5 = value;
	}

	inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); }
	inline intptr_t get_method_code_6() const { return ___method_code_6; }
	inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; }
	inline void set_method_code_6(intptr_t value)
	{
		___method_code_6 = value;
	}

	inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); }
	inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; }
	inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; }
	inline void set_method_info_7(MethodInfo_t * value)
	{
		___method_info_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value);
	}

	inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); }
	inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; }
	inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; }
	inline void set_original_method_info_8(MethodInfo_t * value)
	{
		___original_method_info_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value);
	}

	inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; }
	inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; }
	inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value)
	{
		___data_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value);
	}

	inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); }
	inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; }
	inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; }
	inline void set_method_is_virtual_10(bool value)
	{
		___method_is_virtual_10 = value;
	}
};

// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
	intptr_t ___method_ptr_0;
	intptr_t ___invoke_impl_1;
	Il2CppIUnknown* ___m_target_2;
	intptr_t ___method_3;
	intptr_t ___delegate_trampoline_4;
	intptr_t ___extra_arg_5;
	intptr_t ___method_code_6;
	MethodInfo_t * ___method_info_7;
	MethodInfo_t * ___original_method_info_8;
	DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9;
	int32_t ___method_is_virtual_10;
};

// System.Exception
struct  Exception_t  : public RuntimeObject
{
public:
	// System.String System.Exception::_className
	String_t* ____className_1;
	// System.String System.Exception::_message
	String_t* ____message_2;
	// System.Collections.IDictionary System.Exception::_data
	RuntimeObject* ____data_3;
	// System.Exception System.Exception::_innerException
	Exception_t * ____innerException_4;
	// System.String System.Exception::_helpURL
	String_t* ____helpURL_5;
	// System.Object System.Exception::_stackTrace
	RuntimeObject * ____stackTrace_6;
	// System.String System.Exception::_stackTraceString
	String_t* ____stackTraceString_7;
	// System.String System.Exception::_remoteStackTraceString
	String_t* ____remoteStackTraceString_8;
	// System.Int32 System.Exception::_remoteStackIndex
	int32_t ____remoteStackIndex_9;
	// System.Object System.Exception::_dynamicMethods
	RuntimeObject * ____dynamicMethods_10;
	// System.Int32 System.Exception::_HResult
	int32_t ____HResult_11;
	// System.String System.Exception::_source
	String_t* ____source_12;
	// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	// System.Diagnostics.StackTrace[] System.Exception::captured_traces
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	// System.IntPtr[] System.Exception::native_trace_ips
	IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15;

public:
	inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); }
	inline String_t* get__className_1() const { return ____className_1; }
	inline String_t** get_address_of__className_1() { return &____className_1; }
	inline void set__className_1(String_t* value)
	{
		____className_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value);
	}

	inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); }
	inline String_t* get__message_2() const { return ____message_2; }
	inline String_t** get_address_of__message_2() { return &____message_2; }
	inline void set__message_2(String_t* value)
	{
		____message_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value);
	}

	inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); }
	inline RuntimeObject* get__data_3() const { return ____data_3; }
	inline RuntimeObject** get_address_of__data_3() { return &____data_3; }
	inline void set__data_3(RuntimeObject* value)
	{
		____data_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value);
	}

	inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); }
	inline Exception_t * get__innerException_4() const { return ____innerException_4; }
	inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; }
	inline void set__innerException_4(Exception_t * value)
	{
		____innerException_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value);
	}

	inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); }
	inline String_t* get__helpURL_5() const { return ____helpURL_5; }
	inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; }
	inline void set__helpURL_5(String_t* value)
	{
		____helpURL_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value);
	}

	inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); }
	inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; }
	inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; }
	inline void set__stackTrace_6(RuntimeObject * value)
	{
		____stackTrace_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value);
	}

	inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); }
	inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; }
	inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; }
	inline void set__stackTraceString_7(String_t* value)
	{
		____stackTraceString_7 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); }
	inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; }
	inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; }
	inline void set__remoteStackTraceString_8(String_t* value)
	{
		____remoteStackTraceString_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value);
	}

	inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); }
	inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; }
	inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; }
	inline void set__remoteStackIndex_9(int32_t value)
	{
		____remoteStackIndex_9 = value;
	}

	inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); }
	inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; }
	inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; }
	inline void set__dynamicMethods_10(RuntimeObject * value)
	{
		____dynamicMethods_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value);
	}

	inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); }
	inline int32_t get__HResult_11() const { return ____HResult_11; }
	inline int32_t* get_address_of__HResult_11() { return &____HResult_11; }
	inline void set__HResult_11(int32_t value)
	{
		____HResult_11 = value;
	}

	inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); }
	inline String_t* get__source_12() const { return ____source_12; }
	inline String_t** get_address_of__source_12() { return &____source_12; }
	inline void set__source_12(String_t* value)
	{
		____source_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value);
	}

	inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; }
	inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; }
	inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value)
	{
		____safeSerializationManager_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value);
	}

	inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; }
	inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; }
	inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value)
	{
		___captured_traces_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value);
	}

	inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; }
	inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; }
	inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value)
	{
		___native_trace_ips_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value);
	}
};

struct Exception_t_StaticFields
{
public:
	// System.Object System.Exception::s_EDILock
	RuntimeObject * ___s_EDILock_0;

public:
	inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); }
	inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; }
	inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; }
	inline void set_s_EDILock_0(RuntimeObject * value)
	{
		___s_EDILock_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
	char* ____className_1;
	char* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_pinvoke* ____innerException_4;
	char* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	char* ____stackTraceString_7;
	char* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	char* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
	Il2CppChar* ____className_1;
	Il2CppChar* ____message_2;
	RuntimeObject* ____data_3;
	Exception_t_marshaled_com* ____innerException_4;
	Il2CppChar* ____helpURL_5;
	Il2CppIUnknown* ____stackTrace_6;
	Il2CppChar* ____stackTraceString_7;
	Il2CppChar* ____remoteStackTraceString_8;
	int32_t ____remoteStackIndex_9;
	Il2CppIUnknown* ____dynamicMethods_10;
	int32_t ____HResult_11;
	Il2CppChar* ____source_12;
	SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13;
	StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14;
	Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
};

// System.Int32Enum
struct  Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD 
{
public:
	// System.Int32 System.Int32Enum::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.Reflection.BindingFlags
struct  BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 
{
public:
	// System.Int32 System.Reflection.BindingFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.RuntimeFieldHandle
struct  RuntimeFieldHandle_t844BDF00E8E6FE69D9AEAA7657F09018B864F4EF 
{
public:
	// System.IntPtr System.RuntimeFieldHandle::value
	intptr_t ___value_0;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeFieldHandle_t844BDF00E8E6FE69D9AEAA7657F09018B864F4EF, ___value_0)); }
	inline intptr_t get_value_0() const { return ___value_0; }
	inline intptr_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(intptr_t value)
	{
		___value_0 = value;
	}
};


// System.RuntimeTypeHandle
struct  RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D 
{
public:
	// System.IntPtr System.RuntimeTypeHandle::value
	intptr_t ___value_0;

public:
	inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); }
	inline intptr_t get_value_0() const { return ___value_0; }
	inline intptr_t* get_address_of_value_0() { return &___value_0; }
	inline void set_value_0(intptr_t value)
	{
		___value_0 = value;
	}
};


// Unity.Collections.Allocator
struct  Allocator_t62A091275262E7067EAAD565B67764FA877D58D6 
{
public:
	// System.Int32 Unity.Collections.Allocator::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Allocator_t62A091275262E7067EAAD565B67764FA877D58D6, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// Unity.Collections.NativeArrayOptions
struct  NativeArrayOptions_t23897F2D7CA2F1B58D2539C64062DD7C77615B6A 
{
public:
	// System.Int32 Unity.Collections.NativeArrayOptions::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(NativeArrayOptions_t23897F2D7CA2F1B58D2539C64062DD7C77615B6A, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.CameraClearFlags
struct  CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239 
{
public:
	// System.Int32 UnityEngine.CameraClearFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraClearFlags_tAC22BD22D12708CBDC63F6CFB31109E5E17CF239, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.CameraType
struct  CameraType_tA7E955A95EA9E181C17145D4F0357E095BB38A0E 
{
public:
	// System.Int32 UnityEngine.CameraType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraType_tA7E955A95EA9E181C17145D4F0357E095BB38A0E, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.ColorSpace
struct  ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F 
{
public:
	// System.Int32 UnityEngine.ColorSpace::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorSpace_tAB3C938B1B47C6E9AC4596BF142AEDCD8A60936F, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.ComputeBuffer
struct  ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};


// UnityEngine.CubemapFace
struct  CubemapFace_t74DD9C86D8A5E5F782F136F8753580668F96FFB9 
{
public:
	// System.Int32 UnityEngine.CubemapFace::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CubemapFace_t74DD9C86D8A5E5F782F136F8753580668F96FFB9, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.GlobalIllumination.FalloffType
struct  FalloffType_t7875E80627449B25D89C044D11A2BA22AB4996E9 
{
public:
	// System.Byte UnityEngine.Experimental.GlobalIllumination.FalloffType::value__
	uint8_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FalloffType_t7875E80627449B25D89C044D11A2BA22AB4996E9, ___value___2)); }
	inline uint8_t get_value___2() const { return ___value___2; }
	inline uint8_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(uint8_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.GlobalIllumination.LightMode
struct  LightMode_t2EFF26B7FB14FB7D2ACF550C591375B5A95A854A 
{
public:
	// System.Byte UnityEngine.Experimental.GlobalIllumination.LightMode::value__
	uint8_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightMode_t2EFF26B7FB14FB7D2ACF550C591375B5A95A854A, ___value___2)); }
	inline uint8_t get_value___2() const { return ___value___2; }
	inline uint8_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(uint8_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.GlobalIllumination.LightType
struct  LightType_t684FE1E4FB26D1A27EFCDB36446F55984C414E88 
{
public:
	// System.Byte UnityEngine.Experimental.GlobalIllumination.LightType::value__
	uint8_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t684FE1E4FB26D1A27EFCDB36446F55984C414E88, ___value___2)); }
	inline uint8_t get_value___2() const { return ___value___2; }
	inline uint8_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(uint8_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.Rendering.DefaultFormat
struct  DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921 
{
public:
	// System.Int32 UnityEngine.Experimental.Rendering.DefaultFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultFormat_t2805EE51926BE3D5D8555D130DCF8F98D28BD921, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.Rendering.FormatUsage
struct  FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83 
{
public:
	// System.Int32 UnityEngine.Experimental.Rendering.FormatUsage::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FormatUsage_t117AE34283B21B51894E10162A58F65FBF9E4D83, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Experimental.Rendering.GraphicsFormat
struct  GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181 
{
public:
	// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsFormat_t512915BBE299AE115F4DB0B96DF1DA2E72ECA181, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.FilterMode
struct  FilterMode_t6590B4B0BAE2BBBCABA8E1E93FA07A052B3261AF 
{
public:
	// System.Int32 UnityEngine.FilterMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FilterMode_t6590B4B0BAE2BBBCABA8E1E93FA07A052B3261AF, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.IntegratedSubsystem
struct  IntegratedSubsystem_tEFE71989A825ABA8955C1B1505C8F2405FA61026  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.IntegratedSubsystem::m_Ptr
	intptr_t ___m_Ptr_0;
	// UnityEngine.ISubsystemDescriptor UnityEngine.IntegratedSubsystem::m_subsystemDescriptor
	RuntimeObject* ___m_subsystemDescriptor_1;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(IntegratedSubsystem_tEFE71989A825ABA8955C1B1505C8F2405FA61026, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}

	inline static int32_t get_offset_of_m_subsystemDescriptor_1() { return static_cast<int32_t>(offsetof(IntegratedSubsystem_tEFE71989A825ABA8955C1B1505C8F2405FA61026, ___m_subsystemDescriptor_1)); }
	inline RuntimeObject* get_m_subsystemDescriptor_1() const { return ___m_subsystemDescriptor_1; }
	inline RuntimeObject** get_address_of_m_subsystemDescriptor_1() { return &___m_subsystemDescriptor_1; }
	inline void set_m_subsystemDescriptor_1(RuntimeObject* value)
	{
		___m_subsystemDescriptor_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_subsystemDescriptor_1), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.IntegratedSubsystem
struct IntegratedSubsystem_tEFE71989A825ABA8955C1B1505C8F2405FA61026_marshaled_pinvoke
{
	intptr_t ___m_Ptr_0;
	RuntimeObject* ___m_subsystemDescriptor_1;
};
// Native definition for COM marshalling of UnityEngine.IntegratedSubsystem
struct IntegratedSubsystem_tEFE71989A825ABA8955C1B1505C8F2405FA61026_marshaled_com
{
	intptr_t ___m_Ptr_0;
	RuntimeObject* ___m_subsystemDescriptor_1;
};

// UnityEngine.LightShadows
struct  LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6 
{
public:
	// System.Int32 UnityEngine.LightShadows::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightShadows_tAEABAEF3CD1CA8C8A5C85F50C509E0D99C026CC6, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.LightType
struct  LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B 
{
public:
	// System.Int32 UnityEngine.LightType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightType_t5B27FCCF8FBDFA21F5A34A48BB8333C05889DD0B, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.LightmapBakeType
struct  LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22 
{
public:
	// System.Int32 UnityEngine.LightmapBakeType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapBakeType_tE25771860DE24FF67A6C12EBF0277B1018C48C22, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.LightmapsMode
struct  LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA 
{
public:
	// System.Int32 UnityEngine.LightmapsMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapsMode_t9783FF26F166392E6E10A551A3E87DE913DC2BCA, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.MeshTopology
struct  MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32 
{
public:
	// System.Int32 UnityEngine.MeshTopology::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MeshTopology_t717F086F9A66000F22E1A30D7F2328BB96726C32, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Object
struct  Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Object::m_CachedPtr
	intptr_t ___m_CachedPtr_0;

public:
	inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); }
	inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; }
	inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; }
	inline void set_m_CachedPtr_0(intptr_t value)
	{
		___m_CachedPtr_0 = value;
	}
};

struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields
{
public:
	// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
	int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;

public:
	inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); }
	inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; }
	inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value)
	{
		___OffsetOfInstanceIDInCPlusPlusObject_1 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
	intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
	intptr_t ___m_CachedPtr_0;
};

// UnityEngine.RenderTextureCreationFlags
struct  RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E 
{
public:
	// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureCreationFlags_tF63E06301E4BB4746F7E07759B359872BD4BFB1E, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.RenderTextureFormat
struct  RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85 
{
public:
	// System.Int32 UnityEngine.RenderTextureFormat::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureFormat_t2AB1B77FBD247648292FBBE1182F12B5FC47AF85, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.RenderTextureMemoryless
struct  RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9 
{
public:
	// System.Int32 UnityEngine.RenderTextureMemoryless::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderTextureMemoryless_t19E37ADD57C1F00D67146A2BB4521D06F370D2E9, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.BoolParameter
struct  BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB  : public VolumeParameter_1_t6AC0DAF76559787471B2FE1FD23065B8BCC5CCAA
{
public:

public:
};


// UnityEngine.Rendering.BuiltinRenderTextureType
struct  BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01 
{
public:
	// System.Int32 UnityEngine.Rendering.BuiltinRenderTextureType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BuiltinRenderTextureType_t6ECEE9FF62E815D7ED640D057EEA84C0FD145D01, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.BuiltinShaderDefine
struct  BuiltinShaderDefine_t2CD8348B26D11C8B46B3AF43F67FDAA75640AA22 
{
public:
	// System.Int32 UnityEngine.Rendering.BuiltinShaderDefine::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BuiltinShaderDefine_t2CD8348B26D11C8B46B3AF43F67FDAA75640AA22, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CameraProperties
struct  CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 
{
public:
	// UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___screenRect_0;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___viewDir_1;
	// System.Single UnityEngine.Rendering.CameraProperties::projectionNear
	float ___projectionNear_2;
	// System.Single UnityEngine.Rendering.CameraProperties::projectionFar
	float ___projectionFar_3;
	// System.Single UnityEngine.Rendering.CameraProperties::cameraNear
	float ___cameraNear_4;
	// System.Single UnityEngine.Rendering.CameraProperties::cameraFar
	float ___cameraFar_5;
	// System.Single UnityEngine.Rendering.CameraProperties::cameraAspect
	float ___cameraAspect_6;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___cameraToWorld_7;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___actualWorldToClip_8;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___cameraClipToWorld_9;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___cameraWorldToClip_10;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___implicitProjection_11;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___stereoWorldToClipLeft_12;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___stereoWorldToClipRight_13;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___worldToCamera_14;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___up_15;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___right_16;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___transformDirection_17;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___cameraEuler_18;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___velocity_19;
	// System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength
	float ___farPlaneWorldSpaceLength_20;
	// System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount
	uint32_t ___rendererCount_21;
	// UnityEngine.Rendering.CameraProperties_<m_ShadowCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes
	U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C  ___m_ShadowCullPlanes_22;
	// UnityEngine.Rendering.CameraProperties_<m_CameraCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes
	U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06  ___m_CameraCullPlanes_23;
	// System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance
	float ___baseFarDistance_24;
	// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___shadowCullCenter_25;
	// UnityEngine.Rendering.CameraProperties_<layerCullDistances>e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances
	U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292  ___layerCullDistances_26;
	// System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical
	int32_t ___layerCullSpherical_27;
	// UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues
	CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  ___coreCameraValues_28;
	// System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType
	uint32_t ___cameraType_29;
	// System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique
	int32_t ___projectionIsOblique_30;
	// System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix
	int32_t ___isImplicitProjectionMatrix_31;

public:
	inline static int32_t get_offset_of_screenRect_0() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___screenRect_0)); }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE  get_screenRect_0() const { return ___screenRect_0; }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_screenRect_0() { return &___screenRect_0; }
	inline void set_screenRect_0(Rect_t35B976DE901B5423C11705E156938EA27AB402CE  value)
	{
		___screenRect_0 = value;
	}

	inline static int32_t get_offset_of_viewDir_1() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___viewDir_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_viewDir_1() const { return ___viewDir_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_viewDir_1() { return &___viewDir_1; }
	inline void set_viewDir_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___viewDir_1 = value;
	}

	inline static int32_t get_offset_of_projectionNear_2() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionNear_2)); }
	inline float get_projectionNear_2() const { return ___projectionNear_2; }
	inline float* get_address_of_projectionNear_2() { return &___projectionNear_2; }
	inline void set_projectionNear_2(float value)
	{
		___projectionNear_2 = value;
	}

	inline static int32_t get_offset_of_projectionFar_3() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionFar_3)); }
	inline float get_projectionFar_3() const { return ___projectionFar_3; }
	inline float* get_address_of_projectionFar_3() { return &___projectionFar_3; }
	inline void set_projectionFar_3(float value)
	{
		___projectionFar_3 = value;
	}

	inline static int32_t get_offset_of_cameraNear_4() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraNear_4)); }
	inline float get_cameraNear_4() const { return ___cameraNear_4; }
	inline float* get_address_of_cameraNear_4() { return &___cameraNear_4; }
	inline void set_cameraNear_4(float value)
	{
		___cameraNear_4 = value;
	}

	inline static int32_t get_offset_of_cameraFar_5() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraFar_5)); }
	inline float get_cameraFar_5() const { return ___cameraFar_5; }
	inline float* get_address_of_cameraFar_5() { return &___cameraFar_5; }
	inline void set_cameraFar_5(float value)
	{
		___cameraFar_5 = value;
	}

	inline static int32_t get_offset_of_cameraAspect_6() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraAspect_6)); }
	inline float get_cameraAspect_6() const { return ___cameraAspect_6; }
	inline float* get_address_of_cameraAspect_6() { return &___cameraAspect_6; }
	inline void set_cameraAspect_6(float value)
	{
		___cameraAspect_6 = value;
	}

	inline static int32_t get_offset_of_cameraToWorld_7() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraToWorld_7)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_cameraToWorld_7() const { return ___cameraToWorld_7; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraToWorld_7() { return &___cameraToWorld_7; }
	inline void set_cameraToWorld_7(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___cameraToWorld_7 = value;
	}

	inline static int32_t get_offset_of_actualWorldToClip_8() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___actualWorldToClip_8)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_actualWorldToClip_8() const { return ___actualWorldToClip_8; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_actualWorldToClip_8() { return &___actualWorldToClip_8; }
	inline void set_actualWorldToClip_8(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___actualWorldToClip_8 = value;
	}

	inline static int32_t get_offset_of_cameraClipToWorld_9() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraClipToWorld_9)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_cameraClipToWorld_9() const { return ___cameraClipToWorld_9; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraClipToWorld_9() { return &___cameraClipToWorld_9; }
	inline void set_cameraClipToWorld_9(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___cameraClipToWorld_9 = value;
	}

	inline static int32_t get_offset_of_cameraWorldToClip_10() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraWorldToClip_10)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_cameraWorldToClip_10() const { return ___cameraWorldToClip_10; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_cameraWorldToClip_10() { return &___cameraWorldToClip_10; }
	inline void set_cameraWorldToClip_10(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___cameraWorldToClip_10 = value;
	}

	inline static int32_t get_offset_of_implicitProjection_11() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___implicitProjection_11)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_implicitProjection_11() const { return ___implicitProjection_11; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_implicitProjection_11() { return &___implicitProjection_11; }
	inline void set_implicitProjection_11(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___implicitProjection_11 = value;
	}

	inline static int32_t get_offset_of_stereoWorldToClipLeft_12() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___stereoWorldToClipLeft_12)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_stereoWorldToClipLeft_12() const { return ___stereoWorldToClipLeft_12; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_stereoWorldToClipLeft_12() { return &___stereoWorldToClipLeft_12; }
	inline void set_stereoWorldToClipLeft_12(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___stereoWorldToClipLeft_12 = value;
	}

	inline static int32_t get_offset_of_stereoWorldToClipRight_13() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___stereoWorldToClipRight_13)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_stereoWorldToClipRight_13() const { return ___stereoWorldToClipRight_13; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_stereoWorldToClipRight_13() { return &___stereoWorldToClipRight_13; }
	inline void set_stereoWorldToClipRight_13(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___stereoWorldToClipRight_13 = value;
	}

	inline static int32_t get_offset_of_worldToCamera_14() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___worldToCamera_14)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_worldToCamera_14() const { return ___worldToCamera_14; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_worldToCamera_14() { return &___worldToCamera_14; }
	inline void set_worldToCamera_14(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___worldToCamera_14 = value;
	}

	inline static int32_t get_offset_of_up_15() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___up_15)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_up_15() const { return ___up_15; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_up_15() { return &___up_15; }
	inline void set_up_15(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___up_15 = value;
	}

	inline static int32_t get_offset_of_right_16() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___right_16)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_right_16() const { return ___right_16; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_right_16() { return &___right_16; }
	inline void set_right_16(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___right_16 = value;
	}

	inline static int32_t get_offset_of_transformDirection_17() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___transformDirection_17)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_transformDirection_17() const { return ___transformDirection_17; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_transformDirection_17() { return &___transformDirection_17; }
	inline void set_transformDirection_17(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___transformDirection_17 = value;
	}

	inline static int32_t get_offset_of_cameraEuler_18() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraEuler_18)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_cameraEuler_18() const { return ___cameraEuler_18; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_cameraEuler_18() { return &___cameraEuler_18; }
	inline void set_cameraEuler_18(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___cameraEuler_18 = value;
	}

	inline static int32_t get_offset_of_velocity_19() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___velocity_19)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_velocity_19() const { return ___velocity_19; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_velocity_19() { return &___velocity_19; }
	inline void set_velocity_19(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___velocity_19 = value;
	}

	inline static int32_t get_offset_of_farPlaneWorldSpaceLength_20() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___farPlaneWorldSpaceLength_20)); }
	inline float get_farPlaneWorldSpaceLength_20() const { return ___farPlaneWorldSpaceLength_20; }
	inline float* get_address_of_farPlaneWorldSpaceLength_20() { return &___farPlaneWorldSpaceLength_20; }
	inline void set_farPlaneWorldSpaceLength_20(float value)
	{
		___farPlaneWorldSpaceLength_20 = value;
	}

	inline static int32_t get_offset_of_rendererCount_21() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___rendererCount_21)); }
	inline uint32_t get_rendererCount_21() const { return ___rendererCount_21; }
	inline uint32_t* get_address_of_rendererCount_21() { return &___rendererCount_21; }
	inline void set_rendererCount_21(uint32_t value)
	{
		___rendererCount_21 = value;
	}

	inline static int32_t get_offset_of_m_ShadowCullPlanes_22() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___m_ShadowCullPlanes_22)); }
	inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C  get_m_ShadowCullPlanes_22() const { return ___m_ShadowCullPlanes_22; }
	inline U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C * get_address_of_m_ShadowCullPlanes_22() { return &___m_ShadowCullPlanes_22; }
	inline void set_m_ShadowCullPlanes_22(U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_t1B4ECD6EAD772DF978866C6FCE6A5255331D232C  value)
	{
		___m_ShadowCullPlanes_22 = value;
	}

	inline static int32_t get_offset_of_m_CameraCullPlanes_23() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___m_CameraCullPlanes_23)); }
	inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06  get_m_CameraCullPlanes_23() const { return ___m_CameraCullPlanes_23; }
	inline U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06 * get_address_of_m_CameraCullPlanes_23() { return &___m_CameraCullPlanes_23; }
	inline void set_m_CameraCullPlanes_23(U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t1A62DFE611627903BB19B4211C0598DE5A2DDE06  value)
	{
		___m_CameraCullPlanes_23 = value;
	}

	inline static int32_t get_offset_of_baseFarDistance_24() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___baseFarDistance_24)); }
	inline float get_baseFarDistance_24() const { return ___baseFarDistance_24; }
	inline float* get_address_of_baseFarDistance_24() { return &___baseFarDistance_24; }
	inline void set_baseFarDistance_24(float value)
	{
		___baseFarDistance_24 = value;
	}

	inline static int32_t get_offset_of_shadowCullCenter_25() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___shadowCullCenter_25)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_shadowCullCenter_25() const { return ___shadowCullCenter_25; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_shadowCullCenter_25() { return &___shadowCullCenter_25; }
	inline void set_shadowCullCenter_25(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___shadowCullCenter_25 = value;
	}

	inline static int32_t get_offset_of_layerCullDistances_26() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___layerCullDistances_26)); }
	inline U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292  get_layerCullDistances_26() const { return ___layerCullDistances_26; }
	inline U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292 * get_address_of_layerCullDistances_26() { return &___layerCullDistances_26; }
	inline void set_layerCullDistances_26(U3ClayerCullDistancesU3Ee__FixedBuffer_tFAC7CA74AD66A5859EB0280A5BABECD1C8D07292  value)
	{
		___layerCullDistances_26 = value;
	}

	inline static int32_t get_offset_of_layerCullSpherical_27() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___layerCullSpherical_27)); }
	inline int32_t get_layerCullSpherical_27() const { return ___layerCullSpherical_27; }
	inline int32_t* get_address_of_layerCullSpherical_27() { return &___layerCullSpherical_27; }
	inline void set_layerCullSpherical_27(int32_t value)
	{
		___layerCullSpherical_27 = value;
	}

	inline static int32_t get_offset_of_coreCameraValues_28() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___coreCameraValues_28)); }
	inline CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  get_coreCameraValues_28() const { return ___coreCameraValues_28; }
	inline CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC * get_address_of_coreCameraValues_28() { return &___coreCameraValues_28; }
	inline void set_coreCameraValues_28(CoreCameraValues_t2826967BC8164159C72774A1C73FFDDCB872EFDC  value)
	{
		___coreCameraValues_28 = value;
	}

	inline static int32_t get_offset_of_cameraType_29() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___cameraType_29)); }
	inline uint32_t get_cameraType_29() const { return ___cameraType_29; }
	inline uint32_t* get_address_of_cameraType_29() { return &___cameraType_29; }
	inline void set_cameraType_29(uint32_t value)
	{
		___cameraType_29 = value;
	}

	inline static int32_t get_offset_of_projectionIsOblique_30() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___projectionIsOblique_30)); }
	inline int32_t get_projectionIsOblique_30() const { return ___projectionIsOblique_30; }
	inline int32_t* get_address_of_projectionIsOblique_30() { return &___projectionIsOblique_30; }
	inline void set_projectionIsOblique_30(int32_t value)
	{
		___projectionIsOblique_30 = value;
	}

	inline static int32_t get_offset_of_isImplicitProjectionMatrix_31() { return static_cast<int32_t>(offsetof(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7, ___isImplicitProjectionMatrix_31)); }
	inline int32_t get_isImplicitProjectionMatrix_31() const { return ___isImplicitProjectionMatrix_31; }
	inline int32_t* get_address_of_isImplicitProjectionMatrix_31() { return &___isImplicitProjectionMatrix_31; }
	inline void set_isImplicitProjectionMatrix_31(int32_t value)
	{
		___isImplicitProjectionMatrix_31 = value;
	}
};


// UnityEngine.Rendering.ClearFlag
struct  ClearFlag_t7F1DF1AD952FBB8111D5E4B45C34D63C9AC7BAB3 
{
public:
	// System.Int32 UnityEngine.Rendering.ClearFlag::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ClearFlag_t7F1DF1AD952FBB8111D5E4B45C34D63C9AC7BAB3, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CommandBuffer
struct  CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD  : public RuntimeObject
{
public:
	// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};


// UnityEngine.Rendering.CompareFunction
struct  CompareFunction_t217BE827C5994EDCA3FE70CE73578C2F729F9E69 
{
public:
	// System.Int32 UnityEngine.Rendering.CompareFunction::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CompareFunction_t217BE827C5994EDCA3FE70CE73578C2F729F9E69, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CullingOptions
struct  CullingOptions_tFB17482412500C1641E9A7D5C2492DBACCF56241 
{
public:
	// System.Int32 UnityEngine.Rendering.CullingOptions::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CullingOptions_tFB17482412500C1641E9A7D5C2492DBACCF56241, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.CullingResults
struct  CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B 
{
public:
	// System.IntPtr UnityEngine.Rendering.CullingResults::ptr
	intptr_t ___ptr_0;
	// UnityEngine.Rendering.CullingAllocationInfo* UnityEngine.Rendering.CullingResults::m_AllocationInfo
	CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * ___m_AllocationInfo_1;

public:
	inline static int32_t get_offset_of_ptr_0() { return static_cast<int32_t>(offsetof(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B, ___ptr_0)); }
	inline intptr_t get_ptr_0() const { return ___ptr_0; }
	inline intptr_t* get_address_of_ptr_0() { return &___ptr_0; }
	inline void set_ptr_0(intptr_t value)
	{
		___ptr_0 = value;
	}

	inline static int32_t get_offset_of_m_AllocationInfo_1() { return static_cast<int32_t>(offsetof(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B, ___m_AllocationInfo_1)); }
	inline CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * get_m_AllocationInfo_1() const { return ___m_AllocationInfo_1; }
	inline CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 ** get_address_of_m_AllocationInfo_1() { return &___m_AllocationInfo_1; }
	inline void set_m_AllocationInfo_1(CullingAllocationInfo_t6FB719F375B06A0C10B87DB287A8143452406A14 * value)
	{
		___m_AllocationInfo_1 = value;
	}
};


// UnityEngine.Rendering.DistanceMetric
struct  DistanceMetric_t5C45071996667083C69AB237FCFB89E7AA56CC78 
{
public:
	// System.Int32 UnityEngine.Rendering.DistanceMetric::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DistanceMetric_t5C45071996667083C69AB237FCFB89E7AA56CC78, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.DrawRendererFlags
struct  DrawRendererFlags_t5453C423A72998F26DD0B302282870AB36D8A8FA 
{
public:
	// System.Int32 UnityEngine.Rendering.DrawRendererFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrawRendererFlags_t5453C423A72998F26DD0B302282870AB36D8A8FA, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.FilteringSettings
struct  FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD 
{
public:
	// UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.FilteringSettings::m_RenderQueueRange
	RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  ___m_RenderQueueRange_0;
	// System.Int32 UnityEngine.Rendering.FilteringSettings::m_LayerMask
	int32_t ___m_LayerMask_1;
	// System.UInt32 UnityEngine.Rendering.FilteringSettings::m_RenderingLayerMask
	uint32_t ___m_RenderingLayerMask_2;
	// System.Int32 UnityEngine.Rendering.FilteringSettings::m_ExcludeMotionVectorObjects
	int32_t ___m_ExcludeMotionVectorObjects_3;
	// UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.FilteringSettings::m_SortingLayerRange
	SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  ___m_SortingLayerRange_4;

public:
	inline static int32_t get_offset_of_m_RenderQueueRange_0() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_RenderQueueRange_0)); }
	inline RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  get_m_RenderQueueRange_0() const { return ___m_RenderQueueRange_0; }
	inline RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A * get_address_of_m_RenderQueueRange_0() { return &___m_RenderQueueRange_0; }
	inline void set_m_RenderQueueRange_0(RenderQueueRange_tDB214C96F82D0296D015DE1D0D904457591FA04A  value)
	{
		___m_RenderQueueRange_0 = value;
	}

	inline static int32_t get_offset_of_m_LayerMask_1() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_LayerMask_1)); }
	inline int32_t get_m_LayerMask_1() const { return ___m_LayerMask_1; }
	inline int32_t* get_address_of_m_LayerMask_1() { return &___m_LayerMask_1; }
	inline void set_m_LayerMask_1(int32_t value)
	{
		___m_LayerMask_1 = value;
	}

	inline static int32_t get_offset_of_m_RenderingLayerMask_2() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_RenderingLayerMask_2)); }
	inline uint32_t get_m_RenderingLayerMask_2() const { return ___m_RenderingLayerMask_2; }
	inline uint32_t* get_address_of_m_RenderingLayerMask_2() { return &___m_RenderingLayerMask_2; }
	inline void set_m_RenderingLayerMask_2(uint32_t value)
	{
		___m_RenderingLayerMask_2 = value;
	}

	inline static int32_t get_offset_of_m_ExcludeMotionVectorObjects_3() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_ExcludeMotionVectorObjects_3)); }
	inline int32_t get_m_ExcludeMotionVectorObjects_3() const { return ___m_ExcludeMotionVectorObjects_3; }
	inline int32_t* get_address_of_m_ExcludeMotionVectorObjects_3() { return &___m_ExcludeMotionVectorObjects_3; }
	inline void set_m_ExcludeMotionVectorObjects_3(int32_t value)
	{
		___m_ExcludeMotionVectorObjects_3 = value;
	}

	inline static int32_t get_offset_of_m_SortingLayerRange_4() { return static_cast<int32_t>(offsetof(FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD, ___m_SortingLayerRange_4)); }
	inline SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  get_m_SortingLayerRange_4() const { return ___m_SortingLayerRange_4; }
	inline SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E * get_address_of_m_SortingLayerRange_4() { return &___m_SortingLayerRange_4; }
	inline void set_m_SortingLayerRange_4(SortingLayerRange_t2FD40EF4E4BAFF8597654DA7FC3F6E8AEE1FDC2E  value)
	{
		___m_SortingLayerRange_4 = value;
	}
};


// UnityEngine.Rendering.FloatParameter
struct  FloatParameter_t2854C22E8A00FF6530AF97243D06860E23AE4056  : public VolumeParameter_1_t9984140D9D943C019114366D0D577AF58420E83A
{
public:

public:
};


// UnityEngine.Rendering.GizmoSubset
struct  GizmoSubset_tE046681395C91B0A22D26A4AEFA387613834AC64 
{
public:
	// System.Int32 UnityEngine.Rendering.GizmoSubset::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GizmoSubset_tE046681395C91B0A22D26A4AEFA387613834AC64, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.GraphicsDeviceType
struct  GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552 
{
public:
	// System.Int32 UnityEngine.Rendering.GraphicsDeviceType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsDeviceType_tA87720B0E7A15371E70249FC9F4EAE7644015552, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.GraphicsTier
struct  GraphicsTier_tA613E2E906810A28B059ECD347785AC4F6626161 
{
public:
	// System.Int32 UnityEngine.Rendering.GraphicsTier::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(GraphicsTier_tA613E2E906810A28B059ECD347785AC4F6626161, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.LODParameters
struct  LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 
{
public:
	// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
	int32_t ___m_IsOrthographic_0;
	// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CameraPosition_1;
	// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
	float ___m_FieldOfView_2;
	// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
	float ___m_OrthoSize_3;
	// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
	int32_t ___m_CameraPixelHeight_4;

public:
	inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_IsOrthographic_0)); }
	inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
	inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
	inline void set_m_IsOrthographic_0(int32_t value)
	{
		___m_IsOrthographic_0 = value;
	}

	inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPosition_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
	inline void set_m_CameraPosition_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CameraPosition_1 = value;
	}

	inline static int32_t get_offset_of_m_FieldOfView_2() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_FieldOfView_2)); }
	inline float get_m_FieldOfView_2() const { return ___m_FieldOfView_2; }
	inline float* get_address_of_m_FieldOfView_2() { return &___m_FieldOfView_2; }
	inline void set_m_FieldOfView_2(float value)
	{
		___m_FieldOfView_2 = value;
	}

	inline static int32_t get_offset_of_m_OrthoSize_3() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_OrthoSize_3)); }
	inline float get_m_OrthoSize_3() const { return ___m_OrthoSize_3; }
	inline float* get_address_of_m_OrthoSize_3() { return &___m_OrthoSize_3; }
	inline void set_m_OrthoSize_3(float value)
	{
		___m_OrthoSize_3 = value;
	}

	inline static int32_t get_offset_of_m_CameraPixelHeight_4() { return static_cast<int32_t>(offsetof(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960, ___m_CameraPixelHeight_4)); }
	inline int32_t get_m_CameraPixelHeight_4() const { return ___m_CameraPixelHeight_4; }
	inline int32_t* get_address_of_m_CameraPixelHeight_4() { return &___m_CameraPixelHeight_4; }
	inline void set_m_CameraPixelHeight_4(int32_t value)
	{
		___m_CameraPixelHeight_4 = value;
	}
};


// UnityEngine.Rendering.NoInterpTextureParameter
struct  NoInterpTextureParameter_tDD57749D82409DE1D1EC5881D750E97BDE20C5D2  : public VolumeParameter_1_t12117D83B135C678F631DD295E0BAA9C7198AEFF
{
public:

public:
};


// UnityEngine.Rendering.OpaqueSortMode
struct  OpaqueSortMode_t05B6E83EFC138F5043263630E77C831CC3A9F5A1 
{
public:
	// System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OpaqueSortMode_t05B6E83EFC138F5043263630E77C831CC3A9F5A1, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.PerObjectData
struct  PerObjectData_tDA8D1525ADF92C3BFAFEAA4CBCB3239B3862485B 
{
public:
	// System.Int32 UnityEngine.Rendering.PerObjectData::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PerObjectData_tDA8D1525ADF92C3BFAFEAA4CBCB3239B3862485B, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.ReflectionProbeSortingCriteria
struct  ReflectionProbeSortingCriteria_tC1C3E81B34A812E5516C397C8C29BD5722CA9794 
{
public:
	// System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeSortingCriteria_tC1C3E81B34A812E5516C397C8C29BD5722CA9794, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.RenderBufferLoadAction
struct  RenderBufferLoadAction_t351D8EB941F390D3464FA959BA486866E42A8EDD 
{
public:
	// System.Int32 UnityEngine.Rendering.RenderBufferLoadAction::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderBufferLoadAction_t351D8EB941F390D3464FA959BA486866E42A8EDD, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.RenderBufferStoreAction
struct  RenderBufferStoreAction_t042EF11788AC5733619A60F6D721FC62C329DC69 
{
public:
	// System.Int32 UnityEngine.Rendering.RenderBufferStoreAction::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderBufferStoreAction_t042EF11788AC5733619A60F6D721FC62C329DC69, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.ScriptableRenderContext
struct  ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B 
{
public:
	// System.IntPtr UnityEngine.Rendering.ScriptableRenderContext::m_Ptr
	intptr_t ___m_Ptr_0;

public:
	inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B, ___m_Ptr_0)); }
	inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; }
	inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; }
	inline void set_m_Ptr_0(intptr_t value)
	{
		___m_Ptr_0 = value;
	}
};


// UnityEngine.Rendering.ShadowSamplingMode
struct  ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73 
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowSamplingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowSamplingMode_t585A9BDECAC505FF19FF785F55CDD403A2E5DA73, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.ShadowSplitData
struct  ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowSplitData::m_CullingPlaneCount
	int32_t ___m_CullingPlaneCount_1;
	// UnityEngine.Rendering.ShadowSplitData_<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ShadowSplitData::m_CullingPlanes
	U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD  ___m_CullingPlanes_2;
	// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::m_CullingSphere
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___m_CullingSphere_3;
	// System.Single UnityEngine.Rendering.ShadowSplitData::m_ShadowCascadeBlendCullingFactor
	float ___m_ShadowCascadeBlendCullingFactor_4;

public:
	inline static int32_t get_offset_of_m_CullingPlaneCount_1() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_CullingPlaneCount_1)); }
	inline int32_t get_m_CullingPlaneCount_1() const { return ___m_CullingPlaneCount_1; }
	inline int32_t* get_address_of_m_CullingPlaneCount_1() { return &___m_CullingPlaneCount_1; }
	inline void set_m_CullingPlaneCount_1(int32_t value)
	{
		___m_CullingPlaneCount_1 = value;
	}

	inline static int32_t get_offset_of_m_CullingPlanes_2() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_CullingPlanes_2)); }
	inline U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD  get_m_CullingPlanes_2() const { return ___m_CullingPlanes_2; }
	inline U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD * get_address_of_m_CullingPlanes_2() { return &___m_CullingPlanes_2; }
	inline void set_m_CullingPlanes_2(U3Cm_CullingPlanesU3Ee__FixedBuffer_tC889F247EEA9AE18D71E4ECF7EB164305CB579AD  value)
	{
		___m_CullingPlanes_2 = value;
	}

	inline static int32_t get_offset_of_m_CullingSphere_3() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_CullingSphere_3)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_m_CullingSphere_3() const { return ___m_CullingSphere_3; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_m_CullingSphere_3() { return &___m_CullingSphere_3; }
	inline void set_m_CullingSphere_3(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___m_CullingSphere_3 = value;
	}

	inline static int32_t get_offset_of_m_ShadowCascadeBlendCullingFactor_4() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130, ___m_ShadowCascadeBlendCullingFactor_4)); }
	inline float get_m_ShadowCascadeBlendCullingFactor_4() const { return ___m_ShadowCascadeBlendCullingFactor_4; }
	inline float* get_address_of_m_ShadowCascadeBlendCullingFactor_4() { return &___m_ShadowCascadeBlendCullingFactor_4; }
	inline void set_m_ShadowCascadeBlendCullingFactor_4(float value)
	{
		___m_ShadowCascadeBlendCullingFactor_4 = value;
	}
};

struct ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.ShadowSplitData::maximumCullingPlaneCount
	int32_t ___maximumCullingPlaneCount_0;

public:
	inline static int32_t get_offset_of_maximumCullingPlaneCount_0() { return static_cast<int32_t>(offsetof(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130_StaticFields, ___maximumCullingPlaneCount_0)); }
	inline int32_t get_maximumCullingPlaneCount_0() const { return ___maximumCullingPlaneCount_0; }
	inline int32_t* get_address_of_maximumCullingPlaneCount_0() { return &___maximumCullingPlaneCount_0; }
	inline void set_maximumCullingPlaneCount_0(int32_t value)
	{
		___maximumCullingPlaneCount_0 = value;
	}
};


// UnityEngine.Rendering.SortingCriteria
struct  SortingCriteria_tF9ECC6E424F3114CF3E5C7F681B8C92BEE392A7C 
{
public:
	// System.Int32 UnityEngine.Rendering.SortingCriteria::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SortingCriteria_tF9ECC6E424F3114CF3E5C7F681B8C92BEE392A7C, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.StencilOp
struct  StencilOp_t39C53F937E65AEB59181772222564CEE34A3A48A 
{
public:
	// System.Int32 UnityEngine.Rendering.StencilOp::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StencilOp_t39C53F937E65AEB59181772222564CEE34A3A48A, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes
struct  LightmapMixedBakeModes_t02AF160E650CF67D7B698E35D16FB3038C1AF14E 
{
public:
	// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightmapMixedBakeModes_t02AF160E650CF67D7B698E35D16FB3038C1AF14E, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes
struct  ReflectionProbeModes_t6590102D9F77EE411ED3D98E23ECF60B399898B3 
{
public:
	// System.Int32 UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ReflectionProbeModes_t6590102D9F77EE411ED3D98E23ECF60B399898B3, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.TextureDimension
struct  TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C 
{
public:
	// System.Int32 UnityEngine.Rendering.TextureDimension::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureDimension_t90D0E4110D3F4D062F3E8C0F69809BFBBDF8E19C, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.AntialiasingMode
struct  AntialiasingMode_tB67DDFBA88AEEE26684F96E4AB731498F8990D24 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.AntialiasingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AntialiasingMode_tB67DDFBA88AEEE26684F96E4AB731498F8990D24, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.AntialiasingQuality
struct  AntialiasingQuality_t452EB4DEC57B72CF0B8BC439EAB281941613255A 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.AntialiasingQuality::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AntialiasingQuality_t452EB4DEC57B72CF0B8BC439EAB281941613255A, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.CameraOutput
struct  CameraOutput_tA38BDB8222B094903D27FD0B8C7EB8DCB69E6E93 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.CameraOutput::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraOutput_tA38BDB8222B094903D27FD0B8C7EB8DCB69E6E93, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.CameraOverrideOption
struct  CameraOverrideOption_tDBC823F1B2DFF79A59861E65A90444356C8E7CC5 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.CameraOverrideOption::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraOverrideOption_tDBC823F1B2DFF79A59861E65A90444356C8E7CC5, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.CameraRenderType
struct  CameraRenderType_t25C3BEE82542DFAFBEB20CDEDE2FCFD42531A542 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.CameraRenderType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CameraRenderType_t25C3BEE82542DFAFBEB20CDEDE2FCFD42531A542, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.ColorGradingMode
struct  ColorGradingMode_tE5CF2BCCB5B71E4B648355B468879DC95361EAF7 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ColorGradingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorGradingMode_tE5CF2BCCB5B71E4B648355B468879DC95361EAF7, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.DefaultMaterialType
struct  DefaultMaterialType_t4525625F10D34D61D5615A52D335FCDF8336A3A6 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.DefaultMaterialType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DefaultMaterialType_t4525625F10D34D61D5615A52D335FCDF8336A3A6, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.Downsampling
struct  Downsampling_t145F8E677246E4F4F73A6A529B9E04C2F4D3EA97 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.Downsampling::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Downsampling_t145F8E677246E4F4F73A6A529B9E04C2F4D3EA97, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.FilmGrainLookup
struct  FilmGrainLookup_tC565389596532FEB6C557C1C180DB843DC6C2F7F 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.FilmGrainLookup::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FilmGrainLookup_tC565389596532FEB6C557C1C180DB843DC6C2F7F, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.LightRenderingMode
struct  LightRenderingMode_t89F4A6054DD177F74D902A34387AB1663F2A7D58 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.LightRenderingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LightRenderingMode_t89F4A6054DD177F74D902A34387AB1663F2A7D58, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.MixedLightingSetup
struct  MixedLightingSetup_t9A29B6201CC59A0015B0245D5A3D387C2A804EF6 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.MixedLightingSetup::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MixedLightingSetup_t9A29B6201CC59A0015B0245D5A3D387C2A804EF6, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.MotionBlurMode
struct  MotionBlurMode_t8756BA8D2BC07331519D0D41B8E38FA9B7085641 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.MotionBlurMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MotionBlurMode_t8756BA8D2BC07331519D0D41B8E38FA9B7085641, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.MotionBlurQuality
struct  MotionBlurQuality_t2A4AD6C244F78239A6546433F329F3CDE51BBB83 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.MotionBlurQuality::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MotionBlurQuality_t2A4AD6C244F78239A6546433F329F3CDE51BBB83, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.MsaaQuality
struct  MsaaQuality_tFB05F6A385E37435ED27B0055F16580516BB732F 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.MsaaQuality::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MsaaQuality_tFB05F6A385E37435ED27B0055F16580516BB732F, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.PipelineDebugLevel
struct  PipelineDebugLevel_tD503B4CB74E747A3C36D39B2AF7B44604258CDCE 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.PipelineDebugLevel::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PipelineDebugLevel_tD503B4CB74E747A3C36D39B2AF7B44604258CDCE, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.PostProcessingFeatureSet
struct  PostProcessingFeatureSet_t7437385BF2148C70F388123F8C458E1709868EA5 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.PostProcessingFeatureSet::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(PostProcessingFeatureSet_t7437385BF2148C70F388123F8C458E1709868EA5, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.RenderPassEvent
struct  RenderPassEvent_t4A5B254C7E3246553C1C760B3AAE67063E95B077 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.RenderPassEvent::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderPassEvent_t4A5B254C7E3246553C1C760B3AAE67063E95B077, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.RendererOverrideOption
struct  RendererOverrideOption_t26BABBBCD71985EE387B1BDA8E978F1E54854503 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.RendererOverrideOption::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RendererOverrideOption_t26BABBBCD71985EE387B1BDA8E978F1E54854503, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.RendererType
struct  RendererType_tE87D93B9D4C6A89CAD88BB73B1BD3F8C7A823502 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.RendererType::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RendererType_tE87D93B9D4C6A89CAD88BB73B1BD3F8C7A823502, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.SampleCount
struct  SampleCount_t22095EB9F8825C835ABEB93C313FC1DFFC02246D 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.SampleCount::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SampleCount_t22095EB9F8825C835ABEB93C313FC1DFFC02246D, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.ShaderPathID
struct  ShaderPathID_tF2B6D60D5D87EB55C17DDA003ABB101B6DB7E3A2 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ShaderPathID::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderPathID_tF2B6D60D5D87EB55C17DDA003ABB101B6DB7E3A2, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.ShaderVariantLogLevel
struct  ShaderVariantLogLevel_t5E4AD86CB0C7264ECE4F5E6A60BF4CB1AE9991B0 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ShaderVariantLogLevel::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShaderVariantLogLevel_t5E4AD86CB0C7264ECE4F5E6A60BF4CB1AE9991B0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.ShadowCascadesOption
struct  ShadowCascadesOption_t6BEDBF65EE4D2306879FC500DE2BEC7FAC28C480 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ShadowCascadesOption::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowCascadesOption_t6BEDBF65EE4D2306879FC500DE2BEC7FAC28C480, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.ShadowData
struct  ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsMainLightShadows
	bool ___supportsMainLightShadows_0;
	// System.Boolean UnityEngine.Rendering.Universal.ShadowData::requiresScreenSpaceShadowResolve
	bool ___requiresScreenSpaceShadowResolve_1;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapWidth
	int32_t ___mainLightShadowmapWidth_2;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowmapHeight
	int32_t ___mainLightShadowmapHeight_3;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesCount
	int32_t ___mainLightShadowCascadesCount_4;
	// UnityEngine.Vector3 UnityEngine.Rendering.Universal.ShadowData::mainLightShadowCascadesSplit
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___mainLightShadowCascadesSplit_5;
	// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsAdditionalLightShadows
	bool ___supportsAdditionalLightShadows_6;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapWidth
	int32_t ___additionalLightsShadowmapWidth_7;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowData::additionalLightsShadowmapHeight
	int32_t ___additionalLightsShadowmapHeight_8;
	// System.Boolean UnityEngine.Rendering.Universal.ShadowData::supportsSoftShadows
	bool ___supportsSoftShadows_9;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowData::shadowmapDepthBufferBits
	int32_t ___shadowmapDepthBufferBits_10;
	// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.Rendering.Universal.ShadowData::bias
	List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___bias_11;

public:
	inline static int32_t get_offset_of_supportsMainLightShadows_0() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___supportsMainLightShadows_0)); }
	inline bool get_supportsMainLightShadows_0() const { return ___supportsMainLightShadows_0; }
	inline bool* get_address_of_supportsMainLightShadows_0() { return &___supportsMainLightShadows_0; }
	inline void set_supportsMainLightShadows_0(bool value)
	{
		___supportsMainLightShadows_0 = value;
	}

	inline static int32_t get_offset_of_requiresScreenSpaceShadowResolve_1() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___requiresScreenSpaceShadowResolve_1)); }
	inline bool get_requiresScreenSpaceShadowResolve_1() const { return ___requiresScreenSpaceShadowResolve_1; }
	inline bool* get_address_of_requiresScreenSpaceShadowResolve_1() { return &___requiresScreenSpaceShadowResolve_1; }
	inline void set_requiresScreenSpaceShadowResolve_1(bool value)
	{
		___requiresScreenSpaceShadowResolve_1 = value;
	}

	inline static int32_t get_offset_of_mainLightShadowmapWidth_2() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___mainLightShadowmapWidth_2)); }
	inline int32_t get_mainLightShadowmapWidth_2() const { return ___mainLightShadowmapWidth_2; }
	inline int32_t* get_address_of_mainLightShadowmapWidth_2() { return &___mainLightShadowmapWidth_2; }
	inline void set_mainLightShadowmapWidth_2(int32_t value)
	{
		___mainLightShadowmapWidth_2 = value;
	}

	inline static int32_t get_offset_of_mainLightShadowmapHeight_3() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___mainLightShadowmapHeight_3)); }
	inline int32_t get_mainLightShadowmapHeight_3() const { return ___mainLightShadowmapHeight_3; }
	inline int32_t* get_address_of_mainLightShadowmapHeight_3() { return &___mainLightShadowmapHeight_3; }
	inline void set_mainLightShadowmapHeight_3(int32_t value)
	{
		___mainLightShadowmapHeight_3 = value;
	}

	inline static int32_t get_offset_of_mainLightShadowCascadesCount_4() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___mainLightShadowCascadesCount_4)); }
	inline int32_t get_mainLightShadowCascadesCount_4() const { return ___mainLightShadowCascadesCount_4; }
	inline int32_t* get_address_of_mainLightShadowCascadesCount_4() { return &___mainLightShadowCascadesCount_4; }
	inline void set_mainLightShadowCascadesCount_4(int32_t value)
	{
		___mainLightShadowCascadesCount_4 = value;
	}

	inline static int32_t get_offset_of_mainLightShadowCascadesSplit_5() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___mainLightShadowCascadesSplit_5)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_mainLightShadowCascadesSplit_5() const { return ___mainLightShadowCascadesSplit_5; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_mainLightShadowCascadesSplit_5() { return &___mainLightShadowCascadesSplit_5; }
	inline void set_mainLightShadowCascadesSplit_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___mainLightShadowCascadesSplit_5 = value;
	}

	inline static int32_t get_offset_of_supportsAdditionalLightShadows_6() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___supportsAdditionalLightShadows_6)); }
	inline bool get_supportsAdditionalLightShadows_6() const { return ___supportsAdditionalLightShadows_6; }
	inline bool* get_address_of_supportsAdditionalLightShadows_6() { return &___supportsAdditionalLightShadows_6; }
	inline void set_supportsAdditionalLightShadows_6(bool value)
	{
		___supportsAdditionalLightShadows_6 = value;
	}

	inline static int32_t get_offset_of_additionalLightsShadowmapWidth_7() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___additionalLightsShadowmapWidth_7)); }
	inline int32_t get_additionalLightsShadowmapWidth_7() const { return ___additionalLightsShadowmapWidth_7; }
	inline int32_t* get_address_of_additionalLightsShadowmapWidth_7() { return &___additionalLightsShadowmapWidth_7; }
	inline void set_additionalLightsShadowmapWidth_7(int32_t value)
	{
		___additionalLightsShadowmapWidth_7 = value;
	}

	inline static int32_t get_offset_of_additionalLightsShadowmapHeight_8() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___additionalLightsShadowmapHeight_8)); }
	inline int32_t get_additionalLightsShadowmapHeight_8() const { return ___additionalLightsShadowmapHeight_8; }
	inline int32_t* get_address_of_additionalLightsShadowmapHeight_8() { return &___additionalLightsShadowmapHeight_8; }
	inline void set_additionalLightsShadowmapHeight_8(int32_t value)
	{
		___additionalLightsShadowmapHeight_8 = value;
	}

	inline static int32_t get_offset_of_supportsSoftShadows_9() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___supportsSoftShadows_9)); }
	inline bool get_supportsSoftShadows_9() const { return ___supportsSoftShadows_9; }
	inline bool* get_address_of_supportsSoftShadows_9() { return &___supportsSoftShadows_9; }
	inline void set_supportsSoftShadows_9(bool value)
	{
		___supportsSoftShadows_9 = value;
	}

	inline static int32_t get_offset_of_shadowmapDepthBufferBits_10() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___shadowmapDepthBufferBits_10)); }
	inline int32_t get_shadowmapDepthBufferBits_10() const { return ___shadowmapDepthBufferBits_10; }
	inline int32_t* get_address_of_shadowmapDepthBufferBits_10() { return &___shadowmapDepthBufferBits_10; }
	inline void set_shadowmapDepthBufferBits_10(int32_t value)
	{
		___shadowmapDepthBufferBits_10 = value;
	}

	inline static int32_t get_offset_of_bias_11() { return static_cast<int32_t>(offsetof(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582, ___bias_11)); }
	inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * get_bias_11() const { return ___bias_11; }
	inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 ** get_address_of_bias_11() { return &___bias_11; }
	inline void set_bias_11(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * value)
	{
		___bias_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___bias_11), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke
{
	int32_t ___supportsMainLightShadows_0;
	int32_t ___requiresScreenSpaceShadowResolve_1;
	int32_t ___mainLightShadowmapWidth_2;
	int32_t ___mainLightShadowmapHeight_3;
	int32_t ___mainLightShadowCascadesCount_4;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___mainLightShadowCascadesSplit_5;
	int32_t ___supportsAdditionalLightShadows_6;
	int32_t ___additionalLightsShadowmapWidth_7;
	int32_t ___additionalLightsShadowmapHeight_8;
	int32_t ___supportsSoftShadows_9;
	int32_t ___shadowmapDepthBufferBits_10;
	List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___bias_11;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.ShadowData
struct ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com
{
	int32_t ___supportsMainLightShadows_0;
	int32_t ___requiresScreenSpaceShadowResolve_1;
	int32_t ___mainLightShadowmapWidth_2;
	int32_t ___mainLightShadowmapHeight_3;
	int32_t ___mainLightShadowCascadesCount_4;
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___mainLightShadowCascadesSplit_5;
	int32_t ___supportsAdditionalLightShadows_6;
	int32_t ___additionalLightsShadowmapWidth_7;
	int32_t ___additionalLightsShadowmapHeight_8;
	int32_t ___supportsSoftShadows_9;
	int32_t ___shadowmapDepthBufferBits_10;
	List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___bias_11;
};

// UnityEngine.Rendering.Universal.ShadowQuality
struct  ShadowQuality_t078BB15A448E5643B7B1690BB33F8559329BB5FC 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ShadowQuality::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowQuality_t078BB15A448E5643B7B1690BB33F8559329BB5FC, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.ShadowResolution
struct  ShadowResolution_t3C2034F80AB79B014E8C008853BB2F49501CA3E1 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.ShadowResolution::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ShadowResolution_t3C2034F80AB79B014E8C008853BB2F49501CA3E1, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.ShadowSliceData
struct  ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::viewMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___viewMatrix_0;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::projectionMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projectionMatrix_1;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowSliceData::shadowTransform
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___shadowTransform_2;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetX
	int32_t ___offsetX_3;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::offsetY
	int32_t ___offsetY_4;
	// System.Int32 UnityEngine.Rendering.Universal.ShadowSliceData::resolution
	int32_t ___resolution_5;

public:
	inline static int32_t get_offset_of_viewMatrix_0() { return static_cast<int32_t>(offsetof(ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7, ___viewMatrix_0)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_viewMatrix_0() const { return ___viewMatrix_0; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_viewMatrix_0() { return &___viewMatrix_0; }
	inline void set_viewMatrix_0(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___viewMatrix_0 = value;
	}

	inline static int32_t get_offset_of_projectionMatrix_1() { return static_cast<int32_t>(offsetof(ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7, ___projectionMatrix_1)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_projectionMatrix_1() const { return ___projectionMatrix_1; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_projectionMatrix_1() { return &___projectionMatrix_1; }
	inline void set_projectionMatrix_1(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___projectionMatrix_1 = value;
	}

	inline static int32_t get_offset_of_shadowTransform_2() { return static_cast<int32_t>(offsetof(ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7, ___shadowTransform_2)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_shadowTransform_2() const { return ___shadowTransform_2; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_shadowTransform_2() { return &___shadowTransform_2; }
	inline void set_shadowTransform_2(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___shadowTransform_2 = value;
	}

	inline static int32_t get_offset_of_offsetX_3() { return static_cast<int32_t>(offsetof(ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7, ___offsetX_3)); }
	inline int32_t get_offsetX_3() const { return ___offsetX_3; }
	inline int32_t* get_address_of_offsetX_3() { return &___offsetX_3; }
	inline void set_offsetX_3(int32_t value)
	{
		___offsetX_3 = value;
	}

	inline static int32_t get_offset_of_offsetY_4() { return static_cast<int32_t>(offsetof(ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7, ___offsetY_4)); }
	inline int32_t get_offsetY_4() const { return ___offsetY_4; }
	inline int32_t* get_address_of_offsetY_4() { return &___offsetY_4; }
	inline void set_offsetY_4(int32_t value)
	{
		___offsetY_4 = value;
	}

	inline static int32_t get_offset_of_resolution_5() { return static_cast<int32_t>(offsetof(ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7, ___resolution_5)); }
	inline int32_t get_resolution_5() const { return ___resolution_5; }
	inline int32_t* get_address_of_resolution_5() { return &___resolution_5; }
	inline void set_resolution_5(int32_t value)
	{
		___resolution_5 = value;
	}
};


// UnityEngine.Rendering.Universal.TonemappingMode
struct  TonemappingMode_t6430FBB8D7006F84CEE8EF7E1E66AD0EA60B21B9 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.TonemappingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TonemappingMode_t6430FBB8D7006F84CEE8EF7E1E66AD0EA60B21B9, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.Universal.URPProfileId
struct  URPProfileId_t0DF01410D47DC966A767DAEAE977CB41978C80C0 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.URPProfileId::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(URPProfileId_t0DF01410D47DC966A767DAEAE977CB41978C80C0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.VisibleLightFlags
struct  VisibleLightFlags_tF19C7BDF673C373A56FBBD51177A88A9D2886E56 
{
public:
	// System.Int32 UnityEngine.Rendering.VisibleLightFlags::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VisibleLightFlags_tF19C7BDF673C373A56FBBD51177A88A9D2886E56, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Color>
struct  VolumeParameter_1_t059451FC1519EE7A60C91C2D4FB0B146384E8EFF  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t059451FC1519EE7A60C91C2D4FB0B146384E8EFF, ___m_Value_2)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_Value_2() const { return ___m_Value_2; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Vector2>
struct  VolumeParameter_1_tF58299DEEE2EF4D80FD77FC009ED2A4CE3D411ED  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_tF58299DEEE2EF4D80FD77FC009ED2A4CE3D411ED, ___m_Value_2)); }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  get_m_Value_2() const { return ___m_Value_2; }
	inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Vector4>
struct  VolumeParameter_1_t14EDC405CD6A3957BDB5B917DAB8AFA918F67431  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t14EDC405CD6A3957BDB5B917DAB8AFA918F67431, ___m_Value_2)); }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  get_m_Value_2() const { return ___m_Value_2; }
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.StereoTargetEyeMask
struct  StereoTargetEyeMask_t9B10176C5D3A38A3C2B226428A96859D2A88C8A0 
{
public:
	// System.Int32 UnityEngine.StereoTargetEyeMask::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StereoTargetEyeMask_t9B10176C5D3A38A3C2B226428A96859D2A88C8A0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.TextureWrapMode
struct  TextureWrapMode_t8AC763BD80806A9175C6AA8D33D6BABAD83E950F 
{
public:
	// System.Int32 UnityEngine.TextureWrapMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextureWrapMode_t8AC763BD80806A9175C6AA8D33D6BABAD83E950F, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.VRTextureUsage
struct  VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0 
{
public:
	// System.Int32 UnityEngine.VRTextureUsage::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(VRTextureUsage_t2D7C2397ABF03DD28086B969100F7D91DDD978A0, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// UnityEngine.XR.XRDisplaySubsystem_XRRenderParameter
struct  XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE 
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem_XRRenderParameter::view
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view_0;
	// UnityEngine.Matrix4x4 UnityEngine.XR.XRDisplaySubsystem_XRRenderParameter::projection
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projection_1;
	// UnityEngine.Rect UnityEngine.XR.XRDisplaySubsystem_XRRenderParameter::viewport
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___viewport_2;
	// UnityEngine.Mesh UnityEngine.XR.XRDisplaySubsystem_XRRenderParameter::occlusionMesh
	Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___occlusionMesh_3;
	// System.Int32 UnityEngine.XR.XRDisplaySubsystem_XRRenderParameter::textureArraySlice
	int32_t ___textureArraySlice_4;

public:
	inline static int32_t get_offset_of_view_0() { return static_cast<int32_t>(offsetof(XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE, ___view_0)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_view_0() const { return ___view_0; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_view_0() { return &___view_0; }
	inline void set_view_0(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___view_0 = value;
	}

	inline static int32_t get_offset_of_projection_1() { return static_cast<int32_t>(offsetof(XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE, ___projection_1)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_projection_1() const { return ___projection_1; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_projection_1() { return &___projection_1; }
	inline void set_projection_1(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___projection_1 = value;
	}

	inline static int32_t get_offset_of_viewport_2() { return static_cast<int32_t>(offsetof(XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE, ___viewport_2)); }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE  get_viewport_2() const { return ___viewport_2; }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_viewport_2() { return &___viewport_2; }
	inline void set_viewport_2(Rect_t35B976DE901B5423C11705E156938EA27AB402CE  value)
	{
		___viewport_2 = value;
	}

	inline static int32_t get_offset_of_occlusionMesh_3() { return static_cast<int32_t>(offsetof(XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE, ___occlusionMesh_3)); }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_occlusionMesh_3() const { return ___occlusionMesh_3; }
	inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_occlusionMesh_3() { return &___occlusionMesh_3; }
	inline void set_occlusionMesh_3(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value)
	{
		___occlusionMesh_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___occlusionMesh_3), (void*)value);
	}

	inline static int32_t get_offset_of_textureArraySlice_4() { return static_cast<int32_t>(offsetof(XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE, ___textureArraySlice_4)); }
	inline int32_t get_textureArraySlice_4() const { return ___textureArraySlice_4; }
	inline int32_t* get_address_of_textureArraySlice_4() { return &___textureArraySlice_4; }
	inline void set_textureArraySlice_4(int32_t value)
	{
		___textureArraySlice_4 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter
struct XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE_marshaled_pinvoke
{
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view_0;
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projection_1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___viewport_2;
	Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___occlusionMesh_3;
	int32_t ___textureArraySlice_4;
};
// Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter
struct XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE_marshaled_com
{
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view_0;
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projection_1;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___viewport_2;
	Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___occlusionMesh_3;
	int32_t ___textureArraySlice_4;
};

// UnityEngine.XR.XRSettings_StereoRenderingMode
struct  StereoRenderingMode_tB595F1AB99E048D306C484D1A529D23C6A7C2D10 
{
public:
	// System.Int32 UnityEngine.XR.XRSettings_StereoRenderingMode::value__
	int32_t ___value___2;

public:
	inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(StereoRenderingMode_tB595F1AB99E048D306C484D1A529D23C6A7C2D10, ___value___2)); }
	inline int32_t get_value___2() const { return ___value___2; }
	inline int32_t* get_address_of_value___2() { return &___value___2; }
	inline void set_value___2(int32_t value)
	{
		___value___2 = value;
	}
};


// System.MulticastDelegate
struct  MulticastDelegate_t  : public Delegate_t
{
public:
	// System.Delegate[] System.MulticastDelegate::delegates
	DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11;

public:
	inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; }
	inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; }
	inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value)
	{
		___delegates_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value);
	}
};

// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
	Delegate_t_marshaled_pinvoke** ___delegates_11;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
	Delegate_t_marshaled_com** ___delegates_11;
};

// System.SystemException
struct  SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782  : public Exception_t
{
public:

public:
};


// System.Type
struct  Type_t  : public MemberInfo_t
{
public:
	// System.RuntimeTypeHandle System.Type::_impl
	RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  ____impl_9;

public:
	inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  get__impl_9() const { return ____impl_9; }
	inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; }
	inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  value)
	{
		____impl_9 = value;
	}
};

struct Type_t_StaticFields
{
public:
	// System.Reflection.MemberFilter System.Type::FilterAttribute
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0;
	// System.Reflection.MemberFilter System.Type::FilterName
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1;
	// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
	MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2;
	// System.Object System.Type::Missing
	RuntimeObject * ___Missing_3;
	// System.Char System.Type::Delimiter
	Il2CppChar ___Delimiter_4;
	// System.Type[] System.Type::EmptyTypes
	TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5;
	// System.Reflection.Binder System.Type::defaultBinder
	Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6;

public:
	inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; }
	inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterAttribute_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value);
	}

	inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; }
	inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterName_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value);
	}

	inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; }
	inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; }
	inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value)
	{
		___FilterNameIgnoreCase_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value);
	}

	inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); }
	inline RuntimeObject * get_Missing_3() const { return ___Missing_3; }
	inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; }
	inline void set_Missing_3(RuntimeObject * value)
	{
		___Missing_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value);
	}

	inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); }
	inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; }
	inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; }
	inline void set_Delimiter_4(Il2CppChar value)
	{
		___Delimiter_4 = value;
	}

	inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; }
	inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; }
	inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value)
	{
		___EmptyTypes_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value);
	}

	inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; }
	inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; }
	inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value)
	{
		___defaultBinder_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value);
	}
};


// Unity.Collections.NativeArray`1<System.Int32>
struct  NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<System.Int32Enum>
struct  NativeArray_1_t9D357FB47AC6666428B22093DB2F162940095E54 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t9D357FB47AC6666428B22093DB2F162940095E54, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t9D357FB47AC6666428B22093DB2F162940095E54, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t9D357FB47AC6666428B22093DB2F162940095E54, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>
struct  NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.RenderPassEvent>
struct  NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>
struct  NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 
{
public:
	// System.Void* Unity.Collections.NativeArray`1::m_Buffer
	void* ___m_Buffer_0;
	// System.Int32 Unity.Collections.NativeArray`1::m_Length
	int32_t ___m_Length_1;
	// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
	int32_t ___m_AllocatorLabel_2;

public:
	inline static int32_t get_offset_of_m_Buffer_0() { return static_cast<int32_t>(offsetof(NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638, ___m_Buffer_0)); }
	inline void* get_m_Buffer_0() const { return ___m_Buffer_0; }
	inline void** get_address_of_m_Buffer_0() { return &___m_Buffer_0; }
	inline void set_m_Buffer_0(void* value)
	{
		___m_Buffer_0 = value;
	}

	inline static int32_t get_offset_of_m_Length_1() { return static_cast<int32_t>(offsetof(NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638, ___m_Length_1)); }
	inline int32_t get_m_Length_1() const { return ___m_Length_1; }
	inline int32_t* get_address_of_m_Length_1() { return &___m_Length_1; }
	inline void set_m_Length_1(int32_t value)
	{
		___m_Length_1 = value;
	}

	inline static int32_t get_offset_of_m_AllocatorLabel_2() { return static_cast<int32_t>(offsetof(NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638, ___m_AllocatorLabel_2)); }
	inline int32_t get_m_AllocatorLabel_2() const { return ___m_AllocatorLabel_2; }
	inline int32_t* get_address_of_m_AllocatorLabel_2() { return &___m_AllocatorLabel_2; }
	inline void set_m_AllocatorLabel_2(int32_t value)
	{
		___m_AllocatorLabel_2 = value;
	}
};


// UnityEngine.Component
struct  Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Experimental.GlobalIllumination.LightDataGI
struct  LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 
{
public:
	// System.Int32 UnityEngine.Experimental.GlobalIllumination.LightDataGI::instanceID
	int32_t ___instanceID_0;
	// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::color
	LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD  ___color_1;
	// UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightDataGI::indirectColor
	LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD  ___indirectColor_2;
	// UnityEngine.Quaternion UnityEngine.Experimental.GlobalIllumination.LightDataGI::orientation
	Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  ___orientation_3;
	// UnityEngine.Vector3 UnityEngine.Experimental.GlobalIllumination.LightDataGI::position
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___position_4;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::range
	float ___range_5;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::coneAngle
	float ___coneAngle_6;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::innerConeAngle
	float ___innerConeAngle_7;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape0
	float ___shape0_8;
	// System.Single UnityEngine.Experimental.GlobalIllumination.LightDataGI::shape1
	float ___shape1_9;
	// UnityEngine.Experimental.GlobalIllumination.LightType UnityEngine.Experimental.GlobalIllumination.LightDataGI::type
	uint8_t ___type_10;
	// UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightDataGI::mode
	uint8_t ___mode_11;
	// System.Byte UnityEngine.Experimental.GlobalIllumination.LightDataGI::shadow
	uint8_t ___shadow_12;
	// UnityEngine.Experimental.GlobalIllumination.FalloffType UnityEngine.Experimental.GlobalIllumination.LightDataGI::falloff
	uint8_t ___falloff_13;

public:
	inline static int32_t get_offset_of_instanceID_0() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___instanceID_0)); }
	inline int32_t get_instanceID_0() const { return ___instanceID_0; }
	inline int32_t* get_address_of_instanceID_0() { return &___instanceID_0; }
	inline void set_instanceID_0(int32_t value)
	{
		___instanceID_0 = value;
	}

	inline static int32_t get_offset_of_color_1() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___color_1)); }
	inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD  get_color_1() const { return ___color_1; }
	inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_color_1() { return &___color_1; }
	inline void set_color_1(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD  value)
	{
		___color_1 = value;
	}

	inline static int32_t get_offset_of_indirectColor_2() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___indirectColor_2)); }
	inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD  get_indirectColor_2() const { return ___indirectColor_2; }
	inline LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD * get_address_of_indirectColor_2() { return &___indirectColor_2; }
	inline void set_indirectColor_2(LinearColor_tB8D05FA20CBA5254EA4D27D2B47D7B067FE506CD  value)
	{
		___indirectColor_2 = value;
	}

	inline static int32_t get_offset_of_orientation_3() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___orientation_3)); }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  get_orientation_3() const { return ___orientation_3; }
	inline Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357 * get_address_of_orientation_3() { return &___orientation_3; }
	inline void set_orientation_3(Quaternion_t319F3319A7D43FFA5D819AD6C0A98851F0095357  value)
	{
		___orientation_3 = value;
	}

	inline static int32_t get_offset_of_position_4() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___position_4)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_position_4() const { return ___position_4; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_position_4() { return &___position_4; }
	inline void set_position_4(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___position_4 = value;
	}

	inline static int32_t get_offset_of_range_5() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___range_5)); }
	inline float get_range_5() const { return ___range_5; }
	inline float* get_address_of_range_5() { return &___range_5; }
	inline void set_range_5(float value)
	{
		___range_5 = value;
	}

	inline static int32_t get_offset_of_coneAngle_6() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___coneAngle_6)); }
	inline float get_coneAngle_6() const { return ___coneAngle_6; }
	inline float* get_address_of_coneAngle_6() { return &___coneAngle_6; }
	inline void set_coneAngle_6(float value)
	{
		___coneAngle_6 = value;
	}

	inline static int32_t get_offset_of_innerConeAngle_7() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___innerConeAngle_7)); }
	inline float get_innerConeAngle_7() const { return ___innerConeAngle_7; }
	inline float* get_address_of_innerConeAngle_7() { return &___innerConeAngle_7; }
	inline void set_innerConeAngle_7(float value)
	{
		___innerConeAngle_7 = value;
	}

	inline static int32_t get_offset_of_shape0_8() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___shape0_8)); }
	inline float get_shape0_8() const { return ___shape0_8; }
	inline float* get_address_of_shape0_8() { return &___shape0_8; }
	inline void set_shape0_8(float value)
	{
		___shape0_8 = value;
	}

	inline static int32_t get_offset_of_shape1_9() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___shape1_9)); }
	inline float get_shape1_9() const { return ___shape1_9; }
	inline float* get_address_of_shape1_9() { return &___shape1_9; }
	inline void set_shape1_9(float value)
	{
		___shape1_9 = value;
	}

	inline static int32_t get_offset_of_type_10() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___type_10)); }
	inline uint8_t get_type_10() const { return ___type_10; }
	inline uint8_t* get_address_of_type_10() { return &___type_10; }
	inline void set_type_10(uint8_t value)
	{
		___type_10 = value;
	}

	inline static int32_t get_offset_of_mode_11() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___mode_11)); }
	inline uint8_t get_mode_11() const { return ___mode_11; }
	inline uint8_t* get_address_of_mode_11() { return &___mode_11; }
	inline void set_mode_11(uint8_t value)
	{
		___mode_11 = value;
	}

	inline static int32_t get_offset_of_shadow_12() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___shadow_12)); }
	inline uint8_t get_shadow_12() const { return ___shadow_12; }
	inline uint8_t* get_address_of_shadow_12() { return &___shadow_12; }
	inline void set_shadow_12(uint8_t value)
	{
		___shadow_12 = value;
	}

	inline static int32_t get_offset_of_falloff_13() { return static_cast<int32_t>(offsetof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2, ___falloff_13)); }
	inline uint8_t get_falloff_13() const { return ___falloff_13; }
	inline uint8_t* get_address_of_falloff_13() { return &___falloff_13; }
	inline void set_falloff_13(uint8_t value)
	{
		___falloff_13 = value;
	}
};


// UnityEngine.GameObject
struct  GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.IntegratedSubsystem`1<UnityEngine.XR.XRDisplaySubsystemDescriptor>
struct  IntegratedSubsystem_1_tA1D5F6FF883C281DC92140F8547E38FBA9A4F7E1  : public IntegratedSubsystem_tEFE71989A825ABA8955C1B1505C8F2405FA61026
{
public:

public:
};


// UnityEngine.Material
struct  Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Mesh
struct  Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.RenderTextureDescriptor
struct  RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E 
{
public:
	// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
	int32_t ___U3CwidthU3Ek__BackingField_0;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
	int32_t ___U3CheightU3Ek__BackingField_1;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
	int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
	int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
	// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
	int32_t ___U3CmipCountU3Ek__BackingField_4;
	// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
	int32_t ____graphicsFormat_5;
	// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
	int32_t ___U3CstencilFormatU3Ek__BackingField_6;
	// System.Int32 UnityEngine.RenderTextureDescriptor::_depthBufferBits
	int32_t ____depthBufferBits_7;
	// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
	int32_t ___U3CdimensionU3Ek__BackingField_9;
	// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
	int32_t ___U3CshadowSamplingModeU3Ek__BackingField_10;
	// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
	int32_t ___U3CvrUsageU3Ek__BackingField_11;
	// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
	int32_t ____flags_12;
	// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
	int32_t ___U3CmemorylessU3Ek__BackingField_13;

public:
	inline static int32_t get_offset_of_U3CwidthU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CwidthU3Ek__BackingField_0)); }
	inline int32_t get_U3CwidthU3Ek__BackingField_0() const { return ___U3CwidthU3Ek__BackingField_0; }
	inline int32_t* get_address_of_U3CwidthU3Ek__BackingField_0() { return &___U3CwidthU3Ek__BackingField_0; }
	inline void set_U3CwidthU3Ek__BackingField_0(int32_t value)
	{
		___U3CwidthU3Ek__BackingField_0 = value;
	}

	inline static int32_t get_offset_of_U3CheightU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CheightU3Ek__BackingField_1)); }
	inline int32_t get_U3CheightU3Ek__BackingField_1() const { return ___U3CheightU3Ek__BackingField_1; }
	inline int32_t* get_address_of_U3CheightU3Ek__BackingField_1() { return &___U3CheightU3Ek__BackingField_1; }
	inline void set_U3CheightU3Ek__BackingField_1(int32_t value)
	{
		___U3CheightU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CmsaaSamplesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmsaaSamplesU3Ek__BackingField_2)); }
	inline int32_t get_U3CmsaaSamplesU3Ek__BackingField_2() const { return ___U3CmsaaSamplesU3Ek__BackingField_2; }
	inline int32_t* get_address_of_U3CmsaaSamplesU3Ek__BackingField_2() { return &___U3CmsaaSamplesU3Ek__BackingField_2; }
	inline void set_U3CmsaaSamplesU3Ek__BackingField_2(int32_t value)
	{
		___U3CmsaaSamplesU3Ek__BackingField_2 = value;
	}

	inline static int32_t get_offset_of_U3CvolumeDepthU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvolumeDepthU3Ek__BackingField_3)); }
	inline int32_t get_U3CvolumeDepthU3Ek__BackingField_3() const { return ___U3CvolumeDepthU3Ek__BackingField_3; }
	inline int32_t* get_address_of_U3CvolumeDepthU3Ek__BackingField_3() { return &___U3CvolumeDepthU3Ek__BackingField_3; }
	inline void set_U3CvolumeDepthU3Ek__BackingField_3(int32_t value)
	{
		___U3CvolumeDepthU3Ek__BackingField_3 = value;
	}

	inline static int32_t get_offset_of_U3CmipCountU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmipCountU3Ek__BackingField_4)); }
	inline int32_t get_U3CmipCountU3Ek__BackingField_4() const { return ___U3CmipCountU3Ek__BackingField_4; }
	inline int32_t* get_address_of_U3CmipCountU3Ek__BackingField_4() { return &___U3CmipCountU3Ek__BackingField_4; }
	inline void set_U3CmipCountU3Ek__BackingField_4(int32_t value)
	{
		___U3CmipCountU3Ek__BackingField_4 = value;
	}

	inline static int32_t get_offset_of__graphicsFormat_5() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____graphicsFormat_5)); }
	inline int32_t get__graphicsFormat_5() const { return ____graphicsFormat_5; }
	inline int32_t* get_address_of__graphicsFormat_5() { return &____graphicsFormat_5; }
	inline void set__graphicsFormat_5(int32_t value)
	{
		____graphicsFormat_5 = value;
	}

	inline static int32_t get_offset_of_U3CstencilFormatU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CstencilFormatU3Ek__BackingField_6)); }
	inline int32_t get_U3CstencilFormatU3Ek__BackingField_6() const { return ___U3CstencilFormatU3Ek__BackingField_6; }
	inline int32_t* get_address_of_U3CstencilFormatU3Ek__BackingField_6() { return &___U3CstencilFormatU3Ek__BackingField_6; }
	inline void set_U3CstencilFormatU3Ek__BackingField_6(int32_t value)
	{
		___U3CstencilFormatU3Ek__BackingField_6 = value;
	}

	inline static int32_t get_offset_of__depthBufferBits_7() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____depthBufferBits_7)); }
	inline int32_t get__depthBufferBits_7() const { return ____depthBufferBits_7; }
	inline int32_t* get_address_of__depthBufferBits_7() { return &____depthBufferBits_7; }
	inline void set__depthBufferBits_7(int32_t value)
	{
		____depthBufferBits_7 = value;
	}

	inline static int32_t get_offset_of_U3CdimensionU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CdimensionU3Ek__BackingField_9)); }
	inline int32_t get_U3CdimensionU3Ek__BackingField_9() const { return ___U3CdimensionU3Ek__BackingField_9; }
	inline int32_t* get_address_of_U3CdimensionU3Ek__BackingField_9() { return &___U3CdimensionU3Ek__BackingField_9; }
	inline void set_U3CdimensionU3Ek__BackingField_9(int32_t value)
	{
		___U3CdimensionU3Ek__BackingField_9 = value;
	}

	inline static int32_t get_offset_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CshadowSamplingModeU3Ek__BackingField_10)); }
	inline int32_t get_U3CshadowSamplingModeU3Ek__BackingField_10() const { return ___U3CshadowSamplingModeU3Ek__BackingField_10; }
	inline int32_t* get_address_of_U3CshadowSamplingModeU3Ek__BackingField_10() { return &___U3CshadowSamplingModeU3Ek__BackingField_10; }
	inline void set_U3CshadowSamplingModeU3Ek__BackingField_10(int32_t value)
	{
		___U3CshadowSamplingModeU3Ek__BackingField_10 = value;
	}

	inline static int32_t get_offset_of_U3CvrUsageU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CvrUsageU3Ek__BackingField_11)); }
	inline int32_t get_U3CvrUsageU3Ek__BackingField_11() const { return ___U3CvrUsageU3Ek__BackingField_11; }
	inline int32_t* get_address_of_U3CvrUsageU3Ek__BackingField_11() { return &___U3CvrUsageU3Ek__BackingField_11; }
	inline void set_U3CvrUsageU3Ek__BackingField_11(int32_t value)
	{
		___U3CvrUsageU3Ek__BackingField_11 = value;
	}

	inline static int32_t get_offset_of__flags_12() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ____flags_12)); }
	inline int32_t get__flags_12() const { return ____flags_12; }
	inline int32_t* get_address_of__flags_12() { return &____flags_12; }
	inline void set__flags_12(int32_t value)
	{
		____flags_12 = value;
	}

	inline static int32_t get_offset_of_U3CmemorylessU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E, ___U3CmemorylessU3Ek__BackingField_13)); }
	inline int32_t get_U3CmemorylessU3Ek__BackingField_13() const { return ___U3CmemorylessU3Ek__BackingField_13; }
	inline int32_t* get_address_of_U3CmemorylessU3Ek__BackingField_13() { return &___U3CmemorylessU3Ek__BackingField_13; }
	inline void set_U3CmemorylessU3Ek__BackingField_13(int32_t value)
	{
		___U3CmemorylessU3Ek__BackingField_13 = value;
	}
};

struct RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields
{
public:
	// System.Int32[] UnityEngine.RenderTextureDescriptor::depthFormatBits
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___depthFormatBits_8;

public:
	inline static int32_t get_offset_of_depthFormatBits_8() { return static_cast<int32_t>(offsetof(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E_StaticFields, ___depthFormatBits_8)); }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_depthFormatBits_8() const { return ___depthFormatBits_8; }
	inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_depthFormatBits_8() { return &___depthFormatBits_8; }
	inline void set_depthFormatBits_8(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value)
	{
		___depthFormatBits_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___depthFormatBits_8), (void*)value);
	}
};


// UnityEngine.Rendering.ClampedFloatParameter
struct  ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5  : public FloatParameter_t2854C22E8A00FF6530AF97243D06860E23AE4056
{
public:
	// System.Single UnityEngine.Rendering.ClampedFloatParameter::min
	float ___min_3;
	// System.Single UnityEngine.Rendering.ClampedFloatParameter::max
	float ___max_4;

public:
	inline static int32_t get_offset_of_min_3() { return static_cast<int32_t>(offsetof(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5, ___min_3)); }
	inline float get_min_3() const { return ___min_3; }
	inline float* get_address_of_min_3() { return &___min_3; }
	inline void set_min_3(float value)
	{
		___min_3 = value;
	}

	inline static int32_t get_offset_of_max_4() { return static_cast<int32_t>(offsetof(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5, ___max_4)); }
	inline float get_max_4() const { return ___max_4; }
	inline float* get_address_of_max_4() { return &___max_4; }
	inline void set_max_4(float value)
	{
		___max_4 = value;
	}
};


// UnityEngine.Rendering.ColorParameter
struct  ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B  : public VolumeParameter_1_t059451FC1519EE7A60C91C2D4FB0B146384E8EFF
{
public:
	// System.Boolean UnityEngine.Rendering.ColorParameter::hdr
	bool ___hdr_3;
	// System.Boolean UnityEngine.Rendering.ColorParameter::showAlpha
	bool ___showAlpha_4;
	// System.Boolean UnityEngine.Rendering.ColorParameter::showEyeDropper
	bool ___showEyeDropper_5;

public:
	inline static int32_t get_offset_of_hdr_3() { return static_cast<int32_t>(offsetof(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B, ___hdr_3)); }
	inline bool get_hdr_3() const { return ___hdr_3; }
	inline bool* get_address_of_hdr_3() { return &___hdr_3; }
	inline void set_hdr_3(bool value)
	{
		___hdr_3 = value;
	}

	inline static int32_t get_offset_of_showAlpha_4() { return static_cast<int32_t>(offsetof(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B, ___showAlpha_4)); }
	inline bool get_showAlpha_4() const { return ___showAlpha_4; }
	inline bool* get_address_of_showAlpha_4() { return &___showAlpha_4; }
	inline void set_showAlpha_4(bool value)
	{
		___showAlpha_4 = value;
	}

	inline static int32_t get_offset_of_showEyeDropper_5() { return static_cast<int32_t>(offsetof(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B, ___showEyeDropper_5)); }
	inline bool get_showEyeDropper_5() const { return ___showEyeDropper_5; }
	inline bool* get_address_of_showEyeDropper_5() { return &___showEyeDropper_5; }
	inline void set_showEyeDropper_5(bool value)
	{
		___showEyeDropper_5 = value;
	}
};


// UnityEngine.Rendering.MinFloatParameter
struct  MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C  : public FloatParameter_t2854C22E8A00FF6530AF97243D06860E23AE4056
{
public:
	// System.Single UnityEngine.Rendering.MinFloatParameter::min
	float ___min_3;

public:
	inline static int32_t get_offset_of_min_3() { return static_cast<int32_t>(offsetof(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C, ___min_3)); }
	inline float get_min_3() const { return ___min_3; }
	inline float* get_address_of_min_3() { return &___min_3; }
	inline void set_min_3(float value)
	{
		___min_3 = value;
	}
};


// UnityEngine.Rendering.RenderTargetIdentifier
struct  RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B 
{
public:
	// UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.RenderTargetIdentifier::m_Type
	int32_t ___m_Type_0;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_NameID
	int32_t ___m_NameID_1;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_InstanceID
	int32_t ___m_InstanceID_2;
	// System.IntPtr UnityEngine.Rendering.RenderTargetIdentifier::m_BufferPointer
	intptr_t ___m_BufferPointer_3;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_MipLevel
	int32_t ___m_MipLevel_4;
	// UnityEngine.CubemapFace UnityEngine.Rendering.RenderTargetIdentifier::m_CubeFace
	int32_t ___m_CubeFace_5;
	// System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::m_DepthSlice
	int32_t ___m_DepthSlice_6;

public:
	inline static int32_t get_offset_of_m_Type_0() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_Type_0)); }
	inline int32_t get_m_Type_0() const { return ___m_Type_0; }
	inline int32_t* get_address_of_m_Type_0() { return &___m_Type_0; }
	inline void set_m_Type_0(int32_t value)
	{
		___m_Type_0 = value;
	}

	inline static int32_t get_offset_of_m_NameID_1() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_NameID_1)); }
	inline int32_t get_m_NameID_1() const { return ___m_NameID_1; }
	inline int32_t* get_address_of_m_NameID_1() { return &___m_NameID_1; }
	inline void set_m_NameID_1(int32_t value)
	{
		___m_NameID_1 = value;
	}

	inline static int32_t get_offset_of_m_InstanceID_2() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_InstanceID_2)); }
	inline int32_t get_m_InstanceID_2() const { return ___m_InstanceID_2; }
	inline int32_t* get_address_of_m_InstanceID_2() { return &___m_InstanceID_2; }
	inline void set_m_InstanceID_2(int32_t value)
	{
		___m_InstanceID_2 = value;
	}

	inline static int32_t get_offset_of_m_BufferPointer_3() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_BufferPointer_3)); }
	inline intptr_t get_m_BufferPointer_3() const { return ___m_BufferPointer_3; }
	inline intptr_t* get_address_of_m_BufferPointer_3() { return &___m_BufferPointer_3; }
	inline void set_m_BufferPointer_3(intptr_t value)
	{
		___m_BufferPointer_3 = value;
	}

	inline static int32_t get_offset_of_m_MipLevel_4() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_MipLevel_4)); }
	inline int32_t get_m_MipLevel_4() const { return ___m_MipLevel_4; }
	inline int32_t* get_address_of_m_MipLevel_4() { return &___m_MipLevel_4; }
	inline void set_m_MipLevel_4(int32_t value)
	{
		___m_MipLevel_4 = value;
	}

	inline static int32_t get_offset_of_m_CubeFace_5() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_CubeFace_5)); }
	inline int32_t get_m_CubeFace_5() const { return ___m_CubeFace_5; }
	inline int32_t* get_address_of_m_CubeFace_5() { return &___m_CubeFace_5; }
	inline void set_m_CubeFace_5(int32_t value)
	{
		___m_CubeFace_5 = value;
	}

	inline static int32_t get_offset_of_m_DepthSlice_6() { return static_cast<int32_t>(offsetof(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B, ___m_DepthSlice_6)); }
	inline int32_t get_m_DepthSlice_6() const { return ___m_DepthSlice_6; }
	inline int32_t* get_address_of_m_DepthSlice_6() { return &___m_DepthSlice_6; }
	inline void set_m_DepthSlice_6(int32_t value)
	{
		___m_DepthSlice_6 = value;
	}
};


// UnityEngine.Rendering.ScriptableCullingParameters
struct  ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D 
{
public:
	// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic
	int32_t ___m_IsOrthographic_0;
	// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters
	LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  ___m_LODParameters_1;
	// UnityEngine.Rendering.ScriptableCullingParameters_<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes
	U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC  ___m_CullingPlanes_3;
	// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount
	int32_t ___m_CullingPlaneCount_4;
	// System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask
	uint32_t ___m_CullingMask_5;
	// System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask
	uint64_t ___m_SceneMask_6;
	// UnityEngine.Rendering.ScriptableCullingParameters_<m_LayerFarCullDistances>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances
	U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E  ___m_LayerFarCullDistances_8;
	// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull
	int32_t ___m_LayerCull_9;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_CullingMatrix_10;
	// UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Origin_11;
	// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance
	float ___m_ShadowDistance_12;
	// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions
	int32_t ___m_CullingOptions_13;
	// UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria
	int32_t ___m_ReflectionProbeSortingCriteria_14;
	// UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties
	CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  ___m_CameraProperties_15;
	// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold
	float ___m_AccurateOcclusionThreshold_16;
	// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs
	int32_t ___m_MaximumPortalCullingJobs_17;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_StereoViewMatrix_18;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_StereoProjectionMatrix_19;
	// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance
	float ___m_StereoSeparationDistance_20;
	// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights
	int32_t ___m_maximumVisibleLights_21;

public:
	inline static int32_t get_offset_of_m_IsOrthographic_0() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_IsOrthographic_0)); }
	inline int32_t get_m_IsOrthographic_0() const { return ___m_IsOrthographic_0; }
	inline int32_t* get_address_of_m_IsOrthographic_0() { return &___m_IsOrthographic_0; }
	inline void set_m_IsOrthographic_0(int32_t value)
	{
		___m_IsOrthographic_0 = value;
	}

	inline static int32_t get_offset_of_m_LODParameters_1() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_LODParameters_1)); }
	inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  get_m_LODParameters_1() const { return ___m_LODParameters_1; }
	inline LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960 * get_address_of_m_LODParameters_1() { return &___m_LODParameters_1; }
	inline void set_m_LODParameters_1(LODParameters_t8CBE0C157487BE3E860DA9478FB46F80D3D1D960  value)
	{
		___m_LODParameters_1 = value;
	}

	inline static int32_t get_offset_of_m_CullingPlanes_3() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingPlanes_3)); }
	inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC  get_m_CullingPlanes_3() const { return ___m_CullingPlanes_3; }
	inline U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC * get_address_of_m_CullingPlanes_3() { return &___m_CullingPlanes_3; }
	inline void set_m_CullingPlanes_3(U3Cm_CullingPlanesU3Ee__FixedBuffer_t743D259743B8BD771EDBE1E750AA9383A142D5BC  value)
	{
		___m_CullingPlanes_3 = value;
	}

	inline static int32_t get_offset_of_m_CullingPlaneCount_4() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingPlaneCount_4)); }
	inline int32_t get_m_CullingPlaneCount_4() const { return ___m_CullingPlaneCount_4; }
	inline int32_t* get_address_of_m_CullingPlaneCount_4() { return &___m_CullingPlaneCount_4; }
	inline void set_m_CullingPlaneCount_4(int32_t value)
	{
		___m_CullingPlaneCount_4 = value;
	}

	inline static int32_t get_offset_of_m_CullingMask_5() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingMask_5)); }
	inline uint32_t get_m_CullingMask_5() const { return ___m_CullingMask_5; }
	inline uint32_t* get_address_of_m_CullingMask_5() { return &___m_CullingMask_5; }
	inline void set_m_CullingMask_5(uint32_t value)
	{
		___m_CullingMask_5 = value;
	}

	inline static int32_t get_offset_of_m_SceneMask_6() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_SceneMask_6)); }
	inline uint64_t get_m_SceneMask_6() const { return ___m_SceneMask_6; }
	inline uint64_t* get_address_of_m_SceneMask_6() { return &___m_SceneMask_6; }
	inline void set_m_SceneMask_6(uint64_t value)
	{
		___m_SceneMask_6 = value;
	}

	inline static int32_t get_offset_of_m_LayerFarCullDistances_8() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_LayerFarCullDistances_8)); }
	inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E  get_m_LayerFarCullDistances_8() const { return ___m_LayerFarCullDistances_8; }
	inline U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E * get_address_of_m_LayerFarCullDistances_8() { return &___m_LayerFarCullDistances_8; }
	inline void set_m_LayerFarCullDistances_8(U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_t782513EA334523B06CE5D2370344404C09351C8E  value)
	{
		___m_LayerFarCullDistances_8 = value;
	}

	inline static int32_t get_offset_of_m_LayerCull_9() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_LayerCull_9)); }
	inline int32_t get_m_LayerCull_9() const { return ___m_LayerCull_9; }
	inline int32_t* get_address_of_m_LayerCull_9() { return &___m_LayerCull_9; }
	inline void set_m_LayerCull_9(int32_t value)
	{
		___m_LayerCull_9 = value;
	}

	inline static int32_t get_offset_of_m_CullingMatrix_10() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingMatrix_10)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_CullingMatrix_10() const { return ___m_CullingMatrix_10; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_CullingMatrix_10() { return &___m_CullingMatrix_10; }
	inline void set_m_CullingMatrix_10(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_CullingMatrix_10 = value;
	}

	inline static int32_t get_offset_of_m_Origin_11() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_Origin_11)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Origin_11() const { return ___m_Origin_11; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_11() { return &___m_Origin_11; }
	inline void set_m_Origin_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Origin_11 = value;
	}

	inline static int32_t get_offset_of_m_ShadowDistance_12() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_ShadowDistance_12)); }
	inline float get_m_ShadowDistance_12() const { return ___m_ShadowDistance_12; }
	inline float* get_address_of_m_ShadowDistance_12() { return &___m_ShadowDistance_12; }
	inline void set_m_ShadowDistance_12(float value)
	{
		___m_ShadowDistance_12 = value;
	}

	inline static int32_t get_offset_of_m_CullingOptions_13() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CullingOptions_13)); }
	inline int32_t get_m_CullingOptions_13() const { return ___m_CullingOptions_13; }
	inline int32_t* get_address_of_m_CullingOptions_13() { return &___m_CullingOptions_13; }
	inline void set_m_CullingOptions_13(int32_t value)
	{
		___m_CullingOptions_13 = value;
	}

	inline static int32_t get_offset_of_m_ReflectionProbeSortingCriteria_14() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_ReflectionProbeSortingCriteria_14)); }
	inline int32_t get_m_ReflectionProbeSortingCriteria_14() const { return ___m_ReflectionProbeSortingCriteria_14; }
	inline int32_t* get_address_of_m_ReflectionProbeSortingCriteria_14() { return &___m_ReflectionProbeSortingCriteria_14; }
	inline void set_m_ReflectionProbeSortingCriteria_14(int32_t value)
	{
		___m_ReflectionProbeSortingCriteria_14 = value;
	}

	inline static int32_t get_offset_of_m_CameraProperties_15() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_CameraProperties_15)); }
	inline CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  get_m_CameraProperties_15() const { return ___m_CameraProperties_15; }
	inline CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7 * get_address_of_m_CameraProperties_15() { return &___m_CameraProperties_15; }
	inline void set_m_CameraProperties_15(CameraProperties_tCE5FE6146B237B7AE90D993E368204BC27E60AA7  value)
	{
		___m_CameraProperties_15 = value;
	}

	inline static int32_t get_offset_of_m_AccurateOcclusionThreshold_16() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_AccurateOcclusionThreshold_16)); }
	inline float get_m_AccurateOcclusionThreshold_16() const { return ___m_AccurateOcclusionThreshold_16; }
	inline float* get_address_of_m_AccurateOcclusionThreshold_16() { return &___m_AccurateOcclusionThreshold_16; }
	inline void set_m_AccurateOcclusionThreshold_16(float value)
	{
		___m_AccurateOcclusionThreshold_16 = value;
	}

	inline static int32_t get_offset_of_m_MaximumPortalCullingJobs_17() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_MaximumPortalCullingJobs_17)); }
	inline int32_t get_m_MaximumPortalCullingJobs_17() const { return ___m_MaximumPortalCullingJobs_17; }
	inline int32_t* get_address_of_m_MaximumPortalCullingJobs_17() { return &___m_MaximumPortalCullingJobs_17; }
	inline void set_m_MaximumPortalCullingJobs_17(int32_t value)
	{
		___m_MaximumPortalCullingJobs_17 = value;
	}

	inline static int32_t get_offset_of_m_StereoViewMatrix_18() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_StereoViewMatrix_18)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_StereoViewMatrix_18() const { return ___m_StereoViewMatrix_18; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_StereoViewMatrix_18() { return &___m_StereoViewMatrix_18; }
	inline void set_m_StereoViewMatrix_18(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_StereoViewMatrix_18 = value;
	}

	inline static int32_t get_offset_of_m_StereoProjectionMatrix_19() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_StereoProjectionMatrix_19)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_StereoProjectionMatrix_19() const { return ___m_StereoProjectionMatrix_19; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_StereoProjectionMatrix_19() { return &___m_StereoProjectionMatrix_19; }
	inline void set_m_StereoProjectionMatrix_19(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_StereoProjectionMatrix_19 = value;
	}

	inline static int32_t get_offset_of_m_StereoSeparationDistance_20() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_StereoSeparationDistance_20)); }
	inline float get_m_StereoSeparationDistance_20() const { return ___m_StereoSeparationDistance_20; }
	inline float* get_address_of_m_StereoSeparationDistance_20() { return &___m_StereoSeparationDistance_20; }
	inline void set_m_StereoSeparationDistance_20(float value)
	{
		___m_StereoSeparationDistance_20 = value;
	}

	inline static int32_t get_offset_of_m_maximumVisibleLights_21() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D, ___m_maximumVisibleLights_21)); }
	inline int32_t get_m_maximumVisibleLights_21() const { return ___m_maximumVisibleLights_21; }
	inline int32_t* get_address_of_m_maximumVisibleLights_21() { return &___m_maximumVisibleLights_21; }
	inline void set_m_maximumVisibleLights_21(int32_t value)
	{
		___m_maximumVisibleLights_21 = value;
	}
};

struct ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount
	int32_t ___maximumCullingPlaneCount_2;
	// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount
	int32_t ___layerCount_7;

public:
	inline static int32_t get_offset_of_maximumCullingPlaneCount_2() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields, ___maximumCullingPlaneCount_2)); }
	inline int32_t get_maximumCullingPlaneCount_2() const { return ___maximumCullingPlaneCount_2; }
	inline int32_t* get_address_of_maximumCullingPlaneCount_2() { return &___maximumCullingPlaneCount_2; }
	inline void set_maximumCullingPlaneCount_2(int32_t value)
	{
		___maximumCullingPlaneCount_2 = value;
	}

	inline static int32_t get_offset_of_layerCount_7() { return static_cast<int32_t>(offsetof(ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D_StaticFields, ___layerCount_7)); }
	inline int32_t get_layerCount_7() const { return ___layerCount_7; }
	inline int32_t* get_address_of_layerCount_7() { return &___layerCount_7; }
	inline void set_layerCount_7(int32_t value)
	{
		___layerCount_7 = value;
	}
};


// UnityEngine.Rendering.ShadowDrawingSettings
struct  ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 
{
public:
	// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ShadowDrawingSettings::m_CullingResults
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___m_CullingResults_0;
	// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_LightIndex
	int32_t ___m_LightIndex_1;
	// System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::m_UseRenderingLayerMaskTest
	int32_t ___m_UseRenderingLayerMaskTest_2;
	// UnityEngine.Rendering.ShadowSplitData UnityEngine.Rendering.ShadowDrawingSettings::m_SplitData
	ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130  ___m_SplitData_3;

public:
	inline static int32_t get_offset_of_m_CullingResults_0() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649, ___m_CullingResults_0)); }
	inline CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  get_m_CullingResults_0() const { return ___m_CullingResults_0; }
	inline CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * get_address_of_m_CullingResults_0() { return &___m_CullingResults_0; }
	inline void set_m_CullingResults_0(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  value)
	{
		___m_CullingResults_0 = value;
	}

	inline static int32_t get_offset_of_m_LightIndex_1() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649, ___m_LightIndex_1)); }
	inline int32_t get_m_LightIndex_1() const { return ___m_LightIndex_1; }
	inline int32_t* get_address_of_m_LightIndex_1() { return &___m_LightIndex_1; }
	inline void set_m_LightIndex_1(int32_t value)
	{
		___m_LightIndex_1 = value;
	}

	inline static int32_t get_offset_of_m_UseRenderingLayerMaskTest_2() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649, ___m_UseRenderingLayerMaskTest_2)); }
	inline int32_t get_m_UseRenderingLayerMaskTest_2() const { return ___m_UseRenderingLayerMaskTest_2; }
	inline int32_t* get_address_of_m_UseRenderingLayerMaskTest_2() { return &___m_UseRenderingLayerMaskTest_2; }
	inline void set_m_UseRenderingLayerMaskTest_2(int32_t value)
	{
		___m_UseRenderingLayerMaskTest_2 = value;
	}

	inline static int32_t get_offset_of_m_SplitData_3() { return static_cast<int32_t>(offsetof(ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649, ___m_SplitData_3)); }
	inline ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130  get_m_SplitData_3() const { return ___m_SplitData_3; }
	inline ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * get_address_of_m_SplitData_3() { return &___m_SplitData_3; }
	inline void set_m_SplitData_3(ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130  value)
	{
		___m_SplitData_3 = value;
	}
};


// UnityEngine.Rendering.SortingSettings
struct  SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_WorldToCameraMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_WorldToCameraMatrix_0;
	// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CameraPosition
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CameraPosition_1;
	// UnityEngine.Vector3 UnityEngine.Rendering.SortingSettings::m_CustomAxis
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_CustomAxis_2;
	// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::m_Criteria
	int32_t ___m_Criteria_3;
	// UnityEngine.Rendering.DistanceMetric UnityEngine.Rendering.SortingSettings::m_DistanceMetric
	int32_t ___m_DistanceMetric_4;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_PreviousVPMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_PreviousVPMatrix_5;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.SortingSettings::m_NonJitteredVPMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_NonJitteredVPMatrix_6;

public:
	inline static int32_t get_offset_of_m_WorldToCameraMatrix_0() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_WorldToCameraMatrix_0)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_WorldToCameraMatrix_0() const { return ___m_WorldToCameraMatrix_0; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_WorldToCameraMatrix_0() { return &___m_WorldToCameraMatrix_0; }
	inline void set_m_WorldToCameraMatrix_0(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_WorldToCameraMatrix_0 = value;
	}

	inline static int32_t get_offset_of_m_CameraPosition_1() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_CameraPosition_1)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CameraPosition_1() const { return ___m_CameraPosition_1; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CameraPosition_1() { return &___m_CameraPosition_1; }
	inline void set_m_CameraPosition_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CameraPosition_1 = value;
	}

	inline static int32_t get_offset_of_m_CustomAxis_2() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_CustomAxis_2)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_CustomAxis_2() const { return ___m_CustomAxis_2; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_CustomAxis_2() { return &___m_CustomAxis_2; }
	inline void set_m_CustomAxis_2(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_CustomAxis_2 = value;
	}

	inline static int32_t get_offset_of_m_Criteria_3() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_Criteria_3)); }
	inline int32_t get_m_Criteria_3() const { return ___m_Criteria_3; }
	inline int32_t* get_address_of_m_Criteria_3() { return &___m_Criteria_3; }
	inline void set_m_Criteria_3(int32_t value)
	{
		___m_Criteria_3 = value;
	}

	inline static int32_t get_offset_of_m_DistanceMetric_4() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_DistanceMetric_4)); }
	inline int32_t get_m_DistanceMetric_4() const { return ___m_DistanceMetric_4; }
	inline int32_t* get_address_of_m_DistanceMetric_4() { return &___m_DistanceMetric_4; }
	inline void set_m_DistanceMetric_4(int32_t value)
	{
		___m_DistanceMetric_4 = value;
	}

	inline static int32_t get_offset_of_m_PreviousVPMatrix_5() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_PreviousVPMatrix_5)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_PreviousVPMatrix_5() const { return ___m_PreviousVPMatrix_5; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_PreviousVPMatrix_5() { return &___m_PreviousVPMatrix_5; }
	inline void set_m_PreviousVPMatrix_5(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_PreviousVPMatrix_5 = value;
	}

	inline static int32_t get_offset_of_m_NonJitteredVPMatrix_6() { return static_cast<int32_t>(offsetof(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29, ___m_NonJitteredVPMatrix_6)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_NonJitteredVPMatrix_6() const { return ___m_NonJitteredVPMatrix_6; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_NonJitteredVPMatrix_6() { return &___m_NonJitteredVPMatrix_6; }
	inline void set_m_NonJitteredVPMatrix_6(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_NonJitteredVPMatrix_6 = value;
	}
};


// UnityEngine.Rendering.SupportedRenderingFeatures
struct  SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097  : public RuntimeObject
{
public:
	// UnityEngine.Rendering.SupportedRenderingFeatures_ReflectionProbeModes UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbeModes>k__BackingField
	int32_t ___U3CreflectionProbeModesU3Ek__BackingField_1;
	// UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<defaultMixedLightingModes>k__BackingField
	int32_t ___U3CdefaultMixedLightingModesU3Ek__BackingField_2;
	// UnityEngine.Rendering.SupportedRenderingFeatures_LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::<mixedLightingModes>k__BackingField
	int32_t ___U3CmixedLightingModesU3Ek__BackingField_3;
	// UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapBakeTypes>k__BackingField
	int32_t ___U3ClightmapBakeTypesU3Ek__BackingField_4;
	// UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::<lightmapsModes>k__BackingField
	int32_t ___U3ClightmapsModesU3Ek__BackingField_5;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<enlighten>k__BackingField
	bool ___U3CenlightenU3Ek__BackingField_6;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<lightProbeProxyVolumes>k__BackingField
	bool ___U3ClightProbeProxyVolumesU3Ek__BackingField_7;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<motionVectors>k__BackingField
	bool ___U3CmotionVectorsU3Ek__BackingField_8;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<receiveShadows>k__BackingField
	bool ___U3CreceiveShadowsU3Ek__BackingField_9;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<reflectionProbes>k__BackingField
	bool ___U3CreflectionProbesU3Ek__BackingField_10;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<rendererPriority>k__BackingField
	bool ___U3CrendererPriorityU3Ek__BackingField_11;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<terrainDetailUnsupported>k__BackingField
	bool ___U3CterrainDetailUnsupportedU3Ek__BackingField_12;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesEnvironmentLighting>k__BackingField
	bool ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesFog>k__BackingField
	bool ___U3CoverridesFogU3Ek__BackingField_14;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesOtherLightingSettings>k__BackingField
	bool ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<editableMaterialRenderQueue>k__BackingField
	bool ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesLODBias>k__BackingField
	bool ___U3CoverridesLODBiasU3Ek__BackingField_17;
	// System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::<overridesMaximumLODLevel>k__BackingField
	bool ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18;

public:
	inline static int32_t get_offset_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreflectionProbeModesU3Ek__BackingField_1)); }
	inline int32_t get_U3CreflectionProbeModesU3Ek__BackingField_1() const { return ___U3CreflectionProbeModesU3Ek__BackingField_1; }
	inline int32_t* get_address_of_U3CreflectionProbeModesU3Ek__BackingField_1() { return &___U3CreflectionProbeModesU3Ek__BackingField_1; }
	inline void set_U3CreflectionProbeModesU3Ek__BackingField_1(int32_t value)
	{
		___U3CreflectionProbeModesU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CdefaultMixedLightingModesU3Ek__BackingField_2)); }
	inline int32_t get_U3CdefaultMixedLightingModesU3Ek__BackingField_2() const { return ___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
	inline int32_t* get_address_of_U3CdefaultMixedLightingModesU3Ek__BackingField_2() { return &___U3CdefaultMixedLightingModesU3Ek__BackingField_2; }
	inline void set_U3CdefaultMixedLightingModesU3Ek__BackingField_2(int32_t value)
	{
		___U3CdefaultMixedLightingModesU3Ek__BackingField_2 = value;
	}

	inline static int32_t get_offset_of_U3CmixedLightingModesU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CmixedLightingModesU3Ek__BackingField_3)); }
	inline int32_t get_U3CmixedLightingModesU3Ek__BackingField_3() const { return ___U3CmixedLightingModesU3Ek__BackingField_3; }
	inline int32_t* get_address_of_U3CmixedLightingModesU3Ek__BackingField_3() { return &___U3CmixedLightingModesU3Ek__BackingField_3; }
	inline void set_U3CmixedLightingModesU3Ek__BackingField_3(int32_t value)
	{
		___U3CmixedLightingModesU3Ek__BackingField_3 = value;
	}

	inline static int32_t get_offset_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightmapBakeTypesU3Ek__BackingField_4)); }
	inline int32_t get_U3ClightmapBakeTypesU3Ek__BackingField_4() const { return ___U3ClightmapBakeTypesU3Ek__BackingField_4; }
	inline int32_t* get_address_of_U3ClightmapBakeTypesU3Ek__BackingField_4() { return &___U3ClightmapBakeTypesU3Ek__BackingField_4; }
	inline void set_U3ClightmapBakeTypesU3Ek__BackingField_4(int32_t value)
	{
		___U3ClightmapBakeTypesU3Ek__BackingField_4 = value;
	}

	inline static int32_t get_offset_of_U3ClightmapsModesU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightmapsModesU3Ek__BackingField_5)); }
	inline int32_t get_U3ClightmapsModesU3Ek__BackingField_5() const { return ___U3ClightmapsModesU3Ek__BackingField_5; }
	inline int32_t* get_address_of_U3ClightmapsModesU3Ek__BackingField_5() { return &___U3ClightmapsModesU3Ek__BackingField_5; }
	inline void set_U3ClightmapsModesU3Ek__BackingField_5(int32_t value)
	{
		___U3ClightmapsModesU3Ek__BackingField_5 = value;
	}

	inline static int32_t get_offset_of_U3CenlightenU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CenlightenU3Ek__BackingField_6)); }
	inline bool get_U3CenlightenU3Ek__BackingField_6() const { return ___U3CenlightenU3Ek__BackingField_6; }
	inline bool* get_address_of_U3CenlightenU3Ek__BackingField_6() { return &___U3CenlightenU3Ek__BackingField_6; }
	inline void set_U3CenlightenU3Ek__BackingField_6(bool value)
	{
		___U3CenlightenU3Ek__BackingField_6 = value;
	}

	inline static int32_t get_offset_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3ClightProbeProxyVolumesU3Ek__BackingField_7)); }
	inline bool get_U3ClightProbeProxyVolumesU3Ek__BackingField_7() const { return ___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
	inline bool* get_address_of_U3ClightProbeProxyVolumesU3Ek__BackingField_7() { return &___U3ClightProbeProxyVolumesU3Ek__BackingField_7; }
	inline void set_U3ClightProbeProxyVolumesU3Ek__BackingField_7(bool value)
	{
		___U3ClightProbeProxyVolumesU3Ek__BackingField_7 = value;
	}

	inline static int32_t get_offset_of_U3CmotionVectorsU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CmotionVectorsU3Ek__BackingField_8)); }
	inline bool get_U3CmotionVectorsU3Ek__BackingField_8() const { return ___U3CmotionVectorsU3Ek__BackingField_8; }
	inline bool* get_address_of_U3CmotionVectorsU3Ek__BackingField_8() { return &___U3CmotionVectorsU3Ek__BackingField_8; }
	inline void set_U3CmotionVectorsU3Ek__BackingField_8(bool value)
	{
		___U3CmotionVectorsU3Ek__BackingField_8 = value;
	}

	inline static int32_t get_offset_of_U3CreceiveShadowsU3Ek__BackingField_9() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreceiveShadowsU3Ek__BackingField_9)); }
	inline bool get_U3CreceiveShadowsU3Ek__BackingField_9() const { return ___U3CreceiveShadowsU3Ek__BackingField_9; }
	inline bool* get_address_of_U3CreceiveShadowsU3Ek__BackingField_9() { return &___U3CreceiveShadowsU3Ek__BackingField_9; }
	inline void set_U3CreceiveShadowsU3Ek__BackingField_9(bool value)
	{
		___U3CreceiveShadowsU3Ek__BackingField_9 = value;
	}

	inline static int32_t get_offset_of_U3CreflectionProbesU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CreflectionProbesU3Ek__BackingField_10)); }
	inline bool get_U3CreflectionProbesU3Ek__BackingField_10() const { return ___U3CreflectionProbesU3Ek__BackingField_10; }
	inline bool* get_address_of_U3CreflectionProbesU3Ek__BackingField_10() { return &___U3CreflectionProbesU3Ek__BackingField_10; }
	inline void set_U3CreflectionProbesU3Ek__BackingField_10(bool value)
	{
		___U3CreflectionProbesU3Ek__BackingField_10 = value;
	}

	inline static int32_t get_offset_of_U3CrendererPriorityU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CrendererPriorityU3Ek__BackingField_11)); }
	inline bool get_U3CrendererPriorityU3Ek__BackingField_11() const { return ___U3CrendererPriorityU3Ek__BackingField_11; }
	inline bool* get_address_of_U3CrendererPriorityU3Ek__BackingField_11() { return &___U3CrendererPriorityU3Ek__BackingField_11; }
	inline void set_U3CrendererPriorityU3Ek__BackingField_11(bool value)
	{
		___U3CrendererPriorityU3Ek__BackingField_11 = value;
	}

	inline static int32_t get_offset_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CterrainDetailUnsupportedU3Ek__BackingField_12)); }
	inline bool get_U3CterrainDetailUnsupportedU3Ek__BackingField_12() const { return ___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
	inline bool* get_address_of_U3CterrainDetailUnsupportedU3Ek__BackingField_12() { return &___U3CterrainDetailUnsupportedU3Ek__BackingField_12; }
	inline void set_U3CterrainDetailUnsupportedU3Ek__BackingField_12(bool value)
	{
		___U3CterrainDetailUnsupportedU3Ek__BackingField_12 = value;
	}

	inline static int32_t get_offset_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13)); }
	inline bool get_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() const { return ___U3CoverridesEnvironmentLightingU3Ek__BackingField_13; }
	inline bool* get_address_of_U3CoverridesEnvironmentLightingU3Ek__BackingField_13() { return &___U3CoverridesEnvironmentLightingU3Ek__BackingField_13; }
	inline void set_U3CoverridesEnvironmentLightingU3Ek__BackingField_13(bool value)
	{
		___U3CoverridesEnvironmentLightingU3Ek__BackingField_13 = value;
	}

	inline static int32_t get_offset_of_U3CoverridesFogU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesFogU3Ek__BackingField_14)); }
	inline bool get_U3CoverridesFogU3Ek__BackingField_14() const { return ___U3CoverridesFogU3Ek__BackingField_14; }
	inline bool* get_address_of_U3CoverridesFogU3Ek__BackingField_14() { return &___U3CoverridesFogU3Ek__BackingField_14; }
	inline void set_U3CoverridesFogU3Ek__BackingField_14(bool value)
	{
		___U3CoverridesFogU3Ek__BackingField_14 = value;
	}

	inline static int32_t get_offset_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15)); }
	inline bool get_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() const { return ___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15; }
	inline bool* get_address_of_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15() { return &___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15; }
	inline void set_U3CoverridesOtherLightingSettingsU3Ek__BackingField_15(bool value)
	{
		___U3CoverridesOtherLightingSettingsU3Ek__BackingField_15 = value;
	}

	inline static int32_t get_offset_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16)); }
	inline bool get_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() const { return ___U3CeditableMaterialRenderQueueU3Ek__BackingField_16; }
	inline bool* get_address_of_U3CeditableMaterialRenderQueueU3Ek__BackingField_16() { return &___U3CeditableMaterialRenderQueueU3Ek__BackingField_16; }
	inline void set_U3CeditableMaterialRenderQueueU3Ek__BackingField_16(bool value)
	{
		___U3CeditableMaterialRenderQueueU3Ek__BackingField_16 = value;
	}

	inline static int32_t get_offset_of_U3CoverridesLODBiasU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesLODBiasU3Ek__BackingField_17)); }
	inline bool get_U3CoverridesLODBiasU3Ek__BackingField_17() const { return ___U3CoverridesLODBiasU3Ek__BackingField_17; }
	inline bool* get_address_of_U3CoverridesLODBiasU3Ek__BackingField_17() { return &___U3CoverridesLODBiasU3Ek__BackingField_17; }
	inline void set_U3CoverridesLODBiasU3Ek__BackingField_17(bool value)
	{
		___U3CoverridesLODBiasU3Ek__BackingField_17 = value;
	}

	inline static int32_t get_offset_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097, ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18)); }
	inline bool get_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() const { return ___U3CoverridesMaximumLODLevelU3Ek__BackingField_18; }
	inline bool* get_address_of_U3CoverridesMaximumLODLevelU3Ek__BackingField_18() { return &___U3CoverridesMaximumLODLevelU3Ek__BackingField_18; }
	inline void set_U3CoverridesMaximumLODLevelU3Ek__BackingField_18(bool value)
	{
		___U3CoverridesMaximumLODLevelU3Ek__BackingField_18 = value;
	}
};

struct SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields
{
public:
	// UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::s_Active
	SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___s_Active_0;

public:
	inline static int32_t get_offset_of_s_Active_0() { return static_cast<int32_t>(offsetof(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_StaticFields, ___s_Active_0)); }
	inline SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * get_s_Active_0() const { return ___s_Active_0; }
	inline SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 ** get_address_of_s_Active_0() { return &___s_Active_0; }
	inline void set_s_Active_0(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * value)
	{
		___s_Active_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_Active_0), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.PostProcessingData
struct  PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 
{
public:
	// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.PostProcessingData::gradingMode
	int32_t ___gradingMode_0;
	// System.Int32 UnityEngine.Rendering.Universal.PostProcessingData::lutSize
	int32_t ___lutSize_1;

public:
	inline static int32_t get_offset_of_gradingMode_0() { return static_cast<int32_t>(offsetof(PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629, ___gradingMode_0)); }
	inline int32_t get_gradingMode_0() const { return ___gradingMode_0; }
	inline int32_t* get_address_of_gradingMode_0() { return &___gradingMode_0; }
	inline void set_gradingMode_0(int32_t value)
	{
		___gradingMode_0 = value;
	}

	inline static int32_t get_offset_of_lutSize_1() { return static_cast<int32_t>(offsetof(PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629, ___lutSize_1)); }
	inline int32_t get_lutSize_1() const { return ___lutSize_1; }
	inline int32_t* get_address_of_lutSize_1() { return &___lutSize_1; }
	inline void set_lutSize_1(int32_t value)
	{
		___lutSize_1 = value;
	}
};


// UnityEngine.Rendering.Universal.ShadowUtils
struct  ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC  : public RuntimeObject
{
public:

public:
};

struct ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_StaticFields
{
public:
	// UnityEngine.RenderTextureFormat UnityEngine.Rendering.Universal.ShadowUtils::m_ShadowmapFormat
	int32_t ___m_ShadowmapFormat_0;
	// System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::m_ForceShadowPointSampling
	bool ___m_ForceShadowPointSampling_1;

public:
	inline static int32_t get_offset_of_m_ShadowmapFormat_0() { return static_cast<int32_t>(offsetof(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_StaticFields, ___m_ShadowmapFormat_0)); }
	inline int32_t get_m_ShadowmapFormat_0() const { return ___m_ShadowmapFormat_0; }
	inline int32_t* get_address_of_m_ShadowmapFormat_0() { return &___m_ShadowmapFormat_0; }
	inline void set_m_ShadowmapFormat_0(int32_t value)
	{
		___m_ShadowmapFormat_0 = value;
	}

	inline static int32_t get_offset_of_m_ForceShadowPointSampling_1() { return static_cast<int32_t>(offsetof(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_StaticFields, ___m_ForceShadowPointSampling_1)); }
	inline bool get_m_ForceShadowPointSampling_1() const { return ___m_ForceShadowPointSampling_1; }
	inline bool* get_address_of_m_ForceShadowPointSampling_1() { return &___m_ForceShadowPointSampling_1; }
	inline void set_m_ForceShadowPointSampling_1(bool value)
	{
		___m_ForceShadowPointSampling_1 = value;
	}
};


// UnityEngine.Rendering.Universal.StencilStateData
struct  StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65  : public RuntimeObject
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.StencilStateData::overrideStencilState
	bool ___overrideStencilState_0;
	// System.Int32 UnityEngine.Rendering.Universal.StencilStateData::stencilReference
	int32_t ___stencilReference_1;
	// UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.Universal.StencilStateData::stencilCompareFunction
	int32_t ___stencilCompareFunction_2;
	// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::passOperation
	int32_t ___passOperation_3;
	// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::failOperation
	int32_t ___failOperation_4;
	// UnityEngine.Rendering.StencilOp UnityEngine.Rendering.Universal.StencilStateData::zFailOperation
	int32_t ___zFailOperation_5;

public:
	inline static int32_t get_offset_of_overrideStencilState_0() { return static_cast<int32_t>(offsetof(StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65, ___overrideStencilState_0)); }
	inline bool get_overrideStencilState_0() const { return ___overrideStencilState_0; }
	inline bool* get_address_of_overrideStencilState_0() { return &___overrideStencilState_0; }
	inline void set_overrideStencilState_0(bool value)
	{
		___overrideStencilState_0 = value;
	}

	inline static int32_t get_offset_of_stencilReference_1() { return static_cast<int32_t>(offsetof(StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65, ___stencilReference_1)); }
	inline int32_t get_stencilReference_1() const { return ___stencilReference_1; }
	inline int32_t* get_address_of_stencilReference_1() { return &___stencilReference_1; }
	inline void set_stencilReference_1(int32_t value)
	{
		___stencilReference_1 = value;
	}

	inline static int32_t get_offset_of_stencilCompareFunction_2() { return static_cast<int32_t>(offsetof(StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65, ___stencilCompareFunction_2)); }
	inline int32_t get_stencilCompareFunction_2() const { return ___stencilCompareFunction_2; }
	inline int32_t* get_address_of_stencilCompareFunction_2() { return &___stencilCompareFunction_2; }
	inline void set_stencilCompareFunction_2(int32_t value)
	{
		___stencilCompareFunction_2 = value;
	}

	inline static int32_t get_offset_of_passOperation_3() { return static_cast<int32_t>(offsetof(StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65, ___passOperation_3)); }
	inline int32_t get_passOperation_3() const { return ___passOperation_3; }
	inline int32_t* get_address_of_passOperation_3() { return &___passOperation_3; }
	inline void set_passOperation_3(int32_t value)
	{
		___passOperation_3 = value;
	}

	inline static int32_t get_offset_of_failOperation_4() { return static_cast<int32_t>(offsetof(StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65, ___failOperation_4)); }
	inline int32_t get_failOperation_4() const { return ___failOperation_4; }
	inline int32_t* get_address_of_failOperation_4() { return &___failOperation_4; }
	inline void set_failOperation_4(int32_t value)
	{
		___failOperation_4 = value;
	}

	inline static int32_t get_offset_of_zFailOperation_5() { return static_cast<int32_t>(offsetof(StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65, ___zFailOperation_5)); }
	inline int32_t get_zFailOperation_5() const { return ___zFailOperation_5; }
	inline int32_t* get_address_of_zFailOperation_5() { return &___zFailOperation_5; }
	inline void set_zFailOperation_5(int32_t value)
	{
		___zFailOperation_5 = value;
	}
};


// UnityEngine.Rendering.Vector2Parameter
struct  Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94  : public VolumeParameter_1_tF58299DEEE2EF4D80FD77FC009ED2A4CE3D411ED
{
public:

public:
};


// UnityEngine.Rendering.Vector4Parameter
struct  Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E  : public VolumeParameter_1_t14EDC405CD6A3957BDB5B917DAB8AFA918F67431
{
public:

public:
};


// UnityEngine.Rendering.VisibleLight
struct  VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 
{
public:
	// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::m_LightType
	int32_t ___m_LightType_0;
	// UnityEngine.Color UnityEngine.Rendering.VisibleLight::m_FinalColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_FinalColor_1;
	// UnityEngine.Rect UnityEngine.Rendering.VisibleLight::m_ScreenRect
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___m_ScreenRect_2;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::m_LocalToWorldMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_LocalToWorldMatrix_3;
	// System.Single UnityEngine.Rendering.VisibleLight::m_Range
	float ___m_Range_4;
	// System.Single UnityEngine.Rendering.VisibleLight::m_SpotAngle
	float ___m_SpotAngle_5;
	// System.Int32 UnityEngine.Rendering.VisibleLight::m_InstanceId
	int32_t ___m_InstanceId_6;
	// UnityEngine.Rendering.VisibleLightFlags UnityEngine.Rendering.VisibleLight::m_Flags
	int32_t ___m_Flags_7;

public:
	inline static int32_t get_offset_of_m_LightType_0() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_LightType_0)); }
	inline int32_t get_m_LightType_0() const { return ___m_LightType_0; }
	inline int32_t* get_address_of_m_LightType_0() { return &___m_LightType_0; }
	inline void set_m_LightType_0(int32_t value)
	{
		___m_LightType_0 = value;
	}

	inline static int32_t get_offset_of_m_FinalColor_1() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_FinalColor_1)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_FinalColor_1() const { return ___m_FinalColor_1; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_FinalColor_1() { return &___m_FinalColor_1; }
	inline void set_m_FinalColor_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_FinalColor_1 = value;
	}

	inline static int32_t get_offset_of_m_ScreenRect_2() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_ScreenRect_2)); }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE  get_m_ScreenRect_2() const { return ___m_ScreenRect_2; }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_m_ScreenRect_2() { return &___m_ScreenRect_2; }
	inline void set_m_ScreenRect_2(Rect_t35B976DE901B5423C11705E156938EA27AB402CE  value)
	{
		___m_ScreenRect_2 = value;
	}

	inline static int32_t get_offset_of_m_LocalToWorldMatrix_3() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_LocalToWorldMatrix_3)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_LocalToWorldMatrix_3() const { return ___m_LocalToWorldMatrix_3; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_LocalToWorldMatrix_3() { return &___m_LocalToWorldMatrix_3; }
	inline void set_m_LocalToWorldMatrix_3(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_LocalToWorldMatrix_3 = value;
	}

	inline static int32_t get_offset_of_m_Range_4() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_Range_4)); }
	inline float get_m_Range_4() const { return ___m_Range_4; }
	inline float* get_address_of_m_Range_4() { return &___m_Range_4; }
	inline void set_m_Range_4(float value)
	{
		___m_Range_4 = value;
	}

	inline static int32_t get_offset_of_m_SpotAngle_5() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_SpotAngle_5)); }
	inline float get_m_SpotAngle_5() const { return ___m_SpotAngle_5; }
	inline float* get_address_of_m_SpotAngle_5() { return &___m_SpotAngle_5; }
	inline void set_m_SpotAngle_5(float value)
	{
		___m_SpotAngle_5 = value;
	}

	inline static int32_t get_offset_of_m_InstanceId_6() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_InstanceId_6)); }
	inline int32_t get_m_InstanceId_6() const { return ___m_InstanceId_6; }
	inline int32_t* get_address_of_m_InstanceId_6() { return &___m_InstanceId_6; }
	inline void set_m_InstanceId_6(int32_t value)
	{
		___m_InstanceId_6 = value;
	}

	inline static int32_t get_offset_of_m_Flags_7() { return static_cast<int32_t>(offsetof(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4, ___m_Flags_7)); }
	inline int32_t get_m_Flags_7() const { return ___m_Flags_7; }
	inline int32_t* get_address_of_m_Flags_7() { return &___m_Flags_7; }
	inline void set_m_Flags_7(int32_t value)
	{
		___m_Flags_7 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.FilmGrainLookup>
struct  VolumeParameter_1_t7C2AC239B11990E2F4818C1EBAF9DE37467FDC09  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	int32_t ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t7C2AC239B11990E2F4818C1EBAF9DE37467FDC09, ___m_Value_2)); }
	inline int32_t get_m_Value_2() const { return ___m_Value_2; }
	inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(int32_t value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.MotionBlurMode>
struct  VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	int32_t ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0, ___m_Value_2)); }
	inline int32_t get_m_Value_2() const { return ___m_Value_2; }
	inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(int32_t value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.MotionBlurQuality>
struct  VolumeParameter_1_tE9680B0EAF71E5720462530833A600A763EB5451  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	int32_t ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_tE9680B0EAF71E5720462530833A600A763EB5451, ___m_Value_2)); }
	inline int32_t get_m_Value_2() const { return ___m_Value_2; }
	inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(int32_t value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.TonemappingMode>
struct  VolumeParameter_1_t767EFDCF1C0167794F5359E9A37AE11EE1DE8865  : public VolumeParameter_tCDE6ED34C0CCAD13E50C7267DA667EB9F8E5D978
{
public:
	// T UnityEngine.Rendering.VolumeParameter`1::m_Value
	int32_t ___m_Value_2;

public:
	inline static int32_t get_offset_of_m_Value_2() { return static_cast<int32_t>(offsetof(VolumeParameter_1_t767EFDCF1C0167794F5359E9A37AE11EE1DE8865, ___m_Value_2)); }
	inline int32_t get_m_Value_2() const { return ___m_Value_2; }
	inline int32_t* get_address_of_m_Value_2() { return &___m_Value_2; }
	inline void set_m_Value_2(int32_t value)
	{
		___m_Value_2 = value;
	}
};


// UnityEngine.ScriptableObject
struct  ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};

// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_pinvoke : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734_marshaled_com : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com
{
};

// UnityEngine.Shader
struct  Shader_tE2731FF351B74AB4186897484FB01E000C1160CA  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};


// UnityEngine.Texture
struct  Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4  : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0
{
public:

public:
};

struct Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields
{
public:
	// System.Int32 UnityEngine.Texture::GenerateAllMips
	int32_t ___GenerateAllMips_4;

public:
	inline static int32_t get_offset_of_GenerateAllMips_4() { return static_cast<int32_t>(offsetof(Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4_StaticFields, ___GenerateAllMips_4)); }
	inline int32_t get_GenerateAllMips_4() const { return ___GenerateAllMips_4; }
	inline int32_t* get_address_of_GenerateAllMips_4() { return &___GenerateAllMips_4; }
	inline void set_GenerateAllMips_4(int32_t value)
	{
		___GenerateAllMips_4 = value;
	}
};


// System.ArgumentException
struct  ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:
	// System.String System.ArgumentException::m_paramName
	String_t* ___m_paramName_17;

public:
	inline static int32_t get_offset_of_m_paramName_17() { return static_cast<int32_t>(offsetof(ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1, ___m_paramName_17)); }
	inline String_t* get_m_paramName_17() const { return ___m_paramName_17; }
	inline String_t** get_address_of_m_paramName_17() { return &___m_paramName_17; }
	inline void set_m_paramName_17(String_t* value)
	{
		___m_paramName_17 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_paramName_17), (void*)value);
	}
};


// System.Comparison`1<UnityEngine.Camera>
struct  Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5  : public MulticastDelegate_t
{
public:

public:
};


// System.NotImplementedException
struct  NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4  : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782
{
public:

public:
};


// System.Predicate`1<System.String>
struct  Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF  : public MulticastDelegate_t
{
public:

public:
};


// System.Predicate`1<UnityEngine.Camera>
struct  Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.Behaviour
struct  Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.Experimental.GlobalIllumination.Lightmapping_RequestLightsDelegate
struct  RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8  : public MulticastDelegate_t
{
public:

public:
};


// UnityEngine.RenderTexture
struct  RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6  : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:

public:
};


// UnityEngine.Rendering.DrawingSettings
struct  DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D 
{
public:
	// UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::m_SortingSettings
	SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___m_SortingSettings_1;
	// UnityEngine.Rendering.DrawingSettings_<shaderPassNames>e__FixedBuffer UnityEngine.Rendering.DrawingSettings::shaderPassNames
	U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319  ___shaderPassNames_2;
	// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.DrawingSettings::m_PerObjectData
	int32_t ___m_PerObjectData_3;
	// UnityEngine.Rendering.DrawRendererFlags UnityEngine.Rendering.DrawingSettings::m_Flags
	int32_t ___m_Flags_4;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialInstanceId
	int32_t ___m_OverrideMaterialInstanceId_5;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_OverrideMaterialPassIndex
	int32_t ___m_OverrideMaterialPassIndex_6;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_MainLightIndex
	int32_t ___m_MainLightIndex_7;
	// System.Int32 UnityEngine.Rendering.DrawingSettings::m_UseSrpBatcher
	int32_t ___m_UseSrpBatcher_8;

public:
	inline static int32_t get_offset_of_m_SortingSettings_1() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_SortingSettings_1)); }
	inline SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  get_m_SortingSettings_1() const { return ___m_SortingSettings_1; }
	inline SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * get_address_of_m_SortingSettings_1() { return &___m_SortingSettings_1; }
	inline void set_m_SortingSettings_1(SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  value)
	{
		___m_SortingSettings_1 = value;
	}

	inline static int32_t get_offset_of_shaderPassNames_2() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___shaderPassNames_2)); }
	inline U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319  get_shaderPassNames_2() const { return ___shaderPassNames_2; }
	inline U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319 * get_address_of_shaderPassNames_2() { return &___shaderPassNames_2; }
	inline void set_shaderPassNames_2(U3CshaderPassNamesU3Ee__FixedBuffer_t90D82EBB68FD984CB8C6D6523258A9C7DC1C0319  value)
	{
		___shaderPassNames_2 = value;
	}

	inline static int32_t get_offset_of_m_PerObjectData_3() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_PerObjectData_3)); }
	inline int32_t get_m_PerObjectData_3() const { return ___m_PerObjectData_3; }
	inline int32_t* get_address_of_m_PerObjectData_3() { return &___m_PerObjectData_3; }
	inline void set_m_PerObjectData_3(int32_t value)
	{
		___m_PerObjectData_3 = value;
	}

	inline static int32_t get_offset_of_m_Flags_4() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_Flags_4)); }
	inline int32_t get_m_Flags_4() const { return ___m_Flags_4; }
	inline int32_t* get_address_of_m_Flags_4() { return &___m_Flags_4; }
	inline void set_m_Flags_4(int32_t value)
	{
		___m_Flags_4 = value;
	}

	inline static int32_t get_offset_of_m_OverrideMaterialInstanceId_5() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_OverrideMaterialInstanceId_5)); }
	inline int32_t get_m_OverrideMaterialInstanceId_5() const { return ___m_OverrideMaterialInstanceId_5; }
	inline int32_t* get_address_of_m_OverrideMaterialInstanceId_5() { return &___m_OverrideMaterialInstanceId_5; }
	inline void set_m_OverrideMaterialInstanceId_5(int32_t value)
	{
		___m_OverrideMaterialInstanceId_5 = value;
	}

	inline static int32_t get_offset_of_m_OverrideMaterialPassIndex_6() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_OverrideMaterialPassIndex_6)); }
	inline int32_t get_m_OverrideMaterialPassIndex_6() const { return ___m_OverrideMaterialPassIndex_6; }
	inline int32_t* get_address_of_m_OverrideMaterialPassIndex_6() { return &___m_OverrideMaterialPassIndex_6; }
	inline void set_m_OverrideMaterialPassIndex_6(int32_t value)
	{
		___m_OverrideMaterialPassIndex_6 = value;
	}

	inline static int32_t get_offset_of_m_MainLightIndex_7() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_MainLightIndex_7)); }
	inline int32_t get_m_MainLightIndex_7() const { return ___m_MainLightIndex_7; }
	inline int32_t* get_address_of_m_MainLightIndex_7() { return &___m_MainLightIndex_7; }
	inline void set_m_MainLightIndex_7(int32_t value)
	{
		___m_MainLightIndex_7 = value;
	}

	inline static int32_t get_offset_of_m_UseSrpBatcher_8() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D, ___m_UseSrpBatcher_8)); }
	inline int32_t get_m_UseSrpBatcher_8() const { return ___m_UseSrpBatcher_8; }
	inline int32_t* get_address_of_m_UseSrpBatcher_8() { return &___m_UseSrpBatcher_8; }
	inline void set_m_UseSrpBatcher_8(int32_t value)
	{
		___m_UseSrpBatcher_8 = value;
	}
};

struct DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields
{
public:
	// System.Int32 UnityEngine.Rendering.DrawingSettings::maxShaderPasses
	int32_t ___maxShaderPasses_0;

public:
	inline static int32_t get_offset_of_maxShaderPasses_0() { return static_cast<int32_t>(offsetof(DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D_StaticFields, ___maxShaderPasses_0)); }
	inline int32_t get_maxShaderPasses_0() const { return ___maxShaderPasses_0; }
	inline int32_t* get_address_of_maxShaderPasses_0() { return &___maxShaderPasses_0; }
	inline void set_maxShaderPasses_0(int32_t value)
	{
		___maxShaderPasses_0 = value;
	}
};


// UnityEngine.Rendering.RenderPipelineAsset
struct  RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:

public:
};


// UnityEngine.Rendering.Universal.CameraData
struct  CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 
{
public:
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ViewMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_ViewMatrix_0;
	// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::m_ProjectionMatrix
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_ProjectionMatrix_1;
	// UnityEngine.Camera UnityEngine.Rendering.Universal.CameraData::camera
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera_2;
	// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.CameraData::renderType
	int32_t ___renderType_3;
	// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.CameraData::targetTexture
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___targetTexture_4;
	// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.CameraData::cameraTargetDescriptor
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___cameraTargetDescriptor_5;
	// UnityEngine.Rect UnityEngine.Rendering.Universal.CameraData::pixelRect
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___pixelRect_6;
	// System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelWidth
	int32_t ___pixelWidth_7;
	// System.Int32 UnityEngine.Rendering.Universal.CameraData::pixelHeight
	int32_t ___pixelHeight_8;
	// System.Single UnityEngine.Rendering.Universal.CameraData::aspectRatio
	float ___aspectRatio_9;
	// System.Single UnityEngine.Rendering.Universal.CameraData::renderScale
	float ___renderScale_10;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::clearDepth
	bool ___clearDepth_11;
	// UnityEngine.CameraType UnityEngine.Rendering.Universal.CameraData::cameraType
	int32_t ___cameraType_12;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::isDefaultViewport
	bool ___isDefaultViewport_13;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::isHdrEnabled
	bool ___isHdrEnabled_14;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresDepthTexture
	bool ___requiresDepthTexture_15;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::requiresOpaqueTexture
	bool ___requiresOpaqueTexture_16;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::isSceneViewCamera
	bool ___isSceneViewCamera_17;
	// UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.Universal.CameraData::defaultOpaqueSortFlags
	int32_t ___defaultOpaqueSortFlags_18;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::isStereoEnabled
	bool ___isStereoEnabled_19;
	// System.Int32 UnityEngine.Rendering.Universal.CameraData::numberOfXRPasses
	int32_t ___numberOfXRPasses_20;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::isXRMultipass
	bool ___isXRMultipass_21;
	// System.Single UnityEngine.Rendering.Universal.CameraData::maxShadowDistance
	float ___maxShadowDistance_22;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::postProcessEnabled
	bool ___postProcessEnabled_23;
	// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>> UnityEngine.Rendering.Universal.CameraData::captureActions
	RuntimeObject* ___captureActions_24;
	// UnityEngine.LayerMask UnityEngine.Rendering.Universal.CameraData::volumeLayerMask
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___volumeLayerMask_25;
	// UnityEngine.Transform UnityEngine.Rendering.Universal.CameraData::volumeTrigger
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___volumeTrigger_26;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::isStopNaNEnabled
	bool ___isStopNaNEnabled_27;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::isDitheringEnabled
	bool ___isDitheringEnabled_28;
	// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.CameraData::antialiasing
	int32_t ___antialiasing_29;
	// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.CameraData::antialiasingQuality
	int32_t ___antialiasingQuality_30;
	// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.CameraData::renderer
	ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * ___renderer_31;
	// System.Boolean UnityEngine.Rendering.Universal.CameraData::resolveFinalTarget
	bool ___resolveFinalTarget_32;

public:
	inline static int32_t get_offset_of_m_ViewMatrix_0() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___m_ViewMatrix_0)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_ViewMatrix_0() const { return ___m_ViewMatrix_0; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_ViewMatrix_0() { return &___m_ViewMatrix_0; }
	inline void set_m_ViewMatrix_0(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_ViewMatrix_0 = value;
	}

	inline static int32_t get_offset_of_m_ProjectionMatrix_1() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___m_ProjectionMatrix_1)); }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  get_m_ProjectionMatrix_1() const { return ___m_ProjectionMatrix_1; }
	inline Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * get_address_of_m_ProjectionMatrix_1() { return &___m_ProjectionMatrix_1; }
	inline void set_m_ProjectionMatrix_1(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  value)
	{
		___m_ProjectionMatrix_1 = value;
	}

	inline static int32_t get_offset_of_camera_2() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___camera_2)); }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_camera_2() const { return ___camera_2; }
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_camera_2() { return &___camera_2; }
	inline void set_camera_2(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
	{
		___camera_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___camera_2), (void*)value);
	}

	inline static int32_t get_offset_of_renderType_3() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___renderType_3)); }
	inline int32_t get_renderType_3() const { return ___renderType_3; }
	inline int32_t* get_address_of_renderType_3() { return &___renderType_3; }
	inline void set_renderType_3(int32_t value)
	{
		___renderType_3 = value;
	}

	inline static int32_t get_offset_of_targetTexture_4() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___targetTexture_4)); }
	inline RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * get_targetTexture_4() const { return ___targetTexture_4; }
	inline RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 ** get_address_of_targetTexture_4() { return &___targetTexture_4; }
	inline void set_targetTexture_4(RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * value)
	{
		___targetTexture_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___targetTexture_4), (void*)value);
	}

	inline static int32_t get_offset_of_cameraTargetDescriptor_5() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___cameraTargetDescriptor_5)); }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  get_cameraTargetDescriptor_5() const { return ___cameraTargetDescriptor_5; }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * get_address_of_cameraTargetDescriptor_5() { return &___cameraTargetDescriptor_5; }
	inline void set_cameraTargetDescriptor_5(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  value)
	{
		___cameraTargetDescriptor_5 = value;
	}

	inline static int32_t get_offset_of_pixelRect_6() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___pixelRect_6)); }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE  get_pixelRect_6() const { return ___pixelRect_6; }
	inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_pixelRect_6() { return &___pixelRect_6; }
	inline void set_pixelRect_6(Rect_t35B976DE901B5423C11705E156938EA27AB402CE  value)
	{
		___pixelRect_6 = value;
	}

	inline static int32_t get_offset_of_pixelWidth_7() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___pixelWidth_7)); }
	inline int32_t get_pixelWidth_7() const { return ___pixelWidth_7; }
	inline int32_t* get_address_of_pixelWidth_7() { return &___pixelWidth_7; }
	inline void set_pixelWidth_7(int32_t value)
	{
		___pixelWidth_7 = value;
	}

	inline static int32_t get_offset_of_pixelHeight_8() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___pixelHeight_8)); }
	inline int32_t get_pixelHeight_8() const { return ___pixelHeight_8; }
	inline int32_t* get_address_of_pixelHeight_8() { return &___pixelHeight_8; }
	inline void set_pixelHeight_8(int32_t value)
	{
		___pixelHeight_8 = value;
	}

	inline static int32_t get_offset_of_aspectRatio_9() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___aspectRatio_9)); }
	inline float get_aspectRatio_9() const { return ___aspectRatio_9; }
	inline float* get_address_of_aspectRatio_9() { return &___aspectRatio_9; }
	inline void set_aspectRatio_9(float value)
	{
		___aspectRatio_9 = value;
	}

	inline static int32_t get_offset_of_renderScale_10() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___renderScale_10)); }
	inline float get_renderScale_10() const { return ___renderScale_10; }
	inline float* get_address_of_renderScale_10() { return &___renderScale_10; }
	inline void set_renderScale_10(float value)
	{
		___renderScale_10 = value;
	}

	inline static int32_t get_offset_of_clearDepth_11() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___clearDepth_11)); }
	inline bool get_clearDepth_11() const { return ___clearDepth_11; }
	inline bool* get_address_of_clearDepth_11() { return &___clearDepth_11; }
	inline void set_clearDepth_11(bool value)
	{
		___clearDepth_11 = value;
	}

	inline static int32_t get_offset_of_cameraType_12() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___cameraType_12)); }
	inline int32_t get_cameraType_12() const { return ___cameraType_12; }
	inline int32_t* get_address_of_cameraType_12() { return &___cameraType_12; }
	inline void set_cameraType_12(int32_t value)
	{
		___cameraType_12 = value;
	}

	inline static int32_t get_offset_of_isDefaultViewport_13() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___isDefaultViewport_13)); }
	inline bool get_isDefaultViewport_13() const { return ___isDefaultViewport_13; }
	inline bool* get_address_of_isDefaultViewport_13() { return &___isDefaultViewport_13; }
	inline void set_isDefaultViewport_13(bool value)
	{
		___isDefaultViewport_13 = value;
	}

	inline static int32_t get_offset_of_isHdrEnabled_14() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___isHdrEnabled_14)); }
	inline bool get_isHdrEnabled_14() const { return ___isHdrEnabled_14; }
	inline bool* get_address_of_isHdrEnabled_14() { return &___isHdrEnabled_14; }
	inline void set_isHdrEnabled_14(bool value)
	{
		___isHdrEnabled_14 = value;
	}

	inline static int32_t get_offset_of_requiresDepthTexture_15() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___requiresDepthTexture_15)); }
	inline bool get_requiresDepthTexture_15() const { return ___requiresDepthTexture_15; }
	inline bool* get_address_of_requiresDepthTexture_15() { return &___requiresDepthTexture_15; }
	inline void set_requiresDepthTexture_15(bool value)
	{
		___requiresDepthTexture_15 = value;
	}

	inline static int32_t get_offset_of_requiresOpaqueTexture_16() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___requiresOpaqueTexture_16)); }
	inline bool get_requiresOpaqueTexture_16() const { return ___requiresOpaqueTexture_16; }
	inline bool* get_address_of_requiresOpaqueTexture_16() { return &___requiresOpaqueTexture_16; }
	inline void set_requiresOpaqueTexture_16(bool value)
	{
		___requiresOpaqueTexture_16 = value;
	}

	inline static int32_t get_offset_of_isSceneViewCamera_17() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___isSceneViewCamera_17)); }
	inline bool get_isSceneViewCamera_17() const { return ___isSceneViewCamera_17; }
	inline bool* get_address_of_isSceneViewCamera_17() { return &___isSceneViewCamera_17; }
	inline void set_isSceneViewCamera_17(bool value)
	{
		___isSceneViewCamera_17 = value;
	}

	inline static int32_t get_offset_of_defaultOpaqueSortFlags_18() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___defaultOpaqueSortFlags_18)); }
	inline int32_t get_defaultOpaqueSortFlags_18() const { return ___defaultOpaqueSortFlags_18; }
	inline int32_t* get_address_of_defaultOpaqueSortFlags_18() { return &___defaultOpaqueSortFlags_18; }
	inline void set_defaultOpaqueSortFlags_18(int32_t value)
	{
		___defaultOpaqueSortFlags_18 = value;
	}

	inline static int32_t get_offset_of_isStereoEnabled_19() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___isStereoEnabled_19)); }
	inline bool get_isStereoEnabled_19() const { return ___isStereoEnabled_19; }
	inline bool* get_address_of_isStereoEnabled_19() { return &___isStereoEnabled_19; }
	inline void set_isStereoEnabled_19(bool value)
	{
		___isStereoEnabled_19 = value;
	}

	inline static int32_t get_offset_of_numberOfXRPasses_20() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___numberOfXRPasses_20)); }
	inline int32_t get_numberOfXRPasses_20() const { return ___numberOfXRPasses_20; }
	inline int32_t* get_address_of_numberOfXRPasses_20() { return &___numberOfXRPasses_20; }
	inline void set_numberOfXRPasses_20(int32_t value)
	{
		___numberOfXRPasses_20 = value;
	}

	inline static int32_t get_offset_of_isXRMultipass_21() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___isXRMultipass_21)); }
	inline bool get_isXRMultipass_21() const { return ___isXRMultipass_21; }
	inline bool* get_address_of_isXRMultipass_21() { return &___isXRMultipass_21; }
	inline void set_isXRMultipass_21(bool value)
	{
		___isXRMultipass_21 = value;
	}

	inline static int32_t get_offset_of_maxShadowDistance_22() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___maxShadowDistance_22)); }
	inline float get_maxShadowDistance_22() const { return ___maxShadowDistance_22; }
	inline float* get_address_of_maxShadowDistance_22() { return &___maxShadowDistance_22; }
	inline void set_maxShadowDistance_22(float value)
	{
		___maxShadowDistance_22 = value;
	}

	inline static int32_t get_offset_of_postProcessEnabled_23() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___postProcessEnabled_23)); }
	inline bool get_postProcessEnabled_23() const { return ___postProcessEnabled_23; }
	inline bool* get_address_of_postProcessEnabled_23() { return &___postProcessEnabled_23; }
	inline void set_postProcessEnabled_23(bool value)
	{
		___postProcessEnabled_23 = value;
	}

	inline static int32_t get_offset_of_captureActions_24() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___captureActions_24)); }
	inline RuntimeObject* get_captureActions_24() const { return ___captureActions_24; }
	inline RuntimeObject** get_address_of_captureActions_24() { return &___captureActions_24; }
	inline void set_captureActions_24(RuntimeObject* value)
	{
		___captureActions_24 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___captureActions_24), (void*)value);
	}

	inline static int32_t get_offset_of_volumeLayerMask_25() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___volumeLayerMask_25)); }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  get_volumeLayerMask_25() const { return ___volumeLayerMask_25; }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_volumeLayerMask_25() { return &___volumeLayerMask_25; }
	inline void set_volumeLayerMask_25(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  value)
	{
		___volumeLayerMask_25 = value;
	}

	inline static int32_t get_offset_of_volumeTrigger_26() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___volumeTrigger_26)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_volumeTrigger_26() const { return ___volumeTrigger_26; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_volumeTrigger_26() { return &___volumeTrigger_26; }
	inline void set_volumeTrigger_26(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___volumeTrigger_26 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___volumeTrigger_26), (void*)value);
	}

	inline static int32_t get_offset_of_isStopNaNEnabled_27() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___isStopNaNEnabled_27)); }
	inline bool get_isStopNaNEnabled_27() const { return ___isStopNaNEnabled_27; }
	inline bool* get_address_of_isStopNaNEnabled_27() { return &___isStopNaNEnabled_27; }
	inline void set_isStopNaNEnabled_27(bool value)
	{
		___isStopNaNEnabled_27 = value;
	}

	inline static int32_t get_offset_of_isDitheringEnabled_28() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___isDitheringEnabled_28)); }
	inline bool get_isDitheringEnabled_28() const { return ___isDitheringEnabled_28; }
	inline bool* get_address_of_isDitheringEnabled_28() { return &___isDitheringEnabled_28; }
	inline void set_isDitheringEnabled_28(bool value)
	{
		___isDitheringEnabled_28 = value;
	}

	inline static int32_t get_offset_of_antialiasing_29() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___antialiasing_29)); }
	inline int32_t get_antialiasing_29() const { return ___antialiasing_29; }
	inline int32_t* get_address_of_antialiasing_29() { return &___antialiasing_29; }
	inline void set_antialiasing_29(int32_t value)
	{
		___antialiasing_29 = value;
	}

	inline static int32_t get_offset_of_antialiasingQuality_30() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___antialiasingQuality_30)); }
	inline int32_t get_antialiasingQuality_30() const { return ___antialiasingQuality_30; }
	inline int32_t* get_address_of_antialiasingQuality_30() { return &___antialiasingQuality_30; }
	inline void set_antialiasingQuality_30(int32_t value)
	{
		___antialiasingQuality_30 = value;
	}

	inline static int32_t get_offset_of_renderer_31() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___renderer_31)); }
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * get_renderer_31() const { return ___renderer_31; }
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** get_address_of_renderer_31() { return &___renderer_31; }
	inline void set_renderer_31(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * value)
	{
		___renderer_31 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___renderer_31), (void*)value);
	}

	inline static int32_t get_offset_of_resolveFinalTarget_32() { return static_cast<int32_t>(offsetof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340, ___resolveFinalTarget_32)); }
	inline bool get_resolveFinalTarget_32() const { return ___resolveFinalTarget_32; }
	inline bool* get_address_of_resolveFinalTarget_32() { return &___resolveFinalTarget_32; }
	inline void set_resolveFinalTarget_32(bool value)
	{
		___resolveFinalTarget_32 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.CameraData
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_pinvoke
{
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_ViewMatrix_0;
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_ProjectionMatrix_1;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera_2;
	int32_t ___renderType_3;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___targetTexture_4;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___cameraTargetDescriptor_5;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___pixelRect_6;
	int32_t ___pixelWidth_7;
	int32_t ___pixelHeight_8;
	float ___aspectRatio_9;
	float ___renderScale_10;
	int32_t ___clearDepth_11;
	int32_t ___cameraType_12;
	int32_t ___isDefaultViewport_13;
	int32_t ___isHdrEnabled_14;
	int32_t ___requiresDepthTexture_15;
	int32_t ___requiresOpaqueTexture_16;
	int32_t ___isSceneViewCamera_17;
	int32_t ___defaultOpaqueSortFlags_18;
	int32_t ___isStereoEnabled_19;
	int32_t ___numberOfXRPasses_20;
	int32_t ___isXRMultipass_21;
	float ___maxShadowDistance_22;
	int32_t ___postProcessEnabled_23;
	RuntimeObject* ___captureActions_24;
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___volumeLayerMask_25;
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___volumeTrigger_26;
	int32_t ___isStopNaNEnabled_27;
	int32_t ___isDitheringEnabled_28;
	int32_t ___antialiasing_29;
	int32_t ___antialiasingQuality_30;
	ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * ___renderer_31;
	int32_t ___resolveFinalTarget_32;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.CameraData
struct CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_com
{
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_ViewMatrix_0;
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m_ProjectionMatrix_1;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera_2;
	int32_t ___renderType_3;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ___targetTexture_4;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___cameraTargetDescriptor_5;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___pixelRect_6;
	int32_t ___pixelWidth_7;
	int32_t ___pixelHeight_8;
	float ___aspectRatio_9;
	float ___renderScale_10;
	int32_t ___clearDepth_11;
	int32_t ___cameraType_12;
	int32_t ___isDefaultViewport_13;
	int32_t ___isHdrEnabled_14;
	int32_t ___requiresDepthTexture_15;
	int32_t ___requiresOpaqueTexture_16;
	int32_t ___isSceneViewCamera_17;
	int32_t ___defaultOpaqueSortFlags_18;
	int32_t ___isStereoEnabled_19;
	int32_t ___numberOfXRPasses_20;
	int32_t ___isXRMultipass_21;
	float ___maxShadowDistance_22;
	int32_t ___postProcessEnabled_23;
	RuntimeObject* ___captureActions_24;
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___volumeLayerMask_25;
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___volumeTrigger_26;
	int32_t ___isStopNaNEnabled_27;
	int32_t ___isDitheringEnabled_28;
	int32_t ___antialiasing_29;
	int32_t ___antialiasingQuality_30;
	ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * ___renderer_31;
	int32_t ___resolveFinalTarget_32;
};

// UnityEngine.Rendering.Universal.FilmGrainLookupParameter
struct  FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704  : public VolumeParameter_1_t7C2AC239B11990E2F4818C1EBAF9DE37467FDC09
{
public:

public:
};


// UnityEngine.Rendering.Universal.LightData
struct  LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A 
{
public:
	// System.Int32 UnityEngine.Rendering.Universal.LightData::mainLightIndex
	int32_t ___mainLightIndex_0;
	// System.Int32 UnityEngine.Rendering.Universal.LightData::additionalLightsCount
	int32_t ___additionalLightsCount_1;
	// System.Int32 UnityEngine.Rendering.Universal.LightData::maxPerObjectAdditionalLightsCount
	int32_t ___maxPerObjectAdditionalLightsCount_2;
	// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.Universal.LightData::visibleLights
	NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights_3;
	// System.Boolean UnityEngine.Rendering.Universal.LightData::shadeAdditionalLightsPerVertex
	bool ___shadeAdditionalLightsPerVertex_4;
	// System.Boolean UnityEngine.Rendering.Universal.LightData::supportsMixedLighting
	bool ___supportsMixedLighting_5;

public:
	inline static int32_t get_offset_of_mainLightIndex_0() { return static_cast<int32_t>(offsetof(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A, ___mainLightIndex_0)); }
	inline int32_t get_mainLightIndex_0() const { return ___mainLightIndex_0; }
	inline int32_t* get_address_of_mainLightIndex_0() { return &___mainLightIndex_0; }
	inline void set_mainLightIndex_0(int32_t value)
	{
		___mainLightIndex_0 = value;
	}

	inline static int32_t get_offset_of_additionalLightsCount_1() { return static_cast<int32_t>(offsetof(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A, ___additionalLightsCount_1)); }
	inline int32_t get_additionalLightsCount_1() const { return ___additionalLightsCount_1; }
	inline int32_t* get_address_of_additionalLightsCount_1() { return &___additionalLightsCount_1; }
	inline void set_additionalLightsCount_1(int32_t value)
	{
		___additionalLightsCount_1 = value;
	}

	inline static int32_t get_offset_of_maxPerObjectAdditionalLightsCount_2() { return static_cast<int32_t>(offsetof(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A, ___maxPerObjectAdditionalLightsCount_2)); }
	inline int32_t get_maxPerObjectAdditionalLightsCount_2() const { return ___maxPerObjectAdditionalLightsCount_2; }
	inline int32_t* get_address_of_maxPerObjectAdditionalLightsCount_2() { return &___maxPerObjectAdditionalLightsCount_2; }
	inline void set_maxPerObjectAdditionalLightsCount_2(int32_t value)
	{
		___maxPerObjectAdditionalLightsCount_2 = value;
	}

	inline static int32_t get_offset_of_visibleLights_3() { return static_cast<int32_t>(offsetof(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A, ___visibleLights_3)); }
	inline NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  get_visibleLights_3() const { return ___visibleLights_3; }
	inline NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 * get_address_of_visibleLights_3() { return &___visibleLights_3; }
	inline void set_visibleLights_3(NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  value)
	{
		___visibleLights_3 = value;
	}

	inline static int32_t get_offset_of_shadeAdditionalLightsPerVertex_4() { return static_cast<int32_t>(offsetof(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A, ___shadeAdditionalLightsPerVertex_4)); }
	inline bool get_shadeAdditionalLightsPerVertex_4() const { return ___shadeAdditionalLightsPerVertex_4; }
	inline bool* get_address_of_shadeAdditionalLightsPerVertex_4() { return &___shadeAdditionalLightsPerVertex_4; }
	inline void set_shadeAdditionalLightsPerVertex_4(bool value)
	{
		___shadeAdditionalLightsPerVertex_4 = value;
	}

	inline static int32_t get_offset_of_supportsMixedLighting_5() { return static_cast<int32_t>(offsetof(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A, ___supportsMixedLighting_5)); }
	inline bool get_supportsMixedLighting_5() const { return ___supportsMixedLighting_5; }
	inline bool* get_address_of_supportsMixedLighting_5() { return &___supportsMixedLighting_5; }
	inline void set_supportsMixedLighting_5(bool value)
	{
		___supportsMixedLighting_5 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.LightData
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke
{
	int32_t ___mainLightIndex_0;
	int32_t ___additionalLightsCount_1;
	int32_t ___maxPerObjectAdditionalLightsCount_2;
	NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights_3;
	int32_t ___shadeAdditionalLightsPerVertex_4;
	int32_t ___supportsMixedLighting_5;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.LightData
struct LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com
{
	int32_t ___mainLightIndex_0;
	int32_t ___additionalLightsCount_1;
	int32_t ___maxPerObjectAdditionalLightsCount_2;
	NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights_3;
	int32_t ___shadeAdditionalLightsPerVertex_4;
	int32_t ___supportsMixedLighting_5;
};

// UnityEngine.Rendering.Universal.MotionBlurModeParameter
struct  MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C  : public VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0
{
public:

public:
};


// UnityEngine.Rendering.Universal.MotionBlurQualityParameter
struct  MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB  : public VolumeParameter_1_tE9680B0EAF71E5720462530833A600A763EB5451
{
public:

public:
};


// UnityEngine.Rendering.Universal.PostProcessData
struct  PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
	// UnityEngine.Rendering.Universal.PostProcessData_ShaderResources UnityEngine.Rendering.Universal.PostProcessData::shaders
	ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233 * ___shaders_4;
	// UnityEngine.Rendering.Universal.PostProcessData_TextureResources UnityEngine.Rendering.Universal.PostProcessData::textures
	TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5 * ___textures_5;

public:
	inline static int32_t get_offset_of_shaders_4() { return static_cast<int32_t>(offsetof(PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22, ___shaders_4)); }
	inline ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233 * get_shaders_4() const { return ___shaders_4; }
	inline ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233 ** get_address_of_shaders_4() { return &___shaders_4; }
	inline void set_shaders_4(ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233 * value)
	{
		___shaders_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value);
	}

	inline static int32_t get_offset_of_textures_5() { return static_cast<int32_t>(offsetof(PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22, ___textures_5)); }
	inline TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5 * get_textures_5() const { return ___textures_5; }
	inline TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5 ** get_address_of_textures_5() { return &___textures_5; }
	inline void set_textures_5(TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5 * value)
	{
		___textures_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___textures_5), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.ScriptableRenderPass
struct  ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA  : public RuntimeObject
{
public:
	// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::<renderPassEvent>k__BackingField
	int32_t ___U3CrenderPassEventU3Ek__BackingField_0;
	// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::<eyeIndex>k__BackingField
	int32_t ___U3CeyeIndexU3Ek__BackingField_1;
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<overrideCameraTarget>k__BackingField
	bool ___U3CoverrideCameraTargetU3Ek__BackingField_2;
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::<isBlitRenderPass>k__BackingField
	bool ___U3CisBlitRenderPassU3Ek__BackingField_3;
	// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ColorAttachments
	RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___m_ColorAttachments_4;
	// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::m_DepthAttachment
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___m_DepthAttachment_5;
	// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearFlag
	int32_t ___m_ClearFlag_6;
	// UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::m_ClearColor
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___m_ClearColor_7;

public:
	inline static int32_t get_offset_of_U3CrenderPassEventU3Ek__BackingField_0() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___U3CrenderPassEventU3Ek__BackingField_0)); }
	inline int32_t get_U3CrenderPassEventU3Ek__BackingField_0() const { return ___U3CrenderPassEventU3Ek__BackingField_0; }
	inline int32_t* get_address_of_U3CrenderPassEventU3Ek__BackingField_0() { return &___U3CrenderPassEventU3Ek__BackingField_0; }
	inline void set_U3CrenderPassEventU3Ek__BackingField_0(int32_t value)
	{
		___U3CrenderPassEventU3Ek__BackingField_0 = value;
	}

	inline static int32_t get_offset_of_U3CeyeIndexU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___U3CeyeIndexU3Ek__BackingField_1)); }
	inline int32_t get_U3CeyeIndexU3Ek__BackingField_1() const { return ___U3CeyeIndexU3Ek__BackingField_1; }
	inline int32_t* get_address_of_U3CeyeIndexU3Ek__BackingField_1() { return &___U3CeyeIndexU3Ek__BackingField_1; }
	inline void set_U3CeyeIndexU3Ek__BackingField_1(int32_t value)
	{
		___U3CeyeIndexU3Ek__BackingField_1 = value;
	}

	inline static int32_t get_offset_of_U3CoverrideCameraTargetU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___U3CoverrideCameraTargetU3Ek__BackingField_2)); }
	inline bool get_U3CoverrideCameraTargetU3Ek__BackingField_2() const { return ___U3CoverrideCameraTargetU3Ek__BackingField_2; }
	inline bool* get_address_of_U3CoverrideCameraTargetU3Ek__BackingField_2() { return &___U3CoverrideCameraTargetU3Ek__BackingField_2; }
	inline void set_U3CoverrideCameraTargetU3Ek__BackingField_2(bool value)
	{
		___U3CoverrideCameraTargetU3Ek__BackingField_2 = value;
	}

	inline static int32_t get_offset_of_U3CisBlitRenderPassU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___U3CisBlitRenderPassU3Ek__BackingField_3)); }
	inline bool get_U3CisBlitRenderPassU3Ek__BackingField_3() const { return ___U3CisBlitRenderPassU3Ek__BackingField_3; }
	inline bool* get_address_of_U3CisBlitRenderPassU3Ek__BackingField_3() { return &___U3CisBlitRenderPassU3Ek__BackingField_3; }
	inline void set_U3CisBlitRenderPassU3Ek__BackingField_3(bool value)
	{
		___U3CisBlitRenderPassU3Ek__BackingField_3 = value;
	}

	inline static int32_t get_offset_of_m_ColorAttachments_4() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___m_ColorAttachments_4)); }
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* get_m_ColorAttachments_4() const { return ___m_ColorAttachments_4; }
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4** get_address_of_m_ColorAttachments_4() { return &___m_ColorAttachments_4; }
	inline void set_m_ColorAttachments_4(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* value)
	{
		___m_ColorAttachments_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ColorAttachments_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_DepthAttachment_5() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___m_DepthAttachment_5)); }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  get_m_DepthAttachment_5() const { return ___m_DepthAttachment_5; }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * get_address_of_m_DepthAttachment_5() { return &___m_DepthAttachment_5; }
	inline void set_m_DepthAttachment_5(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		___m_DepthAttachment_5 = value;
	}

	inline static int32_t get_offset_of_m_ClearFlag_6() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___m_ClearFlag_6)); }
	inline int32_t get_m_ClearFlag_6() const { return ___m_ClearFlag_6; }
	inline int32_t* get_address_of_m_ClearFlag_6() { return &___m_ClearFlag_6; }
	inline void set_m_ClearFlag_6(int32_t value)
	{
		___m_ClearFlag_6 = value;
	}

	inline static int32_t get_offset_of_m_ClearColor_7() { return static_cast<int32_t>(offsetof(ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA, ___m_ClearColor_7)); }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  get_m_ClearColor_7() const { return ___m_ClearColor_7; }
	inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_ClearColor_7() { return &___m_ClearColor_7; }
	inline void set_m_ClearColor_7(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  value)
	{
		___m_ClearColor_7 = value;
	}
};


// UnityEngine.Rendering.Universal.ScriptableRenderer
struct  ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6  : public RuntimeObject
{
public:
	// UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::<supportedRenderingFeatures>k__BackingField
	RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * ___U3CsupportedRenderingFeaturesU3Ek__BackingField_1;
	// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass> UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveRenderPassQueue
	List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * ___m_ActiveRenderPassQueue_3;
	// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRenderer::m_RendererFeatures
	List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * ___m_RendererFeatures_4;
	// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraColorTarget
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___m_CameraColorTarget_5;
	// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_CameraDepthTarget
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___m_CameraDepthTarget_6;
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraColorTargetIsBound
	bool ___m_FirstTimeCameraColorTargetIsBound_7;
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_FirstTimeCameraDepthTargetIsBound
	bool ___m_FirstTimeCameraDepthTargetIsBound_8;
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_XRRenderTargetNeedsClear
	bool ___m_XRRenderTargetNeedsClear_9;

public:
	inline static int32_t get_offset_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_1() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___U3CsupportedRenderingFeaturesU3Ek__BackingField_1)); }
	inline RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * get_U3CsupportedRenderingFeaturesU3Ek__BackingField_1() const { return ___U3CsupportedRenderingFeaturesU3Ek__BackingField_1; }
	inline RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 ** get_address_of_U3CsupportedRenderingFeaturesU3Ek__BackingField_1() { return &___U3CsupportedRenderingFeaturesU3Ek__BackingField_1; }
	inline void set_U3CsupportedRenderingFeaturesU3Ek__BackingField_1(RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * value)
	{
		___U3CsupportedRenderingFeaturesU3Ek__BackingField_1 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CsupportedRenderingFeaturesU3Ek__BackingField_1), (void*)value);
	}

	inline static int32_t get_offset_of_m_ActiveRenderPassQueue_3() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___m_ActiveRenderPassQueue_3)); }
	inline List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * get_m_ActiveRenderPassQueue_3() const { return ___m_ActiveRenderPassQueue_3; }
	inline List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 ** get_address_of_m_ActiveRenderPassQueue_3() { return &___m_ActiveRenderPassQueue_3; }
	inline void set_m_ActiveRenderPassQueue_3(List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * value)
	{
		___m_ActiveRenderPassQueue_3 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveRenderPassQueue_3), (void*)value);
	}

	inline static int32_t get_offset_of_m_RendererFeatures_4() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___m_RendererFeatures_4)); }
	inline List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * get_m_RendererFeatures_4() const { return ___m_RendererFeatures_4; }
	inline List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 ** get_address_of_m_RendererFeatures_4() { return &___m_RendererFeatures_4; }
	inline void set_m_RendererFeatures_4(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * value)
	{
		___m_RendererFeatures_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_CameraColorTarget_5() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___m_CameraColorTarget_5)); }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  get_m_CameraColorTarget_5() const { return ___m_CameraColorTarget_5; }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * get_address_of_m_CameraColorTarget_5() { return &___m_CameraColorTarget_5; }
	inline void set_m_CameraColorTarget_5(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		___m_CameraColorTarget_5 = value;
	}

	inline static int32_t get_offset_of_m_CameraDepthTarget_6() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___m_CameraDepthTarget_6)); }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  get_m_CameraDepthTarget_6() const { return ___m_CameraDepthTarget_6; }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * get_address_of_m_CameraDepthTarget_6() { return &___m_CameraDepthTarget_6; }
	inline void set_m_CameraDepthTarget_6(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		___m_CameraDepthTarget_6 = value;
	}

	inline static int32_t get_offset_of_m_FirstTimeCameraColorTargetIsBound_7() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___m_FirstTimeCameraColorTargetIsBound_7)); }
	inline bool get_m_FirstTimeCameraColorTargetIsBound_7() const { return ___m_FirstTimeCameraColorTargetIsBound_7; }
	inline bool* get_address_of_m_FirstTimeCameraColorTargetIsBound_7() { return &___m_FirstTimeCameraColorTargetIsBound_7; }
	inline void set_m_FirstTimeCameraColorTargetIsBound_7(bool value)
	{
		___m_FirstTimeCameraColorTargetIsBound_7 = value;
	}

	inline static int32_t get_offset_of_m_FirstTimeCameraDepthTargetIsBound_8() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___m_FirstTimeCameraDepthTargetIsBound_8)); }
	inline bool get_m_FirstTimeCameraDepthTargetIsBound_8() const { return ___m_FirstTimeCameraDepthTargetIsBound_8; }
	inline bool* get_address_of_m_FirstTimeCameraDepthTargetIsBound_8() { return &___m_FirstTimeCameraDepthTargetIsBound_8; }
	inline void set_m_FirstTimeCameraDepthTargetIsBound_8(bool value)
	{
		___m_FirstTimeCameraDepthTargetIsBound_8 = value;
	}

	inline static int32_t get_offset_of_m_XRRenderTargetNeedsClear_9() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6, ___m_XRRenderTargetNeedsClear_9)); }
	inline bool get_m_XRRenderTargetNeedsClear_9() const { return ___m_XRRenderTargetNeedsClear_9; }
	inline bool* get_address_of_m_XRRenderTargetNeedsClear_9() { return &___m_XRRenderTargetNeedsClear_9; }
	inline void set_m_XRRenderTargetNeedsClear_9(bool value)
	{
		___m_XRRenderTargetNeedsClear_9 = value;
	}
};

struct ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields
{
public:
	// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRenderer::current
	ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * ___current_0;
	// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveColorAttachments
	RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___m_ActiveColorAttachments_13;
	// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::m_ActiveDepthAttachment
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___m_ActiveDepthAttachment_14;
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer::m_InsideStereoRenderBlock
	bool ___m_InsideStereoRenderBlock_15;
	// UnityEngine.Rendering.RenderTargetIdentifier[][] UnityEngine.Rendering.Universal.ScriptableRenderer::m_TrimmedColorAttachmentCopies
	RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* ___m_TrimmedColorAttachmentCopies_16;

public:
	inline static int32_t get_offset_of_current_0() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields, ___current_0)); }
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * get_current_0() const { return ___current_0; }
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** get_address_of_current_0() { return &___current_0; }
	inline void set_current_0(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * value)
	{
		___current_0 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___current_0), (void*)value);
	}

	inline static int32_t get_offset_of_m_ActiveColorAttachments_13() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields, ___m_ActiveColorAttachments_13)); }
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* get_m_ActiveColorAttachments_13() const { return ___m_ActiveColorAttachments_13; }
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4** get_address_of_m_ActiveColorAttachments_13() { return &___m_ActiveColorAttachments_13; }
	inline void set_m_ActiveColorAttachments_13(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* value)
	{
		___m_ActiveColorAttachments_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ActiveColorAttachments_13), (void*)value);
	}

	inline static int32_t get_offset_of_m_ActiveDepthAttachment_14() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields, ___m_ActiveDepthAttachment_14)); }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  get_m_ActiveDepthAttachment_14() const { return ___m_ActiveDepthAttachment_14; }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * get_address_of_m_ActiveDepthAttachment_14() { return &___m_ActiveDepthAttachment_14; }
	inline void set_m_ActiveDepthAttachment_14(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		___m_ActiveDepthAttachment_14 = value;
	}

	inline static int32_t get_offset_of_m_InsideStereoRenderBlock_15() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields, ___m_InsideStereoRenderBlock_15)); }
	inline bool get_m_InsideStereoRenderBlock_15() const { return ___m_InsideStereoRenderBlock_15; }
	inline bool* get_address_of_m_InsideStereoRenderBlock_15() { return &___m_InsideStereoRenderBlock_15; }
	inline void set_m_InsideStereoRenderBlock_15(bool value)
	{
		___m_InsideStereoRenderBlock_15 = value;
	}

	inline static int32_t get_offset_of_m_TrimmedColorAttachmentCopies_16() { return static_cast<int32_t>(offsetof(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields, ___m_TrimmedColorAttachmentCopies_16)); }
	inline RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* get_m_TrimmedColorAttachmentCopies_16() const { return ___m_TrimmedColorAttachmentCopies_16; }
	inline RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA** get_address_of_m_TrimmedColorAttachmentCopies_16() { return &___m_TrimmedColorAttachmentCopies_16; }
	inline void set_m_TrimmedColorAttachmentCopies_16(RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* value)
	{
		___m_TrimmedColorAttachmentCopies_16 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_TrimmedColorAttachmentCopies_16), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.ScriptableRendererData
struct  ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::<isInvalidated>k__BackingField
	bool ___U3CisInvalidatedU3Ek__BackingField_4;
	// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatures
	List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * ___m_RendererFeatures_5;
	// System.Collections.Generic.List`1<System.Int64> UnityEngine.Rendering.Universal.ScriptableRendererData::m_RendererFeatureMap
	List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 * ___m_RendererFeatureMap_6;

public:
	inline static int32_t get_offset_of_U3CisInvalidatedU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A, ___U3CisInvalidatedU3Ek__BackingField_4)); }
	inline bool get_U3CisInvalidatedU3Ek__BackingField_4() const { return ___U3CisInvalidatedU3Ek__BackingField_4; }
	inline bool* get_address_of_U3CisInvalidatedU3Ek__BackingField_4() { return &___U3CisInvalidatedU3Ek__BackingField_4; }
	inline void set_U3CisInvalidatedU3Ek__BackingField_4(bool value)
	{
		___U3CisInvalidatedU3Ek__BackingField_4 = value;
	}

	inline static int32_t get_offset_of_m_RendererFeatures_5() { return static_cast<int32_t>(offsetof(ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A, ___m_RendererFeatures_5)); }
	inline List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * get_m_RendererFeatures_5() const { return ___m_RendererFeatures_5; }
	inline List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 ** get_address_of_m_RendererFeatures_5() { return &___m_RendererFeatures_5; }
	inline void set_m_RendererFeatures_5(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * value)
	{
		___m_RendererFeatures_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatures_5), (void*)value);
	}

	inline static int32_t get_offset_of_m_RendererFeatureMap_6() { return static_cast<int32_t>(offsetof(ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A, ___m_RendererFeatureMap_6)); }
	inline List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 * get_m_RendererFeatureMap_6() const { return ___m_RendererFeatureMap_6; }
	inline List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 ** get_address_of_m_RendererFeatureMap_6() { return &___m_RendererFeatureMap_6; }
	inline void set_m_RendererFeatureMap_6(List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 * value)
	{
		___m_RendererFeatureMap_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RendererFeatureMap_6), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.ScriptableRendererFeature
struct  ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::m_Active
	bool ___m_Active_4;

public:
	inline static int32_t get_offset_of_m_Active_4() { return static_cast<int32_t>(offsetof(ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78, ___m_Active_4)); }
	inline bool get_m_Active_4() const { return ___m_Active_4; }
	inline bool* get_address_of_m_Active_4() { return &___m_Active_4; }
	inline void set_m_Active_4(bool value)
	{
		___m_Active_4 = value;
	}
};


// UnityEngine.Rendering.Universal.TonemappingModeParameter
struct  TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17  : public VolumeParameter_1_t767EFDCF1C0167794F5359E9A37AE11EE1DE8865
{
public:

public:
};


// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources
struct  UniversalRenderPipelineEditorResources_t9592DCAAF5BDA083CDBA94FF55CE88AD88AD7487  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
	// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::shaders
	ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF * ___shaders_4;
	// UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_MaterialResources UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::materials
	MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E * ___materials_5;

public:
	inline static int32_t get_offset_of_shaders_4() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineEditorResources_t9592DCAAF5BDA083CDBA94FF55CE88AD88AD7487, ___shaders_4)); }
	inline ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF * get_shaders_4() const { return ___shaders_4; }
	inline ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF ** get_address_of_shaders_4() { return &___shaders_4; }
	inline void set_shaders_4(ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF * value)
	{
		___shaders_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___shaders_4), (void*)value);
	}

	inline static int32_t get_offset_of_materials_5() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineEditorResources_t9592DCAAF5BDA083CDBA94FF55CE88AD88AD7487, ___materials_5)); }
	inline MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E * get_materials_5() const { return ___materials_5; }
	inline MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E ** get_address_of_materials_5() { return &___materials_5; }
	inline void set_materials_5(MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E * value)
	{
		___materials_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___materials_5), (void*)value);
	}
};


// UnityEngine.Rendering.VolumeComponent
struct  VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753  : public ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734
{
public:
	// System.Boolean UnityEngine.Rendering.VolumeComponent::active
	bool ___active_4;
	// System.String UnityEngine.Rendering.VolumeComponent::<displayName>k__BackingField
	String_t* ___U3CdisplayNameU3Ek__BackingField_5;
	// System.Collections.ObjectModel.ReadOnlyCollection`1<UnityEngine.Rendering.VolumeParameter> UnityEngine.Rendering.VolumeComponent::<parameters>k__BackingField
	ReadOnlyCollection_1_t82903AB5F2F2428651BEA3FE2A666B4B74A376DA * ___U3CparametersU3Ek__BackingField_6;
	// System.Boolean UnityEngine.Rendering.VolumeComponent::m_AdvancedMode
	bool ___m_AdvancedMode_7;

public:
	inline static int32_t get_offset_of_active_4() { return static_cast<int32_t>(offsetof(VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753, ___active_4)); }
	inline bool get_active_4() const { return ___active_4; }
	inline bool* get_address_of_active_4() { return &___active_4; }
	inline void set_active_4(bool value)
	{
		___active_4 = value;
	}

	inline static int32_t get_offset_of_U3CdisplayNameU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753, ___U3CdisplayNameU3Ek__BackingField_5)); }
	inline String_t* get_U3CdisplayNameU3Ek__BackingField_5() const { return ___U3CdisplayNameU3Ek__BackingField_5; }
	inline String_t** get_address_of_U3CdisplayNameU3Ek__BackingField_5() { return &___U3CdisplayNameU3Ek__BackingField_5; }
	inline void set_U3CdisplayNameU3Ek__BackingField_5(String_t* value)
	{
		___U3CdisplayNameU3Ek__BackingField_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CdisplayNameU3Ek__BackingField_5), (void*)value);
	}

	inline static int32_t get_offset_of_U3CparametersU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753, ___U3CparametersU3Ek__BackingField_6)); }
	inline ReadOnlyCollection_1_t82903AB5F2F2428651BEA3FE2A666B4B74A376DA * get_U3CparametersU3Ek__BackingField_6() const { return ___U3CparametersU3Ek__BackingField_6; }
	inline ReadOnlyCollection_1_t82903AB5F2F2428651BEA3FE2A666B4B74A376DA ** get_address_of_U3CparametersU3Ek__BackingField_6() { return &___U3CparametersU3Ek__BackingField_6; }
	inline void set_U3CparametersU3Ek__BackingField_6(ReadOnlyCollection_1_t82903AB5F2F2428651BEA3FE2A666B4B74A376DA * value)
	{
		___U3CparametersU3Ek__BackingField_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___U3CparametersU3Ek__BackingField_6), (void*)value);
	}

	inline static int32_t get_offset_of_m_AdvancedMode_7() { return static_cast<int32_t>(offsetof(VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753, ___m_AdvancedMode_7)); }
	inline bool get_m_AdvancedMode_7() const { return ___m_AdvancedMode_7; }
	inline bool* get_address_of_m_AdvancedMode_7() { return &___m_AdvancedMode_7; }
	inline void set_m_AdvancedMode_7(bool value)
	{
		___m_AdvancedMode_7 = value;
	}
};


// UnityEngine.Texture2D
struct  Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C  : public Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4
{
public:

public:
};


// UnityEngine.Transform
struct  Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA  : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621
{
public:

public:
};


// UnityEngine.XR.XRDisplaySubsystem
struct  XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0  : public IntegratedSubsystem_1_tA1D5F6FF883C281DC92140F8547E38FBA9A4F7E1
{
public:

public:
};

struct XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_StaticFields
{
public:
	// System.Action`1<System.Boolean> UnityEngine.XR.XRDisplaySubsystem::displayFocusChanged
	Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * ___displayFocusChanged_2;

public:
	inline static int32_t get_offset_of_displayFocusChanged_2() { return static_cast<int32_t>(offsetof(XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_StaticFields, ___displayFocusChanged_2)); }
	inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * get_displayFocusChanged_2() const { return ___displayFocusChanged_2; }
	inline Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD ** get_address_of_displayFocusChanged_2() { return &___displayFocusChanged_2; }
	inline void set_displayFocusChanged_2(Action_1_tAA0F894C98302D68F7D5034E8104E9AB4763CCAD * value)
	{
		___displayFocusChanged_2 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___displayFocusChanged_2), (void*)value);
	}
};


// UnityEngine.XR.XRDisplaySubsystem_XRRenderPass
struct  XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 
{
public:
	// System.IntPtr UnityEngine.XR.XRDisplaySubsystem_XRRenderPass::displaySubsystemInstance
	intptr_t ___displaySubsystemInstance_0;
	// System.Int32 UnityEngine.XR.XRDisplaySubsystem_XRRenderPass::renderPassIndex
	int32_t ___renderPassIndex_1;
	// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.XR.XRDisplaySubsystem_XRRenderPass::renderTarget
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___renderTarget_2;
	// UnityEngine.RenderTextureDescriptor UnityEngine.XR.XRDisplaySubsystem_XRRenderPass::renderTargetDesc
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___renderTargetDesc_3;
	// System.Boolean UnityEngine.XR.XRDisplaySubsystem_XRRenderPass::shouldFillOutDepth
	bool ___shouldFillOutDepth_4;
	// System.Int32 UnityEngine.XR.XRDisplaySubsystem_XRRenderPass::cullingPassIndex
	int32_t ___cullingPassIndex_5;

public:
	inline static int32_t get_offset_of_displaySubsystemInstance_0() { return static_cast<int32_t>(offsetof(XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13, ___displaySubsystemInstance_0)); }
	inline intptr_t get_displaySubsystemInstance_0() const { return ___displaySubsystemInstance_0; }
	inline intptr_t* get_address_of_displaySubsystemInstance_0() { return &___displaySubsystemInstance_0; }
	inline void set_displaySubsystemInstance_0(intptr_t value)
	{
		___displaySubsystemInstance_0 = value;
	}

	inline static int32_t get_offset_of_renderPassIndex_1() { return static_cast<int32_t>(offsetof(XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13, ___renderPassIndex_1)); }
	inline int32_t get_renderPassIndex_1() const { return ___renderPassIndex_1; }
	inline int32_t* get_address_of_renderPassIndex_1() { return &___renderPassIndex_1; }
	inline void set_renderPassIndex_1(int32_t value)
	{
		___renderPassIndex_1 = value;
	}

	inline static int32_t get_offset_of_renderTarget_2() { return static_cast<int32_t>(offsetof(XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13, ___renderTarget_2)); }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  get_renderTarget_2() const { return ___renderTarget_2; }
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * get_address_of_renderTarget_2() { return &___renderTarget_2; }
	inline void set_renderTarget_2(RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		___renderTarget_2 = value;
	}

	inline static int32_t get_offset_of_renderTargetDesc_3() { return static_cast<int32_t>(offsetof(XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13, ___renderTargetDesc_3)); }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  get_renderTargetDesc_3() const { return ___renderTargetDesc_3; }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * get_address_of_renderTargetDesc_3() { return &___renderTargetDesc_3; }
	inline void set_renderTargetDesc_3(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  value)
	{
		___renderTargetDesc_3 = value;
	}

	inline static int32_t get_offset_of_shouldFillOutDepth_4() { return static_cast<int32_t>(offsetof(XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13, ___shouldFillOutDepth_4)); }
	inline bool get_shouldFillOutDepth_4() const { return ___shouldFillOutDepth_4; }
	inline bool* get_address_of_shouldFillOutDepth_4() { return &___shouldFillOutDepth_4; }
	inline void set_shouldFillOutDepth_4(bool value)
	{
		___shouldFillOutDepth_4 = value;
	}

	inline static int32_t get_offset_of_cullingPassIndex_5() { return static_cast<int32_t>(offsetof(XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13, ___cullingPassIndex_5)); }
	inline int32_t get_cullingPassIndex_5() const { return ___cullingPassIndex_5; }
	inline int32_t* get_address_of_cullingPassIndex_5() { return &___cullingPassIndex_5; }
	inline void set_cullingPassIndex_5(int32_t value)
	{
		___cullingPassIndex_5 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass
struct XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13_marshaled_pinvoke
{
	intptr_t ___displaySubsystemInstance_0;
	int32_t ___renderPassIndex_1;
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___renderTarget_2;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___renderTargetDesc_3;
	int32_t ___shouldFillOutDepth_4;
	int32_t ___cullingPassIndex_5;
};
// Native definition for COM marshalling of UnityEngine.XR.XRDisplaySubsystem/XRRenderPass
struct XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13_marshaled_com
{
	intptr_t ___displaySubsystemInstance_0;
	int32_t ___renderPassIndex_1;
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___renderTarget_2;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___renderTargetDesc_3;
	int32_t ___shouldFillOutDepth_4;
	int32_t ___cullingPassIndex_5;
};

// System.ArgumentNullException
struct  ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD  : public ArgumentException_tEDCD16F20A09ECE461C3DA766C16EDA8864057D1
{
public:

public:
};


// UnityEngine.Camera
struct  Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};

struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields
{
public:
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4;
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5;
	// UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender
	CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6;

public:
	inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; }
	inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPreCull_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value);
	}

	inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; }
	inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPreRender_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value);
	}

	inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; }
	inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; }
	inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value)
	{
		___onPostRender_6 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value);
	}
};


// UnityEngine.Light
struct  Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:
	// System.Int32 UnityEngine.Light::m_BakedIndex
	int32_t ___m_BakedIndex_4;

public:
	inline static int32_t get_offset_of_m_BakedIndex_4() { return static_cast<int32_t>(offsetof(Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C, ___m_BakedIndex_4)); }
	inline int32_t get_m_BakedIndex_4() const { return ___m_BakedIndex_4; }
	inline int32_t* get_address_of_m_BakedIndex_4() { return &___m_BakedIndex_4; }
	inline void set_m_BakedIndex_4(int32_t value)
	{
		___m_BakedIndex_4 = value;
	}
};


// UnityEngine.MonoBehaviour
struct  MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429  : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8
{
public:

public:
};


// UnityEngine.Rendering.Universal.DepthOfField
struct  DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.Universal.DepthOfFieldModeParameter UnityEngine.Rendering.Universal.DepthOfField::mode
	DepthOfFieldModeParameter_tAEF87D8CAA7F8A08DCA15B0C84A5486BC9D2C725 * ___mode_8;
	// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianStart
	MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * ___gaussianStart_9;
	// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianEnd
	MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * ___gaussianEnd_10;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::gaussianMaxRadius
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___gaussianMaxRadius_11;
	// UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.DepthOfField::highQualitySampling
	BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * ___highQualitySampling_12;
	// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focusDistance
	MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * ___focusDistance_13;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::aperture
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___aperture_14;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::focalLength
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___focalLength_15;
	// UnityEngine.Rendering.ClampedIntParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCount
	ClampedIntParameter_tE69C2538653E3B641C245A33E7A6E5A6100A44FB * ___bladeCount_16;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeCurvature
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___bladeCurvature_17;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.DepthOfField::bladeRotation
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___bladeRotation_18;

public:
	inline static int32_t get_offset_of_mode_8() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___mode_8)); }
	inline DepthOfFieldModeParameter_tAEF87D8CAA7F8A08DCA15B0C84A5486BC9D2C725 * get_mode_8() const { return ___mode_8; }
	inline DepthOfFieldModeParameter_tAEF87D8CAA7F8A08DCA15B0C84A5486BC9D2C725 ** get_address_of_mode_8() { return &___mode_8; }
	inline void set_mode_8(DepthOfFieldModeParameter_tAEF87D8CAA7F8A08DCA15B0C84A5486BC9D2C725 * value)
	{
		___mode_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value);
	}

	inline static int32_t get_offset_of_gaussianStart_9() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___gaussianStart_9)); }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * get_gaussianStart_9() const { return ___gaussianStart_9; }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C ** get_address_of_gaussianStart_9() { return &___gaussianStart_9; }
	inline void set_gaussianStart_9(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * value)
	{
		___gaussianStart_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gaussianStart_9), (void*)value);
	}

	inline static int32_t get_offset_of_gaussianEnd_10() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___gaussianEnd_10)); }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * get_gaussianEnd_10() const { return ___gaussianEnd_10; }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C ** get_address_of_gaussianEnd_10() { return &___gaussianEnd_10; }
	inline void set_gaussianEnd_10(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * value)
	{
		___gaussianEnd_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gaussianEnd_10), (void*)value);
	}

	inline static int32_t get_offset_of_gaussianMaxRadius_11() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___gaussianMaxRadius_11)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_gaussianMaxRadius_11() const { return ___gaussianMaxRadius_11; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_gaussianMaxRadius_11() { return &___gaussianMaxRadius_11; }
	inline void set_gaussianMaxRadius_11(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___gaussianMaxRadius_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gaussianMaxRadius_11), (void*)value);
	}

	inline static int32_t get_offset_of_highQualitySampling_12() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___highQualitySampling_12)); }
	inline BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * get_highQualitySampling_12() const { return ___highQualitySampling_12; }
	inline BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB ** get_address_of_highQualitySampling_12() { return &___highQualitySampling_12; }
	inline void set_highQualitySampling_12(BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * value)
	{
		___highQualitySampling_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___highQualitySampling_12), (void*)value);
	}

	inline static int32_t get_offset_of_focusDistance_13() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___focusDistance_13)); }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * get_focusDistance_13() const { return ___focusDistance_13; }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C ** get_address_of_focusDistance_13() { return &___focusDistance_13; }
	inline void set_focusDistance_13(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * value)
	{
		___focusDistance_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___focusDistance_13), (void*)value);
	}

	inline static int32_t get_offset_of_aperture_14() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___aperture_14)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_aperture_14() const { return ___aperture_14; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_aperture_14() { return &___aperture_14; }
	inline void set_aperture_14(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___aperture_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___aperture_14), (void*)value);
	}

	inline static int32_t get_offset_of_focalLength_15() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___focalLength_15)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_focalLength_15() const { return ___focalLength_15; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_focalLength_15() { return &___focalLength_15; }
	inline void set_focalLength_15(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___focalLength_15 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___focalLength_15), (void*)value);
	}

	inline static int32_t get_offset_of_bladeCount_16() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___bladeCount_16)); }
	inline ClampedIntParameter_tE69C2538653E3B641C245A33E7A6E5A6100A44FB * get_bladeCount_16() const { return ___bladeCount_16; }
	inline ClampedIntParameter_tE69C2538653E3B641C245A33E7A6E5A6100A44FB ** get_address_of_bladeCount_16() { return &___bladeCount_16; }
	inline void set_bladeCount_16(ClampedIntParameter_tE69C2538653E3B641C245A33E7A6E5A6100A44FB * value)
	{
		___bladeCount_16 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___bladeCount_16), (void*)value);
	}

	inline static int32_t get_offset_of_bladeCurvature_17() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___bladeCurvature_17)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_bladeCurvature_17() const { return ___bladeCurvature_17; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_bladeCurvature_17() { return &___bladeCurvature_17; }
	inline void set_bladeCurvature_17(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___bladeCurvature_17 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___bladeCurvature_17), (void*)value);
	}

	inline static int32_t get_offset_of_bladeRotation_18() { return static_cast<int32_t>(offsetof(DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463, ___bladeRotation_18)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_bladeRotation_18() const { return ___bladeRotation_18; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_bladeRotation_18() { return &___bladeRotation_18; }
	inline void set_bladeRotation_18(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___bladeRotation_18 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___bladeRotation_18), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.FilmGrain
struct  FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.Universal.FilmGrainLookupParameter UnityEngine.Rendering.Universal.FilmGrain::type
	FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704 * ___type_8;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::intensity
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___intensity_9;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.FilmGrain::response
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___response_10;
	// UnityEngine.Rendering.NoInterpTextureParameter UnityEngine.Rendering.Universal.FilmGrain::texture
	NoInterpTextureParameter_tDD57749D82409DE1D1EC5881D750E97BDE20C5D2 * ___texture_11;

public:
	inline static int32_t get_offset_of_type_8() { return static_cast<int32_t>(offsetof(FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B, ___type_8)); }
	inline FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704 * get_type_8() const { return ___type_8; }
	inline FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704 ** get_address_of_type_8() { return &___type_8; }
	inline void set_type_8(FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704 * value)
	{
		___type_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___type_8), (void*)value);
	}

	inline static int32_t get_offset_of_intensity_9() { return static_cast<int32_t>(offsetof(FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B, ___intensity_9)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_intensity_9() const { return ___intensity_9; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_intensity_9() { return &___intensity_9; }
	inline void set_intensity_9(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___intensity_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___intensity_9), (void*)value);
	}

	inline static int32_t get_offset_of_response_10() { return static_cast<int32_t>(offsetof(FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B, ___response_10)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_response_10() const { return ___response_10; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_response_10() { return &___response_10; }
	inline void set_response_10(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___response_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___response_10), (void*)value);
	}

	inline static int32_t get_offset_of_texture_11() { return static_cast<int32_t>(offsetof(FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B, ___texture_11)); }
	inline NoInterpTextureParameter_tDD57749D82409DE1D1EC5881D750E97BDE20C5D2 * get_texture_11() const { return ___texture_11; }
	inline NoInterpTextureParameter_tDD57749D82409DE1D1EC5881D750E97BDE20C5D2 ** get_address_of_texture_11() { return &___texture_11; }
	inline void set_texture_11(NoInterpTextureParameter_tDD57749D82409DE1D1EC5881D750E97BDE20C5D2 * value)
	{
		___texture_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___texture_11), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass
struct  ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D  : public ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA
{
public:
	// UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::m_ScreenSpaceShadowsMaterial
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_ScreenSpaceShadowsMaterial_8;
	// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::m_ScreenSpaceShadowmap
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___m_ScreenSpaceShadowmap_9;
	// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::m_RenderTextureDescriptor
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___m_RenderTextureDescriptor_10;

public:
	inline static int32_t get_offset_of_m_ScreenSpaceShadowsMaterial_8() { return static_cast<int32_t>(offsetof(ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D, ___m_ScreenSpaceShadowsMaterial_8)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_ScreenSpaceShadowsMaterial_8() const { return ___m_ScreenSpaceShadowsMaterial_8; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_ScreenSpaceShadowsMaterial_8() { return &___m_ScreenSpaceShadowsMaterial_8; }
	inline void set_m_ScreenSpaceShadowsMaterial_8(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___m_ScreenSpaceShadowsMaterial_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_ScreenSpaceShadowsMaterial_8), (void*)value);
	}

	inline static int32_t get_offset_of_m_ScreenSpaceShadowmap_9() { return static_cast<int32_t>(offsetof(ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D, ___m_ScreenSpaceShadowmap_9)); }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  get_m_ScreenSpaceShadowmap_9() const { return ___m_ScreenSpaceShadowmap_9; }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * get_address_of_m_ScreenSpaceShadowmap_9() { return &___m_ScreenSpaceShadowmap_9; }
	inline void set_m_ScreenSpaceShadowmap_9(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  value)
	{
		___m_ScreenSpaceShadowmap_9 = value;
	}

	inline static int32_t get_offset_of_m_RenderTextureDescriptor_10() { return static_cast<int32_t>(offsetof(ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D, ___m_RenderTextureDescriptor_10)); }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  get_m_RenderTextureDescriptor_10() const { return ___m_RenderTextureDescriptor_10; }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * get_address_of_m_RenderTextureDescriptor_10() { return &___m_RenderTextureDescriptor_10; }
	inline void set_m_RenderTextureDescriptor_10(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  value)
	{
		___m_RenderTextureDescriptor_10 = value;
	}
};


// UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass
struct  InvokeOnRenderObjectCallbackPass_t268416CD47C14951E35F86149D435D2DF91959F4  : public ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA
{
public:

public:
};


// UnityEngine.Rendering.Universal.LensDistortion
struct  LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::intensity
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___intensity_8;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::xMultiplier
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___xMultiplier_9;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::yMultiplier
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___yMultiplier_10;
	// UnityEngine.Rendering.Vector2Parameter UnityEngine.Rendering.Universal.LensDistortion::center
	Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * ___center_11;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.LensDistortion::scale
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___scale_12;

public:
	inline static int32_t get_offset_of_intensity_8() { return static_cast<int32_t>(offsetof(LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362, ___intensity_8)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_intensity_8() const { return ___intensity_8; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_intensity_8() { return &___intensity_8; }
	inline void set_intensity_8(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___intensity_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___intensity_8), (void*)value);
	}

	inline static int32_t get_offset_of_xMultiplier_9() { return static_cast<int32_t>(offsetof(LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362, ___xMultiplier_9)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_xMultiplier_9() const { return ___xMultiplier_9; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_xMultiplier_9() { return &___xMultiplier_9; }
	inline void set_xMultiplier_9(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___xMultiplier_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___xMultiplier_9), (void*)value);
	}

	inline static int32_t get_offset_of_yMultiplier_10() { return static_cast<int32_t>(offsetof(LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362, ___yMultiplier_10)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_yMultiplier_10() const { return ___yMultiplier_10; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_yMultiplier_10() { return &___yMultiplier_10; }
	inline void set_yMultiplier_10(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___yMultiplier_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___yMultiplier_10), (void*)value);
	}

	inline static int32_t get_offset_of_center_11() { return static_cast<int32_t>(offsetof(LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362, ___center_11)); }
	inline Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * get_center_11() const { return ___center_11; }
	inline Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 ** get_address_of_center_11() { return &___center_11; }
	inline void set_center_11(Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * value)
	{
		___center_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___center_11), (void*)value);
	}

	inline static int32_t get_offset_of_scale_12() { return static_cast<int32_t>(offsetof(LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362, ___scale_12)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_scale_12() const { return ___scale_12; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_scale_12() { return &___scale_12; }
	inline void set_scale_12(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___scale_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___scale_12), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.LiftGammaGain
struct  LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::lift
	Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * ___lift_8;
	// UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gamma
	Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * ___gamma_9;
	// UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.LiftGammaGain::gain
	Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * ___gain_10;

public:
	inline static int32_t get_offset_of_lift_8() { return static_cast<int32_t>(offsetof(LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6, ___lift_8)); }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * get_lift_8() const { return ___lift_8; }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E ** get_address_of_lift_8() { return &___lift_8; }
	inline void set_lift_8(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * value)
	{
		___lift_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___lift_8), (void*)value);
	}

	inline static int32_t get_offset_of_gamma_9() { return static_cast<int32_t>(offsetof(LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6, ___gamma_9)); }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * get_gamma_9() const { return ___gamma_9; }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E ** get_address_of_gamma_9() { return &___gamma_9; }
	inline void set_gamma_9(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * value)
	{
		___gamma_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gamma_9), (void*)value);
	}

	inline static int32_t get_offset_of_gain_10() { return static_cast<int32_t>(offsetof(LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6, ___gain_10)); }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * get_gain_10() const { return ___gain_10; }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E ** get_address_of_gain_10() { return &___gain_10; }
	inline void set_gain_10(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * value)
	{
		___gain_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___gain_10), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.MotionBlur
struct  MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.Universal.MotionBlurModeParameter UnityEngine.Rendering.Universal.MotionBlur::mode
	MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C * ___mode_8;
	// UnityEngine.Rendering.Universal.MotionBlurQualityParameter UnityEngine.Rendering.Universal.MotionBlur::quality
	MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB * ___quality_9;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::intensity
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___intensity_10;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.MotionBlur::clamp
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___clamp_11;

public:
	inline static int32_t get_offset_of_mode_8() { return static_cast<int32_t>(offsetof(MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812, ___mode_8)); }
	inline MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C * get_mode_8() const { return ___mode_8; }
	inline MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C ** get_address_of_mode_8() { return &___mode_8; }
	inline void set_mode_8(MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C * value)
	{
		___mode_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value);
	}

	inline static int32_t get_offset_of_quality_9() { return static_cast<int32_t>(offsetof(MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812, ___quality_9)); }
	inline MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB * get_quality_9() const { return ___quality_9; }
	inline MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB ** get_address_of_quality_9() { return &___quality_9; }
	inline void set_quality_9(MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB * value)
	{
		___quality_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___quality_9), (void*)value);
	}

	inline static int32_t get_offset_of_intensity_10() { return static_cast<int32_t>(offsetof(MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812, ___intensity_10)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_intensity_10() const { return ___intensity_10; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_intensity_10() { return &___intensity_10; }
	inline void set_intensity_10(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___intensity_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___intensity_10), (void*)value);
	}

	inline static int32_t get_offset_of_clamp_11() { return static_cast<int32_t>(offsetof(MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812, ___clamp_11)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_clamp_11() const { return ___clamp_11; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_clamp_11() { return &___clamp_11; }
	inline void set_clamp_11(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___clamp_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___clamp_11), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.PaniniProjection
struct  PaniniProjection_t25AC1B85CCEA391FA15AF1A6F84ED4C8C5817AD1  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.PaniniProjection::distance
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___distance_8;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.PaniniProjection::cropToFit
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___cropToFit_9;

public:
	inline static int32_t get_offset_of_distance_8() { return static_cast<int32_t>(offsetof(PaniniProjection_t25AC1B85CCEA391FA15AF1A6F84ED4C8C5817AD1, ___distance_8)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_distance_8() const { return ___distance_8; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_distance_8() { return &___distance_8; }
	inline void set_distance_8(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___distance_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___distance_8), (void*)value);
	}

	inline static int32_t get_offset_of_cropToFit_9() { return static_cast<int32_t>(offsetof(PaniniProjection_t25AC1B85CCEA391FA15AF1A6F84ED4C8C5817AD1, ___cropToFit_9)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_cropToFit_9() const { return ___cropToFit_9; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_cropToFit_9() { return &___cropToFit_9; }
	inline void set_cropToFit_9(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___cropToFit_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___cropToFit_9), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.PostProcessPassCompat
struct  PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7  : public ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA
{
public:
	// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPassCompat::m_Source
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___m_Source_8;
	// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPassCompat::m_Destination
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___m_Destination_9;
	// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.PostProcessPassCompat::m_Descriptor
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___m_Descriptor_10;
	// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.PostProcessPassCompat::m_TemporaryColorTexture
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___m_TemporaryColorTexture_11;
	// System.Boolean UnityEngine.Rendering.Universal.PostProcessPassCompat::m_IsOpaquePostProcessing
	bool ___m_IsOpaquePostProcessing_12;

public:
	inline static int32_t get_offset_of_m_Source_8() { return static_cast<int32_t>(offsetof(PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7, ___m_Source_8)); }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  get_m_Source_8() const { return ___m_Source_8; }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * get_address_of_m_Source_8() { return &___m_Source_8; }
	inline void set_m_Source_8(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  value)
	{
		___m_Source_8 = value;
	}

	inline static int32_t get_offset_of_m_Destination_9() { return static_cast<int32_t>(offsetof(PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7, ___m_Destination_9)); }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  get_m_Destination_9() const { return ___m_Destination_9; }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * get_address_of_m_Destination_9() { return &___m_Destination_9; }
	inline void set_m_Destination_9(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  value)
	{
		___m_Destination_9 = value;
	}

	inline static int32_t get_offset_of_m_Descriptor_10() { return static_cast<int32_t>(offsetof(PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7, ___m_Descriptor_10)); }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  get_m_Descriptor_10() const { return ___m_Descriptor_10; }
	inline RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * get_address_of_m_Descriptor_10() { return &___m_Descriptor_10; }
	inline void set_m_Descriptor_10(RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  value)
	{
		___m_Descriptor_10 = value;
	}

	inline static int32_t get_offset_of_m_TemporaryColorTexture_11() { return static_cast<int32_t>(offsetof(PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7, ___m_TemporaryColorTexture_11)); }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  get_m_TemporaryColorTexture_11() const { return ___m_TemporaryColorTexture_11; }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * get_address_of_m_TemporaryColorTexture_11() { return &___m_TemporaryColorTexture_11; }
	inline void set_m_TemporaryColorTexture_11(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  value)
	{
		___m_TemporaryColorTexture_11 = value;
	}

	inline static int32_t get_offset_of_m_IsOpaquePostProcessing_12() { return static_cast<int32_t>(offsetof(PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7, ___m_IsOpaquePostProcessing_12)); }
	inline bool get_m_IsOpaquePostProcessing_12() const { return ___m_IsOpaquePostProcessing_12; }
	inline bool* get_address_of_m_IsOpaquePostProcessing_12() { return &___m_IsOpaquePostProcessing_12; }
	inline void set_m_IsOpaquePostProcessing_12(bool value)
	{
		___m_IsOpaquePostProcessing_12 = value;
	}
};


// UnityEngine.Rendering.Universal.RenderingData
struct  RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 
{
public:
	// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.Universal.RenderingData::cullResults
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___cullResults_0;
	// UnityEngine.Rendering.Universal.CameraData UnityEngine.Rendering.Universal.RenderingData::cameraData
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  ___cameraData_1;
	// UnityEngine.Rendering.Universal.LightData UnityEngine.Rendering.Universal.RenderingData::lightData
	LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A  ___lightData_2;
	// UnityEngine.Rendering.Universal.ShadowData UnityEngine.Rendering.Universal.RenderingData::shadowData
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582  ___shadowData_3;
	// UnityEngine.Rendering.Universal.PostProcessingData UnityEngine.Rendering.Universal.RenderingData::postProcessingData
	PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629  ___postProcessingData_4;
	// System.Boolean UnityEngine.Rendering.Universal.RenderingData::supportsDynamicBatching
	bool ___supportsDynamicBatching_5;
	// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.RenderingData::perObjectData
	int32_t ___perObjectData_6;
	// System.Boolean UnityEngine.Rendering.Universal.RenderingData::killAlphaInFinalBlit
	bool ___killAlphaInFinalBlit_7;
	// System.Boolean UnityEngine.Rendering.Universal.RenderingData::postProcessingEnabled
	bool ___postProcessingEnabled_8;

public:
	inline static int32_t get_offset_of_cullResults_0() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___cullResults_0)); }
	inline CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  get_cullResults_0() const { return ___cullResults_0; }
	inline CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * get_address_of_cullResults_0() { return &___cullResults_0; }
	inline void set_cullResults_0(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  value)
	{
		___cullResults_0 = value;
	}

	inline static int32_t get_offset_of_cameraData_1() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___cameraData_1)); }
	inline CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  get_cameraData_1() const { return ___cameraData_1; }
	inline CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * get_address_of_cameraData_1() { return &___cameraData_1; }
	inline void set_cameraData_1(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  value)
	{
		___cameraData_1 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___camera_2), (void*)NULL);
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___targetTexture_4), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___captureActions_24), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___volumeTrigger_26), (void*)NULL);
		#endif
		#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
		Il2CppCodeGenWriteBarrier((void**)&(((&___cameraData_1))->___renderer_31), (void*)NULL);
		#endif
	}

	inline static int32_t get_offset_of_lightData_2() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___lightData_2)); }
	inline LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A  get_lightData_2() const { return ___lightData_2; }
	inline LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * get_address_of_lightData_2() { return &___lightData_2; }
	inline void set_lightData_2(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A  value)
	{
		___lightData_2 = value;
	}

	inline static int32_t get_offset_of_shadowData_3() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___shadowData_3)); }
	inline ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582  get_shadowData_3() const { return ___shadowData_3; }
	inline ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * get_address_of_shadowData_3() { return &___shadowData_3; }
	inline void set_shadowData_3(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582  value)
	{
		___shadowData_3 = value;
		Il2CppCodeGenWriteBarrier((void**)&(((&___shadowData_3))->___bias_11), (void*)NULL);
	}

	inline static int32_t get_offset_of_postProcessingData_4() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___postProcessingData_4)); }
	inline PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629  get_postProcessingData_4() const { return ___postProcessingData_4; }
	inline PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * get_address_of_postProcessingData_4() { return &___postProcessingData_4; }
	inline void set_postProcessingData_4(PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629  value)
	{
		___postProcessingData_4 = value;
	}

	inline static int32_t get_offset_of_supportsDynamicBatching_5() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___supportsDynamicBatching_5)); }
	inline bool get_supportsDynamicBatching_5() const { return ___supportsDynamicBatching_5; }
	inline bool* get_address_of_supportsDynamicBatching_5() { return &___supportsDynamicBatching_5; }
	inline void set_supportsDynamicBatching_5(bool value)
	{
		___supportsDynamicBatching_5 = value;
	}

	inline static int32_t get_offset_of_perObjectData_6() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___perObjectData_6)); }
	inline int32_t get_perObjectData_6() const { return ___perObjectData_6; }
	inline int32_t* get_address_of_perObjectData_6() { return &___perObjectData_6; }
	inline void set_perObjectData_6(int32_t value)
	{
		___perObjectData_6 = value;
	}

	inline static int32_t get_offset_of_killAlphaInFinalBlit_7() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___killAlphaInFinalBlit_7)); }
	inline bool get_killAlphaInFinalBlit_7() const { return ___killAlphaInFinalBlit_7; }
	inline bool* get_address_of_killAlphaInFinalBlit_7() { return &___killAlphaInFinalBlit_7; }
	inline void set_killAlphaInFinalBlit_7(bool value)
	{
		___killAlphaInFinalBlit_7 = value;
	}

	inline static int32_t get_offset_of_postProcessingEnabled_8() { return static_cast<int32_t>(offsetof(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838, ___postProcessingEnabled_8)); }
	inline bool get_postProcessingEnabled_8() const { return ___postProcessingEnabled_8; }
	inline bool* get_address_of_postProcessingEnabled_8() { return &___postProcessingEnabled_8; }
	inline void set_postProcessingEnabled_8(bool value)
	{
		___postProcessingEnabled_8 = value;
	}
};

// Native definition for P/Invoke marshalling of UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_pinvoke
{
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___cullResults_0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_pinvoke ___cameraData_1;
	LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke ___lightData_2;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke ___shadowData_3;
	PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629  ___postProcessingData_4;
	int32_t ___supportsDynamicBatching_5;
	int32_t ___perObjectData_6;
	int32_t ___killAlphaInFinalBlit_7;
	int32_t ___postProcessingEnabled_8;
};
// Native definition for COM marshalling of UnityEngine.Rendering.Universal.RenderingData
struct RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_com
{
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___cullResults_0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_com ___cameraData_1;
	LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com ___lightData_2;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com ___shadowData_3;
	PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629  ___postProcessingData_4;
	int32_t ___supportsDynamicBatching_5;
	int32_t ___perObjectData_6;
	int32_t ___killAlphaInFinalBlit_7;
	int32_t ___postProcessingEnabled_8;
};

// UnityEngine.Rendering.Universal.SceneViewDepthCopyPass
struct  SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3  : public ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA
{
public:
	// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::<source>k__BackingField
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___U3CsourceU3Ek__BackingField_8;
	// UnityEngine.Material UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::m_CopyDepthMaterial
	Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_CopyDepthMaterial_9;
	// System.Int32 UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::m_ScaleBiasId
	int32_t ___m_ScaleBiasId_11;

public:
	inline static int32_t get_offset_of_U3CsourceU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3, ___U3CsourceU3Ek__BackingField_8)); }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  get_U3CsourceU3Ek__BackingField_8() const { return ___U3CsourceU3Ek__BackingField_8; }
	inline RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * get_address_of_U3CsourceU3Ek__BackingField_8() { return &___U3CsourceU3Ek__BackingField_8; }
	inline void set_U3CsourceU3Ek__BackingField_8(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  value)
	{
		___U3CsourceU3Ek__BackingField_8 = value;
	}

	inline static int32_t get_offset_of_m_CopyDepthMaterial_9() { return static_cast<int32_t>(offsetof(SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3, ___m_CopyDepthMaterial_9)); }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_CopyDepthMaterial_9() const { return ___m_CopyDepthMaterial_9; }
	inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_CopyDepthMaterial_9() { return &___m_CopyDepthMaterial_9; }
	inline void set_m_CopyDepthMaterial_9(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value)
	{
		___m_CopyDepthMaterial_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_CopyDepthMaterial_9), (void*)value);
	}

	inline static int32_t get_offset_of_m_ScaleBiasId_11() { return static_cast<int32_t>(offsetof(SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3, ___m_ScaleBiasId_11)); }
	inline int32_t get_m_ScaleBiasId_11() const { return ___m_ScaleBiasId_11; }
	inline int32_t* get_address_of_m_ScaleBiasId_11() { return &___m_ScaleBiasId_11; }
	inline void set_m_ScaleBiasId_11(int32_t value)
	{
		___m_ScaleBiasId_11 = value;
	}
};


// UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights
struct  ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadows
	Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * ___shadows_8;
	// UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::midtones
	Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * ___midtones_9;
	// UnityEngine.Rendering.Vector4Parameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlights
	Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * ___highlights_10;
	// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsStart
	MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * ___shadowsStart_11;
	// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::shadowsEnd
	MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * ___shadowsEnd_12;
	// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsStart
	MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * ___highlightsStart_13;
	// UnityEngine.Rendering.MinFloatParameter UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::highlightsEnd
	MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * ___highlightsEnd_14;

public:
	inline static int32_t get_offset_of_shadows_8() { return static_cast<int32_t>(offsetof(ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649, ___shadows_8)); }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * get_shadows_8() const { return ___shadows_8; }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E ** get_address_of_shadows_8() { return &___shadows_8; }
	inline void set_shadows_8(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * value)
	{
		___shadows_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___shadows_8), (void*)value);
	}

	inline static int32_t get_offset_of_midtones_9() { return static_cast<int32_t>(offsetof(ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649, ___midtones_9)); }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * get_midtones_9() const { return ___midtones_9; }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E ** get_address_of_midtones_9() { return &___midtones_9; }
	inline void set_midtones_9(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * value)
	{
		___midtones_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___midtones_9), (void*)value);
	}

	inline static int32_t get_offset_of_highlights_10() { return static_cast<int32_t>(offsetof(ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649, ___highlights_10)); }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * get_highlights_10() const { return ___highlights_10; }
	inline Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E ** get_address_of_highlights_10() { return &___highlights_10; }
	inline void set_highlights_10(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * value)
	{
		___highlights_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___highlights_10), (void*)value);
	}

	inline static int32_t get_offset_of_shadowsStart_11() { return static_cast<int32_t>(offsetof(ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649, ___shadowsStart_11)); }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * get_shadowsStart_11() const { return ___shadowsStart_11; }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C ** get_address_of_shadowsStart_11() { return &___shadowsStart_11; }
	inline void set_shadowsStart_11(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * value)
	{
		___shadowsStart_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___shadowsStart_11), (void*)value);
	}

	inline static int32_t get_offset_of_shadowsEnd_12() { return static_cast<int32_t>(offsetof(ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649, ___shadowsEnd_12)); }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * get_shadowsEnd_12() const { return ___shadowsEnd_12; }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C ** get_address_of_shadowsEnd_12() { return &___shadowsEnd_12; }
	inline void set_shadowsEnd_12(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * value)
	{
		___shadowsEnd_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___shadowsEnd_12), (void*)value);
	}

	inline static int32_t get_offset_of_highlightsStart_13() { return static_cast<int32_t>(offsetof(ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649, ___highlightsStart_13)); }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * get_highlightsStart_13() const { return ___highlightsStart_13; }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C ** get_address_of_highlightsStart_13() { return &___highlightsStart_13; }
	inline void set_highlightsStart_13(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * value)
	{
		___highlightsStart_13 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___highlightsStart_13), (void*)value);
	}

	inline static int32_t get_offset_of_highlightsEnd_14() { return static_cast<int32_t>(offsetof(ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649, ___highlightsEnd_14)); }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * get_highlightsEnd_14() const { return ___highlightsEnd_14; }
	inline MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C ** get_address_of_highlightsEnd_14() { return &___highlightsEnd_14; }
	inline void set_highlightsEnd_14(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * value)
	{
		___highlightsEnd_14 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___highlightsEnd_14), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.SplitToning
struct  SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::shadows
	ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * ___shadows_8;
	// UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.SplitToning::highlights
	ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * ___highlights_9;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.SplitToning::balance
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___balance_10;

public:
	inline static int32_t get_offset_of_shadows_8() { return static_cast<int32_t>(offsetof(SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B, ___shadows_8)); }
	inline ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * get_shadows_8() const { return ___shadows_8; }
	inline ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B ** get_address_of_shadows_8() { return &___shadows_8; }
	inline void set_shadows_8(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * value)
	{
		___shadows_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___shadows_8), (void*)value);
	}

	inline static int32_t get_offset_of_highlights_9() { return static_cast<int32_t>(offsetof(SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B, ___highlights_9)); }
	inline ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * get_highlights_9() const { return ___highlights_9; }
	inline ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B ** get_address_of_highlights_9() { return &___highlights_9; }
	inline void set_highlights_9(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * value)
	{
		___highlights_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___highlights_9), (void*)value);
	}

	inline static int32_t get_offset_of_balance_10() { return static_cast<int32_t>(offsetof(SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B, ___balance_10)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_balance_10() const { return ___balance_10; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_balance_10() { return &___balance_10; }
	inline void set_balance_10(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___balance_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___balance_10), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.Tonemapping
struct  Tonemapping_tFC78AD5DB2048489C5E712C99E0362EAC521EAEF  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.Universal.TonemappingModeParameter UnityEngine.Rendering.Universal.Tonemapping::mode
	TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 * ___mode_8;

public:
	inline static int32_t get_offset_of_mode_8() { return static_cast<int32_t>(offsetof(Tonemapping_tFC78AD5DB2048489C5E712C99E0362EAC521EAEF, ___mode_8)); }
	inline TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 * get_mode_8() const { return ___mode_8; }
	inline TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 ** get_address_of_mode_8() { return &___mode_8; }
	inline void set_mode_8(TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 * value)
	{
		___mode_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___mode_8), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.TransparentSettingsPass
struct  TransparentSettingsPass_t34F608077B6724D5A017D6DC7CA05BDA02B31995  : public ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::m_shouldReceiveShadows
	bool ___m_shouldReceiveShadows_8;

public:
	inline static int32_t get_offset_of_m_shouldReceiveShadows_8() { return static_cast<int32_t>(offsetof(TransparentSettingsPass_t34F608077B6724D5A017D6DC7CA05BDA02B31995, ___m_shouldReceiveShadows_8)); }
	inline bool get_m_shouldReceiveShadows_8() const { return ___m_shouldReceiveShadows_8; }
	inline bool* get_address_of_m_shouldReceiveShadows_8() { return &___m_shouldReceiveShadows_8; }
	inline void set_m_shouldReceiveShadows_8(bool value)
	{
		___m_shouldReceiveShadows_8 = value;
	}
};


// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
struct  UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5  : public RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC
{
public:
	// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultShader
	Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___m_DefaultShader_4;
	// UnityEngine.Rendering.Universal.ScriptableRenderer[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Renderers
	ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* ___m_Renderers_5;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetVersion
	int32_t ___k_AssetVersion_6;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::k_AssetPreviousVersion
	int32_t ___k_AssetPreviousVersion_7;
	// UnityEngine.Rendering.Universal.RendererType UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererType
	int32_t ___m_RendererType_8;
	// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererData
	ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * ___m_RendererData_9;
	// UnityEngine.Rendering.Universal.ScriptableRendererData[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RendererDataList
	ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* ___m_RendererDataList_10;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DefaultRendererIndex
	int32_t ___m_DefaultRendererIndex_11;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireDepthTexture
	bool ___m_RequireDepthTexture_12;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RequireOpaqueTexture
	bool ___m_RequireOpaqueTexture_13;
	// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_OpaqueDownsampling
	int32_t ___m_OpaqueDownsampling_14;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsTerrainHoles
	bool ___m_SupportsTerrainHoles_15;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsHDR
	bool ___m_SupportsHDR_16;
	// UnityEngine.Rendering.Universal.MsaaQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MSAA
	int32_t ___m_MSAA_17;
	// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_RenderScale
	float ___m_RenderScale_18;
	// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightRenderingMode
	int32_t ___m_MainLightRenderingMode_19;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowsSupported
	bool ___m_MainLightShadowsSupported_20;
	// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MainLightShadowmapResolution
	int32_t ___m_MainLightShadowmapResolution_21;
	// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsRenderingMode
	int32_t ___m_AdditionalLightsRenderingMode_22;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsPerObjectLimit
	int32_t ___m_AdditionalLightsPerObjectLimit_23;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightShadowsSupported
	bool ___m_AdditionalLightShadowsSupported_24;
	// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_AdditionalLightsShadowmapResolution
	int32_t ___m_AdditionalLightsShadowmapResolution_25;
	// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDistance
	float ___m_ShadowDistance_26;
	// UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowCascades
	int32_t ___m_ShadowCascades_27;
	// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade2Split
	float ___m_Cascade2Split_28;
	// UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_Cascade4Split
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___m_Cascade4Split_29;
	// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowDepthBias
	float ___m_ShadowDepthBias_30;
	// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowNormalBias
	float ___m_ShadowNormalBias_31;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SoftShadowsSupported
	bool ___m_SoftShadowsSupported_32;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseSRPBatcher
	bool ___m_UseSRPBatcher_33;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_SupportsDynamicBatching
	bool ___m_SupportsDynamicBatching_34;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MixedLightingSupported
	bool ___m_MixedLightingSupported_35;
	// UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_DebugLevel
	int32_t ___m_DebugLevel_36;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_UseAdaptivePerformance
	bool ___m_UseAdaptivePerformance_37;
	// UnityEngine.Rendering.Universal.PostProcessingFeatureSet UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_PostProcessingFeatureSet
	int32_t ___m_PostProcessingFeatureSet_38;
	// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingMode
	int32_t ___m_ColorGradingMode_39;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ColorGradingLutSize
	int32_t ___m_ColorGradingLutSize_40;
	// UnityEngine.Rendering.Universal.ShadowQuality UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowType
	int32_t ___m_ShadowType_41;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsSupported
	bool ___m_LocalShadowsSupported_42;
	// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_LocalShadowsAtlasResolution
	int32_t ___m_LocalShadowsAtlasResolution_43;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_MaxPixelLights
	int32_t ___m_MaxPixelLights_44;
	// UnityEngine.Rendering.Universal.ShadowResolution UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShadowAtlasResolution
	int32_t ___m_ShadowAtlasResolution_45;
	// UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::m_ShaderVariantLogLevel
	int32_t ___m_ShaderVariantLogLevel_46;

public:
	inline static int32_t get_offset_of_m_DefaultShader_4() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_DefaultShader_4)); }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * get_m_DefaultShader_4() const { return ___m_DefaultShader_4; }
	inline Shader_tE2731FF351B74AB4186897484FB01E000C1160CA ** get_address_of_m_DefaultShader_4() { return &___m_DefaultShader_4; }
	inline void set_m_DefaultShader_4(Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * value)
	{
		___m_DefaultShader_4 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultShader_4), (void*)value);
	}

	inline static int32_t get_offset_of_m_Renderers_5() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_Renderers_5)); }
	inline ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* get_m_Renderers_5() const { return ___m_Renderers_5; }
	inline ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E** get_address_of_m_Renderers_5() { return &___m_Renderers_5; }
	inline void set_m_Renderers_5(ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* value)
	{
		___m_Renderers_5 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Renderers_5), (void*)value);
	}

	inline static int32_t get_offset_of_k_AssetVersion_6() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___k_AssetVersion_6)); }
	inline int32_t get_k_AssetVersion_6() const { return ___k_AssetVersion_6; }
	inline int32_t* get_address_of_k_AssetVersion_6() { return &___k_AssetVersion_6; }
	inline void set_k_AssetVersion_6(int32_t value)
	{
		___k_AssetVersion_6 = value;
	}

	inline static int32_t get_offset_of_k_AssetPreviousVersion_7() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___k_AssetPreviousVersion_7)); }
	inline int32_t get_k_AssetPreviousVersion_7() const { return ___k_AssetPreviousVersion_7; }
	inline int32_t* get_address_of_k_AssetPreviousVersion_7() { return &___k_AssetPreviousVersion_7; }
	inline void set_k_AssetPreviousVersion_7(int32_t value)
	{
		___k_AssetPreviousVersion_7 = value;
	}

	inline static int32_t get_offset_of_m_RendererType_8() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_RendererType_8)); }
	inline int32_t get_m_RendererType_8() const { return ___m_RendererType_8; }
	inline int32_t* get_address_of_m_RendererType_8() { return &___m_RendererType_8; }
	inline void set_m_RendererType_8(int32_t value)
	{
		___m_RendererType_8 = value;
	}

	inline static int32_t get_offset_of_m_RendererData_9() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_RendererData_9)); }
	inline ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * get_m_RendererData_9() const { return ___m_RendererData_9; }
	inline ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A ** get_address_of_m_RendererData_9() { return &___m_RendererData_9; }
	inline void set_m_RendererData_9(ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * value)
	{
		___m_RendererData_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RendererData_9), (void*)value);
	}

	inline static int32_t get_offset_of_m_RendererDataList_10() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_RendererDataList_10)); }
	inline ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* get_m_RendererDataList_10() const { return ___m_RendererDataList_10; }
	inline ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7** get_address_of_m_RendererDataList_10() { return &___m_RendererDataList_10; }
	inline void set_m_RendererDataList_10(ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* value)
	{
		___m_RendererDataList_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_RendererDataList_10), (void*)value);
	}

	inline static int32_t get_offset_of_m_DefaultRendererIndex_11() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_DefaultRendererIndex_11)); }
	inline int32_t get_m_DefaultRendererIndex_11() const { return ___m_DefaultRendererIndex_11; }
	inline int32_t* get_address_of_m_DefaultRendererIndex_11() { return &___m_DefaultRendererIndex_11; }
	inline void set_m_DefaultRendererIndex_11(int32_t value)
	{
		___m_DefaultRendererIndex_11 = value;
	}

	inline static int32_t get_offset_of_m_RequireDepthTexture_12() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_RequireDepthTexture_12)); }
	inline bool get_m_RequireDepthTexture_12() const { return ___m_RequireDepthTexture_12; }
	inline bool* get_address_of_m_RequireDepthTexture_12() { return &___m_RequireDepthTexture_12; }
	inline void set_m_RequireDepthTexture_12(bool value)
	{
		___m_RequireDepthTexture_12 = value;
	}

	inline static int32_t get_offset_of_m_RequireOpaqueTexture_13() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_RequireOpaqueTexture_13)); }
	inline bool get_m_RequireOpaqueTexture_13() const { return ___m_RequireOpaqueTexture_13; }
	inline bool* get_address_of_m_RequireOpaqueTexture_13() { return &___m_RequireOpaqueTexture_13; }
	inline void set_m_RequireOpaqueTexture_13(bool value)
	{
		___m_RequireOpaqueTexture_13 = value;
	}

	inline static int32_t get_offset_of_m_OpaqueDownsampling_14() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_OpaqueDownsampling_14)); }
	inline int32_t get_m_OpaqueDownsampling_14() const { return ___m_OpaqueDownsampling_14; }
	inline int32_t* get_address_of_m_OpaqueDownsampling_14() { return &___m_OpaqueDownsampling_14; }
	inline void set_m_OpaqueDownsampling_14(int32_t value)
	{
		___m_OpaqueDownsampling_14 = value;
	}

	inline static int32_t get_offset_of_m_SupportsTerrainHoles_15() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_SupportsTerrainHoles_15)); }
	inline bool get_m_SupportsTerrainHoles_15() const { return ___m_SupportsTerrainHoles_15; }
	inline bool* get_address_of_m_SupportsTerrainHoles_15() { return &___m_SupportsTerrainHoles_15; }
	inline void set_m_SupportsTerrainHoles_15(bool value)
	{
		___m_SupportsTerrainHoles_15 = value;
	}

	inline static int32_t get_offset_of_m_SupportsHDR_16() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_SupportsHDR_16)); }
	inline bool get_m_SupportsHDR_16() const { return ___m_SupportsHDR_16; }
	inline bool* get_address_of_m_SupportsHDR_16() { return &___m_SupportsHDR_16; }
	inline void set_m_SupportsHDR_16(bool value)
	{
		___m_SupportsHDR_16 = value;
	}

	inline static int32_t get_offset_of_m_MSAA_17() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_MSAA_17)); }
	inline int32_t get_m_MSAA_17() const { return ___m_MSAA_17; }
	inline int32_t* get_address_of_m_MSAA_17() { return &___m_MSAA_17; }
	inline void set_m_MSAA_17(int32_t value)
	{
		___m_MSAA_17 = value;
	}

	inline static int32_t get_offset_of_m_RenderScale_18() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_RenderScale_18)); }
	inline float get_m_RenderScale_18() const { return ___m_RenderScale_18; }
	inline float* get_address_of_m_RenderScale_18() { return &___m_RenderScale_18; }
	inline void set_m_RenderScale_18(float value)
	{
		___m_RenderScale_18 = value;
	}

	inline static int32_t get_offset_of_m_MainLightRenderingMode_19() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_MainLightRenderingMode_19)); }
	inline int32_t get_m_MainLightRenderingMode_19() const { return ___m_MainLightRenderingMode_19; }
	inline int32_t* get_address_of_m_MainLightRenderingMode_19() { return &___m_MainLightRenderingMode_19; }
	inline void set_m_MainLightRenderingMode_19(int32_t value)
	{
		___m_MainLightRenderingMode_19 = value;
	}

	inline static int32_t get_offset_of_m_MainLightShadowsSupported_20() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_MainLightShadowsSupported_20)); }
	inline bool get_m_MainLightShadowsSupported_20() const { return ___m_MainLightShadowsSupported_20; }
	inline bool* get_address_of_m_MainLightShadowsSupported_20() { return &___m_MainLightShadowsSupported_20; }
	inline void set_m_MainLightShadowsSupported_20(bool value)
	{
		___m_MainLightShadowsSupported_20 = value;
	}

	inline static int32_t get_offset_of_m_MainLightShadowmapResolution_21() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_MainLightShadowmapResolution_21)); }
	inline int32_t get_m_MainLightShadowmapResolution_21() const { return ___m_MainLightShadowmapResolution_21; }
	inline int32_t* get_address_of_m_MainLightShadowmapResolution_21() { return &___m_MainLightShadowmapResolution_21; }
	inline void set_m_MainLightShadowmapResolution_21(int32_t value)
	{
		___m_MainLightShadowmapResolution_21 = value;
	}

	inline static int32_t get_offset_of_m_AdditionalLightsRenderingMode_22() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_AdditionalLightsRenderingMode_22)); }
	inline int32_t get_m_AdditionalLightsRenderingMode_22() const { return ___m_AdditionalLightsRenderingMode_22; }
	inline int32_t* get_address_of_m_AdditionalLightsRenderingMode_22() { return &___m_AdditionalLightsRenderingMode_22; }
	inline void set_m_AdditionalLightsRenderingMode_22(int32_t value)
	{
		___m_AdditionalLightsRenderingMode_22 = value;
	}

	inline static int32_t get_offset_of_m_AdditionalLightsPerObjectLimit_23() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_AdditionalLightsPerObjectLimit_23)); }
	inline int32_t get_m_AdditionalLightsPerObjectLimit_23() const { return ___m_AdditionalLightsPerObjectLimit_23; }
	inline int32_t* get_address_of_m_AdditionalLightsPerObjectLimit_23() { return &___m_AdditionalLightsPerObjectLimit_23; }
	inline void set_m_AdditionalLightsPerObjectLimit_23(int32_t value)
	{
		___m_AdditionalLightsPerObjectLimit_23 = value;
	}

	inline static int32_t get_offset_of_m_AdditionalLightShadowsSupported_24() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_AdditionalLightShadowsSupported_24)); }
	inline bool get_m_AdditionalLightShadowsSupported_24() const { return ___m_AdditionalLightShadowsSupported_24; }
	inline bool* get_address_of_m_AdditionalLightShadowsSupported_24() { return &___m_AdditionalLightShadowsSupported_24; }
	inline void set_m_AdditionalLightShadowsSupported_24(bool value)
	{
		___m_AdditionalLightShadowsSupported_24 = value;
	}

	inline static int32_t get_offset_of_m_AdditionalLightsShadowmapResolution_25() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_AdditionalLightsShadowmapResolution_25)); }
	inline int32_t get_m_AdditionalLightsShadowmapResolution_25() const { return ___m_AdditionalLightsShadowmapResolution_25; }
	inline int32_t* get_address_of_m_AdditionalLightsShadowmapResolution_25() { return &___m_AdditionalLightsShadowmapResolution_25; }
	inline void set_m_AdditionalLightsShadowmapResolution_25(int32_t value)
	{
		___m_AdditionalLightsShadowmapResolution_25 = value;
	}

	inline static int32_t get_offset_of_m_ShadowDistance_26() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ShadowDistance_26)); }
	inline float get_m_ShadowDistance_26() const { return ___m_ShadowDistance_26; }
	inline float* get_address_of_m_ShadowDistance_26() { return &___m_ShadowDistance_26; }
	inline void set_m_ShadowDistance_26(float value)
	{
		___m_ShadowDistance_26 = value;
	}

	inline static int32_t get_offset_of_m_ShadowCascades_27() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ShadowCascades_27)); }
	inline int32_t get_m_ShadowCascades_27() const { return ___m_ShadowCascades_27; }
	inline int32_t* get_address_of_m_ShadowCascades_27() { return &___m_ShadowCascades_27; }
	inline void set_m_ShadowCascades_27(int32_t value)
	{
		___m_ShadowCascades_27 = value;
	}

	inline static int32_t get_offset_of_m_Cascade2Split_28() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_Cascade2Split_28)); }
	inline float get_m_Cascade2Split_28() const { return ___m_Cascade2Split_28; }
	inline float* get_address_of_m_Cascade2Split_28() { return &___m_Cascade2Split_28; }
	inline void set_m_Cascade2Split_28(float value)
	{
		___m_Cascade2Split_28 = value;
	}

	inline static int32_t get_offset_of_m_Cascade4Split_29() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_Cascade4Split_29)); }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  get_m_Cascade4Split_29() const { return ___m_Cascade4Split_29; }
	inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Cascade4Split_29() { return &___m_Cascade4Split_29; }
	inline void set_m_Cascade4Split_29(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  value)
	{
		___m_Cascade4Split_29 = value;
	}

	inline static int32_t get_offset_of_m_ShadowDepthBias_30() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ShadowDepthBias_30)); }
	inline float get_m_ShadowDepthBias_30() const { return ___m_ShadowDepthBias_30; }
	inline float* get_address_of_m_ShadowDepthBias_30() { return &___m_ShadowDepthBias_30; }
	inline void set_m_ShadowDepthBias_30(float value)
	{
		___m_ShadowDepthBias_30 = value;
	}

	inline static int32_t get_offset_of_m_ShadowNormalBias_31() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ShadowNormalBias_31)); }
	inline float get_m_ShadowNormalBias_31() const { return ___m_ShadowNormalBias_31; }
	inline float* get_address_of_m_ShadowNormalBias_31() { return &___m_ShadowNormalBias_31; }
	inline void set_m_ShadowNormalBias_31(float value)
	{
		___m_ShadowNormalBias_31 = value;
	}

	inline static int32_t get_offset_of_m_SoftShadowsSupported_32() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_SoftShadowsSupported_32)); }
	inline bool get_m_SoftShadowsSupported_32() const { return ___m_SoftShadowsSupported_32; }
	inline bool* get_address_of_m_SoftShadowsSupported_32() { return &___m_SoftShadowsSupported_32; }
	inline void set_m_SoftShadowsSupported_32(bool value)
	{
		___m_SoftShadowsSupported_32 = value;
	}

	inline static int32_t get_offset_of_m_UseSRPBatcher_33() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_UseSRPBatcher_33)); }
	inline bool get_m_UseSRPBatcher_33() const { return ___m_UseSRPBatcher_33; }
	inline bool* get_address_of_m_UseSRPBatcher_33() { return &___m_UseSRPBatcher_33; }
	inline void set_m_UseSRPBatcher_33(bool value)
	{
		___m_UseSRPBatcher_33 = value;
	}

	inline static int32_t get_offset_of_m_SupportsDynamicBatching_34() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_SupportsDynamicBatching_34)); }
	inline bool get_m_SupportsDynamicBatching_34() const { return ___m_SupportsDynamicBatching_34; }
	inline bool* get_address_of_m_SupportsDynamicBatching_34() { return &___m_SupportsDynamicBatching_34; }
	inline void set_m_SupportsDynamicBatching_34(bool value)
	{
		___m_SupportsDynamicBatching_34 = value;
	}

	inline static int32_t get_offset_of_m_MixedLightingSupported_35() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_MixedLightingSupported_35)); }
	inline bool get_m_MixedLightingSupported_35() const { return ___m_MixedLightingSupported_35; }
	inline bool* get_address_of_m_MixedLightingSupported_35() { return &___m_MixedLightingSupported_35; }
	inline void set_m_MixedLightingSupported_35(bool value)
	{
		___m_MixedLightingSupported_35 = value;
	}

	inline static int32_t get_offset_of_m_DebugLevel_36() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_DebugLevel_36)); }
	inline int32_t get_m_DebugLevel_36() const { return ___m_DebugLevel_36; }
	inline int32_t* get_address_of_m_DebugLevel_36() { return &___m_DebugLevel_36; }
	inline void set_m_DebugLevel_36(int32_t value)
	{
		___m_DebugLevel_36 = value;
	}

	inline static int32_t get_offset_of_m_UseAdaptivePerformance_37() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_UseAdaptivePerformance_37)); }
	inline bool get_m_UseAdaptivePerformance_37() const { return ___m_UseAdaptivePerformance_37; }
	inline bool* get_address_of_m_UseAdaptivePerformance_37() { return &___m_UseAdaptivePerformance_37; }
	inline void set_m_UseAdaptivePerformance_37(bool value)
	{
		___m_UseAdaptivePerformance_37 = value;
	}

	inline static int32_t get_offset_of_m_PostProcessingFeatureSet_38() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_PostProcessingFeatureSet_38)); }
	inline int32_t get_m_PostProcessingFeatureSet_38() const { return ___m_PostProcessingFeatureSet_38; }
	inline int32_t* get_address_of_m_PostProcessingFeatureSet_38() { return &___m_PostProcessingFeatureSet_38; }
	inline void set_m_PostProcessingFeatureSet_38(int32_t value)
	{
		___m_PostProcessingFeatureSet_38 = value;
	}

	inline static int32_t get_offset_of_m_ColorGradingMode_39() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ColorGradingMode_39)); }
	inline int32_t get_m_ColorGradingMode_39() const { return ___m_ColorGradingMode_39; }
	inline int32_t* get_address_of_m_ColorGradingMode_39() { return &___m_ColorGradingMode_39; }
	inline void set_m_ColorGradingMode_39(int32_t value)
	{
		___m_ColorGradingMode_39 = value;
	}

	inline static int32_t get_offset_of_m_ColorGradingLutSize_40() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ColorGradingLutSize_40)); }
	inline int32_t get_m_ColorGradingLutSize_40() const { return ___m_ColorGradingLutSize_40; }
	inline int32_t* get_address_of_m_ColorGradingLutSize_40() { return &___m_ColorGradingLutSize_40; }
	inline void set_m_ColorGradingLutSize_40(int32_t value)
	{
		___m_ColorGradingLutSize_40 = value;
	}

	inline static int32_t get_offset_of_m_ShadowType_41() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ShadowType_41)); }
	inline int32_t get_m_ShadowType_41() const { return ___m_ShadowType_41; }
	inline int32_t* get_address_of_m_ShadowType_41() { return &___m_ShadowType_41; }
	inline void set_m_ShadowType_41(int32_t value)
	{
		___m_ShadowType_41 = value;
	}

	inline static int32_t get_offset_of_m_LocalShadowsSupported_42() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_LocalShadowsSupported_42)); }
	inline bool get_m_LocalShadowsSupported_42() const { return ___m_LocalShadowsSupported_42; }
	inline bool* get_address_of_m_LocalShadowsSupported_42() { return &___m_LocalShadowsSupported_42; }
	inline void set_m_LocalShadowsSupported_42(bool value)
	{
		___m_LocalShadowsSupported_42 = value;
	}

	inline static int32_t get_offset_of_m_LocalShadowsAtlasResolution_43() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_LocalShadowsAtlasResolution_43)); }
	inline int32_t get_m_LocalShadowsAtlasResolution_43() const { return ___m_LocalShadowsAtlasResolution_43; }
	inline int32_t* get_address_of_m_LocalShadowsAtlasResolution_43() { return &___m_LocalShadowsAtlasResolution_43; }
	inline void set_m_LocalShadowsAtlasResolution_43(int32_t value)
	{
		___m_LocalShadowsAtlasResolution_43 = value;
	}

	inline static int32_t get_offset_of_m_MaxPixelLights_44() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_MaxPixelLights_44)); }
	inline int32_t get_m_MaxPixelLights_44() const { return ___m_MaxPixelLights_44; }
	inline int32_t* get_address_of_m_MaxPixelLights_44() { return &___m_MaxPixelLights_44; }
	inline void set_m_MaxPixelLights_44(int32_t value)
	{
		___m_MaxPixelLights_44 = value;
	}

	inline static int32_t get_offset_of_m_ShadowAtlasResolution_45() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ShadowAtlasResolution_45)); }
	inline int32_t get_m_ShadowAtlasResolution_45() const { return ___m_ShadowAtlasResolution_45; }
	inline int32_t* get_address_of_m_ShadowAtlasResolution_45() { return &___m_ShadowAtlasResolution_45; }
	inline void set_m_ShadowAtlasResolution_45(int32_t value)
	{
		___m_ShadowAtlasResolution_45 = value;
	}

	inline static int32_t get_offset_of_m_ShaderVariantLogLevel_46() { return static_cast<int32_t>(offsetof(UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5, ___m_ShaderVariantLogLevel_46)); }
	inline int32_t get_m_ShaderVariantLogLevel_46() const { return ___m_ShaderVariantLogLevel_46; }
	inline int32_t* get_address_of_m_ShaderVariantLogLevel_46() { return &___m_ShaderVariantLogLevel_46; }
	inline void set_m_ShaderVariantLogLevel_46(int32_t value)
	{
		___m_ShaderVariantLogLevel_46 = value;
	}
};


// UnityEngine.Rendering.Universal.Vignette
struct  Vignette_t2F42F13D8D1291826467473A30C073036ED8D471  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.ColorParameter UnityEngine.Rendering.Universal.Vignette::color
	ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * ___color_8;
	// UnityEngine.Rendering.Vector2Parameter UnityEngine.Rendering.Universal.Vignette::center
	Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * ___center_9;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::intensity
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___intensity_10;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.Vignette::smoothness
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___smoothness_11;
	// UnityEngine.Rendering.BoolParameter UnityEngine.Rendering.Universal.Vignette::rounded
	BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * ___rounded_12;

public:
	inline static int32_t get_offset_of_color_8() { return static_cast<int32_t>(offsetof(Vignette_t2F42F13D8D1291826467473A30C073036ED8D471, ___color_8)); }
	inline ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * get_color_8() const { return ___color_8; }
	inline ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B ** get_address_of_color_8() { return &___color_8; }
	inline void set_color_8(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * value)
	{
		___color_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___color_8), (void*)value);
	}

	inline static int32_t get_offset_of_center_9() { return static_cast<int32_t>(offsetof(Vignette_t2F42F13D8D1291826467473A30C073036ED8D471, ___center_9)); }
	inline Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * get_center_9() const { return ___center_9; }
	inline Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 ** get_address_of_center_9() { return &___center_9; }
	inline void set_center_9(Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * value)
	{
		___center_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___center_9), (void*)value);
	}

	inline static int32_t get_offset_of_intensity_10() { return static_cast<int32_t>(offsetof(Vignette_t2F42F13D8D1291826467473A30C073036ED8D471, ___intensity_10)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_intensity_10() const { return ___intensity_10; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_intensity_10() { return &___intensity_10; }
	inline void set_intensity_10(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___intensity_10 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___intensity_10), (void*)value);
	}

	inline static int32_t get_offset_of_smoothness_11() { return static_cast<int32_t>(offsetof(Vignette_t2F42F13D8D1291826467473A30C073036ED8D471, ___smoothness_11)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_smoothness_11() const { return ___smoothness_11; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_smoothness_11() { return &___smoothness_11; }
	inline void set_smoothness_11(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___smoothness_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___smoothness_11), (void*)value);
	}

	inline static int32_t get_offset_of_rounded_12() { return static_cast<int32_t>(offsetof(Vignette_t2F42F13D8D1291826467473A30C073036ED8D471, ___rounded_12)); }
	inline BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * get_rounded_12() const { return ___rounded_12; }
	inline BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB ** get_address_of_rounded_12() { return &___rounded_12; }
	inline void set_rounded_12(BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * value)
	{
		___rounded_12 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___rounded_12), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.WhiteBalance
struct  WhiteBalance_t45CE6F450D98149C317CD0BBA7E9EC2D64EE2A81  : public VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753
{
public:
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::temperature
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___temperature_8;
	// UnityEngine.Rendering.ClampedFloatParameter UnityEngine.Rendering.Universal.WhiteBalance::tint
	ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * ___tint_9;

public:
	inline static int32_t get_offset_of_temperature_8() { return static_cast<int32_t>(offsetof(WhiteBalance_t45CE6F450D98149C317CD0BBA7E9EC2D64EE2A81, ___temperature_8)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_temperature_8() const { return ___temperature_8; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_temperature_8() { return &___temperature_8; }
	inline void set_temperature_8(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___temperature_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___temperature_8), (void*)value);
	}

	inline static int32_t get_offset_of_tint_9() { return static_cast<int32_t>(offsetof(WhiteBalance_t45CE6F450D98149C317CD0BBA7E9EC2D64EE2A81, ___tint_9)); }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * get_tint_9() const { return ___tint_9; }
	inline ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 ** get_address_of_tint_9() { return &___tint_9; }
	inline void set_tint_9(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * value)
	{
		___tint_9 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___tint_9), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData
struct  UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderShadows
	bool ___m_RenderShadows_4;
	// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTextureOption
	int32_t ___m_RequiresDepthTextureOption_5;
	// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresOpaqueTextureOption
	int32_t ___m_RequiresOpaqueTextureOption_6;
	// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_CameraType
	int32_t ___m_CameraType_7;
	// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Cameras
	List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * ___m_Cameras_8;
	// System.Int32 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RendererIndex
	int32_t ___m_RendererIndex_9;
	// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeLayerMask
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___m_VolumeLayerMask_10;
	// UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_VolumeTrigger
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_VolumeTrigger_11;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RenderPostProcessing
	bool ___m_RenderPostProcessing_12;
	// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Antialiasing
	int32_t ___m_Antialiasing_13;
	// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_AntialiasingQuality
	int32_t ___m_AntialiasingQuality_14;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_StopNaN
	bool ___m_StopNaN_15;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Dithering
	bool ___m_Dithering_16;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_ClearDepth
	bool ___m_ClearDepth_17;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresDepthTexture
	bool ___m_RequiresDepthTexture_18;
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_RequiresColorTexture
	bool ___m_RequiresColorTexture_19;
	// System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::m_Version
	float ___m_Version_20;

public:
	inline static int32_t get_offset_of_m_RenderShadows_4() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_RenderShadows_4)); }
	inline bool get_m_RenderShadows_4() const { return ___m_RenderShadows_4; }
	inline bool* get_address_of_m_RenderShadows_4() { return &___m_RenderShadows_4; }
	inline void set_m_RenderShadows_4(bool value)
	{
		___m_RenderShadows_4 = value;
	}

	inline static int32_t get_offset_of_m_RequiresDepthTextureOption_5() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_RequiresDepthTextureOption_5)); }
	inline int32_t get_m_RequiresDepthTextureOption_5() const { return ___m_RequiresDepthTextureOption_5; }
	inline int32_t* get_address_of_m_RequiresDepthTextureOption_5() { return &___m_RequiresDepthTextureOption_5; }
	inline void set_m_RequiresDepthTextureOption_5(int32_t value)
	{
		___m_RequiresDepthTextureOption_5 = value;
	}

	inline static int32_t get_offset_of_m_RequiresOpaqueTextureOption_6() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_RequiresOpaqueTextureOption_6)); }
	inline int32_t get_m_RequiresOpaqueTextureOption_6() const { return ___m_RequiresOpaqueTextureOption_6; }
	inline int32_t* get_address_of_m_RequiresOpaqueTextureOption_6() { return &___m_RequiresOpaqueTextureOption_6; }
	inline void set_m_RequiresOpaqueTextureOption_6(int32_t value)
	{
		___m_RequiresOpaqueTextureOption_6 = value;
	}

	inline static int32_t get_offset_of_m_CameraType_7() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_CameraType_7)); }
	inline int32_t get_m_CameraType_7() const { return ___m_CameraType_7; }
	inline int32_t* get_address_of_m_CameraType_7() { return &___m_CameraType_7; }
	inline void set_m_CameraType_7(int32_t value)
	{
		___m_CameraType_7 = value;
	}

	inline static int32_t get_offset_of_m_Cameras_8() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_Cameras_8)); }
	inline List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * get_m_Cameras_8() const { return ___m_Cameras_8; }
	inline List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 ** get_address_of_m_Cameras_8() { return &___m_Cameras_8; }
	inline void set_m_Cameras_8(List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * value)
	{
		___m_Cameras_8 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_Cameras_8), (void*)value);
	}

	inline static int32_t get_offset_of_m_RendererIndex_9() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_RendererIndex_9)); }
	inline int32_t get_m_RendererIndex_9() const { return ___m_RendererIndex_9; }
	inline int32_t* get_address_of_m_RendererIndex_9() { return &___m_RendererIndex_9; }
	inline void set_m_RendererIndex_9(int32_t value)
	{
		___m_RendererIndex_9 = value;
	}

	inline static int32_t get_offset_of_m_VolumeLayerMask_10() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_VolumeLayerMask_10)); }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  get_m_VolumeLayerMask_10() const { return ___m_VolumeLayerMask_10; }
	inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_m_VolumeLayerMask_10() { return &___m_VolumeLayerMask_10; }
	inline void set_m_VolumeLayerMask_10(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  value)
	{
		___m_VolumeLayerMask_10 = value;
	}

	inline static int32_t get_offset_of_m_VolumeTrigger_11() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_VolumeTrigger_11)); }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_VolumeTrigger_11() const { return ___m_VolumeTrigger_11; }
	inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_VolumeTrigger_11() { return &___m_VolumeTrigger_11; }
	inline void set_m_VolumeTrigger_11(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value)
	{
		___m_VolumeTrigger_11 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___m_VolumeTrigger_11), (void*)value);
	}

	inline static int32_t get_offset_of_m_RenderPostProcessing_12() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_RenderPostProcessing_12)); }
	inline bool get_m_RenderPostProcessing_12() const { return ___m_RenderPostProcessing_12; }
	inline bool* get_address_of_m_RenderPostProcessing_12() { return &___m_RenderPostProcessing_12; }
	inline void set_m_RenderPostProcessing_12(bool value)
	{
		___m_RenderPostProcessing_12 = value;
	}

	inline static int32_t get_offset_of_m_Antialiasing_13() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_Antialiasing_13)); }
	inline int32_t get_m_Antialiasing_13() const { return ___m_Antialiasing_13; }
	inline int32_t* get_address_of_m_Antialiasing_13() { return &___m_Antialiasing_13; }
	inline void set_m_Antialiasing_13(int32_t value)
	{
		___m_Antialiasing_13 = value;
	}

	inline static int32_t get_offset_of_m_AntialiasingQuality_14() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_AntialiasingQuality_14)); }
	inline int32_t get_m_AntialiasingQuality_14() const { return ___m_AntialiasingQuality_14; }
	inline int32_t* get_address_of_m_AntialiasingQuality_14() { return &___m_AntialiasingQuality_14; }
	inline void set_m_AntialiasingQuality_14(int32_t value)
	{
		___m_AntialiasingQuality_14 = value;
	}

	inline static int32_t get_offset_of_m_StopNaN_15() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_StopNaN_15)); }
	inline bool get_m_StopNaN_15() const { return ___m_StopNaN_15; }
	inline bool* get_address_of_m_StopNaN_15() { return &___m_StopNaN_15; }
	inline void set_m_StopNaN_15(bool value)
	{
		___m_StopNaN_15 = value;
	}

	inline static int32_t get_offset_of_m_Dithering_16() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_Dithering_16)); }
	inline bool get_m_Dithering_16() const { return ___m_Dithering_16; }
	inline bool* get_address_of_m_Dithering_16() { return &___m_Dithering_16; }
	inline void set_m_Dithering_16(bool value)
	{
		___m_Dithering_16 = value;
	}

	inline static int32_t get_offset_of_m_ClearDepth_17() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_ClearDepth_17)); }
	inline bool get_m_ClearDepth_17() const { return ___m_ClearDepth_17; }
	inline bool* get_address_of_m_ClearDepth_17() { return &___m_ClearDepth_17; }
	inline void set_m_ClearDepth_17(bool value)
	{
		___m_ClearDepth_17 = value;
	}

	inline static int32_t get_offset_of_m_RequiresDepthTexture_18() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_RequiresDepthTexture_18)); }
	inline bool get_m_RequiresDepthTexture_18() const { return ___m_RequiresDepthTexture_18; }
	inline bool* get_address_of_m_RequiresDepthTexture_18() { return &___m_RequiresDepthTexture_18; }
	inline void set_m_RequiresDepthTexture_18(bool value)
	{
		___m_RequiresDepthTexture_18 = value;
	}

	inline static int32_t get_offset_of_m_RequiresColorTexture_19() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_RequiresColorTexture_19)); }
	inline bool get_m_RequiresColorTexture_19() const { return ___m_RequiresColorTexture_19; }
	inline bool* get_address_of_m_RequiresColorTexture_19() { return &___m_RequiresColorTexture_19; }
	inline void set_m_RequiresColorTexture_19(bool value)
	{
		___m_RequiresColorTexture_19 = value;
	}

	inline static int32_t get_offset_of_m_Version_20() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9, ___m_Version_20)); }
	inline float get_m_Version_20() const { return ___m_Version_20; }
	inline float* get_address_of_m_Version_20() { return &___m_Version_20; }
	inline void set_m_Version_20(float value)
	{
		___m_Version_20 = value;
	}
};

struct UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_StaticFields
{
public:
	// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::s_DefaultAdditionalCameraData
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___s_DefaultAdditionalCameraData_21;

public:
	inline static int32_t get_offset_of_s_DefaultAdditionalCameraData_21() { return static_cast<int32_t>(offsetof(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_StaticFields, ___s_DefaultAdditionalCameraData_21)); }
	inline UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * get_s_DefaultAdditionalCameraData_21() const { return ___s_DefaultAdditionalCameraData_21; }
	inline UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 ** get_address_of_s_DefaultAdditionalCameraData_21() { return &___s_DefaultAdditionalCameraData_21; }
	inline void set_s_DefaultAdditionalCameraData_21(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * value)
	{
		___s_DefaultAdditionalCameraData_21 = value;
		Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultAdditionalCameraData_21), (void*)value);
	}
};


// UnityEngine.Rendering.Universal.UniversalAdditionalLightData
struct  UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C  : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429
{
public:
	// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::m_UsePipelineSettings
	bool ___m_UsePipelineSettings_4;

public:
	inline static int32_t get_offset_of_m_UsePipelineSettings_4() { return static_cast<int32_t>(offsetof(UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C, ___m_UsePipelineSettings_4)); }
	inline bool get_m_UsePipelineSettings_4() const { return ___m_UsePipelineSettings_4; }
	inline bool* get_address_of_m_UsePipelineSettings_4() { return &___m_UsePipelineSettings_4; }
	inline void set_m_UsePipelineSettings_4(bool value)
	{
		___m_UsePipelineSettings_4 = value;
	}
};

#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Object[]
struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RuntimeObject * m_Items[1];

public:
	inline RuntimeObject * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Texture2D[]
struct Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * m_Items[1];

public:
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// System.Int32[]
struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) int32_t m_Items[1];

public:
	inline int32_t GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline int32_t* GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, int32_t value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Rendering.RenderTargetIdentifier[]
struct RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  m_Items[1];

public:
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Rendering.RenderTargetIdentifier[][]
struct RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* m_Items[1];

public:
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// System.String[]
struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) String_t* m_Items[1];

public:
	inline String_t* GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline String_t** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, String_t* value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * m_Items[1];

public:
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Light[]
struct LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * m_Items[1];

public:
	inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Rendering.Universal.ScriptableRendererData[]
struct ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * m_Items[1];

public:
	inline ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Rendering.Universal.ScriptableRenderer[]
struct ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * m_Items[1];

public:
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * value)
	{
		m_Items[index] = value;
		Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
	}
};
// UnityEngine.Rendering.ShaderTagId[]
struct ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  m_Items[1];

public:
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  value)
	{
		m_Items[index] = value;
	}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66  : public RuntimeArray
{
public:
	ALIGN_FIELD (8) Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  m_Items[1];

public:
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  GetAt(il2cpp_array_size_t index) const
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items[index];
	}
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAt(il2cpp_array_size_t index)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		return m_Items + index;
	}
	inline void SetAt(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
		m_Items[index] = value;
	}
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  GetAtUnchecked(il2cpp_array_size_t index) const
	{
		return m_Items[index];
	}
	inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * GetAddressAtUnchecked(il2cpp_array_size_t index)
	{
		return m_Items + index;
	}
	inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  value)
	{
		m_Items[index] = value;
	}
};

IL2CPP_EXTERN_C void CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshal_pinvoke(const CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340& unmarshaled, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshal_pinvoke_back(const CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_pinvoke& marshaled, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340& unmarshaled);
IL2CPP_EXTERN_C void CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshal_pinvoke_cleanup(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_pinvoke(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_pinvoke_back(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke& marshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled);
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_pinvoke_cleanup(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_pinvoke(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_pinvoke_back(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke& marshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled);
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_pinvoke_cleanup(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshal_com(const CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340& unmarshaled, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_com& marshaled);
IL2CPP_EXTERN_C void CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshal_com_back(const CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_com& marshaled, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340& unmarshaled);
IL2CPP_EXTERN_C void CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshal_com_cleanup(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340_marshaled_com& marshaled);
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_com(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com& marshaled);
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_com_back(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com& marshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled);
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_com_cleanup(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com& marshaled);
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_com(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com& marshaled);
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_com_back(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com& marshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled);
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_com_cleanup(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com& marshaled);

// System.Boolean UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Vector4>::op_Inequality(UnityEngine.Rendering.VolumeParameter`1<!0>,!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_gshared (VolumeParameter_1_t14EDC405CD6A3957BDB5B917DAB8AFA918F67431 * ___lhs0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.VolumeParameter`1<System.Int32Enum>::op_Equality(UnityEngine.Rendering.VolumeParameter`1<!0>,!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Equality_m3877D62603010B106A63408699C1815019A794E5_gshared (VolumeParameter_1_t9BBACA16D59EEA84C3FF8B494907380317900093 * ___lhs0, int32_t ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.VolumeParameter`1<System.Int32Enum>::.ctor(!0,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeParameter_1__ctor_m4EE8174686D5B6F7359B97E30A32108A86FBF6C6_gshared (VolumeParameter_1_t9BBACA16D59EEA84C3FF8B494907380317900093 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m6834ABFBD98D5EFE53A4BD01EA25BC516F24B171_gshared (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002_gshared (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m4F7EDFA304F51EFCDF517DC337CD5EE5D317D46A_gshared (List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69_gshared (List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___item0, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::get_Item(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_gshared_inline (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::get_Count()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_gshared_inline (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Boolean>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m135840B8344E7857FE5D8CDA01B45CD3A410B34D_gshared (Dictionary_2_t959714088D7BA7C8DA3A9982AAC68EE93304762F * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_mEFB0B6A3ECB40D6D0FE2D65375FD6F31A9443041_gshared (Dictionary_2_t0D7F3A50EB302696E4E5A19D582D99A8C7F70060 * __this, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Boolean>::TryGetValue(!0,!1&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mA5B61102B393EAB8809C2A68ADA749DF931382D9_gshared (Dictionary_2_t959714088D7BA7C8DA3A9982AAC68EE93304762F * __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Boolean>::Add(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m5E0CBFD7A857940729572B08F83935773C812ECA_gshared (Dictionary_2_t959714088D7BA7C8DA3A9982AAC68EE93304762F * __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::TryGetValue(!0,!1&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m3EF0DBAF5E4C36146DFEDFA38E652D8C27B7FDF3_gshared (Dictionary_2_t0D7F3A50EB302696E4E5A19D582D99A8C7F70060 * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Boolean>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m026791403C9E5968F57371AF6794B5092B1004D1_gshared (Dictionary_2_t959714088D7BA7C8DA3A9982AAC68EE93304762F * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::Add(!0,!1)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mB3D9D66F9CFB6CB7013F547768CAE89834974B8F_gshared (Dictionary_2_t0D7F3A50EB302696E4E5A19D582D99A8C7F70060 * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m084B61B2E8868D8BD69BCAA121DFD94EEF0602FA_gshared (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_gshared (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___item0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<System.Int32Enum,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m80B728B0F4A8176CF1F62C2768D31E6F7838B232_gshared (Dictionary_2_t0D7F3A50EB302696E4E5A19D582D99A8C7F70060 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mEE468B81D8E7C140F567D10FF7F5894A50EEEA57_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___capacity0, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD  List_1_GetEnumerator_m52CC760E475D226A2B75048D70C4E22692F9F68D_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method);
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m38B1099DDAD7EEDE2F4CDAB11C095AC784AC2E34_gshared (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m94D0DAE031619503CDA6E53C5C3CC78AF3139472_gshared (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<System.Int32Enum>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m728BA599CDDF0D0AF6FF1F95975BFCE6B84112B5_gshared (NativeArray_1_t9D357FB47AC6666428B22093DB2F162940095E54 * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B_gshared (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<System.Int32Enum>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_m98E714FDD67BBEDECACDA284C279939B173828AF_gshared (NativeArray_1_t9D357FB47AC6666428B22093DB2F162940095E54 * __this, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<System.Int32>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArray_1_Dispose_mCCF1C8209E27BE62EBC0FAB288D1038BB7C4ED79_gshared (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::set_Item(System.Int32,!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m451452782977192583A6374A799099FCCD9BD83E_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF435784E61D36FBAB3FA25134C05D78A7DA915C2_gshared (List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 * __this, int32_t ___capacity0, const RuntimeMethod* method);
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer<UnityEngine.Rendering.Universal.ShaderInput/LightData>(UnityEngine.ComputeBuffer&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetOrUpdateBuffer_TisLightData_t773677FBDE7024B6D8122EE78BEB3C6FD245EEDF_m1EB827CAA326837FD3090A2AE65036B172153F1F_gshared (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method);
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer<System.Int32>(UnityEngine.ComputeBuffer&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7_gshared (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method);
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer<UnityEngine.Rendering.Universal.ShaderInput/ShadowData>(UnityEngine.ComputeBuffer&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetOrUpdateBuffer_TisShadowData_t7BEFADB532343B15D6E360E1D85CF0C3EC0D1571_m0136BDC8CEAC9C1D04E7F158EED403BA5B240808_gshared (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method);
// System.Void System.Predicate`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Predicate_1__ctor_mBC07C59B061E1B719FFE2B6E5541E9011D906C3C_gshared (Predicate_1_t4AA10EFD4C5497CA1CD0FE35A6AF5990FF5D0979 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Int32 System.Array::FindIndex<System.Object>(!!0[],System.Predicate`1<!!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Array_FindIndex_TisRuntimeObject_m23FE5CB50011A741DA04D5AC6562F12D1798EB02_gshared (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___array0, Predicate_1_t4AA10EFD4C5497CA1CD0FE35A6AF5990FF5D0979 * ___match1, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Contains<System.Object>(System.Collections.Generic.IEnumerable`1<!!0>,!!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerable_Contains_TisRuntimeObject_mD959158646109BD00C40D389D7931DD75F0E39F6_gshared (RuntimeObject* ___source0, RuntimeObject * ___value1, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m13F0BE7E0B15D6EFF1202B3C3F30B3A21300531B_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Color>::op_Inequality(UnityEngine.Rendering.VolumeParameter`1<!0>,!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool VolumeParameter_1_op_Inequality_mEDF987024A1AFE3A55F352B1AF5AF6B54780D525_gshared (VolumeParameter_1_t059451FC1519EE7A60C91C2D4FB0B146384E8EFF * ___lhs0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.GameObject::TryGetComponent<System.Object>(!!0&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_TisRuntimeObject_mFAD77C8D796CD0799D5DBC998E0FF32B5AE8EA86_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, RuntimeObject ** ___component0, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mE03C66715289D7957CA068A675826B7EE0887BE3_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<System.Object>::RemoveAll(System.Predicate`1<!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_RemoveAll_m568E7007C316A2B83B0D08A324AA8A9C8D2796DF_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, Predicate_1_t4AA10EFD4C5497CA1CD0FE35A6AF5990FF5D0979 * ___match0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method);
// System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_m3445CDEBFFF4A3A9EAED69CBCC2D247630CA5BD4_gshared (Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void UnityEngine.SubsystemManager::GetInstances<System.Object>(System.Collections.Generic.List`1<!!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubsystemManager_GetInstances_TisRuntimeObject_m52FF5763B7D6743B1C0F6F7767E1FDF43D536AF9_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___instances0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Component::TryGetComponent<System.Object>(!!0&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Component_TryGetComponent_TisRuntimeObject_m52AE59A1695186BE8CFD9E6C6EC4C7AD725B3724_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, RuntimeObject ** ___component0, const RuntimeMethod* method);
// !!0 UnityEngine.Rendering.VolumeStack::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * VolumeStack_GetComponent_TisRuntimeObject_m14A556E0C1F9B8AF65DAB75C77E26FB4C3225354_gshared (VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_m24B637CCA9ECC4B3C1E1ED5F43E297D300D8D3E8_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m9190AF3E8352B39435FF21E32C03B0C886C0C342_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___item0, const RuntimeMethod* method);
// System.Void System.Array::Sort<System.Object>(!!0[],System.Comparison`1<!!0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRuntimeObject_m3D7F6FFA911B1C06F0C1EA77AB105731956F9FBE_gshared (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___array0, Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4 * ___comparison1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mFA537268E8CF5B25EFB68495AB1F81C0C1C9BAE9_gshared (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method);
// System.Void System.Nullable`1<System.Int32>::.ctor(!0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m11F9C228CFDF836DDFCD7880C09CB4098AB9D7F2_gshared (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, int32_t ___value0, const RuntimeMethod* method);
// !0 System.Nullable`1<System.Int32>::GetValueOrDefault()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_mE89BB8F302DF31EE202251F4746859285860B6B6_gshared_inline (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, const RuntimeMethod* method);
// System.Boolean System.Nullable`1<System.Int32>::get_HasValue()
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mB664E2C41CADA8413EF8842E6601B8C696A7CE15_gshared_inline (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, const RuntimeMethod* method);

// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, String_t* ___shaderProperty0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_GetTemporaryRT_m2D1ED99658CAE81F879AA985FD2D17082E4EAF11 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___desc1, int32_t ___filter2, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m057BE83F00826547EE449FC2F8404DF4807831CE (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment0, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mAE50BFE1EB4A57FE1C2BFAAD8623FAE686D22AF8 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___clearFlag0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_mB54A656B267CF936439D50348FC828921AEDA8A9 (String_t* ___format0, ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args1, const RuntimeMethod* method);
// UnityEngine.Rendering.CommandBuffer UnityEngine.Rendering.CommandBufferPool::Get(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F (String_t* ___name0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewProjectionMatrices_m4244BA279DA833E02F12838CF56B8D62BB210385 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___proj1, const RuntimeMethod* method);
// UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DrawMesh_m99BD39FFA05B90C9C2464095D351A7316B276A3B (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___matrix1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material2, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Blit_mD6E609BFB5EE342BC229BA33D30A2AD87A9D74D5 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___source1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___destination2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material3, int32_t ___passIndex4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___commandBuffer0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBufferPool::Release(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___buffer0, const RuntimeMethod* method);
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * __this, String_t* ___paramName0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_ReleaseTemporaryRT_m3267E003250DF8263AA098E0DEE1868B894312D1 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_InvokeOnRenderObjectCallback_mED67F10A990A965345F95633FA51AE83D2FDD441 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ClampedFloatParameter::.ctor(System.Single,System.Single,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06 (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * __this, float ___value0, float ___min1, float ___max2, bool ___overrideState3, const RuntimeMethod* method);
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Vector2Parameter::.ctor(UnityEngine.Vector2,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Parameter__ctor_m48D5DE1A0B5FFB2F4948E5ABC046154C6EEC44BC (Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___value0, bool ___overrideState1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.VolumeComponent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E (VolumeComponent_t333392A1EED68E0227F1B4E974B1AD591BB13753 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Vector4>::op_Inequality(UnityEngine.Rendering.VolumeParameter`1<!0>,!0)
inline bool VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530 (VolumeParameter_1_t14EDC405CD6A3957BDB5B917DAB8AFA918F67431 * ___lhs0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___rhs1, const RuntimeMethod* method)
{
	return ((  bool (*) (VolumeParameter_1_t14EDC405CD6A3957BDB5B917DAB8AFA918F67431 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E , const RuntimeMethod*))VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_gshared)(___lhs0, ___rhs1, method);
}
// System.Void UnityEngine.Rendering.Vector4Parameter::.ctor(UnityEngine.Vector4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4Parameter__ctor_m70A0284A691664911D97E921D5CD7C7634E08EE2 (Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value0, bool ___overrideState1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.MotionBlurMode>::op_Equality(UnityEngine.Rendering.VolumeParameter`1<!0>,!0)
inline bool VolumeParameter_1_op_Equality_m0B38F88456977BCE5AE1928209A022E6F367CC18 (VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0 * ___lhs0, int32_t ___rhs1, const RuntimeMethod* method)
{
	return ((  bool (*) (VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0 *, int32_t, const RuntimeMethod*))VolumeParameter_1_op_Equality_m3877D62603010B106A63408699C1815019A794E5_gshared)(___lhs0, ___rhs1, method);
}
// System.Void UnityEngine.Rendering.Universal.MotionBlurModeParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurMode,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurModeParameter__ctor_m164199506F6C2A11AA124FA0C41E5E7091EA6E37 (MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.MotionBlurQualityParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurQuality,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurQualityParameter__ctor_mF9EEAE8FA332D7A8D7B09846AEC35F8DE174873F (MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.MotionBlurMode>::.ctor(!0,System.Boolean)
inline void VolumeParameter_1__ctor_mC1A75A33B490AE8985350F8813B7AF7E25CE714D (VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method)
{
	((  void (*) (VolumeParameter_1_t8EB17DA0D4D31A6B7D3C90837E33849B02A50EC0 *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m4EE8174686D5B6F7359B97E30A32108A86FBF6C6_gshared)(__this, ___value0, ___overrideState1, method);
}
// System.Void UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.MotionBlurQuality>::.ctor(!0,System.Boolean)
inline void VolumeParameter_1__ctor_m3BCF952514182DA76AD36554B3B2996A2BB5176F (VolumeParameter_1_tE9680B0EAF71E5720462530833A600A763EB5451 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method)
{
	((  void (*) (VolumeParameter_1_tE9680B0EAF71E5720462530833A600A763EB5451 *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m4EE8174686D5B6F7359B97E30A32108A86FBF6C6_gshared)(__this, ___value0, ___overrideState1, method);
}
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B (ScriptableObject_tAB015486CEAB714DA0D5C1BA389B84FB90427734 * __this, const RuntimeMethod* method);
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Camera::get_pixelWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Camera::get_pixelHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m37448EC16C511620F09A673B55E4237E35D1C978 (PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * ___data0, int32_t ___index1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material4, const RuntimeMethod* method);
// System.Single UnityEngine.Random::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C (const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_m09E080AD8E2FF9268BBCCC1E97069133BF3722DD (PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * ___data0, FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * ___settings1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material4, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9 (const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Vector4_op_Implicit_m3CB789809FDA1B5598EC3C928B173C62FC152656 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___v0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45 (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_inline (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, int32_t ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B (int32_t ___type0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetIdentifier__ctor_m055D23CB6BA657306005CBD53F58FC995B4DA977 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B * __this, int32_t ___nameID0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___other0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_GetHashCode_m167996CED18CD779B181819A160C8F6C14DDB553 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::.ctor()
inline void List_1__ctor_m6834ABFBD98D5EFE53A4BD01EA25BC516F24B171 (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 *, const RuntimeMethod*))List_1__ctor_m6834ABFBD98D5EFE53A4BD01EA25BC516F24B171_gshared)(__this, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector3>::Add(!0)
inline void List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002 (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 *, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 , const RuntimeMethod*))List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___inVertices0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::.ctor()
inline void List_1__ctor_m4F7EDFA304F51EFCDF517DC337CD5EE5D317D46A (List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB *, const RuntimeMethod*))List_1__ctor_m4F7EDFA304F51EFCDF517DC337CD5EE5D317D46A_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector2>::Add(!0)
inline void List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69 (List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB *, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D , const RuntimeMethod*))List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m0210150B0387289B823488D421BDF9CBF9769116 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, int32_t ___channel0, List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___uvs1, const RuntimeMethod* method);
// System.Void System.Runtime.CompilerServices.RuntimeHelpers::InitializeArray(System.Array,System.RuntimeFieldHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeHelpers_InitializeArray_m29F50CDFEEE0AB868200291366253DD4737BC76A (RuntimeArray * ___array0, RuntimeFieldHandle_t844BDF00E8E6FE69D9AEAA7657F09018B864F4EF  ___fldHandle1, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m84F3CDB60B5C8FA4374B83E3F77C9DAA4C946BCF (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, const RuntimeMethod* method);
// System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshData_m809A98624475785C493269B72EC6C41B556759A1 (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * __this, bool ___markNoLongerReadable0, const RuntimeMethod* method);
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B (String_t* ___name0, const RuntimeMethod* method);
// System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8 (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * __this, Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___lhs0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___value1, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___m0, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::get_errorMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings__ctor_m05CC25CC8BCE175ABD0B67393C11B25616C93BE9 (SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SortingSettings_set_criteria_m6D617C21387E5FB780193B122EC6E99F53694BA6 (SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 * __this, int32_t ___value0, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::get_Item(System.Int32)
inline ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_inline (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	return ((  ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  (*) (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 *, int32_t, const RuntimeMethod*))List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_gshared_inline)(__this, ___index0, method);
}
// System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName0, SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  ___sortingSettings1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_perObjectData_m6A4F6E34388D3FFE3494206B463B595948FFB321 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterial_mD4B5D818602EA17036A0C98F28530770A8C9627A (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_overrideMaterialPassIndex_mD20615AE6699346E72D20695A9E54C5447C7081A (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___index0, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderPassName1, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::get_Count()
inline int32_t List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_inline (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 *, const RuntimeMethod*))List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawRenderers_mBD9F5C26FEF615D84B4657B6FDE0854B629DD8B0 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ___cullingResults0, DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * ___drawingSettings1, FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD * ___filteringSettings2, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.RenderTextureFormat,System.Boolean>::Clear()
inline void Dictionary_2_Clear_m730E1A68AD6BFFD3AE4691F1E0E2A3B7D3ADA6C9 (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 *, const RuntimeMethod*))Dictionary_2_Clear_m135840B8344E7857FE5D8CDA01B45CD3A410B34D_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>::Clear()
inline void Dictionary_2_Clear_m4D47D95F245ED1645ABF3AC03163F7D99992145A (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 *, const RuntimeMethod*))Dictionary_2_Clear_mEFB0B6A3ECB40D6D0FE2D65375FD6F31A9443041_gshared)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.RenderTextureFormat,System.Boolean>::TryGetValue(!0,!1&)
inline bool Dictionary_2_TryGetValue_mAA5131C390AC9C401A2C03056BE12E1D584FC852 (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method)
{
	return ((  bool (*) (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 *, int32_t, bool*, const RuntimeMethod*))Dictionary_2_TryGetValue_mA5B61102B393EAB8809C2A68ADA749DF931382D9_gshared)(__this, ___key0, ___value1, method);
}
// System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907 (int32_t ___format0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.RenderTextureFormat,System.Boolean>::Add(!0,!1)
inline void Dictionary_2_Add_m5A537995839280DD5521EF9745D38FB79F2882DD (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 *, int32_t, bool, const RuntimeMethod*))Dictionary_2_Add_m5E0CBFD7A857940729572B08F83935773C812ECA_gshared)(__this, ___key0, ___value1, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>::TryGetValue(!0,!1&)
inline bool Dictionary_2_TryGetValue_mEBF974612347E7773D7B36DFBC6D554F833DED82 (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * __this, int32_t ___key0, Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 ** ___value1, const RuntimeMethod* method)
{
	return ((  bool (*) (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 *, int32_t, Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m3EF0DBAF5E4C36146DFEDFA38E652D8C27B7FDF3_gshared)(__this, ___key0, ___value1, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>::.ctor()
inline void Dictionary_2__ctor_mC3EEBC3C60F1B75CBD476A17E5F1DDFA5B849A59 (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 *, const RuntimeMethod*))Dictionary_2__ctor_m026791403C9E5968F57371AF6794B5092B1004D1_gshared)(__this, method);
}
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>::Add(!0,!1)
inline void Dictionary_2_Add_mE4F218AC9B8B4E0533B7AFE02A8F35AF45044002 (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * __this, int32_t ___key0, bool ___value1, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 *, int32_t, bool, const RuntimeMethod*))Dictionary_2_Add_m5E0CBFD7A857940729572B08F83935773C812ECA_gshared)(__this, ___key0, ___value1, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>::Add(!0,!1)
inline void Dictionary_2_Add_mC566A8232E1097505276B4695F95FEAC7159CE50 (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * __this, int32_t ___key0, Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * ___value1, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 *, int32_t, Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 *, const RuntimeMethod*))Dictionary_2_Add_mB3D9D66F9CFB6CB7013F547768CAE89834974B8F_gshared)(__this, ___key0, ___value1, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>::TryGetValue(!0,!1&)
inline bool Dictionary_2_TryGetValue_m652C407ECE755E3F26A3EC7EE1DC781A10E6EB0E (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * __this, int32_t ___key0, bool* ___value1, const RuntimeMethod* method)
{
	return ((  bool (*) (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 *, int32_t, bool*, const RuntimeMethod*))Dictionary_2_TryGetValue_mA5B61102B393EAB8809C2A68ADA749DF931382D9_gshared)(__this, ___key0, ___value1, method);
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D (int32_t ___nameID0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___lhs0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rhs1, const RuntimeMethod* method);
// System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::GetValidColorBufferCount(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_GetValidColorBufferCount_m44FA66B95DF97D1BF70B45B3B897748A779B6CB3 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorBuffers0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___lhs0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___rhs1, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::.ctor()
inline void List_1__ctor_m084B61B2E8868D8BD69BCAA121DFD94EEF0602FA (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 *, const RuntimeMethod*))List_1__ctor_m084B61B2E8868D8BD69BCAA121DFD94EEF0602FA_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 * __this, String_t* ___name0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>::Add(!0)
inline void List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296 (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 *, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 , const RuntimeMethod*))List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.RenderTextureFormat,System.Boolean>::.ctor()
inline void Dictionary_2__ctor_m735B1855D9440698855EFCFE3C16CEA8B30E2085 (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 *, const RuntimeMethod*))Dictionary_2__ctor_m026791403C9E5968F57371AF6794B5092B1004D1_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.GraphicsFormat,System.Collections.Generic.Dictionary`2<UnityEngine.Experimental.Rendering.FormatUsage,System.Boolean>>::.ctor()
inline void Dictionary_2__ctor_mE040B5AF8DD48AE53ED1D576EB4236BB526D39D9 (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * __this, const RuntimeMethod* method)
{
	((  void (*) (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 *, const RuntimeMethod*))Dictionary_2__ctor_m80B728B0F4A8176CF1F62C2768D31E6F7838B232_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_set_source_mAEC0454F0DE016B941AA28707D115F44821ED18A_inline (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mC95285DA585209F7D08806469A73B25895E7D36F (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___buffer1, int32_t ___clearFlag2, int32_t ___miplevel3, int32_t ___cubemapFace4, int32_t ___depthSlice5, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::get_source()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  SceneViewDepthCopyPass_get_source_mF63EB914685775C9CDB2337B26AE435CC0585827_inline (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalTexture_mB8A5225451E1E43048503A268E5F8737F5F80437 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableShaderKeyword_m026A67186DDDE920448D9C3C45A1C4B9498A9CA2 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___keyword0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___keyword0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraData_IsCameraProjectionMatrixFlipped_m30E26AE59D639C4AB20CA624D01977F1F8A865F9 (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_overrideCameraTarget(System.Boolean)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_isBlitRenderPass(System.Boolean)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_isBlitRenderPass_mB78E11B48D6AAAEBD47FAF4E772CFE1A78247693_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_eyeIndex(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_eyeIndex_m9AE53AD767FA66C7BBCC976AFB2D8F6D3847AF3A_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D (const RuntimeMethod* method);
// System.String System.String::Concat(System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mBB3058ADAA286C00D297977A493C83421F42ADE0 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorAttachments0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment1, const RuntimeMethod* method);
// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearFlag()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearColor()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment2, int32_t ___clearFlag3, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Blit_m2EC19CD9B2A14AD0674980C17210315BA050FE54 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___dest1, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___mat2, int32_t ___pass3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_mainLightIndex_m59B22E23577931C5348546E297C2FDB5B3B6FD72 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableDynamicBatching_mAA13C7A89709FDB2CA882E078238A0F73AAA4A44 (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.CameraType UnityEngine.Camera::get_cameraType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrawingSettings_set_enableInstancing_m8994A09CDD7A03F7612A7B5CE527888214559BFC (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568 (RuntimeObject * ___message0, const RuntimeMethod* method);
// UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  ScriptableRenderPass_CreateDrawingSettings_m8E36FE51417C6408CEE32ADFC265EC2620E45873 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderTagId0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_m11A2D9E204602A3E50E9FF61FE4A93AA759B25A4 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___buffer1, int32_t ___clearFlag2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor3, int32_t ___miplevel4, int32_t ___cubemapFace5, int32_t ___depthSlice6, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mE56972AE0D37D7C89236EB0DC51C396B37AF50A9 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___buffer1, int32_t ___loadAction2, int32_t ___storeAction3, int32_t ___clearFlag4, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor5, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  CameraData_GetViewMatrix_m47551C41C67CCCA9DB2A3BBCF5334AB5EA60FFE7_inline (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  CameraData_GetProjectionMatrix_m8381DD2C254150CD3C85F96C5A0B3FC3023E55C4_inline (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_Scale_m20FD3D3BD8B9E71466398B3E547CBF343D9EE3A3 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___vector0, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  CameraData_GetGPUProjectionMatrix_m86CC314BF422A78A42E9FBC916D70CF45636DFF7 (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Camera::get_orthographic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_usesReversedZBuffer_m2341C40731784C0DE4EBCFBADC2FBE72E5B8778D (const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_orthographicSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Vector4_op_Implicit_m5BFA8D95F88CB2AEA6E02B200A61B718314A8495 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___v0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(System.Single,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Vector4_op_Multiply_mC2CF8F5A9CA3041B34527E66770AEBA5E58B84F0 (float ___d0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___a1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_mD55D11DEB403E0CCFAFEFECB71867B107BDB8069 (RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::.ctor(System.Int32)
inline void List_1__ctor_m09ED90ABB9DB0A2935FD9972687C16C8F9348643 (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * __this, int32_t ___capacity0, const RuntimeMethod* method)
{
	((  void (*) (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 *, int32_t, const RuntimeMethod*))List_1__ctor_mEE468B81D8E7C140F567D10FF7F5894A50EEEA57_gshared)(__this, ___capacity0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::.ctor(System.Int32)
inline void List_1__ctor_m6CEF6E39300FE43A067EBC4FF9533A5A85C77512 (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * __this, int32_t ___capacity0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 *, int32_t, const RuntimeMethod*))List_1__ctor_mEE468B81D8E7C140F567D10FF7F5894A50EEEA57_gshared)(__this, ___capacity0, method);
}
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRendererData::get_rendererFeatures()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * ScriptableRendererData_get_rendererFeatures_m853E0DACE1F97CC8CC78BB0E619AD09243D29C1B_inline (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method);
// System.Collections.Generic.List`1/Enumerator<!0> System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::GetEnumerator()
inline Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343  List_1_GetEnumerator_mF37C5DE313FCFEC87C1C6567EA02A455355283F8 (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * __this, const RuntimeMethod* method)
{
	return ((  Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343  (*) (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 *, const RuntimeMethod*))List_1_GetEnumerator_m52CC760E475D226A2B75048D70C4E22692F9F68D_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::get_Current()
inline ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * Enumerator_get_Current_m97A63873018594714A972A2B8255B01A41EC174D_inline (Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 * __this, const RuntimeMethod* method)
{
	return ((  ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * (*) (Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 *, const RuntimeMethod*))Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::Add(!0)
inline void List_1_Add_m03FA7F7AC7D7C7AB33473B73AF77C1E34C4B5F93 (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * __this, ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 *, ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::MoveNext()
inline bool Enumerator_MoveNext_mA1865A46D1768B0A57CD2A4E60437058860264C4 (Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 *, const RuntimeMethod*))Enumerator_MoveNext_m38B1099DDAD7EEDE2F4CDAB11C095AC784AC2E34_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Rendering.Universal.ScriptableRendererFeature>::Dispose()
inline void Enumerator_Dispose_m9DDF4CDEC0BF2646041FC3A75756E401D776A7CB (Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 * __this, const RuntimeMethod* method)
{
	((  void (*) (Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 *, const RuntimeMethod*))Enumerator_Dispose_m94D0DAE031619503CDA6E53C5C3CC78AF3139472_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, int32_t ___cameraType0, const RuntimeMethod* method);
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425 (RuntimeObject * ___obj0, const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8 (const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E (const RuntimeMethod* method);
// System.Single UnityEngine.Time::get_smoothDeltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_smoothDeltaTime_m22F7BB00188785BB7AE979B00CAA96284363C985 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ClearRenderingState(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ClearRenderingState_m8F8DDDA4D0DB12783AD84B207D88689C1A996394 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetPerCameraShaderVariables(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetPerCameraShaderVariables_mA74D96DD63EFCEDE042A4567363A508BB72BAF6B (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetShaderTimeValues(UnityEngine.Rendering.CommandBuffer,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, float ___time1, float ___deltaTime2, float ___smoothDeltaTime3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SortStable(System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SortStable_mF557AC604F7BB3EF79A6C91F03FC11F2D1FEF199 (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * ___list0, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.RenderPassEvent>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
inline void NativeArray_1__ctor_m31C269B5DC7CC02A4AA6ECFDEDA000FC37FC8B91 (NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method)
{
	((  void (*) (NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m728BA599CDDF0D0AF6FF1F95975BFCE6B84112B5_gshared)(__this, ___length0, ___allocator1, ___options2, method);
}
// System.Void Unity.Collections.NativeArray`1<System.Int32>::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
inline void NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * __this, int32_t ___length0, int32_t ___allocator1, int32_t ___options2, const RuntimeMethod* method)
{
	((  void (*) (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *, int32_t, int32_t, int32_t, const RuntimeMethod*))NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B_gshared)(__this, ___length0, ___allocator1, ___options2, method);
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FillBlockRanges(Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.RenderPassEvent>,Unity.Collections.NativeArray`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_FillBlockRanges_m001B09F43DBB392ED227E8D38E4FB78C41AE3F2A (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B  ___blockEventLimits0, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___blockRanges1, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.RenderPassEvent>::Dispose()
inline void NativeArray_1_Dispose_mAE2B01804FFDF3705C4201B7B97B3E1544AF0BD6 (NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B * __this, const RuntimeMethod* method)
{
	((  void (*) (NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *, const RuntimeMethod*))NativeArray_1_Dispose_m98E714FDD67BBEDECACDA284C279939B173828AF_gshared)(__this, method);
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteBlock(System.Int32,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, int32_t ___blockIndex0, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___blockRanges1, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context2, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData3, int32_t ___eyeIndex4, bool ___submit5, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_SetupCameraProperties_mA0648392A1F6B5A0F8B11C73E0A337DA0A6644CC (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, bool ___stereoSetup1, int32_t ___eye2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetCameraMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetCameraMatrices_m7E0B4C8FF6CBF2D21DD1842245E36ADB85015013 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, bool ___setInverseMatrices2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::BeginXRRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_BeginXRRendering_m762DEE7E86B981609632417C0E73449EFAC0EA56 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, int32_t ___eyeIndex2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EndXRRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EndXRRendering_m8EA084457C0DD1152D40467FEF3AC9AE0645D885 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, int32_t ___eyeIndex2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::InternalFinishRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_InternalFinishRendering_m12639AF27B1B1A29590D91F11B659DB42D57D4AA (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, bool ___resolveFinalTarget1, const RuntimeMethod* method);
// System.Void Unity.Collections.NativeArray`1<System.Int32>::Dispose()
inline void NativeArray_1_Dispose_mCCF1C8209E27BE62EBC0FAB288D1038BB7C4ED79 (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF * __this, const RuntimeMethod* method)
{
	((  void (*) (NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *, const RuntimeMethod*))NativeArray_1_Dispose_mCCF1C8209E27BE62EBC0FAB288D1038BB7C4ED79_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::Add(!0)
inline void List_1_Add_mF3B7AE8B904E873F96FC4DA00DF3EF754FA38A74 (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * __this, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 *, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.Application::get_isMobilePlatform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_m11B260E344378D2A3CE53FCCA64DAC70F0B783E7 (const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6 (const RuntimeMethod* method);
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::Clear()
inline void List_1_Clear_mC9214DE5C61DD9958F74A771BEC5C8523A353583 (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method);
}
// !0 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::get_Item(System.Int32)
inline ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	return ((  ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * (*) (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteRenderPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteRenderPass_m48C767223C6D53BB268768BE02DDD39024362536 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___renderPass1, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData2, int32_t ___eyeIndex3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_Submit_m93F8AB4A95BAD8135BD19CA6ED07B1A14F2CC87C (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderPassAttachments(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.CameraData&,System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderPassAttachments_m38FC4F4543F8718C3624CF1E7040238C3A436E37 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___renderPass1, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData2, bool* ___firstTimeStereo3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::StartMultiEye(UnityEngine.Camera,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_StartMultiEye_m763B41DFA957DEE5B4D226E2D0E6363E20EFA87D (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, int32_t ___eye1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.XRUtils::DrawOcclusionMesh(UnityEngine.Rendering.CommandBuffer,UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRUtils_DrawOcclusionMesh_m73E5E395C9104EB91AAA77E60E6B857EAF5B45DF (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, bool ___stereoEnabled2, const RuntimeMethod* method);
// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderer::GetCameraClearFlag(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderer_GetCameraClearFlag_mDE966EA83CCB61D5D1E3BC67531D52ABDA12E58F (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData0, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachments()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::IsMRT(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_IsMRT_m5B3CB01346791C457384B273C16AD2676A9A748C (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorBuffers0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::IndexOf(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_IndexOf_m5C136008F164563D7C33A79AE7389FE7E81103F8 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertSRGBToActiveColorSpace(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  CoreUtils_ConvertSRGBToActiveColorSpace_m92F1EB187D1212BA24FC037C3AB5ED2352825D90 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___color0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_m9C3EFC058BB205C298A2D3166173342303E660B9 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___lhs0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___rhs1, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_depthAttachment()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::CountDistinct(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_CountDistinct_m68FAA7E3D8AD3A072ED1DED9A503D8D49E7AA203 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorAttachments1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment2, int32_t ___clearFlag3, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor4, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SequenceEqual(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SequenceEqual_m6E8CC69F336A412375064A5C9D89410BAF792E9D (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___left0, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___right1, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::LastValid(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_LastValid_m8D76D6AD0BA22ACC33F7C1E41D6982DE80D31B25 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___source0, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ScriptableRenderPass_get_colorAttachment_mF4CDBB8D318D1AC9B10044D64BFE331A9BFE54CF (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_overrideCameraTarget()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_overrideCameraTarget_m3F09363892632204619F1BAA45AAA31DBAE26141_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::StopMultiEye(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_StopMultiEye_m6B68D7362BAD3C2EF68E814F983B8436079C33C6 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::StereoEndRender(UnityEngine.Camera,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_StereoEndRender_m3EDDC1DE013EB3B3AEF0EBC181E1FF4DBBCD40BA (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, int32_t ___eye1, bool ___isFinalPass2, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.XRGraphics::get_eyeTextureDesc()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  XRGraphics_get_eyeTextureDesc_m46C0D7C81C9E0FC64A29DEAE41C3E1257DE35B2D (const RuntimeMethod* method);
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m04C971E9E44EF10B67FC6A97B1986715BE161980 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment4, int32_t ___depthLoadAction5, int32_t ___depthStoreAction6, int32_t ___clearFlags7, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor8, int32_t ___dimension9, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_mE6D217400CDB941DE26D0590A8D43A610E34EDBD (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___clearFlags4, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor5, int32_t ___dimension6, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_m15A3C4E99C76E20F848AC55AA23AB8DFC0081DC9 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorBuffer1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthBuffer2, int32_t ___clearFlag3, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor4, int32_t ___miplevel5, int32_t ___cubemapFace6, int32_t ___depthSlice7, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mED4F3C4C83513969919D15ECEAAE16F060360A02 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorBuffer1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthBuffer4, int32_t ___depthLoadAction5, int32_t ___depthStoreAction6, int32_t ___clearFlag7, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor8, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CoreUtils::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetRenderTarget_mF70BB91E22C307A1D5D5A0A9BEB014E8DA3892CB (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorBuffers1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthBuffer2, int32_t ___clearFlag3, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor4, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::get_Count()
inline int32_t List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_inline (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>::set_Item(System.Int32,!0)
inline void List_1_set_Item_m9AF667449582B59DC1E3C580D7F0C033DEED05C8 (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * __this, int32_t ___index0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___value1, const RuntimeMethod* method)
{
	((  void (*) (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 *, int32_t, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA *, const RuntimeMethod*))List_1_set_Item_m451452782977192583A6374A799099FCCD9BD83E_gshared)(__this, ___index0, ___value1, method);
}
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_LessThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_op_LessThan_m4115634BFBCCDA731DAD187E73F4B2F40D851051 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___lhs0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___rhs1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_isInvalidated(System.Boolean)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_m70A9767BB4FEAC3E70E52BDE8D28417311AC040A_inline (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m407AFBF4A9E494260656E92ED2D1873EB6FC9110 (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<System.Int64>::.ctor(System.Int32)
inline void List_1__ctor_mF435784E61D36FBAB3FA25134C05D78A7DA915C2 (List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 * __this, int32_t ___capacity0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 *, int32_t, const RuntimeMethod*))List_1__ctor_mF435784E61D36FBAB3FA25134C05D78A7DA915C2_gshared)(__this, ___capacity0, method);
}
// System.Void UnityEngine.Rendering.Universal.ShaderData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__ctor_mBC545B8DB8E610E602962DE7BD89F9C935F9EBA1 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ShaderData::DisposeBuffer(UnityEngine.ComputeBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, const RuntimeMethod* method);
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer<UnityEngine.Rendering.Universal.ShaderInput/LightData>(UnityEngine.ComputeBuffer&,System.Int32)
inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetOrUpdateBuffer_TisLightData_t773677FBDE7024B6D8122EE78BEB3C6FD245EEDF_m1EB827CAA326837FD3090A2AE65036B172153F1F (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method)
{
	return ((  ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * (*) (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 *, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisLightData_t773677FBDE7024B6D8122EE78BEB3C6FD245EEDF_m1EB827CAA326837FD3090A2AE65036B172153F1F_gshared)(__this, ___buffer0, ___size1, method);
}
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer<System.Int32>(UnityEngine.ComputeBuffer&,System.Int32)
inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method)
{
	return ((  ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * (*) (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 *, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7_gshared)(__this, ___buffer0, ___size1, method);
}
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer<UnityEngine.Rendering.Universal.ShaderInput/ShadowData>(UnityEngine.ComputeBuffer&,System.Int32)
inline ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetOrUpdateBuffer_TisShadowData_t7BEFADB532343B15D6E360E1D85CF0C3EC0D1571_m0136BDC8CEAC9C1D04E7F158EED403BA5B240808 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, int32_t ___size1, const RuntimeMethod* method)
{
	return ((  ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * (*) (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 *, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **, int32_t, const RuntimeMethod*))ShaderData_GetOrUpdateBuffer_TisShadowData_t7BEFADB532343B15D6E360E1D85CF0C3EC0D1571_m0136BDC8CEAC9C1D04E7F158EED403BA5B240808_gshared)(__this, ___buffer0, ___size1, method);
}
// System.Void UnityEngine.ComputeBuffer::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ComputeBuffer_Dispose_m002F431B0EBF0B24DF20C7EB8FC2F44B596A6FFE (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ShaderUtils/<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m357C2E641342BBC61ED3EBD6DBE224BB9D445AC7 (U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F * __this, const RuntimeMethod* method);
// System.Void System.Predicate`1<System.String>::.ctor(System.Object,System.IntPtr)
inline void Predicate_1__ctor_m1B7B783591E695D915761CE80EA38336ADF8F793 (Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	((  void (*) (Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_mBC07C59B061E1B719FFE2B6E5541E9011D906C3C_gshared)(__this, ___object0, ___method1, method);
}
// System.Int32 System.Array::FindIndex<System.String>(!!0[],System.Predicate`1<!!0>)
inline int32_t Array_FindIndex_TisString_t_m0D03567889797D30740D13AED25847716A9DE4AD (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___array0, Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF * ___match1, const RuntimeMethod* method)
{
	return ((  int32_t (*) (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*, Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF *, const RuntimeMethod*))Array_FindIndex_TisRuntimeObject_m23FE5CB50011A741DA04D5AC6562F12D1798EB02_gshared)(___array0, ___match1, method);
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Boolean System.Linq.Enumerable::Contains<System.String>(System.Collections.Generic.IEnumerable`1<!!0>,!!0)
inline bool Enumerable_Contains_TisString_t_m0D084F13D2B1A1A8A5C8277F56C7C80E723F7C12 (RuntimeObject* ___source0, String_t* ___value1, const RuntimeMethod* method)
{
	return ((  bool (*) (RuntimeObject*, String_t*, const RuntimeMethod*))Enumerable_Contains_TisRuntimeObject_mD959158646109BD00C40D389D7931DD75F0E39F6_gshared)(___source0, ___value1, method);
}
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6 (ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m39616CF3CF100BA877961E91EDCC3E6962F7A9B8 (int32_t ___format0, const RuntimeMethod* method);
// UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0 (const RuntimeMethod* method);
// UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_mC69EEB666BDB6DD90E0DD89D18179DBB54C25141 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsSettings_HasShaderDefine_mA450B4FB841C35E87047EABACF23EBB946338DA0 (int32_t ___tier0, int32_t ___defineHash1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m75000CD6EEE423308C50720E2609A594BD7D089D (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___activeLightIndex0, int32_t ___splitIndex1, int32_t ___splitCount2, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___splitRatio3, int32_t ___shadowResolution4, float ___shadowNearPlaneOffset5, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix6, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix7, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData8, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ShadowSplitData_get_cullingSphere_mD8D0343483420281198C1ADDB980D9D12EEB2B12 (ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * __this, const RuntimeMethod* method);
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowTransform(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___proj0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ShadowUtils::ApplySliceTransform(UnityEngine.Rendering.Universal.ShadowSliceData&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_ApplySliceTransform_mB02FAE5EE92F0E98EBDECB661CA28B36902EB59D (ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * ___shadowSliceData0, int32_t ___atlasWidth1, int32_t ___atlasHeight2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m34C7A7431179181F5CD5CE677414E51B14B7F5CA (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, int32_t ___activeLightIndex0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix2, ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 * ___shadowSplitData3, const RuntimeMethod* method);
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetViewport_mB4381F35791CB3E1EBF12EB56E50B258CC56AC73 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___pixelRect0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_EnableScissorRect_m93E69383D1B88B4DD095F9C84FA41C74A5F11446 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___scissor0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderContext_DrawShadows_m87B0FF3E8B7050791A2DBA3516C6BF0525DF9244 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 * ___settings0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_DisableScissorRect_m7E9FF8FCCB245074C01985F8BAB3CBC4A09731B2 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m19272969583E390C9F225BE4ACCC19EB7F52B3E8 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ___context1, ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * ___shadowSliceData2, ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 * ___settings3, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___proj4, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view5, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m1A2CC204E361AE13C329B6535165179798D3313A (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count()
inline int32_t List_1_get_Count_m13F0BE7E0B15D6EFF1202B3C3F30B3A21300531B_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))List_1_get_Count_m13F0BE7E0B15D6EFF1202B3C3F30B3A21300531B_gshared_inline)(__this, method);
}
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method);
// UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VisibleLight_get_lightType_mE1C9653B71D5C00C756CBFF0C8F5ACEC2B325F3C (VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_spotAngle_m7AC099D76961795FA55436FA4933C80BBA568596 (VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.VisibleLight::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float VisibleLight_get_range_m704917DFACCA204B15A2C8BF85186C5162006157 (VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * __this, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Item(System.Int32)
inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	return ((  Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, int32_t, const RuntimeMethod*))List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_gshared_inline)(__this, ___index0, method);
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  VisibleLight_get_localToWorldMatrix_mE8EF56DEFDCE473A3C178B36C3E3FAB6966D53B1 (VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * __this, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * __this, int32_t ___index0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Vector4_op_UnaryNegation_m80D997A3F98FA21070490720343B60F22144B447 (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___a0, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  Vector4_op_Implicit_mEAB05A77FF8B3EE79C31499F0CF0A0D621A6496C (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___v0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CommandBuffer_SetGlobalVector_m8FDF51D3D5336EFDA2B93252742D339BD61F8FC2 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * __this, String_t* ___name0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method);
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * RenderTexture_GetTemporary_m6E0EF85D2DEC0626DE5BB5D008A659F1CD66D9F8 (int32_t ___width0, int32_t ___height1, int32_t ___depthBuffer2, int32_t ___format3, const RuntimeMethod* method);
// System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01 (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC (Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.MinFloatParameter::.ctor(System.Single,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinFloatParameter__ctor_mF43E6745CC8B4A3D4C775C8A9B78A021D4C06861 (MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * __this, float ___value0, float ___min1, bool ___overrideState2, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::get_grey()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Color>::op_Inequality(UnityEngine.Rendering.VolumeParameter`1<!0>,!0)
inline bool VolumeParameter_1_op_Inequality_mEDF987024A1AFE3A55F352B1AF5AF6B54780D525 (VolumeParameter_1_t059451FC1519EE7A60C91C2D4FB0B146384E8EFF * ___lhs0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___rhs1, const RuntimeMethod* method)
{
	return ((  bool (*) (VolumeParameter_1_t059451FC1519EE7A60C91C2D4FB0B146384E8EFF *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 , const RuntimeMethod*))VolumeParameter_1_op_Inequality_mEDF987024A1AFE3A55F352B1AF5AF6B54780D525_gshared)(___lhs0, ___rhs1, method);
}
// System.Void UnityEngine.Rendering.ColorParameter::.ctor(UnityEngine.Color,System.Boolean,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorParameter__ctor_mB184F746200B380E7F29F92D6D454A1E4A74FB7D (ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___value0, bool ___hdr1, bool ___showAlpha2, bool ___showEyeDropper3, bool ___overrideState4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.TonemappingModeParameter::.ctor(UnityEngine.Rendering.Universal.TonemappingMode,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemappingModeParameter__ctor_m0D460DD00B30327A154B2D2D6C5D98D63419F6CE (TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.TonemappingMode>::.ctor(!0,System.Boolean)
inline void VolumeParameter_1__ctor_mD601477A357A5BB9ECD972A4B11E0BC03282FE83 (VolumeParameter_1_t767EFDCF1C0167794F5359E9A37AE11EE1DE8865 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method)
{
	((  void (*) (VolumeParameter_1_t767EFDCF1C0167794F5359E9A37AE11EE1DE8865 *, int32_t, bool, const RuntimeMethod*))VolumeParameter_1__ctor_m4EE8174686D5B6F7359B97E30A32108A86FBF6C6_gshared)(__this, ___value0, ___overrideState1, method);
}
// System.Void UnityEngine.Rendering.CoreUtils::SetKeyword(UnityEngine.Rendering.CommandBuffer,System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CoreUtils_SetKeyword_m5E2D029CD94BDF0CA9186798698270A36307272C (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, String_t* ___keyword1, bool ___state2, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m4AC7FEA7C8CB3337CB601B6493AF4CF1F11134F3 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.GameObject::TryGetComponent<UnityEngine.Camera>(!!0&)
inline bool GameObject_TryGetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_m177109DEADCC9C71EA72D5BE8D285DCAD0CEABE9 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** ___component0, const RuntimeMethod* method)
{
	return ((  bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_mFAD77C8D796CD0799D5DBC998E0FF32B5AE8EA86_gshared)(__this, ___component0, method);
}
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::Add(!0)
inline void List_1_Add_m22CCCB31F9C93EDD7D261AD5F7054128B2AEC5E3 (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method);
}
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Camera>()
inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCF3938D33A4B2D1D9B65321455F867660E72C3FD (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method)
{
	return ((  Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mE03C66715289D7957CA068A675826B7EE0887BE3_gshared)(__this, method);
}
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A (String_t* ___format0, RuntimeObject * ___arg01, RuntimeObject * ___arg12, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * ScriptableRenderer_get_supportedRenderingFeatures_m6D7538C60A033D928D1350DD30686A9F050087ED_inline (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer/RenderingFeatures::get_cameraStacking()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m8871771B75EDC76133A3B6C560FD7535B0198000_inline (RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * __this, const RuntimeMethod* method);
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Count()
inline int32_t List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_inline (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
}
// System.Void System.Predicate`1<UnityEngine.Camera>::.ctor(System.Object,System.IntPtr)
inline void Predicate_1__ctor_m6F6412248FEA68A74B2018162F29B6F0908015EE (Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	((  void (*) (Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Predicate_1__ctor_mBC07C59B061E1B719FFE2B6E5541E9011D906C3C_gshared)(__this, ___object0, ___method1, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera>::RemoveAll(System.Predicate`1<!0>)
inline int32_t List_1_RemoveAll_m2A1926252E51B2605EE86CFA2406B31AE1F546E8 (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * __this, Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * ___match0, const RuntimeMethod* method)
{
	return ((  int32_t (*) (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *, Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 *, const RuntimeMethod*))List_1_RemoveAll_m568E7007C316A2B83B0D08A324AA8A9C8D2796DF_gshared)(__this, ___match0, method);
}
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * UniversalRenderPipelineAsset_GetRenderer_m21ADAA05CAFD6A2749D6E53DB75B663DFC832151 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m132F08599DEF08F2630149562C60D963EF05586F_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method);
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229 (String_t* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m68377BABAC05C0DA18A2678D3B3AD6F574326275 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  ___center0, String_t* ___name1, bool ___allowScaling2, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___tint3, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Camera>::.ctor()
inline void List_1__ctor_mB08B7CB41D736BA4A14AB2A2E0A3C00C678484D0 (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
}
// UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300 (int32_t ___intVal0, const RuntimeMethod* method);
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m6FD04AAB9D06610239A3EB46777701880B3980A1 (U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * __this, const RuntimeMethod* method);
// System.Void System.Comparison`1<UnityEngine.Camera>::.ctor(System.Object,System.IntPtr)
inline void Comparison_1__ctor_mDE762004DA1EFC8739BA4517BD5851653078A27E (Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
	((  void (*) (Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m3445CDEBFFF4A3A9EAED69CBCC2D247630CA5BD4_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Rendering.RenderPipeline::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline__ctor_m951F82954ED852CE97F36C8D0B906EC20509F5A5 (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m7E2F5448A977D73F10E0FF646255AB56E7065FE8 (const RuntimeMethod* method);
// System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16 (const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5 (int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.XR.XRDevice::UpdateEyeTextureMSAASetting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDevice_UpdateEyeTextureMSAASetting_mC56D9328B079FB189E7A7F5CA97C66EFBA363165 (const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_mF268E213EE6C7A9CA814B6A28A01D1350CB122A8_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.XRGraphics::set_eyeTextureResolutionScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRGraphics_set_eyeTextureResolutionScale_mFB02200F7E3D71E2982BFF70D3ECC6AE6758267D (float ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21 (String_t* ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * ___del0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.CameraCaptureBridge::set_enabled(System.Boolean)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_m7B844CD0E5541AF860EB15D540FBB759CBD41F85_inline (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_m3D19C40AAF235667A6B019E2C837F1E58FB627B1 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_Dispose_m256C636C8C66B12ED0E67F4C6F6470A79CBAA49B (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * __this, bool ___disposing0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2 (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * ___value0, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * ShaderData_get_instance_m0FAC189B7FAF72AFCDCD513C3C2C016E4E34C3B3 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_mDBFE7FA77D374D8315C3935EE7CA2E9172A8E22D (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738 (const RuntimeMethod* method);
// System.Void UnityEngine.SubsystemManager::GetInstances<UnityEngine.XR.XRDisplaySubsystem>(System.Collections.Generic.List`1<!!0>)
inline void SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61 (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * ___instances0, const RuntimeMethod* method)
{
	((  void (*) (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 *, const RuntimeMethod*))SubsystemManager_GetInstances_TisRuntimeObject_m52FF5763B7D6743B1C0F6F7767E1FDF43D536AF9_gshared)(___instances0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem>::get_Count()
inline int32_t List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_inline (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method);
}
// System.Void System.NotImplementedException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mEBAED0FCA8B8CCE7E96492474350BA35D14CF59C (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * __this, String_t* ___message0, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem>::get_Item(System.Int32)
inline XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * List_1_get_Item_m2BFA50BE8DAE1169CA8392EAC513073215E5D964_inline (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	return ((  XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * (*) (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
}
// System.Int32 UnityEngine.XR.XRDisplaySubsystem::GetRenderPassCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRDisplaySubsystem_GetRenderPassCount_m69E69866EF94A6F8576B61613D7CAB0A2DCD8EC2 (XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708 (RuntimeObject * ___message0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::BeginFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginFrameRendering_mA1E6462B6473351723C6AF121834824C1E5DAFFE (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras1, const RuntimeMethod* method);
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_lightsUseLinearIntensity_mC6F381972C7D65C767AE062D66F96F9C59C3A3AB (bool ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m5BCBA49266542B6AF8AD7EF6F2FD2966D3B59445_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicsSettings_set_useScriptableRenderPipelineBatching_mB8156F563763E71E21B4367A3B04242A4E27E513 (bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m3EF49A201EFC8ACDCE283EDEE626810FD340A5D8 (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupXRStates()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_mD802A44409AC93AD99E198BC8475C60F5D5D345C (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsStereoEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_m148F31022748124E88CFEA2A5C645B4BABC7421D (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___baseCamera1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_BeginCameraRendering_mBDA378BECAF708F3006B3AB94352F54ABD698F86 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___additionalCameraData1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m984F04201995EA9B62759E6BDCBA20CFAE40EA3B (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndCameraRendering_m8BC96F3C24F010AD2665EBCED0BE21B62531DB66 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipeline::EndFrameRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipeline_EndFrameRendering_m4EAF314449AA5B74B43B135E3F45230C31849902 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras1, const RuntimeMethod* method);
// System.Boolean UnityEngine.GameObject::TryGetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>(!!0&)
inline bool GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m258FB8BB4878B11B1ED104B5C0FC70E2DC3AD9E3 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 ** ___component0, const RuntimeMethod* method)
{
	return ((  bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 **, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_mFAD77C8D796CD0799D5DBC998E0FF32B5AE8EA86_gshared)(__this, ___component0, method);
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_mCCA2EAAEFB8C8DA2C81B51BA5111A0C1F6BB064C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, bool ___stereoAware0, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * ___cullingParameters1, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_debugLevel()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_debugLevel_m0245B06CF366A75DF8A567E649588FF60E7C6E09_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ProfilingSampler::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingSampler__ctor_mE34139120650909C0357C7699E966FE999DA31BE (ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * __this, String_t* ___name0, const RuntimeMethod* method);
// System.String UnityEngine.Rendering.ProfilingSampler::get_name()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR String_t* ProfilingSampler_get_name_mEA87BE6DCE9038BC7EA6CDE42BEEC8DB02C44F13_inline (ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ProfilingScope::.ctor(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ProfilingSampler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope__ctor_mF2C7FFDAD431282FC2A7DF9F8B89814A83F57117 (ProfilingScope_t3F67E3D828D31753918BD833A63CE318E8F32882 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * ___sampler1, const RuntimeMethod* method);
// UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  ScriptableRenderContext_Cull_m193842B732EFDA3A6B462A06D4B656C0551F4889 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * __this, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * ___parameters0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m52BEB333998309D588BD8ABD4D1F3234B42D4AC9 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Execute_m093E31F062692926F3DCA68214AD169E597B4156 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.ProfilingScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilingScope_Dispose_mC319E033AFCAE15B3D3DD507A5C564B458220299 (ProfilingScope_t3F67E3D828D31753918BD833A63CE318E8F32882 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Component::TryGetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>(!!0&)
inline bool Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 ** ___component0, const RuntimeMethod* method)
{
	return ((  bool (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 **, const RuntimeMethod*))Component_TryGetComponent_TisRuntimeObject_m52AE59A1695186BE8CFD9E6C6EC4C7AD725B3724_gshared)(__this, ___component0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsMultiPassStereoEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// !0 System.Collections.Generic.List`1<UnityEngine.Camera>::get_Item(System.Int32)
inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * List_1_get_Item_m4F8FED7D7597313BEEC8475A4EC3A829EA325689_inline (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	return ((  Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*) (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method);
}
// System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61 (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method);
// System.Boolean System.Type::op_Inequality(System.Type,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Inequality_m615014191FB05FD50F63A24EB9A6CCA785E7CEC9 (Type_t * ___left0, Type_t * ___right1, const RuntimeMethod* method);
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  ___handle0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mE9B093159AD52EF12D42807C87902A9F6D2E85FA (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData3, const RuntimeMethod* method);
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA (const RuntimeMethod* method);
// UnityEngine.Rendering.VolumeManager UnityEngine.Rendering.VolumeManager::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VolumeManager_t25270E217629069A695101F3AF5702A52E13A446 * VolumeManager_get_instance_m3E329297A13C2534FF7C846B4E90969341C14B8E (const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.VolumeManager::Update(UnityEngine.Transform,UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VolumeManager_Update_m5233D91695D49FC5D6B82770E52877CE9A2C2E41 (VolumeManager_t25270E217629069A695101F3AF5702A52E13A446 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___trigger0, LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___layerMask1, const RuntimeMethod* method);
// UnityEngine.Rendering.VolumeStack UnityEngine.Rendering.VolumeManager::get_stack()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * VolumeManager_get_stack_m00A55724CCD1BAB5287E5DAD78E2A2AEAB09722B_inline (VolumeManager_t25270E217629069A695101F3AF5702A52E13A446 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Rendering.VolumeStack::GetComponent<UnityEngine.Rendering.Universal.DepthOfField>()
inline DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463 * VolumeStack_GetComponent_TisDepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463_mE34C791ACBF7EE8E306050D75AA70519C8E8E0B5 (VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * __this, const RuntimeMethod* method)
{
	return ((  DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463 * (*) (VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m14A556E0C1F9B8AF65DAB75C77E26FB4C3225354_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DepthOfField_IsActive_m58C1784250418BE3DD79E28F4A3A8CA6B8A51657 (DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463 * __this, const RuntimeMethod* method);
// !!0 UnityEngine.Rendering.VolumeStack::GetComponent<UnityEngine.Rendering.Universal.MotionBlur>()
inline MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812 * VolumeStack_GetComponent_TisMotionBlur_t099D85DB271735B2BC100CE110CBA39451283812_mDDDEEC9A55CDC16EA18136D8DB3F3B2DA0C723BC (VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * __this, const RuntimeMethod* method)
{
	return ((  MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812 * (*) (VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 *, const RuntimeMethod*))VolumeStack_GetComponent_TisRuntimeObject_m14A556E0C1F9B8AF65DAB75C77E26FB4C3225354_gshared)(__this, method);
}
// System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mD4E025B74665DFCECA1C35F5300E0BBE11C4AA4B (MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m6CA9455B268A2BE3DB514262924FE941B9B0BEE4 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___baseCamera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___baseAdditionalCameraData1, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData2, const RuntimeMethod* method);
// System.Void UnityEngine.XR.XRDisplaySubsystem::GetRenderPass(System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderPass&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRDisplaySubsystem_GetRenderPass_mB9CD3E7EF824C3F16F0467FCF871D89AF2F1415C (XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * __this, int32_t ___renderPassIndex0, XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 * ___renderPass1, const RuntimeMethod* method);
// System.Int32 UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::GetRenderParameterCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRRenderPass_GetRenderParameterCount_mCD558F9A732B797AD33278580F22374A8BF9AA46 (XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.XR.XRDisplaySubsystem/XRRenderPass::GetRenderParameter(UnityEngine.Camera,System.Int32,UnityEngine.XR.XRDisplaySubsystem/XRRenderParameter&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void XRRenderPass_GetRenderParameter_mA7A01F2DA183C8DAFB0247B6B26F6D84EB5AB14F (XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, int32_t ___renderParameterIndex1, XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE * ___renderParameter2, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___lhs0, Rect_t35B976DE901B5423C11705E156938EA27AB402CE  ___rhs1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CanXRSDKUseSinglePass(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// UnityEngine.XR.XRSettings/StereoRenderingMode UnityEngine.XR.XRSettings::get_stereoRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_stereoRenderingMode_mCCC5ED4A6AED856B344334D5860C9CA1C4ECD5C5 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_m9481CD6858CCCE7AD4BB9400125BB9EF2035D690_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_graphicsShaderLevel_m04540C22D983AE52CBCC6E1026D16F0C548248EB (const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m31CEB76A1105DBC7A19DC910C10244E3DBE83F9C_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m090ED4C1C9149A8AFCC65510EF9CB3839CE02E1D_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_m54B4EF26830863F3A5E0C3A2F8D99D282E39DDBB_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Camera::get_allowMSAA()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_m857F27DB6C26C843A9F4A65D05C12E5E1BFA097F (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Camera::get_allowHDR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_m665C9AE59920BD6FD436C85EA3517D4914477759 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m62B9280BDDF97375CDE50651148CB20DD4DF471F_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.Camera::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  Camera_get_rect_m3570AA056526AB01C7733B4E7BE69F332E128A08 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE  Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.XRGraphics::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool XRGraphics_get_enabled_m08A777F76E8748502F734D726B52B518136011C5 (const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.XRGraphics::get_eyeTextureResolutionScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float XRGraphics_get_eyeTextureResolutionScale_m517944D5B16A79C1CC1218841A91609E9DAB57FB (const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE2544E97E6FF38C5B092EEA5B2C9977ACE1EE4ED (const RuntimeMethod* method);
// UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m44EA1DE8FAB7C81906D992A95EFA6C1309241A1A (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Collections.Generic.IEnumerator`1<System.Action`2<UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.CommandBuffer>> UnityEngine.Rendering.CameraCaptureBridge::GetCaptureActions(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CameraCaptureBridge_GetCaptureActions_mE707EDBE13CF957D76020585A7FFA6648610913B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_m39E2A13F37D33E13828A727957AFBBBEBB3C9CF6 (const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Boolean,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  UniversalRenderPipeline_CreateRenderTextureDescriptor_m87F24D1177956BA2801ED58B275F3C33C4E7DC72 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, float ___renderScale1, bool ___isStereoEnabled2, bool ___isHdrEnabled3, int32_t ___msaaSamples4, bool ___needsAlpha5, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m36BAAE4D3292827FC8F49931D95937478D529B29_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_m75E308CE903E68A2449ED192C32009A1BC0561BE_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_m2CA2170F37C9B8C7A538AE0654FFBBFE501ADA6E_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.CoreUtils::ArePostProcessesEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CoreUtils_ArePostProcessesEnabled_m38C9CC43EEBC56B53D576C45A96C50AC4196347B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_m66FF54848087E34EF30D59DD2DF5F694E80F54FB_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m41A13B8D579203794A7105A407C9DEE42C78F57C_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m9BB6BA799E5FB8AB3A498803FBA5DDC5A83046BD (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_mEC0D5F4F3521130F2E2C996A072FAFB5ED7BD126 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_m4F44470634C3A21533D22A5BA0EDA0B6C43C8A3F (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData0, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_aspect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraData_SetViewAndProjectionMatrix_m302C54DAF08187FC320E58BBAA5F945046AC7C18 (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * __this, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___viewMatrix0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projectionMatrix1, const RuntimeMethod* method);
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.CullingResults::get_visibleLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_mA115C210B409B77A086E13545747BE0F4E7B3E2D (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights1, const RuntimeMethod* method);
// UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * VisibleLight_get_light_mBFDEA0FA083D1606373637E8ABBB1DD65C9D25A7 (VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * __this, const RuntimeMethod* method);
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Int32,UnityEngine.Rendering.Universal.LightData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_m48BB9DFEBBF04C564C5816DEDAB8952DE6715233 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights1, int32_t ___mainLightIndex2, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * ___lightData3, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m69F47778E3F36AD1D33D33C240AF415DB402F9BF (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * ___shadowData4, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_m7D3A8409CE689EB01246037AB86E0EDA200F6CC1 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * ___postProcessingData1, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA025FF910E51719AFD6AA674B6168467D3D1EB1B_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mB245041BDEC279D13EC401BF6DD9FDDCD652908C (int32_t ___additionalLightsCount0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
inline void List_1_Clear_m24B637CCA9ECC4B3C1E1ED5F43E297D300D8D3E8 (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))List_1_Clear_m24B637CCA9ECC4B3C1E1ED5F43E297D300D8D3E8_gshared)(__this, method);
}
// System.Boolean UnityEngine.GameObject::TryGetComponent<UnityEngine.Rendering.Universal.UniversalAdditionalLightData>(!!0&)
inline bool GameObject_TryGetComponent_TisUniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C_m65AAB2ED227B8861B503C91380CE5D22CBCB38D5 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C ** ___component0, const RuntimeMethod* method)
{
	return ((  bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C **, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_mFAD77C8D796CD0799D5DBC998E0FF32B5AE8EA86_gshared)(__this, ___component0, method);
}
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_m503832612F2C7EC874A1D4AAF15007C16CAAB100_inline (UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Light::get_shadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_mFB01780F645A252821DA6F126E2F72384E18F140 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Light::get_shadowNormalBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m021AD7A43D53CE417DC4EB7E647D84CBCB6E17EB (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Add(!0)
inline void List_1_Add_m9190AF3E8352B39435FF21E32C03B0C886C0C342 (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___item0, const RuntimeMethod* method)
{
	((  void (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E , const RuntimeMethod*))List_1_Add_m9190AF3E8352B39435FF21E32C03B0C886C0C342_gshared)(__this, ___item0, method);
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m1F7A57714BAB8C82CAE7B4E8B48B20CFF74DA0D6_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_mDE0BA086BA390DFD62B9A116F95748756A2ABAB7_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.SystemInfo::get_supportsShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsShadows_m05F10143737B2C6446A663D48447C2006B8701E3 (const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeOption()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeOption_m9B22505A74A66E4BEC20F42B03E93857CBA9AC16_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m07E4773CE70EA7053D271CD5A9676680702897FA_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_m4A49DF86A1267C5ED366C7EB8D69E6A62B4F9EF7_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  UniversalRenderPipelineAsset_get_cascade4Split_mBEC43B92CF5ECE752B751122484EED265F44CC79_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m9576EEDA51140E76FA03A1107D9CD594E2AD6A10_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_m2ABC344E8C118E5C95AE4B109CC7570559D7223E_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m797548D6A5216C8F58B90C8B38B4517AC485CCA0_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m2C0FE0BFE2D44CDC840300C6F248E832711B2CB1_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_m70854A97905CDC944587F0488FB64BB7756CEE6D (const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_mADD01A3E6945B5147AAA554DD74352162C8979DF (const RuntimeMethod* method);
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m19C182490067F51C5A51F4045F2EE303A8E3C554_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m46AE86AB319EADBCEC9AA42CF0711F58D70AFF8B_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m991DE02AA5ECB33DFF36DBDA796144268B809EE3 (const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mBB15EE80806F597E7CE89E8DEC3C3CEB56D25096_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// UnityEngine.Light UnityEngine.RenderSettings::get_sun()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349 (const RuntimeMethod* method);
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23 (Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E  RenderSettings_get_ambientProbe_mA0894D3DD7B43D3F52A6078E68EA5E57831C512E (const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float SphericalHarmonicsL2_get_Item_m82A8676E14B978464C341AD2FA510C6332DEB690 (SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E * __this, int32_t ___rgb0, int32_t ___coefficient1, const RuntimeMethod* method);
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method);
// System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214 (const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  Color_op_Multiply_mF36917AD6235221537542FD079817CAB06CB1934 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___a0, float ___b1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.Rendering.CoreUtils::ConvertLinearToActiveColorSpace(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  CoreUtils_ConvertLinearToActiveColorSpace_mDED6D8BCC30339BED48EBFA39D7EF4BA5591727F (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___color0, const RuntimeMethod* method);
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___c0, const RuntimeMethod* method);
// System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m95C42CE1CC56A5BD792C48C60EDD1DF220046566 (int32_t ___nameID0, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___value1, const RuntimeMethod* method);
// UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  RenderSettings_get_subtractiveShadowColor_mB8C271901D1295E64E36C1627D6450CD2DBA14C5 (const RuntimeMethod* method);
// UnityEngine.Rendering.TextureDimension UnityEngine.XR.XRSettings::get_deviceEyeTextureDimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t XRSettings_get_deviceEyeTextureDimension_m8428FB644BB9072997A9F4F0204C1928FA88236B (const RuntimeMethod* method);
// UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_mC9A7C0AB7FE7858D2CD9B7B09DAD4FCA7BE16D21 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * GraphicsSettings_get_currentRenderPipeline_mAF5358722E9516C78CFDCE7653F95C199A08B22E (const RuntimeMethod* method);
// System.Void System.Array::Sort<UnityEngine.Camera>(!!0[],System.Comparison`1<!!0>)
inline void Array_Sort_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_m2F9002A7B24D1D8BDCD2EA6D33BD69D989E9BEF6 (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___array0, Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * ___comparison1, const RuntimeMethod* method)
{
	((  void (*) (CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9*, Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 *, const RuntimeMethod*))Array_Sort_TisRuntimeObject_m3D7F6FFA911B1C06F0C1EA77AB105731956F9FBE_gshared)(___array0, ___comparison1, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C (int32_t ___format0, const RuntimeMethod* method);
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___width0, int32_t ___height1, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_sRGB_m19974099678BC320DA80ED60E71E1F46DAE5426F (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00 (RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_enableRandomWrite_m40E4833717B6D9AB1E4DABD4F5AD31C31077055E (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_bindMS_m7585E1C1850022AE4B139C6DB5FB59913F7D8B9D (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Boolean UnityEngine.Camera::get_allowDynamicResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_m914F4649B78C663DC318AFA9C8488F1E1272194D (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7 (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, bool ___value0, const RuntimeMethod* method);
// System.Void System.Collections.Generic.List`1<UnityEngine.XR.XRDisplaySubsystem>::.ctor()
inline void List_1__ctor_m9E65305FCF8F586CBF6B85C242AFDE06DF2C8F56 (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
inline void List_1__ctor_mFA537268E8CF5B25EFB68495AB1F81C0C1C9BAE9 (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method)
{
	((  void (*) (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *, const RuntimeMethod*))List_1__ctor_mFA537268E8CF5B25EFB68495AB1F81C0C1C9BAE9_gshared)(__this, method);
}
// System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77 (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m64C7782446D0A1C08531BFA02ACE3D1684C81E5E (U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * __this, const RuntimeMethod* method);
// System.Single UnityEngine.Camera::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method);
// System.Int32 UnityEngine.Object::GetInstanceID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48 (LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 * __this, int32_t ___lightInstanceID0, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m0844A7749FDBE6C672C0E40D26388CA063F2EE21 (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___asset0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_mA8C723BBBAA257F38408F304854EB019AB1AF0C3 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** ___renderer0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_m24E41589222295AD5B234CA1E7A7250D1CE93B83 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m3394BD1B8E8CEB40BC2830181B100E674770CE07 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method);
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * ScriptableRendererData_InternalCreateRenderer_m669ACC9E7717653D85834281CF06D1F549686F3F (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method);
// System.Void System.Nullable`1<System.Int32>::.ctor(!0)
inline void Nullable_1__ctor_m11F9C228CFDF836DDFCD7880C09CB4098AB9D7F2 (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, int32_t ___value0, const RuntimeMethod* method)
{
	((  void (*) (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB *, int32_t, const RuntimeMethod*))Nullable_1__ctor_m11F9C228CFDF836DDFCD7880C09CB4098AB9D7F2_gshared)(__this, ___value0, method);
}
// !0 System.Nullable`1<System.Int32>::GetValueOrDefault()
inline int32_t Nullable_1_GetValueOrDefault_mE89BB8F302DF31EE202251F4746859285860B6B6_inline (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, const RuntimeMethod* method)
{
	return ((  int32_t (*) (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB *, const RuntimeMethod*))Nullable_1_GetValueOrDefault_mE89BB8F302DF31EE202251F4746859285860B6B6_gshared_inline)(__this, method);
}
// System.Boolean System.Nullable`1<System.Int32>::get_HasValue()
inline bool Nullable_1_get_HasValue_mB664E2C41CADA8413EF8842E6601B8C696A7CE15_inline (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, const RuntimeMethod* method)
{
	return ((  bool (*) (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB *, const RuntimeMethod*))Nullable_1_get_HasValue_mB664E2C41CADA8413EF8842E6601B8C696A7CE15_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated()
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m1B47CDDD6574311896905F7FF9959A738984251D_inline (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method);
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02 (int32_t* __this, const RuntimeMethod* method);
// System.String System.String::Concat(System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64 (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method);
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_m011AF7E5EF201B448D371DCBE6C649376135E4C2 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_m7E60AB465B93531B5D890EC1D7618F9C486B2996 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method);
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method);
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389 (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method);
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___materialType0, const RuntimeMethod* method);
// System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderUtils_GetShaderPath_mD7FDE77F7E93810D94AEBE361FDF08666B099646 (int32_t ___id0, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m82F265149BF27EC7515701DE69E6E4B7E7BF5704 (const RuntimeMethod* method);
// System.Int32 System.Math::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_mA99E48BB021F2E4B62D4EA9F52EA6928EED618A2 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_mDD58BEC1EF3CFAF50652AEF4836357DF63651C4F (const RuntimeMethod* method);
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_m8A7B6F40655532461D784E4F297738E87DA93A12 (const RuntimeMethod* method);
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_m01BB408B6096FCC74D2A21ABE315D9874997691B (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___index0, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPipelineAsset__ctor_mCB26E546B9DC1F2518E0F0F4A7E6CFF519D852F2 (RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * __this, const RuntimeMethod* method);
// System.Void UnityEngine.Rendering.BoolParameter::.ctor(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoolParameter__ctor_mBA337C48F24219AFC6C00FF51DD51D9ECFBD7E11 (BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * __this, bool ___value0, bool ___overrideState1, const RuntimeMethod* method);
// System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550 (const RuntimeMethod* method);
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass__ctor_m8DA17650EE72E61199796DA19A4BF30E5AFCE40E (ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D * __this, int32_t ___evt0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___screenspaceShadowsMaterial1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScreenSpaceShadowResolvePass__ctor_m8DA17650EE72E61199796DA19A4BF30E5AFCE40E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public ScreenSpaceShadowResolvePass(RenderPassEvent evt, Material screenspaceShadowsMaterial)
		ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2(__this, /*hidden argument*/NULL);
		// m_ScreenSpaceShadowsMaterial = screenspaceShadowsMaterial;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ___screenspaceShadowsMaterial1;
		__this->set_m_ScreenSpaceShadowsMaterial_8(L_0);
		// m_ScreenSpaceShadowmap.Init("_ScreenSpaceShadowmapTexture");
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * L_1 = __this->get_address_of_m_ScreenSpaceShadowmap_9();
		RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)L_1, _stringLiteralA3392EB1E79E19ED0E573D5411F2630DFCA41488, /*hidden argument*/NULL);
		// renderPassEvent = evt;
		int32_t L_2 = ___evt0;
		ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline(__this, L_2, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Setup(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_Setup_m0FB3742C3B66E2FE0048745A97AEC4836BB9A11B (ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___baseDescriptor0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScreenSpaceShadowResolvePass_Setup_m0FB3742C3B66E2FE0048745A97AEC4836BB9A11B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * G_B2_0 = NULL;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * G_B1_0 = NULL;
	int32_t G_B3_0 = 0;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * G_B3_1 = NULL;
	{
		// m_RenderTextureDescriptor = baseDescriptor;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_0 = ___baseDescriptor0;
		__this->set_m_RenderTextureDescriptor_10(L_0);
		// m_RenderTextureDescriptor.depthBufferBits = 0;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * L_1 = __this->get_address_of_m_RenderTextureDescriptor_10();
		RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)L_1, 0, /*hidden argument*/NULL);
		// m_RenderTextureDescriptor.msaaSamples = 1;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * L_2 = __this->get_address_of_m_RenderTextureDescriptor_10();
		RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)L_2, 1, /*hidden argument*/NULL);
		// m_RenderTextureDescriptor.graphicsFormat = RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R8_UNorm, FormatUsage.Linear | FormatUsage.Render)
		//     ? GraphicsFormat.R8_UNorm
		//     : GraphicsFormat.B8G8R8A8_UNorm;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * L_3 = __this->get_address_of_m_RenderTextureDescriptor_10();
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		bool L_4 = RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25(5, 5, /*hidden argument*/NULL);
		G_B1_0 = L_3;
		if (L_4)
		{
			G_B2_0 = L_3;
			goto IL_0032;
		}
	}
	{
		G_B3_0 = ((int32_t)59);
		G_B3_1 = G_B1_0;
		goto IL_0033;
	}

IL_0032:
	{
		G_B3_0 = 5;
		G_B3_1 = G_B2_0;
	}

IL_0033:
	{
		RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)G_B3_1, G_B3_0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_Configure_mFC7730B82C1D8D7E5D2ADA795CDA56FB74997F42 (ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___cameraTextureDescriptor1, const RuntimeMethod* method)
{
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// cmd.GetTemporaryRT(m_ScreenSpaceShadowmap.id, m_RenderTextureDescriptor, FilterMode.Bilinear);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = ___cmd0;
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * L_1 = __this->get_address_of_m_ScreenSpaceShadowmap_9();
		int32_t L_2 = RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)L_1, /*hidden argument*/NULL);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_3 = __this->get_m_RenderTextureDescriptor_10();
		NullCheck(L_0);
		CommandBuffer_GetTemporaryRT_m2D1ED99658CAE81F879AA985FD2D17082E4EAF11(L_0, L_2, L_3, 1, /*hidden argument*/NULL);
		// RenderTargetIdentifier screenSpaceOcclusionTexture = m_ScreenSpaceShadowmap.Identifier();
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * L_4 = __this->get_address_of_m_ScreenSpaceShadowmap_9();
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_5 = RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		// ConfigureTarget(screenSpaceOcclusionTexture);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_6 = V_0;
		ScriptableRenderPass_ConfigureTarget_m057BE83F00826547EE449FC2F8404DF4807831CE(__this, L_6, /*hidden argument*/NULL);
		// ConfigureClear(ClearFlag.All, Color.white);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_7 = Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905(/*hidden argument*/NULL);
		ScriptableRenderPass_ConfigureClear_mAE50BFE1EB4A57FE1C2BFAAD8623FAE686D22AF8(__this, 3, L_7, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_Execute_m7044B7ABC8D4490E7892E9FA1D93F89DBD4EDA52 (ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScreenSpaceShadowResolvePass_Execute_m7044B7ABC8D4490E7892E9FA1D93F89DBD4EDA52_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_1 = NULL;
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  V_2;
	memset((&V_2), 0, sizeof(V_2));
	{
		// if (m_ScreenSpaceShadowsMaterial == null)
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = __this->get_m_ScreenSpaceShadowsMaterial_8();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0036;
		}
	}
	{
		// Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_ScreenSpaceShadowsMaterial, GetType().Name);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = L_2;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_4 = __this->get_m_ScreenSpaceShadowsMaterial_8();
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, L_4);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_3;
		Type_t * L_6 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(__this, /*hidden argument*/NULL);
		NullCheck(L_6);
		String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_7);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogErrorFormat_mB54A656B267CF936439D50348FC828921AEDA8A9(_stringLiteral753A9641757F01FABF7A1CFB2E2E82943CA6370F, L_5, /*hidden argument*/NULL);
		// return;
		return;
	}

IL_0036:
	{
		// if (renderingData.lightData.mainLightIndex == -1)
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_8 = ___renderingData1;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_9 = L_8->get_address_of_lightData_2();
		int32_t L_10 = L_9->get_mainLightIndex_0();
		if ((!(((uint32_t)L_10) == ((uint32_t)(-1)))))
		{
			goto IL_0045;
		}
	}
	{
		// return;
		return;
	}

IL_0045:
	{
		// Camera camera = renderingData.cameraData.camera;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_11 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_12 = L_11->get_address_of_cameraData_1();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = L_12->get_camera_2();
		V_0 = L_13;
		// bool stereo = renderingData.cameraData.isStereoEnabled;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_14 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_15 = L_14->get_address_of_cameraData_1();
		bool L_16 = L_15->get_isStereoEnabled_19();
		// CommandBuffer cmd = CommandBufferPool.Get(m_ProfilerTag);
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_17 = CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F(_stringLiteral369DED93EB6BC8FDA87935C75A17998C6D80E691, /*hidden argument*/NULL);
		V_1 = L_17;
		// if (!stereo)
		if (L_16)
		{
			goto IL_00a3;
		}
	}
	{
		// cmd.SetViewProjectionMatrices(Matrix4x4.identity, Matrix4x4.identity);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_18 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_19 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_20 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		NullCheck(L_18);
		CommandBuffer_SetViewProjectionMatrices_m4244BA279DA833E02F12838CF56B8D62BB210385(L_18, L_19, L_20, /*hidden argument*/NULL);
		// cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_ScreenSpaceShadowsMaterial);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_21 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_22 = RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5(/*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_23 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_24 = __this->get_m_ScreenSpaceShadowsMaterial_8();
		NullCheck(L_21);
		CommandBuffer_DrawMesh_m99BD39FFA05B90C9C2464095D351A7316B276A3B(L_21, L_22, L_23, L_24, /*hidden argument*/NULL);
		// cmd.SetViewProjectionMatrices(camera.worldToCameraMatrix, camera.projectionMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_25 = V_1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_26 = V_0;
		NullCheck(L_26);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_27 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_26, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_28 = V_0;
		NullCheck(L_28);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_29 = Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A(L_28, /*hidden argument*/NULL);
		NullCheck(L_25);
		CommandBuffer_SetViewProjectionMatrices_m4244BA279DA833E02F12838CF56B8D62BB210385(L_25, L_27, L_29, /*hidden argument*/NULL);
		// }
		goto IL_00bf;
	}

IL_00a3:
	{
		// RenderTargetIdentifier screenSpaceOcclusionTexture = m_ScreenSpaceShadowmap.Identifier();
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * L_30 = __this->get_address_of_m_ScreenSpaceShadowmap_9();
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_31 = RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)L_30, /*hidden argument*/NULL);
		V_2 = L_31;
		// Blit(cmd, screenSpaceOcclusionTexture, screenSpaceOcclusionTexture, m_ScreenSpaceShadowsMaterial);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_32 = V_1;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_33 = V_2;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_34 = V_2;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_35 = __this->get_m_ScreenSpaceShadowsMaterial_8();
		ScriptableRenderPass_Blit_mD6E609BFB5EE342BC229BA33D30A2AD87A9D74D5(__this, L_32, L_33, L_34, L_35, 0, /*hidden argument*/NULL);
	}

IL_00bf:
	{
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_36 = V_1;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_36, /*hidden argument*/NULL);
		// CommandBufferPool.Release(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_37 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8(L_37, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScreenSpaceShadowResolvePass_FrameCleanup_m74C8EBE164CF109B96B25814A990BC07043F71BF (ScreenSpaceShadowResolvePass_t1DD0EE42C29D5EAA765D5C7D4F0F50C6320D4E7D * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScreenSpaceShadowResolvePass_FrameCleanup_m74C8EBE164CF109B96B25814A990BC07043F71BF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (cmd == null)
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = ___cmd0;
		if (L_0)
		{
			goto IL_000e;
		}
	}
	{
		// throw new ArgumentNullException("cmd");
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_1 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_1, _stringLiteralABAC36149CF8B0E18D680AD240A392FC875517BC, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_1, ScreenSpaceShadowResolvePass_FrameCleanup_m74C8EBE164CF109B96B25814A990BC07043F71BF_RuntimeMethod_var);
	}

IL_000e:
	{
		// cmd.ReleaseTemporaryRT(m_ScreenSpaceShadowmap.id);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_2 = ___cmd0;
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * L_3 = __this->get_address_of_m_ScreenSpaceShadowmap_9();
		int32_t L_4 = RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)L_3, /*hidden argument*/NULL);
		NullCheck(L_2);
		CommandBuffer_ReleaseTemporaryRT_m3267E003250DF8263AA098E0DEE1868B894312D1(L_2, L_4, /*hidden argument*/NULL);
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass__ctor_m4DEC6D04F7DA3AF13A9018E154B939EF2F7DD919 (InvokeOnRenderObjectCallbackPass_t268416CD47C14951E35F86149D435D2DF91959F4 * __this, int32_t ___evt0, const RuntimeMethod* method)
{
	{
		// public InvokeOnRenderObjectCallbackPass(RenderPassEvent evt)
		ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2(__this, /*hidden argument*/NULL);
		// renderPassEvent = evt;
		int32_t L_0 = ___evt0;
		ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline(__this, L_0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvokeOnRenderObjectCallbackPass_Execute_m92B280D747AF568811A35A0AEED2917DED6A81CD (InvokeOnRenderObjectCallbackPass_t268416CD47C14951E35F86149D435D2DF91959F4 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method)
{
	{
		// context.InvokeOnRenderObjectCallback();
		ScriptableRenderContext_InvokeOnRenderObjectCallback_mED67F10A990A965345F95633FA51AE83D2FDD441((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), /*hidden argument*/NULL);
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsActive_mFF01BAE44D4B133380FB6A3872DE72CF2841B987 (LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (LensDistortion_IsActive_mFF01BAE44D4B133380FB6A3872DE72CF2841B987_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return !Mathf.Approximately(intensity.value, 0f)
		//     && (xMultiplier.value > 0f || yMultiplier.value > 0f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = __this->get_intensity_8();
		NullCheck(L_0);
		float L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_0);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		bool L_2 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_1, (0.0f), /*hidden argument*/NULL);
		if (L_2)
		{
			goto IL_003e;
		}
	}
	{
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_3 = __this->get_xMultiplier_9();
		NullCheck(L_3);
		float L_4 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_3);
		if ((((float)L_4) > ((float)(0.0f))))
		{
			goto IL_003c;
		}
	}
	{
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_5 = __this->get_yMultiplier_10();
		NullCheck(L_5);
		float L_6 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_5);
		return (bool)((((float)L_6) > ((float)(0.0f)))? 1 : 0);
	}

IL_003c:
	{
		return (bool)1;
	}

IL_003e:
	{
		return (bool)0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LensDistortion_IsTileCompatible_m93141A119DE4448D36F69331F0FCA293E492B1A2 (LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => false;
		return (bool)0;
	}
}
// System.Void UnityEngine.Rendering.Universal.LensDistortion::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LensDistortion__ctor_mBBF8A311E1870B3A625BB2170B4F89C4111BA013 (LensDistortion_tC9F5874301C6542F7B9BFA20DA26F10C4CF27362 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (LensDistortion__ctor_mBBF8A311E1870B3A625BB2170B4F89C4111BA013_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, -1f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_0, (0.0f), (-1.0f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_intensity_8(L_0);
		// public ClampedFloatParameter xMultiplier = new ClampedFloatParameter(1f, 0f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_1 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_1, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_xMultiplier_9(L_1);
		// public ClampedFloatParameter yMultiplier = new ClampedFloatParameter(1f, 0f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_2 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_2, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_yMultiplier_10(L_2);
		// public Vector2Parameter center = new Vector2Parameter(new Vector2(0.5f, 0.5f));
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_3;
		memset((&L_3), 0, sizeof(L_3));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_3), (0.5f), (0.5f), /*hidden argument*/NULL);
		Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * L_4 = (Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 *)il2cpp_codegen_object_new(Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94_il2cpp_TypeInfo_var);
		Vector2Parameter__ctor_m48D5DE1A0B5FFB2F4948E5ABC046154C6EEC44BC(L_4, L_3, (bool)0, /*hidden argument*/NULL);
		__this->set_center_11(L_4);
		// public ClampedFloatParameter scale = new ClampedFloatParameter(1f, 0.01f, 5f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_5 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_5, (1.0f), (0.01f), (5.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_scale_12(L_5);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LiftGammaGain_IsActive_m1593BE1960714D123E395AAE03F2D6A06A9C33E3 (LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (LiftGammaGain_IsActive_m1593BE1960714D123E395AAE03F2D6A06A9C33E3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// var defaultState = new Vector4(1f, 1f, 1f, 0f);
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		// return lift != defaultState
		//     || gamma != defaultState
		//     || gain != defaultState;
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_0 = __this->get_lift_8();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_1 = V_0;
		bool L_2 = VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530(L_0, L_1, /*hidden argument*/VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_RuntimeMethod_var);
		if (L_2)
		{
			goto IL_0044;
		}
	}
	{
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_3 = __this->get_gamma_9();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_4 = V_0;
		bool L_5 = VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530(L_3, L_4, /*hidden argument*/VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_RuntimeMethod_var);
		if (L_5)
		{
			goto IL_0044;
		}
	}
	{
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_6 = __this->get_gain_10();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_7 = V_0;
		bool L_8 = VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530(L_6, L_7, /*hidden argument*/VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_RuntimeMethod_var);
		return L_8;
	}

IL_0044:
	{
		return (bool)1;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LiftGammaGain_IsTileCompatible_m47E67DB0BF50978B9C0D67A2B8ABE31B1F136685 (LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => true;
		return (bool)1;
	}
}
// System.Void UnityEngine.Rendering.Universal.LiftGammaGain::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LiftGammaGain__ctor_m11AB983C4D49FBF939F89B07A7E31D41B968A5E0 (LiftGammaGain_t9A7786752F3095C344AE5DF83E204892CCFB5EC6 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (LiftGammaGain__ctor_m11AB983C4D49FBF939F89B07A7E31D41B968A5E0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public Vector4Parameter lift = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_0;
		memset((&L_0), 0, sizeof(L_0));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_1 = (Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E *)il2cpp_codegen_object_new(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E_il2cpp_TypeInfo_var);
		Vector4Parameter__ctor_m70A0284A691664911D97E921D5CD7C7634E08EE2(L_1, L_0, (bool)0, /*hidden argument*/NULL);
		__this->set_lift_8(L_1);
		// public Vector4Parameter gamma = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_2), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_3 = (Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E *)il2cpp_codegen_object_new(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E_il2cpp_TypeInfo_var);
		Vector4Parameter__ctor_m70A0284A691664911D97E921D5CD7C7634E08EE2(L_3, L_2, (bool)0, /*hidden argument*/NULL);
		__this->set_gamma_9(L_3);
		// public Vector4Parameter gain = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_4;
		memset((&L_4), 0, sizeof(L_4));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_4), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_5 = (Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E *)il2cpp_codegen_object_new(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E_il2cpp_TypeInfo_var);
		Vector4Parameter__ctor_m70A0284A691664911D97E921D5CD7C7634E08EE2(L_5, L_4, (bool)0, /*hidden argument*/NULL);
		__this->set_gain_10(L_5);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_pinvoke(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke& marshaled)
{
	Exception_t* ___visibleLights_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'visibleLights' of type 'LightData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___visibleLights_3Exception, NULL);
}
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_pinvoke_back(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke& marshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled)
{
	Exception_t* ___visibleLights_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'visibleLights' of type 'LightData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___visibleLights_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_pinvoke_cleanup(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_com(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com& marshaled)
{
	Exception_t* ___visibleLights_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'visibleLights' of type 'LightData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___visibleLights_3Exception, NULL);
}
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_com_back(const LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com& marshaled, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A& unmarshaled)
{
	Exception_t* ___visibleLights_3Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'visibleLights' of type 'LightData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___visibleLights_3Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.LightData
IL2CPP_EXTERN_C void LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshal_com_cleanup(LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsActive_mD4E025B74665DFCECA1C35F5300E0BBE11C4AA4B (MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MotionBlur_IsActive_mD4E025B74665DFCECA1C35F5300E0BBE11C4AA4B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public bool IsActive() => intensity.value > 0f && mode == MotionBlurMode.CameraOnly;
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = __this->get_intensity_10();
		NullCheck(L_0);
		float L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_0);
		if ((!(((float)L_1) > ((float)(0.0f)))))
		{
			goto IL_001f;
		}
	}
	{
		MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C * L_2 = __this->get_mode_8();
		bool L_3 = VolumeParameter_1_op_Equality_m0B38F88456977BCE5AE1928209A022E6F367CC18(L_2, 0, /*hidden argument*/VolumeParameter_1_op_Equality_m0B38F88456977BCE5AE1928209A022E6F367CC18_RuntimeMethod_var);
		return L_3;
	}

IL_001f:
	{
		return (bool)0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MotionBlur_IsTileCompatible_mC5811BD4510E291333216050C91E20B3BDD32C62 (MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => false;
		return (bool)0;
	}
}
// System.Void UnityEngine.Rendering.Universal.MotionBlur::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlur__ctor_m4DE30B93A24EF9D38BF51E6A20626809DE19793F (MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MotionBlur__ctor_m4DE30B93A24EF9D38BF51E6A20626809DE19793F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public MotionBlurModeParameter mode = new MotionBlurModeParameter(MotionBlurMode.CameraOnly);
		MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C * L_0 = (MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C *)il2cpp_codegen_object_new(MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C_il2cpp_TypeInfo_var);
		MotionBlurModeParameter__ctor_m164199506F6C2A11AA124FA0C41E5E7091EA6E37(L_0, 0, (bool)0, /*hidden argument*/NULL);
		__this->set_mode_8(L_0);
		// public MotionBlurQualityParameter quality = new MotionBlurQualityParameter(MotionBlurQuality.Low);
		MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB * L_1 = (MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB *)il2cpp_codegen_object_new(MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB_il2cpp_TypeInfo_var);
		MotionBlurQualityParameter__ctor_mF9EEAE8FA332D7A8D7B09846AEC35F8DE174873F(L_1, 0, (bool)0, /*hidden argument*/NULL);
		__this->set_quality_9(L_1);
		// public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_2 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_2, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_intensity_10(L_2);
		// public ClampedFloatParameter clamp = new ClampedFloatParameter(0.05f, 0f, 0.2f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_3 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_3, (0.05f), (0.0f), (0.2f), (bool)0, /*hidden argument*/NULL);
		__this->set_clamp_11(L_3);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.MotionBlurModeParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurMode,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurModeParameter__ctor_m164199506F6C2A11AA124FA0C41E5E7091EA6E37 (MotionBlurModeParameter_tDC8708A32212E4A366EAABBE91F38CFD2634A94C * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MotionBlurModeParameter__ctor_m164199506F6C2A11AA124FA0C41E5E7091EA6E37_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public sealed class MotionBlurModeParameter : VolumeParameter<MotionBlurMode> { public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false) : base(value, overrideState) { } }
		int32_t L_0 = ___value0;
		bool L_1 = ___overrideState1;
		VolumeParameter_1__ctor_mC1A75A33B490AE8985350F8813B7AF7E25CE714D(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_mC1A75A33B490AE8985350F8813B7AF7E25CE714D_RuntimeMethod_var);
		// public sealed class MotionBlurModeParameter : VolumeParameter<MotionBlurMode> { public MotionBlurModeParameter(MotionBlurMode value, bool overrideState = false) : base(value, overrideState) { } }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.MotionBlurQualityParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurQuality,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MotionBlurQualityParameter__ctor_mF9EEAE8FA332D7A8D7B09846AEC35F8DE174873F (MotionBlurQualityParameter_tA45C7083263F694EB92EA0B0A4EFAA34E20442CB * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (MotionBlurQualityParameter__ctor_mF9EEAE8FA332D7A8D7B09846AEC35F8DE174873F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public sealed class MotionBlurQualityParameter : VolumeParameter<MotionBlurQuality> { public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false) : base(value, overrideState) { } }
		int32_t L_0 = ___value0;
		bool L_1 = ___overrideState1;
		VolumeParameter_1__ctor_m3BCF952514182DA76AD36554B3B2996A2BB5176F(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_m3BCF952514182DA76AD36554B3B2996A2BB5176F_RuntimeMethod_var);
		// public sealed class MotionBlurQualityParameter : VolumeParameter<MotionBlurQuality> { public MotionBlurQualityParameter(MotionBlurQuality value, bool overrideState = false) : base(value, overrideState) { } }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PaniniProjection_IsActive_mEB939F0491DE6643047C2BEFD3BEE989313650D1 (PaniniProjection_t25AC1B85CCEA391FA15AF1A6F84ED4C8C5817AD1 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsActive() => distance.value > 0f;
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = __this->get_distance_8();
		NullCheck(L_0);
		float L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_0);
		return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PaniniProjection_IsTileCompatible_m7E2290D366E9FDEFA963DA35B191466E67B68C1F (PaniniProjection_t25AC1B85CCEA391FA15AF1A6F84ED4C8C5817AD1 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => false;
		return (bool)0;
	}
}
// System.Void UnityEngine.Rendering.Universal.PaniniProjection::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PaniniProjection__ctor_m1D13748F0F2FD706227669282826A81F77B84587 (PaniniProjection_t25AC1B85CCEA391FA15AF1A6F84ED4C8C5817AD1 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PaniniProjection__ctor_m1D13748F0F2FD706227669282826A81F77B84587_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public ClampedFloatParameter distance = new ClampedFloatParameter(0f, 0f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_0, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_distance_8(L_0);
		// public ClampedFloatParameter cropToFit = new ClampedFloatParameter(1f, 0f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_1 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_1, (1.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_cropToFit_9(L_1);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessData__ctor_m83C8170FF531034F82CFED5978E021362CB96396 (PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * __this, const RuntimeMethod* method)
{
	{
		ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m7A27AC2D85E74DDC1D780E1DB453D258719C0EC6 (ShaderResources_tD10E5C1E69B27C0FFE89BC61D1FDCF66AA9DB233 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessData_TextureResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureResources__ctor_m9D3FD3B95CD68FBF617363A5C3252D18A26199DB (TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessPassCompat::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPassCompat__ctor_mA2812C0E453A067FC4236A34CFEB849B98CC31D7 (PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7 * __this, int32_t ___evt0, bool ___renderOpaques1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PostProcessPassCompat__ctor_mA2812C0E453A067FC4236A34CFEB849B98CC31D7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public PostProcessPassCompat(RenderPassEvent evt, bool renderOpaques = false)
		ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2(__this, /*hidden argument*/NULL);
		// m_IsOpaquePostProcessing = renderOpaques;
		bool L_0 = ___renderOpaques1;
		__this->set_m_IsOpaquePostProcessing_12(L_0);
		// m_TemporaryColorTexture.Init("_TemporaryColorTexture");
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * L_1 = __this->get_address_of_m_TemporaryColorTexture_11();
		RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)L_1, _stringLiteralA7055C1FB1210B00EA706EE7CEE4BC143C3224B9, /*hidden argument*/NULL);
		// renderPassEvent = evt;
		int32_t L_2 = ___evt0;
		ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline(__this, L_2, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.PostProcessPassCompat::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPassCompat_Setup_m0292E4DC801E8B95D096CEE1957B7BE4C51EE16D (PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7 * __this, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___baseDescriptor0, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___sourceHandle1, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___destinationHandle2, const RuntimeMethod* method)
{
	{
		// m_Descriptor = baseDescriptor;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_0 = ___baseDescriptor0;
		__this->set_m_Descriptor_10(L_0);
		// m_Source = sourceHandle;
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_1 = ___sourceHandle1;
		__this->set_m_Source_8(L_1);
		// m_Destination = destinationHandle;
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_2 = ___destinationHandle2;
		__this->set_m_Destination_9(L_2);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.PostProcessPassCompat::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessPassCompat_Execute_m3F2B213CB6CEEAFB31D4BD5668EE2B71BBFB1A15 (PostProcessPassCompat_t199DC7EAB30CFBA8B0813D1A6C8F1FC45380D0F7 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,UnityEngine.Camera,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_mF677ED6F1A706B073B0BE63E31337AEBA97E95FA (PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * ___data0, int32_t ___index1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material3, const RuntimeMethod* method)
{
	{
		// return ConfigureDithering(data, index, camera.pixelWidth, camera.pixelHeight, material);
		PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * L_0 = ___data0;
		int32_t L_1 = ___index1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___camera2;
		NullCheck(L_2);
		int32_t L_3 = Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E(L_2, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___camera2;
		NullCheck(L_4);
		int32_t L_5 = Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05(L_4, /*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_6 = ___material3;
		int32_t L_7 = PostProcessUtils_ConfigureDithering_m37448EC16C511620F09A673B55E4237E35D1C978(L_0, L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
		return L_7;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PostProcessUtils_ConfigureDithering_m37448EC16C511620F09A673B55E4237E35D1C978 (PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * ___data0, int32_t ___index1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PostProcessUtils_ConfigureDithering_m37448EC16C511620F09A673B55E4237E35D1C978_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* V_0 = NULL;
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * V_3 = NULL;
	{
		// var blueNoise = data.textures.blueNoise16LTex;
		PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * L_0 = ___data0;
		NullCheck(L_0);
		TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5 * L_1 = L_0->get_textures_5();
		NullCheck(L_1);
		Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_2 = L_1->get_blueNoise16LTex_0();
		V_0 = L_2;
		// if (blueNoise == null || blueNoise.Length == 0)
		Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_3 = V_0;
		if (!L_3)
		{
			goto IL_0013;
		}
	}
	{
		Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_4 = V_0;
		NullCheck(L_4);
		if ((((RuntimeArray*)L_4)->max_length))
		{
			goto IL_0015;
		}
	}

IL_0013:
	{
		// return 0; 
		return 0;
	}

IL_0015:
	{
		// if (++index >= blueNoise.Length)
		int32_t L_5 = ___index1;
		int32_t L_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
		___index1 = L_6;
		Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_7 = V_0;
		NullCheck(L_7);
		if ((((int32_t)L_6) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))))
		{
			goto IL_0023;
		}
	}
	{
		// index = 0;
		___index1 = 0;
	}

IL_0023:
	{
		// float rndOffsetX = Random.value;
		float L_8 = Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C(/*hidden argument*/NULL);
		V_1 = L_8;
		// float rndOffsetY = Random.value;
		float L_9 = Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C(/*hidden argument*/NULL);
		V_2 = L_9;
		// var noiseTex = blueNoise[index];
		Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_10 = V_0;
		int32_t L_11 = ___index1;
		NullCheck(L_10);
		int32_t L_12 = L_11;
		Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_13 = (L_10)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
		V_3 = L_13;
		// material.SetTexture(ShaderConstants._BlueNoise_Texture, noiseTex);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_14 = ___material4;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var);
		int32_t L_15 = ((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->get__BlueNoise_Texture_3();
		Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_16 = V_3;
		NullCheck(L_14);
		Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA(L_14, L_15, L_16, /*hidden argument*/NULL);
		// material.SetVector(ShaderConstants._Dithering_Params, new Vector4(
		//     cameraPixelWidth / (float)noiseTex.width,
		//     cameraPixelHeight / (float)noiseTex.height,
		//     rndOffsetX,
		//     rndOffsetY
		// ));
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_17 = ___material4;
		int32_t L_18 = ((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->get__Dithering_Params_4();
		int32_t L_19 = ___cameraPixelWidth2;
		Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_20 = V_3;
		NullCheck(L_20);
		int32_t L_21 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_20);
		int32_t L_22 = ___cameraPixelHeight3;
		Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_23 = V_3;
		NullCheck(L_23);
		int32_t L_24 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_23);
		float L_25 = V_1;
		float L_26 = V_2;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_27;
		memset((&L_27), 0, sizeof(L_27));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_27), ((float)((float)(((float)((float)L_19)))/(float)(((float)((float)L_21))))), ((float)((float)(((float)((float)L_22)))/(float)(((float)((float)L_24))))), L_25, L_26, /*hidden argument*/NULL);
		NullCheck(L_17);
		Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA(L_17, L_18, L_27, /*hidden argument*/NULL);
		// return index;
		int32_t L_28 = ___index1;
		return L_28;
	}
}
// System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,UnityEngine.Camera,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_m4EDEE517B706C822426BD8AC305A30D4DAFBC641 (PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * ___data0, FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * ___settings1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material3, const RuntimeMethod* method)
{
	{
		// ConfigureFilmGrain(data, settings, camera.pixelWidth, camera.pixelHeight, material);
		PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * L_0 = ___data0;
		FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * L_1 = ___settings1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___camera2;
		NullCheck(L_2);
		int32_t L_3 = Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E(L_2, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___camera2;
		NullCheck(L_4);
		int32_t L_5 = Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05(L_4, /*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_6 = ___material3;
		PostProcessUtils_ConfigureFilmGrain_m09E080AD8E2FF9268BBCCC1E97069133BF3722DD(L_0, L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PostProcessUtils_ConfigureFilmGrain_m09E080AD8E2FF9268BBCCC1E97069133BF3722DD (PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * ___data0, FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * ___settings1, int32_t ___cameraPixelWidth2, int32_t ___cameraPixelHeight3, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (PostProcessUtils_ConfigureFilmGrain_m09E080AD8E2FF9268BBCCC1E97069133BF3722DD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * V_0 = NULL;
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_3;
	memset((&V_3), 0, sizeof(V_3));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  G_B5_0;
	memset((&G_B5_0), 0, sizeof(G_B5_0));
	{
		// var texture = settings.texture.value;
		FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * L_0 = ___settings1;
		NullCheck(L_0);
		NoInterpTextureParameter_tDD57749D82409DE1D1EC5881D750E97BDE20C5D2 * L_1 = L_0->get_texture_11();
		NullCheck(L_1);
		Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_2 = VirtFuncInvoker0< Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Texture>::get_value() */, L_1);
		V_0 = L_2;
		// if (settings.type.value != FilmGrainLookup.Custom)
		FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * L_3 = ___settings1;
		NullCheck(L_3);
		FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704 * L_4 = L_3->get_type_8();
		NullCheck(L_4);
		int32_t L_5 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.FilmGrainLookup>::get_value() */, L_4);
		if ((((int32_t)L_5) == ((int32_t)((int32_t)10))))
		{
			goto IL_0033;
		}
	}
	{
		// texture = data.textures.filmGrainTex[(int)settings.type.value];
		PostProcessData_tA732786C0CAB84FE5C0846659070D808ACAFBE22 * L_6 = ___data0;
		NullCheck(L_6);
		TextureResources_tAAA04D669E28F717664C12CA8ACDCAF8FB8C32F5 * L_7 = L_6->get_textures_5();
		NullCheck(L_7);
		Texture2DU5BU5D_tCAC03055C735C020BAFC218D55183CF03E74C1C9* L_8 = L_7->get_filmGrainTex_1();
		FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * L_9 = ___settings1;
		NullCheck(L_9);
		FilmGrainLookupParameter_tA5279DACBC553BD824621DB39823C5A629A57704 * L_10 = L_9->get_type_8();
		NullCheck(L_10);
		int32_t L_11 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.FilmGrainLookup>::get_value() */, L_10);
		NullCheck(L_8);
		int32_t L_12 = L_11;
		Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * L_13 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_12));
		V_0 = L_13;
	}

IL_0033:
	{
		// float offsetX = Random.value;
		float L_14 = Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C(/*hidden argument*/NULL);
		V_1 = L_14;
		// float offsetY = Random.value;
		float L_15 = Random_get_value_mC998749E08291DD42CF31C026FAC4F14F746831C(/*hidden argument*/NULL);
		V_2 = L_15;
		// var tilingParams = texture == null
		//     ? Vector4.zero
		//     : new Vector4(cameraPixelWidth / (float)texture.width, cameraPixelHeight / (float)texture.height, offsetX, offsetY);
		Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_16 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_17 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_16, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_17)
		{
			goto IL_0065;
		}
	}
	{
		int32_t L_18 = ___cameraPixelWidth2;
		Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_19 = V_0;
		NullCheck(L_19);
		int32_t L_20 = VirtFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_19);
		int32_t L_21 = ___cameraPixelHeight3;
		Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_22 = V_0;
		NullCheck(L_22);
		int32_t L_23 = VirtFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_22);
		float L_24 = V_1;
		float L_25 = V_2;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_26;
		memset((&L_26), 0, sizeof(L_26));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_26), ((float)((float)(((float)((float)L_18)))/(float)(((float)((float)L_20))))), ((float)((float)(((float)((float)L_21)))/(float)(((float)((float)L_23))))), L_24, L_25, /*hidden argument*/NULL);
		G_B5_0 = L_26;
		goto IL_006a;
	}

IL_0065:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_27 = Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9(/*hidden argument*/NULL);
		G_B5_0 = L_27;
	}

IL_006a:
	{
		V_3 = G_B5_0;
		// material.SetTexture(ShaderConstants._Grain_Texture, texture);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_28 = ___material4;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var);
		int32_t L_29 = ((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->get__Grain_Texture_0();
		Texture_t387FE83BB848001FD06B14707AEA6D5A0F6A95F4 * L_30 = V_0;
		NullCheck(L_28);
		Material_SetTexture_m4FFF0B403A64253B83534701104F017840142ACA(L_28, L_29, L_30, /*hidden argument*/NULL);
		// material.SetVector(ShaderConstants._Grain_Params, new Vector2(settings.intensity.value * 4f, settings.response.value));
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_31 = ___material4;
		int32_t L_32 = ((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->get__Grain_Params_1();
		FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * L_33 = ___settings1;
		NullCheck(L_33);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_34 = L_33->get_intensity_9();
		NullCheck(L_34);
		float L_35 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_34);
		FilmGrain_t66117F67DE7EEF38401399A7327B59D4AAAFDC4B * L_36 = ___settings1;
		NullCheck(L_36);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_37 = L_36->get_response_10();
		NullCheck(L_37);
		float L_38 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_37);
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_39;
		memset((&L_39), 0, sizeof(L_39));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_39), ((float)il2cpp_codegen_multiply((float)L_35, (float)(4.0f))), L_38, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_40 = Vector4_op_Implicit_m3CB789809FDA1B5598EC3C928B173C62FC152656(L_39, /*hidden argument*/NULL);
		NullCheck(L_31);
		Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA(L_31, L_32, L_40, /*hidden argument*/NULL);
		// material.SetVector(ShaderConstants._Grain_TilingParams, tilingParams);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_41 = ___material4;
		int32_t L_42 = ((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->get__Grain_TilingParams_2();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_43 = V_3;
		NullCheck(L_41);
		Material_SetVector_m95B7CB07B91F004B4DD9DB5DFA5146472737B8EA(L_41, L_42, L_43, /*hidden argument*/NULL);
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderConstants__cctor_mAFD570F4E3F0078759453429D1E54583F120112E (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderConstants__cctor_mAFD570F4E3F0078759453429D1E54583F120112E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public static readonly int _Grain_Texture = Shader.PropertyToID("_Grain_Texture");
		int32_t L_0 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral3DE624706AE6DD8127ACF5F07FE30523102DF01F, /*hidden argument*/NULL);
		((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->set__Grain_Texture_0(L_0);
		// public static readonly int _Grain_Params = Shader.PropertyToID("_Grain_Params");
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralF847AE57BBD1111A287429FDE855471DC5B98990, /*hidden argument*/NULL);
		((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->set__Grain_Params_1(L_1);
		// public static readonly int _Grain_TilingParams = Shader.PropertyToID("_Grain_TilingParams");
		int32_t L_2 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral8F34BA0491A1A21A0456D93DCFFFC83D6C4BB293, /*hidden argument*/NULL);
		((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->set__Grain_TilingParams_2(L_2);
		// public static readonly int _BlueNoise_Texture = Shader.PropertyToID("_BlueNoise_Texture");
		int32_t L_3 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralA004DB5049DBDA4183E76555B13F26BA60F82B2B, /*hidden argument*/NULL);
		((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->set__BlueNoise_Texture_3(L_3);
		// public static readonly int _Dithering_Params  = Shader.PropertyToID("_Dithering_Params");
		int32_t L_4 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralD193ADA12FC5316A8C6E922E431A4FF34BB5B84D, /*hidden argument*/NULL);
		((ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_StaticFields*)il2cpp_codegen_static_fields_for(ShaderConstants_t7274A69E5546264AA40A2F2267F043C0B6D4830F_il2cpp_TypeInfo_var))->set__Dithering_Params_4(L_4);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public int id { set; get; }
		int32_t L_0 = ___value0;
		__this->set_U3CidU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * _thisAdjusted = reinterpret_cast<RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *>(__this + _offset);
	RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_inline(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, const RuntimeMethod* method)
{
	{
		// public int id { set; get; }
		int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * _thisAdjusted = reinterpret_cast<RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *>(__this + _offset);
	return RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline(_thisAdjusted, method);
}
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, String_t* ___shaderProperty0, const RuntimeMethod* method)
{
	{
		// id = Shader.PropertyToID(shaderProperty);
		String_t* L_0 = ___shaderProperty0;
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(L_0, /*hidden argument*/NULL);
		RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)__this, L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
IL2CPP_EXTERN_C  void RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63_AdjustorThunk (RuntimeObject * __this, String_t* ___shaderProperty0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * _thisAdjusted = reinterpret_cast<RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *>(__this + _offset);
	RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63(_thisAdjusted, ___shaderProperty0, method);
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, const RuntimeMethod* method)
{
	{
		// if (id == -1)
		int32_t L_0 = RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)__this, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_0) == ((uint32_t)(-1)))))
		{
			goto IL_0010;
		}
	}
	{
		// return BuiltinRenderTextureType.CameraTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		return L_1;
	}

IL_0010:
	{
		// return new RenderTargetIdentifier(id);
		int32_t L_2 = RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)__this, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_3;
		memset((&L_3), 0, sizeof(L_3));
		RenderTargetIdentifier__ctor_m055D23CB6BA657306005CBD53F58FC995B4DA977((&L_3), L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
IL2CPP_EXTERN_C  RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * _thisAdjusted = reinterpret_cast<RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *>(__this + _offset);
	return RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___other0, const RuntimeMethod* method)
{
	{
		// return id == other.id;
		int32_t L_0 = RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)__this, /*hidden argument*/NULL);
		int32_t L_1 = RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)(&___other0), /*hidden argument*/NULL);
		return (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
	}
}
IL2CPP_EXTERN_C  bool RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE_AdjustorThunk (RuntimeObject * __this, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___other0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * _thisAdjusted = reinterpret_cast<RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *>(__this + _offset);
	return RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE(_thisAdjusted, ___other0, method);
}
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (ReferenceEquals(null, obj)) return false;
		RuntimeObject * L_0 = ___obj0;
		if (L_0)
		{
			goto IL_0005;
		}
	}
	{
		// if (ReferenceEquals(null, obj)) return false;
		return (bool)0;
	}

IL_0005:
	{
		// return obj is RenderTargetHandle && Equals((RenderTargetHandle)obj);
		RuntimeObject * L_1 = ___obj0;
		if (!((RuntimeObject *)IsInstSealed((RuntimeObject*)L_1, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1_il2cpp_TypeInfo_var)))
		{
			goto IL_001a;
		}
	}
	{
		RuntimeObject * L_2 = ___obj0;
		bool L_3 = RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)__this, ((*(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)UnBox(L_2, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL);
		return L_3;
	}

IL_001a:
	{
		return (bool)0;
	}
}
IL2CPP_EXTERN_C  bool RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * _thisAdjusted = reinterpret_cast<RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *>(__this + _offset);
	return RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472(_thisAdjusted, ___obj0, method);
}
// System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_GetHashCode_m167996CED18CD779B181819A160C8F6C14DDB553 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, const RuntimeMethod* method)
{
	{
		// return id;
		int32_t L_0 = RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)__this, /*hidden argument*/NULL);
		return L_0;
	}
}
IL2CPP_EXTERN_C  int32_t RenderTargetHandle_GetHashCode_m167996CED18CD779B181819A160C8F6C14DDB553_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * _thisAdjusted = reinterpret_cast<RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *>(__this + _offset);
	return RenderTargetHandle_GetHashCode_m167996CED18CD779B181819A160C8F6C14DDB553(_thisAdjusted, method);
}
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Equality_mE67F90187302D2D34E732F52C720DA50501C3880 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___c10, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___c21, const RuntimeMethod* method)
{
	{
		// return c1.Equals(c2);
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = ___c21;
		bool L_1 = RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)(&___c10), L_0, /*hidden argument*/NULL);
		return L_1;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderTargetHandle_op_Inequality_mFB74A53F9C1C4FF3F94A71E83779DC7DB727F231 (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___c10, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___c21, const RuntimeMethod* method)
{
	{
		// return !c1.Equals(c2);
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = ___c21;
		bool L_1 = RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)(&___c10), L_0, /*hidden argument*/NULL);
		return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
	}
}
// System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTargetHandle__cctor_mC26BCEF20EC25C4432524C2E13591F686259811B (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderTargetHandle__cctor_mC26BCEF20EC25C4432524C2E13591F686259811B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// public static readonly RenderTargetHandle CameraTarget = new RenderTargetHandle {id = -1};
		il2cpp_codegen_initobj((&V_0), sizeof(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 ));
		RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_inline((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)(&V_0), (-1), /*hidden argument*/NULL);
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = V_0;
		((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1_StaticFields*)il2cpp_codegen_static_fields_for(RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1_il2cpp_TypeInfo_var))->set_CameraTarget_1(L_0);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif






// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshal_pinvoke(const RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838& unmarshaled, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_pinvoke& marshaled)
{
	Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshal_pinvoke_back(const RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_pinvoke& marshaled, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838& unmarshaled)
{
	Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshal_pinvoke_cleanup(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_pinvoke& marshaled)
{
}






// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshal_com(const RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838& unmarshaled, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_com& marshaled)
{
	Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshal_com_back(const RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_com& marshaled, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838& unmarshaled)
{
	Exception_t* ___cameraData_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'cameraData' of type 'RenderingData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___cameraData_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.RenderingData
IL2CPP_EXTERN_C void RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshal_com_cleanup(RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	{
		// if (s_FullscreenMesh != null)
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0013;
		}
	}
	{
		// return s_FullscreenMesh;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_2 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1();
		return L_2;
	}

IL_0013:
	{
		// float topV = 1.0f;
		V_0 = (1.0f);
		// float bottomV = 0.0f;
		V_1 = (0.0f);
		// s_FullscreenMesh = new Mesh { name = "Fullscreen Quad" };
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_3 = (Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *)il2cpp_codegen_object_new(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C_il2cpp_TypeInfo_var);
		Mesh__ctor_m3AEBC82AB71D4F9498F6E254174BEBA8372834B4(L_3, /*hidden argument*/NULL);
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_4 = L_3;
		NullCheck(L_4);
		Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_4, _stringLiteral93550695FC101B50549D947487A073EB605BA5AE, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->set_s_FullscreenMesh_1(L_4);
		// s_FullscreenMesh.SetVertices(new List<Vector3>
		// {
		//     new Vector3(-1.0f, -1.0f, 0.0f),
		//     new Vector3(-1.0f,  1.0f, 0.0f),
		//     new Vector3(1.0f, -1.0f, 0.0f),
		//     new Vector3(1.0f,  1.0f, 0.0f)
		// });
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_5 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1();
		List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_6 = (List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 *)il2cpp_codegen_object_new(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5_il2cpp_TypeInfo_var);
		List_1__ctor_m6834ABFBD98D5EFE53A4BD01EA25BC516F24B171(L_6, /*hidden argument*/List_1__ctor_m6834ABFBD98D5EFE53A4BD01EA25BC516F24B171_RuntimeMethod_var);
		List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_7 = L_6;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_8;
		memset((&L_8), 0, sizeof(L_8));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_8), (-1.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_7);
		List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002(L_7, L_8, /*hidden argument*/List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002_RuntimeMethod_var);
		List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_9 = L_7;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10;
		memset((&L_10), 0, sizeof(L_10));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_10), (-1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_9);
		List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002(L_9, L_10, /*hidden argument*/List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002_RuntimeMethod_var);
		List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_11 = L_9;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_12;
		memset((&L_12), 0, sizeof(L_12));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_12), (1.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_11);
		List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002(L_11, L_12, /*hidden argument*/List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002_RuntimeMethod_var);
		List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * L_13 = L_11;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_14;
		memset((&L_14), 0, sizeof(L_14));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_14), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_13);
		List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002(L_13, L_14, /*hidden argument*/List_1_Add_mD9F028AEE5C43737BEB50A8DAA8CA939CE314002_RuntimeMethod_var);
		NullCheck(L_5);
		Mesh_SetVertices_m5F487FC255C9CAF4005B75CFE67A88C8C0E7BB06(L_5, L_13, /*hidden argument*/NULL);
		// s_FullscreenMesh.SetUVs(0, new List<Vector2>
		// {
		//     new Vector2(0.0f, bottomV),
		//     new Vector2(0.0f, topV),
		//     new Vector2(1.0f, bottomV),
		//     new Vector2(1.0f, topV)
		// });
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_15 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1();
		List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_16 = (List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB *)il2cpp_codegen_object_new(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB_il2cpp_TypeInfo_var);
		List_1__ctor_m4F7EDFA304F51EFCDF517DC337CD5EE5D317D46A(L_16, /*hidden argument*/List_1__ctor_m4F7EDFA304F51EFCDF517DC337CD5EE5D317D46A_RuntimeMethod_var);
		List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_17 = L_16;
		float L_18 = V_1;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_19;
		memset((&L_19), 0, sizeof(L_19));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_19), (0.0f), L_18, /*hidden argument*/NULL);
		NullCheck(L_17);
		List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69(L_17, L_19, /*hidden argument*/List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69_RuntimeMethod_var);
		List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_20 = L_17;
		float L_21 = V_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_22;
		memset((&L_22), 0, sizeof(L_22));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_22), (0.0f), L_21, /*hidden argument*/NULL);
		NullCheck(L_20);
		List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69(L_20, L_22, /*hidden argument*/List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69_RuntimeMethod_var);
		List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_23 = L_20;
		float L_24 = V_1;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_25;
		memset((&L_25), 0, sizeof(L_25));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_25), (1.0f), L_24, /*hidden argument*/NULL);
		NullCheck(L_23);
		List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69(L_23, L_25, /*hidden argument*/List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69_RuntimeMethod_var);
		List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * L_26 = L_23;
		float L_27 = V_0;
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_28;
		memset((&L_28), 0, sizeof(L_28));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_28), (1.0f), L_27, /*hidden argument*/NULL);
		NullCheck(L_26);
		List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69(L_26, L_28, /*hidden argument*/List_1_Add_m4B09565ECF12DBEF82EC294814FEFD39E7AD6E69_RuntimeMethod_var);
		NullCheck(L_15);
		Mesh_SetUVs_m0210150B0387289B823488D421BDF9CBF9769116(L_15, 0, L_26, /*hidden argument*/NULL);
		// s_FullscreenMesh.SetIndices(new[] { 0, 1, 2, 2, 1, 3 }, MeshTopology.Triangles, 0, false);
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_29 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1();
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_30 = (Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)SZArrayNew(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var, (uint32_t)6);
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_31 = L_30;
		RuntimeFieldHandle_t844BDF00E8E6FE69D9AEAA7657F09018B864F4EF  L_32 = { reinterpret_cast<intptr_t> (U3CPrivateImplementationDetailsU3E_t8C8AAC284EEB05D4362D686B1A52C1FB562ED9FA____898C2022A0C02FCE602BF05E1C09BD48301606E5_0_FieldInfo_var) };
		RuntimeHelpers_InitializeArray_m29F50CDFEEE0AB868200291366253DD4737BC76A((RuntimeArray *)(RuntimeArray *)L_31, L_32, /*hidden argument*/NULL);
		NullCheck(L_29);
		Mesh_SetIndices_m84F3CDB60B5C8FA4374B83E3F77C9DAA4C946BCF(L_29, L_31, 0, 0, (bool)0, /*hidden argument*/NULL);
		// s_FullscreenMesh.UploadMeshData(true);
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_33 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1();
		NullCheck(L_33);
		Mesh_UploadMeshData_m809A98624475785C493269B72EC6C41B556759A1(L_33, (bool)1, /*hidden argument*/NULL);
		// return s_FullscreenMesh;
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_34 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_FullscreenMesh_1();
		return L_34;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_get_useStructuredBuffer_m991DE02AA5ECB33DFF36DBDA796144268B809EE3 (const RuntimeMethod* method)
{
	{
		// return false;
		return (bool)0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::get_errorMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 2);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		// if (s_ErrorMaterial == null)
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_ErrorMaterial_2();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0026;
		}
	}

IL_000d:
	try
	{ // begin try (depth: 1)
		// s_ErrorMaterial = new Material(Shader.Find("Hidden/Universal Render Pipeline/FallbackError"));
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_2 = Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B(_stringLiteral9BF76E03AF5ED528D36055AFC928E10292F746D7, /*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_3 = (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)il2cpp_codegen_object_new(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598_il2cpp_TypeInfo_var);
		Material__ctor_m81E76B5C1316004F25D4FE9CEC0E78A7428DABA8(L_3, L_2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->set_s_ErrorMaterial_2(L_3);
		// }
		goto IL_0026;
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__exception_local = (Exception_t *)e.ex;
		if(il2cpp_codegen_class_is_assignable_from (RuntimeObject_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex)))
			goto CATCH_0023;
		throw e;
	}

CATCH_0023:
	{ // begin catch(System.Object)
		// catch{ }
		// catch{ }
		goto IL_0026;
	} // end catch (depth: 1)

IL_0026:
	{
		// return s_ErrorMaterial;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_4 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_s_ErrorMaterial_2();
		return L_4;
	}
}
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_SetViewAndProjectionMatrices_m088D626079CDFF09D5A6B4AA01B93120158A89EA (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___viewMatrix1, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___projectionMatrix2, bool ___setInverseMatrices3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_SetViewAndProjectionMatrices_m088D626079CDFF09D5A6B4AA01B93120158A89EA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_1;
	memset((&V_1), 0, sizeof(V_1));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_2;
	memset((&V_2), 0, sizeof(V_2));
	{
		// Matrix4x4 viewAndProjectionMatrix = projectionMatrix * viewMatrix;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_0 = ___projectionMatrix2;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_1 = ___viewMatrix1;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_2 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		// cmd.SetGlobalMatrix(ShaderPropertyId.viewMatrix, viewMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_3 = ___cmd0;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var);
		int32_t L_4 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_viewMatrix_6();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_5 = ___viewMatrix1;
		NullCheck(L_3);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_3, L_4, L_5, /*hidden argument*/NULL);
		// cmd.SetGlobalMatrix(ShaderPropertyId.projectionMatrix, projectionMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_6 = ___cmd0;
		int32_t L_7 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_projectionMatrix_7();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_8 = ___projectionMatrix2;
		NullCheck(L_6);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_6, L_7, L_8, /*hidden argument*/NULL);
		// cmd.SetGlobalMatrix(ShaderPropertyId.viewAndProjectionMatrix, viewAndProjectionMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_9 = ___cmd0;
		int32_t L_10 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_viewAndProjectionMatrix_8();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_11 = V_0;
		NullCheck(L_9);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_9, L_10, L_11, /*hidden argument*/NULL);
		// if (setInverseMatrices)
		bool L_12 = ___setInverseMatrices3;
		if (!L_12)
		{
			goto IL_0055;
		}
	}
	{
		// Matrix4x4 inverseMatrix = Matrix4x4.Inverse(viewMatrix);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_13 = ___viewMatrix1;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_14 = Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D(L_13, /*hidden argument*/NULL);
		V_1 = L_14;
		// Matrix4x4 inverseViewProjection = Matrix4x4.Inverse(viewAndProjectionMatrix);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_15 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_16 = Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D(L_15, /*hidden argument*/NULL);
		V_2 = L_16;
		// cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewMatrix, inverseMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_17 = ___cmd0;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var);
		int32_t L_18 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_inverseViewMatrix_9();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_19 = V_1;
		NullCheck(L_17);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_17, L_18, L_19, /*hidden argument*/NULL);
		// cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewAndProjectionMatrix, inverseViewProjection);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_20 = ___cmd0;
		int32_t L_21 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_inverseViewAndProjectionMatrix_10();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_22 = V_2;
		NullCheck(L_20);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_20, L_21, L_22, /*hidden argument*/NULL);
	}

IL_0055:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::RenderObjectsWithError(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CullingResults&,UnityEngine.Camera,UnityEngine.Rendering.FilteringSettings,UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_RenderObjectsWithError_m367FD7F2A65A1FBCF36752F23F20603A71BBABE4 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * ___cullResults1, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera2, FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD  ___filterSettings3, int32_t ___sortFlags4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_RenderObjectsWithError_m367FD7F2A65A1FBCF36752F23F20603A71BBABE4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  V_0;
	memset((&V_0), 0, sizeof(V_0));
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  V_1;
	memset((&V_1), 0, sizeof(V_1));
	SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  V_2;
	memset((&V_2), 0, sizeof(V_2));
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  V_3;
	memset((&V_3), 0, sizeof(V_3));
	int32_t V_4 = 0;
	{
		// if (errorMaterial == null)
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_000e;
		}
	}
	{
		// return;
		return;
	}

IL_000e:
	{
		// SortingSettings sortingSettings = new SortingSettings(camera) { criteria = sortFlags };
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___camera2;
		SortingSettings__ctor_m05CC25CC8BCE175ABD0B67393C11B25616C93BE9((SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 *)(&V_2), L_2, /*hidden argument*/NULL);
		int32_t L_3 = ___sortFlags4;
		SortingSettings_set_criteria_m6D617C21387E5FB780193B122EC6E99F53694BA6((SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 *)(&V_2), L_3, /*hidden argument*/NULL);
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_4 = V_2;
		V_0 = L_4;
		// DrawingSettings errorSettings = new DrawingSettings(m_LegacyShaderPassNames[0], sortingSettings)
		// {
		//     perObjectData = PerObjectData.None,
		//     overrideMaterial = errorMaterial,
		//     overrideMaterialPassIndex = 0
		// };
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_5 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_LegacyShaderPassNames_0();
		NullCheck(L_5);
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_6 = List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_inline(L_5, 0, /*hidden argument*/List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_RuntimeMethod_var);
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_7 = V_0;
		DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), L_6, L_7, /*hidden argument*/NULL);
		DrawingSettings_set_perObjectData_m6A4F6E34388D3FFE3494206B463B595948FFB321((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), 0, /*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_8 = RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6(/*hidden argument*/NULL);
		DrawingSettings_set_overrideMaterial_mD4B5D818602EA17036A0C98F28530770A8C9627A((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), L_8, /*hidden argument*/NULL);
		DrawingSettings_set_overrideMaterialPassIndex_mD20615AE6699346E72D20695A9E54C5447C7081A((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), 0, /*hidden argument*/NULL);
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_9 = V_3;
		V_1 = L_9;
		// for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i)
		V_4 = 1;
		goto IL_0072;
	}

IL_0057:
	{
		// errorSettings.SetShaderPassName(i, m_LegacyShaderPassNames[i]);
		int32_t L_10 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_11 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_LegacyShaderPassNames_0();
		int32_t L_12 = V_4;
		NullCheck(L_11);
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_13 = List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_inline(L_11, L_12, /*hidden argument*/List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_RuntimeMethod_var);
		DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_1), L_10, L_13, /*hidden argument*/NULL);
		// for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i)
		int32_t L_14 = V_4;
		V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
	}

IL_0072:
	{
		// for (int i = 1; i < m_LegacyShaderPassNames.Count; ++i)
		int32_t L_15 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_16 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_LegacyShaderPassNames_0();
		NullCheck(L_16);
		int32_t L_17 = List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_inline(L_16, /*hidden argument*/List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_RuntimeMethod_var);
		if ((((int32_t)L_15) < ((int32_t)L_17)))
		{
			goto IL_0057;
		}
	}
	{
		// context.DrawRenderers(cullResults, ref errorSettings, ref filterSettings);
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * L_18 = ___cullResults1;
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  L_19 = (*(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)L_18);
		ScriptableRenderContext_DrawRenderers_mBD9F5C26FEF615D84B4657B6FDE0854B629DD8B0((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_19, (DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_1), (FilteringSettings_t9F1C283370F68129A5F18A152C4963F99EACE7DD *)(&___filterSettings3), /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils_ClearSystemInfoCache_m3D19C40AAF235667A6B019E2C837F1E58FB627B1 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_ClearSystemInfoCache_m3D19C40AAF235667A6B019E2C837F1E58FB627B1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_RenderTextureFormatSupport.Clear();
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * L_0 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_RenderTextureFormatSupport_3();
		NullCheck(L_0);
		Dictionary_2_Clear_m730E1A68AD6BFFD3AE4691F1E0E2A3B7D3ADA6C9(L_0, /*hidden argument*/Dictionary_2_Clear_m730E1A68AD6BFFD3AE4691F1E0E2A3B7D3ADA6C9_RuntimeMethod_var);
		// m_GraphicsFormatSupport.Clear();
		Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * L_1 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_GraphicsFormatSupport_4();
		NullCheck(L_1);
		Dictionary_2_Clear_m4D47D95F245ED1645ABF3AC03163F7D99992145A(L_1, /*hidden argument*/Dictionary_2_Clear_m4D47D95F245ED1645ABF3AC03163F7D99992145A_RuntimeMethod_var);
		// }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsRenderTextureFormat_m39616CF3CF100BA877961E91EDCC3E6962F7A9B8 (int32_t ___format0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_SupportsRenderTextureFormat_m39616CF3CF100BA877961E91EDCC3E6962F7A9B8_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	{
		// if (!m_RenderTextureFormatSupport.TryGetValue(format, out var support))
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * L_0 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_RenderTextureFormatSupport_3();
		int32_t L_1 = ___format0;
		NullCheck(L_0);
		bool L_2 = Dictionary_2_TryGetValue_mAA5131C390AC9C401A2C03056BE12E1D584FC852(L_0, L_1, (bool*)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_mAA5131C390AC9C401A2C03056BE12E1D584FC852_RuntimeMethod_var);
		if (L_2)
		{
			goto IL_0022;
		}
	}
	{
		// support = SystemInfo.SupportsRenderTextureFormat(format);
		int32_t L_3 = ___format0;
		bool L_4 = SystemInfo_SupportsRenderTextureFormat_m74D259714A97501D28951CA48298D9F0AE3B5907(L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// m_RenderTextureFormatSupport.Add(format, support);
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * L_5 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_RenderTextureFormatSupport_3();
		int32_t L_6 = ___format0;
		bool L_7 = V_0;
		NullCheck(L_5);
		Dictionary_2_Add_m5A537995839280DD5521EF9745D38FB79F2882DD(L_5, L_6, L_7, /*hidden argument*/Dictionary_2_Add_m5A537995839280DD5521EF9745D38FB79F2882DD_RuntimeMethod_var);
	}

IL_0022:
	{
		// return support;
		bool L_8 = V_0;
		return L_8;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25 (int32_t ___format0, int32_t ___usage1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * V_1 = NULL;
	{
		// bool support = false;
		V_0 = (bool)0;
		// if (!m_GraphicsFormatSupport.TryGetValue(format, out var uses))
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * L_0 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_GraphicsFormatSupport_4();
		int32_t L_1 = ___format0;
		NullCheck(L_0);
		bool L_2 = Dictionary_2_TryGetValue_mEBF974612347E7773D7B36DFBC6D554F833DED82(L_0, L_1, (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 **)(&V_1), /*hidden argument*/Dictionary_2_TryGetValue_mEBF974612347E7773D7B36DFBC6D554F833DED82_RuntimeMethod_var);
		if (L_2)
		{
			goto IL_0035;
		}
	}
	{
		// uses = new Dictionary<FormatUsage, bool>();
		Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * L_3 = (Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 *)il2cpp_codegen_object_new(Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537_il2cpp_TypeInfo_var);
		Dictionary_2__ctor_mC3EEBC3C60F1B75CBD476A17E5F1DDFA5B849A59(L_3, /*hidden argument*/Dictionary_2__ctor_mC3EEBC3C60F1B75CBD476A17E5F1DDFA5B849A59_RuntimeMethod_var);
		V_1 = L_3;
		// support = SystemInfo.IsFormatSupported(format, usage);
		int32_t L_4 = ___format0;
		int32_t L_5 = ___usage1;
		bool L_6 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(L_4, L_5, /*hidden argument*/NULL);
		V_0 = L_6;
		// uses.Add(usage, support);
		Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * L_7 = V_1;
		int32_t L_8 = ___usage1;
		bool L_9 = V_0;
		NullCheck(L_7);
		Dictionary_2_Add_mE4F218AC9B8B4E0533B7AFE02A8F35AF45044002(L_7, L_8, L_9, /*hidden argument*/Dictionary_2_Add_mE4F218AC9B8B4E0533B7AFE02A8F35AF45044002_RuntimeMethod_var);
		// m_GraphicsFormatSupport.Add(format, uses);
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * L_10 = ((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->get_m_GraphicsFormatSupport_4();
		int32_t L_11 = ___format0;
		Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * L_12 = V_1;
		NullCheck(L_10);
		Dictionary_2_Add_mC566A8232E1097505276B4695F95FEAC7159CE50(L_10, L_11, L_12, /*hidden argument*/Dictionary_2_Add_mC566A8232E1097505276B4695F95FEAC7159CE50_RuntimeMethod_var);
		// }
		goto IL_0050;
	}

IL_0035:
	{
		// if (!uses.TryGetValue(usage, out support))
		Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * L_13 = V_1;
		int32_t L_14 = ___usage1;
		NullCheck(L_13);
		bool L_15 = Dictionary_2_TryGetValue_m652C407ECE755E3F26A3EC7EE1DC781A10E6EB0E(L_13, L_14, (bool*)(&V_0), /*hidden argument*/Dictionary_2_TryGetValue_m652C407ECE755E3F26A3EC7EE1DC781A10E6EB0E_RuntimeMethod_var);
		if (L_15)
		{
			goto IL_0050;
		}
	}
	{
		// support = SystemInfo.IsFormatSupported(format, usage);
		int32_t L_16 = ___format0;
		int32_t L_17 = ___usage1;
		bool L_18 = SystemInfo_IsFormatSupported_m6941B7C4566DEE1EFFD7F6DCB7BFA701ECF9C1D6(L_16, L_17, /*hidden argument*/NULL);
		V_0 = L_18;
		// uses.Add(usage, support);
		Dictionary_2_t8655D57A0CEA5DCEE5F8A02888F21B159541E537 * L_19 = V_1;
		int32_t L_20 = ___usage1;
		bool L_21 = V_0;
		NullCheck(L_19);
		Dictionary_2_Add_mE4F218AC9B8B4E0533B7AFE02A8F35AF45044002(L_19, L_20, L_21, /*hidden argument*/Dictionary_2_Add_mE4F218AC9B8B4E0533B7AFE02A8F35AF45044002_RuntimeMethod_var);
	}

IL_0050:
	{
		// return support;
		bool L_22 = V_0;
		return L_22;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::GetLastValidColorBufferIndex(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_GetLastValidColorBufferIndex_m9A1AE0BECB6943111A5BEFCA7EE301D5C7B4B629 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorBuffers0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		// int i = colorBuffers.Length - 1;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colorBuffers0;
		NullCheck(L_0);
		V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)))), (int32_t)1));
		goto IL_0020;
	}

IL_0008:
	{
		// if (colorBuffers[i] != 0)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_1 = ___colorBuffers0;
		int32_t L_2 = V_0;
		NullCheck(L_1);
		int32_t L_3 = L_2;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_5 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		bool L_6 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_4, L_5, /*hidden argument*/NULL);
		if (L_6)
		{
			goto IL_0024;
		}
	}
	{
		// for(; i>=0; --i)
		int32_t L_7 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1));
	}

IL_0020:
	{
		// for(; i>=0; --i)
		int32_t L_8 = V_0;
		if ((((int32_t)L_8) >= ((int32_t)0)))
		{
			goto IL_0008;
		}
	}

IL_0024:
	{
		// return i;
		int32_t L_9 = V_0;
		return L_9;
	}
}
// System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::GetValidColorBufferCount(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_GetValidColorBufferCount_m44FA66B95DF97D1BF70B45B3B897748A779B6CB3 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorBuffers0, const RuntimeMethod* method)
{
	uint32_t V_0 = 0;
	RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* V_1 = NULL;
	int32_t V_2 = 0;
	{
		// uint nonNullColorBuffers = 0;
		V_0 = 0;
		// if (colorBuffers != null)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colorBuffers0;
		if (!L_0)
		{
			goto IL_002d;
		}
	}
	{
		// foreach (var identifier in colorBuffers)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_1 = ___colorBuffers0;
		V_1 = L_1;
		V_2 = 0;
		goto IL_0027;
	}

IL_000b:
	{
		// foreach (var identifier in colorBuffers)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_2 = V_1;
		int32_t L_3 = V_2;
		NullCheck(L_2);
		int32_t L_4 = L_3;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
		// if (identifier != 0)
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_6 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		bool L_7 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_5, L_6, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_0023;
		}
	}
	{
		// ++nonNullColorBuffers;
		uint32_t L_8 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
	}

IL_0023:
	{
		int32_t L_9 = V_2;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1));
	}

IL_0027:
	{
		// foreach (var identifier in colorBuffers)
		int32_t L_10 = V_2;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_11 = V_1;
		NullCheck(L_11);
		if ((((int32_t)L_10) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))))))
		{
			goto IL_000b;
		}
	}

IL_002d:
	{
		// return nonNullColorBuffers;
		uint32_t L_12 = V_0;
		return L_12;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::IsMRT(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_IsMRT_m5B3CB01346791C457384B273C16AD2676A9A748C (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorBuffers0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils_IsMRT_m5B3CB01346791C457384B273C16AD2676A9A748C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return GetValidColorBufferCount(colorBuffers) > 1;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colorBuffers0;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		uint32_t L_1 = RenderingUtils_GetValidColorBufferCount_m44FA66B95DF97D1BF70B45B3B897748A779B6CB3(L_0, /*hidden argument*/NULL);
		return (bool)((!(((uint32_t)L_1) <= ((uint32_t)1)))? 1 : 0);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_Contains_mAE5439A21A531E8DDC23C7EFA1C29CE4543B55F3 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method)
{
	RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* V_0 = NULL;
	int32_t V_1 = 0;
	{
		// foreach (var identifier in source)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___source0;
		V_0 = L_0;
		V_1 = 0;
		goto IL_001b;
	}

IL_0006:
	{
		// foreach (var identifier in source)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_1 = V_0;
		int32_t L_2 = V_1;
		NullCheck(L_1);
		int32_t L_3 = L_2;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
		// if (identifier == value)
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_5 = ___value1;
		bool L_6 = RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC(L_4, L_5, /*hidden argument*/NULL);
		if (!L_6)
		{
			goto IL_0017;
		}
	}
	{
		// return true;
		return (bool)1;
	}

IL_0017:
	{
		int32_t L_7 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
	}

IL_001b:
	{
		// foreach (var identifier in source)
		int32_t L_8 = V_1;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_9 = V_0;
		NullCheck(L_9);
		if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))))
		{
			goto IL_0006;
		}
	}
	{
		// return false;
		return (bool)0;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::IndexOf(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_IndexOf_m5C136008F164563D7C33A79AE7389FE7E81103F8 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		// for (int i = 0; i < source.Length; ++i)
		V_0 = 0;
		goto IL_0019;
	}

IL_0004:
	{
		// if (source[i] == value)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___source0;
		int32_t L_1 = V_0;
		NullCheck(L_0);
		int32_t L_2 = L_1;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = ___value1;
		bool L_5 = RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC(L_3, L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_0015;
		}
	}
	{
		// return i;
		int32_t L_6 = V_0;
		return L_6;
	}

IL_0015:
	{
		// for (int i = 0; i < source.Length; ++i)
		int32_t L_7 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1));
	}

IL_0019:
	{
		// for (int i = 0; i < source.Length; ++i)
		int32_t L_8 = V_0;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_9 = ___source0;
		NullCheck(L_9);
		if ((((int32_t)L_8) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length)))))))
		{
			goto IL_0004;
		}
	}
	{
		// return -1;
		return (-1);
	}
}
// System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::CountDistinct(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t RenderingUtils_CountDistinct_m68FAA7E3D8AD3A072ED1DED9A503D8D49E7AA203 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___source0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___value1, const RuntimeMethod* method)
{
	uint32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		// uint count = 0;
		V_0 = 0;
		// for (int i = 0; i < source.Length; ++i)
		V_1 = 0;
		goto IL_0031;
	}

IL_0006:
	{
		// if (source[i] != value && source[i] != 0)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___source0;
		int32_t L_1 = V_1;
		NullCheck(L_0);
		int32_t L_2 = L_1;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = ___value1;
		bool L_5 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_3, L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_002d;
		}
	}
	{
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_6 = ___source0;
		int32_t L_7 = V_1;
		NullCheck(L_6);
		int32_t L_8 = L_7;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_10 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		bool L_11 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_9, L_10, /*hidden argument*/NULL);
		if (!L_11)
		{
			goto IL_002d;
		}
	}
	{
		// ++count;
		uint32_t L_12 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1));
	}

IL_002d:
	{
		// for (int i = 0; i < source.Length; ++i)
		int32_t L_13 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
	}

IL_0031:
	{
		// for (int i = 0; i < source.Length; ++i)
		int32_t L_14 = V_1;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_15 = ___source0;
		NullCheck(L_15);
		if ((((int32_t)L_14) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length)))))))
		{
			goto IL_0006;
		}
	}
	{
		// return count;
		uint32_t L_16 = V_0;
		return L_16;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::LastValid(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderingUtils_LastValid_m8D76D6AD0BA22ACC33F7C1E41D6982DE80D31B25 (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___source0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		// for (int i = source.Length-1; i >= 0; --i)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___source0;
		NullCheck(L_0);
		V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)))), (int32_t)1));
		goto IL_0022;
	}

IL_0008:
	{
		// if (source[i] != 0)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_1 = ___source0;
		int32_t L_2 = V_0;
		NullCheck(L_1);
		int32_t L_3 = L_2;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_5 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		bool L_6 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_4, L_5, /*hidden argument*/NULL);
		if (!L_6)
		{
			goto IL_001e;
		}
	}
	{
		// return i;
		int32_t L_7 = V_0;
		return L_7;
	}

IL_001e:
	{
		// for (int i = source.Length-1; i >= 0; --i)
		int32_t L_8 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_8, (int32_t)1));
	}

IL_0022:
	{
		// for (int i = source.Length-1; i >= 0; --i)
		int32_t L_9 = V_0;
		if ((((int32_t)L_9) >= ((int32_t)0)))
		{
			goto IL_0008;
		}
	}
	{
		// return -1;
		return (-1);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.ClearFlag,UnityEngine.Rendering.ClearFlag)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_Contains_m05F6DDF2138942E0B0FDB1C39B8F2970740DFD3F (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
	{
		// return (a & b) == b;
		int32_t L_0 = ___a0;
		int32_t L_1 = ___b1;
		int32_t L_2 = ___b1;
		return (bool)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SequenceEqual(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingUtils_SequenceEqual_m6E8CC69F336A412375064A5C9D89410BAF792E9D (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___left0, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___right1, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		// if (left.Length != right.Length)
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___left0;
		NullCheck(L_0);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_1 = ___right1;
		NullCheck(L_1);
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))))) == ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)))))))
		{
			goto IL_000a;
		}
	}
	{
		// return false;
		return (bool)0;
	}

IL_000a:
	{
		// for (int i = 0; i < left.Length; ++i)
		V_0 = 0;
		goto IL_0029;
	}

IL_000e:
	{
		// if (left[i] != right[i])
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_2 = ___left0;
		int32_t L_3 = V_0;
		NullCheck(L_2);
		int32_t L_4 = L_3;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_6 = ___right1;
		int32_t L_7 = V_0;
		NullCheck(L_6);
		int32_t L_8 = L_7;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
		bool L_10 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_5, L_9, /*hidden argument*/NULL);
		if (!L_10)
		{
			goto IL_0025;
		}
	}
	{
		// return false;
		return (bool)0;
	}

IL_0025:
	{
		// for (int i = 0; i < left.Length; ++i)
		int32_t L_11 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
	}

IL_0029:
	{
		// for (int i = 0; i < left.Length; ++i)
		int32_t L_12 = V_0;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_13 = ___left0;
		NullCheck(L_13);
		if ((((int32_t)L_12) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length)))))))
		{
			goto IL_000e;
		}
	}
	{
		// return true;
		return (bool)1;
	}
}
// System.Void UnityEngine.Rendering.Universal.RenderingUtils::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingUtils__cctor_m48810FD59E4286DB8A756E4BC54ACAA3C518954F (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderingUtils__cctor_m48810FD59E4286DB8A756E4BC54ACAA3C518954F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// static List<ShaderTagId> m_LegacyShaderPassNames = new List<ShaderTagId>()
		// {
		//     new ShaderTagId("Always"),
		//     new ShaderTagId("ForwardBase"),
		//     new ShaderTagId("PrepassBase"),
		//     new ShaderTagId("Vertex"),
		//     new ShaderTagId("VertexLMRGBM"),
		//     new ShaderTagId("VertexLM"),
		// };
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_0 = (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 *)il2cpp_codegen_object_new(List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857_il2cpp_TypeInfo_var);
		List_1__ctor_m084B61B2E8868D8BD69BCAA121DFD94EEF0602FA(L_0, /*hidden argument*/List_1__ctor_m084B61B2E8868D8BD69BCAA121DFD94EEF0602FA_RuntimeMethod_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_1 = L_0;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_2;
		memset((&L_2), 0, sizeof(L_2));
		ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E((&L_2), _stringLiteralA91BCCE893B5DE905ECBD22A99A03889CDCC2544, /*hidden argument*/NULL);
		NullCheck(L_1);
		List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296(L_1, L_2, /*hidden argument*/List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_RuntimeMethod_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_3 = L_1;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_4;
		memset((&L_4), 0, sizeof(L_4));
		ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E((&L_4), _stringLiteral0AD0D131AEC8FA3D0C193AC6E1CF1254AAEF2865, /*hidden argument*/NULL);
		NullCheck(L_3);
		List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296(L_3, L_4, /*hidden argument*/List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_RuntimeMethod_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_5 = L_3;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_6;
		memset((&L_6), 0, sizeof(L_6));
		ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E((&L_6), _stringLiteral47F3BA5570CF9EA74DC653D938DF8E74332A08E9, /*hidden argument*/NULL);
		NullCheck(L_5);
		List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296(L_5, L_6, /*hidden argument*/List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_RuntimeMethod_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_7 = L_5;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_8;
		memset((&L_8), 0, sizeof(L_8));
		ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E((&L_8), _stringLiteralE5648ECCF2ADA7509F9293BED38E65578D366748, /*hidden argument*/NULL);
		NullCheck(L_7);
		List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296(L_7, L_8, /*hidden argument*/List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_RuntimeMethod_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_9 = L_7;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_10;
		memset((&L_10), 0, sizeof(L_10));
		ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E((&L_10), _stringLiteral3E56950CB623082DDF745334E42B238D38D1EE14, /*hidden argument*/NULL);
		NullCheck(L_9);
		List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296(L_9, L_10, /*hidden argument*/List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_RuntimeMethod_var);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_11 = L_9;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_12;
		memset((&L_12), 0, sizeof(L_12));
		ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E((&L_12), _stringLiteral5E6826057B3454109F1679AA2395E864A6E50CCF, /*hidden argument*/NULL);
		NullCheck(L_11);
		List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296(L_11, L_12, /*hidden argument*/List_1_Add_m074487F572D09DBA7B3388B7383B0D84ABD82296_RuntimeMethod_var);
		((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->set_m_LegacyShaderPassNames_0(L_11);
		// static Mesh s_FullscreenMesh = null;
		((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->set_s_FullscreenMesh_1((Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C *)NULL);
		// static Dictionary<RenderTextureFormat, bool> m_RenderTextureFormatSupport = new Dictionary<RenderTextureFormat, bool>();
		Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 * L_13 = (Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332 *)il2cpp_codegen_object_new(Dictionary_2_tDAA1F5BEAFEA607729C361E0DDDE570B3972E332_il2cpp_TypeInfo_var);
		Dictionary_2__ctor_m735B1855D9440698855EFCFE3C16CEA8B30E2085(L_13, /*hidden argument*/Dictionary_2__ctor_m735B1855D9440698855EFCFE3C16CEA8B30E2085_RuntimeMethod_var);
		((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->set_m_RenderTextureFormatSupport_3(L_13);
		// static Dictionary<GraphicsFormat, Dictionary<FormatUsage, bool> > m_GraphicsFormatSupport = new Dictionary<GraphicsFormat, Dictionary<FormatUsage, bool> >();
		Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 * L_14 = (Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58 *)il2cpp_codegen_object_new(Dictionary_2_tE9392D418DB7BF499EB88119624F67B388D6EE58_il2cpp_TypeInfo_var);
		Dictionary_2__ctor_mE040B5AF8DD48AE53ED1D576EB4236BB526D39D9(L_14, /*hidden argument*/Dictionary_2__ctor_mE040B5AF8DD48AE53ED1D576EB4236BB526D39D9_RuntimeMethod_var);
		((RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_StaticFields*)il2cpp_codegen_static_fields_for(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var))->set_m_GraphicsFormatSupport_4(L_14);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::get_source()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  SceneViewDepthCopyPass_get_source_mF63EB914685775C9CDB2337B26AE435CC0585827 (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, const RuntimeMethod* method)
{
	{
		// private RenderTargetHandle source { get; set; }
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = __this->get_U3CsourceU3Ek__BackingField_8();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_set_source_mAEC0454F0DE016B941AA28707D115F44821ED18A (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___value0, const RuntimeMethod* method)
{
	{
		// private RenderTargetHandle source { get; set; }
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = ___value0;
		__this->set_U3CsourceU3Ek__BackingField_8(L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass__ctor_mAE0EC3647C0EAE530892D43941223160451B4271 (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, int32_t ___evt0, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___copyDepthMaterial1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SceneViewDepthCopyPass__ctor_mAE0EC3647C0EAE530892D43941223160451B4271_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// int m_ScaleBiasId = Shader.PropertyToID("_ScaleBiasRT");
		int32_t L_0 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral079958BE4BCF9DBDC3736FB180CABE3140D136DB, /*hidden argument*/NULL);
		__this->set_m_ScaleBiasId_11(L_0);
		// public SceneViewDepthCopyPass(RenderPassEvent evt, Material copyDepthMaterial)
		ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2(__this, /*hidden argument*/NULL);
		// m_CopyDepthMaterial = copyDepthMaterial;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_1 = ___copyDepthMaterial1;
		__this->set_m_CopyDepthMaterial_9(L_1);
		// renderPassEvent = evt;
		int32_t L_2 = ___evt0;
		ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline(__this, L_2, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_Setup_mBBE2909455DE277A9B2CB364D57C4C3957DD993A (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___source0, const RuntimeMethod* method)
{
	{
		// this.source = source;
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = ___source0;
		SceneViewDepthCopyPass_set_source_mAEC0454F0DE016B941AA28707D115F44821ED18A_inline(__this, L_0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_Execute_m992304A3DB89B5F3DEEE4D27746FC683B895FF55 (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SceneViewDepthCopyPass_Execute_m992304A3DB89B5F3DEEE4D27746FC683B895FF55_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_0 = NULL;
	float V_1 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_2;
	memset((&V_2), 0, sizeof(V_2));
	RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  V_3;
	memset((&V_3), 0, sizeof(V_3));
	float G_B5_0 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  G_B8_0;
	memset((&G_B8_0), 0, sizeof(G_B8_0));
	{
		// if (m_CopyDepthMaterial == null)
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = __this->get_m_CopyDepthMaterial_9();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0036;
		}
	}
	{
		// Debug.LogErrorFormat("Missing {0}. {1} render pass will not execute. Check for missing reference in the renderer resources.", m_CopyDepthMaterial, GetType().Name);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)2);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = L_2;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_4 = __this->get_m_CopyDepthMaterial_9();
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, L_4);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_3;
		Type_t * L_6 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(__this, /*hidden argument*/NULL);
		NullCheck(L_6);
		String_t* L_7 = VirtFuncInvoker0< String_t* >::Invoke(7 /* System.String System.Reflection.MemberInfo::get_Name() */, L_6);
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, L_7);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_7);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogErrorFormat_mB54A656B267CF936439D50348FC828921AEDA8A9(_stringLiteral753A9641757F01FABF7A1CFB2E2E82943CA6370F, L_5, /*hidden argument*/NULL);
		// return;
		return;
	}

IL_0036:
	{
		// CommandBuffer cmd = CommandBufferPool.Get(m_ProfilerTag);
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_8 = CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F(_stringLiteral34BA9A60F7011D9F0037BD701A3D0770635395FB, /*hidden argument*/NULL);
		V_0 = L_8;
		// CoreUtils.SetRenderTarget(cmd, BuiltinRenderTextureType.CameraTarget);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_9 = V_0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_10 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_mC95285DA585209F7D08806469A73B25895E7D36F(L_9, L_10, 0, 0, (-1), (-1), /*hidden argument*/NULL);
		// cmd.SetGlobalTexture("_CameraDepthAttachment", source.Identifier());
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_11 = V_0;
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_12 = SceneViewDepthCopyPass_get_source_mF63EB914685775C9CDB2337B26AE435CC0585827_inline(__this, /*hidden argument*/NULL);
		V_3 = L_12;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_13 = RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32((RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 *)(&V_3), /*hidden argument*/NULL);
		NullCheck(L_11);
		CommandBuffer_SetGlobalTexture_mB8A5225451E1E43048503A268E5F8737F5F80437(L_11, _stringLiteral895843B997BDC69C88995000195790E04F19E672, L_13, /*hidden argument*/NULL);
		// cmd.EnableShaderKeyword(ShaderKeywordStrings.DepthNoMsaa);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_14 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var);
		String_t* L_15 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_DepthNoMsaa_7();
		NullCheck(L_14);
		CommandBuffer_EnableShaderKeyword_m026A67186DDDE920448D9C3C45A1C4B9498A9CA2(L_14, L_15, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa2);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_16 = V_0;
		String_t* L_17 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_DepthMsaa2_8();
		NullCheck(L_16);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_16, L_17, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa4);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_18 = V_0;
		String_t* L_19 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_DepthMsaa4_9();
		NullCheck(L_18);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_18, L_19, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.DepthMsaa8);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_20 = V_0;
		String_t* L_21 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_DepthMsaa8_10();
		NullCheck(L_20);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_20, L_21, /*hidden argument*/NULL);
		// ref CameraData cameraData = ref renderingData.cameraData;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_22 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_23 = L_22->get_address_of_cameraData_1();
		// float flipSign = (cameraData.IsCameraProjectionMatrixFlipped()) ? -1.0f : 1.0f;
		bool L_24 = CameraData_IsCameraProjectionMatrixFlipped_m30E26AE59D639C4AB20CA624D01977F1F8A865F9((CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_23, /*hidden argument*/NULL);
		if (L_24)
		{
			goto IL_00aa;
		}
	}
	{
		G_B5_0 = (1.0f);
		goto IL_00af;
	}

IL_00aa:
	{
		G_B5_0 = (-1.0f);
	}

IL_00af:
	{
		V_1 = G_B5_0;
		// Vector4 scaleBias = (flipSign < 0.0f) ? new Vector4(flipSign, 1.0f, -1.0f, 1.0f) : new Vector4(flipSign, 0.0f, 1.0f, 1.0f);
		float L_25 = V_1;
		if ((((float)L_25) < ((float)(0.0f))))
		{
			goto IL_00cf;
		}
	}
	{
		float L_26 = V_1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_27;
		memset((&L_27), 0, sizeof(L_27));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_27), L_26, (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
		G_B8_0 = L_27;
		goto IL_00e4;
	}

IL_00cf:
	{
		float L_28 = V_1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_29;
		memset((&L_29), 0, sizeof(L_29));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_29), L_28, (1.0f), (-1.0f), (1.0f), /*hidden argument*/NULL);
		G_B8_0 = L_29;
	}

IL_00e4:
	{
		V_2 = G_B8_0;
		// cmd.SetGlobalVector(m_ScaleBiasId, scaleBias);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_30 = V_0;
		int32_t L_31 = __this->get_m_ScaleBiasId_11();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_32 = V_2;
		NullCheck(L_30);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_30, L_31, L_32, /*hidden argument*/NULL);
		// cmd.DrawMesh(RenderingUtils.fullscreenMesh, Matrix4x4.identity, m_CopyDepthMaterial);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_33 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_34 = RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_35 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_36 = __this->get_m_CopyDepthMaterial_9();
		NullCheck(L_33);
		CommandBuffer_DrawMesh_m99BD39FFA05B90C9C2464095D351A7316B276A3B(L_33, L_34, L_35, L_36, /*hidden argument*/NULL);
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_37 = V_0;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_37, /*hidden argument*/NULL);
		// CommandBufferPool.Release(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_38 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8(L_38, /*hidden argument*/NULL);
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// public RenderPassEvent renderPassEvent { get; set; }
		int32_t L_0 = __this->get_U3CrenderPassEventU3Ek__BackingField_0();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public RenderPassEvent renderPassEvent { get; set; }
		int32_t L_0 = ___value0;
		__this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0);
		return;
	}
}
// UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachments()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_ColorAttachments;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = __this->get_m_ColorAttachments_4();
		return L_0;
	}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ScriptableRenderPass_get_colorAttachment_mF4CDBB8D318D1AC9B10044D64BFE331A9BFE54CF (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_ColorAttachments[0];
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = __this->get_m_ColorAttachments_4();
		NullCheck(L_0);
		int32_t L_1 = 0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_2 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_1));
		return L_2;
	}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_depthAttachment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_DepthAttachment;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = __this->get_m_DepthAttachment_5();
		return L_0;
	}
}
// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearFlag()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_ClearFlag;
		int32_t L_0 = __this->get_m_ClearFlag_6();
		return L_0;
	}
}
// UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_ClearColor;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_0 = __this->get_m_ClearColor_7();
		return L_0;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::get_eyeIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_eyeIndex_m3D70466B7E383C61D2829643609D2078F440478F (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// internal int eyeIndex { get; set; }
		int32_t L_0 = __this->get_U3CeyeIndexU3Ek__BackingField_1();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_eyeIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_eyeIndex_m9AE53AD767FA66C7BBCC976AFB2D8F6D3847AF3A (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// internal int eyeIndex { get; set; }
		int32_t L_0 = ___value0;
		__this->set_U3CeyeIndexU3Ek__BackingField_1(L_0);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_overrideCameraTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_overrideCameraTarget_m3F09363892632204619F1BAA45AAA31DBAE26141 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// internal bool overrideCameraTarget { get; set; }
		bool L_0 = __this->get_U3CoverrideCameraTargetU3Ek__BackingField_2();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_overrideCameraTarget(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// internal bool overrideCameraTarget { get; set; }
		bool L_0 = ___value0;
		__this->set_U3CoverrideCameraTargetU3Ek__BackingField_2(L_0);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_isBlitRenderPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_isBlitRenderPass_m3CBF86928BD84843403F79B5D977E6136BB02F64 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// internal bool isBlitRenderPass { get; set; }
		bool L_0 = __this->get_U3CisBlitRenderPassU3Ek__BackingField_3();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_isBlitRenderPass(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_isBlitRenderPass_mB78E11B48D6AAAEBD47FAF4E772CFE1A78247693 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// internal bool isBlitRenderPass { get; set; }
		bool L_0 = ___value0;
		__this->set_U3CisBlitRenderPassU3Ek__BackingField_3(L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// RenderTargetIdentifier[] m_ColorAttachments = new RenderTargetIdentifier[]{BuiltinRenderTextureType.CameraTarget};
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)1);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_1 = L_0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_2 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		NullCheck(L_1);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_2);
		__this->set_m_ColorAttachments_4(L_1);
		// RenderTargetIdentifier m_DepthAttachment = BuiltinRenderTextureType.CameraTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_3 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		__this->set_m_DepthAttachment_5(L_3);
		// Color m_ClearColor = Color.black;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_4 = Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF(/*hidden argument*/NULL);
		__this->set_m_ClearColor_7(L_4);
		// public ScriptableRenderPass()
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		// renderPassEvent = RenderPassEvent.AfterRenderingOpaques;
		ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline(__this, ((int32_t)300), /*hidden argument*/NULL);
		// m_ColorAttachments = new RenderTargetIdentifier[]{BuiltinRenderTextureType.CameraTarget, 0, 0, 0, 0, 0, 0, 0};
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_5 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)8);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_6 = L_5;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_7 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		NullCheck(L_6);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_7);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_8 = L_6;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_9 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_8);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_9);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_10 = L_8;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_11 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_10);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_11);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_12 = L_10;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_13 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_12);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_13);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_14 = L_12;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_15 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_14);
		(L_14)->SetAt(static_cast<il2cpp_array_size_t>(4), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_15);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_16 = L_14;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_17 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_16);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(5), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_17);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_18 = L_16;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_19 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_18);
		(L_18)->SetAt(static_cast<il2cpp_array_size_t>(6), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_19);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_20 = L_18;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_21 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_20);
		(L_20)->SetAt(static_cast<il2cpp_array_size_t>(7), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_21);
		__this->set_m_ColorAttachments_4(L_20);
		// m_DepthAttachment = BuiltinRenderTextureType.CameraTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_22 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		__this->set_m_DepthAttachment_5(L_22);
		// m_ClearFlag = ClearFlag.None;
		__this->set_m_ClearFlag_6(0);
		// m_ClearColor = Color.black;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_23 = Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF(/*hidden argument*/NULL);
		__this->set_m_ClearColor_7(L_23);
		// overrideCameraTarget = false;
		ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A_inline(__this, (bool)0, /*hidden argument*/NULL);
		// isBlitRenderPass = false;
		ScriptableRenderPass_set_isBlitRenderPass_mB78E11B48D6AAAEBD47FAF4E772CFE1A78247693_inline(__this, (bool)0, /*hidden argument*/NULL);
		// eyeIndex = 0;
		ScriptableRenderPass_set_eyeIndex_m9AE53AD767FA66C7BBCC976AFB2D8F6D3847AF3A_inline(__this, 0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mE389873DA229AD684DF76AFDC09A0EFBD1941E6D (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment1, const RuntimeMethod* method)
{
	{
		// m_DepthAttachment = depthAttachment;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = ___depthAttachment1;
		__this->set_m_DepthAttachment_5(L_0);
		// ConfigureTarget(colorAttachment);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___colorAttachment0;
		ScriptableRenderPass_ConfigureTarget_m057BE83F00826547EE449FC2F8404DF4807831CE(__this, L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_mBB3058ADAA286C00D297977A493C83421F42ADE0 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorAttachments0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderPass_ConfigureTarget_mBB3058ADAA286C00D297977A493C83421F42ADE0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	uint32_t V_0 = 0;
	{
		// overrideCameraTarget = true;
		ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A_inline(__this, (bool)1, /*hidden argument*/NULL);
		// uint nonNullColorBuffers = RenderingUtils.GetValidColorBufferCount(colorAttachments);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colorAttachments0;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		uint32_t L_1 = RenderingUtils_GetValidColorBufferCount_m44FA66B95DF97D1BF70B45B3B897748A779B6CB3(L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		// if( nonNullColorBuffers > SystemInfo.supportedRenderTargetCount)
		uint32_t L_2 = V_0;
		int32_t L_3 = SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D(/*hidden argument*/NULL);
		if ((((int64_t)(((int64_t)((uint64_t)L_2)))) <= ((int64_t)(((int64_t)((int64_t)L_3))))))
		{
			goto IL_004e;
		}
	}
	{
		// Debug.LogError("Trying to set " + nonNullColorBuffers + " renderTargets, which is more than the maximum supported:" + SystemInfo.supportedRenderTargetCount);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_4;
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, _stringLiteral6B2107FC74A00F23083258BB533E37B480835A8F);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral6B2107FC74A00F23083258BB533E37B480835A8F);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_5;
		uint32_t L_7 = V_0;
		uint32_t L_8 = L_7;
		RuntimeObject * L_9 = Box(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B_il2cpp_TypeInfo_var, &L_8);
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, L_9);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_9);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_10 = L_6;
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, _stringLiteral4F9F6B125B0520665127D17B818C0C46012732CF);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral4F9F6B125B0520665127D17B818C0C46012732CF);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_10;
		int32_t L_12 = SystemInfo_get_supportedRenderTargetCount_mD11B3D770E9DA7EE2F0AC0E9B48299AEDE1B515D(/*hidden argument*/NULL);
		int32_t L_13 = L_12;
		RuntimeObject * L_14 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_13);
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, L_14);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_14);
		String_t* L_15 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_11, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_15, /*hidden argument*/NULL);
	}

IL_004e:
	{
		// m_ColorAttachments = colorAttachments;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_16 = ___colorAttachments0;
		__this->set_m_ColorAttachments_4(L_16);
		// m_DepthAttachment = depthAttachment;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_17 = ___depthAttachment1;
		__this->set_m_DepthAttachment_5(L_17);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m057BE83F00826547EE449FC2F8404DF4807831CE (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		// overrideCameraTarget = true;
		ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A_inline(__this, (bool)1, /*hidden argument*/NULL);
		// m_ColorAttachments[0] = colorAttachment;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = __this->get_m_ColorAttachments_4();
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___colorAttachment0;
		NullCheck(L_0);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_1);
		// for (int i = 1; i < m_ColorAttachments.Length; ++i)
		V_0 = 1;
		goto IL_002e;
	}

IL_0018:
	{
		// m_ColorAttachments[i] = 0;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_2 = __this->get_m_ColorAttachments_4();
		int32_t L_3 = V_0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_2);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_4);
		// for (int i = 1; i < m_ColorAttachments.Length; ++i)
		int32_t L_5 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
	}

IL_002e:
	{
		// for (int i = 1; i < m_ColorAttachments.Length; ++i)
		int32_t L_6 = V_0;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_7 = __this->get_m_ColorAttachments_4();
		NullCheck(L_7);
		if ((((int32_t)L_6) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))))
		{
			goto IL_0018;
		}
	}
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureTarget_m354924BE783E8293B8FE38222349247D43125906 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorAttachments0, const RuntimeMethod* method)
{
	{
		// ConfigureTarget(colorAttachments, BuiltinRenderTextureType.CameraTarget);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colorAttachments0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		ScriptableRenderPass_ConfigureTarget_mBB3058ADAA286C00D297977A493C83421F42ADE0(__this, L_0, L_1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_ConfigureClear_mAE50BFE1EB4A57FE1C2BFAAD8623FAE686D22AF8 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___clearFlag0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor1, const RuntimeMethod* method)
{
	{
		// m_ClearFlag = clearFlag;
		int32_t L_0 = ___clearFlag0;
		__this->set_m_ClearFlag_6(L_0);
		// m_ClearColor = clearColor;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_1 = ___clearColor1;
		__this->set_m_ClearColor_7(L_1);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Configure_m902BE94E25C881742E3ECFF2903C291CD41DF91F (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___cameraTextureDescriptor1, const RuntimeMethod* method)
{
	{
		// {}
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_FrameCleanup_mEDC26A8A6B20C613F1AEF9FA26A59BA036943461 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, const RuntimeMethod* method)
{
	{
		// {}
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnFinishCameraStackRendering(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_OnFinishCameraStackRendering_mA4228F6A5B770418420E3AED32B10B9C0AB34BDF (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, const RuntimeMethod* method)
{
	{
		// {}
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_Blit_mD6E609BFB5EE342BC229BA33D30A2AD87A9D74D5 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___source1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___destination2, Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___material3, int32_t ___passIndex4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderPass_Blit_mD6E609BFB5EE342BC229BA33D30A2AD87A9D74D5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ScriptableRenderer.SetRenderTarget(cmd, destination, BuiltinRenderTextureType.CameraTarget, clearFlag, clearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___destination2;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_2 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		int32_t L_3 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(__this, /*hidden argument*/NULL);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_4 = ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406_inline(__this, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658(L_0, L_1, L_2, L_3, L_4, /*hidden argument*/NULL);
		// cmd.Blit(source, destination, material, passIndex);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_5 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_6 = ___source1;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_7 = ___destination2;
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_8 = ___material3;
		int32_t L_9 = ___passIndex4;
		NullCheck(L_5);
		CommandBuffer_Blit_m2EC19CD9B2A14AD0674980C17210315BA050FE54(L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::RenderPostProcessing(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_RenderPostProcessing_m1D3AAD88F98BBFF46611FCB60669BF48C430C537 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  ___sourceDescriptor2, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___source3, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___destination4, bool ___opaqueOnly5, bool ___flip6, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  ScriptableRenderPass_CreateDrawingSettings_m8E36FE51417C6408CEE32ADFC265EC2620E45873 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  ___shaderTagId0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method)
{
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  V_1;
	memset((&V_1), 0, sizeof(V_1));
	SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  V_2;
	memset((&V_2), 0, sizeof(V_2));
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  V_3;
	memset((&V_3), 0, sizeof(V_3));
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * G_B2_0 = NULL;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * G_B1_0 = NULL;
	int32_t G_B3_0 = 0;
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D * G_B3_1 = NULL;
	{
		// Camera camera = renderingData.cameraData.camera;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_0 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_1 = L_0->get_address_of_cameraData_1();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = L_1->get_camera_2();
		V_0 = L_2;
		// SortingSettings sortingSettings = new SortingSettings(camera) { criteria = sortingCriteria };
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = V_0;
		SortingSettings__ctor_m05CC25CC8BCE175ABD0B67393C11B25616C93BE9((SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 *)(&V_2), L_3, /*hidden argument*/NULL);
		int32_t L_4 = ___sortingCriteria2;
		SortingSettings_set_criteria_m6D617C21387E5FB780193B122EC6E99F53694BA6((SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29 *)(&V_2), L_4, /*hidden argument*/NULL);
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_5 = V_2;
		V_1 = L_5;
		// DrawingSettings settings = new DrawingSettings(shaderTagId, sortingSettings)
		// {
		//     perObjectData = renderingData.perObjectData,
		//     mainLightIndex = renderingData.lightData.mainLightIndex,
		//     enableDynamicBatching = renderingData.supportsDynamicBatching,
		// 
		//     
		//     enableInstancing = camera.cameraType == CameraType.Preview ? false : true,
		// };
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_6 = ___shaderTagId0;
		SortingSettings_t2F1140C59A0EF4F0C4EAAE9055730B9CBA2ACE29  L_7 = V_1;
		DrawingSettings__ctor_m2F119B3CF65B1FFA436A7B4A991C9A689C4C8FBB((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), L_6, L_7, /*hidden argument*/NULL);
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_8 = ___renderingData1;
		int32_t L_9 = L_8->get_perObjectData_6();
		DrawingSettings_set_perObjectData_m6A4F6E34388D3FFE3494206B463B595948FFB321((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), L_9, /*hidden argument*/NULL);
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_10 = ___renderingData1;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_11 = L_10->get_address_of_lightData_2();
		int32_t L_12 = L_11->get_mainLightIndex_0();
		DrawingSettings_set_mainLightIndex_m59B22E23577931C5348546E297C2FDB5B3B6FD72((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), L_12, /*hidden argument*/NULL);
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_13 = ___renderingData1;
		bool L_14 = L_13->get_supportsDynamicBatching_5();
		DrawingSettings_set_enableDynamicBatching_mAA13C7A89709FDB2CA882E078238A0F73AAA4A44((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_3), L_14, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_15 = V_0;
		NullCheck(L_15);
		int32_t L_16 = Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C(L_15, /*hidden argument*/NULL);
		G_B1_0 = (&V_3);
		if ((((int32_t)L_16) == ((int32_t)4)))
		{
			G_B2_0 = (&V_3);
			goto IL_0061;
		}
	}
	{
		G_B3_0 = 1;
		G_B3_1 = G_B1_0;
		goto IL_0062;
	}

IL_0061:
	{
		G_B3_0 = 0;
		G_B3_1 = G_B2_0;
	}

IL_0062:
	{
		DrawingSettings_set_enableInstancing_m8994A09CDD7A03F7612A7B5CE527888214559BFC((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)G_B3_1, (bool)G_B3_0, /*hidden argument*/NULL);
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_17 = V_3;
		// return settings;
		return L_17;
	}
}
// UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  ScriptableRenderPass_CreateDrawingSettings_m904826F713AE9A4FC43D8EFC834DFCE4F1B737BA (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * ___shaderTagIdList0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, int32_t ___sortingCriteria2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderPass_CreateDrawingSettings_m904826F713AE9A4FC43D8EFC834DFCE4F1B737BA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  V_0;
	memset((&V_0), 0, sizeof(V_0));
	int32_t V_1 = 0;
	{
		// if (shaderTagIdList == null || shaderTagIdList.Count == 0)
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_0 = ___shaderTagIdList0;
		if (!L_0)
		{
			goto IL_000b;
		}
	}
	{
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_1 = ___shaderTagIdList0;
		NullCheck(L_1);
		int32_t L_2 = List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_inline(L_1, /*hidden argument*/List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_RuntimeMethod_var);
		if (L_2)
		{
			goto IL_0028;
		}
	}

IL_000b:
	{
		// Debug.LogWarning("ShaderTagId list is invalid. DrawingSettings is created with default pipeline ShaderTagId");
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(_stringLiteral6A0D87DCAC5146481910F610BCE83EE3F163C0FF, /*hidden argument*/NULL);
		// return CreateDrawingSettings(new ShaderTagId("UniversalPipeline"), ref renderingData, sortingCriteria);
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_3;
		memset((&L_3), 0, sizeof(L_3));
		ShaderTagId__ctor_m12711C3099F1BBDED9B114567F6A6C382A6C1F5E((&L_3), _stringLiteral2390D4D4C43DE5889EA89F8DB7AF0798D4408239, /*hidden argument*/NULL);
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_4 = ___renderingData1;
		int32_t L_5 = ___sortingCriteria2;
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_6 = ScriptableRenderPass_CreateDrawingSettings_m8E36FE51417C6408CEE32ADFC265EC2620E45873(__this, L_3, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_4, L_5, /*hidden argument*/NULL);
		return L_6;
	}

IL_0028:
	{
		// DrawingSettings settings = CreateDrawingSettings(shaderTagIdList[0], ref renderingData, sortingCriteria);
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_7 = ___shaderTagIdList0;
		NullCheck(L_7);
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_8 = List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_inline(L_7, 0, /*hidden argument*/List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_RuntimeMethod_var);
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_9 = ___renderingData1;
		int32_t L_10 = ___sortingCriteria2;
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_11 = ScriptableRenderPass_CreateDrawingSettings_m8E36FE51417C6408CEE32ADFC265EC2620E45873(__this, L_8, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_9, L_10, /*hidden argument*/NULL);
		V_0 = L_11;
		// for (int i = 1; i < shaderTagIdList.Count; ++i)
		V_1 = 1;
		goto IL_004f;
	}

IL_003c:
	{
		// settings.SetShaderPassName(i, shaderTagIdList[i]);
		int32_t L_12 = V_1;
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_13 = ___shaderTagIdList0;
		int32_t L_14 = V_1;
		NullCheck(L_13);
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_15 = List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_RuntimeMethod_var);
		DrawingSettings_SetShaderPassName_mC570D206B1D6158491BB5AE5B9669AF54764F9AD((DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D *)(&V_0), L_12, L_15, /*hidden argument*/NULL);
		// for (int i = 1; i < shaderTagIdList.Count; ++i)
		int32_t L_16 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1));
	}

IL_004f:
	{
		// for (int i = 1; i < shaderTagIdList.Count; ++i)
		int32_t L_17 = V_1;
		List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * L_18 = ___shaderTagIdList0;
		NullCheck(L_18);
		int32_t L_19 = List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_inline(L_18, /*hidden argument*/List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_RuntimeMethod_var);
		if ((((int32_t)L_17) < ((int32_t)L_19)))
		{
			goto IL_003c;
		}
	}
	{
		// return settings;
		DrawingSettings_t9D6742A00F6A40C3E9860F0CD30951C50D31597D  L_20 = V_0;
		return L_20;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_LessThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_op_LessThan_m4115634BFBCCDA731DAD187E73F4B2F40D851051 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___lhs0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___rhs1, const RuntimeMethod* method)
{
	{
		// return lhs.renderPassEvent < rhs.renderPassEvent;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_0 = ___lhs0;
		NullCheck(L_0);
		int32_t L_1 = ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline(L_0, /*hidden argument*/NULL);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_2 = ___rhs1;
		NullCheck(L_2);
		int32_t L_3 = ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline(L_2, /*hidden argument*/NULL);
		return (bool)((((int32_t)L_1) < ((int32_t)L_3))? 1 : 0);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_GreaterThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRenderPass_op_GreaterThan_mD6A359D514EC6576D1269D8D1C38340A298DF041 (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___lhs0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___rhs1, const RuntimeMethod* method)
{
	{
		// return lhs.renderPassEvent > rhs.renderPassEvent;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_0 = ___lhs0;
		NullCheck(L_0);
		int32_t L_1 = ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline(L_0, /*hidden argument*/NULL);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_2 = ___rhs1;
		NullCheck(L_2);
		int32_t L_3 = ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline(L_2, /*hidden argument*/NULL);
		return (bool)((((int32_t)L_1) > ((int32_t)L_3))? 1 : 0);
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderPass_SetRenderTarget_mC4F4138A33DC9412DA1204AFC477B13251AAD7DB (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___clearFlags4, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor5, int32_t ___dimension6, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderPass_SetRenderTarget_mC4F4138A33DC9412DA1204AFC477B13251AAD7DB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (dimension == TextureDimension.Tex2DArray)
		int32_t L_0 = ___dimension6;
		if ((!(((uint32_t)L_0) == ((uint32_t)5))))
		{
			goto IL_0014;
		}
	}
	{
		// CoreUtils.SetRenderTarget(cmd, colorAttachment, clearFlags, clearColor, 0, CubemapFace.Unknown, -1);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_1 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_2 = ___colorAttachment1;
		int32_t L_3 = ___clearFlags4;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_4 = ___clearColor5;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_m11A2D9E204602A3E50E9FF61FE4A93AA759B25A4(L_1, L_2, L_3, L_4, 0, (-1), (-1), /*hidden argument*/NULL);
		return;
	}

IL_0014:
	{
		// CoreUtils.SetRenderTarget(cmd, colorAttachment, colorLoadAction, colorStoreAction, clearFlags, clearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_5 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_6 = ___colorAttachment1;
		int32_t L_7 = ___colorLoadAction2;
		int32_t L_8 = ___colorStoreAction3;
		int32_t L_9 = ___clearFlags4;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_10 = ___clearColor5;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_mE56972AE0D37D7C89236EB0DC51C396B37AF50A9(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetCameraMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetCameraMatrices_m7E0B4C8FF6CBF2D21DD1842245E36ADB85015013 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, bool ___setInverseMatrices2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetCameraMatrices_m7E0B4C8FF6CBF2D21DD1842245E36ADB85015013_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_1;
	memset((&V_1), 0, sizeof(V_1));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_2;
	memset((&V_2), 0, sizeof(V_2));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_3;
	memset((&V_3), 0, sizeof(V_3));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_4;
	memset((&V_4), 0, sizeof(V_4));
	{
		// if (cameraData.isStereoEnabled)
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_0 = ___cameraData1;
		bool L_1 = L_0->get_isStereoEnabled_19();
		if (!L_1)
		{
			goto IL_0009;
		}
	}
	{
		// return;
		return;
	}

IL_0009:
	{
		// Matrix4x4 viewMatrix = cameraData.GetViewMatrix();
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_2 = ___cameraData1;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_3 = CameraData_GetViewMatrix_m47551C41C67CCCA9DB2A3BBCF5334AB5EA60FFE7_inline((CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_2, /*hidden argument*/NULL);
		V_0 = L_3;
		// Matrix4x4 projectionMatrix = cameraData.GetProjectionMatrix();
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_4 = ___cameraData1;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_5 = CameraData_GetProjectionMatrix_m8381DD2C254150CD3C85F96C5A0B3FC3023E55C4_inline((CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_4, /*hidden argument*/NULL);
		V_1 = L_5;
		// cmd.SetViewProjectionMatrices(viewMatrix, projectionMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_6 = ___cmd0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_7 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_8 = V_1;
		NullCheck(L_6);
		CommandBuffer_SetViewProjectionMatrices_m4244BA279DA833E02F12838CF56B8D62BB210385(L_6, L_7, L_8, /*hidden argument*/NULL);
		// if (setInverseMatrices)
		bool L_9 = ___setInverseMatrices2;
		if (!L_9)
		{
			goto IL_0082;
		}
	}
	{
		// Matrix4x4 worldToCameraMatrix = Matrix4x4.Scale(new Vector3(1.0f, 1.0f, -1.0f)) * viewMatrix;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10;
		memset((&L_10), 0, sizeof(L_10));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_10), (1.0f), (1.0f), (-1.0f), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_11 = Matrix4x4_Scale_m20FD3D3BD8B9E71466398B3E547CBF343D9EE3A3(L_10, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_12 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_13 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_11, L_12, /*hidden argument*/NULL);
		V_2 = L_13;
		// Matrix4x4 cameraToWorldMatrix = worldToCameraMatrix.inverse;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_14 = Matrix4x4_get_inverse_mBD3145C0D7977962E18C8B3BF63DD671F7917166((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_2), /*hidden argument*/NULL);
		V_3 = L_14;
		// cmd.SetGlobalMatrix(ShaderPropertyId.worldToCameraMatrix, worldToCameraMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_15 = ___cmd0;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var);
		int32_t L_16 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_worldToCameraMatrix_13();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_17 = V_2;
		NullCheck(L_15);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_15, L_16, L_17, /*hidden argument*/NULL);
		// cmd.SetGlobalMatrix(ShaderPropertyId.cameraToWorldMatrix, cameraToWorldMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_18 = ___cmd0;
		int32_t L_19 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_cameraToWorldMatrix_14();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_20 = V_3;
		NullCheck(L_18);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_18, L_19, L_20, /*hidden argument*/NULL);
		// Matrix4x4 viewAndProjectionMatrix = cameraData.GetGPUProjectionMatrix() * viewMatrix;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_21 = ___cameraData1;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_22 = CameraData_GetGPUProjectionMatrix_m86CC314BF422A78A42E9FBC916D70CF45636DFF7((CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_21, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_23 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_24 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_22, L_23, /*hidden argument*/NULL);
		// Matrix4x4 inverseViewProjection = Matrix4x4.Inverse(viewAndProjectionMatrix);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_25 = Matrix4x4_Inverse_mECB7765A8E71D8D2DAF064F94AAD33DE8976A85D(L_24, /*hidden argument*/NULL);
		V_4 = L_25;
		// cmd.SetGlobalMatrix(ShaderPropertyId.inverseViewAndProjectionMatrix, inverseViewProjection);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_26 = ___cmd0;
		int32_t L_27 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_inverseViewAndProjectionMatrix_10();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_28 = V_4;
		NullCheck(L_26);
		CommandBuffer_SetGlobalMatrix_m5F602FC5014073C65BC9C0CA67CA12EE4FCE27F4(L_26, L_27, L_28, /*hidden argument*/NULL);
	}

IL_0082:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetPerCameraShaderVariables(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetPerCameraShaderVariables_mA74D96DD63EFCEDE042A4567363A508BB72BAF6B (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetPerCameraShaderVariables_mA74D96DD63EFCEDE042A4567363A508BB72BAF6B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_1;
	memset((&V_1), 0, sizeof(V_1));
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	float V_4 = 0.0f;
	float V_5 = 0.0f;
	float V_6 = 0.0f;
	float V_7 = 0.0f;
	float V_8 = 0.0f;
	float V_9 = 0.0f;
	float V_10 = 0.0f;
	float V_11 = 0.0f;
	float V_12 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_13;
	memset((&V_13), 0, sizeof(V_13));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_14;
	memset((&V_14), 0, sizeof(V_14));
	float G_B3_0 = 0.0f;
	float G_B6_0 = 0.0f;
	float G_B9_0 = 0.0f;
	{
		// Camera camera = cameraData.camera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_0 = ___cameraData1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = L_0->get_camera_2();
		V_0 = L_1;
		// Rect pixelRect = cameraData.pixelRect;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_2 = ___cameraData1;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_3 = L_2->get_pixelRect_6();
		V_1 = L_3;
		// float scaledCameraWidth = (float)pixelRect.width * cameraData.renderScale;
		float L_4 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_5 = ___cameraData1;
		float L_6 = L_5->get_renderScale_10();
		V_2 = ((float)il2cpp_codegen_multiply((float)(((float)((float)L_4))), (float)L_6));
		// float scaledCameraHeight = (float)pixelRect.height * cameraData.renderScale;
		float L_7 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_8 = ___cameraData1;
		float L_9 = L_8->get_renderScale_10();
		V_3 = ((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)L_9));
		// float cameraWidth = (float)pixelRect.width;
		float L_10 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL);
		V_4 = (((float)((float)L_10)));
		// float cameraHeight = (float)pixelRect.height;
		float L_11 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL);
		V_5 = (((float)((float)L_11)));
		// float near = camera.nearClipPlane;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_12 = V_0;
		NullCheck(L_12);
		float L_13 = Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C(L_12, /*hidden argument*/NULL);
		V_6 = L_13;
		// float far = camera.farClipPlane;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = V_0;
		NullCheck(L_14);
		float L_15 = Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B(L_14, /*hidden argument*/NULL);
		V_7 = L_15;
		// float invNear = Mathf.Approximately(near, 0.0f) ? 0.0f : 1.0f / near;
		float L_16 = V_6;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		bool L_17 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_16, (0.0f), /*hidden argument*/NULL);
		if (L_17)
		{
			goto IL_006a;
		}
	}
	{
		float L_18 = V_6;
		G_B3_0 = ((float)((float)(1.0f)/(float)L_18));
		goto IL_006f;
	}

IL_006a:
	{
		G_B3_0 = (0.0f);
	}

IL_006f:
	{
		V_8 = G_B3_0;
		// float invFar = Mathf.Approximately(far, 0.0f) ? 0.0f : 1.0f / far;
		float L_19 = V_7;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		bool L_20 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_19, (0.0f), /*hidden argument*/NULL);
		if (L_20)
		{
			goto IL_0089;
		}
	}
	{
		float L_21 = V_7;
		G_B6_0 = ((float)((float)(1.0f)/(float)L_21));
		goto IL_008e;
	}

IL_0089:
	{
		G_B6_0 = (0.0f);
	}

IL_008e:
	{
		V_9 = G_B6_0;
		// float isOrthographic = camera.orthographic ? 1.0f : 0.0f;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_22 = V_0;
		NullCheck(L_22);
		bool L_23 = Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6(L_22, /*hidden argument*/NULL);
		if (L_23)
		{
			goto IL_009f;
		}
	}
	{
		G_B9_0 = (0.0f);
		goto IL_00a4;
	}

IL_009f:
	{
		G_B9_0 = (1.0f);
	}

IL_00a4:
	{
		V_10 = G_B9_0;
		// float zc0 = 1.0f - far * invNear;
		float L_24 = V_7;
		float L_25 = V_8;
		V_11 = ((float)il2cpp_codegen_subtract((float)(1.0f), (float)((float)il2cpp_codegen_multiply((float)L_24, (float)L_25))));
		// float zc1 = far * invNear;
		float L_26 = V_7;
		float L_27 = V_8;
		V_12 = ((float)il2cpp_codegen_multiply((float)L_26, (float)L_27));
		// Vector4 zBufferParams = new Vector4(zc0, zc1, zc0 * invFar, zc1 * invFar);
		float L_28 = V_11;
		float L_29 = V_12;
		float L_30 = V_11;
		float L_31 = V_9;
		float L_32 = V_12;
		float L_33 = V_9;
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_13), L_28, L_29, ((float)il2cpp_codegen_multiply((float)L_30, (float)L_31)), ((float)il2cpp_codegen_multiply((float)L_32, (float)L_33)), /*hidden argument*/NULL);
		// if (SystemInfo.usesReversedZBuffer)
		bool L_34 = SystemInfo_get_usesReversedZBuffer_m2341C40731784C0DE4EBCFBADC2FBE72E5B8778D(/*hidden argument*/NULL);
		if (!L_34)
		{
			goto IL_0118;
		}
	}
	{
		// zBufferParams.y += zBufferParams.x;
		float* L_35 = (&V_13)->get_address_of_y_2();
		float* L_36 = L_35;
		float L_37 = *((float*)L_36);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_38 = V_13;
		float L_39 = L_38.get_x_1();
		*((float*)L_36) = (float)((float)il2cpp_codegen_add((float)L_37, (float)L_39));
		// zBufferParams.x = -zBufferParams.x;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_40 = V_13;
		float L_41 = L_40.get_x_1();
		(&V_13)->set_x_1(((-L_41)));
		// zBufferParams.w += zBufferParams.z;
		float* L_42 = (&V_13)->get_address_of_w_4();
		float* L_43 = L_42;
		float L_44 = *((float*)L_43);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_45 = V_13;
		float L_46 = L_45.get_z_3();
		*((float*)L_43) = (float)((float)il2cpp_codegen_add((float)L_44, (float)L_46));
		// zBufferParams.z = -zBufferParams.z;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_47 = V_13;
		float L_48 = L_47.get_z_3();
		(&V_13)->set_z_3(((-L_48)));
	}

IL_0118:
	{
		// Vector4 orthoParams = new Vector4(camera.orthographicSize * cameraData.aspectRatio, camera.orthographicSize, 0.0f, isOrthographic);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_49 = V_0;
		NullCheck(L_49);
		float L_50 = Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958(L_49, /*hidden argument*/NULL);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_51 = ___cameraData1;
		float L_52 = L_51->get_aspectRatio_9();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_53 = V_0;
		NullCheck(L_53);
		float L_54 = Camera_get_orthographicSize_m700FCD8CF48BC59A0415A624328B4A627B88D958(L_53, /*hidden argument*/NULL);
		float L_55 = V_10;
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_14), ((float)il2cpp_codegen_multiply((float)L_50, (float)L_52)), L_54, (0.0f), L_55, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(ShaderPropertyId.worldSpaceCameraPos, camera.transform.position);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_56 = ___cmd0;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var);
		int32_t L_57 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_worldSpaceCameraPos_1();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_58 = V_0;
		NullCheck(L_58);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_59 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_58, /*hidden argument*/NULL);
		NullCheck(L_59);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_60 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_59, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_61 = Vector4_op_Implicit_m5BFA8D95F88CB2AEA6E02B200A61B718314A8495(L_60, /*hidden argument*/NULL);
		NullCheck(L_56);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_56, L_57, L_61, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(ShaderPropertyId.screenParams, new Vector4(cameraWidth, cameraHeight, 1.0f + 1.0f / cameraWidth, 1.0f + 1.0f / cameraHeight));
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_62 = ___cmd0;
		int32_t L_63 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_screenParams_2();
		float L_64 = V_4;
		float L_65 = V_5;
		float L_66 = V_4;
		float L_67 = V_5;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_68;
		memset((&L_68), 0, sizeof(L_68));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_68), L_64, L_65, ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_66)))), ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_67)))), /*hidden argument*/NULL);
		NullCheck(L_62);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_62, L_63, L_68, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(ShaderPropertyId.scaledScreenParams, new Vector4(scaledCameraWidth, scaledCameraHeight, 1.0f + 1.0f / scaledCameraWidth, 1.0f + 1.0f / scaledCameraHeight));
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_69 = ___cmd0;
		int32_t L_70 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_scaledScreenParams_0();
		float L_71 = V_2;
		float L_72 = V_3;
		float L_73 = V_2;
		float L_74 = V_3;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_75;
		memset((&L_75), 0, sizeof(L_75));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_75), L_71, L_72, ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_73)))), ((float)il2cpp_codegen_add((float)(1.0f), (float)((float)((float)(1.0f)/(float)L_74)))), /*hidden argument*/NULL);
		NullCheck(L_69);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_69, L_70, L_75, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(ShaderPropertyId.zBufferParams, zBufferParams);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_76 = ___cmd0;
		int32_t L_77 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_zBufferParams_4();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_78 = V_13;
		NullCheck(L_76);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_76, L_77, L_78, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(ShaderPropertyId.orthoParams, orthoParams);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_79 = ___cmd0;
		int32_t L_80 = ((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->get_orthoParams_5();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_81 = V_14;
		NullCheck(L_79);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_79, L_80, L_81, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetShaderTimeValues(UnityEngine.Rendering.CommandBuffer,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, float ___time1, float ___deltaTime2, float ___smoothDeltaTime3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_3;
	memset((&V_3), 0, sizeof(V_3));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_4;
	memset((&V_4), 0, sizeof(V_4));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_5;
	memset((&V_5), 0, sizeof(V_5));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_6;
	memset((&V_6), 0, sizeof(V_6));
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_7;
	memset((&V_7), 0, sizeof(V_7));
	{
		// float timeEights = time / 8f;
		float L_0 = ___time1;
		V_0 = ((float)((float)L_0/(float)(8.0f)));
		// float timeFourth = time / 4f;
		float L_1 = ___time1;
		V_1 = ((float)((float)L_1/(float)(4.0f)));
		// float timeHalf = time / 2f;
		float L_2 = ___time1;
		V_2 = ((float)((float)L_2/(float)(2.0f)));
		// Vector4 timeVector = time * new Vector4(1f / 20f, 1f, 2f, 3f);
		float L_3 = ___time1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_4;
		memset((&L_4), 0, sizeof(L_4));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_4), (0.05f), (1.0f), (2.0f), (3.0f), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_5 = Vector4_op_Multiply_mC2CF8F5A9CA3041B34527E66770AEBA5E58B84F0(L_3, L_4, /*hidden argument*/NULL);
		V_3 = L_5;
		// Vector4 sinTimeVector = new Vector4(Mathf.Sin(timeEights), Mathf.Sin(timeFourth), Mathf.Sin(timeHalf), Mathf.Sin(time));
		float L_6 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_7 = sinf(L_6);
		float L_8 = V_1;
		float L_9 = sinf(L_8);
		float L_10 = V_2;
		float L_11 = sinf(L_10);
		float L_12 = ___time1;
		float L_13 = sinf(L_12);
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_4), L_7, L_9, L_11, L_13, /*hidden argument*/NULL);
		// Vector4 cosTimeVector = new Vector4(Mathf.Cos(timeEights), Mathf.Cos(timeFourth), Mathf.Cos(timeHalf), Mathf.Cos(time));
		float L_14 = V_0;
		float L_15 = cosf(L_14);
		float L_16 = V_1;
		float L_17 = cosf(L_16);
		float L_18 = V_2;
		float L_19 = cosf(L_18);
		float L_20 = ___time1;
		float L_21 = cosf(L_20);
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_5), L_15, L_17, L_19, L_21, /*hidden argument*/NULL);
		// Vector4 deltaTimeVector = new Vector4(deltaTime, 1f / deltaTime, smoothDeltaTime, 1f / smoothDeltaTime);
		float L_22 = ___deltaTime2;
		float L_23 = ___deltaTime2;
		float L_24 = ___smoothDeltaTime3;
		float L_25 = ___smoothDeltaTime3;
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_6), L_22, ((float)((float)(1.0f)/(float)L_23)), L_24, ((float)((float)(1.0f)/(float)L_25)), /*hidden argument*/NULL);
		// Vector4 timeParametersVector = new Vector4(time, Mathf.Sin(time), Mathf.Cos(time), 0.0f);
		float L_26 = ___time1;
		float L_27 = ___time1;
		float L_28 = sinf(L_27);
		float L_29 = ___time1;
		float L_30 = cosf(L_29);
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_7), L_26, L_28, L_30, (0.0f), /*hidden argument*/NULL);
		// cmd.SetGlobalVector(UniversalRenderPipeline.PerFrameBuffer._Time, timeVector);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_31 = ___cmd0;
		int32_t L_32 = ((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->get__Time_2();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_33 = V_3;
		NullCheck(L_31);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_31, L_32, L_33, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(UniversalRenderPipeline.PerFrameBuffer._SinTime, sinTimeVector);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_34 = ___cmd0;
		int32_t L_35 = ((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->get__SinTime_3();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_36 = V_4;
		NullCheck(L_34);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_34, L_35, L_36, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(UniversalRenderPipeline.PerFrameBuffer._CosTime, cosTimeVector);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_37 = ___cmd0;
		int32_t L_38 = ((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->get__CosTime_4();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_39 = V_5;
		NullCheck(L_37);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_37, L_38, L_39, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(UniversalRenderPipeline.PerFrameBuffer.unity_DeltaTime, deltaTimeVector);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_40 = ___cmd0;
		int32_t L_41 = ((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->get_unity_DeltaTime_5();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_42 = V_6;
		NullCheck(L_40);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_40, L_41, L_42, /*hidden argument*/NULL);
		// cmd.SetGlobalVector(UniversalRenderPipeline.PerFrameBuffer._TimeParameters, timeParametersVector);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_43 = ___cmd0;
		int32_t L_44 = ((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->get__TimeParameters_6();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_45 = V_7;
		NullCheck(L_43);
		CommandBuffer_SetGlobalVector_mC6C9D66DA11EFEFAF580FE1411D32E8A61EC6B3C(L_43, L_44, L_45, /*hidden argument*/NULL);
		// }
		return;
	}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ScriptableRenderer_get_cameraColorTarget_m2B39158837E13B6047C1F8A7CF9C4DFC18B61C62 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method)
{
	{
		// get => m_CameraColorTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = __this->get_m_CameraColorTarget_5();
		return L_0;
	}
}
// UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ScriptableRenderer_get_cameraDepth_m696A30C0B5429182729D9842E95B3F2B246B64E6 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method)
{
	{
		// get => m_CameraDepthTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = __this->get_m_CameraDepthTarget_6();
		return L_0;
	}
}
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRenderer::get_rendererFeatures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * ScriptableRenderer_get_rendererFeatures_m6B25C391FDAFBDCA71AA39C7F26ACD7400A57FBD (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method)
{
	{
		// get => m_RendererFeatures;
		List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * L_0 = __this->get_m_RendererFeatures_4();
		return L_0;
	}
}
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass> UnityEngine.Rendering.Universal.ScriptableRenderer::get_activeRenderPassQueue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * ScriptableRenderer_get_activeRenderPassQueue_m17E6B5E6E846E4E13788FD4BE0A18087DF59F185 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method)
{
	{
		// get => m_ActiveRenderPassQueue;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_0 = __this->get_m_ActiveRenderPassQueue_3();
		return L_0;
	}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * ScriptableRenderer_get_supportedRenderingFeatures_m6D7538C60A033D928D1350DD30686A9F050087ED (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method)
{
	{
		// public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures();
		RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * L_0 = __this->get_U3CsupportedRenderingFeaturesU3Ek__BackingField_1();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_set_supportedRenderingFeatures_m7D7560A6E8DE7FC8156DDF792F17B52CEA46D29E (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * ___value0, const RuntimeMethod* method)
{
	{
		// public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures();
		RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * L_0 = ___value0;
		__this->set_U3CsupportedRenderingFeaturesU3Ek__BackingField_1(L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureActiveTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureActiveTarget_m846B560CCF6FAA3601E643D739A8E48EBE968740 (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_ConfigureActiveTarget_m846B560CCF6FAA3601E643D739A8E48EBE968740_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		// m_ActiveColorAttachments[0] = colorAttachment;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___colorAttachment0;
		NullCheck(L_0);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_1);
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		V_0 = 1;
		goto IL_0025;
	}

IL_0010:
	{
		// m_ActiveColorAttachments[i] = 0;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_2 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		int32_t L_3 = V_0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_2);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_4);
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		int32_t L_5 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
	}

IL_0025:
	{
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		int32_t L_6 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_7 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		NullCheck(L_7);
		if ((((int32_t)L_6) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))))
		{
			goto IL_0010;
		}
	}
	{
		// m_ActiveDepthAttachment = depthAttachment;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_8 = ___depthAttachment1;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_14(L_8);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__ctor_m542C435F2449736AB9E210E37581D1F9E34773ED (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * ___data0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer__ctor_m542C435F2449736AB9E210E37581D1F9E34773ED_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343  V_0;
	memset((&V_0), 0, sizeof(V_0));
	ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * V_1 = NULL;
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	{
		// public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures();
		RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * L_0 = (RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 *)il2cpp_codegen_object_new(RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14_il2cpp_TypeInfo_var);
		RenderingFeatures__ctor_mD55D11DEB403E0CCFAFEFECB71867B107BDB8069(L_0, /*hidden argument*/NULL);
		__this->set_U3CsupportedRenderingFeaturesU3Ek__BackingField_1(L_0);
		// List<ScriptableRenderPass> m_ActiveRenderPassQueue = new List<ScriptableRenderPass>(32);
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_1 = (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 *)il2cpp_codegen_object_new(List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775_il2cpp_TypeInfo_var);
		List_1__ctor_m09ED90ABB9DB0A2935FD9972687C16C8F9348643(L_1, ((int32_t)32), /*hidden argument*/List_1__ctor_m09ED90ABB9DB0A2935FD9972687C16C8F9348643_RuntimeMethod_var);
		__this->set_m_ActiveRenderPassQueue_3(L_1);
		// List<ScriptableRendererFeature> m_RendererFeatures = new List<ScriptableRendererFeature>(10);
		List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * L_2 = (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 *)il2cpp_codegen_object_new(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24_il2cpp_TypeInfo_var);
		List_1__ctor_m6CEF6E39300FE43A067EBC4FF9533A5A85C77512(L_2, ((int32_t)10), /*hidden argument*/List_1__ctor_m6CEF6E39300FE43A067EBC4FF9533A5A85C77512_RuntimeMethod_var);
		__this->set_m_RendererFeatures_4(L_2);
		// bool m_FirstTimeCameraColorTargetIsBound = true; 
		__this->set_m_FirstTimeCameraColorTargetIsBound_7((bool)1);
		// bool m_FirstTimeCameraDepthTargetIsBound = true; 
		__this->set_m_FirstTimeCameraDepthTargetIsBound_8((bool)1);
		// public ScriptableRenderer(ScriptableRendererData data)
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		// foreach (var feature in data.rendererFeatures)
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_3 = ___data0;
		NullCheck(L_3);
		List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * L_4 = ScriptableRendererData_get_rendererFeatures_m853E0DACE1F97CC8CC78BB0E619AD09243D29C1B_inline(L_3, /*hidden argument*/NULL);
		NullCheck(L_4);
		Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343  L_5 = List_1_GetEnumerator_mF37C5DE313FCFEC87C1C6567EA02A455355283F8(L_4, /*hidden argument*/List_1_GetEnumerator_mF37C5DE313FCFEC87C1C6567EA02A455355283F8_RuntimeMethod_var);
		V_0 = L_5;
	}

IL_0045:
	try
	{ // begin try (depth: 1)
		{
			goto IL_006a;
		}

IL_0047:
		{
			// foreach (var feature in data.rendererFeatures)
			ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * L_6 = Enumerator_get_Current_m97A63873018594714A972A2B8255B01A41EC174D_inline((Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 *)(&V_0), /*hidden argument*/Enumerator_get_Current_m97A63873018594714A972A2B8255B01A41EC174D_RuntimeMethod_var);
			V_1 = L_6;
			// if (feature == null)
			ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * L_7 = V_1;
			IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
			bool L_8 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_7, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
			if (L_8)
			{
				goto IL_006a;
			}
		}

IL_0058:
		{
			// feature.Create();
			ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * L_9 = V_1;
			NullCheck(L_9);
			VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, L_9);
			// m_RendererFeatures.Add(feature);
			List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * L_10 = __this->get_m_RendererFeatures_4();
			ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * L_11 = V_1;
			NullCheck(L_10);
			List_1_Add_m03FA7F7AC7D7C7AB33473B73AF77C1E34C4B5F93(L_10, L_11, /*hidden argument*/List_1_Add_m03FA7F7AC7D7C7AB33473B73AF77C1E34C4B5F93_RuntimeMethod_var);
		}

IL_006a:
		{
			// foreach (var feature in data.rendererFeatures)
			bool L_12 = Enumerator_MoveNext_mA1865A46D1768B0A57CD2A4E60437058860264C4((Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 *)(&V_0), /*hidden argument*/Enumerator_MoveNext_mA1865A46D1768B0A57CD2A4E60437058860264C4_RuntimeMethod_var);
			if (L_12)
			{
				goto IL_0047;
			}
		}

IL_0073:
		{
			IL2CPP_LEAVE(0x83, FINALLY_0075);
		}
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_0075;
	}

FINALLY_0075:
	{ // begin finally (depth: 1)
		Enumerator_Dispose_m9DDF4CDEC0BF2646041FC3A75756E401D776A7CB((Enumerator_t139D9ABADEBCDDB64F03CF7F078E9FE5F1FC9343 *)(&V_0), /*hidden argument*/Enumerator_Dispose_m9DDF4CDEC0BF2646041FC3A75756E401D776A7CB_RuntimeMethod_var);
		IL2CPP_END_FINALLY(117)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(117)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0x83, IL_0083)
	}

IL_0083:
	{
		// Clear(CameraRenderType.Base);
		ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D(__this, 0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_m24E41589222295AD5B234CA1E7A7250D1CE93B83 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_Dispose_m24E41589222295AD5B234CA1E7A7250D1CE93B83_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// Dispose(true);
		VirtActionInvoker1< bool >::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose(System.Boolean) */, __this, (bool)1);
		// GC.SuppressFinalize(this);
		IL2CPP_RUNTIME_CLASS_INIT(GC_tC1D7BD74E8F44ECCEF5CD2B5D84BFF9AAE02D01D_il2cpp_TypeInfo_var);
		GC_SuppressFinalize_m037319A9B95A5BA437E806DE592802225EE5B425(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Dispose_mFCC00FDD7E39B267B520FD4C667EF92637491BDF (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, bool ___disposing0, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ConfigureCameraTarget_m0333CCF011DE06C63174E080EDDEC116CE67B79D (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorTarget0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthTarget1, const RuntimeMethod* method)
{
	{
		// m_CameraColorTarget = colorTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = ___colorTarget0;
		__this->set_m_CameraColorTarget_5(L_0);
		// m_CameraDepthTarget = depthTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___depthTarget1;
		__this->set_m_CameraDepthTarget_6(L_1);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetupLights_m57BA99415197772F56C92D05C4931B46723C76EF (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetupCullingParameters_mF8C5719CAD970AA96F08C05498F0B3B0D9172E91 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D * ___cullingParameters0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_FinishRendering_m5560672C08ADFE8C8AB3E685A96CC46215116CAE (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Execute_m093E31F062692926F3DCA68214AD169E597B4156 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_Execute_m093E31F062692926F3DCA68214AD169E597B4156_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * V_0 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_1 = NULL;
	bool V_2 = false;
	CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_3 = NULL;
	float V_4 = 0.0f;
	float V_5 = 0.0f;
	float V_6 = 0.0f;
	NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B  V_7;
	memset((&V_7), 0, sizeof(V_7));
	NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  V_8;
	memset((&V_8), 0, sizeof(V_8));
	int32_t V_9 = 0;
	{
		// ref CameraData cameraData = ref renderingData.cameraData;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_0 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_1 = L_0->get_address_of_cameraData_1();
		V_0 = (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_1;
		// Camera camera = cameraData.camera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_2 = V_0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = L_2->get_camera_2();
		V_1 = L_3;
		// bool stereoEnabled = cameraData.isStereoEnabled;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_4 = V_0;
		bool L_5 = L_4->get_isStereoEnabled_19();
		V_2 = L_5;
		// CommandBuffer cmd = CommandBufferPool.Get(k_SetCameraRenderStateTag);
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_6 = CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F(_stringLiteral5FFCC58AC3BC161FB12E6B6B715F215F80DA7DC8, /*hidden argument*/NULL);
		V_3 = L_6;
		// float time = Time.time;
		float L_7 = Time_get_time_m7863349C8845BBA36629A2B3F8EF1C3BEA350FD8(/*hidden argument*/NULL);
		V_4 = L_7;
		// float deltaTime = Time.deltaTime;
		float L_8 = Time_get_deltaTime_m16F98FC9BA931581236008C288E3B25CBCB7C81E(/*hidden argument*/NULL);
		V_5 = L_8;
		// float smoothDeltaTime = Time.smoothDeltaTime;
		float L_9 = Time_get_smoothDeltaTime_m22F7BB00188785BB7AE979B00CAA96284363C985(/*hidden argument*/NULL);
		V_6 = L_9;
		// ClearRenderingState(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_10 = V_3;
		ScriptableRenderer_ClearRenderingState_m8F8DDDA4D0DB12783AD84B207D88689C1A996394(__this, L_10, /*hidden argument*/NULL);
		// SetPerCameraShaderVariables(cmd, ref cameraData);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_11 = V_3;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_12 = V_0;
		ScriptableRenderer_SetPerCameraShaderVariables_mA74D96DD63EFCEDE042A4567363A508BB72BAF6B(__this, L_11, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_12, /*hidden argument*/NULL);
		// SetShaderTimeValues(cmd, time, deltaTime, smoothDeltaTime);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_13 = V_3;
		float L_14 = V_4;
		float L_15 = V_5;
		float L_16 = V_6;
		ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096(__this, L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_17 = V_3;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_17, /*hidden argument*/NULL);
		// cmd.Clear();
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_18 = V_3;
		NullCheck(L_18);
		CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430(L_18, /*hidden argument*/NULL);
		// SortStable(m_ActiveRenderPassQueue);
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_19 = __this->get_m_ActiveRenderPassQueue_3();
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SortStable_mF557AC604F7BB3EF79A6C91F03FC11F2D1FEF199(L_19, /*hidden argument*/NULL);
		// NativeArray<RenderPassEvent> blockEventLimits = new NativeArray<RenderPassEvent>(k_RenderPassBlockCount, Allocator.Temp);
		NativeArray_1__ctor_m31C269B5DC7CC02A4AA6ECFDEDA000FC37FC8B91((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&V_7), 4, 2, 1, /*hidden argument*/NativeArray_1__ctor_m31C269B5DC7CC02A4AA6ECFDEDA000FC37FC8B91_RuntimeMethod_var);
		// blockEventLimits[RenderPassBlock.BeforeRendering] = RenderPassEvent.BeforeRenderingPrepasses;
		IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var);
		int32_t L_20 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_BeforeRendering_0();
		IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&V_7))->___m_Buffer_0, L_20, ((int32_t)150));
		// blockEventLimits[RenderPassBlock.MainRenderingOpaque] = RenderPassEvent.AfterRenderingOpaques;
		int32_t L_21 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_MainRenderingOpaque_1();
		IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&V_7))->___m_Buffer_0, L_21, ((int32_t)300));
		// blockEventLimits[RenderPassBlock.MainRenderingTransparent] = RenderPassEvent.AfterRenderingPostProcessing;
		int32_t L_22 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_MainRenderingTransparent_2();
		IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&V_7))->___m_Buffer_0, L_22, ((int32_t)600));
		// blockEventLimits[RenderPassBlock.AfterRendering] = (RenderPassEvent)Int32.MaxValue;
		int32_t L_23 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_AfterRendering_3();
		IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&V_7))->___m_Buffer_0, L_23, ((int32_t)2147483647LL));
		// NativeArray<int> blockRanges = new NativeArray<int>(blockEventLimits.Length + 1, Allocator.Temp);
		int32_t L_24 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&V_7))->___m_Length_1);
		NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&V_8), ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1)), 2, 1, /*hidden argument*/NativeArray_1__ctor_m42C050ADFBB7F7ECBF1C0ADCC2330635833E0F4B_RuntimeMethod_var);
		// FillBlockRanges(blockEventLimits, blockRanges);
		NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B  L_25 = V_7;
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_26 = V_8;
		ScriptableRenderer_FillBlockRanges_m001B09F43DBB392ED227E8D38E4FB78C41AE3F2A(__this, L_25, L_26, /*hidden argument*/NULL);
		// blockEventLimits.Dispose();
		NativeArray_1_Dispose_mAE2B01804FFDF3705C4201B7B97B3E1544AF0BD6((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&V_7), /*hidden argument*/NativeArray_1_Dispose_mAE2B01804FFDF3705C4201B7B97B3E1544AF0BD6_RuntimeMethod_var);
		// SetupLights(context, ref renderingData);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_27 = ___context0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_28 = ___renderingData1;
		VirtActionInvoker2< ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B , RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * >::Invoke(7 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, __this, L_27, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_28);
		// ExecuteBlock(RenderPassBlock.BeforeRendering, blockRanges, context, ref renderingData);
		int32_t L_29 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_BeforeRendering_0();
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_30 = V_8;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_31 = ___context0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_32 = ___renderingData1;
		ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4(__this, L_29, L_30, L_31, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_32, 0, (bool)0, /*hidden argument*/NULL);
		// for (int eyeIndex = 0; eyeIndex < renderingData.cameraData.numberOfXRPasses; ++eyeIndex)
		V_9 = 0;
		goto IL_0180;
	}

IL_00fc:
	{
		// context.SetupCameraProperties(camera, stereoEnabled, eyeIndex);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_33 = V_1;
		bool L_34 = V_2;
		int32_t L_35 = V_9;
		ScriptableRenderContext_SetupCameraProperties_mA0648392A1F6B5A0F8B11C73E0A337DA0A6644CC((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_33, L_34, L_35, /*hidden argument*/NULL);
		// SetCameraMatrices(cmd, ref cameraData, true);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_36 = V_3;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_37 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetCameraMatrices_m7E0B4C8FF6CBF2D21DD1842245E36ADB85015013(L_36, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_37, (bool)1, /*hidden argument*/NULL);
		// SetShaderTimeValues(cmd, time, deltaTime, smoothDeltaTime);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_38 = V_3;
		float L_39 = V_4;
		float L_40 = V_5;
		float L_41 = V_6;
		ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096(__this, L_38, L_39, L_40, L_41, /*hidden argument*/NULL);
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_42 = V_3;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_42, /*hidden argument*/NULL);
		// cmd.Clear();
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_43 = V_3;
		NullCheck(L_43);
		CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430(L_43, /*hidden argument*/NULL);
		// if (stereoEnabled)
		bool L_44 = V_2;
		if (!L_44)
		{
			goto IL_0137;
		}
	}
	{
		// BeginXRRendering(context, camera, eyeIndex);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_45 = ___context0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_46 = V_1;
		int32_t L_47 = V_9;
		ScriptableRenderer_BeginXRRendering_m762DEE7E86B981609632417C0E73449EFAC0EA56(__this, L_45, L_46, L_47, /*hidden argument*/NULL);
	}

IL_0137:
	{
		// ExecuteBlock(RenderPassBlock.MainRenderingOpaque, blockRanges, context, ref renderingData, eyeIndex);
		IL2CPP_RUNTIME_CLASS_INIT(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var);
		int32_t L_48 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_MainRenderingOpaque_1();
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_49 = V_8;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_50 = ___context0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_51 = ___renderingData1;
		int32_t L_52 = V_9;
		ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4(__this, L_48, L_49, L_50, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_51, L_52, (bool)0, /*hidden argument*/NULL);
		// ExecuteBlock(RenderPassBlock.MainRenderingTransparent, blockRanges, context, ref renderingData, eyeIndex);
		int32_t L_53 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_MainRenderingTransparent_2();
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_54 = V_8;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_55 = ___context0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_56 = ___renderingData1;
		int32_t L_57 = V_9;
		ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4(__this, L_53, L_54, L_55, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_56, L_57, (bool)0, /*hidden argument*/NULL);
		// ExecuteBlock(RenderPassBlock.AfterRendering, blockRanges, context, ref renderingData, eyeIndex);
		int32_t L_58 = ((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->get_AfterRendering_3();
		NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  L_59 = V_8;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_60 = ___context0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_61 = ___renderingData1;
		int32_t L_62 = V_9;
		ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4(__this, L_58, L_59, L_60, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_61, L_62, (bool)0, /*hidden argument*/NULL);
		// if (stereoEnabled)
		bool L_63 = V_2;
		if (!L_63)
		{
			goto IL_017a;
		}
	}
	{
		// EndXRRendering(context, renderingData, eyeIndex);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_64 = ___context0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_65 = ___renderingData1;
		int32_t L_66 = V_9;
		ScriptableRenderer_EndXRRendering_m8EA084457C0DD1152D40467FEF3AC9AE0645D885(__this, L_64, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_65, L_66, /*hidden argument*/NULL);
	}

IL_017a:
	{
		// for (int eyeIndex = 0; eyeIndex < renderingData.cameraData.numberOfXRPasses; ++eyeIndex)
		int32_t L_67 = V_9;
		V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_67, (int32_t)1));
	}

IL_0180:
	{
		// for (int eyeIndex = 0; eyeIndex < renderingData.cameraData.numberOfXRPasses; ++eyeIndex)
		int32_t L_68 = V_9;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_69 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_70 = L_69->get_address_of_cameraData_1();
		int32_t L_71 = L_70->get_numberOfXRPasses_20();
		if ((((int32_t)L_68) < ((int32_t)L_71)))
		{
			goto IL_00fc;
		}
	}
	{
		// InternalFinishRendering(context, cameraData.resolveFinalTarget);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_72 = ___context0;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_73 = V_0;
		bool L_74 = L_73->get_resolveFinalTarget_32();
		ScriptableRenderer_InternalFinishRendering_m12639AF27B1B1A29590D91F11B659DB42D57D4AA(__this, L_72, L_74, /*hidden argument*/NULL);
		// blockRanges.Dispose();
		NativeArray_1_Dispose_mCCF1C8209E27BE62EBC0FAB288D1038BB7C4ED79((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&V_8), /*hidden argument*/NativeArray_1_Dispose_mCCF1C8209E27BE62EBC0FAB288D1038BB7C4ED79_RuntimeMethod_var);
		// CommandBufferPool.Release(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_75 = V_3;
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8(L_75, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EnqueuePass_m85EE215B3B8904DD2B28768C67BBE8263F7C84F8 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___pass0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_EnqueuePass_m85EE215B3B8904DD2B28768C67BBE8263F7C84F8_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_ActiveRenderPassQueue.Add(pass);
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_0 = __this->get_m_ActiveRenderPassQueue_3();
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_1 = ___pass0;
		NullCheck(L_0);
		List_1_Add_mF3B7AE8B904E873F96FC4DA00DF3EF754FA38A74(L_0, L_1, /*hidden argument*/List_1_Add_mF3B7AE8B904E873F96FC4DA00DF3EF754FA38A74_RuntimeMethod_var);
		// }
		return;
	}
}
// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderer::GetCameraClearFlag(UnityEngine.CameraClearFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderer_GetCameraClearFlag_m7B58C9BB3F1BEAF67B22EE34A86967E1EE8C3477 (int32_t ___cameraClearFlags0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_GetCameraClearFlag_m7B58C9BB3F1BEAF67B22EE34A86967E1EE8C3477_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (Application.isMobilePlatform)
		bool L_0 = Application_get_isMobilePlatform_m11B260E344378D2A3CE53FCCA64DAC70F0B783E7(/*hidden argument*/NULL);
		if (!L_0)
		{
			goto IL_0009;
		}
	}
	{
		// return ClearFlag.All;
		return (int32_t)(3);
	}

IL_0009:
	{
		// if ((cameraClearFlags == CameraClearFlags.Skybox && RenderSettings.skybox != null) ||
		//     cameraClearFlags == CameraClearFlags.Nothing)
		int32_t L_1 = ___cameraClearFlags0;
		if ((!(((uint32_t)L_1) == ((uint32_t)1))))
		{
			goto IL_001a;
		}
	}
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_2 = RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_3)
		{
			goto IL_001e;
		}
	}

IL_001a:
	{
		int32_t L_4 = ___cameraClearFlags0;
		if ((!(((uint32_t)L_4) == ((uint32_t)4))))
		{
			goto IL_0020;
		}
	}

IL_001e:
	{
		// return ClearFlag.Depth;
		return (int32_t)(2);
	}

IL_0020:
	{
		// return ClearFlag.All;
		return (int32_t)(3);
	}
}
// UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderer::GetCameraClearFlag(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ScriptableRenderer_GetCameraClearFlag_mDE966EA83CCB61D5D1E3BC67531D52ABDA12E58F (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_GetCameraClearFlag_mDE966EA83CCB61D5D1E3BC67531D52ABDA12E58F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		// var cameraClearFlags = cameraData.camera.clearFlags;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_0 = ___cameraData0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = L_0->get_camera_2();
		NullCheck(L_1);
		int32_t L_2 = Camera_get_clearFlags_m1D02BA1ABD7310269F6121C58AF41DCDEF1E0266(L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		// if (cameraData.renderType == CameraRenderType.Overlay)
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_3 = ___cameraData0;
		int32_t L_4 = L_3->get_renderType_3();
		if ((!(((uint32_t)L_4) == ((uint32_t)1))))
		{
			goto IL_0021;
		}
	}
	{
		// return (cameraData.clearDepth) ? ClearFlag.Depth : ClearFlag.None;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_5 = ___cameraData0;
		bool L_6 = L_5->get_clearDepth_11();
		if (L_6)
		{
			goto IL_001f;
		}
	}
	{
		return (int32_t)(0);
	}

IL_001f:
	{
		return (int32_t)(2);
	}

IL_0021:
	{
		// if (Application.isMobilePlatform)
		bool L_7 = Application_get_isMobilePlatform_m11B260E344378D2A3CE53FCCA64DAC70F0B783E7(/*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_002a;
		}
	}
	{
		// return ClearFlag.All;
		return (int32_t)(3);
	}

IL_002a:
	{
		// if ((cameraClearFlags == CameraClearFlags.Skybox && RenderSettings.skybox != null) ||
		//     cameraClearFlags == CameraClearFlags.Nothing)
		int32_t L_8 = V_0;
		if ((!(((uint32_t)L_8) == ((uint32_t)1))))
		{
			goto IL_003b;
		}
	}
	{
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_9 = RenderSettings_get_skybox_mB18548A547E6D62BBD82B0049BC9BA82E784EDF6(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_10 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_9, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_10)
		{
			goto IL_003f;
		}
	}

IL_003b:
	{
		int32_t L_11 = V_0;
		if ((!(((uint32_t)L_11) == ((uint32_t)4))))
		{
			goto IL_0041;
		}
	}

IL_003f:
	{
		// return ClearFlag.Depth;
		return (int32_t)(2);
	}

IL_0041:
	{
		// return ClearFlag.All;
		return (int32_t)(3);
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ClearRenderingState(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ClearRenderingState_m8F8DDDA4D0DB12783AD84B207D88689C1A996394 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_ClearRenderingState_m8F8DDDA4D0DB12783AD84B207D88689C1A996394_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.MainLightShadows);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = ___cmd0;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var);
		String_t* L_1 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_MainLightShadows_0();
		NullCheck(L_0);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_0, L_1, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.MainLightShadowCascades);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_2 = ___cmd0;
		String_t* L_3 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_MainLightShadowCascades_1();
		NullCheck(L_2);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_2, L_3, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.AdditionalLightsVertex);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_4 = ___cmd0;
		String_t* L_5 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_AdditionalLightsVertex_2();
		NullCheck(L_4);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_4, L_5, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.AdditionalLightsPixel);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_6 = ___cmd0;
		String_t* L_7 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_AdditionalLightsPixel_3();
		NullCheck(L_6);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_6, L_7, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.AdditionalLightShadows);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_8 = ___cmd0;
		String_t* L_9 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_AdditionalLightShadows_4();
		NullCheck(L_8);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_8, L_9, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.SoftShadows);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_10 = ___cmd0;
		String_t* L_11 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_SoftShadows_5();
		NullCheck(L_10);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_10, L_11, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.MixedLightingSubtractive);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_12 = ___cmd0;
		String_t* L_13 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_MixedLightingSubtractive_6();
		NullCheck(L_12);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_12, L_13, /*hidden argument*/NULL);
		// cmd.DisableShaderKeyword(ShaderKeywordStrings.LinearToSRGBConversion);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_14 = ___cmd0;
		String_t* L_15 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_LinearToSRGBConversion_11();
		NullCheck(L_14);
		CommandBuffer_DisableShaderKeyword_mEC93D09CFC43C5AA7B465E5B49C5ACD617BEFE6E(L_14, L_15, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, int32_t ___cameraType0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		// m_ActiveColorAttachments[0] = BuiltinRenderTextureType.CameraTarget;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		NullCheck(L_0);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_1);
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		V_0 = 1;
		goto IL_002a;
	}

IL_0015:
	{
		// m_ActiveColorAttachments[i] = 0;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_2 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		int32_t L_3 = V_0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_2);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_4);
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		int32_t L_5 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
	}

IL_002a:
	{
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		int32_t L_6 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_7 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		NullCheck(L_7);
		if ((((int32_t)L_6) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))))
		{
			goto IL_0015;
		}
	}
	{
		// m_ActiveDepthAttachment = BuiltinRenderTextureType.CameraTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_8 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_14(L_8);
		// m_InsideStereoRenderBlock = false;
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_InsideStereoRenderBlock_15((bool)0);
		// m_FirstTimeCameraColorTargetIsBound = cameraType == CameraRenderType.Base;
		int32_t L_9 = ___cameraType0;
		__this->set_m_FirstTimeCameraColorTargetIsBound_7((bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0));
		// m_FirstTimeCameraDepthTargetIsBound = true;
		__this->set_m_FirstTimeCameraDepthTargetIsBound_8((bool)1);
		// m_ActiveRenderPassQueue.Clear();
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_10 = __this->get_m_ActiveRenderPassQueue_3();
		NullCheck(L_10);
		List_1_Clear_mC9214DE5C61DD9958F74A771BEC5C8523A353583(L_10, /*hidden argument*/List_1_Clear_mC9214DE5C61DD9958F74A771BEC5C8523A353583_RuntimeMethod_var);
		// m_CameraColorTarget = BuiltinRenderTextureType.CameraTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_11 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		__this->set_m_CameraColorTarget_5(L_11);
		// m_CameraDepthTarget = BuiltinRenderTextureType.CameraTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_12 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		__this->set_m_CameraDepthTarget_6(L_12);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteBlock(System.Int32,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, int32_t ___blockIndex0, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___blockRanges1, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context2, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData3, int32_t ___eyeIndex4, bool ___submit5, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * V_2 = NULL;
	{
		// int endIndex = blockRanges[blockIndex + 1];
		int32_t L_0 = ___blockIndex0;
		int32_t L_1 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&___blockRanges1))->___m_Buffer_0, ((int32_t)il2cpp_codegen_add((int32_t)L_0, (int32_t)1)));
		V_0 = L_1;
		// for (int currIndex = blockRanges[blockIndex]; currIndex < endIndex; ++currIndex)
		int32_t L_2 = ___blockIndex0;
		int32_t L_3 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&___blockRanges1))->___m_Buffer_0, L_2);
		V_1 = L_3;
		goto IL_0033;
	}

IL_0016:
	{
		// var renderPass = m_ActiveRenderPassQueue[currIndex];
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_4 = __this->get_m_ActiveRenderPassQueue_3();
		int32_t L_5 = V_1;
		NullCheck(L_4);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_6 = List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_RuntimeMethod_var);
		V_2 = L_6;
		// ExecuteRenderPass(context, renderPass, ref renderingData, eyeIndex);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_7 = ___context2;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_8 = V_2;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_9 = ___renderingData3;
		int32_t L_10 = ___eyeIndex4;
		ScriptableRenderer_ExecuteRenderPass_m48C767223C6D53BB268768BE02DDD39024362536(__this, L_7, L_8, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_9, L_10, /*hidden argument*/NULL);
		// for (int currIndex = blockRanges[blockIndex]; currIndex < endIndex; ++currIndex)
		int32_t L_11 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1));
	}

IL_0033:
	{
		// for (int currIndex = blockRanges[blockIndex]; currIndex < endIndex; ++currIndex)
		int32_t L_12 = V_1;
		int32_t L_13 = V_0;
		if ((((int32_t)L_12) < ((int32_t)L_13)))
		{
			goto IL_0016;
		}
	}
	{
		// if (submit)
		bool L_14 = ___submit5;
		if (!L_14)
		{
			goto IL_0042;
		}
	}
	{
		// context.Submit();
		ScriptableRenderContext_Submit_m93F8AB4A95BAD8135BD19CA6ED07B1A14F2CC87C((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context2), /*hidden argument*/NULL);
	}

IL_0042:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteRenderPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_ExecuteRenderPass_m48C767223C6D53BB268768BE02DDD39024362536 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___renderPass1, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData2, int32_t ___eyeIndex3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_ExecuteRenderPass_m48C767223C6D53BB268768BE02DDD39024362536_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * V_0 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_1 = NULL;
	bool V_2 = false;
	CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_3 = NULL;
	{
		// ref CameraData cameraData = ref renderingData.cameraData;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_0 = ___renderingData2;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_1 = L_0->get_address_of_cameraData_1();
		V_0 = (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_1;
		// Camera camera = cameraData.camera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_2 = V_0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = L_2->get_camera_2();
		V_1 = L_3;
		// bool firstTimeStereo = false;
		V_2 = (bool)0;
		// CommandBuffer cmd = CommandBufferPool.Get(k_SetRenderTarget);
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_4 = CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F(_stringLiteral8A1CE929A170D1EDCC3D518B3579CE996CE7F84F, /*hidden argument*/NULL);
		V_3 = L_4;
		// renderPass.Configure(cmd, cameraData.cameraTargetDescriptor);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_5 = ___renderPass1;
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_6 = V_3;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_7 = V_0;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_8 = L_7->get_cameraTargetDescriptor_5();
		NullCheck(L_5);
		VirtActionInvoker2< CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD *, RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  >::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor) */, L_5, L_6, L_8);
		// renderPass.eyeIndex = eyeIndex;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_9 = ___renderPass1;
		int32_t L_10 = ___eyeIndex3;
		NullCheck(L_9);
		ScriptableRenderPass_set_eyeIndex_m9AE53AD767FA66C7BBCC976AFB2D8F6D3847AF3A_inline(L_9, L_10, /*hidden argument*/NULL);
		// SetRenderPassAttachments(cmd, renderPass, ref cameraData, ref firstTimeStereo);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_11 = V_3;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_12 = ___renderPass1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_13 = V_0;
		ScriptableRenderer_SetRenderPassAttachments_m38FC4F4543F8718C3624CF1E7040238C3A436E37(__this, L_11, L_12, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_13, (bool*)(&V_2), /*hidden argument*/NULL);
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_14 = V_3;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_14, /*hidden argument*/NULL);
		// CommandBufferPool.Release(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_15 = V_3;
		CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8(L_15, /*hidden argument*/NULL);
		// if (firstTimeStereo && cameraData.isStereoEnabled )
		bool L_16 = V_2;
		if (!L_16)
		{
			goto IL_0066;
		}
	}
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_17 = V_0;
		bool L_18 = L_17->get_isStereoEnabled_19();
		if (!L_18)
		{
			goto IL_0066;
		}
	}
	{
		// context.StartMultiEye(camera, eyeIndex);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_19 = V_1;
		int32_t L_20 = ___eyeIndex3;
		ScriptableRenderContext_StartMultiEye_m763B41DFA957DEE5B4D226E2D0E6363E20EFA87D((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_19, L_20, /*hidden argument*/NULL);
		// XRUtils.DrawOcclusionMesh(cmd, camera);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_21 = V_3;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_22 = V_1;
		XRUtils_DrawOcclusionMesh_m73E5E395C9104EB91AAA77E60E6B857EAF5B45DF(L_21, L_22, (bool)1, /*hidden argument*/NULL);
	}

IL_0066:
	{
		// renderPass.Execute(context, ref renderingData);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_23 = ___renderPass1;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_24 = ___context0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_25 = ___renderingData2;
		NullCheck(L_23);
		VirtActionInvoker2< ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B , RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * >::Invoke(7 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, L_23, L_24, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)L_25);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderPassAttachments(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.CameraData&,System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderPassAttachments_m38FC4F4543F8718C3624CF1E7040238C3A436E37 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * ___renderPass1, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData2, bool* ___firstTimeStereo3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetRenderPassAttachments_m38FC4F4543F8718C3624CF1E7040238C3A436E37_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	int32_t V_1 = 0;
	bool V_2 = false;
	bool V_3 = false;
	int32_t V_4 = 0;
	int32_t V_5 = 0;
	uint32_t V_6 = 0;
	RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* V_7 = NULL;
	int32_t V_8 = 0;
	int32_t V_9 = 0;
	int32_t V_10 = 0;
	int32_t V_11 = 0;
	RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* V_12 = NULL;
	int32_t V_13 = 0;
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  V_14;
	memset((&V_14), 0, sizeof(V_14));
	RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  V_15;
	memset((&V_15), 0, sizeof(V_15));
	int32_t V_16 = 0;
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  V_17;
	memset((&V_17), 0, sizeof(V_17));
	int32_t G_B10_0 = 0;
	int32_t G_B32_0 = 0;
	int32_t G_B31_0 = 0;
	int32_t G_B33_0 = 0;
	int32_t G_B33_1 = 0;
	int32_t G_B35_0 = 0;
	int32_t G_B34_0 = 0;
	int32_t G_B36_0 = 0;
	int32_t G_B36_1 = 0;
	{
		// Camera camera = cameraData.camera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_0 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = L_0->get_camera_2();
		V_0 = L_1;
		// ClearFlag cameraClearFlag = GetCameraClearFlag(ref cameraData);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_2 = ___cameraData2;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		int32_t L_3 = ScriptableRenderer_GetCameraClearFlag_mDE966EA83CCB61D5D1E3BC67531D52ABDA12E58F((CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_2, /*hidden argument*/NULL);
		V_1 = L_3;
		// uint validColorBuffersCount = RenderingUtils.GetValidColorBufferCount(renderPass.colorAttachments);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_4 = ___renderPass1;
		NullCheck(L_4);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_5 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_4, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		uint32_t L_6 = RenderingUtils_GetValidColorBufferCount_m44FA66B95DF97D1BF70B45B3B897748A779B6CB3(L_5, /*hidden argument*/NULL);
		// if (validColorBuffersCount == 0)
		if (L_6)
		{
			goto IL_001c;
		}
	}
	{
		// return;
		return;
	}

IL_001c:
	{
		// if (RenderingUtils.IsMRT(renderPass.colorAttachments))
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_7 = ___renderPass1;
		NullCheck(L_7);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_8 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_7, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		bool L_9 = RenderingUtils_IsMRT_m5B3CB01346791C457384B273C16AD2676A9A748C(L_8, /*hidden argument*/NULL);
		if (!L_9)
		{
			goto IL_02bb;
		}
	}
	{
		// bool needCustomCameraColorClear = false;
		V_2 = (bool)0;
		// bool needCustomCameraDepthClear = false;
		V_3 = (bool)0;
		// int cameraColorTargetIndex = RenderingUtils.IndexOf(renderPass.colorAttachments, m_CameraColorTarget);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_10 = ___renderPass1;
		NullCheck(L_10);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_11 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_10, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_12 = __this->get_m_CameraColorTarget_5();
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		int32_t L_13 = RenderingUtils_IndexOf_m5C136008F164563D7C33A79AE7389FE7E81103F8(L_11, L_12, /*hidden argument*/NULL);
		V_4 = L_13;
		// if (cameraColorTargetIndex != -1 && (m_FirstTimeCameraColorTargetIsBound || (cameraData.isXRMultipass && m_XRRenderTargetNeedsClear) ))
		int32_t L_14 = V_4;
		if ((((int32_t)L_14) == ((int32_t)(-1))))
		{
			goto IL_00ba;
		}
	}
	{
		bool L_15 = __this->get_m_FirstTimeCameraColorTargetIsBound_7();
		if (L_15)
		{
			goto IL_0060;
		}
	}
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_16 = ___cameraData2;
		bool L_17 = L_16->get_isXRMultipass_21();
		if (!L_17)
		{
			goto IL_00ba;
		}
	}
	{
		bool L_18 = __this->get_m_XRRenderTargetNeedsClear_9();
		if (!L_18)
		{
			goto IL_00ba;
		}
	}

IL_0060:
	{
		// m_FirstTimeCameraColorTargetIsBound = false; 
		__this->set_m_FirstTimeCameraColorTargetIsBound_7((bool)0);
		// firstTimeStereo = true;
		bool* L_19 = ___firstTimeStereo3;
		*((int8_t*)L_19) = (int8_t)1;
		// needCustomCameraColorClear = (cameraClearFlag & ClearFlag.Color) != (renderPass.clearFlag & ClearFlag.Color)
		//                             || CoreUtils.ConvertSRGBToActiveColorSpace(camera.backgroundColor) != renderPass.clearColor;
		int32_t L_20 = V_1;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_21 = ___renderPass1;
		NullCheck(L_21);
		int32_t L_22 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_21, /*hidden argument*/NULL);
		if ((!(((uint32_t)((int32_t)((int32_t)L_20&(int32_t)1))) == ((uint32_t)((int32_t)((int32_t)L_22&(int32_t)1))))))
		{
			goto IL_0090;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_23 = V_0;
		NullCheck(L_23);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_24 = Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF(L_23, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_25 = CoreUtils_ConvertSRGBToActiveColorSpace_m92F1EB187D1212BA24FC037C3AB5ED2352825D90(L_24, /*hidden argument*/NULL);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_26 = ___renderPass1;
		NullCheck(L_26);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_27 = ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406_inline(L_26, /*hidden argument*/NULL);
		bool L_28 = Color_op_Inequality_m9C3EFC058BB205C298A2D3166173342303E660B9(L_25, L_27, /*hidden argument*/NULL);
		G_B10_0 = ((int32_t)(L_28));
		goto IL_0091;
	}

IL_0090:
	{
		G_B10_0 = 1;
	}

IL_0091:
	{
		V_2 = (bool)G_B10_0;
		// if(cameraData.isXRMultipass && m_XRRenderTargetNeedsClear)
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_29 = ___cameraData2;
		bool L_30 = L_29->get_isXRMultipass_21();
		if (!L_30)
		{
			goto IL_00b3;
		}
	}
	{
		bool L_31 = __this->get_m_XRRenderTargetNeedsClear_9();
		if (!L_31)
		{
			goto IL_00b3;
		}
	}
	{
		// needCustomCameraDepthClear = (cameraClearFlag & ClearFlag.Depth) != (renderPass.clearFlag & ClearFlag.Depth);
		int32_t L_32 = V_1;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_33 = ___renderPass1;
		NullCheck(L_33);
		int32_t L_34 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_33, /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)L_32&(int32_t)2))) == ((int32_t)((int32_t)((int32_t)L_34&(int32_t)2))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
	}

IL_00b3:
	{
		// m_XRRenderTargetNeedsClear = false; 
		__this->set_m_XRRenderTargetNeedsClear_9((bool)0);
	}

IL_00ba:
	{
		// if (renderPass.depthAttachment == m_CameraDepthTarget && m_FirstTimeCameraDepthTargetIsBound)
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_35 = ___renderPass1;
		NullCheck(L_35);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_36 = ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF_inline(L_35, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_37 = __this->get_m_CameraDepthTarget_6();
		bool L_38 = RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC(L_36, L_37, /*hidden argument*/NULL);
		if (!L_38)
		{
			goto IL_00ed;
		}
	}
	{
		bool L_39 = __this->get_m_FirstTimeCameraDepthTargetIsBound_8();
		if (!L_39)
		{
			goto IL_00ed;
		}
	}
	{
		// m_FirstTimeCameraDepthTargetIsBound = false;
		__this->set_m_FirstTimeCameraDepthTargetIsBound_8((bool)0);
		// needCustomCameraDepthClear = (cameraClearFlag & ClearFlag.Depth) != (renderPass.clearFlag & ClearFlag.Depth);
		int32_t L_40 = V_1;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_41 = ___renderPass1;
		NullCheck(L_41);
		int32_t L_42 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_41, /*hidden argument*/NULL);
		V_3 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)L_40&(int32_t)2))) == ((int32_t)((int32_t)((int32_t)L_42&(int32_t)2))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
	}

IL_00ed:
	{
		// if (needCustomCameraColorClear)
		bool L_43 = V_2;
		if (!L_43)
		{
			goto IL_0202;
		}
	}
	{
		// if ((cameraClearFlag & ClearFlag.Color) != 0)
		int32_t L_44 = V_1;
		if (!((int32_t)((int32_t)L_44&(int32_t)1)))
		{
			goto IL_011d;
		}
	}
	{
		// SetRenderTarget(cmd, renderPass.colorAttachments[cameraColorTargetIndex], renderPass.depthAttachment, ClearFlag.Color, CoreUtils.ConvertSRGBToActiveColorSpace(camera.backgroundColor));
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_45 = ___cmd0;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_46 = ___renderPass1;
		NullCheck(L_46);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_47 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_46, /*hidden argument*/NULL);
		int32_t L_48 = V_4;
		NullCheck(L_47);
		int32_t L_49 = L_48;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_50 = (L_47)->GetAt(static_cast<il2cpp_array_size_t>(L_49));
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_51 = ___renderPass1;
		NullCheck(L_51);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_52 = ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF_inline(L_51, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_53 = V_0;
		NullCheck(L_53);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_54 = Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF(L_53, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_55 = CoreUtils_ConvertSRGBToActiveColorSpace_m92F1EB187D1212BA24FC037C3AB5ED2352825D90(L_54, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658(L_45, L_50, L_52, 1, L_55, /*hidden argument*/NULL);
	}

IL_011d:
	{
		// if ((renderPass.clearFlag & ClearFlag.Color) != 0)
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_56 = ___renderPass1;
		NullCheck(L_56);
		int32_t L_57 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_56, /*hidden argument*/NULL);
		if (!((int32_t)((int32_t)L_57&(int32_t)1)))
		{
			goto IL_0202;
		}
	}
	{
		// uint otherTargetsCount = RenderingUtils.CountDistinct(renderPass.colorAttachments, m_CameraColorTarget);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_58 = ___renderPass1;
		NullCheck(L_58);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_59 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_58, /*hidden argument*/NULL);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_60 = __this->get_m_CameraColorTarget_5();
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		uint32_t L_61 = RenderingUtils_CountDistinct_m68FAA7E3D8AD3A072ED1DED9A503D8D49E7AA203(L_59, L_60, /*hidden argument*/NULL);
		V_6 = L_61;
		// var nonCameraAttachments = m_TrimmedColorAttachmentCopies[otherTargetsCount];
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_62 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_TrimmedColorAttachmentCopies_16();
		uint32_t L_63 = V_6;
		NullCheck(L_62);
		uint32_t L_64 = L_63;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_65 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(L_62)->GetAt(static_cast<il2cpp_array_size_t>(L_64));
		V_7 = L_65;
		// int writeIndex = 0;
		V_8 = 0;
		// for (int readIndex = 0; readIndex < renderPass.colorAttachments.Length; ++readIndex)
		V_9 = 0;
		goto IL_01a5;
	}

IL_014f:
	{
		// if (renderPass.colorAttachments[readIndex] != m_CameraColorTarget && renderPass.colorAttachments[readIndex] != 0)
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_66 = ___renderPass1;
		NullCheck(L_66);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_67 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_66, /*hidden argument*/NULL);
		int32_t L_68 = V_9;
		NullCheck(L_67);
		int32_t L_69 = L_68;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_70 = (L_67)->GetAt(static_cast<il2cpp_array_size_t>(L_69));
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_71 = __this->get_m_CameraColorTarget_5();
		bool L_72 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_70, L_71, /*hidden argument*/NULL);
		if (!L_72)
		{
			goto IL_019f;
		}
	}
	{
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_73 = ___renderPass1;
		NullCheck(L_73);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_74 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_73, /*hidden argument*/NULL);
		int32_t L_75 = V_9;
		NullCheck(L_74);
		int32_t L_76 = L_75;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_77 = (L_74)->GetAt(static_cast<il2cpp_array_size_t>(L_76));
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_78 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		bool L_79 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_77, L_78, /*hidden argument*/NULL);
		if (!L_79)
		{
			goto IL_019f;
		}
	}
	{
		// nonCameraAttachments[writeIndex] = renderPass.colorAttachments[readIndex];
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_80 = V_7;
		int32_t L_81 = V_8;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_82 = ___renderPass1;
		NullCheck(L_82);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_83 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_82, /*hidden argument*/NULL);
		int32_t L_84 = V_9;
		NullCheck(L_83);
		int32_t L_85 = L_84;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_86 = (L_83)->GetAt(static_cast<il2cpp_array_size_t>(L_85));
		NullCheck(L_80);
		(L_80)->SetAt(static_cast<il2cpp_array_size_t>(L_81), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_86);
		// ++writeIndex;
		int32_t L_87 = V_8;
		V_8 = ((int32_t)il2cpp_codegen_add((int32_t)L_87, (int32_t)1));
	}

IL_019f:
	{
		// for (int readIndex = 0; readIndex < renderPass.colorAttachments.Length; ++readIndex)
		int32_t L_88 = V_9;
		V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_88, (int32_t)1));
	}

IL_01a5:
	{
		// for (int readIndex = 0; readIndex < renderPass.colorAttachments.Length; ++readIndex)
		int32_t L_89 = V_9;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_90 = ___renderPass1;
		NullCheck(L_90);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_91 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_90, /*hidden argument*/NULL);
		NullCheck(L_91);
		if ((((int32_t)L_89) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_91)->max_length)))))))
		{
			goto IL_014f;
		}
	}
	{
		// if (writeIndex != otherTargetsCount)
		int32_t L_92 = V_8;
		uint32_t L_93 = V_6;
		if ((((int64_t)(((int64_t)((int64_t)L_92)))) == ((int64_t)(((int64_t)((uint64_t)L_93))))))
		{
			goto IL_01ed;
		}
	}
	{
		// Debug.LogError("writeIndex and otherTargetsCount values differed. writeIndex:" + writeIndex + " otherTargetsCount:" + otherTargetsCount);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_94 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)4);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_95 = L_94;
		NullCheck(L_95);
		ArrayElementTypeCheck (L_95, _stringLiteral975110C8A81782EACFED27FD96D5843C4DF7A34B);
		(L_95)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral975110C8A81782EACFED27FD96D5843C4DF7A34B);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_96 = L_95;
		int32_t L_97 = V_8;
		int32_t L_98 = L_97;
		RuntimeObject * L_99 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_98);
		NullCheck(L_96);
		ArrayElementTypeCheck (L_96, L_99);
		(L_96)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_99);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_100 = L_96;
		NullCheck(L_100);
		ArrayElementTypeCheck (L_100, _stringLiteralC49F24387857FF47932DF05F4880731ADE380EE6);
		(L_100)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralC49F24387857FF47932DF05F4880731ADE380EE6);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_101 = L_100;
		uint32_t L_102 = V_6;
		uint32_t L_103 = L_102;
		RuntimeObject * L_104 = Box(UInt32_t4980FA09003AFAAB5A6E361BA2748EA9A005709B_il2cpp_TypeInfo_var, &L_103);
		NullCheck(L_101);
		ArrayElementTypeCheck (L_101, L_104);
		(L_101)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_104);
		String_t* L_105 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_101, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_105, /*hidden argument*/NULL);
	}

IL_01ed:
	{
		// SetRenderTarget(cmd, nonCameraAttachments, m_CameraDepthTarget, ClearFlag.Color, renderPass.clearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_106 = ___cmd0;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_107 = V_7;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_108 = __this->get_m_CameraDepthTarget_6();
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_109 = ___renderPass1;
		NullCheck(L_109);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_110 = ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406_inline(L_109, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD(L_106, L_107, L_108, 1, L_110, /*hidden argument*/NULL);
	}

IL_0202:
	{
		// ClearFlag finalClearFlag = ClearFlag.None;
		V_5 = 0;
		// finalClearFlag |= needCustomCameraDepthClear ? (cameraClearFlag & ClearFlag.Depth) : (renderPass.clearFlag & ClearFlag.Depth);
		int32_t L_111 = V_5;
		bool L_112 = V_3;
		G_B31_0 = L_111;
		if (L_112)
		{
			G_B32_0 = L_111;
			goto IL_0214;
		}
	}
	{
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_113 = ___renderPass1;
		NullCheck(L_113);
		int32_t L_114 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_113, /*hidden argument*/NULL);
		G_B33_0 = ((int32_t)(((int32_t)((int32_t)L_114&(int32_t)2))));
		G_B33_1 = G_B31_0;
		goto IL_0217;
	}

IL_0214:
	{
		int32_t L_115 = V_1;
		G_B33_0 = ((int32_t)(((int32_t)((int32_t)L_115&(int32_t)2))));
		G_B33_1 = G_B32_0;
	}

IL_0217:
	{
		V_5 = ((int32_t)((int32_t)G_B33_1|(int32_t)G_B33_0));
		// finalClearFlag |= needCustomCameraColorClear ? 0 : (renderPass.clearFlag & ClearFlag.Color);
		int32_t L_116 = V_5;
		bool L_117 = V_2;
		G_B34_0 = L_116;
		if (L_117)
		{
			G_B35_0 = L_116;
			goto IL_0229;
		}
	}
	{
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_118 = ___renderPass1;
		NullCheck(L_118);
		int32_t L_119 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_118, /*hidden argument*/NULL);
		G_B36_0 = ((int32_t)((int32_t)L_119&(int32_t)1));
		G_B36_1 = G_B34_0;
		goto IL_022a;
	}

IL_0229:
	{
		G_B36_0 = 0;
		G_B36_1 = G_B35_0;
	}

IL_022a:
	{
		V_5 = ((int32_t)((int32_t)G_B36_1|(int32_t)G_B36_0));
		// if (!RenderingUtils.SequenceEqual(renderPass.colorAttachments, m_ActiveColorAttachments) || renderPass.depthAttachment != m_ActiveDepthAttachment || finalClearFlag != ClearFlag.None)
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_120 = ___renderPass1;
		NullCheck(L_120);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_121 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_120, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_122 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		bool L_123 = RenderingUtils_SequenceEqual_m6E8CC69F336A412375064A5C9D89410BAF792E9D(L_121, L_122, /*hidden argument*/NULL);
		if (!L_123)
		{
			goto IL_0258;
		}
	}
	{
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_124 = ___renderPass1;
		NullCheck(L_124);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_125 = ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF_inline(L_124, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_126 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveDepthAttachment_14();
		bool L_127 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_125, L_126, /*hidden argument*/NULL);
		if (L_127)
		{
			goto IL_0258;
		}
	}
	{
		int32_t L_128 = V_5;
		if (!L_128)
		{
			goto IL_040b;
		}
	}

IL_0258:
	{
		// int lastValidRTindex = RenderingUtils.LastValid(renderPass.colorAttachments);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_129 = ___renderPass1;
		NullCheck(L_129);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_130 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_129, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		int32_t L_131 = RenderingUtils_LastValid_m8D76D6AD0BA22ACC33F7C1E41D6982DE80D31B25(L_130, /*hidden argument*/NULL);
		V_10 = L_131;
		// if (lastValidRTindex >= 0)
		int32_t L_132 = V_10;
		if ((((int32_t)L_132) < ((int32_t)0)))
		{
			goto IL_040b;
		}
	}
	{
		// int rtCount = lastValidRTindex + 1;
		int32_t L_133 = V_10;
		V_11 = ((int32_t)il2cpp_codegen_add((int32_t)L_133, (int32_t)1));
		// var trimmedAttachments = m_TrimmedColorAttachmentCopies[rtCount];
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_134 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_TrimmedColorAttachmentCopies_16();
		int32_t L_135 = V_11;
		NullCheck(L_134);
		int32_t L_136 = L_135;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_137 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(L_134)->GetAt(static_cast<il2cpp_array_size_t>(L_136));
		V_12 = L_137;
		// for (int i = 0; i < rtCount; ++i)
		V_13 = 0;
		goto IL_029e;
	}

IL_0282:
	{
		// trimmedAttachments[i] = renderPass.colorAttachments[i];
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_138 = V_12;
		int32_t L_139 = V_13;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_140 = ___renderPass1;
		NullCheck(L_140);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_141 = ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline(L_140, /*hidden argument*/NULL);
		int32_t L_142 = V_13;
		NullCheck(L_141);
		int32_t L_143 = L_142;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_144 = (L_141)->GetAt(static_cast<il2cpp_array_size_t>(L_143));
		NullCheck(L_138);
		(L_138)->SetAt(static_cast<il2cpp_array_size_t>(L_139), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_144);
		// for (int i = 0; i < rtCount; ++i)
		int32_t L_145 = V_13;
		V_13 = ((int32_t)il2cpp_codegen_add((int32_t)L_145, (int32_t)1));
	}

IL_029e:
	{
		// for (int i = 0; i < rtCount; ++i)
		int32_t L_146 = V_13;
		int32_t L_147 = V_11;
		if ((((int32_t)L_146) < ((int32_t)L_147)))
		{
			goto IL_0282;
		}
	}
	{
		// SetRenderTarget(cmd, trimmedAttachments, renderPass.depthAttachment, finalClearFlag, renderPass.clearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_148 = ___cmd0;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_149 = V_12;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_150 = ___renderPass1;
		NullCheck(L_150);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_151 = ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF_inline(L_150, /*hidden argument*/NULL);
		int32_t L_152 = V_5;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_153 = ___renderPass1;
		NullCheck(L_153);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_154 = ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406_inline(L_153, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD(L_148, L_149, L_151, L_152, L_154, /*hidden argument*/NULL);
		// }
		return;
	}

IL_02bb:
	{
		// RenderTargetIdentifier passColorAttachment = renderPass.colorAttachment;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_155 = ___renderPass1;
		NullCheck(L_155);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_156 = ScriptableRenderPass_get_colorAttachment_mF4CDBB8D318D1AC9B10044D64BFE331A9BFE54CF(L_155, /*hidden argument*/NULL);
		V_14 = L_156;
		// RenderTargetIdentifier passDepthAttachment = renderPass.depthAttachment;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_157 = ___renderPass1;
		NullCheck(L_157);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_158 = ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF_inline(L_157, /*hidden argument*/NULL);
		V_15 = L_158;
		// if (!renderPass.overrideCameraTarget)
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_159 = ___renderPass1;
		NullCheck(L_159);
		bool L_160 = ScriptableRenderPass_get_overrideCameraTarget_m3F09363892632204619F1BAA45AAA31DBAE26141_inline(L_159, /*hidden argument*/NULL);
		if (L_160)
		{
			goto IL_02f1;
		}
	}
	{
		// if (renderPass.renderPassEvent < RenderPassEvent.BeforeRenderingOpaques)
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_161 = ___renderPass1;
		NullCheck(L_161);
		int32_t L_162 = ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline(L_161, /*hidden argument*/NULL);
		if ((((int32_t)L_162) >= ((int32_t)((int32_t)250))))
		{
			goto IL_02e1;
		}
	}
	{
		// return;
		return;
	}

IL_02e1:
	{
		// passColorAttachment = m_CameraColorTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_163 = __this->get_m_CameraColorTarget_5();
		V_14 = L_163;
		// passDepthAttachment = m_CameraDepthTarget;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_164 = __this->get_m_CameraDepthTarget_6();
		V_15 = L_164;
	}

IL_02f1:
	{
		// ClearFlag finalClearFlag = ClearFlag.None;
		V_16 = 0;
		// if (passColorAttachment == m_CameraColorTarget && (m_FirstTimeCameraColorTargetIsBound || (cameraData.isXRMultipass && m_XRRenderTargetNeedsClear)))
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_165 = V_14;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_166 = __this->get_m_CameraColorTarget_5();
		bool L_167 = RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC(L_165, L_166, /*hidden argument*/NULL);
		if (!L_167)
		{
			goto IL_036b;
		}
	}
	{
		bool L_168 = __this->get_m_FirstTimeCameraColorTargetIsBound_7();
		if (L_168)
		{
			goto IL_031b;
		}
	}
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_169 = ___cameraData2;
		bool L_170 = L_169->get_isXRMultipass_21();
		if (!L_170)
		{
			goto IL_036b;
		}
	}
	{
		bool L_171 = __this->get_m_XRRenderTargetNeedsClear_9();
		if (!L_171)
		{
			goto IL_036b;
		}
	}

IL_031b:
	{
		// m_FirstTimeCameraColorTargetIsBound = false; 
		__this->set_m_FirstTimeCameraColorTargetIsBound_7((bool)0);
		// finalClearFlag |= (cameraClearFlag & ClearFlag.Color);
		int32_t L_172 = V_16;
		int32_t L_173 = V_1;
		V_16 = ((int32_t)((int32_t)L_172|(int32_t)((int32_t)((int32_t)L_173&(int32_t)1))));
		// finalClearColor = CoreUtils.ConvertSRGBToActiveColorSpace(camera.backgroundColor);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_174 = V_0;
		NullCheck(L_174);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_175 = Camera_get_backgroundColor_m14496C5DC24582D7227277AF71DBE96F8E9E64FF(L_174, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_176 = CoreUtils_ConvertSRGBToActiveColorSpace_m92F1EB187D1212BA24FC037C3AB5ED2352825D90(L_175, /*hidden argument*/NULL);
		V_17 = L_176;
		// firstTimeStereo = true;
		bool* L_177 = ___firstTimeStereo3;
		*((int8_t*)L_177) = (int8_t)1;
		// if (m_FirstTimeCameraDepthTargetIsBound || (cameraData.isXRMultipass && m_XRRenderTargetNeedsClear))
		bool L_178 = __this->get_m_FirstTimeCameraDepthTargetIsBound_8();
		if (L_178)
		{
			goto IL_0353;
		}
	}
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_179 = ___cameraData2;
		bool L_180 = L_179->get_isXRMultipass_21();
		if (!L_180)
		{
			goto IL_0362;
		}
	}
	{
		bool L_181 = __this->get_m_XRRenderTargetNeedsClear_9();
		if (!L_181)
		{
			goto IL_0362;
		}
	}

IL_0353:
	{
		// m_FirstTimeCameraDepthTargetIsBound = false;
		__this->set_m_FirstTimeCameraDepthTargetIsBound_8((bool)0);
		// finalClearFlag |= (cameraClearFlag & ClearFlag.Depth);
		int32_t L_182 = V_16;
		int32_t L_183 = V_1;
		V_16 = ((int32_t)((int32_t)L_182|(int32_t)((int32_t)((int32_t)L_183&(int32_t)2))));
	}

IL_0362:
	{
		// m_XRRenderTargetNeedsClear = false; 
		__this->set_m_XRRenderTargetNeedsClear_9((bool)0);
		// }
		goto IL_0380;
	}

IL_036b:
	{
		// finalClearFlag |= (renderPass.clearFlag & ClearFlag.Color);
		int32_t L_184 = V_16;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_185 = ___renderPass1;
		NullCheck(L_185);
		int32_t L_186 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_185, /*hidden argument*/NULL);
		V_16 = ((int32_t)((int32_t)L_184|(int32_t)((int32_t)((int32_t)L_186&(int32_t)1))));
		// finalClearColor = renderPass.clearColor;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_187 = ___renderPass1;
		NullCheck(L_187);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_188 = ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406_inline(L_187, /*hidden argument*/NULL);
		V_17 = L_188;
	}

IL_0380:
	{
		// if (   (m_CameraDepthTarget!=BuiltinRenderTextureType.CameraTarget ) && (passDepthAttachment == m_CameraDepthTarget || passColorAttachment == m_CameraDepthTarget) && m_FirstTimeCameraDepthTargetIsBound )
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_189 = __this->get_m_CameraDepthTarget_6();
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_190 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		bool L_191 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_189, L_190, /*hidden argument*/NULL);
		if (!L_191)
		{
			goto IL_03ca;
		}
	}
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_192 = V_15;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_193 = __this->get_m_CameraDepthTarget_6();
		bool L_194 = RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC(L_192, L_193, /*hidden argument*/NULL);
		if (L_194)
		{
			goto IL_03b1;
		}
	}
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_195 = V_14;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_196 = __this->get_m_CameraDepthTarget_6();
		bool L_197 = RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC(L_195, L_196, /*hidden argument*/NULL);
		if (!L_197)
		{
			goto IL_03ca;
		}
	}

IL_03b1:
	{
		bool L_198 = __this->get_m_FirstTimeCameraDepthTargetIsBound_8();
		if (!L_198)
		{
			goto IL_03ca;
		}
	}
	{
		// m_FirstTimeCameraDepthTargetIsBound = false;
		__this->set_m_FirstTimeCameraDepthTargetIsBound_8((bool)0);
		// finalClearFlag |= (cameraClearFlag & ClearFlag.Depth);
		int32_t L_199 = V_16;
		int32_t L_200 = V_1;
		V_16 = ((int32_t)((int32_t)L_199|(int32_t)((int32_t)((int32_t)L_200&(int32_t)2))));
		// }
		goto IL_03d7;
	}

IL_03ca:
	{
		// finalClearFlag |= (renderPass.clearFlag & ClearFlag.Depth);
		int32_t L_201 = V_16;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_202 = ___renderPass1;
		NullCheck(L_202);
		int32_t L_203 = ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline(L_202, /*hidden argument*/NULL);
		V_16 = ((int32_t)((int32_t)L_201|(int32_t)((int32_t)((int32_t)L_203&(int32_t)2))));
	}

IL_03d7:
	{
		// if (passColorAttachment != m_ActiveColorAttachments[0] || passDepthAttachment != m_ActiveDepthAttachment || finalClearFlag != ClearFlag.None)
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_204 = V_14;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_205 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		NullCheck(L_205);
		int32_t L_206 = 0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_207 = (L_205)->GetAt(static_cast<il2cpp_array_size_t>(L_206));
		bool L_208 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_204, L_207, /*hidden argument*/NULL);
		if (L_208)
		{
			goto IL_03fd;
		}
	}
	{
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_209 = V_15;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_210 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveDepthAttachment_14();
		bool L_211 = RenderTargetIdentifier_op_Inequality_m437F3C325DBD8A46ED251E297B0714B15DE3B174(L_209, L_210, /*hidden argument*/NULL);
		if (L_211)
		{
			goto IL_03fd;
		}
	}
	{
		int32_t L_212 = V_16;
		if (!L_212)
		{
			goto IL_040b;
		}
	}

IL_03fd:
	{
		// SetRenderTarget(cmd, passColorAttachment, passDepthAttachment, finalClearFlag, finalClearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_213 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_214 = V_14;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_215 = V_15;
		int32_t L_216 = V_16;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_217 = V_17;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658(L_213, L_214, L_215, L_216, L_217, /*hidden argument*/NULL);
	}

IL_040b:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::BeginXRRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_BeginXRRendering_m762DEE7E86B981609632417C0E73449EFAC0EA56 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, int32_t ___eyeIndex2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_BeginXRRendering_m762DEE7E86B981609632417C0E73449EFAC0EA56_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// context.StartMultiEye(camera, eyeIndex);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___camera1;
		int32_t L_1 = ___eyeIndex2;
		ScriptableRenderContext_StartMultiEye_m763B41DFA957DEE5B4D226E2D0E6363E20EFA87D((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_0, L_1, /*hidden argument*/NULL);
		// m_InsideStereoRenderBlock = true;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_InsideStereoRenderBlock_15((bool)1);
		// m_XRRenderTargetNeedsClear = true;
		__this->set_m_XRRenderTargetNeedsClear_9((bool)1);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EndXRRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_EndXRRendering_m8EA084457C0DD1152D40467FEF3AC9AE0645D885 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, int32_t ___eyeIndex2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_EndXRRendering_m8EA084457C0DD1152D40467FEF3AC9AE0645D885_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	bool V_1 = false;
	int32_t G_B3_0 = 0;
	{
		// Camera camera = renderingData.cameraData.camera;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_0 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_1 = L_0->get_address_of_cameraData_1();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = L_1->get_camera_2();
		V_0 = L_2;
		// context.StopMultiEye(camera);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = V_0;
		ScriptableRenderContext_StopMultiEye_m6B68D7362BAD3C2EF68E814F983B8436079C33C6((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_3, /*hidden argument*/NULL);
		// bool isLastPass = renderingData.cameraData.resolveFinalTarget && (eyeIndex == renderingData.cameraData.numberOfXRPasses - 1);
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_4 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_5 = L_4->get_address_of_cameraData_1();
		bool L_6 = L_5->get_resolveFinalTarget_32();
		if (!L_6)
		{
			goto IL_0033;
		}
	}
	{
		int32_t L_7 = ___eyeIndex2;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_8 = ___renderingData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_9 = L_8->get_address_of_cameraData_1();
		int32_t L_10 = L_9->get_numberOfXRPasses_20();
		G_B3_0 = ((((int32_t)L_7) == ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_10, (int32_t)1))))? 1 : 0);
		goto IL_0034;
	}

IL_0033:
	{
		G_B3_0 = 0;
	}

IL_0034:
	{
		V_1 = (bool)G_B3_0;
		// context.StereoEndRender(camera, eyeIndex, isLastPass);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_11 = V_0;
		int32_t L_12 = ___eyeIndex2;
		bool L_13 = V_1;
		ScriptableRenderContext_StereoEndRender_m3EDDC1DE013EB3B3AEF0EBC181E1FF4DBBCD40BA((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_11, L_12, L_13, /*hidden argument*/NULL);
		// m_InsideStereoRenderBlock = false;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_InsideStereoRenderBlock_15((bool)0);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment2, int32_t ___clearFlag3, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	int32_t V_2 = 0;
	int32_t V_3 = 0;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  V_4;
	memset((&V_4), 0, sizeof(V_4));
	int32_t G_B6_0 = 0;
	int32_t G_B9_0 = 0;
	int32_t G_B12_0 = 0;
	{
		// m_ActiveColorAttachments[0] = colorAttachment;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___colorAttachment1;
		NullCheck(L_0);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_1);
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		V_3 = 1;
		goto IL_0025;
	}

IL_0010:
	{
		// m_ActiveColorAttachments[i] = 0;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_2 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		int32_t L_3 = V_3;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_2);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_4);
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		int32_t L_5 = V_3;
		V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
	}

IL_0025:
	{
		// for (int i = 1; i < m_ActiveColorAttachments.Length; ++i)
		int32_t L_6 = V_3;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_7 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_ActiveColorAttachments_13();
		NullCheck(L_7);
		if ((((int32_t)L_6) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))))
		{
			goto IL_0010;
		}
	}
	{
		// m_ActiveDepthAttachment = depthAttachment;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_8 = ___depthAttachment2;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_14(L_8);
		// RenderBufferLoadAction colorLoadAction = ((uint)clearFlag & (uint)ClearFlag.Color) != 0 ?
		//     RenderBufferLoadAction.DontCare : RenderBufferLoadAction.Load;
		int32_t L_9 = ___clearFlag3;
		if (((int32_t)((int32_t)L_9&(int32_t)1)))
		{
			goto IL_003d;
		}
	}
	{
		G_B6_0 = 0;
		goto IL_003e;
	}

IL_003d:
	{
		G_B6_0 = 2;
	}

IL_003e:
	{
		V_0 = G_B6_0;
		// RenderBufferLoadAction depthLoadAction = ((uint)clearFlag & (uint)ClearFlag.Depth) != 0 ?
		//     RenderBufferLoadAction.DontCare : RenderBufferLoadAction.Load;
		int32_t L_10 = ___clearFlag3;
		if (((int32_t)((int32_t)L_10&(int32_t)2)))
		{
			goto IL_0047;
		}
	}
	{
		G_B9_0 = 0;
		goto IL_0048;
	}

IL_0047:
	{
		G_B9_0 = 2;
	}

IL_0048:
	{
		V_1 = G_B9_0;
		// TextureDimension dimension = (m_InsideStereoRenderBlock) ? XRGraphics.eyeTextureDesc.dimension : TextureDimension.Tex2D;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		bool L_11 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->get_m_InsideStereoRenderBlock_15();
		if (L_11)
		{
			goto IL_0053;
		}
	}
	{
		G_B12_0 = 2;
		goto IL_0061;
	}

IL_0053:
	{
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_12 = XRGraphics_get_eyeTextureDesc_m46C0D7C81C9E0FC64A29DEAE41C3E1257DE35B2D(/*hidden argument*/NULL);
		V_4 = L_12;
		int32_t L_13 = RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_4), /*hidden argument*/NULL);
		G_B12_0 = ((int32_t)(L_13));
	}

IL_0061:
	{
		V_2 = G_B12_0;
		// SetRenderTarget(cmd, colorAttachment, colorLoadAction, RenderBufferStoreAction.Store,
		//     depthAttachment, depthLoadAction, RenderBufferStoreAction.Store, clearFlag, clearColor, dimension);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_14 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_15 = ___colorAttachment1;
		int32_t L_16 = V_0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_17 = ___depthAttachment2;
		int32_t L_18 = V_1;
		int32_t L_19 = ___clearFlag3;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_20 = ___clearColor4;
		int32_t L_21 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetRenderTarget_m04C971E9E44EF10B67FC6A97B1986715BE161980(L_14, L_15, L_16, 0, L_17, L_18, 0, L_19, L_20, L_21, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_mE6D217400CDB941DE26D0590A8D43A610E34EDBD (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, int32_t ___clearFlags4, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor5, int32_t ___dimension6, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetRenderTarget_mE6D217400CDB941DE26D0590A8D43A610E34EDBD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (dimension == TextureDimension.Tex2DArray)
		int32_t L_0 = ___dimension6;
		if ((!(((uint32_t)L_0) == ((uint32_t)5))))
		{
			goto IL_0014;
		}
	}
	{
		// CoreUtils.SetRenderTarget(cmd, colorAttachment, clearFlags, clearColor, 0, CubemapFace.Unknown, -1);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_1 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_2 = ___colorAttachment1;
		int32_t L_3 = ___clearFlags4;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_4 = ___clearColor5;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_m11A2D9E204602A3E50E9FF61FE4A93AA759B25A4(L_1, L_2, L_3, L_4, 0, (-1), (-1), /*hidden argument*/NULL);
		return;
	}

IL_0014:
	{
		// CoreUtils.SetRenderTarget(cmd, colorAttachment, colorLoadAction, colorStoreAction, clearFlags, clearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_5 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_6 = ___colorAttachment1;
		int32_t L_7 = ___colorLoadAction2;
		int32_t L_8 = ___colorStoreAction3;
		int32_t L_9 = ___clearFlags4;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_10 = ___clearColor5;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_mE56972AE0D37D7C89236EB0DC51C396B37AF50A9(L_5, L_6, L_7, L_8, L_9, L_10, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_m04C971E9E44EF10B67FC6A97B1986715BE161980 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___colorAttachment1, int32_t ___colorLoadAction2, int32_t ___colorStoreAction3, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment4, int32_t ___depthLoadAction5, int32_t ___depthStoreAction6, int32_t ___clearFlags7, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor8, int32_t ___dimension9, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetRenderTarget_m04C971E9E44EF10B67FC6A97B1986715BE161980_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (depthAttachment == BuiltinRenderTextureType.CameraTarget)
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = ___depthAttachment4;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = RenderTargetIdentifier_op_Implicit_m080A48CE8A898732E2554818DD3BF66004369D1B(2, /*hidden argument*/NULL);
		bool L_2 = RenderTargetIdentifier_op_Equality_mAB9168185A74088E10E2AC74603FA4C8C14FB8DC(L_0, L_1, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_001f;
		}
	}
	{
		// SetRenderTarget(cmd, colorAttachment, colorLoadAction, colorStoreAction, clearFlags, clearColor,
		//     dimension);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_3 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = ___colorAttachment1;
		int32_t L_5 = ___colorLoadAction2;
		int32_t L_6 = ___colorStoreAction3;
		int32_t L_7 = ___clearFlags7;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_8 = ___clearColor8;
		int32_t L_9 = ___dimension9;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		ScriptableRenderer_SetRenderTarget_mE6D217400CDB941DE26D0590A8D43A610E34EDBD(L_3, L_4, L_5, L_6, L_7, L_8, L_9, /*hidden argument*/NULL);
		// }
		return;
	}

IL_001f:
	{
		// if (dimension == TextureDimension.Tex2DArray)
		int32_t L_10 = ___dimension9;
		if ((!(((uint32_t)L_10) == ((uint32_t)5))))
		{
			goto IL_0035;
		}
	}
	{
		// CoreUtils.SetRenderTarget(cmd, colorAttachment, depthAttachment,
		//     clearFlags, clearColor, 0, CubemapFace.Unknown, -1);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_11 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_12 = ___colorAttachment1;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_13 = ___depthAttachment4;
		int32_t L_14 = ___clearFlags7;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_15 = ___clearColor8;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_m15A3C4E99C76E20F848AC55AA23AB8DFC0081DC9(L_11, L_12, L_13, L_14, L_15, 0, (-1), (-1), /*hidden argument*/NULL);
		return;
	}

IL_0035:
	{
		// CoreUtils.SetRenderTarget(cmd, colorAttachment, colorLoadAction, colorStoreAction,
		//     depthAttachment, depthLoadAction, depthStoreAction, clearFlags, clearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_16 = ___cmd0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_17 = ___colorAttachment1;
		int32_t L_18 = ___colorLoadAction2;
		int32_t L_19 = ___colorStoreAction3;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_20 = ___depthAttachment4;
		int32_t L_21 = ___depthLoadAction5;
		int32_t L_22 = ___depthStoreAction6;
		int32_t L_23 = ___clearFlags7;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_24 = ___clearColor8;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_mED4F3C4C83513969919D15ECEAAE16F060360A02(L_16, L_17, L_18, L_19, L_20, L_21, L_22, L_23, L_24, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ___colorAttachments1, RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ___depthAttachment2, int32_t ___clearFlag3, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ___clearColor4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_ActiveColorAttachments = colorAttachments;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = ___colorAttachments1;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_ActiveColorAttachments_13(L_0);
		// m_ActiveDepthAttachment = depthAttachment;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_1 = ___depthAttachment2;
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_ActiveDepthAttachment_14(L_1);
		// CoreUtils.SetRenderTarget(cmd, colorAttachments, depthAttachment, clearFlag, clearColor);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_2 = ___cmd0;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_3 = ___colorAttachments1;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = ___depthAttachment2;
		int32_t L_5 = ___clearFlag3;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_6 = ___clearColor4;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetRenderTarget_mF70BB91E22C307A1D5D5A0A9BEB014E8DA3892CB(L_2, L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::DrawGizmos(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,UnityEngine.Rendering.GizmoSubset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_DrawGizmos_m976C48185AF7F7642CBB91E958870B59D4F54168 (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, int32_t ___gizmoSubset2, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FillBlockRanges(Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.RenderPassEvent>,Unity.Collections.NativeArray`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_FillBlockRanges_m001B09F43DBB392ED227E8D38E4FB78C41AE3F2A (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B  ___blockEventLimits0, NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF  ___blockRanges1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_FillBlockRanges_m001B09F43DBB392ED227E8D38E4FB78C41AE3F2A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	int32_t V_2 = 0;
	{
		// int currRangeIndex = 0;
		V_0 = 0;
		// int currRenderPass = 0;
		V_1 = 0;
		// blockRanges[currRangeIndex++] = 0;
		int32_t L_0 = V_0;
		int32_t L_1 = L_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_1, (int32_t)1));
		IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&___blockRanges1))->___m_Buffer_0, L_1, 0);
		// for (int i = 0; i < blockEventLimits.Length - 1; ++i)
		V_2 = 0;
		goto IL_0053;
	}

IL_0015:
	{
		// currRenderPass++;
		int32_t L_2 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_2, (int32_t)1));
	}

IL_0019:
	{
		// while (currRenderPass < m_ActiveRenderPassQueue.Count &&
		//     m_ActiveRenderPassQueue[currRenderPass].renderPassEvent < blockEventLimits[i])
		int32_t L_3 = V_1;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_4 = __this->get_m_ActiveRenderPassQueue_3();
		NullCheck(L_4);
		int32_t L_5 = List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_inline(L_4, /*hidden argument*/List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_RuntimeMethod_var);
		if ((((int32_t)L_3) >= ((int32_t)L_5)))
		{
			goto IL_0042;
		}
	}
	{
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_6 = __this->get_m_ActiveRenderPassQueue_3();
		int32_t L_7 = V_1;
		NullCheck(L_6);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_8 = List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_RuntimeMethod_var);
		NullCheck(L_8);
		int32_t L_9 = ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline(L_8, /*hidden argument*/NULL);
		int32_t L_10 = V_2;
		int32_t L_11 = IL2CPP_NATIVEARRAY_GET_ITEM(int32_t, ((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&___blockEventLimits0))->___m_Buffer_0, L_10);
		if ((((int32_t)L_9) < ((int32_t)L_11)))
		{
			goto IL_0015;
		}
	}

IL_0042:
	{
		// blockRanges[currRangeIndex++] = currRenderPass;
		int32_t L_12 = V_0;
		int32_t L_13 = L_12;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1));
		int32_t L_14 = V_1;
		IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&___blockRanges1))->___m_Buffer_0, L_13, L_14);
		// for (int i = 0; i < blockEventLimits.Length - 1; ++i)
		int32_t L_15 = V_2;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_15, (int32_t)1));
	}

IL_0053:
	{
		// for (int i = 0; i < blockEventLimits.Length - 1; ++i)
		int32_t L_16 = V_2;
		int32_t L_17 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t702BB6A10A17BDF696CA10C25185C0637283C01B *)(&___blockEventLimits0))->___m_Length_1);
		if ((((int32_t)L_16) < ((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_17, (int32_t)1)))))
		{
			goto IL_0019;
		}
	}
	{
		// blockRanges[currRangeIndex] = m_ActiveRenderPassQueue.Count;
		int32_t L_18 = V_0;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_19 = __this->get_m_ActiveRenderPassQueue_3();
		NullCheck(L_19);
		int32_t L_20 = List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_inline(L_19, /*hidden argument*/List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_RuntimeMethod_var);
		IL2CPP_NATIVEARRAY_SET_ITEM(int32_t, ((NativeArray_1_tC6374EC584BF0D6DD4AD6FA0FD00C2C82F82CCAF *)(&___blockRanges1))->___m_Buffer_0, L_18, L_20);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::InternalFinishRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_InternalFinishRendering_m12639AF27B1B1A29590D91F11B659DB42D57D4AA (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, bool ___resolveFinalTarget1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_InternalFinishRendering_m12639AF27B1B1A29590D91F11B659DB42D57D4AA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_0 = NULL;
	int32_t V_1 = 0;
	int32_t V_2 = 0;
	{
		// CommandBuffer cmd = CommandBufferPool.Get(k_ReleaseResourcesTag);
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F(_stringLiteralCFE37D3EC85F1E13326B7E611AC9BAC90AC14924, /*hidden argument*/NULL);
		V_0 = L_0;
		// for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i)
		V_1 = 0;
		goto IL_0025;
	}

IL_000f:
	{
		// m_ActiveRenderPassQueue[i].FrameCleanup(cmd);
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_1 = __this->get_m_ActiveRenderPassQueue_3();
		int32_t L_2 = V_1;
		NullCheck(L_1);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_3 = List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_RuntimeMethod_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_4 = V_0;
		NullCheck(L_3);
		VirtActionInvoker1< CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * >::Invoke(5 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer) */, L_3, L_4);
		// for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i)
		int32_t L_5 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
	}

IL_0025:
	{
		// for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i)
		int32_t L_6 = V_1;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_7 = __this->get_m_ActiveRenderPassQueue_3();
		NullCheck(L_7);
		int32_t L_8 = List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_inline(L_7, /*hidden argument*/List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_RuntimeMethod_var);
		if ((((int32_t)L_6) < ((int32_t)L_8)))
		{
			goto IL_000f;
		}
	}
	{
		// if (resolveFinalTarget)
		bool L_9 = ___resolveFinalTarget1;
		if (!L_9)
		{
			goto IL_0065;
		}
	}
	{
		// for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i)
		V_2 = 0;
		goto IL_0050;
	}

IL_003a:
	{
		// m_ActiveRenderPassQueue[i].OnFinishCameraStackRendering(cmd);
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_10 = __this->get_m_ActiveRenderPassQueue_3();
		int32_t L_11 = V_2;
		NullCheck(L_10);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_12 = List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline(L_10, L_11, /*hidden argument*/List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_RuntimeMethod_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_13 = V_0;
		NullCheck(L_12);
		VirtActionInvoker1< CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnFinishCameraStackRendering(UnityEngine.Rendering.CommandBuffer) */, L_12, L_13);
		// for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i)
		int32_t L_14 = V_2;
		V_2 = ((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)1));
	}

IL_0050:
	{
		// for (int i = 0; i < m_ActiveRenderPassQueue.Count; ++i)
		int32_t L_15 = V_2;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_16 = __this->get_m_ActiveRenderPassQueue_3();
		NullCheck(L_16);
		int32_t L_17 = List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_inline(L_16, /*hidden argument*/List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_RuntimeMethod_var);
		if ((((int32_t)L_15) < ((int32_t)L_17)))
		{
			goto IL_003a;
		}
	}
	{
		// FinishRendering(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_18 = V_0;
		VirtActionInvoker1< CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * >::Invoke(9 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer) */, __this, L_18);
	}

IL_0065:
	{
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_19 = V_0;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_19, /*hidden argument*/NULL);
		// CommandBufferPool.Release(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_20 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8(L_20, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SortStable(System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer_SortStable_mF557AC604F7BB3EF79A6C91F03FC11F2D1FEF199 (List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * ___list0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer_SortStable_mF557AC604F7BB3EF79A6C91F03FC11F2D1FEF199_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * V_2 = NULL;
	{
		// for (int i = 1; i < list.Count; ++i)
		V_1 = 1;
		goto IL_0047;
	}

IL_0004:
	{
		// ScriptableRenderPass curr = list[i];
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_0 = ___list0;
		int32_t L_1 = V_1;
		NullCheck(L_0);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_2 = List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_RuntimeMethod_var);
		V_2 = L_2;
		// j = i - 1;
		int32_t L_3 = V_1;
		V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1));
		goto IL_0026;
	}

IL_0012:
	{
		// list[j + 1] = list[j];
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_4 = ___list0;
		int32_t L_5 = V_0;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_6 = ___list0;
		int32_t L_7 = V_0;
		NullCheck(L_6);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_8 = List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_RuntimeMethod_var);
		NullCheck(L_4);
		List_1_set_Item_m9AF667449582B59DC1E3C580D7F0C033DEED05C8(L_4, ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)), L_8, /*hidden argument*/List_1_set_Item_m9AF667449582B59DC1E3C580D7F0C033DEED05C8_RuntimeMethod_var);
		// for (; j >= 0 && curr < list[j]; --j)
		int32_t L_9 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1));
	}

IL_0026:
	{
		// for (; j >= 0 && curr < list[j]; --j)
		int32_t L_10 = V_0;
		if ((((int32_t)L_10) < ((int32_t)0)))
		{
			goto IL_0039;
		}
	}
	{
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_11 = V_2;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_12 = ___list0;
		int32_t L_13 = V_0;
		NullCheck(L_12);
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_14 = List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_inline(L_12, L_13, /*hidden argument*/List_1_get_Item_mE236748B60F5D1F4FB14C04EFBC4CFB48C713F60_RuntimeMethod_var);
		bool L_15 = ScriptableRenderPass_op_LessThan_m4115634BFBCCDA731DAD187E73F4B2F40D851051(L_11, L_14, /*hidden argument*/NULL);
		if (L_15)
		{
			goto IL_0012;
		}
	}

IL_0039:
	{
		// list[j + 1] = curr;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_16 = ___list0;
		int32_t L_17 = V_0;
		ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * L_18 = V_2;
		NullCheck(L_16);
		List_1_set_Item_m9AF667449582B59DC1E3C580D7F0C033DEED05C8(L_16, ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1)), L_18, /*hidden argument*/List_1_set_Item_m9AF667449582B59DC1E3C580D7F0C033DEED05C8_RuntimeMethod_var);
		// for (int i = 1; i < list.Count; ++i)
		int32_t L_19 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_19, (int32_t)1));
	}

IL_0047:
	{
		// for (int i = 1; i < list.Count; ++i)
		int32_t L_20 = V_1;
		List_1_tB59A6AA6065843A74DFA27ECC027A61959D86775 * L_21 = ___list0;
		NullCheck(L_21);
		int32_t L_22 = List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_inline(L_21, /*hidden argument*/List_1_get_Count_mC6E11B2905DAE66229C390B6539461C679DDE0C9_RuntimeMethod_var);
		if ((((int32_t)L_20) < ((int32_t)L_22)))
		{
			goto IL_0004;
		}
	}
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRenderer__cctor_m045624EBADB770C6DE76E892BAD8EEB0DE553565 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRenderer__cctor_m045624EBADB770C6DE76E892BAD8EEB0DE553565_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// internal static ScriptableRenderer current = null;
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_current_0((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 *)NULL);
		// static RenderTargetIdentifier[] m_ActiveColorAttachments = new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0, 0, 0 };
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)8);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_1 = L_0;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_2 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_1);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_2);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_3 = L_1;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_4 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_3);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_4);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_5 = L_3;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_6 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_5);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_6);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_7 = L_5;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_8 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_7);
		(L_7)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_8);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_9 = L_7;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_10 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_9);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(4), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_10);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_11 = L_9;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_12 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_11);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(5), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_12);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_13 = L_11;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_14 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_13);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(6), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_14);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_15 = L_13;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_16 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_15);
		(L_15)->SetAt(static_cast<il2cpp_array_size_t>(7), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_16);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_ActiveColorAttachments_13(L_15);
		// static RenderTargetIdentifier[][] m_TrimmedColorAttachmentCopies = new RenderTargetIdentifier[][]
		// {
		//     new RenderTargetIdentifier[0],                          
		//     new RenderTargetIdentifier[]{0},                        
		//     new RenderTargetIdentifier[]{0, 0},                     
		//     new RenderTargetIdentifier[]{0, 0, 0},                  
		//     new RenderTargetIdentifier[]{0, 0, 0, 0},               
		//     new RenderTargetIdentifier[]{0, 0, 0, 0, 0},            
		//     new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0},         
		//     new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0, 0},      
		//     new RenderTargetIdentifier[]{0, 0, 0, 0, 0, 0, 0, 0 },  
		// };
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_17 = (RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA*)(RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA*)SZArrayNew(RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA_il2cpp_TypeInfo_var, (uint32_t)((int32_t)9));
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_18 = L_17;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_19 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)0);
		NullCheck(L_18);
		ArrayElementTypeCheck (L_18, L_19);
		(L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_19);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_20 = L_18;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_21 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)1);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_22 = L_21;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_23 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_22);
		(L_22)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_23);
		NullCheck(L_20);
		ArrayElementTypeCheck (L_20, L_22);
		(L_20)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_22);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_24 = L_20;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_25 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)2);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_26 = L_25;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_27 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_26);
		(L_26)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_27);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_28 = L_26;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_29 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_28);
		(L_28)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_29);
		NullCheck(L_24);
		ArrayElementTypeCheck (L_24, L_28);
		(L_24)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_28);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_30 = L_24;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_31 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)3);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_32 = L_31;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_33 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_32);
		(L_32)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_33);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_34 = L_32;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_35 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_34);
		(L_34)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_35);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_36 = L_34;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_37 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_36);
		(L_36)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_37);
		NullCheck(L_30);
		ArrayElementTypeCheck (L_30, L_36);
		(L_30)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_36);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_38 = L_30;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_39 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)4);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_40 = L_39;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_41 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_40);
		(L_40)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_41);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_42 = L_40;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_43 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_42);
		(L_42)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_43);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_44 = L_42;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_45 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_44);
		(L_44)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_45);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_46 = L_44;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_47 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_46);
		(L_46)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_47);
		NullCheck(L_38);
		ArrayElementTypeCheck (L_38, L_46);
		(L_38)->SetAt(static_cast<il2cpp_array_size_t>(4), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_46);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_48 = L_38;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_49 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)5);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_50 = L_49;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_51 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_50);
		(L_50)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_51);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_52 = L_50;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_53 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_52);
		(L_52)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_53);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_54 = L_52;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_55 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_54);
		(L_54)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_55);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_56 = L_54;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_57 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_56);
		(L_56)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_57);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_58 = L_56;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_59 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_58);
		(L_58)->SetAt(static_cast<il2cpp_array_size_t>(4), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_59);
		NullCheck(L_48);
		ArrayElementTypeCheck (L_48, L_58);
		(L_48)->SetAt(static_cast<il2cpp_array_size_t>(5), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_58);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_60 = L_48;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_61 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)6);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_62 = L_61;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_63 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_62);
		(L_62)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_63);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_64 = L_62;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_65 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_64);
		(L_64)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_65);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_66 = L_64;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_67 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_66);
		(L_66)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_67);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_68 = L_66;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_69 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_68);
		(L_68)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_69);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_70 = L_68;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_71 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_70);
		(L_70)->SetAt(static_cast<il2cpp_array_size_t>(4), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_71);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_72 = L_70;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_73 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_72);
		(L_72)->SetAt(static_cast<il2cpp_array_size_t>(5), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_73);
		NullCheck(L_60);
		ArrayElementTypeCheck (L_60, L_72);
		(L_60)->SetAt(static_cast<il2cpp_array_size_t>(6), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_72);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_74 = L_60;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_75 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)7);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_76 = L_75;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_77 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_76);
		(L_76)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_77);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_78 = L_76;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_79 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_78);
		(L_78)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_79);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_80 = L_78;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_81 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_80);
		(L_80)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_81);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_82 = L_80;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_83 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_82);
		(L_82)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_83);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_84 = L_82;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_85 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_84);
		(L_84)->SetAt(static_cast<il2cpp_array_size_t>(4), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_85);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_86 = L_84;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_87 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_86);
		(L_86)->SetAt(static_cast<il2cpp_array_size_t>(5), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_87);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_88 = L_86;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_89 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_88);
		(L_88)->SetAt(static_cast<il2cpp_array_size_t>(6), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_89);
		NullCheck(L_74);
		ArrayElementTypeCheck (L_74, L_88);
		(L_74)->SetAt(static_cast<il2cpp_array_size_t>(7), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_88);
		RenderTargetIdentifierU5BU5DU5BU5D_tD7F5FBB5761E67D1BE6AB9D807E78E760D6C6FEA* L_90 = L_74;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_91 = (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)SZArrayNew(RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4_il2cpp_TypeInfo_var, (uint32_t)8);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_92 = L_91;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_93 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_92);
		(L_92)->SetAt(static_cast<il2cpp_array_size_t>(0), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_93);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_94 = L_92;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_95 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_94);
		(L_94)->SetAt(static_cast<il2cpp_array_size_t>(1), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_95);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_96 = L_94;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_97 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_96);
		(L_96)->SetAt(static_cast<il2cpp_array_size_t>(2), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_97);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_98 = L_96;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_99 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_98);
		(L_98)->SetAt(static_cast<il2cpp_array_size_t>(3), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_99);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_100 = L_98;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_101 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_100);
		(L_100)->SetAt(static_cast<il2cpp_array_size_t>(4), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_101);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_102 = L_100;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_103 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_102);
		(L_102)->SetAt(static_cast<il2cpp_array_size_t>(5), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_103);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_104 = L_102;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_105 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_104);
		(L_104)->SetAt(static_cast<il2cpp_array_size_t>(6), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_105);
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_106 = L_104;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_107 = RenderTargetIdentifier_op_Implicit_mC840E0D824C89F1B45CF6484764C33FFF0160E1D(0, /*hidden argument*/NULL);
		NullCheck(L_106);
		(L_106)->SetAt(static_cast<il2cpp_array_size_t>(7), (RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B )L_107);
		NullCheck(L_90);
		ArrayElementTypeCheck (L_90, L_106);
		(L_90)->SetAt(static_cast<il2cpp_array_size_t>(8), (RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4*)L_106);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_m_TrimmedColorAttachmentCopies_16(L_90);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer_RenderPassBlock::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderPassBlock__cctor_mDC09BF32ED6CBA5E8DDB75E0A3229AA68715AF63 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (RenderPassBlock__cctor_mDC09BF32ED6CBA5E8DDB75E0A3229AA68715AF63_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public static readonly int BeforeRendering = 0;
		((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->set_BeforeRendering_0(0);
		// public static readonly int MainRenderingOpaque = 1;
		((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->set_MainRenderingOpaque_1(1);
		// public static readonly int MainRenderingTransparent = 2;
		((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->set_MainRenderingTransparent_2(2);
		// public static readonly int AfterRendering = 3;
		((RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_StaticFields*)il2cpp_codegen_static_fields_for(RenderPassBlock_t9AFD88DADF098BB806E23AE379D4302F4CBAF8D7_il2cpp_TypeInfo_var))->set_AfterRendering_3(3);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures::get_cameraStacking()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m8871771B75EDC76133A3B6C560FD7535B0198000 (RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * __this, const RuntimeMethod* method)
{
	{
		// public bool cameraStacking { get; set; } = false;
		bool L_0 = __this->get_U3CcameraStackingU3Ek__BackingField_0();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures::set_cameraStacking(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures_set_cameraStacking_mD75A0D99BCBB4B2A9D0220AA1285B57B93857EED (RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// public bool cameraStacking { get; set; } = false;
		bool L_0 = ___value0;
		__this->set_U3CcameraStackingU3Ek__BackingField_0(L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderingFeatures__ctor_mD55D11DEB403E0CCFAFEFECB71867B107BDB8069 (RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m1B47CDDD6574311896905F7FF9959A738984251D (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// internal bool isInvalidated { get; set; }
		bool L_0 = __this->get_U3CisInvalidatedU3Ek__BackingField_4();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_isInvalidated(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_m70A9767BB4FEAC3E70E52BDE8D28417311AC040A (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// internal bool isInvalidated { get; set; }
		bool L_0 = ___value0;
		__this->set_U3CisInvalidatedU3Ek__BackingField_4(L_0);
		return;
	}
}
// System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRendererData::get_rendererFeatures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * ScriptableRendererData_get_rendererFeatures_m853E0DACE1F97CC8CC78BB0E619AD09243D29C1B (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// get => m_RendererFeatures;
		List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * L_0 = __this->get_m_RendererFeatures_5();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_SetDirty_m407AFBF4A9E494260656E92ED2D1873EB6FC9110 (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// isInvalidated = true;
		ScriptableRendererData_set_isInvalidated_m70A9767BB4FEAC3E70E52BDE8D28417311AC040A_inline(__this, (bool)1, /*hidden argument*/NULL);
		// }
		return;
	}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * ScriptableRendererData_InternalCreateRenderer_m669ACC9E7717653D85834281CF06D1F549686F3F (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// isInvalidated = false;
		ScriptableRendererData_set_isInvalidated_m70A9767BB4FEAC3E70E52BDE8D28417311AC040A_inline(__this, (bool)0, /*hidden argument*/NULL);
		// return Create();
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_0 = VirtFuncInvoker0< ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * >::Invoke(4 /* UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::Create() */, __this);
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnValidate_mD55AC5D19730670AFDE03817B5E5BB47876B916E (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// SetDirty();
		ScriptableRendererData_SetDirty_m407AFBF4A9E494260656E92ED2D1873EB6FC9110(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData_OnEnable_m8772C84842CAFE785CDC5885C2DB7DA212411D0F (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// SetDirty();
		ScriptableRendererData_SetDirty_m407AFBF4A9E494260656E92ED2D1873EB6FC9110(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererData__ctor_m4ADB5B1A5474F683B668FB6189CD2228A3357A9C (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ScriptableRendererData__ctor_m4ADB5B1A5474F683B668FB6189CD2228A3357A9C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// [SerializeField] internal List<ScriptableRendererFeature> m_RendererFeatures = new List<ScriptableRendererFeature>(10);
		List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * L_0 = (List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 *)il2cpp_codegen_object_new(List_1_t9CB115BD17D073951002C2636E0881DFC1284B24_il2cpp_TypeInfo_var);
		List_1__ctor_m6CEF6E39300FE43A067EBC4FF9533A5A85C77512(L_0, ((int32_t)10), /*hidden argument*/List_1__ctor_m6CEF6E39300FE43A067EBC4FF9533A5A85C77512_RuntimeMethod_var);
		__this->set_m_RendererFeatures_5(L_0);
		// [SerializeField] internal List<long> m_RendererFeatureMap = new List<long>(10);
		List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 * L_1 = (List_1_t68D346084523AB177A279E553FB0D5D4202BAF07 *)il2cpp_codegen_object_new(List_1_t68D346084523AB177A279E553FB0D5D4202BAF07_il2cpp_TypeInfo_var);
		List_1__ctor_mF435784E61D36FBAB3FA25134C05D78A7DA915C2(L_1, ((int32_t)10), /*hidden argument*/List_1__ctor_mF435784E61D36FBAB3FA25134C05D78A7DA915C2_RuntimeMethod_var);
		__this->set_m_RendererFeatureMap_6(L_1);
		ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::get_isActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ScriptableRendererFeature_get_isActive_mB06B204E640CA848BCDE9A3AAF4D63A2B765C333 (ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * __this, const RuntimeMethod* method)
{
	{
		// public bool isActive => m_Active;
		bool L_0 = __this->get_m_Active_4();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_OnEnable_m3AD9A52346112C075A34E10C492C03C2F13CD8D4 (ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * __this, const RuntimeMethod* method)
{
	{
		// Create();
		VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, __this);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_OnValidate_mE26B8ACF418BA4AEAF8E9EE34A288972EEE5E4EF (ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * __this, const RuntimeMethod* method)
{
	{
		// Create();
		VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create() */, __this);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::SetActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature_SetActive_m19C3A85B2827091258CDF1C2FCAF41FC034D7383 (ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * __this, bool ___active0, const RuntimeMethod* method)
{
	{
		// m_Active = active;
		bool L_0 = ___active0;
		__this->set_m_Active_4(L_0);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableRendererFeature__ctor_mE2CA56A2B9BF130C358145BF90B39B454B619144 (ScriptableRendererFeature_t583B35F3E930ED26C8958EB64FBCA196D9931D78 * __this, const RuntimeMethod* method)
{
	{
		// [SerializeField, HideInInspector] private bool m_Active = true;
		__this->set_m_Active_4((bool)1);
		ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShaderData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__ctor_mBC545B8DB8E610E602962DE7BD89F9C935F9EBA1 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, const RuntimeMethod* method)
{
	{
		// ShaderData()
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * ShaderData_get_instance_m0FAC189B7FAF72AFCDCD513C3C2C016E4E34C3B3 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderData_get_instance_m0FAC189B7FAF72AFCDCD513C3C2C016E4E34C3B3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (m_Instance == null)
		IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var);
		ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * L_0 = ((ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var))->get_m_Instance_0();
		if (L_0)
		{
			goto IL_0011;
		}
	}
	{
		// m_Instance = new ShaderData();
		ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * L_1 = (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 *)il2cpp_codegen_object_new(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var);
		ShaderData__ctor_mBC545B8DB8E610E602962DE7BD89F9C935F9EBA1(L_1, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var);
		((ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var))->set_m_Instance_0(L_1);
	}

IL_0011:
	{
		// return m_Instance;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var);
		ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * L_2 = ((ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_StaticFields*)il2cpp_codegen_static_fields_for(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var))->get_m_Instance_0();
		return L_2;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_Dispose_mDBFE7FA77D374D8315C3935EE7CA2E9172A8E22D (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, const RuntimeMethod* method)
{
	{
		// DisposeBuffer(ref m_LightDataBuffer);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_0 = __this->get_address_of_m_LightDataBuffer_1();
		ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_0, /*hidden argument*/NULL);
		// DisposeBuffer(ref m_LightIndicesBuffer);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_1 = __this->get_address_of_m_LightIndicesBuffer_2();
		ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_1, /*hidden argument*/NULL);
		// DisposeBuffer(ref m_ShadowDataBuffer);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_2 = __this->get_address_of_m_ShadowDataBuffer_3();
		ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_2, /*hidden argument*/NULL);
		// DisposeBuffer(ref m_ShadowIndicesBuffer);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_3 = __this->get_address_of_m_ShadowIndicesBuffer_4();
		ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_3, /*hidden argument*/NULL);
		// }
		return;
	}
}
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightDataBuffer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetLightDataBuffer_m1C17F5703B5BAB4A7B1167E5711A41C3F6161363 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, int32_t ___size0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderData_GetLightDataBuffer_m1C17F5703B5BAB4A7B1167E5711A41C3F6161363_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return GetOrUpdateBuffer<ShaderInput.LightData>(ref m_LightDataBuffer, size);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_0 = __this->get_address_of_m_LightDataBuffer_1();
		int32_t L_1 = ___size0;
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_2 = ShaderData_GetOrUpdateBuffer_TisLightData_t773677FBDE7024B6D8122EE78BEB3C6FD245EEDF_m1EB827CAA326837FD3090A2AE65036B172153F1F(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisLightData_t773677FBDE7024B6D8122EE78BEB3C6FD245EEDF_m1EB827CAA326837FD3090A2AE65036B172153F1F_RuntimeMethod_var);
		return L_2;
	}
}
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightIndicesBuffer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetLightIndicesBuffer_m5415A6C1EA50D639AF542337DBAB7CBCD2A2BEFE (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, int32_t ___size0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderData_GetLightIndicesBuffer_m5415A6C1EA50D639AF542337DBAB7CBCD2A2BEFE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return GetOrUpdateBuffer<int>(ref m_LightIndicesBuffer, size);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_0 = __this->get_address_of_m_LightIndicesBuffer_2();
		int32_t L_1 = ___size0;
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_2 = ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7_RuntimeMethod_var);
		return L_2;
	}
}
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowDataBuffer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetShadowDataBuffer_m5C72E6EE5EFC2B5A7A27CA12E4C6B2A791CEBE4C (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, int32_t ___size0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderData_GetShadowDataBuffer_m5C72E6EE5EFC2B5A7A27CA12E4C6B2A791CEBE4C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return GetOrUpdateBuffer<ShaderInput.ShadowData>(ref m_ShadowDataBuffer, size);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_0 = __this->get_address_of_m_ShadowDataBuffer_3();
		int32_t L_1 = ___size0;
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_2 = ShaderData_GetOrUpdateBuffer_TisShadowData_t7BEFADB532343B15D6E360E1D85CF0C3EC0D1571_m0136BDC8CEAC9C1D04E7F158EED403BA5B240808(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisShadowData_t7BEFADB532343B15D6E360E1D85CF0C3EC0D1571_m0136BDC8CEAC9C1D04E7F158EED403BA5B240808_RuntimeMethod_var);
		return L_2;
	}
}
// UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowIndicesBuffer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * ShaderData_GetShadowIndicesBuffer_mF1CEF935B535CC9243CB82773C7FEC196DB249E5 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, int32_t ___size0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderData_GetShadowIndicesBuffer_mF1CEF935B535CC9243CB82773C7FEC196DB249E5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return GetOrUpdateBuffer<int>(ref m_ShadowIndicesBuffer, size);
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_0 = __this->get_address_of_m_ShadowIndicesBuffer_4();
		int32_t L_1 = ___size0;
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_2 = ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7(__this, (ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_0, L_1, /*hidden argument*/ShaderData_GetOrUpdateBuffer_TisInt32_t585191389E07734F19F3156FF88FB3EF4800D102_m7E4BC9A834C35FAFAC12C981283EDE04FFD892B7_RuntimeMethod_var);
		return L_2;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShaderData::DisposeBuffer(UnityEngine.ComputeBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0 (ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * __this, ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** ___buffer0, const RuntimeMethod* method)
{
	{
		// if (buffer != null)
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_0 = ___buffer0;
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_1 = *((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_0);
		if (!L_1)
		{
			goto IL_000e;
		}
	}
	{
		// buffer.Dispose();
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_2 = ___buffer0;
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 * L_3 = *((ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 **)L_2);
		NullCheck(L_3);
		ComputeBuffer_Dispose_m002F431B0EBF0B24DF20C7EB8FC2F44B596A6FFE(L_3, /*hidden argument*/NULL);
		// buffer = null;
		ComputeBuffer_t52D8926E1D54293AD28F4C29FE3F5363749B0FE5 ** L_4 = ___buffer0;
		*((RuntimeObject **)L_4) = (RuntimeObject *)NULL;
		Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL);
	}

IL_000e:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShaderData::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderData__cctor_m9D047F54149B7D72BBEF158293453FF377DD1D91 (const RuntimeMethod* method)
{
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShaderKeywordStrings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderKeywordStrings__cctor_mE760E313194F57AA221198CF8F1E1A939FC56BDF (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderKeywordStrings__cctor_mE760E313194F57AA221198CF8F1E1A939FC56BDF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public static readonly string MainLightShadows = "_MAIN_LIGHT_SHADOWS";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_MainLightShadows_0(_stringLiteral9C6AACAEF908E2A1EE6100EE88DDCF7BB58818DD);
		// public static readonly string MainLightShadowCascades = "_MAIN_LIGHT_SHADOWS_CASCADE";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_MainLightShadowCascades_1(_stringLiteral59BF6A1D7D72B61D1C94B77A6F9D075AF2D46835);
		// public static readonly string AdditionalLightsVertex = "_ADDITIONAL_LIGHTS_VERTEX";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_AdditionalLightsVertex_2(_stringLiteral99582504D0AB2BAD73C0ED2D01642AF3456A5040);
		// public static readonly string AdditionalLightsPixel = "_ADDITIONAL_LIGHTS";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_AdditionalLightsPixel_3(_stringLiteralFF6FEFEE3FEE3D70737C1F0FB8C5EE1B2C57A876);
		// public static readonly string AdditionalLightShadows = "_ADDITIONAL_LIGHT_SHADOWS";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_AdditionalLightShadows_4(_stringLiteralC5BFF56CF2037435F34D96F5B6A4DB935391E996);
		// public static readonly string SoftShadows = "_SHADOWS_SOFT";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_SoftShadows_5(_stringLiteral4C736D0B649ECDC684C065CB24E6C3CD16FBBF5A);
		// public static readonly string MixedLightingSubtractive = "_MIXED_LIGHTING_SUBTRACTIVE";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_MixedLightingSubtractive_6(_stringLiteralD8346E2AA105176430A204DE22C6ECF719506817);
		// public static readonly string DepthNoMsaa = "_DEPTH_NO_MSAA";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_DepthNoMsaa_7(_stringLiteral9FEA9B24B56FE87CC570FBC74FD46A57602163D0);
		// public static readonly string DepthMsaa2 = "_DEPTH_MSAA_2";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_DepthMsaa2_8(_stringLiteralE09AFE7FDA3181F54FE493560782BA3DB040996B);
		// public static readonly string DepthMsaa4 = "_DEPTH_MSAA_4";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_DepthMsaa4_9(_stringLiteral376AD30ABB1CACD592CB26AD8276D56B2B6E4D1C);
		// public static readonly string DepthMsaa8 = "_DEPTH_MSAA_8";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_DepthMsaa8_10(_stringLiteral3F56A45F3E1E2E033A2EE33C9A386AAB492DF2BA);
		// public static readonly string LinearToSRGBConversion = "_LINEAR_TO_SRGB_CONVERSION";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_LinearToSRGBConversion_11(_stringLiteral2C1F6AECEE7D8A905E65E666E2E24BB35D3720E1);
		// public static readonly string KillAlpha = "_KILL_ALPHA";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_KillAlpha_12(_stringLiteralB7206E0DBBB4B03DC433B8B3CE55F42F7F8B6CAD);
		// public static readonly string SmaaLow = "_SMAA_PRESET_LOW";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_SmaaLow_13(_stringLiteralA011FF5AD09D3F0D3EB00E73762FEE1CA9461330);
		// public static readonly string SmaaMedium = "_SMAA_PRESET_MEDIUM";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_SmaaMedium_14(_stringLiteral2B858EA4BACE89410279C3F1BD22819667F39071);
		// public static readonly string SmaaHigh = "_SMAA_PRESET_HIGH";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_SmaaHigh_15(_stringLiteral3A229C6084C139827406B6F1FD61FF4C9C634177);
		// public static readonly string PaniniGeneric = "_GENERIC";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_PaniniGeneric_16(_stringLiteral903FDD4ED054DCCD8315E59680CF6E661E0865D6);
		// public static readonly string PaniniUnitDistance = "_UNIT_DISTANCE";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_PaniniUnitDistance_17(_stringLiteral446CBE847DF65254831241DB17B98A484137BB6D);
		// public static readonly string BloomLQ = "_BLOOM_LQ";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_BloomLQ_18(_stringLiteral8D8F716BFF47DC2615DA47A9F1C16E93AFB0AD94);
		// public static readonly string BloomHQ = "_BLOOM_HQ";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_BloomHQ_19(_stringLiteral74D3B7DD304CC3E636324B2B908428A56E58B07E);
		// public static readonly string BloomLQDirt = "_BLOOM_LQ_DIRT";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_BloomLQDirt_20(_stringLiteral9CE25717D00DCB9F1406F6862B992445C8D4BF0A);
		// public static readonly string BloomHQDirt = "_BLOOM_HQ_DIRT";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_BloomHQDirt_21(_stringLiteralF692B7E90F9D8491476CAB541F589591C62FF0D0);
		// public static readonly string UseRGBM = "_USE_RGBM";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_UseRGBM_22(_stringLiteral7F9D21BBC9589492C167C8142541415B8468A6ED);
		// public static readonly string Distortion = "_DISTORTION";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_Distortion_23(_stringLiteral00AF0C17E5950A6DF990CC2B62A8C3C6C7624678);
		// public static readonly string ChromaticAberration = "_CHROMATIC_ABERRATION";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_ChromaticAberration_24(_stringLiteral44AC91A15B90855CE60F76A04D0F182DA3B04E4F);
		// public static readonly string HDRGrading = "_HDR_GRADING";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_HDRGrading_25(_stringLiteral36F9D8C72D18434630A6D0ECED4A8BBAED34474F);
		// public static readonly string TonemapACES = "_TONEMAP_ACES";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_TonemapACES_26(_stringLiteral02F977A9B1CB33D9A7D4DE72AE4C103B867F8062);
		// public static readonly string TonemapNeutral = "_TONEMAP_NEUTRAL";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_TonemapNeutral_27(_stringLiteralC2B0E98B2FBDBABFD3F122BC2E2CB01DA0796B54);
		// public static readonly string FilmGrain = "_FILM_GRAIN";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_FilmGrain_28(_stringLiteral9520D906852BC45F779B894026C588E8964E4048);
		// public static readonly string Fxaa = "_FXAA";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_Fxaa_29(_stringLiteral0F1380B7BB8F691F3047285916EC48B0772080C1);
		// public static readonly string Dithering = "_DITHERING";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_Dithering_30(_stringLiteralF132F0F3DD9E75B69FF8DE8FCC31341E5D2582CF);
		// public static readonly string HighQualitySampling = "_HIGH_QUALITY_SAMPLING";
		((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->set_HighQualitySampling_31(_stringLiteralE8D93F53F6C8448D13912303B16217771139AB41);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShaderPropertyId::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderPropertyId__cctor_m499C1C2C32996CFE0A325454A8CE45F9F6C700D7 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderPropertyId__cctor_m499C1C2C32996CFE0A325454A8CE45F9F6C700D7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public static readonly int scaledScreenParams = Shader.PropertyToID("_ScaledScreenParams");
		int32_t L_0 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralE3EDB62E5B23D2E6B4642794F71FDEE90732BA83, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_scaledScreenParams_0(L_0);
		// public static readonly int worldSpaceCameraPos = Shader.PropertyToID("_WorldSpaceCameraPos");
		int32_t L_1 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralC4E4FE73E846614E98E2C6DCC0EF5D52DD410072, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_worldSpaceCameraPos_1(L_1);
		// public static readonly int screenParams = Shader.PropertyToID("_ScreenParams");
		int32_t L_2 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral02FB1F653A3E540681B4FB360709C194A41B04DD, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_screenParams_2(L_2);
		// public static readonly int projectionParams = Shader.PropertyToID("_ProjectionParams");
		int32_t L_3 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral79CD784D29965A9A7F86B85C5A200D9776E01E78, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_projectionParams_3(L_3);
		// public static readonly int zBufferParams = Shader.PropertyToID("_ZBufferParams");
		int32_t L_4 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral4DDE49148AE6E69B5F8F468ECF45B9D395C357A8, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_zBufferParams_4(L_4);
		// public static readonly int orthoParams = Shader.PropertyToID("unity_OrthoParams");
		int32_t L_5 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral06C9FAD57DA0FB425461A8E146FF8BB936DBFFCB, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_orthoParams_5(L_5);
		// public static readonly int viewMatrix = Shader.PropertyToID("unity_MatrixV");
		int32_t L_6 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralFFE55090B27F82F93921BFE22FF413C3A84B1FE1, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_viewMatrix_6(L_6);
		// public static readonly int projectionMatrix = Shader.PropertyToID("glstate_matrix_projection");
		int32_t L_7 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral214206C37335FF9DDF9E27DEC82EC0E2D7F53072, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_projectionMatrix_7(L_7);
		// public static readonly int viewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixVP");
		int32_t L_8 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral30B78B87485C914AA9AC59077AD5E98A2A2038E4, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_viewAndProjectionMatrix_8(L_8);
		// public static readonly int inverseViewMatrix = Shader.PropertyToID("unity_MatrixInvV");
		int32_t L_9 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral5EA9C34C36B3FF98D7C6DBCBA9F1F41126DA9CF0, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_inverseViewMatrix_9(L_9);
		// public static readonly int inverseViewAndProjectionMatrix = Shader.PropertyToID("unity_MatrixInvVP");
		int32_t L_10 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral4DD5928D598452EA27D46B390425E4823278D954, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_inverseViewAndProjectionMatrix_10(L_10);
		// public static readonly int cameraProjectionMatrix = Shader.PropertyToID("unity_CameraProjection");
		int32_t L_11 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralAE17DAF677DD5FF909CEE62083CD6C010FC640D2, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_cameraProjectionMatrix_11(L_11);
		// public static readonly int inverseCameraProjectionMatrix = Shader.PropertyToID("unity_CameraInvProjection");
		int32_t L_12 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral9F14D6F48C6879ED16322D5E2B8663D6DEF2430F, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_inverseCameraProjectionMatrix_12(L_12);
		// public static readonly int worldToCameraMatrix = Shader.PropertyToID("unity_WorldToCamera");
		int32_t L_13 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral0679B490A75279DEE0AAC57B71BBCFD96153DEE5, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_worldToCameraMatrix_13(L_13);
		// public static readonly int cameraToWorldMatrix = Shader.PropertyToID("unity_CameraToWorld");
		int32_t L_14 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral49EB338AABE1CF7B910BC00E501559C1511462C7, /*hidden argument*/NULL);
		((ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_StaticFields*)il2cpp_codegen_static_fields_for(ShaderPropertyId_t63A4DF753DE83B9B368A9FE0C28D5A77F23398B2_il2cpp_TypeInfo_var))->set_cameraToWorldMatrix_14(L_14);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ShaderUtils_GetShaderPath_mD7FDE77F7E93810D94AEBE361FDF08666B099646 (int32_t ___id0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderUtils_GetShaderPath_mD7FDE77F7E93810D94AEBE361FDF08666B099646_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		// int index = (int)id;
		int32_t L_0 = ___id0;
		V_0 = L_0;
		// int arrayLength = s_ShaderPaths.Length;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = ((ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0();
		NullCheck(L_1);
		V_1 = (((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))));
		// if (arrayLength > 0 && index >= 0 && index < arrayLength)
		int32_t L_2 = V_1;
		if ((((int32_t)L_2) <= ((int32_t)0)))
		{
			goto IL_001e;
		}
	}
	{
		int32_t L_3 = V_0;
		if ((((int32_t)L_3) < ((int32_t)0)))
		{
			goto IL_001e;
		}
	}
	{
		int32_t L_4 = V_0;
		int32_t L_5 = V_1;
		if ((((int32_t)L_4) >= ((int32_t)L_5)))
		{
			goto IL_001e;
		}
	}
	{
		// return s_ShaderPaths[index];
		IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_6 = ((ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0();
		int32_t L_7 = V_0;
		NullCheck(L_6);
		int32_t L_8 = L_7;
		String_t* L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
		return L_9;
	}

IL_001e:
	{
		// Debug.LogError("Trying to access universal shader path out of bounds: (" + id + ": " + index + ")");
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_10 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)5);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_11 = L_10;
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, _stringLiteral3D7703BA95900D649D9283F0308F93494442D7DC);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteral3D7703BA95900D649D9283F0308F93494442D7DC);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_12 = L_11;
		int32_t L_13 = ___id0;
		int32_t L_14 = L_13;
		RuntimeObject * L_15 = Box(ShaderPathID_tF2B6D60D5D87EB55C17DDA003ABB101B6DB7E3A2_il2cpp_TypeInfo_var, &L_14);
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, L_15);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_15);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = L_12;
		NullCheck(L_16);
		ArrayElementTypeCheck (L_16, _stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_17 = L_16;
		int32_t L_18 = V_0;
		int32_t L_19 = L_18;
		RuntimeObject * L_20 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_19);
		NullCheck(L_17);
		ArrayElementTypeCheck (L_17, L_20);
		(L_17)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_20);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_21 = L_17;
		NullCheck(L_21);
		ArrayElementTypeCheck (L_21, _stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A);
		(L_21)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteralE7064F0B80F61DBC65915311032D27BAA569AE2A);
		String_t* L_22 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_21, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_22, /*hidden argument*/NULL);
		// return "";
		return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
	}
}
// UnityEngine.Rendering.Universal.ShaderPathID UnityEngine.Rendering.Universal.ShaderUtils::GetEnumFromPath(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderUtils_GetEnumFromPath_m20EE5A16F71FE04A015F9A76B18708EE8D1F4C37 (String_t* ___path0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderUtils_GetEnumFromPath_m20EE5A16F71FE04A015F9A76B18708EE8D1F4C37_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F * V_0 = NULL;
	{
		U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F * L_0 = (U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F_il2cpp_TypeInfo_var);
		U3CU3Ec__DisplayClass2_0__ctor_m357C2E641342BBC61ED3EBD6DBE224BB9D445AC7(L_0, /*hidden argument*/NULL);
		V_0 = L_0;
		U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F * L_1 = V_0;
		String_t* L_2 = ___path0;
		NullCheck(L_1);
		L_1->set_path_0(L_2);
		// var index = Array.FindIndex(s_ShaderPaths, m => m == path);
		IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_3 = ((ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0();
		U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F * L_4 = V_0;
		Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF * L_5 = (Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF *)il2cpp_codegen_object_new(Predicate_1_tC575D8C60CE0F295940109F9016CFA53A7E7B3CF_il2cpp_TypeInfo_var);
		Predicate_1__ctor_m1B7B783591E695D915761CE80EA38336ADF8F793(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_m391699D09BCA6D8709FE73D2D0B4ECEC29D6AD5E_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m1B7B783591E695D915761CE80EA38336ADF8F793_RuntimeMethod_var);
		int32_t L_6 = Array_FindIndex_TisString_t_m0D03567889797D30740D13AED25847716A9DE4AD(L_3, L_5, /*hidden argument*/Array_FindIndex_TisString_t_m0D03567889797D30740D13AED25847716A9DE4AD_RuntimeMethod_var);
		// return (ShaderPathID)index;
		return (int32_t)(L_6);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ShaderUtils::IsLWShader(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShaderUtils_IsLWShader_m4C62E6B9D8085150E6CD541DE68FD304852EF32B (Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * ___shader0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderUtils_IsLWShader_m4C62E6B9D8085150E6CD541DE68FD304852EF32B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return s_ShaderPaths.Contains(shader.name);
		IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = ((ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var))->get_s_ShaderPaths_0();
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_1 = ___shader0;
		NullCheck(L_1);
		String_t* L_2 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_1, /*hidden argument*/NULL);
		bool L_3 = Enumerable_Contains_TisString_t_m0D084F13D2B1A1A8A5C8277F56C7C80E723F7C12((RuntimeObject*)(RuntimeObject*)L_0, L_2, /*hidden argument*/Enumerable_Contains_TisString_t_m0D084F13D2B1A1A8A5C8277F56C7C80E723F7C12_RuntimeMethod_var);
		return L_3;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShaderUtils::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderUtils__cctor_m145800684BAC94B52D4E33BF14011B64D79D33CA (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShaderUtils__cctor_m145800684BAC94B52D4E33BF14011B64D79D33CA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// static readonly string[] s_ShaderPaths  =
		// {
		//     "Universal Render Pipeline/Lit",
		//     "Universal Render Pipeline/Simple Lit",
		//     "Universal Render Pipeline/Unlit",
		//     "Universal Render Pipeline/Terrain/Lit",
		//     "Universal Render Pipeline/Particles/Lit",
		//     "Universal Render Pipeline/Particles/Simple Lit",
		//     "Universal Render Pipeline/Particles/Unlit",
		//     "Universal Render Pipeline/Baked Lit",
		//     "",
		//     "Universal Render Pipeline/Nature/SpeedTree7",
		//     "Universal Render Pipeline/Nature/SpeedTree7 Billboard",
		//     "Universal Render Pipeline/Nature/SpeedTree8",
		// };
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)SZArrayNew(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var, (uint32_t)((int32_t)12));
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = L_0;
		NullCheck(L_1);
		ArrayElementTypeCheck (L_1, _stringLiteralE7EB424C15DB8969B98D523EEA8DE830288168E6);
		(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteralE7EB424C15DB8969B98D523EEA8DE830288168E6);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_2 = L_1;
		NullCheck(L_2);
		ArrayElementTypeCheck (L_2, _stringLiteral64E2DA585582ABB82639142594DC4877BF141541);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)_stringLiteral64E2DA585582ABB82639142594DC4877BF141541);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_3 = L_2;
		NullCheck(L_3);
		ArrayElementTypeCheck (L_3, _stringLiteral5E1DA94C5EC16A6E8B40266634C45C79C4A2769F);
		(L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral5E1DA94C5EC16A6E8B40266634C45C79C4A2769F);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_4 = L_3;
		NullCheck(L_4);
		ArrayElementTypeCheck (L_4, _stringLiteralF17547D64A540C1F70F0B17EC8D8BB7F498D418E);
		(L_4)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)_stringLiteralF17547D64A540C1F70F0B17EC8D8BB7F498D418E);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_5 = L_4;
		NullCheck(L_5);
		ArrayElementTypeCheck (L_5, _stringLiteralBCB4DD5B8598908F73D388B55A0B333FAA786501);
		(L_5)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteralBCB4DD5B8598908F73D388B55A0B333FAA786501);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_6 = L_5;
		NullCheck(L_6);
		ArrayElementTypeCheck (L_6, _stringLiteral98A58B0A630F2091D5558BD230F067DDE2899D68);
		(L_6)->SetAt(static_cast<il2cpp_array_size_t>(5), (String_t*)_stringLiteral98A58B0A630F2091D5558BD230F067DDE2899D68);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_7 = L_6;
		NullCheck(L_7);
		ArrayElementTypeCheck (L_7, _stringLiteralC1A67EAB405A63FA17BA44039CDD4CB308ACA325);
		(L_7)->SetAt(static_cast<il2cpp_array_size_t>(6), (String_t*)_stringLiteralC1A67EAB405A63FA17BA44039CDD4CB308ACA325);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_8 = L_7;
		NullCheck(L_8);
		ArrayElementTypeCheck (L_8, _stringLiteral15E29EE36C5BB75CAF82D649C08110024DECA34B);
		(L_8)->SetAt(static_cast<il2cpp_array_size_t>(7), (String_t*)_stringLiteral15E29EE36C5BB75CAF82D649C08110024DECA34B);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_9 = L_8;
		NullCheck(L_9);
		ArrayElementTypeCheck (L_9, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		(L_9)->SetAt(static_cast<il2cpp_array_size_t>(8), (String_t*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_10 = L_9;
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, _stringLiteralCCEBE98AFF7B495DDB80B1006F2CF689638EE384);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (String_t*)_stringLiteralCCEBE98AFF7B495DDB80B1006F2CF689638EE384);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_11 = L_10;
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, _stringLiteral0DFE5C1D22D5024FE10BE73694EC9A59382B14CD);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (String_t*)_stringLiteral0DFE5C1D22D5024FE10BE73694EC9A59382B14CD);
		StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_12 = L_11;
		NullCheck(L_12);
		ArrayElementTypeCheck (L_12, _stringLiteral1A5AAC0D4D98BB05BFCF91CEEFC91C0B374D7497);
		(L_12)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (String_t*)_stringLiteral1A5AAC0D4D98BB05BFCF91CEEFC91C0B374D7497);
		((ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_StaticFields*)il2cpp_codegen_static_fields_for(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var))->set_s_ShaderPaths_0(L_12);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShaderUtils_<>c__DisplayClass2_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass2_0__ctor_m357C2E641342BBC61ED3EBD6DBE224BB9D445AC7 (U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ShaderUtils_<>c__DisplayClass2_0::<GetEnumFromPath>b__0(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_m391699D09BCA6D8709FE73D2D0B4ECEC29D6AD5E (U3CU3Ec__DisplayClass2_0_t825995D150EBB1731E5DD84E4E1715D9BEA3A12F * __this, String_t* ___m0, const RuntimeMethod* method)
{
	{
		// var index = Array.FindIndex(s_ShaderPaths, m => m == path);
		String_t* L_0 = ___m0;
		String_t* L_1 = __this->get_path_0();
		bool L_2 = String_op_Equality_m139F0E4195AE2F856019E63B241F36F016997FCE(L_0, L_1, /*hidden argument*/NULL);
		return L_2;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_pinvoke(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke& marshaled)
{
	Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL);
}
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_pinvoke_back(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke& marshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled)
{
	Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_pinvoke_cleanup(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_com(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com& marshaled)
{
	Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL);
}
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_com_back(const ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com& marshaled, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582& unmarshaled)
{
	Exception_t* ___bias_11Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'bias' of type 'ShadowData'.");
	IL2CPP_RAISE_MANAGED_EXCEPTION(___bias_11Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Rendering.Universal.ShadowData
IL2CPP_EXTERN_C void ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshal_com_cleanup(ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6 (ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		// viewMatrix = Matrix4x4.identity;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_0 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		__this->set_viewMatrix_0(L_0);
		// projectionMatrix = Matrix4x4.identity;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_1 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		__this->set_projectionMatrix_1(L_1);
		// shadowTransform = Matrix4x4.identity;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_2 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		__this->set_shadowTransform_2(L_2);
		// offsetX = offsetY = 0;
		int32_t L_3 = 0;
		V_0 = L_3;
		__this->set_offsetY_4(L_3);
		int32_t L_4 = V_0;
		__this->set_offsetX_3(L_4);
		// resolution = 1024;
		__this->set_resolution_5(((int32_t)1024));
		// }
		return;
	}
}
IL2CPP_EXTERN_C  void ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method)
{
	int32_t _offset = 1;
	ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * _thisAdjusted = reinterpret_cast<ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 *>(__this + _offset);
	ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.ShadowUtils::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils__cctor_m24E675E51D035431F7599AEC67A747B0D9C31610 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils__cctor_m24E675E51D035431F7599AEC67A747B0D9C31610_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t G_B4_0 = 0;
	int32_t G_B7_0 = 0;
	{
		// m_ShadowmapFormat = RenderingUtils.SupportsRenderTextureFormat(RenderTextureFormat.Shadowmap) && (SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2)
		//     ? RenderTextureFormat.Shadowmap
		//     : RenderTextureFormat.Depth;
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		bool L_0 = RenderingUtils_SupportsRenderTextureFormat_m39616CF3CF100BA877961E91EDCC3E6962F7A9B8(3, /*hidden argument*/NULL);
		if (!L_0)
		{
			goto IL_0010;
		}
	}
	{
		int32_t L_1 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		if ((!(((uint32_t)L_1) == ((uint32_t)8))))
		{
			goto IL_0013;
		}
	}

IL_0010:
	{
		G_B4_0 = 1;
		goto IL_0014;
	}

IL_0013:
	{
		G_B4_0 = 3;
	}

IL_0014:
	{
		((ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var))->set_m_ShadowmapFormat_0(G_B4_0);
		// m_ForceShadowPointSampling = SystemInfo.graphicsDeviceType == GraphicsDeviceType.Metal &&
		//     GraphicsSettings.HasShaderDefine(Graphics.activeTier, BuiltinShaderDefine.UNITY_METAL_SHADOWS_USE_POINT_FILTERING);
		int32_t L_2 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		if ((!(((uint32_t)L_2) == ((uint32_t)((int32_t)16)))))
		{
			goto IL_002f;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(Graphics_t6FB7A5D4561F3AB3C34BF334BB0BD8061BE763B1_il2cpp_TypeInfo_var);
		int32_t L_3 = Graphics_get_activeTier_mC69EEB666BDB6DD90E0DD89D18179DBB54C25141(/*hidden argument*/NULL);
		bool L_4 = GraphicsSettings_HasShaderDefine_mA450B4FB841C35E87047EABACF23EBB946338DA0(L_3, 6, /*hidden argument*/NULL);
		G_B7_0 = ((int32_t)(L_4));
		goto IL_0030;
	}

IL_002f:
	{
		G_B7_0 = 0;
	}

IL_0030:
	{
		((ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var))->set_m_ForceShadowPointSampling_1((bool)G_B7_0);
		// }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractDirectionalLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Single,UnityEngine.Vector4&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractDirectionalLightMatrix_mBDFCD36FF93D124712DC394FBF48B03F4E5BAB46 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * ___cullResults0, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * ___shadowData1, int32_t ___shadowLightIndex2, int32_t ___cascadeIndex3, int32_t ___shadowmapWidth4, int32_t ___shadowmapHeight5, int32_t ___shadowResolution6, float ___shadowNearPlane7, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * ___cascadeSplitDistance8, ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * ___shadowSliceData9, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix10, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix11, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_ExtractDirectionalLightMatrix_mBDFCD36FF93D124712DC394FBF48B03F4E5BAB46_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130  V_0;
	memset((&V_0), 0, sizeof(V_0));
	bool G_B2_0 = false;
	bool G_B1_0 = false;
	{
		// bool success = cullResults.ComputeDirectionalShadowMatricesAndCullingPrimitives(shadowLightIndex,
		//     cascadeIndex, shadowData.mainLightShadowCascadesCount, shadowData.mainLightShadowCascadesSplit, shadowResolution, shadowNearPlane, out viewMatrix, out projMatrix,
		//     out splitData);
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * L_0 = ___cullResults0;
		int32_t L_1 = ___shadowLightIndex2;
		int32_t L_2 = ___cascadeIndex3;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_3 = ___shadowData1;
		int32_t L_4 = L_3->get_mainLightShadowCascadesCount_4();
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_5 = ___shadowData1;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_6 = L_5->get_mainLightShadowCascadesSplit_5();
		int32_t L_7 = ___shadowResolution6;
		float L_8 = ___shadowNearPlane7;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_9 = ___viewMatrix10;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_10 = ___projMatrix11;
		bool L_11 = CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m75000CD6EEE423308C50720E2609A594BD7D089D((CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)L_0, L_1, L_2, L_4, L_6, L_7, L_8, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_9, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_10, (ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *)(&V_0), /*hidden argument*/NULL);
		// cascadeSplitDistance = splitData.cullingSphere;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * L_12 = ___cascadeSplitDistance8;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_13 = ShadowSplitData_get_cullingSphere_mD8D0343483420281198C1ADDB980D9D12EEB2B12((ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *)(&V_0), /*hidden argument*/NULL);
		*(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)L_12 = L_13;
		// shadowSliceData.offsetX = (cascadeIndex % 2) * shadowResolution;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_14 = ___shadowSliceData9;
		int32_t L_15 = ___cascadeIndex3;
		int32_t L_16 = ___shadowResolution6;
		L_14->set_offsetX_3(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_15%(int32_t)2)), (int32_t)L_16)));
		// shadowSliceData.offsetY = (cascadeIndex / 2) * shadowResolution;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_17 = ___shadowSliceData9;
		int32_t L_18 = ___cascadeIndex3;
		int32_t L_19 = ___shadowResolution6;
		L_17->set_offsetY_4(((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_18/(int32_t)2)), (int32_t)L_19)));
		// shadowSliceData.resolution = shadowResolution;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_20 = ___shadowSliceData9;
		int32_t L_21 = ___shadowResolution6;
		L_20->set_resolution_5(L_21);
		// shadowSliceData.viewMatrix = viewMatrix;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_22 = ___shadowSliceData9;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_23 = ___viewMatrix10;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_24 = (*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_23);
		L_22->set_viewMatrix_0(L_24);
		// shadowSliceData.projectionMatrix = projMatrix;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_25 = ___shadowSliceData9;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_26 = ___projMatrix11;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_27 = (*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_26);
		L_25->set_projectionMatrix_1(L_27);
		// shadowSliceData.shadowTransform = GetShadowTransform(projMatrix, viewMatrix);
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_28 = ___shadowSliceData9;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_29 = ___projMatrix11;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_30 = (*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_29);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_31 = ___viewMatrix10;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_32 = (*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_31);
		IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_33 = ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6(L_30, L_32, /*hidden argument*/NULL);
		L_28->set_shadowTransform_2(L_33);
		// if (shadowData.mainLightShadowCascadesCount > 1)
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_34 = ___shadowData1;
		int32_t L_35 = L_34->get_mainLightShadowCascadesCount_4();
		G_B1_0 = L_11;
		if ((((int32_t)L_35) <= ((int32_t)1)))
		{
			G_B2_0 = L_11;
			goto IL_0099;
		}
	}
	{
		// ApplySliceTransform(ref shadowSliceData, shadowmapWidth, shadowmapHeight);
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_36 = ___shadowSliceData9;
		int32_t L_37 = ___shadowmapWidth4;
		int32_t L_38 = ___shadowmapHeight5;
		IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var);
		ShadowUtils_ApplySliceTransform_mB02FAE5EE92F0E98EBDECB661CA28B36902EB59D((ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 *)L_36, L_37, L_38, /*hidden argument*/NULL);
		G_B2_0 = G_B1_0;
	}

IL_0099:
	{
		// return success;
		return G_B2_0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractSpotLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowUtils_ExtractSpotLightMatrix_mDF897F3BD93E2BC4E1ECD2DF4EDC5EA10A3A31E4 (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * ___cullResults0, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * ___shadowData1, int32_t ___shadowLightIndex2, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___shadowMatrix3, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___viewMatrix4, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * ___projMatrix5, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_ExtractSpotLightMatrix_mDF897F3BD93E2BC4E1ECD2DF4EDC5EA10A3A31E4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// bool success = cullResults.ComputeSpotShadowMatricesAndCullingPrimitives(shadowLightIndex, out viewMatrix, out projMatrix, out splitData);
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * L_0 = ___cullResults0;
		int32_t L_1 = ___shadowLightIndex2;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_2 = ___viewMatrix4;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_3 = ___projMatrix5;
		bool L_4 = CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_m34C7A7431179181F5CD5CE677414E51B14B7F5CA((CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)L_0, L_1, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_2, (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_3, (ShadowSplitData_tCA06B1DD677B50BF4D42845814B3047005BE6130 *)(&V_0), /*hidden argument*/NULL);
		// shadowMatrix = GetShadowTransform(projMatrix, viewMatrix);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_5 = ___shadowMatrix3;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_6 = ___projMatrix5;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_7 = (*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_6);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA * L_8 = ___viewMatrix4;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_9 = (*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_8);
		IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_10 = ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6(L_7, L_9, /*hidden argument*/NULL);
		*(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)L_5 = L_10;
		// return success;
		return L_4;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m19272969583E390C9F225BE4ACCC19EB7F52B3E8 (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ___context1, ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * ___shadowSliceData2, ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 * ___settings3, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___proj4, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view5, const RuntimeMethod* method)
{
	{
		// cmd.SetViewport(new Rect(shadowSliceData.offsetX, shadowSliceData.offsetY, shadowSliceData.resolution, shadowSliceData.resolution));
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = ___cmd0;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_1 = ___shadowSliceData2;
		int32_t L_2 = L_1->get_offsetX_3();
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_3 = ___shadowSliceData2;
		int32_t L_4 = L_3->get_offsetY_4();
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_5 = ___shadowSliceData2;
		int32_t L_6 = L_5->get_resolution_5();
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_7 = ___shadowSliceData2;
		int32_t L_8 = L_7->get_resolution_5();
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_9;
		memset((&L_9), 0, sizeof(L_9));
		Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_9), (((float)((float)L_2))), (((float)((float)L_4))), (((float)((float)L_6))), (((float)((float)L_8))), /*hidden argument*/NULL);
		NullCheck(L_0);
		CommandBuffer_SetViewport_mB4381F35791CB3E1EBF12EB56E50B258CC56AC73(L_0, L_9, /*hidden argument*/NULL);
		// cmd.EnableScissorRect(new Rect(shadowSliceData.offsetX + 4, shadowSliceData.offsetY + 4, shadowSliceData.resolution - 8, shadowSliceData.resolution - 8));
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_10 = ___cmd0;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_11 = ___shadowSliceData2;
		int32_t L_12 = L_11->get_offsetX_3();
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_13 = ___shadowSliceData2;
		int32_t L_14 = L_13->get_offsetY_4();
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_15 = ___shadowSliceData2;
		int32_t L_16 = L_15->get_resolution_5();
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_17 = ___shadowSliceData2;
		int32_t L_18 = L_17->get_resolution_5();
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_19;
		memset((&L_19), 0, sizeof(L_19));
		Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_19), (((float)((float)((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)4))))), (((float)((float)((int32_t)il2cpp_codegen_add((int32_t)L_14, (int32_t)4))))), (((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)8))))), (((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)L_18, (int32_t)8))))), /*hidden argument*/NULL);
		NullCheck(L_10);
		CommandBuffer_EnableScissorRect_m93E69383D1B88B4DD095F9C84FA41C74A5F11446(L_10, L_19, /*hidden argument*/NULL);
		// cmd.SetViewProjectionMatrices(view, proj);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_20 = ___cmd0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_21 = ___view5;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_22 = ___proj4;
		NullCheck(L_20);
		CommandBuffer_SetViewProjectionMatrices_m4244BA279DA833E02F12838CF56B8D62BB210385(L_20, L_21, L_22, /*hidden argument*/NULL);
		// context.ExecuteCommandBuffer(cmd);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * L_23 = ___context1;
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_24 = ___cmd0;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)L_23, L_24, /*hidden argument*/NULL);
		// cmd.Clear();
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_25 = ___cmd0;
		NullCheck(L_25);
		CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430(L_25, /*hidden argument*/NULL);
		// context.DrawShadows(ref settings);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * L_26 = ___context1;
		ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 * L_27 = ___settings3;
		ScriptableRenderContext_DrawShadows_m87B0FF3E8B7050791A2DBA3516C6BF0525DF9244((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)L_26, (ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 *)L_27, /*hidden argument*/NULL);
		// cmd.DisableScissorRect();
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_28 = ___cmd0;
		NullCheck(L_28);
		CommandBuffer_DisableScissorRect_m7E9FF8FCCB245074C01985F8BAB3CBC4A09731B2(L_28, /*hidden argument*/NULL);
		// context.ExecuteCommandBuffer(cmd);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * L_29 = ___context1;
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_30 = ___cmd0;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)L_29, L_30, /*hidden argument*/NULL);
		// cmd.Clear();
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_31 = ___cmd0;
		NullCheck(L_31);
		CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430(L_31, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_RenderShadowSlice_m81B5D11D65DB06163ADFDA7E7B09F7868021C32A (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * ___context1, ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * ___shadowSliceData2, ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 * ___settings3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_RenderShadowSlice_m81B5D11D65DB06163ADFDA7E7B09F7868021C32A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// RenderShadowSlice(cmd, ref context, ref shadowSliceData, ref settings,
		//     shadowSliceData.projectionMatrix, shadowSliceData.viewMatrix);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = ___cmd0;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B * L_1 = ___context1;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_2 = ___shadowSliceData2;
		ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 * L_3 = ___settings3;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_4 = ___shadowSliceData2;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_5 = L_4->get_projectionMatrix_1();
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_6 = ___shadowSliceData2;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_7 = L_6->get_viewMatrix_0();
		IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var);
		ShadowUtils_RenderShadowSlice_m19272969583E390C9F225BE4ACCC19EB7F52B3E8(L_0, (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)L_1, (ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 *)L_2, (ShadowDrawingSettings_tEDFA8575A7C18F304F0FA0235FA2B3D8E690E649 *)L_3, L_5, L_7, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.ShadowUtils::GetMaxTileResolutionInAtlas(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShadowUtils_GetMaxTileResolutionInAtlas_mDAE01C47B5568B5DD29614821DF123E1E60F3899 (int32_t ___atlasWidth0, int32_t ___atlasHeight1, int32_t ___tileCount2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_GetMaxTileResolutionInAtlas_mDAE01C47B5568B5DD29614821DF123E1E60F3899_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	{
		// int resolution = Mathf.Min(atlasWidth, atlasHeight);
		int32_t L_0 = ___atlasWidth0;
		int32_t L_1 = ___atlasHeight1;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		int32_t L_2 = Mathf_Min_m1A2CC204E361AE13C329B6535165179798D3313A(L_0, L_1, /*hidden argument*/NULL);
		V_0 = L_2;
		// int currentTileCount = atlasWidth / resolution * atlasHeight / resolution;
		int32_t L_3 = ___atlasWidth0;
		int32_t L_4 = V_0;
		int32_t L_5 = ___atlasHeight1;
		int32_t L_6 = V_0;
		V_1 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_3/(int32_t)L_4)), (int32_t)L_5))/(int32_t)L_6));
		goto IL_001e;
	}

IL_0012:
	{
		// resolution = resolution >> 1;
		int32_t L_7 = V_0;
		V_0 = ((int32_t)((int32_t)L_7>>(int32_t)1));
		// currentTileCount = atlasWidth / resolution * atlasHeight / resolution;
		int32_t L_8 = ___atlasWidth0;
		int32_t L_9 = V_0;
		int32_t L_10 = ___atlasHeight1;
		int32_t L_11 = V_0;
		V_1 = ((int32_t)((int32_t)((int32_t)il2cpp_codegen_multiply((int32_t)((int32_t)((int32_t)L_8/(int32_t)L_9)), (int32_t)L_10))/(int32_t)L_11));
	}

IL_001e:
	{
		// while (currentTileCount < tileCount)
		int32_t L_12 = V_1;
		int32_t L_13 = ___tileCount2;
		if ((((int32_t)L_12) < ((int32_t)L_13)))
		{
			goto IL_0012;
		}
	}
	{
		// return resolution;
		int32_t L_14 = V_0;
		return L_14;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtils::ApplySliceTransform(UnityEngine.Rendering.Universal.ShadowSliceData&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_ApplySliceTransform_mB02FAE5EE92F0E98EBDECB661CA28B36902EB59D (ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * ___shadowSliceData0, int32_t ___atlasWidth1, int32_t ___atlasHeight2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_ApplySliceTransform_mB02FAE5EE92F0E98EBDECB661CA28B36902EB59D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_0;
	memset((&V_0), 0, sizeof(V_0));
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	{
		// Matrix4x4 sliceTransform = Matrix4x4.identity;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_0 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		V_0 = L_0;
		// float oneOverAtlasWidth = 1.0f / atlasWidth;
		int32_t L_1 = ___atlasWidth1;
		V_1 = ((float)((float)(1.0f)/(float)(((float)((float)L_1)))));
		// float oneOverAtlasHeight = 1.0f / atlasHeight;
		int32_t L_2 = ___atlasHeight2;
		V_2 = ((float)((float)(1.0f)/(float)(((float)((float)L_2)))));
		// sliceTransform.m00 = shadowSliceData.resolution * oneOverAtlasWidth;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_3 = ___shadowSliceData0;
		int32_t L_4 = L_3->get_resolution_5();
		float L_5 = V_1;
		(&V_0)->set_m00_0(((float)il2cpp_codegen_multiply((float)(((float)((float)L_4))), (float)L_5)));
		// sliceTransform.m11 = shadowSliceData.resolution * oneOverAtlasHeight;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_6 = ___shadowSliceData0;
		int32_t L_7 = L_6->get_resolution_5();
		float L_8 = V_2;
		(&V_0)->set_m11_5(((float)il2cpp_codegen_multiply((float)(((float)((float)L_7))), (float)L_8)));
		// sliceTransform.m03 = shadowSliceData.offsetX * oneOverAtlasWidth;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_9 = ___shadowSliceData0;
		int32_t L_10 = L_9->get_offsetX_3();
		float L_11 = V_1;
		(&V_0)->set_m03_12(((float)il2cpp_codegen_multiply((float)(((float)((float)L_10))), (float)L_11)));
		// sliceTransform.m13 = shadowSliceData.offsetY * oneOverAtlasHeight;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_12 = ___shadowSliceData0;
		int32_t L_13 = L_12->get_offsetY_4();
		float L_14 = V_2;
		(&V_0)->set_m13_13(((float)il2cpp_codegen_multiply((float)(((float)((float)L_13))), (float)L_14)));
		// shadowSliceData.shadowTransform = sliceTransform * shadowSliceData.shadowTransform;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_15 = ___shadowSliceData0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_16 = V_0;
		ShadowSliceData_tEE28341C7E6F1FC0F7C18CBA5E2FBFECEC5F3AB7 * L_17 = ___shadowSliceData0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_18 = L_17->get_shadowTransform_2();
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_19 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_16, L_18, /*hidden argument*/NULL);
		L_15->set_shadowTransform_2(L_19);
		// }
		return;
	}
}
// UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowBias(UnityEngine.Rendering.VisibleLight&,System.Int32,UnityEngine.Rendering.Universal.ShadowData&,UnityEngine.Matrix4x4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ShadowUtils_GetShadowBias_mA478355390B5FDA7B66CF695E3ACAF5DAB5A66C1 (VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * ___shadowLight0, int32_t ___shadowLightIndex1, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * ___shadowData2, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___lightProjectionMatrix3, float ___shadowResolution4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_GetShadowBias_mA478355390B5FDA7B66CF695E3ACAF5DAB5A66C1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	float V_0 = 0.0f;
	float V_1 = 0.0f;
	float V_2 = 0.0f;
	float V_3 = 0.0f;
	{
		// if (shadowLightIndex < 0 || shadowLightIndex >= shadowData.bias.Count)
		int32_t L_0 = ___shadowLightIndex1;
		if ((((int32_t)L_0) < ((int32_t)0)))
		{
			goto IL_0012;
		}
	}
	{
		int32_t L_1 = ___shadowLightIndex1;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_2 = ___shadowData2;
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_3 = L_2->get_bias_11();
		NullCheck(L_3);
		int32_t L_4 = List_1_get_Count_m13F0BE7E0B15D6EFF1202B3C3F30B3A21300531B_inline(L_3, /*hidden argument*/List_1_get_Count_m13F0BE7E0B15D6EFF1202B3C3F30B3A21300531B_RuntimeMethod_var);
		if ((((int32_t)L_1) < ((int32_t)L_4)))
		{
			goto IL_002d;
		}
	}

IL_0012:
	{
		// Debug.LogWarning(string.Format("{0} is not a valid light index.", shadowLightIndex));
		int32_t L_5 = ___shadowLightIndex1;
		int32_t L_6 = L_5;
		RuntimeObject * L_7 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_6);
		String_t* L_8 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralFEBAEF6E025AADE70C6D92F1956EBC3313DEBC2C, L_7, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_8, /*hidden argument*/NULL);
		// return Vector4.zero;
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_9 = Vector4_get_zero_m42821248DDFA4F9A3E0B2E84CBCB737BE9DCE3E9(/*hidden argument*/NULL);
		return L_9;
	}

IL_002d:
	{
		// if (shadowLight.lightType == LightType.Directional)
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * L_10 = ___shadowLight0;
		int32_t L_11 = VisibleLight_get_lightType_mE1C9653B71D5C00C756CBFF0C8F5ACEC2B325F3C((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)L_10, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_11) == ((uint32_t)1))))
		{
			goto IL_0045;
		}
	}
	{
		// frustumSize = 2.0f / lightProjectionMatrix.m00;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_12 = ___lightProjectionMatrix3;
		float L_13 = L_12.get_m00_0();
		V_0 = ((float)((float)(2.0f)/(float)L_13));
		// }
		goto IL_007e;
	}

IL_0045:
	{
		// else if (shadowLight.lightType == LightType.Spot)
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * L_14 = ___shadowLight0;
		int32_t L_15 = VisibleLight_get_lightType_mE1C9653B71D5C00C756CBFF0C8F5ACEC2B325F3C((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)L_14, /*hidden argument*/NULL);
		if (L_15)
		{
			goto IL_006e;
		}
	}
	{
		// frustumSize = Mathf.Tan(shadowLight.spotAngle * 0.5f * Mathf.Deg2Rad) * shadowLight.range;
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * L_16 = ___shadowLight0;
		float L_17 = VisibleLight_get_spotAngle_m7AC099D76961795FA55436FA4933C80BBA568596((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)L_16, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_18 = tanf(((float)il2cpp_codegen_multiply((float)((float)il2cpp_codegen_multiply((float)L_17, (float)(0.5f))), (float)(0.0174532924f))));
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * L_19 = ___shadowLight0;
		float L_20 = VisibleLight_get_range_m704917DFACCA204B15A2C8BF85186C5162006157((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)L_19, /*hidden argument*/NULL);
		V_0 = ((float)il2cpp_codegen_multiply((float)L_18, (float)L_20));
		// }
		goto IL_007e;
	}

IL_006e:
	{
		// Debug.LogWarning("Only spot and directional shadow casters are supported in universal pipeline");
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(_stringLiteralE585A6A5E5C9EE660EC9C5140FFFB5B450B1AA0A, /*hidden argument*/NULL);
		// frustumSize = 0.0f;
		V_0 = (0.0f);
	}

IL_007e:
	{
		// float texelSize = frustumSize / shadowResolution;
		float L_21 = V_0;
		float L_22 = ___shadowResolution4;
		V_1 = ((float)((float)L_21/(float)L_22));
		// float depthBias = -shadowData.bias[shadowLightIndex].x * texelSize;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_23 = ___shadowData2;
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_24 = L_23->get_bias_11();
		int32_t L_25 = ___shadowLightIndex1;
		NullCheck(L_24);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_26 = List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_inline(L_24, L_25, /*hidden argument*/List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_RuntimeMethod_var);
		float L_27 = L_26.get_x_1();
		float L_28 = V_1;
		V_2 = ((float)il2cpp_codegen_multiply((float)((-L_27)), (float)L_28));
		// float normalBias = -shadowData.bias[shadowLightIndex].y * texelSize;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_29 = ___shadowData2;
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_30 = L_29->get_bias_11();
		int32_t L_31 = ___shadowLightIndex1;
		NullCheck(L_30);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_32 = List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_inline(L_30, L_31, /*hidden argument*/List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_RuntimeMethod_var);
		float L_33 = L_32.get_y_2();
		float L_34 = V_1;
		V_3 = ((float)il2cpp_codegen_multiply((float)((-L_33)), (float)L_34));
		// if (shadowData.supportsSoftShadows)
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_35 = ___shadowData2;
		bool L_36 = L_35->get_supportsSoftShadows_9();
		if (!L_36)
		{
			goto IL_00c5;
		}
	}
	{
		// depthBias *= kernelRadius;
		float L_37 = V_2;
		V_2 = ((float)il2cpp_codegen_multiply((float)L_37, (float)(2.5f)));
		// normalBias *= kernelRadius;
		float L_38 = V_3;
		V_3 = ((float)il2cpp_codegen_multiply((float)L_38, (float)(2.5f)));
	}

IL_00c5:
	{
		// return new Vector4(depthBias, normalBias, 0.0f, 0.0f);
		float L_39 = V_2;
		float L_40 = V_3;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_41;
		memset((&L_41), 0, sizeof(L_41));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_41), L_39, L_40, (0.0f), (0.0f), /*hidden argument*/NULL);
		return L_41;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShadowUtils::SetupShadowCasterConstantBuffer(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowUtils_SetupShadowCasterConstantBuffer_m928AAA9C4ED167D000F5CD5C402318B2E2DE380E (CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * ___cmd0, VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * ___shadowLight1, Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  ___shadowBias2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_SetupShadowCasterConstantBuffer_m928AAA9C4ED167D000F5CD5C402318B2E2DE380E_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		// Vector3 lightDirection = -shadowLight.localToWorldMatrix.GetColumn(2);
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 * L_0 = ___shadowLight1;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_1 = VisibleLight_get_localToWorldMatrix_mE8EF56DEFDCE473A3C178B36C3E3FAB6966D53B1((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)L_0, /*hidden argument*/NULL);
		V_1 = L_1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_2 = Matrix4x4_GetColumn_m34D9081FB464BB7CF124C50BB5BE4C22E2DBFA9E((Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA *)(&V_1), 2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_il2cpp_TypeInfo_var);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_3 = Vector4_op_UnaryNegation_m80D997A3F98FA21070490720343B60F22144B447(L_2, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_4 = Vector4_op_Implicit_mEAB05A77FF8B3EE79C31499F0CF0A0D621A6496C(L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// cmd.SetGlobalVector("_ShadowBias", shadowBias);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_5 = ___cmd0;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_6 = ___shadowBias2;
		NullCheck(L_5);
		CommandBuffer_SetGlobalVector_m8FDF51D3D5336EFDA2B93252742D339BD61F8FC2(L_5, _stringLiteralA25E55E34CBEB93F38BBE99A6AA036FE3B485A05, L_6, /*hidden argument*/NULL);
		// cmd.SetGlobalVector("_LightDirection", new Vector4(lightDirection.x, lightDirection.y, lightDirection.z, 0.0f));
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_7 = ___cmd0;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_8 = V_0;
		float L_9 = L_8.get_x_2();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10 = V_0;
		float L_11 = L_10.get_y_3();
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_12 = V_0;
		float L_13 = L_12.get_z_4();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_14;
		memset((&L_14), 0, sizeof(L_14));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_14), L_9, L_11, L_13, (0.0f), /*hidden argument*/NULL);
		NullCheck(L_7);
		CommandBuffer_SetGlobalVector_m8FDF51D3D5336EFDA2B93252742D339BD61F8FC2(L_7, _stringLiteralD75C97C5F6992576530623FC9F94BF8BE2D5B746, L_14, /*hidden argument*/NULL);
		// }
		return;
	}
}
// UnityEngine.RenderTexture UnityEngine.Rendering.Universal.ShadowUtils::GetTemporaryShadowTexture(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * ShadowUtils_GetTemporaryShadowTexture_m6D2C5ADAC56AFB164748A20AD7694E29C377BB6A (int32_t ___width0, int32_t ___height1, int32_t ___bits2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_GetTemporaryShadowTexture_m6D2C5ADAC56AFB164748A20AD7694E29C377BB6A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * G_B2_0 = NULL;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * G_B2_1 = NULL;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * G_B1_0 = NULL;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * G_B1_1 = NULL;
	int32_t G_B3_0 = 0;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * G_B3_1 = NULL;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * G_B3_2 = NULL;
	{
		// var shadowTexture = RenderTexture.GetTemporary(width, height, bits, m_ShadowmapFormat);
		int32_t L_0 = ___width0;
		int32_t L_1 = ___height1;
		int32_t L_2 = ___bits2;
		IL2CPP_RUNTIME_CLASS_INIT(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var);
		int32_t L_3 = ((ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var))->get_m_ShadowmapFormat_0();
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_4 = RenderTexture_GetTemporary_m6E0EF85D2DEC0626DE5BB5D008A659F1CD66D9F8(L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
		// shadowTexture.filterMode = m_ForceShadowPointSampling ? FilterMode.Point : FilterMode.Bilinear;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = L_4;
		bool L_6 = ((ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_StaticFields*)il2cpp_codegen_static_fields_for(ShadowUtils_t81840B49E39A0320496941A5D31E2CE17BBDD1FC_il2cpp_TypeInfo_var))->get_m_ForceShadowPointSampling_1();
		G_B1_0 = L_5;
		G_B1_1 = L_5;
		if (L_6)
		{
			G_B2_0 = L_5;
			G_B2_1 = L_5;
			goto IL_0018;
		}
	}
	{
		G_B3_0 = 1;
		G_B3_1 = G_B1_0;
		G_B3_2 = G_B1_1;
		goto IL_0019;
	}

IL_0018:
	{
		G_B3_0 = 0;
		G_B3_1 = G_B2_0;
		G_B3_2 = G_B2_1;
	}

IL_0019:
	{
		NullCheck(G_B3_1);
		Texture_set_filterMode_mB9AC927A527EFE95771B9B438E2CFB9EDA84AF01(G_B3_1, G_B3_0, /*hidden argument*/NULL);
		// shadowTexture.wrapMode = TextureWrapMode.Clamp;
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = G_B3_2;
		NullCheck(L_7);
		Texture_set_wrapMode_m85E9A995D5947B59FE13A7311E891F3DEDEBBCEC(L_7, 1, /*hidden argument*/NULL);
		// return shadowTexture;
		return L_7;
	}
}
// UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowTransform(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6 (Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___proj0, Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  ___view1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		// if (SystemInfo.usesReversedZBuffer)
		bool L_0 = SystemInfo_get_usesReversedZBuffer_m2341C40731784C0DE4EBCFBADC2FBE72E5B8778D(/*hidden argument*/NULL);
		if (!L_0)
		{
			goto IL_003f;
		}
	}
	{
		// proj.m20 = -proj.m20;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_1 = ___proj0;
		float L_2 = L_1.get_m20_2();
		(&___proj0)->set_m20_2(((-L_2)));
		// proj.m21 = -proj.m21;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_3 = ___proj0;
		float L_4 = L_3.get_m21_6();
		(&___proj0)->set_m21_6(((-L_4)));
		// proj.m22 = -proj.m22;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_5 = ___proj0;
		float L_6 = L_5.get_m22_10();
		(&___proj0)->set_m22_10(((-L_6)));
		// proj.m23 = -proj.m23;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_7 = ___proj0;
		float L_8 = L_7.get_m23_14();
		(&___proj0)->set_m23_14(((-L_8)));
	}

IL_003f:
	{
		// Matrix4x4 worldToShadow = proj * view;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_9 = ___proj0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_10 = ___view1;
		IL2CPP_RUNTIME_CLASS_INIT(Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA_il2cpp_TypeInfo_var);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_11 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_9, L_10, /*hidden argument*/NULL);
		V_0 = L_11;
		// var textureScaleAndBias = Matrix4x4.identity;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_12 = Matrix4x4_get_identity_mA0CECDE2A5E85CF014375084624F3770B5B7B79B(/*hidden argument*/NULL);
		V_1 = L_12;
		// textureScaleAndBias.m00 = 0.5f;
		(&V_1)->set_m00_0((0.5f));
		// textureScaleAndBias.m11 = 0.5f;
		(&V_1)->set_m11_5((0.5f));
		// textureScaleAndBias.m22 = 0.5f;
		(&V_1)->set_m22_10((0.5f));
		// textureScaleAndBias.m03 = 0.5f;
		(&V_1)->set_m03_12((0.5f));
		// textureScaleAndBias.m23 = 0.5f;
		(&V_1)->set_m23_14((0.5f));
		// textureScaleAndBias.m13 = 0.5f;
		(&V_1)->set_m13_13((0.5f));
		// return textureScaleAndBias * worldToShadow;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_13 = V_1;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_14 = V_0;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_15 = Matrix4x4_op_Multiply_mF6693A950E1917204E356366892C3CCB0553436E(L_13, L_14, /*hidden argument*/NULL);
		return L_15;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowsMidtonesHighlights_IsActive_mFAB05AE6649F6F0CC502DFC63DC8953C3EC028B4 (ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowsMidtonesHighlights_IsActive_mFAB05AE6649F6F0CC502DFC63DC8953C3EC028B4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	{
		// var defaultState = new Vector4(1f, 1f, 1f, 0f);
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E *)(&V_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		// return shadows != defaultState
		//     || midtones != defaultState
		//     || highlights != defaultState;
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_0 = __this->get_shadows_8();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_1 = V_0;
		bool L_2 = VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530(L_0, L_1, /*hidden argument*/VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_RuntimeMethod_var);
		if (L_2)
		{
			goto IL_0044;
		}
	}
	{
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_3 = __this->get_midtones_9();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_4 = V_0;
		bool L_5 = VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530(L_3, L_4, /*hidden argument*/VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_RuntimeMethod_var);
		if (L_5)
		{
			goto IL_0044;
		}
	}
	{
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_6 = __this->get_highlights_10();
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_7 = V_0;
		bool L_8 = VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530(L_6, L_7, /*hidden argument*/VolumeParameter_1_op_Inequality_m7087227A2A54C5EACB7AB028041A650934C7B530_RuntimeMethod_var);
		return L_8;
	}

IL_0044:
	{
		return (bool)1;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ShadowsMidtonesHighlights_IsTileCompatible_m247845648EB5D1F4C2A8BED4949FCEA9234CAB19 (ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => true;
		return (bool)1;
	}
}
// System.Void UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShadowsMidtonesHighlights__ctor_mDCC055C6F9B757B63F80EEEA236600C524DAD4CE (ShadowsMidtonesHighlights_t87F627FDEB826D8A2438DB97F6991923C7081649 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (ShadowsMidtonesHighlights__ctor_mDCC055C6F9B757B63F80EEEA236600C524DAD4CE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public Vector4Parameter shadows = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_0;
		memset((&L_0), 0, sizeof(L_0));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_0), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_1 = (Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E *)il2cpp_codegen_object_new(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E_il2cpp_TypeInfo_var);
		Vector4Parameter__ctor_m70A0284A691664911D97E921D5CD7C7634E08EE2(L_1, L_0, (bool)0, /*hidden argument*/NULL);
		__this->set_shadows_8(L_1);
		// public Vector4Parameter midtones = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_2), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_3 = (Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E *)il2cpp_codegen_object_new(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E_il2cpp_TypeInfo_var);
		Vector4Parameter__ctor_m70A0284A691664911D97E921D5CD7C7634E08EE2(L_3, L_2, (bool)0, /*hidden argument*/NULL);
		__this->set_midtones_9(L_3);
		// public Vector4Parameter highlights = new Vector4Parameter(new Vector4(1f, 1f, 1f, 0f));
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_4;
		memset((&L_4), 0, sizeof(L_4));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_4), (1.0f), (1.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
		Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E * L_5 = (Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E *)il2cpp_codegen_object_new(Vector4Parameter_t60D5F6086A92D7BFFDED8DEBF75BE5AD9472682E_il2cpp_TypeInfo_var);
		Vector4Parameter__ctor_m70A0284A691664911D97E921D5CD7C7634E08EE2(L_5, L_4, (bool)0, /*hidden argument*/NULL);
		__this->set_highlights_10(L_5);
		// public MinFloatParameter shadowsStart = new MinFloatParameter(0f, 0f);
		MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * L_6 = (MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C *)il2cpp_codegen_object_new(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C_il2cpp_TypeInfo_var);
		MinFloatParameter__ctor_mF43E6745CC8B4A3D4C775C8A9B78A021D4C06861(L_6, (0.0f), (0.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_shadowsStart_11(L_6);
		// public MinFloatParameter shadowsEnd = new MinFloatParameter(0.3f, 0f);
		MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * L_7 = (MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C *)il2cpp_codegen_object_new(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C_il2cpp_TypeInfo_var);
		MinFloatParameter__ctor_mF43E6745CC8B4A3D4C775C8A9B78A021D4C06861(L_7, (0.3f), (0.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_shadowsEnd_12(L_7);
		// public MinFloatParameter highlightsStart = new MinFloatParameter(0.55f, 0f);
		MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * L_8 = (MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C *)il2cpp_codegen_object_new(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C_il2cpp_TypeInfo_var);
		MinFloatParameter__ctor_mF43E6745CC8B4A3D4C775C8A9B78A021D4C06861(L_8, (0.55f), (0.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_highlightsStart_13(L_8);
		// public MinFloatParameter highlightsEnd = new MinFloatParameter(1f, 0f);
		MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C * L_9 = (MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C *)il2cpp_codegen_object_new(MinFloatParameter_tDF6764B78174E2F914E71F5BC386F0646848921C_il2cpp_TypeInfo_var);
		MinFloatParameter__ctor_mF43E6745CC8B4A3D4C775C8A9B78A021D4C06861(L_9, (1.0f), (0.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_highlightsEnd_14(L_9);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplitToning_IsActive_mF273FAD6D9760463C8EEC1EC26980817D61BCEEF (SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SplitToning_IsActive_mF273FAD6D9760463C8EEC1EC26980817D61BCEEF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public bool IsActive() => shadows != Color.grey || highlights != Color.grey;
		ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * L_0 = __this->get_shadows_8();
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_1 = Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7(/*hidden argument*/NULL);
		bool L_2 = VolumeParameter_1_op_Inequality_mEDF987024A1AFE3A55F352B1AF5AF6B54780D525(L_0, L_1, /*hidden argument*/VolumeParameter_1_op_Inequality_mEDF987024A1AFE3A55F352B1AF5AF6B54780D525_RuntimeMethod_var);
		if (L_2)
		{
			goto IL_0023;
		}
	}
	{
		ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * L_3 = __this->get_highlights_9();
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_4 = Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7(/*hidden argument*/NULL);
		bool L_5 = VolumeParameter_1_op_Inequality_mEDF987024A1AFE3A55F352B1AF5AF6B54780D525(L_3, L_4, /*hidden argument*/VolumeParameter_1_op_Inequality_mEDF987024A1AFE3A55F352B1AF5AF6B54780D525_RuntimeMethod_var);
		return L_5;
	}

IL_0023:
	{
		return (bool)1;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SplitToning_IsTileCompatible_m7CD4D5A3F9BC3C88807E590FECBE92668A95AAF8 (SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => true;
		return (bool)1;
	}
}
// System.Void UnityEngine.Rendering.Universal.SplitToning::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SplitToning__ctor_mB9A6AAE9D4E3D00BD2EFB9372FDDBABB24B01E03 (SplitToning_t451D53998391FAE9CD3DA7FA837954D78031680B * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (SplitToning__ctor_mB9A6AAE9D4E3D00BD2EFB9372FDDBABB24B01E03_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public ColorParameter shadows = new ColorParameter(Color.grey, false, false, true);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_0 = Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7(/*hidden argument*/NULL);
		ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * L_1 = (ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B *)il2cpp_codegen_object_new(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B_il2cpp_TypeInfo_var);
		ColorParameter__ctor_mB184F746200B380E7F29F92D6D454A1E4A74FB7D(L_1, L_0, (bool)0, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL);
		__this->set_shadows_8(L_1);
		// public ColorParameter highlights = new ColorParameter(Color.grey, false, false, true);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_2 = Color_get_grey_mC37E72622FEB89E52EBCB5245D42DBF63E4FE3B7(/*hidden argument*/NULL);
		ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * L_3 = (ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B *)il2cpp_codegen_object_new(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B_il2cpp_TypeInfo_var);
		ColorParameter__ctor_mB184F746200B380E7F29F92D6D454A1E4A74FB7D(L_3, L_2, (bool)0, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL);
		__this->set_highlights_9(L_3);
		// public ClampedFloatParameter balance = new ClampedFloatParameter(0f, -100f, 100f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_4 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_4, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_balance_10(L_4);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StencilStateData__ctor_m4723F3FFB7426C00E79CD47496E358515BA89F77 (StencilStateData_t01C4D1F4DA3661AAB6F3070ADE8F8ECC32B5FC65 * __this, const RuntimeMethod* method)
{
	{
		// public CompareFunction stencilCompareFunction = CompareFunction.Always;
		__this->set_stencilCompareFunction_2(8);
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_IsActive_m93F6A2F7C5830DAA0A06F2A4DF00EF0788B259B6 (Tonemapping_tFC78AD5DB2048489C5E712C99E0362EAC521EAEF * __this, const RuntimeMethod* method)
{
	{
		// public bool IsActive() => mode.value != TonemappingMode.None;
		TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 * L_0 = __this->get_mode_8();
		NullCheck(L_0);
		int32_t L_1 = VirtFuncInvoker0< int32_t >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<UnityEngine.Rendering.Universal.TonemappingMode>::get_value() */, L_0);
		return (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Tonemapping_IsTileCompatible_m9BEA6E560CFA9F56095B70B289A38316B3A98BB4 (Tonemapping_tFC78AD5DB2048489C5E712C99E0362EAC521EAEF * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => true;
		return (bool)1;
	}
}
// System.Void UnityEngine.Rendering.Universal.Tonemapping::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Tonemapping__ctor_m5F93C61634588509C714CDAF7DE1E61159283FE0 (Tonemapping_tFC78AD5DB2048489C5E712C99E0362EAC521EAEF * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Tonemapping__ctor_m5F93C61634588509C714CDAF7DE1E61159283FE0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public TonemappingModeParameter mode = new TonemappingModeParameter(TonemappingMode.None);
		TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 * L_0 = (TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 *)il2cpp_codegen_object_new(TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17_il2cpp_TypeInfo_var);
		TonemappingModeParameter__ctor_m0D460DD00B30327A154B2D2D6C5D98D63419F6CE(L_0, 0, (bool)0, /*hidden argument*/NULL);
		__this->set_mode_8(L_0);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.TonemappingModeParameter::.ctor(UnityEngine.Rendering.Universal.TonemappingMode,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TonemappingModeParameter__ctor_m0D460DD00B30327A154B2D2D6C5D98D63419F6CE (TonemappingModeParameter_t1C878D0D4E91D08E2E50F271923DA55C0DFE8E17 * __this, int32_t ___value0, bool ___overrideState1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TonemappingModeParameter__ctor_m0D460DD00B30327A154B2D2D6C5D98D63419F6CE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public sealed class TonemappingModeParameter : VolumeParameter<TonemappingMode> { public TonemappingModeParameter(TonemappingMode value, bool overrideState = false) : base(value, overrideState) { } }
		int32_t L_0 = ___value0;
		bool L_1 = ___overrideState1;
		VolumeParameter_1__ctor_mD601477A357A5BB9ECD972A4B11E0BC03282FE83(__this, L_0, L_1, /*hidden argument*/VolumeParameter_1__ctor_mD601477A357A5BB9ECD972A4B11E0BC03282FE83_RuntimeMethod_var);
		// public sealed class TonemappingModeParameter : VolumeParameter<TonemappingMode> { public TonemappingModeParameter(TonemappingMode value, bool overrideState = false) : base(value, overrideState) { } }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass__ctor_m2687647CBCE04991A95387CF0F8566A639887D74 (TransparentSettingsPass_t34F608077B6724D5A017D6DC7CA05BDA02B31995 * __this, int32_t ___evt0, bool ___shadowReceiveSupported1, const RuntimeMethod* method)
{
	{
		// public TransparentSettingsPass(RenderPassEvent evt, bool shadowReceiveSupported)
		ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2(__this, /*hidden argument*/NULL);
		// renderPassEvent = evt;
		int32_t L_0 = ___evt0;
		ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline(__this, L_0, /*hidden argument*/NULL);
		// m_shouldReceiveShadows = shadowReceiveSupported;
		bool L_1 = ___shadowReceiveSupported1;
		__this->set_m_shouldReceiveShadows_8(L_1);
		// }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::Setup(UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TransparentSettingsPass_Setup_m8B5932B95AE8F1C4F82ABF31038377094801182E (TransparentSettingsPass_t34F608077B6724D5A017D6DC7CA05BDA02B31995 * __this, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData0, const RuntimeMethod* method)
{
	{
		// return !m_shouldReceiveShadows;
		bool L_0 = __this->get_m_shouldReceiveShadows_8();
		return (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
	}
}
// System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransparentSettingsPass_Execute_m307B02B3A476771656F5942F3A7BBFE42016B4A6 (TransparentSettingsPass_t34F608077B6724D5A017D6DC7CA05BDA02B31995 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (TransparentSettingsPass_Execute_m307B02B3A476771656F5942F3A7BBFE42016B4A6_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_0 = NULL;
	{
		// CommandBuffer cmd = CommandBufferPool.Get(m_ProfilerTag);
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_0 = CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F(_stringLiteral1E8B0EF04720F1AD64D71545FCB02B15130794B8, /*hidden argument*/NULL);
		V_0 = L_0;
		// CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadows, m_shouldReceiveShadows);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var);
		String_t* L_2 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_MainLightShadows_0();
		bool L_3 = __this->get_m_shouldReceiveShadows_8();
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		CoreUtils_SetKeyword_m5E2D029CD94BDF0CA9186798698270A36307272C(L_1, L_2, L_3, /*hidden argument*/NULL);
		// CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.MainLightShadowCascades, m_shouldReceiveShadows);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_4 = V_0;
		String_t* L_5 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_MainLightShadowCascades_1();
		bool L_6 = __this->get_m_shouldReceiveShadows_8();
		CoreUtils_SetKeyword_m5E2D029CD94BDF0CA9186798698270A36307272C(L_4, L_5, L_6, /*hidden argument*/NULL);
		// CoreUtils.SetKeyword(cmd, ShaderKeywordStrings.AdditionalLightShadows, m_shouldReceiveShadows);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_7 = V_0;
		String_t* L_8 = ((ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_StaticFields*)il2cpp_codegen_static_fields_for(ShaderKeywordStrings_t8F084C3EC3DB18C5D784AD3BA2D03771C3E96D69_il2cpp_TypeInfo_var))->get_AdditionalLightShadows_4();
		bool L_9 = __this->get_m_shouldReceiveShadows_8();
		CoreUtils_SetKeyword_m5E2D029CD94BDF0CA9186798698270A36307272C(L_7, L_8, L_9, /*hidden argument*/NULL);
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_10 = V_0;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_10, /*hidden argument*/NULL);
		// CommandBufferPool.Release(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_11 = V_0;
		CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8(L_11, /*hidden argument*/NULL);
		// }
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m132F08599DEF08F2630149562C60D963EF05586F (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// public float version => m_Version;
		float L_0 = __this->get_m_Version_20();
		return L_0;
	}
}
// UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_defaultAdditionalCameraData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * UniversalAdditionalCameraData_get_defaultAdditionalCameraData_m7A62BE2E085C5E2D0F5EDDC6C9DD3C59B1CE723C (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_get_defaultAdditionalCameraData_m7A62BE2E085C5E2D0F5EDDC6C9DD3C59B1CE723C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (s_DefaultAdditionalCameraData == null)
		IL2CPP_RUNTIME_CLASS_INIT(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var);
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_0 = ((UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var))->get_s_DefaultAdditionalCameraData_21();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0017;
		}
	}
	{
		// s_DefaultAdditionalCameraData = new UniversalAdditionalCameraData();
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_2 = (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 *)il2cpp_codegen_object_new(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var);
		UniversalAdditionalCameraData__ctor_m4AC7FEA7C8CB3337CB601B6493AF4CF1F11134F3(L_2, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var);
		((UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var))->set_s_DefaultAdditionalCameraData_21(L_2);
	}

IL_0017:
	{
		// return s_DefaultAdditionalCameraData;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var);
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_3 = ((UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_il2cpp_TypeInfo_var))->get_s_DefaultAdditionalCameraData_21();
		return L_3;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m41A13B8D579203794A7105A407C9DEE42C78F57C (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_RenderShadows;
		bool L_0 = __this->get_m_RenderShadows_4();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderShadows_m3F8A3FBCB55A3FD16B5CB780D33E69CB9803A306 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set => m_RenderShadows = value;
		bool L_0 = ___value0;
		__this->set_m_RenderShadows_4(L_0);
		return;
	}
}
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthOption()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresDepthOption_m1C5D28D04A471E5F57D0DD5D7EB45CA1814FB17D (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_RequiresDepthTextureOption;
		int32_t L_0 = __this->get_m_RequiresDepthTextureOption_5();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthOption(UnityEngine.Rendering.Universal.CameraOverrideOption)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthOption_m81C2DB996C58C69CD28ACCE89F3FD8ACF17FC76A (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set => m_RequiresDepthTextureOption = value;
		int32_t L_0 = ___value0;
		__this->set_m_RequiresDepthTextureOption_5(L_0);
		return;
	}
}
// UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorOption()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_requiresColorOption_m72A1B358EA98A10E1F2473C4DED7CA6BFAB1FAD1 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_RequiresOpaqueTextureOption;
		int32_t L_0 = __this->get_m_RequiresOpaqueTextureOption_6();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorOption(UnityEngine.Rendering.Universal.CameraOverrideOption)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorOption_m93EA8A2386A6A15BC54B6BFBBCB3F810D9862D88 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set => m_RequiresOpaqueTextureOption = value;
		int32_t L_0 = ___value0;
		__this->set_m_RequiresOpaqueTextureOption_6(L_0);
		return;
	}
}
// UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_CameraType;
		int32_t L_0 = __this->get_m_CameraType_7();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderType(UnityEngine.Rendering.Universal.CameraRenderType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderType_mDFBBCE2C732CB9E15AB399AB0C468DE31F5B57E5 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set => m_CameraType = value;
		int32_t L_0 = ___value0;
		__this->set_m_CameraType_7(L_0);
		return;
	}
}
// UnityEngine.Rendering.Universal.CameraOutput UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_cameraOutput_m7992893262740CBCBA817C4F0125F1920D57A84A (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_get_cameraOutput_m7992893262740CBCBA817C4F0125F1920D57A84A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * G_B3_0 = NULL;
	{
		// gameObject.TryGetComponent<Camera>(out var camera);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		NullCheck(L_0);
		GameObject_TryGetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_m177109DEADCC9C71EA72D5BE8D285DCAD0CEABE9(L_0, (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 **)(&V_0), /*hidden argument*/GameObject_TryGetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_m177109DEADCC9C71EA72D5BE8D285DCAD0CEABE9_RuntimeMethod_var);
		// if (camera?.targetTexture == null)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = V_0;
		if (L_1)
		{
			goto IL_0014;
		}
	}
	{
		G_B3_0 = ((RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 *)(NULL));
		goto IL_001a;
	}

IL_0014:
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = V_0;
		NullCheck(L_2);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_3 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_2, /*hidden argument*/NULL);
		G_B3_0 = L_3;
	}

IL_001a:
	{
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(G_B3_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0024;
		}
	}
	{
		// return CameraOutput.Screen;
		return (int32_t)(0);
	}

IL_0024:
	{
		// return CameraOutput.Texture;
		return (int32_t)(1);
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_cameraOutput(UnityEngine.Rendering.Universal.CameraOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_cameraOutput_m13B7D304B82769B1A574A71B8FBBB7297B575122 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set { }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::AddCamera(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_AddCamera_m7557F80715522680C98AC9EC5599C23F0B55A57F (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_AddCamera_m7557F80715522680C98AC9EC5599C23F0B55A57F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_Cameras.Add(camera);
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_0 = __this->get_m_Cameras_8();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ___camera0;
		NullCheck(L_0);
		List_1_Add_m22CCCB31F9C93EDD7D261AD5F7054128B2AEC5E3(L_0, L_1, /*hidden argument*/List_1_Add_m22CCCB31F9C93EDD7D261AD5F7054128B2AEC5E3_RuntimeMethod_var);
		// }
		return;
	}
}
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameras()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * UniversalAdditionalCameraData_get_cameras_m78916E3B43BAF8990743D5BDBED8A46D2AC8EF87 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// public List<Camera> cameras => cameraStack;
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_0 = UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603(__this, /*hidden argument*/NULL);
		return L_0;
	}
}
// System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_1 = NULL;
	{
		// if (renderType != CameraRenderType.Base)
		int32_t L_0 = UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline(__this, /*hidden argument*/NULL);
		if (!L_0)
		{
			goto IL_0036;
		}
	}
	{
		// var camera = gameObject.GetComponent<Camera>();
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		NullCheck(L_1);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCF3938D33A4B2D1D9B65321455F867660E72C3FD(L_1, /*hidden argument*/GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCF3938D33A4B2D1D9B65321455F867660E72C3FD_RuntimeMethod_var);
		V_0 = L_2;
		// Debug.LogWarning(string.Format("{0}: This camera is of {1} type. Only Base cameras can have a camera stack.", camera.name, renderType));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = V_0;
		NullCheck(L_3);
		String_t* L_4 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_3, /*hidden argument*/NULL);
		int32_t L_5 = UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline(__this, /*hidden argument*/NULL);
		int32_t L_6 = L_5;
		RuntimeObject * L_7 = Box(CameraRenderType_t25C3BEE82542DFAFBEB20CDEDE2FCFD42531A542_il2cpp_TypeInfo_var, &L_6);
		String_t* L_8 = String_Format_m19325298DBC61AAC016C16F7B3CF97A8A3DEA34A(_stringLiteral8B553247F33308699FCB51F4D64597ADC9BFFF2B, L_4, L_7, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_8, /*hidden argument*/NULL);
		// return null;
		return (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *)NULL;
	}

IL_0036:
	{
		// if (scriptableRenderer.supportedRenderingFeatures.cameraStacking == false)
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_9 = UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB(__this, /*hidden argument*/NULL);
		NullCheck(L_9);
		RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * L_10 = ScriptableRenderer_get_supportedRenderingFeatures_m6D7538C60A033D928D1350DD30686A9F050087ED_inline(L_9, /*hidden argument*/NULL);
		NullCheck(L_10);
		bool L_11 = RenderingFeatures_get_cameraStacking_m8871771B75EDC76133A3B6C560FD7535B0198000_inline(L_10, /*hidden argument*/NULL);
		if (L_11)
		{
			goto IL_006b;
		}
	}
	{
		// var camera = gameObject.GetComponent<Camera>();
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL);
		NullCheck(L_12);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCF3938D33A4B2D1D9B65321455F867660E72C3FD(L_12, /*hidden argument*/GameObject_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mCF3938D33A4B2D1D9B65321455F867660E72C3FD_RuntimeMethod_var);
		V_1 = L_13;
		// Debug.LogWarning(string.Format("{0}: This camera has a ScriptableRenderer that doesn't support camera stacking. Camera stack is null.", camera.name));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = V_1;
		NullCheck(L_14);
		String_t* L_15 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_14, /*hidden argument*/NULL);
		String_t* L_16 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralEEA9BE47D2291649FE8EFFA86A82740FAED87633, L_15, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_16, /*hidden argument*/NULL);
		// return null;
		return (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *)NULL;
	}

IL_006b:
	{
		// return m_Cameras;
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_17 = __this->get_m_Cameras_8();
		return L_17;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_UpdateCameraStack_mE9B093159AD52EF12D42807C87902A9F6D2E85FA (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_UpdateCameraStack_mE9B093159AD52EF12D42807C87902A9F6D2E85FA_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * G_B2_0 = NULL;
	List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * G_B2_1 = NULL;
	int32_t G_B2_2 = 0;
	Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * G_B1_0 = NULL;
	List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * G_B1_1 = NULL;
	int32_t G_B1_2 = 0;
	int32_t G_B5_0 = 0;
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B5_1 = NULL;
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B5_2 = NULL;
	int32_t G_B4_0 = 0;
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B4_1 = NULL;
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B4_2 = NULL;
	String_t* G_B6_0 = NULL;
	int32_t G_B6_1 = 0;
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B6_2 = NULL;
	ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* G_B6_3 = NULL;
	{
		// int prev = m_Cameras.Count;
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_0 = __this->get_m_Cameras_8();
		NullCheck(L_0);
		int32_t L_1 = List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_inline(L_0, /*hidden argument*/List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_RuntimeMethod_var);
		// m_Cameras.RemoveAll(cam => cam == null);
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_2 = __this->get_m_Cameras_8();
		IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var);
		Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * L_3 = ((U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var))->get_U3CU3E9__42_0_1();
		Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * L_4 = L_3;
		G_B1_0 = L_4;
		G_B1_1 = L_2;
		G_B1_2 = L_1;
		if (L_4)
		{
			G_B2_0 = L_4;
			G_B2_1 = L_2;
			G_B2_2 = L_1;
			goto IL_0030;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var);
		U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * L_5 = ((U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
		Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * L_6 = (Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 *)il2cpp_codegen_object_new(Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140_il2cpp_TypeInfo_var);
		Predicate_1__ctor_m6F6412248FEA68A74B2018162F29B6F0908015EE(L_6, L_5, (intptr_t)((intptr_t)U3CU3Ec_U3CUpdateCameraStackU3Eb__42_0_m25C8F3B21794B942EE6EB456245331D5FCBDB6AE_RuntimeMethod_var), /*hidden argument*/Predicate_1__ctor_m6F6412248FEA68A74B2018162F29B6F0908015EE_RuntimeMethod_var);
		Predicate_1_t35F6DE2518B09A01F5F735C184C87E14DC06F140 * L_7 = L_6;
		((U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var))->set_U3CU3E9__42_0_1(L_7);
		G_B2_0 = L_7;
		G_B2_1 = G_B1_1;
		G_B2_2 = G_B1_2;
	}

IL_0030:
	{
		NullCheck(G_B2_1);
		List_1_RemoveAll_m2A1926252E51B2605EE86CFA2406B31AE1F546E8(G_B2_1, G_B2_0, /*hidden argument*/List_1_RemoveAll_m2A1926252E51B2605EE86CFA2406B31AE1F546E8_RuntimeMethod_var);
		// int curr = m_Cameras.Count;
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_8 = __this->get_m_Cameras_8();
		NullCheck(L_8);
		int32_t L_9 = List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_inline(L_8, /*hidden argument*/List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_RuntimeMethod_var);
		V_0 = L_9;
		// int removedCamsCount = prev - curr;
		int32_t L_10 = V_0;
		V_1 = ((int32_t)il2cpp_codegen_subtract((int32_t)G_B2_2, (int32_t)L_10));
		// if (removedCamsCount != 0)
		int32_t L_11 = V_1;
		if (!L_11)
		{
			goto IL_0095;
		}
	}
	{
		// Debug.LogWarning(name + ": " + removedCamsCount + " camera overlay" + (removedCamsCount > 1 ? "s" : "") + " no longer exists and will be removed from the camera stack.");
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_12 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)6);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_12;
		String_t* L_14 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(__this, /*hidden argument*/NULL);
		NullCheck(L_13);
		ArrayElementTypeCheck (L_13, L_14);
		(L_13)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)L_14);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_15 = L_13;
		NullCheck(L_15);
		ArrayElementTypeCheck (L_15, _stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77);
		(L_15)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)_stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_16 = L_15;
		int32_t L_17 = V_1;
		int32_t L_18 = L_17;
		RuntimeObject * L_19 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_18);
		NullCheck(L_16);
		ArrayElementTypeCheck (L_16, L_19);
		(L_16)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)L_19);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_20 = L_16;
		NullCheck(L_20);
		ArrayElementTypeCheck (L_20, _stringLiteral05ADAB018ABC03D20F3C2A6452CA76EE21A0FDCB);
		(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)_stringLiteral05ADAB018ABC03D20F3C2A6452CA76EE21A0FDCB);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_21 = L_20;
		int32_t L_22 = V_1;
		G_B4_0 = 4;
		G_B4_1 = L_21;
		G_B4_2 = L_21;
		if ((((int32_t)L_22) > ((int32_t)1)))
		{
			G_B5_0 = 4;
			G_B5_1 = L_21;
			G_B5_2 = L_21;
			goto IL_007d;
		}
	}
	{
		G_B6_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
		G_B6_1 = G_B4_0;
		G_B6_2 = G_B4_1;
		G_B6_3 = G_B4_2;
		goto IL_0082;
	}

IL_007d:
	{
		G_B6_0 = _stringLiteralA0F1490A20D0211C997B44BC357E1972DEAB8AE3;
		G_B6_1 = G_B5_0;
		G_B6_2 = G_B5_1;
		G_B6_3 = G_B5_2;
	}

IL_0082:
	{
		NullCheck(G_B6_2);
		ArrayElementTypeCheck (G_B6_2, G_B6_0);
		(G_B6_2)->SetAt(static_cast<il2cpp_array_size_t>(G_B6_1), (RuntimeObject *)G_B6_0);
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_23 = G_B6_3;
		NullCheck(L_23);
		ArrayElementTypeCheck (L_23, _stringLiteral5DB50C6338D4037C9D1174A1CBD3E2961BE97215);
		(L_23)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)_stringLiteral5DB50C6338D4037C9D1174A1CBD3E2961BE97215);
		String_t* L_24 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_23, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_24, /*hidden argument*/NULL);
	}

IL_0095:
	{
		// }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_m66FF54848087E34EF30D59DD2DF5F694E80F54FB (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_ClearDepth;
		bool L_0 = __this->get_m_ClearDepth_17();
		return L_0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresDepthTexture_m9BB6BA799E5FB8AB3A498803FBA5DDC5A83046BD (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_get_requiresDepthTexture_m9BB6BA799E5FB8AB3A498803FBA5DDC5A83046BD_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (m_RequiresDepthTextureOption == CameraOverrideOption.UsePipelineSettings)
		int32_t L_0 = __this->get_m_RequiresDepthTextureOption_5();
		if ((!(((uint32_t)L_0) == ((uint32_t)2))))
		{
			goto IL_0014;
		}
	}
	{
		// return UniversalRenderPipeline.asset.supportsCameraDepthTexture;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_1 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		NullCheck(L_1);
		bool L_2 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B_inline(L_1, /*hidden argument*/NULL);
		return L_2;
	}

IL_0014:
	{
		// return m_RequiresDepthTextureOption == CameraOverrideOption.On;
		int32_t L_3 = __this->get_m_RequiresDepthTextureOption_5();
		return (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresDepthTexture_m2D32F4D50B736555FF53D4F4142E2924F0AC40F5 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, bool ___value0, const RuntimeMethod* method)
{
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B2_0 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B1_0 = NULL;
	int32_t G_B3_0 = 0;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B3_1 = NULL;
	{
		// set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
		bool L_0 = ___value0;
		G_B1_0 = __this;
		if (L_0)
		{
			G_B2_0 = __this;
			goto IL_0007;
		}
	}
	{
		G_B3_0 = 0;
		G_B3_1 = G_B1_0;
		goto IL_0008;
	}

IL_0007:
	{
		G_B3_0 = 1;
		G_B3_1 = G_B2_0;
	}

IL_0008:
	{
		NullCheck(G_B3_1);
		G_B3_1->set_m_RequiresDepthTextureOption_5(G_B3_0);
		// set { m_RequiresDepthTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_requiresColorTexture_mEC0D5F4F3521130F2E2C996A072FAFB5ED7BD126 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_get_requiresColorTexture_mEC0D5F4F3521130F2E2C996A072FAFB5ED7BD126_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (m_RequiresOpaqueTextureOption == CameraOverrideOption.UsePipelineSettings)
		int32_t L_0 = __this->get_m_RequiresOpaqueTextureOption_6();
		if ((!(((uint32_t)L_0) == ((uint32_t)2))))
		{
			goto IL_0014;
		}
	}
	{
		// return UniversalRenderPipeline.asset.supportsCameraOpaqueTexture;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_1 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		NullCheck(L_1);
		bool L_2 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15_inline(L_1, /*hidden argument*/NULL);
		return L_2;
	}

IL_0014:
	{
		// return m_RequiresOpaqueTextureOption == CameraOverrideOption.On;
		int32_t L_3 = __this->get_m_RequiresOpaqueTextureOption_6();
		return (bool)((((int32_t)L_3) == ((int32_t)1))? 1 : 0);
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_requiresColorTexture_mD7F420B828540718935F03E123E446DC5586E529 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, bool ___value0, const RuntimeMethod* method)
{
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B2_0 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B1_0 = NULL;
	int32_t G_B3_0 = 0;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B3_1 = NULL;
	{
		// set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
		bool L_0 = ___value0;
		G_B1_0 = __this;
		if (L_0)
		{
			G_B2_0 = __this;
			goto IL_0007;
		}
	}
	{
		G_B3_0 = 0;
		G_B3_1 = G_B1_0;
		goto IL_0008;
	}

IL_0007:
	{
		G_B3_0 = 1;
		G_B3_1 = G_B2_0;
	}

IL_0008:
	{
		NullCheck(G_B3_1);
		G_B3_1->set_m_RequiresOpaqueTextureOption_6(G_B3_0);
		// set { m_RequiresOpaqueTextureOption = (value) ? CameraOverrideOption.On : CameraOverrideOption.Off; }
		return;
	}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// get => UniversalRenderPipeline.asset.GetRenderer(m_RendererIndex);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_0 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		int32_t L_1 = __this->get_m_RendererIndex_9();
		NullCheck(L_0);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_2 = UniversalRenderPipelineAsset_GetRenderer_m21ADAA05CAFD6A2749D6E53DB75B663DFC832151(L_0, L_1, /*hidden argument*/NULL);
		return L_2;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::SetRenderer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_SetRenderer_m3B9953DD4607A5CF0C56E9C4F86FD13E2C1DAFA8 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	{
		// m_RendererIndex = index;
		int32_t L_0 = ___index0;
		__this->set_m_RendererIndex_9(L_0);
		// }
		return;
	}
}
// UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_VolumeLayerMask;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_0 = __this->get_m_VolumeLayerMask_10();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeLayerMask(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeLayerMask_m6999D83A263A8CEE5F717A0B5DE4F98641ED651B (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  ___value0, const RuntimeMethod* method)
{
	{
		// set => m_VolumeLayerMask = value;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_0 = ___value0;
		__this->set_m_VolumeLayerMask_10(L_0);
		return;
	}
}
// UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_VolumeTrigger;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_m_VolumeTrigger_11();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeTrigger(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_volumeTrigger_mBBF29770803F8911F0619BF6D590566B01EE794C (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___value0, const RuntimeMethod* method)
{
	{
		// set => m_VolumeTrigger = value;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___value0;
		__this->set_m_VolumeTrigger_11(L_0);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_RenderPostProcessing;
		bool L_0 = __this->get_m_RenderPostProcessing_12();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderPostProcessing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_renderPostProcessing_m888CFF264EC95821EA5DE5045B2289F65E608FC4 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set => m_RenderPostProcessing = value;
		bool L_0 = ___value0;
		__this->set_m_RenderPostProcessing_12(L_0);
		return;
	}
}
// UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m090ED4C1C9149A8AFCC65510EF9CB3839CE02E1D (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_Antialiasing;
		int32_t L_0 = __this->get_m_Antialiasing_13();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasing(UnityEngine.Rendering.Universal.AntialiasingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasing_m3C6AE77B301EEEDEF0F64AFECFD6CE0FBB644E32 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set => m_Antialiasing = value;
		int32_t L_0 = ___value0;
		__this->set_m_Antialiasing_13(L_0);
		return;
	}
}
// UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_m54B4EF26830863F3A5E0C3A2F8D99D282E39DDBB (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_AntialiasingQuality;
		int32_t L_0 = __this->get_m_AntialiasingQuality_14();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasingQuality(UnityEngine.Rendering.Universal.AntialiasingQuality)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_antialiasingQuality_m19E008CA3427C34DC7D4EE377688E58953267A8B (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set => m_AntialiasingQuality = value;
		int32_t L_0 = ___value0;
		__this->set_m_AntialiasingQuality_14(L_0);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_m9481CD6858CCCE7AD4BB9400125BB9EF2035D690 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_StopNaN;
		bool L_0 = __this->get_m_StopNaN_15();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_stopNaN(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_stopNaN_m73F18C491CD0A2082DE2ED92134451986772904F (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set => m_StopNaN = value;
		bool L_0 = ___value0;
		__this->set_m_StopNaN_15(L_0);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m31CEB76A1105DBC7A19DC910C10244E3DBE83F9C (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_Dithering;
		bool L_0 = __this->get_m_Dithering_16();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_dithering(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_set_dithering_m40A06C1BF3A43B6A1A16230EF2A98F948E45F4FA (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set => m_Dithering = value;
		bool L_0 = ___value0;
		__this->set_m_Dithering_16(L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnBeforeSerialize_mADB43626B7B3F15F08B12F3D0D5F6691F67634AF (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnAfterDeserialize_mBF502D7B0199719E65E5662A6B031E4C3D116D8D (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B3_0 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B2_0 = NULL;
	int32_t G_B4_0 = 0;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B4_1 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B6_0 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B5_0 = NULL;
	int32_t G_B7_0 = 0;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * G_B7_1 = NULL;
	{
		// if (version <= 1)
		float L_0 = UniversalAdditionalCameraData_get_version_m132F08599DEF08F2630149562C60D963EF05586F_inline(__this, /*hidden argument*/NULL);
		if ((!(((float)L_0) <= ((float)(1.0f)))))
		{
			goto IL_0031;
		}
	}
	{
		// m_RequiresDepthTextureOption = (m_RequiresDepthTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off;
		bool L_1 = __this->get_m_RequiresDepthTexture_18();
		G_B2_0 = __this;
		if (L_1)
		{
			G_B3_0 = __this;
			goto IL_0019;
		}
	}
	{
		G_B4_0 = 0;
		G_B4_1 = G_B2_0;
		goto IL_001a;
	}

IL_0019:
	{
		G_B4_0 = 1;
		G_B4_1 = G_B3_0;
	}

IL_001a:
	{
		NullCheck(G_B4_1);
		G_B4_1->set_m_RequiresDepthTextureOption_5(G_B4_0);
		// m_RequiresOpaqueTextureOption = (m_RequiresColorTexture) ? CameraOverrideOption.On : CameraOverrideOption.Off;
		bool L_2 = __this->get_m_RequiresColorTexture_19();
		G_B5_0 = __this;
		if (L_2)
		{
			G_B6_0 = __this;
			goto IL_002b;
		}
	}
	{
		G_B7_0 = 0;
		G_B7_1 = G_B5_0;
		goto IL_002c;
	}

IL_002b:
	{
		G_B7_0 = 1;
		G_B7_1 = G_B6_0;
	}

IL_002c:
	{
		NullCheck(G_B7_1);
		G_B7_1->set_m_RequiresOpaqueTextureOption_6(G_B7_0);
	}

IL_0031:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnDrawGizmos()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData_OnDrawGizmos_mA6D52AA5A90E843B1866DEFE08F67996DA5226FE (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData_OnDrawGizmos_mA6D52AA5A90E843B1866DEFE08F67996DA5226FE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	String_t* V_0 = NULL;
	String_t* V_1 = NULL;
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  V_2;
	memset((&V_2), 0, sizeof(V_2));
	{
		// string path = "Packages/com.unity.render-pipelines.universal/Editor/Gizmos/";
		V_0 = _stringLiteral12DB7EF29E614EE830E65279A5B5E3B7863566E3;
		// string gizmoName = "";
		V_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
		// Color tint = Color.white;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_0 = Color_get_white_mE7F3AC4FF0D6F35E48049C73116A222CBE96D905(/*hidden argument*/NULL);
		V_2 = L_0;
		// if (m_CameraType == CameraRenderType.Base)
		int32_t L_1 = __this->get_m_CameraType_7();
		if (L_1)
		{
			goto IL_0028;
		}
	}
	{
		// gizmoName = $"{path}Camera_Base.png";
		String_t* L_2 = V_0;
		String_t* L_3 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_2, _stringLiteral7A0F1406D8756655D046D99C4DCB484124123818, /*hidden argument*/NULL);
		V_1 = L_3;
		// }
		goto IL_003d;
	}

IL_0028:
	{
		// else if (m_CameraType == CameraRenderType.Overlay)
		int32_t L_4 = __this->get_m_CameraType_7();
		if ((!(((uint32_t)L_4) == ((uint32_t)1))))
		{
			goto IL_003d;
		}
	}
	{
		// gizmoName = $"{path}Camera_Overlay.png";
		String_t* L_5 = V_0;
		String_t* L_6 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_5, _stringLiteral12DC284B92C661E6D93FA74B4E2A99208A45B5B6, /*hidden argument*/NULL);
		V_1 = L_6;
	}

IL_003d:
	{
		// if (!string.IsNullOrEmpty(gizmoName))
		String_t* L_7 = V_1;
		bool L_8 = String_IsNullOrEmpty_m06A85A206AC2106D1982826C5665B9BD35324229(L_7, /*hidden argument*/NULL);
		if (L_8)
		{
			goto IL_0058;
		}
	}
	{
		// Gizmos.DrawIcon(transform.position, gizmoName, true, tint);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_9);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_10 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_9, /*hidden argument*/NULL);
		String_t* L_11 = V_1;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_12 = V_2;
		Gizmos_DrawIcon_m68377BABAC05C0DA18A2678D3B3AD6F574326275(L_10, L_11, (bool)1, L_12, /*hidden argument*/NULL);
	}

IL_0058:
	{
		// if (renderPostProcessing)
		bool L_13 = UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB_inline(__this, /*hidden argument*/NULL);
		if (!L_13)
		{
			goto IL_007d;
		}
	}
	{
		// Gizmos.DrawIcon(transform.position, $"{path}Camera_PostProcessing.png", true, tint);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_14 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(__this, /*hidden argument*/NULL);
		NullCheck(L_14);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_15 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_14, /*hidden argument*/NULL);
		String_t* L_16 = V_0;
		String_t* L_17 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(L_16, _stringLiteralB908BE072A6C3DA517E175D0B7BB0947C6CC2C5F, /*hidden argument*/NULL);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_18 = V_2;
		Gizmos_DrawIcon_m68377BABAC05C0DA18A2678D3B3AD6F574326275(L_15, L_17, (bool)1, L_18, /*hidden argument*/NULL);
	}

IL_007d:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__ctor_m4AC7FEA7C8CB3337CB601B6493AF4CF1F11134F3 (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalAdditionalCameraData__ctor_m4AC7FEA7C8CB3337CB601B6493AF4CF1F11134F3_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// bool m_RenderShadows = true;
		__this->set_m_RenderShadows_4((bool)1);
		// CameraOverrideOption m_RequiresDepthTextureOption = CameraOverrideOption.UsePipelineSettings;
		__this->set_m_RequiresDepthTextureOption_5(2);
		// CameraOverrideOption m_RequiresOpaqueTextureOption = CameraOverrideOption.UsePipelineSettings;
		__this->set_m_RequiresOpaqueTextureOption_6(2);
		// [SerializeField] List<Camera> m_Cameras = new List<Camera>();
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_0 = (List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *)il2cpp_codegen_object_new(List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372_il2cpp_TypeInfo_var);
		List_1__ctor_mB08B7CB41D736BA4A14AB2A2E0A3C00C678484D0(L_0, /*hidden argument*/List_1__ctor_mB08B7CB41D736BA4A14AB2A2E0A3C00C678484D0_RuntimeMethod_var);
		__this->set_m_Cameras_8(L_0);
		// [SerializeField] int m_RendererIndex = -1;
		__this->set_m_RendererIndex_9((-1));
		// [SerializeField] LayerMask m_VolumeLayerMask = 1; 
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_1 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300(1, /*hidden argument*/NULL);
		__this->set_m_VolumeLayerMask_10(L_1);
		// [SerializeField] AntialiasingQuality m_AntialiasingQuality = AntialiasingQuality.High;
		__this->set_m_AntialiasingQuality_14(2);
		// [SerializeField] bool m_ClearDepth = true;
		__this->set_m_ClearDepth_17((bool)1);
		// [HideInInspector] [SerializeField] float m_Version = 2;
		__this->set_m_Version_20((2.0f));
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalCameraData__cctor_m17696CA92156DFF40383FE9EE6ACFE86258ED9AB (const RuntimeMethod* method)
{
	{
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m997C7DFF30638EC6525FF21DC431AFA6B5E906D5 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec__cctor_m997C7DFF30638EC6525FF21DC431AFA6B5E906D5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * L_0 = (U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 *)il2cpp_codegen_object_new(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var);
		U3CU3Ec__ctor_m6FD04AAB9D06610239A3EB46777701880B3980A1(L_0, /*hidden argument*/NULL);
		((U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m6FD04AAB9D06610239A3EB46777701880B3980A1 (U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::<UpdateCameraStack>b__42_0(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CU3Ec_U3CUpdateCameraStackU3Eb__42_0_m25C8F3B21794B942EE6EB456245331D5FCBDB6AE (U3CU3Ec_t859520025E695157F81F4B8740564125B09ED667 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___cam0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec_U3CUpdateCameraStackU3Eb__42_0_m25C8F3B21794B942EE6EB456245331D5FCBDB6AE_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// m_Cameras.RemoveAll(cam => cam == null);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___cam0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		return L_1;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_m503832612F2C7EC874A1D4AAF15007C16CAAB100 (UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * __this, const RuntimeMethod* method)
{
	{
		// get { return m_UsePipelineSettings; }
		bool L_0 = __this->get_m_UsePipelineSettings_4();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_usePipelineSettings(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData_set_usePipelineSettings_m288111B576311E112CC5800BAA68449F1086D94F (UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set { m_UsePipelineSettings = value; }
		bool L_0 = ___value0;
		__this->set_m_UsePipelineSettings_4(L_0);
		// set { m_UsePipelineSettings = value; }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalAdditionalLightData__ctor_m7AEAA8270AE017B42B2E6B55BA0D44E507C612DE (UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * __this, const RuntimeMethod* method)
{
	{
		// [SerializeField] bool m_UsePipelineSettings = true;
		__this->set_m_UsePipelineSettings_4((bool)1);
		MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxShadowBias_m82F265149BF27EC7515701DE69E6E4B7E7BF5704 (const RuntimeMethod* method)
{
	{
		// get => 10.0f;
		return (10.0f);
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_minRenderScale_mDD58BEC1EF3CFAF50652AEF4836357DF63651C4F (const RuntimeMethod* method)
{
	{
		// get => 0.1f;
		return (0.1f);
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipeline_get_maxRenderScale_m8A7B6F40655532461D784E4F297738E87DA93A12 (const RuntimeMethod* method)
{
	{
		// get => 2.0f;
		return (2.0f);
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxPerObjectLights_m70854A97905CDC944587F0488FB64BB7756CEE6D (const RuntimeMethod* method)
{
	{
		// get => (SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2) ? 4 : 8;
		int32_t L_0 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		if ((((int32_t)L_0) == ((int32_t)8)))
		{
			goto IL_000a;
		}
	}
	{
		return 8;
	}

IL_000a:
	{
		return 4;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxVisibleAdditionalLights_mADD01A3E6945B5147AAA554DD74352162C8979DF (const RuntimeMethod* method)
{
	{
		// return (Application.isMobilePlatform || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLCore || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES2 || SystemInfo.graphicsDeviceType == GraphicsDeviceType.OpenGLES3)
		//     ? k_MaxVisibleAdditionalLightsMobile : k_MaxVisibleAdditionalLightsNonMobile;
		bool L_0 = Application_get_isMobilePlatform_m11B260E344378D2A3CE53FCCA64DAC70F0B783E7(/*hidden argument*/NULL);
		if (L_0)
		{
			goto IL_0027;
		}
	}
	{
		int32_t L_1 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		if ((((int32_t)L_1) == ((int32_t)((int32_t)17))))
		{
			goto IL_0027;
		}
	}
	{
		int32_t L_2 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		if ((((int32_t)L_2) == ((int32_t)8)))
		{
			goto IL_0027;
		}
	}
	{
		int32_t L_3 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		if ((((int32_t)L_3) == ((int32_t)((int32_t)11))))
		{
			goto IL_0027;
		}
	}
	{
		return ((int32_t)256);
	}

IL_0027:
	{
		return ((int32_t)32);
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxScriptableRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_get_maxScriptableRenderers_mB168597A1C20D1F9FB7AFCF8A0D04C24F6A25BF1 (const RuntimeMethod* method)
{
	{
		// get => 8;
		return 8;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__ctor_m0844A7749FDBE6C672C0E40D26388CA063F2EE21 (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___asset0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline__ctor_m0844A7749FDBE6C672C0E40D26388CA063F2EE21_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * G_B2_0 = NULL;
	UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * G_B2_1 = NULL;
	Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * G_B1_0 = NULL;
	UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * G_B1_1 = NULL;
	int32_t G_B5_0 = 0;
	{
		// Comparison<Camera> cameraComparison = (camera1, camera2) => { return (int) camera1.depth - (int) camera2.depth; };
		IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var);
		Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * L_0 = ((U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var))->get_U3CU3E9__18_0_1();
		Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * L_1 = L_0;
		G_B1_0 = L_1;
		G_B1_1 = __this;
		if (L_1)
		{
			G_B2_0 = L_1;
			G_B2_1 = __this;
			goto IL_0020;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var);
		U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * L_2 = ((U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
		Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * L_3 = (Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 *)il2cpp_codegen_object_new(Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5_il2cpp_TypeInfo_var);
		Comparison_1__ctor_mDE762004DA1EFC8739BA4517BD5851653078A27E(L_3, L_2, (intptr_t)((intptr_t)U3CU3Ec_U3C_ctorU3Eb__18_0_m04F1E60B34881B9C80FF1A9FCE1C8E9ED93AB32C_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_mDE762004DA1EFC8739BA4517BD5851653078A27E_RuntimeMethod_var);
		Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * L_4 = L_3;
		((U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var))->set_U3CU3E9__18_0_1(L_4);
		G_B2_0 = L_4;
		G_B2_1 = G_B1_1;
	}

IL_0020:
	{
		NullCheck(G_B2_1);
		G_B2_1->set_cameraComparison_10(G_B2_0);
		// public UniversalRenderPipeline(UniversalRenderPipelineAsset asset)
		RenderPipeline__ctor_m951F82954ED852CE97F36C8D0B906EC20509F5A5(__this, /*hidden argument*/NULL);
		// SetSupportedRenderingFeatures();
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_SetSupportedRenderingFeatures_m7E2F5448A977D73F10E0FF646255AB56E7065FE8(/*hidden argument*/NULL);
		// PerFrameBuffer._GlossyEnvironmentColor = Shader.PropertyToID("_GlossyEnvironmentColor");
		int32_t L_5 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralB2B71C6867761FCDB58376F82D36DCFA75B188DE, /*hidden argument*/NULL);
		((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->set__GlossyEnvironmentColor_0(L_5);
		// PerFrameBuffer._SubtractiveShadowColor = Shader.PropertyToID("_SubtractiveShadowColor");
		int32_t L_6 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralB4A6526BD366FC31211C876FC82041318212BCBB, /*hidden argument*/NULL);
		((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->set__SubtractiveShadowColor_1(L_6);
		// PerFrameBuffer._Time = Shader.PropertyToID("_Time");
		int32_t L_7 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral4E9A158C1CBC5B872D66CD71DFD1EF6B2F731FAB, /*hidden argument*/NULL);
		((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->set__Time_2(L_7);
		// PerFrameBuffer._SinTime = Shader.PropertyToID("_SinTime");
		int32_t L_8 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralABD8B9B2DD6644A40CCBB32A5FC5C5116C9024BE, /*hidden argument*/NULL);
		((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->set__SinTime_3(L_8);
		// PerFrameBuffer._CosTime = Shader.PropertyToID("_CosTime");
		int32_t L_9 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralA0AAD8DA46EDBB896B2692F730E39DD34EE78E8B, /*hidden argument*/NULL);
		((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->set__CosTime_4(L_9);
		// PerFrameBuffer.unity_DeltaTime = Shader.PropertyToID("unity_DeltaTime");
		int32_t L_10 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteralCB6FACAD616C8C3D74CF82506A624E8D734DA6F3, /*hidden argument*/NULL);
		((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->set_unity_DeltaTime_5(L_10);
		// PerFrameBuffer._TimeParameters = Shader.PropertyToID("_TimeParameters");
		int32_t L_11 = Shader_PropertyToID_m831E5B48743620DB9E3E3DD15A8DEA483981DD45(_stringLiteral37F2E32E03AF8F0DF0CE7CC9B9C55D0732BC1508, /*hidden argument*/NULL);
		((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->set__TimeParameters_6(L_11);
		// int qualitySettingsMsaaSampleCount = QualitySettings.antiAliasing > 0 ? QualitySettings.antiAliasing : 1;
		int32_t L_12 = QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16(/*hidden argument*/NULL);
		if ((((int32_t)L_12) > ((int32_t)0)))
		{
			goto IL_00a4;
		}
	}
	{
		G_B5_0 = 1;
		goto IL_00a9;
	}

IL_00a4:
	{
		int32_t L_13 = QualitySettings_get_antiAliasing_m28EE8A60C753C1D160BB393D92D98CC0E1776B16(/*hidden argument*/NULL);
		G_B5_0 = L_13;
	}

IL_00a9:
	{
		// bool msaaSampleCountNeedsUpdate = qualitySettingsMsaaSampleCount != asset.msaaSampleCount;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_14 = ___asset0;
		NullCheck(L_14);
		int32_t L_15 = UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9_inline(L_14, /*hidden argument*/NULL);
		// if (msaaSampleCountNeedsUpdate)
		if (!((((int32_t)((((int32_t)G_B5_0) == ((int32_t)L_15))? 1 : 0)) == ((int32_t)0))? 1 : 0))
		{
			goto IL_00c6;
		}
	}
	{
		// QualitySettings.antiAliasing = asset.msaaSampleCount;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_16 = ___asset0;
		NullCheck(L_16);
		int32_t L_17 = UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9_inline(L_16, /*hidden argument*/NULL);
		QualitySettings_set_antiAliasing_m0D256DE219D099724FADED02DA8ED7563412F3A5(L_17, /*hidden argument*/NULL);
		// XR.XRDevice.UpdateEyeTextureMSAASetting();
		IL2CPP_RUNTIME_CLASS_INIT(XRDevice_t392FCA3D1DCEB95FF500C8F374C88B034C31DF4A_il2cpp_TypeInfo_var);
		XRDevice_UpdateEyeTextureMSAASetting_mC56D9328B079FB189E7A7F5CA97C66EFBA363165(/*hidden argument*/NULL);
	}

IL_00c6:
	{
		// XRGraphics.eyeTextureResolutionScale = asset.renderScale;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_18 = ___asset0;
		NullCheck(L_18);
		float L_19 = UniversalRenderPipelineAsset_get_renderScale_mF268E213EE6C7A9CA814B6A28A01D1350CB122A8_inline(L_18, /*hidden argument*/NULL);
		XRGraphics_set_eyeTextureResolutionScale_mFB02200F7E3D71E2982BFF70D3ECC6AE6758267D(L_19, /*hidden argument*/NULL);
		// Shader.globalRenderPipeline = "UniversalPipeline,LightweightPipeline";
		Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21(_stringLiteralD5F924D42557D5B8E5608E076833E45FFD4E81AA, /*hidden argument*/NULL);
		// Lightmapping.SetDelegate(lightsDelegate);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_20 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_lightsDelegate_11();
		IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var);
		Lightmapping_SetDelegate_mEA4A2549370F078869895AAC4E01EB916BB49A01(L_20, /*hidden argument*/NULL);
		// CameraCaptureBridge.enabled = true;
		IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_il2cpp_TypeInfo_var);
		CameraCaptureBridge_set_enabled_m7B844CD0E5541AF860EB15D540FBB759CBD41F85_inline((bool)1, /*hidden argument*/NULL);
		// RenderingUtils.ClearSystemInfoCache();
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		RenderingUtils_ClearSystemInfoCache_m3D19C40AAF235667A6B019E2C837F1E58FB627B1(/*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Dispose(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Dispose_m90719DAD0AB9BBA0066CB0ACF559132A41D19280 (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, bool ___disposing0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_Dispose_m90719DAD0AB9BBA0066CB0ACF559132A41D19280_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// base.Dispose(disposing);
		bool L_0 = ___disposing0;
		RenderPipeline_Dispose_m256C636C8C66B12ED0E67F4C6F6470A79CBAA49B(__this, L_0, /*hidden argument*/NULL);
		// Shader.globalRenderPipeline = "";
		Shader_set_globalRenderPipeline_mDD57BC9253ECF13404F987D52A55A288817F3B21(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, /*hidden argument*/NULL);
		// SupportedRenderingFeatures.active = new SupportedRenderingFeatures();
		SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 * L_1 = (SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097 *)il2cpp_codegen_object_new(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
		SupportedRenderingFeatures__ctor_mFA6FBB0F889B8A9ECD5B77C0CE2EEF685C0310F5(L_1, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(SupportedRenderingFeatures_t746CFCCA30199A73BEF15FE62C0951C4F5063097_il2cpp_TypeInfo_var);
		SupportedRenderingFeatures_set_active_m2E459FC4898691C6E729A5EC2D2B08A1733CDCC2(L_1, /*hidden argument*/NULL);
		// ShaderData.instance.Dispose();
		IL2CPP_RUNTIME_CLASS_INIT(ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8_il2cpp_TypeInfo_var);
		ShaderData_t8C36923EF9D66B7EA521E82B026A0B957A82A1F8 * L_2 = ShaderData_get_instance_m0FAC189B7FAF72AFCDCD513C3C2C016E4E34C3B3(/*hidden argument*/NULL);
		NullCheck(L_2);
		ShaderData_Dispose_mDBFE7FA77D374D8315C3935EE7CA2E9172A8E22D(L_2, /*hidden argument*/NULL);
		// Lightmapping.ResetDelegate();
		IL2CPP_RUNTIME_CLASS_INIT(Lightmapping_t91D27EB82ED28824BFF18C96AF5A8D2B0D021287_il2cpp_TypeInfo_var);
		Lightmapping_ResetDelegate_m25E3082200DFB9F101AEE07039FC4A33C4183738(/*hidden argument*/NULL);
		// CameraCaptureBridge.enabled = false;
		IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_il2cpp_TypeInfo_var);
		CameraCaptureBridge_set_enabled_m7B844CD0E5541AF860EB15D540FBB759CBD41F85_inline((bool)0, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupXRStates()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// SubsystemManager.GetInstances(xrDisplayList);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_0 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_xrDisplayList_6();
		IL2CPP_RUNTIME_CLASS_INIT(SubsystemManager_tFEDEC70DC4119830C96B42915123C27FEDDB0F58_il2cpp_TypeInfo_var);
		SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61(L_0, /*hidden argument*/SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61_RuntimeMethod_var);
		// if (xrDisplayList.Count > 0)
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_1 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_xrDisplayList_6();
		NullCheck(L_1);
		int32_t L_2 = List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_inline(L_1, /*hidden argument*/List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_RuntimeMethod_var);
		if ((((int32_t)L_2) <= ((int32_t)0)))
		{
			goto IL_0070;
		}
	}
	{
		// if (xrDisplayList.Count > 1)
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_3 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_xrDisplayList_6();
		NullCheck(L_3);
		int32_t L_4 = List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_inline(L_3, /*hidden argument*/List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_RuntimeMethod_var);
		if ((((int32_t)L_4) <= ((int32_t)1)))
		{
			goto IL_002f;
		}
	}
	{
		// throw new NotImplementedException("Only 1 XR display is supported.");
		NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 * L_5 = (NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4 *)il2cpp_codegen_object_new(NotImplementedException_t8AD6EBE5FEDB0AEBECEE0961CF73C35B372EFFA4_il2cpp_TypeInfo_var);
		NotImplementedException__ctor_mEBAED0FCA8B8CCE7E96492474350BA35D14CF59C(L_5, _stringLiteralF06F064E004400C7AB2D9C23C23B50D78EDFE88E, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC_RuntimeMethod_var);
	}

IL_002f:
	{
		// XRDisplaySubsystem display = xrDisplayList[0];
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_6 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_xrDisplayList_6();
		NullCheck(L_6);
		XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * L_7 = List_1_get_Item_m2BFA50BE8DAE1169CA8392EAC513073215E5D964_inline(L_6, 0, /*hidden argument*/List_1_get_Item_m2BFA50BE8DAE1169CA8392EAC513073215E5D964_RuntimeMethod_var);
		// if(display.GetRenderPassCount() == 0)
		NullCheck(L_7);
		int32_t L_8 = XRDisplaySubsystem_GetRenderPassCount_m69E69866EF94A6F8576B61613D7CAB0A2DCD8EC2(L_7, /*hidden argument*/NULL);
		if (L_8)
		{
			goto IL_0059;
		}
	}
	{
		// if(!xrSkipRender)
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_9 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_xrSkipRender_7();
		if (L_9)
		{
			goto IL_0070;
		}
	}
	{
		// xrSkipRender = true;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set_xrSkipRender_7((bool)1);
		// Debug.Log("XR display is not ready. Skip XR rendering.");
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(_stringLiteral1537549D17C2C5D2426A9DF874FE5E84E9D5A72F, /*hidden argument*/NULL);
		// }
		return;
	}

IL_0059:
	{
		// if (xrSkipRender)
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_10 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_xrSkipRender_7();
		if (!L_10)
		{
			goto IL_0070;
		}
	}
	{
		// xrSkipRender = false;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set_xrSkipRender_7((bool)0);
		// Debug.Log("XR display is ready. Start XR rendering.");
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_Log_m4B7C70BAFD477C6BDB59C88A0934F0B018D03708(_stringLiteral59A758E89B41356E75122649CCB8A98C71F7CECF, /*hidden argument*/NULL);
	}

IL_0070:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_Render_m8A72A7A33674DE0E8C5054934FD6051DFEFD56B9 (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___renderContext0, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_Render_m8A72A7A33674DE0E8C5054934FD6051DFEFD56B9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_1 = NULL;
	{
		// BeginFrameRendering(renderContext, cameras);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_0 = ___renderContext0;
		CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_1 = ___cameras1;
		RenderPipeline_BeginFrameRendering_mA1E6462B6473351723C6AF121834824C1E5DAFFE(L_0, L_1, /*hidden argument*/NULL);
		// GraphicsSettings.lightsUseLinearIntensity = (QualitySettings.activeColorSpace == ColorSpace.Linear);
		int32_t L_2 = QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0(/*hidden argument*/NULL);
		GraphicsSettings_set_lightsUseLinearIntensity_mC6F381972C7D65C767AE062D66F96F9C59C3A3AB((bool)((((int32_t)L_2) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL);
		// GraphicsSettings.useScriptableRenderPipelineBatching = asset.useSRPBatcher;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_3 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		NullCheck(L_3);
		bool L_4 = UniversalRenderPipelineAsset_get_useSRPBatcher_m5BCBA49266542B6AF8AD7EF6F2FD2966D3B59445_inline(L_3, /*hidden argument*/NULL);
		GraphicsSettings_set_useScriptableRenderPipelineBatching_mB8156F563763E71E21B4367A3B04242A4E27E513(L_4, /*hidden argument*/NULL);
		// SetupPerFrameShaderConstants();
		UniversalRenderPipeline_SetupPerFrameShaderConstants_m3EF49A201EFC8ACDCE283EDEE626810FD340A5D8(/*hidden argument*/NULL);
		// SetupXRStates();
		UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC(__this, /*hidden argument*/NULL);
		// SortCameras(cameras);
		CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_5 = ___cameras1;
		UniversalRenderPipeline_SortCameras_mD802A44409AC93AD99E198BC8475C60F5D5D345C(__this, L_5, /*hidden argument*/NULL);
		// for (int i = 0; i < cameras.Length; ++i)
		V_0 = 0;
		goto IL_007d;
	}

IL_0039:
	{
		// var camera = cameras[i];
		CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_6 = ___cameras1;
		int32_t L_7 = V_0;
		NullCheck(L_6);
		int32_t L_8 = L_7;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
		V_1 = L_9;
		// if (IsStereoEnabled(camera) && xrSkipRender)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_10 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_11 = UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281(L_10, /*hidden argument*/NULL);
		if (!L_11)
		{
			goto IL_004c;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_12 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_xrSkipRender_7();
		if (L_12)
		{
			goto IL_0079;
		}
	}

IL_004c:
	{
		// if (IsGameCamera(camera))
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_14 = UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7(L_13, /*hidden argument*/NULL);
		if (!L_14)
		{
			goto IL_005d;
		}
	}
	{
		// RenderCameraStack(renderContext, camera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_15 = ___renderContext0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_16 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_RenderCameraStack_m148F31022748124E88CFEA2A5C645B4BABC7421D(L_15, L_16, /*hidden argument*/NULL);
		// }
		goto IL_0079;
	}

IL_005d:
	{
		// BeginCameraRendering(renderContext, camera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_17 = ___renderContext0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_18 = V_1;
		RenderPipeline_BeginCameraRendering_mBDA378BECAF708F3006B3AB94352F54ABD698F86(L_17, L_18, /*hidden argument*/NULL);
		// UpdateVolumeFramework(camera, null);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_19 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794(L_19, (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 *)NULL, /*hidden argument*/NULL);
		// RenderSingleCamera(renderContext, camera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_20 = ___renderContext0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_21 = V_1;
		UniversalRenderPipeline_RenderSingleCamera_m984F04201995EA9B62759E6BDCBA20CFAE40EA3B(L_20, L_21, /*hidden argument*/NULL);
		// EndCameraRendering(renderContext, camera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_22 = ___renderContext0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_23 = V_1;
		RenderPipeline_EndCameraRendering_m8BC96F3C24F010AD2665EBCED0BE21B62531DB66(L_22, L_23, /*hidden argument*/NULL);
	}

IL_0079:
	{
		// for (int i = 0; i < cameras.Length; ++i)
		int32_t L_24 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
	}

IL_007d:
	{
		// for (int i = 0; i < cameras.Length; ++i)
		int32_t L_25 = V_0;
		CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_26 = ___cameras1;
		NullCheck(L_26);
		if ((((int32_t)L_25) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_26)->max_length)))))))
		{
			goto IL_0039;
		}
	}
	{
		// EndFrameRendering(renderContext, cameras);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_27 = ___renderContext0;
		CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_28 = ___cameras1;
		RenderPipeline_EndFrameRendering_m4EAF314449AA5B74B43B135E3F45230C31849902(L_27, L_28, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m984F04201995EA9B62759E6BDCBA20CFAE40EA3B (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_RenderSingleCamera_m984F04201995EA9B62759E6BDCBA20CFAE40EA3B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * V_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		// UniversalAdditionalCameraData additionalCameraData = null;
		V_0 = (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 *)NULL;
		// if (IsGameCamera(camera))
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___camera1;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_1 = UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7(L_0, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0018;
		}
	}
	{
		// camera.gameObject.TryGetComponent(out additionalCameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___camera1;
		NullCheck(L_2);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_2, /*hidden argument*/NULL);
		NullCheck(L_3);
		GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m258FB8BB4878B11B1ED104B5C0FC70E2DC3AD9E3(L_3, (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 **)(&V_0), /*hidden argument*/GameObject_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m258FB8BB4878B11B1ED104B5C0FC70E2DC3AD9E3_RuntimeMethod_var);
	}

IL_0018:
	{
		// if (additionalCameraData != null && additionalCameraData.renderType != CameraRenderType.Base)
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_4 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_0034;
		}
	}
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_6 = V_0;
		NullCheck(L_6);
		int32_t L_7 = UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline(L_6, /*hidden argument*/NULL);
		if (!L_7)
		{
			goto IL_0034;
		}
	}
	{
		// Debug.LogWarning("Only Base cameras can be rendered with standalone RenderSingleCamera. Camera will be skipped.");
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(_stringLiteral33D909DC95D3B035355AE1E8F18CF0EE356B1614, /*hidden argument*/NULL);
		// return;
		return;
	}

IL_0034:
	{
		// InitializeCameraData(camera, additionalCameraData, true, out var cameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_8 = ___camera1;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_9 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB(L_8, L_9, (bool)1, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)(&V_1), /*hidden argument*/NULL);
		// RenderSingleCamera(context, cameraData, cameraData.postProcessEnabled);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_10 = ___context0;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_11 = V_1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_12 = V_1;
		bool L_13 = L_12.get_postProcessEnabled_23();
		UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9(L_10, L_11, L_13, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9 (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  ___cameraData1, bool ___anyPostProcessingEnabled2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL;
	ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * V_1 = NULL;
	ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D  V_2;
	memset((&V_2), 0, sizeof(V_2));
	ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * V_3 = NULL;
	CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * V_4 = NULL;
	ProfilingScope_t3F67E3D828D31753918BD833A63CE318E8F32882  V_5;
	memset((&V_5), 0, sizeof(V_5));
	CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  V_6;
	memset((&V_6), 0, sizeof(V_6));
	RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838  V_7;
	memset((&V_7), 0, sizeof(V_7));
	Exception_t * __last_unhandled_exception = 0;
	NO_UNUSED_WARNING (__last_unhandled_exception);
	Exception_t * __exception_local = 0;
	NO_UNUSED_WARNING (__exception_local);
	void* __leave_targets_storage = alloca(sizeof(int32_t) * 1);
	il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage);
	NO_UNUSED_WARNING (__leave_targets);
	ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * G_B7_0 = NULL;
	{
		// Camera camera = cameraData.camera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_0 = ___cameraData1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = L_0.get_camera_2();
		V_0 = L_1;
		// var renderer = cameraData.renderer;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_2 = ___cameraData1;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_3 = L_2.get_renderer_31();
		V_1 = L_3;
		// if (renderer == null)
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_4 = V_1;
		if (L_4)
		{
			goto IL_0027;
		}
	}
	{
		// Debug.LogWarning(string.Format("Trying to render {0} with an invalid renderer. Camera rendering will be skipped.", camera.name));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = V_0;
		NullCheck(L_5);
		String_t* L_6 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_5, /*hidden argument*/NULL);
		String_t* L_7 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralD72F94C21F65E2DF89CA12336E8FDBF174D1DB90, L_6, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_7, /*hidden argument*/NULL);
		// return;
		return;
	}

IL_0027:
	{
		// if (!camera.TryGetCullingParameters(IsStereoEnabled(camera), out var cullingParameters))
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_8 = V_0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_10 = UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281(L_9, /*hidden argument*/NULL);
		NullCheck(L_8);
		bool L_11 = Camera_TryGetCullingParameters_mCCA2EAAEFB8C8DA2C81B51BA5111A0C1F6BB064C(L_8, L_10, (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)(&V_2), /*hidden argument*/NULL);
		if (L_11)
		{
			goto IL_0038;
		}
	}
	{
		// return;
		return;
	}

IL_0038:
	{
		// ScriptableRenderer.current = renderer;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_12 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_current_0(L_12);
		// ProfilingSampler sampler = (asset.debugLevel >= PipelineDebugLevel.Profiling) ? new ProfilingSampler(camera.name): _CameraProfilingSampler;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_13 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		NullCheck(L_13);
		int32_t L_14 = UniversalRenderPipelineAsset_get_debugLevel_m0245B06CF366A75DF8A567E649588FF60E7C6E09_inline(L_13, /*hidden argument*/NULL);
		if ((((int32_t)L_14) >= ((int32_t)1)))
		{
			goto IL_0052;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * L_15 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get__CameraProfilingSampler_3();
		G_B7_0 = L_15;
		goto IL_005d;
	}

IL_0052:
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_16 = V_0;
		NullCheck(L_16);
		String_t* L_17 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_16, /*hidden argument*/NULL);
		ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * L_18 = (ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D *)il2cpp_codegen_object_new(ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D_il2cpp_TypeInfo_var);
		ProfilingSampler__ctor_mE34139120650909C0357C7699E966FE999DA31BE(L_18, L_17, /*hidden argument*/NULL);
		G_B7_0 = L_18;
	}

IL_005d:
	{
		V_3 = G_B7_0;
		// CommandBuffer cmd = CommandBufferPool.Get(sampler.name);
		ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * L_19 = V_3;
		NullCheck(L_19);
		String_t* L_20 = ProfilingSampler_get_name_mEA87BE6DCE9038BC7EA6CDE42BEEC8DB02C44F13_inline(L_19, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_21 = CommandBufferPool_Get_m26955E6CFAA0203A03E5F145032A1870C694D48F(L_20, /*hidden argument*/NULL);
		V_4 = L_21;
		// using (new ProfilingScope(cmd, sampler))
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_22 = V_4;
		ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * L_23 = V_3;
		ProfilingScope__ctor_mF2C7FFDAD431282FC2A7DF9F8B89814A83F57117((ProfilingScope_t3F67E3D828D31753918BD833A63CE318E8F32882 *)(&V_5), L_22, L_23, /*hidden argument*/NULL);
	}

IL_0075:
	try
	{ // begin try (depth: 1)
		// renderer.Clear(cameraData.renderType);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_24 = V_1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_25 = ___cameraData1;
		int32_t L_26 = L_25.get_renderType_3();
		NullCheck(L_24);
		ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D(L_24, L_26, /*hidden argument*/NULL);
		// renderer.SetupCullingParameters(ref cullingParameters, ref cameraData);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_27 = V_1;
		NullCheck(L_27);
		VirtActionInvoker2< ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * >::Invoke(8 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&) */, L_27, (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)(&V_2), (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)(&___cameraData1));
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_28 = V_4;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_28, /*hidden argument*/NULL);
		// cmd.Clear();
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_29 = V_4;
		NullCheck(L_29);
		CommandBuffer_Clear_mCE65F50CF8DBEE5543EFE80CA9FEDA780F76F430(L_29, /*hidden argument*/NULL);
		// var cullResults = context.Cull(ref cullingParameters);
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  L_30 = ScriptableRenderContext_Cull_m193842B732EFDA3A6B462A06D4B656C0551F4889((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), (ScriptableCullingParameters_t6A67B80E38DC00AFE4310607B38FE65BCECAD21D *)(&V_2), /*hidden argument*/NULL);
		V_6 = L_30;
		// InitializeRenderingData(asset, ref cameraData, ref cullResults, anyPostProcessingEnabled, out var renderingData);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_31 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		bool L_32 = ___anyPostProcessingEnabled2;
		UniversalRenderPipeline_InitializeRenderingData_m52BEB333998309D588BD8ABD4D1F3234B42D4AC9(L_31, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)(&___cameraData1), (CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)(&V_6), L_32, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)(&V_7), /*hidden argument*/NULL);
		// renderer.Setup(context, ref renderingData);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_33 = V_1;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_34 = ___context0;
		NullCheck(L_33);
		VirtActionInvoker2< ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B , RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * >::Invoke(6 /* System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&) */, L_33, L_34, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)(&V_7));
		// renderer.Execute(context, ref renderingData);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_35 = V_1;
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_36 = ___context0;
		NullCheck(L_35);
		ScriptableRenderer_Execute_m093E31F062692926F3DCA68214AD169E597B4156(L_35, L_36, (RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 *)(&V_7), /*hidden argument*/NULL);
		// }
		IL2CPP_LEAVE(0xD9, FINALLY_00cb);
	} // end try (depth: 1)
	catch(Il2CppExceptionWrapper& e)
	{
		__last_unhandled_exception = (Exception_t *)e.ex;
		goto FINALLY_00cb;
	}

FINALLY_00cb:
	{ // begin finally (depth: 1)
		ProfilingScope_Dispose_mC319E033AFCAE15B3D3DD507A5C564B458220299((ProfilingScope_t3F67E3D828D31753918BD833A63CE318E8F32882 *)(&V_5), /*hidden argument*/NULL);
		IL2CPP_END_FINALLY(203)
	} // end finally (depth: 1)
	IL2CPP_CLEANUP(203)
	{
		IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *)
		IL2CPP_JUMP_TBL(0xD9, IL_00d9)
	}

IL_00d9:
	{
		// context.ExecuteCommandBuffer(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_37 = V_4;
		ScriptableRenderContext_ExecuteCommandBuffer_m7564285E9D694FADA319BF5BB0A864B2EBF313AF((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), L_37, /*hidden argument*/NULL);
		// CommandBufferPool.Release(cmd);
		CommandBuffer_t70BF7D9D84C2AFA83559B45FAD5BEDA73DA617DD * L_38 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(CommandBufferPool_t16BE199AB220DA52210BC5B6DC3614C982A1AB7A_il2cpp_TypeInfo_var);
		CommandBufferPool_Release_mAF3FED0B4F86C5014A139DC23489AFD34C3475A8(L_38, /*hidden argument*/NULL);
		// context.Submit();
		ScriptableRenderContext_Submit_m93F8AB4A95BAD8135BD19CA6ED07B1A14F2CC87C((ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B *)(&___context0), /*hidden argument*/NULL);
		// ScriptableRenderer.current = null;
		IL2CPP_RUNTIME_CLASS_INIT(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var);
		((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_StaticFields*)il2cpp_codegen_static_fields_for(ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6_il2cpp_TypeInfo_var))->set_current_0((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 *)NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_RenderCameraStack_m148F31022748124E88CFEA2A5C645B4BABC7421D (ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  ___context0, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___baseCamera1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_RenderCameraStack_m148F31022748124E88CFEA2A5C645B4BABC7421D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * V_0 = NULL;
	ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * V_1 = NULL;
	List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * V_2 = NULL;
	bool V_3 = false;
	int32_t V_4 = 0;
	bool V_5 = false;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  V_6;
	memset((&V_6), 0, sizeof(V_6));
	Type_t * V_7 = NULL;
	bool V_8 = false;
	int32_t V_9 = 0;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_10 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * V_11 = NULL;
	Type_t * V_12 = NULL;
	Type_t * V_13 = NULL;
	int32_t V_14 = 0;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_15 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * V_16 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  V_17;
	memset((&V_17), 0, sizeof(V_17));
	bool V_18 = false;
	ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * G_B6_0 = NULL;
	int32_t G_B9_0 = 0;
	List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * G_B14_0 = NULL;
	int32_t G_B17_0 = 0;
	Type_t * G_B23_0 = NULL;
	Type_t * G_B33_0 = NULL;
	{
		// baseCamera.TryGetComponent<UniversalAdditionalCameraData>(out var baseCameraAdditionalData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___baseCamera1;
		NullCheck(L_0);
		Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC(L_0, (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 **)(&V_0), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC_RuntimeMethod_var);
		// if (baseCameraAdditionalData != null && baseCameraAdditionalData.renderType == CameraRenderType.Overlay)
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_1 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_2 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_2)
		{
			goto IL_001c;
		}
	}
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_3 = V_0;
		NullCheck(L_3);
		int32_t L_4 = UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline(L_3, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_4) == ((uint32_t)1))))
		{
			goto IL_001c;
		}
	}
	{
		// return;
		return;
	}

IL_001c:
	{
		// var renderer = baseCameraAdditionalData?.scriptableRenderer;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_5 = V_0;
		if (L_5)
		{
			goto IL_0022;
		}
	}
	{
		G_B6_0 = ((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 *)(NULL));
		goto IL_0028;
	}

IL_0022:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_6 = V_0;
		NullCheck(L_6);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_7 = UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB(L_6, /*hidden argument*/NULL);
		G_B6_0 = L_7;
	}

IL_0028:
	{
		V_1 = G_B6_0;
		// bool supportsCameraStacking = renderer != null && renderer.supportedRenderingFeatures.cameraStacking;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_8 = V_1;
		if (!L_8)
		{
			goto IL_0039;
		}
	}
	{
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_9 = V_1;
		NullCheck(L_9);
		RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * L_10 = ScriptableRenderer_get_supportedRenderingFeatures_m6D7538C60A033D928D1350DD30686A9F050087ED_inline(L_9, /*hidden argument*/NULL);
		NullCheck(L_10);
		bool L_11 = RenderingFeatures_get_cameraStacking_m8871771B75EDC76133A3B6C560FD7535B0198000_inline(L_10, /*hidden argument*/NULL);
		G_B9_0 = ((int32_t)(L_11));
		goto IL_003a;
	}

IL_0039:
	{
		G_B9_0 = 0;
	}

IL_003a:
	{
		// List<Camera> cameraStack = (supportsCameraStacking) ? baseCameraAdditionalData?.cameraStack : null;
		if (G_B9_0)
		{
			goto IL_003f;
		}
	}
	{
		G_B14_0 = ((List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *)(NULL));
		goto IL_004b;
	}

IL_003f:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_12 = V_0;
		if (L_12)
		{
			goto IL_0045;
		}
	}
	{
		G_B14_0 = ((List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 *)(NULL));
		goto IL_004b;
	}

IL_0045:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_13 = V_0;
		NullCheck(L_13);
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_14 = UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603(L_13, /*hidden argument*/NULL);
		G_B14_0 = L_14;
	}

IL_004b:
	{
		V_2 = G_B14_0;
		// bool anyPostProcessingEnabled = baseCameraAdditionalData != null && baseCameraAdditionalData.renderPostProcessing;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_15 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_16 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_15, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_16)
		{
			goto IL_005d;
		}
	}
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_17 = V_0;
		NullCheck(L_17);
		bool L_18 = UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB_inline(L_17, /*hidden argument*/NULL);
		G_B17_0 = ((int32_t)(L_18));
		goto IL_005e;
	}

IL_005d:
	{
		G_B17_0 = 0;
	}

IL_005e:
	{
		V_3 = (bool)G_B17_0;
		// anyPostProcessingEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2;
		bool L_19 = V_3;
		int32_t L_20 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		V_3 = (bool)((int32_t)((int32_t)L_19&(int32_t)((((int32_t)((((int32_t)L_20) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0)));
		// int lastActiveOverlayCameraIndex = -1;
		V_4 = (-1);
		// if (cameraStack != null && cameraStack.Count > 0)
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_21 = V_2;
		if (!L_21)
		{
			goto IL_019a;
		}
	}
	{
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_22 = V_2;
		NullCheck(L_22);
		int32_t L_23 = List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_inline(L_22, /*hidden argument*/List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_RuntimeMethod_var);
		if ((((int32_t)L_23) <= ((int32_t)0)))
		{
			goto IL_019a;
		}
	}
	{
		// if (!IsMultiPassStereoEnabled(baseCamera))
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_24 = ___baseCamera1;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_25 = UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09(L_24, /*hidden argument*/NULL);
		if (L_25)
		{
			goto IL_0190;
		}
	}
	{
		// var baseCameraRendererType = baseCameraAdditionalData?.scriptableRenderer.GetType();
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_26 = V_0;
		if (L_26)
		{
			goto IL_0093;
		}
	}
	{
		G_B23_0 = ((Type_t *)(NULL));
		goto IL_009e;
	}

IL_0093:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_27 = V_0;
		NullCheck(L_27);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_28 = UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB(L_27, /*hidden argument*/NULL);
		NullCheck(L_28);
		Type_t * L_29 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_28, /*hidden argument*/NULL);
		G_B23_0 = L_29;
	}

IL_009e:
	{
		V_7 = G_B23_0;
		// bool shouldUpdateCameraStack = false;
		V_8 = (bool)0;
		// for (int i = 0; i < cameraStack.Count; ++i)
		V_9 = 0;
		goto IL_0177;
	}

IL_00ab:
	{
		// Camera currCamera = cameraStack[i];
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_30 = V_2;
		int32_t L_31 = V_9;
		NullCheck(L_30);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_32 = List_1_get_Item_m4F8FED7D7597313BEEC8475A4EC3A829EA325689_inline(L_30, L_31, /*hidden argument*/List_1_get_Item_m4F8FED7D7597313BEEC8475A4EC3A829EA325689_RuntimeMethod_var);
		V_10 = L_32;
		// if (currCamera == null)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_33 = V_10;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_34 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_33, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_34)
		{
			goto IL_00c7;
		}
	}
	{
		// shouldUpdateCameraStack = true;
		V_8 = (bool)1;
		// continue;
		goto IL_0171;
	}

IL_00c7:
	{
		// if (currCamera.isActiveAndEnabled)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_35 = V_10;
		NullCheck(L_35);
		bool L_36 = Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61(L_35, /*hidden argument*/NULL);
		if (!L_36)
		{
			goto IL_0171;
		}
	}
	{
		// currCamera.TryGetComponent<UniversalAdditionalCameraData>(out var data);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_37 = V_10;
		NullCheck(L_37);
		Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC(L_37, (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 **)(&V_11), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC_RuntimeMethod_var);
		// if (data == null || data.renderType != CameraRenderType.Overlay)
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_38 = V_11;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_39 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_38, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_39)
		{
			goto IL_00f1;
		}
	}
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_40 = V_11;
		NullCheck(L_40);
		int32_t L_41 = UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline(L_40, /*hidden argument*/NULL);
		if ((((int32_t)L_41) == ((int32_t)1)))
		{
			goto IL_0109;
		}
	}

IL_00f1:
	{
		// Debug.LogWarning(string.Format("Stack can only contain Overlay cameras. {0} will skip rendering.", currCamera.name));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_42 = V_10;
		NullCheck(L_42);
		String_t* L_43 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_42, /*hidden argument*/NULL);
		String_t* L_44 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral2FBD7A7F2F9E5543C860C1C8C400A8310823CD29, L_43, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_44, /*hidden argument*/NULL);
		// continue;
		goto IL_0171;
	}

IL_0109:
	{
		// var currCameraRendererType = data?.scriptableRenderer.GetType();
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_45 = V_11;
		if (L_45)
		{
			goto IL_0110;
		}
	}
	{
		G_B33_0 = ((Type_t *)(NULL));
		goto IL_011c;
	}

IL_0110:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_46 = V_11;
		NullCheck(L_46);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_47 = UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB(L_46, /*hidden argument*/NULL);
		NullCheck(L_47);
		Type_t * L_48 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_47, /*hidden argument*/NULL);
		G_B33_0 = L_48;
	}

IL_011c:
	{
		V_12 = G_B33_0;
		// if (currCameraRendererType != baseCameraRendererType)
		Type_t * L_49 = V_12;
		Type_t * L_50 = V_7;
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		bool L_51 = Type_op_Inequality_m615014191FB05FD50F63A24EB9A6CCA785E7CEC9(L_49, L_50, /*hidden argument*/NULL);
		if (!L_51)
		{
			goto IL_0163;
		}
	}
	{
		// var renderer2DType = typeof(Experimental.Rendering.Universal.Renderer2D);
		RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D  L_52 = { reinterpret_cast<intptr_t> (Renderer2D_t2E91D35849D57097BAEC20613A4BB3C3EA69A7BE_0_0_0_var) };
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		Type_t * L_53 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_52, /*hidden argument*/NULL);
		V_13 = L_53;
		// if (currCameraRendererType != renderer2DType && baseCameraRendererType != renderer2DType)
		Type_t * L_54 = V_12;
		Type_t * L_55 = V_13;
		bool L_56 = Type_op_Inequality_m615014191FB05FD50F63A24EB9A6CCA785E7CEC9(L_54, L_55, /*hidden argument*/NULL);
		if (!L_56)
		{
			goto IL_0163;
		}
	}
	{
		Type_t * L_57 = V_7;
		Type_t * L_58 = V_13;
		IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var);
		bool L_59 = Type_op_Inequality_m615014191FB05FD50F63A24EB9A6CCA785E7CEC9(L_57, L_58, /*hidden argument*/NULL);
		if (!L_59)
		{
			goto IL_0163;
		}
	}
	{
		// Debug.LogWarning(string.Format("Only cameras with compatible renderer types can be stacked. {0} will skip rendering", currCamera.name));
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_60 = V_10;
		NullCheck(L_60);
		String_t* L_61 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_60, /*hidden argument*/NULL);
		String_t* L_62 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteral1D6665019E2C4B9A2AB909F8E1F01F4332113190, L_61, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(L_62, /*hidden argument*/NULL);
		// continue;
		goto IL_0171;
	}

IL_0163:
	{
		// anyPostProcessingEnabled |= data.renderPostProcessing;
		bool L_63 = V_3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_64 = V_11;
		NullCheck(L_64);
		bool L_65 = UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB_inline(L_64, /*hidden argument*/NULL);
		V_3 = (bool)((int32_t)((int32_t)L_63|(int32_t)L_65));
		// lastActiveOverlayCameraIndex = i;
		int32_t L_66 = V_9;
		V_4 = L_66;
	}

IL_0171:
	{
		// for (int i = 0; i < cameraStack.Count; ++i)
		int32_t L_67 = V_9;
		V_9 = ((int32_t)il2cpp_codegen_add((int32_t)L_67, (int32_t)1));
	}

IL_0177:
	{
		// for (int i = 0; i < cameraStack.Count; ++i)
		int32_t L_68 = V_9;
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_69 = V_2;
		NullCheck(L_69);
		int32_t L_70 = List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_inline(L_69, /*hidden argument*/List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_RuntimeMethod_var);
		if ((((int32_t)L_68) < ((int32_t)L_70)))
		{
			goto IL_00ab;
		}
	}
	{
		// if (shouldUpdateCameraStack)
		bool L_71 = V_8;
		if (!L_71)
		{
			goto IL_019a;
		}
	}
	{
		// baseCameraAdditionalData.UpdateCameraStack();
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_72 = V_0;
		NullCheck(L_72);
		UniversalAdditionalCameraData_UpdateCameraStack_mE9B093159AD52EF12D42807C87902A9F6D2E85FA(L_72, /*hidden argument*/NULL);
		// }
		goto IL_019a;
	}

IL_0190:
	{
		// Debug.LogWarning("Multi pass stereo mode doesn't support Camera Stacking. Overlay cameras will skip rendering.");
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(_stringLiteral872032A2C2C8AE614F766BCD4A395EB6023B4909, /*hidden argument*/NULL);
	}

IL_019a:
	{
		// bool isStackedRendering = lastActiveOverlayCameraIndex != -1;
		int32_t L_73 = V_4;
		V_5 = (bool)((((int32_t)((((int32_t)L_73) == ((int32_t)(-1)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		// BeginCameraRendering(context, baseCamera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_74 = ___context0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_75 = ___baseCamera1;
		RenderPipeline_BeginCameraRendering_mBDA378BECAF708F3006B3AB94352F54ABD698F86(L_74, L_75, /*hidden argument*/NULL);
		// UpdateVolumeFramework(baseCamera, baseCameraAdditionalData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_76 = ___baseCamera1;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_77 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794(L_76, L_77, /*hidden argument*/NULL);
		// InitializeCameraData(baseCamera, baseCameraAdditionalData, !isStackedRendering, out var baseCameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_78 = ___baseCamera1;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_79 = V_0;
		bool L_80 = V_5;
		UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB(L_78, L_79, (bool)((((int32_t)L_80) == ((int32_t)0))? 1 : 0), (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)(&V_6), /*hidden argument*/NULL);
		// RenderSingleCamera(context, baseCameraData, anyPostProcessingEnabled);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_81 = ___context0;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_82 = V_6;
		bool L_83 = V_3;
		UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9(L_81, L_82, L_83, /*hidden argument*/NULL);
		// EndCameraRendering(context, baseCamera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_84 = ___context0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_85 = ___baseCamera1;
		RenderPipeline_EndCameraRendering_m8BC96F3C24F010AD2665EBCED0BE21B62531DB66(L_84, L_85, /*hidden argument*/NULL);
		// if (!isStackedRendering)
		bool L_86 = V_5;
		if (L_86)
		{
			goto IL_01d5;
		}
	}
	{
		// return;
		return;
	}

IL_01d5:
	{
		// for (int i = 0; i < cameraStack.Count; ++i)
		V_14 = 0;
		goto IL_0242;
	}

IL_01da:
	{
		// var currCamera = cameraStack[i];
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_87 = V_2;
		int32_t L_88 = V_14;
		NullCheck(L_87);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_89 = List_1_get_Item_m4F8FED7D7597313BEEC8475A4EC3A829EA325689_inline(L_87, L_88, /*hidden argument*/List_1_get_Item_m4F8FED7D7597313BEEC8475A4EC3A829EA325689_RuntimeMethod_var);
		V_15 = L_89;
		// if (!currCamera.isActiveAndEnabled)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_90 = V_15;
		NullCheck(L_90);
		bool L_91 = Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61(L_90, /*hidden argument*/NULL);
		if (!L_91)
		{
			goto IL_023c;
		}
	}
	{
		// currCamera.TryGetComponent<UniversalAdditionalCameraData>(out var currCameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_92 = V_15;
		NullCheck(L_92);
		Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC(L_92, (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 **)(&V_16), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC_RuntimeMethod_var);
		// if (currCameraData != null)
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_93 = V_16;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_94 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_93, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_94)
		{
			goto IL_023c;
		}
	}
	{
		// CameraData overlayCameraData = baseCameraData;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_95 = V_6;
		V_17 = L_95;
		// bool lastCamera = i == lastActiveOverlayCameraIndex;
		int32_t L_96 = V_14;
		int32_t L_97 = V_4;
		V_18 = (bool)((((int32_t)L_96) == ((int32_t)L_97))? 1 : 0);
		// BeginCameraRendering(context, currCamera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_98 = ___context0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_99 = V_15;
		RenderPipeline_BeginCameraRendering_mBDA378BECAF708F3006B3AB94352F54ABD698F86(L_98, L_99, /*hidden argument*/NULL);
		// UpdateVolumeFramework(currCamera, currCameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_100 = V_15;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_101 = V_16;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794(L_100, L_101, /*hidden argument*/NULL);
		// InitializeAdditionalCameraData(currCamera, currCameraData, lastCamera, ref overlayCameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_102 = V_15;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_103 = V_16;
		bool L_104 = V_18;
		UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4(L_102, L_103, L_104, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)(&V_17), /*hidden argument*/NULL);
		// RenderSingleCamera(context, overlayCameraData, anyPostProcessingEnabled);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_105 = ___context0;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_106 = V_17;
		bool L_107 = V_3;
		UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9(L_105, L_106, L_107, /*hidden argument*/NULL);
		// EndCameraRendering(context, currCamera);
		ScriptableRenderContext_t7A3C889E3516E8C79C1C0327D33ED9601D163A2B  L_108 = ___context0;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_109 = V_15;
		RenderPipeline_EndCameraRendering_m8BC96F3C24F010AD2665EBCED0BE21B62531DB66(L_108, L_109, /*hidden argument*/NULL);
	}

IL_023c:
	{
		// for (int i = 0; i < cameraStack.Count; ++i)
		int32_t L_110 = V_14;
		V_14 = ((int32_t)il2cpp_codegen_add((int32_t)L_110, (int32_t)1));
	}

IL_0242:
	{
		// for (int i = 0; i < cameraStack.Count; ++i)
		int32_t L_111 = V_14;
		List_1_t2E40B40F490CB64D707D2D3DE0F289444D311372 * L_112 = V_2;
		NullCheck(L_112);
		int32_t L_113 = List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_inline(L_112, /*hidden argument*/List_1_get_Count_mFFF934CE1ED1799A8355E84F625DBF3FFBE61564_RuntimeMethod_var);
		if ((((int32_t)L_111) < ((int32_t)L_113)))
		{
			goto IL_01da;
		}
	}
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___additionalCameraData1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL;
	Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_2 = NULL;
	UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * V_3 = NULL;
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * G_B4_0 = NULL;
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * G_B13_0 = NULL;
	{
		// LayerMask layerMask = 1; 
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_0 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300(1, /*hidden argument*/NULL);
		V_0 = L_0;
		// Transform trigger = camera.transform;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ___camera0;
		NullCheck(L_1);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_1, /*hidden argument*/NULL);
		V_1 = L_2;
		// if (additionalCameraData != null)
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_3 = ___additionalCameraData1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_0038;
		}
	}
	{
		// layerMask = additionalCameraData.volumeLayerMask;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_5 = ___additionalCameraData1;
		NullCheck(L_5);
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_6 = UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1_inline(L_5, /*hidden argument*/NULL);
		V_0 = L_6;
		// trigger = additionalCameraData.volumeTrigger != null
		//     ? additionalCameraData.volumeTrigger
		//     : trigger;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_7 = ___additionalCameraData1;
		NullCheck(L_7);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline(L_7, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_9 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_8, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_9)
		{
			goto IL_002f;
		}
	}
	{
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = V_1;
		G_B4_0 = L_10;
		goto IL_0035;
	}

IL_002f:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_11 = ___additionalCameraData1;
		NullCheck(L_11);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_12 = UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline(L_11, /*hidden argument*/NULL);
		G_B4_0 = L_12;
	}

IL_0035:
	{
		V_1 = G_B4_0;
		// }
		goto IL_0084;
	}

IL_0038:
	{
		// else if (camera.cameraType == CameraType.SceneView)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = ___camera0;
		NullCheck(L_13);
		int32_t L_14 = Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C(L_13, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_14) == ((uint32_t)2))))
		{
			goto IL_0084;
		}
	}
	{
		// var mainCamera = Camera.main;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_15 = Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA(/*hidden argument*/NULL);
		V_2 = L_15;
		// UniversalAdditionalCameraData mainAdditionalCameraData = null;
		V_3 = (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 *)NULL;
		// if (mainCamera != null && mainCamera.TryGetComponent(out mainAdditionalCameraData))
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_16 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_17 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_16, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_17)
		{
			goto IL_0063;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_18 = V_2;
		NullCheck(L_18);
		bool L_19 = Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC(L_18, (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 **)(&V_3), /*hidden argument*/Component_TryGetComponent_TisUniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9_m9D82ADE53F1D989E8F45533DBE5A447A97BCC4AC_RuntimeMethod_var);
		if (!L_19)
		{
			goto IL_0063;
		}
	}
	{
		// layerMask = mainAdditionalCameraData.volumeLayerMask;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_20 = V_3;
		NullCheck(L_20);
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_21 = UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1_inline(L_20, /*hidden argument*/NULL);
		V_0 = L_21;
	}

IL_0063:
	{
		// trigger = mainAdditionalCameraData != null && mainAdditionalCameraData.volumeTrigger != null ? mainAdditionalCameraData.volumeTrigger : trigger;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_22 = V_3;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_23 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_22, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_23)
		{
			goto IL_007a;
		}
	}
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_24 = V_3;
		NullCheck(L_24);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_25 = UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline(L_24, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_26 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_25, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_26)
		{
			goto IL_007d;
		}
	}

IL_007a:
	{
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_27 = V_1;
		G_B13_0 = L_27;
		goto IL_0083;
	}

IL_007d:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_28 = V_3;
		NullCheck(L_28);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline(L_28, /*hidden argument*/NULL);
		G_B13_0 = L_29;
	}

IL_0083:
	{
		V_1 = G_B13_0;
	}

IL_0084:
	{
		// VolumeManager.instance.Update(trigger, layerMask);
		IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446_il2cpp_TypeInfo_var);
		VolumeManager_t25270E217629069A695101F3AF5702A52E13A446 * L_30 = VolumeManager_get_instance_m3E329297A13C2534FF7C846B4E90969341C14B8E(/*hidden argument*/NULL);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_31 = V_1;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_32 = V_0;
		NullCheck(L_30);
		VolumeManager_Update_m5233D91695D49FC5D6B82770E52877CE9A2C2E41(L_30, L_31, L_32, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CheckPostProcessForDepth_m4F44470634C3A21533D22A5BA0EDA0B6C43C8A3F (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_CheckPostProcessForDepth_m4F44470634C3A21533D22A5BA0EDA0B6C43C8A3F_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * V_0 = NULL;
	{
		// if (!cameraData.postProcessEnabled)
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_0 = ___cameraData0;
		bool L_1 = L_0->get_postProcessEnabled_23();
		if (L_1)
		{
			goto IL_000a;
		}
	}
	{
		// return false;
		return (bool)0;
	}

IL_000a:
	{
		// if (cameraData.antialiasing == AntialiasingMode.SubpixelMorphologicalAntiAliasing)
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_2 = ___cameraData0;
		int32_t L_3 = L_2->get_antialiasing_29();
		if ((!(((uint32_t)L_3) == ((uint32_t)2))))
		{
			goto IL_0015;
		}
	}
	{
		// return true;
		return (bool)1;
	}

IL_0015:
	{
		// var stack = VolumeManager.instance.stack;
		IL2CPP_RUNTIME_CLASS_INIT(VolumeManager_t25270E217629069A695101F3AF5702A52E13A446_il2cpp_TypeInfo_var);
		VolumeManager_t25270E217629069A695101F3AF5702A52E13A446 * L_4 = VolumeManager_get_instance_m3E329297A13C2534FF7C846B4E90969341C14B8E(/*hidden argument*/NULL);
		NullCheck(L_4);
		VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * L_5 = VolumeManager_get_stack_m00A55724CCD1BAB5287E5DAD78E2A2AEAB09722B_inline(L_4, /*hidden argument*/NULL);
		V_0 = L_5;
		// if (stack.GetComponent<DepthOfField>().IsActive())
		VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * L_6 = V_0;
		NullCheck(L_6);
		DepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463 * L_7 = VolumeStack_GetComponent_TisDepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463_mE34C791ACBF7EE8E306050D75AA70519C8E8E0B5(L_6, /*hidden argument*/VolumeStack_GetComponent_TisDepthOfField_t40466E189931E64B6236A6A9AF3C9B6DF942D463_mE34C791ACBF7EE8E306050D75AA70519C8E8E0B5_RuntimeMethod_var);
		NullCheck(L_7);
		bool L_8 = DepthOfField_IsActive_m58C1784250418BE3DD79E28F4A3A8CA6B8A51657(L_7, /*hidden argument*/NULL);
		if (!L_8)
		{
			goto IL_002f;
		}
	}
	{
		// return true;
		return (bool)1;
	}

IL_002f:
	{
		// if (stack.GetComponent<MotionBlur>().IsActive())
		VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * L_9 = V_0;
		NullCheck(L_9);
		MotionBlur_t099D85DB271735B2BC100CE110CBA39451283812 * L_10 = VolumeStack_GetComponent_TisMotionBlur_t099D85DB271735B2BC100CE110CBA39451283812_mDDDEEC9A55CDC16EA18136D8DB3F3B2DA0C723BC(L_9, /*hidden argument*/VolumeStack_GetComponent_TisMotionBlur_t099D85DB271735B2BC100CE110CBA39451283812_mDDDEEC9A55CDC16EA18136D8DB3F3B2DA0C723BC_RuntimeMethod_var);
		NullCheck(L_10);
		bool L_11 = MotionBlur_IsActive_mD4E025B74665DFCECA1C35F5300E0BBE11C4AA4B(L_10, /*hidden argument*/NULL);
		if (!L_11)
		{
			goto IL_003e;
		}
	}
	{
		// return true;
		return (bool)1;
	}

IL_003e:
	{
		// return false;
		return (bool)0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetSupportedRenderingFeatures_m7E2F5448A977D73F10E0FF646255AB56E7065FE8 (const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// cameraData = new CameraData();
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_0 = ___cameraData3;
		il2cpp_codegen_initobj(L_0, sizeof(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 ));
		// InitializeStackedCameraData(camera, additionalCameraData, ref cameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_1 = ___camera0;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_2 = ___additionalCameraData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_3 = ___cameraData3;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_InitializeStackedCameraData_m6CA9455B268A2BE3DB514262924FE941B9B0BEE4(L_1, L_2, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_3, /*hidden argument*/NULL);
		// InitializeAdditionalCameraData(camera, additionalCameraData, resolveFinalTarget, ref cameraData);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___camera0;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_5 = ___additionalCameraData1;
		bool L_6 = ___resolveFinalTarget2;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_7 = ___cameraData3;
		UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4(L_4, L_5, L_6, (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_7, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CanXRSDKUseSinglePass(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * V_0 = NULL;
	XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13  V_1;
	memset((&V_1), 0, sizeof(V_1));
	XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE  V_2;
	memset((&V_2), 0, sizeof(V_2));
	XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE  V_3;
	memset((&V_3), 0, sizeof(V_3));
	{
		// XR.XRDisplaySubsystem display = null;
		V_0 = (XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 *)NULL;
		// SubsystemManager.GetInstances(displaySubsystemList);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_0 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_displaySubsystemList_8();
		IL2CPP_RUNTIME_CLASS_INIT(SubsystemManager_tFEDEC70DC4119830C96B42915123C27FEDDB0F58_il2cpp_TypeInfo_var);
		SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61(L_0, /*hidden argument*/SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61_RuntimeMethod_var);
		// if (displaySubsystemList.Count > 0)
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_1 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_displaySubsystemList_8();
		NullCheck(L_1);
		int32_t L_2 = List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_inline(L_1, /*hidden argument*/List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_RuntimeMethod_var);
		if ((((int32_t)L_2) <= ((int32_t)0)))
		{
			goto IL_00a6;
		}
	}
	{
		// display = displaySubsystemList[0];
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_3 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_displaySubsystemList_8();
		NullCheck(L_3);
		XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * L_4 = List_1_get_Item_m2BFA50BE8DAE1169CA8392EAC513073215E5D964_inline(L_3, 0, /*hidden argument*/List_1_get_Item_m2BFA50BE8DAE1169CA8392EAC513073215E5D964_RuntimeMethod_var);
		V_0 = L_4;
		// if (display.GetRenderPassCount() > 0)
		XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * L_5 = V_0;
		NullCheck(L_5);
		int32_t L_6 = XRDisplaySubsystem_GetRenderPassCount_m69E69866EF94A6F8576B61613D7CAB0A2DCD8EC2(L_5, /*hidden argument*/NULL);
		if ((((int32_t)L_6) <= ((int32_t)0)))
		{
			goto IL_00a6;
		}
	}
	{
		// display.GetRenderPass(0, out renderPass);
		XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * L_7 = V_0;
		NullCheck(L_7);
		XRDisplaySubsystem_GetRenderPass_mB9CD3E7EF824C3F16F0467FCF871D89AF2F1415C(L_7, 0, (XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 *)(&V_1), /*hidden argument*/NULL);
		// if (renderPass.renderTargetDesc.dimension != TextureDimension.Tex2DArray)
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * L_8 = (&V_1)->get_address_of_renderTargetDesc_3();
		int32_t L_9 = RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)L_8, /*hidden argument*/NULL);
		if ((((int32_t)L_9) == ((int32_t)5)))
		{
			goto IL_004b;
		}
	}
	{
		// return false;
		return (bool)0;
	}

IL_004b:
	{
		// if (renderPass.GetRenderParameterCount() != 2 || renderPass.renderTargetDesc.volumeDepth != 2)
		int32_t L_10 = XRRenderPass_GetRenderParameterCount_mCD558F9A732B797AD33278580F22374A8BF9AA46((XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 *)(&V_1), /*hidden argument*/NULL);
		if ((!(((uint32_t)L_10) == ((uint32_t)2))))
		{
			goto IL_0064;
		}
	}
	{
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * L_11 = (&V_1)->get_address_of_renderTargetDesc_3();
		int32_t L_12 = RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)L_11, /*hidden argument*/NULL);
		if ((((int32_t)L_12) == ((int32_t)2)))
		{
			goto IL_0066;
		}
	}

IL_0064:
	{
		// return false;
		return (bool)0;
	}

IL_0066:
	{
		// renderPass.GetRenderParameter(camera, 0, out var renderParam0);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = ___camera0;
		XRRenderPass_GetRenderParameter_mA7A01F2DA183C8DAFB0247B6B26F6D84EB5AB14F((XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 *)(&V_1), L_13, 0, (XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE *)(&V_2), /*hidden argument*/NULL);
		// renderPass.GetRenderParameter(camera, 1, out var renderParam1);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = ___camera0;
		XRRenderPass_GetRenderParameter_mA7A01F2DA183C8DAFB0247B6B26F6D84EB5AB14F((XRRenderPass_tD19A615ECA4DED12BF47250E6F2D52D9E7527F13 *)(&V_1), L_14, 1, (XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE *)(&V_3), /*hidden argument*/NULL);
		// if (renderParam0.textureArraySlice != 0 || renderParam1.textureArraySlice != 1)
		XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE  L_15 = V_2;
		int32_t L_16 = L_15.get_textureArraySlice_4();
		if (L_16)
		{
			goto IL_008d;
		}
	}
	{
		XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE  L_17 = V_3;
		int32_t L_18 = L_17.get_textureArraySlice_4();
		if ((((int32_t)L_18) == ((int32_t)1)))
		{
			goto IL_008f;
		}
	}

IL_008d:
	{
		// return false;
		return (bool)0;
	}

IL_008f:
	{
		// if (renderParam0.viewport != renderParam1.viewport)
		XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE  L_19 = V_2;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_20 = L_19.get_viewport_2();
		XRRenderParameter_t190F5A28D45C76827A4CD68E13EBC9875F7CF9AE  L_21 = V_3;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_22 = L_21.get_viewport_2();
		bool L_23 = Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7(L_20, L_22, /*hidden argument*/NULL);
		if (!L_23)
		{
			goto IL_00a4;
		}
	}
	{
		// return false;
		return (bool)0;
	}

IL_00a4:
	{
		// return true;
		return (bool)1;
	}

IL_00a6:
	{
		// return false;
		return (bool)0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeStackedCameraData_m6CA9455B268A2BE3DB514262924FE941B9B0BEE4 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___baseCamera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___baseAdditionalCameraData1, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData2, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_InitializeStackedCameraData_m6CA9455B268A2BE3DB514262924FE941B9B0BEE4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * V_0 = NULL;
	bool V_1 = false;
	int32_t V_2 = 0;
	Rect_t35B976DE901B5423C11705E156938EA27AB402CE  V_3;
	memset((&V_3), 0, sizeof(V_3));
	float V_4 = 0.0f;
	int32_t V_5 = 0;
	int32_t V_6 = 0;
	bool V_7 = false;
	bool V_8 = false;
	bool V_9 = false;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B10_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B9_0 = NULL;
	Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * G_B11_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B11_1 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B13_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B12_0 = NULL;
	int32_t G_B14_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B14_1 = NULL;
	int32_t G_B21_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B24_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B23_0 = NULL;
	int32_t G_B25_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B25_1 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B29_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B26_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B27_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B28_0 = NULL;
	int32_t G_B30_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B30_1 = NULL;
	float G_B33_0 = 0.0f;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B35_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B34_0 = NULL;
	float G_B36_0 = 0.0f;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B36_1 = NULL;
	int32_t G_B39_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B41_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B40_0 = NULL;
	int32_t G_B42_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B42_1 = NULL;
	{
		// var settings = asset;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_0 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		V_0 = L_0;
		// cameraData.targetTexture = baseCamera.targetTexture;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_1 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___baseCamera0;
		NullCheck(L_2);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_3 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_2, /*hidden argument*/NULL);
		L_1->set_targetTexture_4(L_3);
		// cameraData.isStereoEnabled = IsStereoEnabled(baseCamera);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_4 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = ___baseCamera0;
		bool L_6 = UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281(L_5, /*hidden argument*/NULL);
		L_4->set_isStereoEnabled_19(L_6);
		// cameraData.cameraType = baseCamera.cameraType;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_7 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_8 = ___baseCamera0;
		NullCheck(L_8);
		int32_t L_9 = Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C(L_8, /*hidden argument*/NULL);
		L_7->set_cameraType_12(L_9);
		// cameraData.isSceneViewCamera = cameraData.cameraType == CameraType.SceneView;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_10 = ___cameraData2;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_11 = ___cameraData2;
		int32_t L_12 = L_11->get_cameraType_12();
		L_10->set_isSceneViewCamera_17((bool)((((int32_t)L_12) == ((int32_t)2))? 1 : 0));
		// cameraData.numberOfXRPasses = 1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_13 = ___cameraData2;
		L_13->set_numberOfXRPasses_20(1);
		// cameraData.isXRMultipass = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_14 = ___cameraData2;
		L_14->set_isXRMultipass_21((bool)0);
		// bool isSceneViewCamera = cameraData.isSceneViewCamera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_15 = ___cameraData2;
		bool L_16 = L_15->get_isSceneViewCamera_17();
		V_1 = L_16;
		// if (cameraData.isStereoEnabled && !isSceneViewCamera && !CanXRSDKUseSinglePass(baseCamera) && XR.XRSettings.stereoRenderingMode == XR.XRSettings.StereoRenderingMode.MultiPass)
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_17 = ___cameraData2;
		bool L_18 = L_17->get_isStereoEnabled_19();
		if (!L_18)
		{
			goto IL_0076;
		}
	}
	{
		bool L_19 = V_1;
		if (L_19)
		{
			goto IL_0076;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_20 = ___baseCamera0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_21 = UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB(L_20, /*hidden argument*/NULL);
		if (L_21)
		{
			goto IL_0076;
		}
	}
	{
		int32_t L_22 = XRSettings_get_stereoRenderingMode_mCCC5ED4A6AED856B344334D5860C9CA1C4ECD5C5(/*hidden argument*/NULL);
		if (L_22)
		{
			goto IL_0076;
		}
	}
	{
		// cameraData.numberOfXRPasses = 2;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_23 = ___cameraData2;
		L_23->set_numberOfXRPasses_20(2);
		// cameraData.isXRMultipass = true;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_24 = ___cameraData2;
		L_24->set_isXRMultipass_21((bool)1);
	}

IL_0076:
	{
		// if (isSceneViewCamera)
		bool L_25 = V_1;
		if (!L_25)
		{
			goto IL_00ad;
		}
	}
	{
		// cameraData.volumeLayerMask = 1; 
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_26 = ___cameraData2;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_27 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300(1, /*hidden argument*/NULL);
		L_26->set_volumeLayerMask_25(L_27);
		// cameraData.volumeTrigger = null;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_28 = ___cameraData2;
		L_28->set_volumeTrigger_26((Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)NULL);
		// cameraData.isStopNaNEnabled = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_29 = ___cameraData2;
		L_29->set_isStopNaNEnabled_27((bool)0);
		// cameraData.isDitheringEnabled = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_30 = ___cameraData2;
		L_30->set_isDitheringEnabled_28((bool)0);
		// cameraData.antialiasing = AntialiasingMode.None;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_31 = ___cameraData2;
		L_31->set_antialiasing_29(0);
		// cameraData.antialiasingQuality = AntialiasingQuality.High;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_32 = ___cameraData2;
		L_32->set_antialiasingQuality_30(2);
		// }
		goto IL_0156;
	}

IL_00ad:
	{
		// else if (baseAdditionalCameraData != null)
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_33 = ___baseAdditionalCameraData1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_34 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_33, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_34)
		{
			goto IL_0127;
		}
	}
	{
		// cameraData.volumeLayerMask = baseAdditionalCameraData.volumeLayerMask;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_35 = ___cameraData2;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_36 = ___baseAdditionalCameraData1;
		NullCheck(L_36);
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_37 = UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1_inline(L_36, /*hidden argument*/NULL);
		L_35->set_volumeLayerMask_25(L_37);
		// cameraData.volumeTrigger = baseAdditionalCameraData.volumeTrigger == null ? baseCamera.transform : baseAdditionalCameraData.volumeTrigger;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_38 = ___cameraData2;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_39 = ___baseAdditionalCameraData1;
		NullCheck(L_39);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_40 = UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline(L_39, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_41 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_40, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		G_B9_0 = L_38;
		if (L_41)
		{
			G_B10_0 = L_38;
			goto IL_00d9;
		}
	}
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_42 = ___baseAdditionalCameraData1;
		NullCheck(L_42);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline(L_42, /*hidden argument*/NULL);
		G_B11_0 = L_43;
		G_B11_1 = G_B9_0;
		goto IL_00df;
	}

IL_00d9:
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_44 = ___baseCamera0;
		NullCheck(L_44);
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_45 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_44, /*hidden argument*/NULL);
		G_B11_0 = L_45;
		G_B11_1 = G_B10_0;
	}

IL_00df:
	{
		G_B11_1->set_volumeTrigger_26(G_B11_0);
		// cameraData.isStopNaNEnabled = baseAdditionalCameraData.stopNaN && SystemInfo.graphicsShaderLevel >= 35;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_46 = ___cameraData2;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_47 = ___baseAdditionalCameraData1;
		NullCheck(L_47);
		bool L_48 = UniversalAdditionalCameraData_get_stopNaN_m9481CD6858CCCE7AD4BB9400125BB9EF2035D690_inline(L_47, /*hidden argument*/NULL);
		G_B12_0 = L_46;
		if (!L_48)
		{
			G_B13_0 = L_46;
			goto IL_00fb;
		}
	}
	{
		int32_t L_49 = SystemInfo_get_graphicsShaderLevel_m04540C22D983AE52CBCC6E1026D16F0C548248EB(/*hidden argument*/NULL);
		G_B14_0 = ((((int32_t)((((int32_t)L_49) < ((int32_t)((int32_t)35)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		G_B14_1 = G_B12_0;
		goto IL_00fc;
	}

IL_00fb:
	{
		G_B14_0 = 0;
		G_B14_1 = G_B13_0;
	}

IL_00fc:
	{
		G_B14_1->set_isStopNaNEnabled_27((bool)G_B14_0);
		// cameraData.isDitheringEnabled = baseAdditionalCameraData.dithering;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_50 = ___cameraData2;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_51 = ___baseAdditionalCameraData1;
		NullCheck(L_51);
		bool L_52 = UniversalAdditionalCameraData_get_dithering_m31CEB76A1105DBC7A19DC910C10244E3DBE83F9C_inline(L_51, /*hidden argument*/NULL);
		L_50->set_isDitheringEnabled_28(L_52);
		// cameraData.antialiasing = baseAdditionalCameraData.antialiasing;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_53 = ___cameraData2;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_54 = ___baseAdditionalCameraData1;
		NullCheck(L_54);
		int32_t L_55 = UniversalAdditionalCameraData_get_antialiasing_m090ED4C1C9149A8AFCC65510EF9CB3839CE02E1D_inline(L_54, /*hidden argument*/NULL);
		L_53->set_antialiasing_29(L_55);
		// cameraData.antialiasingQuality = baseAdditionalCameraData.antialiasingQuality;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_56 = ___cameraData2;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_57 = ___baseAdditionalCameraData1;
		NullCheck(L_57);
		int32_t L_58 = UniversalAdditionalCameraData_get_antialiasingQuality_m54B4EF26830863F3A5E0C3A2F8D99D282E39DDBB_inline(L_57, /*hidden argument*/NULL);
		L_56->set_antialiasingQuality_30(L_58);
		// }
		goto IL_0156;
	}

IL_0127:
	{
		// cameraData.volumeLayerMask = 1; 
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_59 = ___cameraData2;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_60 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300(1, /*hidden argument*/NULL);
		L_59->set_volumeLayerMask_25(L_60);
		// cameraData.volumeTrigger = null;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_61 = ___cameraData2;
		L_61->set_volumeTrigger_26((Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA *)NULL);
		// cameraData.isStopNaNEnabled = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_62 = ___cameraData2;
		L_62->set_isStopNaNEnabled_27((bool)0);
		// cameraData.isDitheringEnabled = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_63 = ___cameraData2;
		L_63->set_isDitheringEnabled_28((bool)0);
		// cameraData.antialiasing = AntialiasingMode.None;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_64 = ___cameraData2;
		L_64->set_antialiasing_29(0);
		// cameraData.antialiasingQuality = AntialiasingQuality.High;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_65 = ___cameraData2;
		L_65->set_antialiasingQuality_30(2);
	}

IL_0156:
	{
		// int msaaSamples = 1;
		V_2 = 1;
		// if (baseCamera.allowMSAA && settings.msaaSampleCount > 1)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_66 = ___baseCamera0;
		NullCheck(L_66);
		bool L_67 = Camera_get_allowMSAA_m857F27DB6C26C843A9F4A65D05C12E5E1BFA097F(L_66, /*hidden argument*/NULL);
		if (!L_67)
		{
			goto IL_018b;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_68 = V_0;
		NullCheck(L_68);
		int32_t L_69 = UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9_inline(L_68, /*hidden argument*/NULL);
		if ((((int32_t)L_69) <= ((int32_t)1)))
		{
			goto IL_018b;
		}
	}
	{
		// msaaSamples = (baseCamera.targetTexture != null) ? baseCamera.targetTexture.antiAliasing : settings.msaaSampleCount;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_70 = ___baseCamera0;
		NullCheck(L_70);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_71 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_70, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_72 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_71, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_72)
		{
			goto IL_017f;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_73 = V_0;
		NullCheck(L_73);
		int32_t L_74 = UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9_inline(L_73, /*hidden argument*/NULL);
		G_B21_0 = L_74;
		goto IL_018a;
	}

IL_017f:
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_75 = ___baseCamera0;
		NullCheck(L_75);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_76 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_75, /*hidden argument*/NULL);
		NullCheck(L_76);
		int32_t L_77 = RenderTexture_get_antiAliasing_mD49E94DED64C07E6855967E5B04A77F06AC9EEEF(L_76, /*hidden argument*/NULL);
		G_B21_0 = L_77;
	}

IL_018a:
	{
		V_2 = G_B21_0;
	}

IL_018b:
	{
		// cameraData.isHdrEnabled = baseCamera.allowHDR && settings.supportsHDR;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_78 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_79 = ___baseCamera0;
		NullCheck(L_79);
		bool L_80 = Camera_get_allowHDR_m665C9AE59920BD6FD436C85EA3517D4914477759(L_79, /*hidden argument*/NULL);
		G_B23_0 = L_78;
		if (!L_80)
		{
			G_B24_0 = L_78;
			goto IL_019c;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_81 = V_0;
		NullCheck(L_81);
		bool L_82 = UniversalRenderPipelineAsset_get_supportsHDR_m62B9280BDDF97375CDE50651148CB20DD4DF471F_inline(L_81, /*hidden argument*/NULL);
		G_B25_0 = ((int32_t)(L_82));
		G_B25_1 = G_B23_0;
		goto IL_019d;
	}

IL_019c:
	{
		G_B25_0 = 0;
		G_B25_1 = G_B24_0;
	}

IL_019d:
	{
		G_B25_1->set_isHdrEnabled_14((bool)G_B25_0);
		// Rect cameraRect = baseCamera.rect;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_83 = ___baseCamera0;
		NullCheck(L_83);
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_84 = Camera_get_rect_m3570AA056526AB01C7733B4E7BE69F332E128A08(L_83, /*hidden argument*/NULL);
		V_3 = L_84;
		// cameraData.pixelRect = baseCamera.pixelRect;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_85 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_86 = ___baseCamera0;
		NullCheck(L_86);
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_87 = Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317(L_86, /*hidden argument*/NULL);
		L_85->set_pixelRect_6(L_87);
		// cameraData.pixelWidth = baseCamera.pixelWidth;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_88 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_89 = ___baseCamera0;
		NullCheck(L_89);
		int32_t L_90 = Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E(L_89, /*hidden argument*/NULL);
		L_88->set_pixelWidth_7(L_90);
		// cameraData.pixelHeight = baseCamera.pixelHeight;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_91 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_92 = ___baseCamera0;
		NullCheck(L_92);
		int32_t L_93 = Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05(L_92, /*hidden argument*/NULL);
		L_91->set_pixelHeight_8(L_93);
		// cameraData.aspectRatio = (float)cameraData.pixelWidth / (float)cameraData.pixelHeight;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_94 = ___cameraData2;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_95 = ___cameraData2;
		int32_t L_96 = L_95->get_pixelWidth_7();
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_97 = ___cameraData2;
		int32_t L_98 = L_97->get_pixelHeight_8();
		L_94->set_aspectRatio_9(((float)((float)(((float)((float)L_96)))/(float)(((float)((float)L_98))))));
		// cameraData.isDefaultViewport = (!(Math.Abs(cameraRect.x) > 0.0f || Math.Abs(cameraRect.y) > 0.0f ||
		//     Math.Abs(cameraRect.width) < 1.0f || Math.Abs(cameraRect.height) < 1.0f));
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_99 = ___cameraData2;
		float L_100 = Rect_get_x_mC51A461F546D14832EB96B11A7198DADDE2597B7((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_3), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
		float L_101 = fabsf(L_100);
		G_B26_0 = L_99;
		if ((((float)L_101) > ((float)(0.0f))))
		{
			G_B29_0 = L_99;
			goto IL_0234;
		}
	}
	{
		float L_102 = Rect_get_y_m53E3E4F62D9840FBEA751A66293038F1F5D1D45C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_3), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
		float L_103 = fabsf(L_102);
		G_B27_0 = G_B26_0;
		if ((((float)L_103) > ((float)(0.0f))))
		{
			G_B29_0 = G_B26_0;
			goto IL_0234;
		}
	}
	{
		float L_104 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_3), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
		float L_105 = fabsf(L_104);
		G_B28_0 = G_B27_0;
		if ((((float)L_105) < ((float)(1.0f))))
		{
			G_B29_0 = G_B27_0;
			goto IL_0234;
		}
	}
	{
		float L_106 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_3), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
		float L_107 = fabsf(L_106);
		G_B30_0 = ((((int32_t)((((float)L_107) < ((float)(1.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
		G_B30_1 = G_B28_0;
		goto IL_0235;
	}

IL_0234:
	{
		G_B30_0 = 0;
		G_B30_1 = G_B29_0;
	}

IL_0235:
	{
		G_B30_1->set_isDefaultViewport_13((bool)G_B30_0);
		// float usedRenderScale = XRGraphics.enabled ? XRGraphics.eyeTextureResolutionScale : settings.renderScale;
		bool L_108 = XRGraphics_get_enabled_m08A777F76E8748502F734D726B52B518136011C5(/*hidden argument*/NULL);
		if (L_108)
		{
			goto IL_0249;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_109 = V_0;
		NullCheck(L_109);
		float L_110 = UniversalRenderPipelineAsset_get_renderScale_mF268E213EE6C7A9CA814B6A28A01D1350CB122A8_inline(L_109, /*hidden argument*/NULL);
		G_B33_0 = L_110;
		goto IL_024e;
	}

IL_0249:
	{
		float L_111 = XRGraphics_get_eyeTextureResolutionScale_m517944D5B16A79C1CC1218841A91609E9DAB57FB(/*hidden argument*/NULL);
		G_B33_0 = L_111;
	}

IL_024e:
	{
		V_4 = G_B33_0;
		// cameraData.renderScale = (Mathf.Abs(1.0f - usedRenderScale) < kRenderScaleThreshold) ? 1.0f : usedRenderScale;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_112 = ___cameraData2;
		float L_113 = V_4;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_114 = fabsf(((float)il2cpp_codegen_subtract((float)(1.0f), (float)L_113)));
		G_B34_0 = L_112;
		if ((((float)L_114) < ((float)(0.05f))))
		{
			G_B35_0 = L_112;
			goto IL_0269;
		}
	}
	{
		float L_115 = V_4;
		G_B36_0 = L_115;
		G_B36_1 = G_B34_0;
		goto IL_026e;
	}

IL_0269:
	{
		G_B36_0 = (1.0f);
		G_B36_1 = G_B35_0;
	}

IL_026e:
	{
		G_B36_1->set_renderScale_10(G_B36_0);
		// var commonOpaqueFlags = SortingCriteria.CommonOpaque;
		V_5 = ((int32_t)59);
		// var noFrontToBackOpaqueFlags = SortingCriteria.SortingLayer | SortingCriteria.RenderQueue | SortingCriteria.OptimizeStateChanges | SortingCriteria.CanvasOrder;
		V_6 = ((int32_t)51);
		// bool hasHSRGPU = SystemInfo.hasHiddenSurfaceRemovalOnGPU;
		bool L_116 = SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_mE2544E97E6FF38C5B092EEA5B2C9977ACE1EE4ED(/*hidden argument*/NULL);
		V_7 = L_116;
		// bool canSkipFrontToBackSorting = (baseCamera.opaqueSortMode == OpaqueSortMode.Default && hasHSRGPU) || baseCamera.opaqueSortMode == OpaqueSortMode.NoDistanceSort;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_117 = ___baseCamera0;
		NullCheck(L_117);
		int32_t L_118 = Camera_get_opaqueSortMode_m44EA1DE8FAB7C81906D992A95EFA6C1309241A1A(L_117, /*hidden argument*/NULL);
		bool L_119 = V_7;
		if (((int32_t)((int32_t)((((int32_t)L_118) == ((int32_t)0))? 1 : 0)&(int32_t)L_119)))
		{
			goto IL_029b;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_120 = ___baseCamera0;
		NullCheck(L_120);
		int32_t L_121 = Camera_get_opaqueSortMode_m44EA1DE8FAB7C81906D992A95EFA6C1309241A1A(L_120, /*hidden argument*/NULL);
		G_B39_0 = ((((int32_t)L_121) == ((int32_t)2))? 1 : 0);
		goto IL_029c;
	}

IL_029b:
	{
		G_B39_0 = 1;
	}

IL_029c:
	{
		V_8 = (bool)G_B39_0;
		// cameraData.defaultOpaqueSortFlags = canSkipFrontToBackSorting ? noFrontToBackOpaqueFlags : commonOpaqueFlags;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_122 = ___cameraData2;
		bool L_123 = V_8;
		G_B40_0 = L_122;
		if (L_123)
		{
			G_B41_0 = L_122;
			goto IL_02a7;
		}
	}
	{
		int32_t L_124 = V_5;
		G_B42_0 = L_124;
		G_B42_1 = G_B40_0;
		goto IL_02a9;
	}

IL_02a7:
	{
		int32_t L_125 = V_6;
		G_B42_0 = L_125;
		G_B42_1 = G_B41_0;
	}

IL_02a9:
	{
		G_B42_1->set_defaultOpaqueSortFlags_18(G_B42_0);
		// cameraData.captureActions = CameraCaptureBridge.GetCaptureActions(baseCamera);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_126 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_127 = ___baseCamera0;
		IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_il2cpp_TypeInfo_var);
		RuntimeObject* L_128 = CameraCaptureBridge_GetCaptureActions_mE707EDBE13CF957D76020585A7FFA6648610913B(L_127, /*hidden argument*/NULL);
		L_126->set_captureActions_24(L_128);
		// bool needsAlphaChannel = Graphics.preserveFramebufferAlpha;
		IL2CPP_RUNTIME_CLASS_INIT(Graphics_t6FB7A5D4561F3AB3C34BF334BB0BD8061BE763B1_il2cpp_TypeInfo_var);
		bool L_129 = Graphics_get_preserveFramebufferAlpha_m39E2A13F37D33E13828A727957AFBBBEBB3C9CF6(/*hidden argument*/NULL);
		V_9 = L_129;
		// cameraData.cameraTargetDescriptor = CreateRenderTextureDescriptor(baseCamera, cameraData.renderScale,
		//     cameraData.isStereoEnabled, cameraData.isHdrEnabled, msaaSamples, needsAlphaChannel);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_130 = ___cameraData2;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_131 = ___baseCamera0;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_132 = ___cameraData2;
		float L_133 = L_132->get_renderScale_10();
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_134 = ___cameraData2;
		bool L_135 = L_134->get_isStereoEnabled_19();
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_136 = ___cameraData2;
		bool L_137 = L_136->get_isHdrEnabled_14();
		int32_t L_138 = V_2;
		bool L_139 = V_9;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_140 = UniversalRenderPipeline_CreateRenderTextureDescriptor_m87F24D1177956BA2801ED58B275F3C33C4E7DC72(L_131, L_133, L_135, L_137, L_138, L_139, /*hidden argument*/NULL);
		L_130->set_cameraTargetDescriptor_5(L_140);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * ___additionalCameraData1, bool ___resolveFinalTarget2, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * V_0 = NULL;
	bool V_1 = false;
	bool V_2 = false;
	bool V_3 = false;
	Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  V_4;
	memset((&V_4), 0, sizeof(V_4));
	float V_5 = 0.0f;
	int32_t G_B3_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B5_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B4_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B6_0 = NULL;
	float G_B7_0 = 0.0f;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B7_1 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B12_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B11_0 = NULL;
	int32_t G_B13_0 = 0;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B13_1 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B15_0 = NULL;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B14_0 = NULL;
	float G_B16_0 = 0.0f;
	CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * G_B16_1 = NULL;
	int32_t G_B20_0 = 0;
	int32_t G_B19_0 = 0;
	{
		// var settings = asset;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_0 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		V_0 = L_0;
		// cameraData.camera = camera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_1 = ___cameraData3;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___camera0;
		L_1->set_camera_2(L_2);
		// bool anyShadowsEnabled = settings.supportsMainLightShadows || settings.supportsAdditionalLightShadows;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_3 = V_0;
		NullCheck(L_3);
		bool L_4 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m36BAAE4D3292827FC8F49931D95937478D529B29_inline(L_3, /*hidden argument*/NULL);
		if (L_4)
		{
			goto IL_001d;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_5 = V_0;
		NullCheck(L_5);
		bool L_6 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_m75E308CE903E68A2449ED192C32009A1BC0561BE_inline(L_5, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_6));
		goto IL_001e;
	}

IL_001d:
	{
		G_B3_0 = 1;
	}

IL_001e:
	{
		V_1 = (bool)G_B3_0;
		// cameraData.maxShadowDistance = Mathf.Min(settings.shadowDistance, camera.farClipPlane);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_7 = ___cameraData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_8 = V_0;
		NullCheck(L_8);
		float L_9 = UniversalRenderPipelineAsset_get_shadowDistance_m2CA2170F37C9B8C7A538AE0654FFBBFE501ADA6E_inline(L_8, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_10 = ___camera0;
		NullCheck(L_10);
		float L_11 = Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B(L_10, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_12 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(L_9, L_11, /*hidden argument*/NULL);
		L_7->set_maxShadowDistance_22(L_12);
		// cameraData.maxShadowDistance = (anyShadowsEnabled && cameraData.maxShadowDistance >= camera.nearClipPlane) ? cameraData.maxShadowDistance : 0.0f;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_13 = ___cameraData3;
		bool L_14 = V_1;
		G_B4_0 = L_13;
		if (!L_14)
		{
			G_B5_0 = L_13;
			goto IL_0048;
		}
	}
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_15 = ___cameraData3;
		float L_16 = L_15->get_maxShadowDistance_22();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_17 = ___camera0;
		NullCheck(L_17);
		float L_18 = Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C(L_17, /*hidden argument*/NULL);
		G_B5_0 = G_B4_0;
		if ((((float)L_16) >= ((float)L_18)))
		{
			G_B6_0 = G_B4_0;
			goto IL_004f;
		}
	}

IL_0048:
	{
		G_B7_0 = (0.0f);
		G_B7_1 = G_B5_0;
		goto IL_0055;
	}

IL_004f:
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_19 = ___cameraData3;
		float L_20 = L_19->get_maxShadowDistance_22();
		G_B7_0 = L_20;
		G_B7_1 = G_B6_0;
	}

IL_0055:
	{
		G_B7_1->set_maxShadowDistance_22(G_B7_0);
		// bool isSceneViewCamera = cameraData.isSceneViewCamera;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_21 = ___cameraData3;
		bool L_22 = L_21->get_isSceneViewCamera_17();
		V_2 = L_22;
		// if (isSceneViewCamera)
		bool L_23 = V_2;
		if (!L_23)
		{
			goto IL_00ab;
		}
	}
	{
		// cameraData.renderType = CameraRenderType.Base;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_24 = ___cameraData3;
		L_24->set_renderType_3(0);
		// cameraData.clearDepth = true;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_25 = ___cameraData3;
		L_25->set_clearDepth_11((bool)1);
		// cameraData.postProcessEnabled = CoreUtils.ArePostProcessesEnabled(camera);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_26 = ___cameraData3;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_27 = ___camera0;
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		bool L_28 = CoreUtils_ArePostProcessesEnabled_m38C9CC43EEBC56B53D576C45A96C50AC4196347B(L_27, /*hidden argument*/NULL);
		L_26->set_postProcessEnabled_23(L_28);
		// cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_29 = ___cameraData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_30 = V_0;
		NullCheck(L_30);
		bool L_31 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B_inline(L_30, /*hidden argument*/NULL);
		L_29->set_requiresDepthTexture_15(L_31);
		// cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_32 = ___cameraData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_33 = V_0;
		NullCheck(L_33);
		bool L_34 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15_inline(L_33, /*hidden argument*/NULL);
		L_32->set_requiresOpaqueTexture_16(L_34);
		// cameraData.renderer = asset.scriptableRenderer;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_35 = ___cameraData3;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_36 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		NullCheck(L_36);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_37 = UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A(L_36, /*hidden argument*/NULL);
		L_35->set_renderer_31(L_37);
		// }
		goto IL_0161;
	}

IL_00ab:
	{
		// else if (additionalCameraData != null)
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_38 = ___additionalCameraData1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_39 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_38, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_39)
		{
			goto IL_0124;
		}
	}
	{
		// cameraData.renderType = additionalCameraData.renderType;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_40 = ___cameraData3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_41 = ___additionalCameraData1;
		NullCheck(L_41);
		int32_t L_42 = UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline(L_41, /*hidden argument*/NULL);
		L_40->set_renderType_3(L_42);
		// cameraData.clearDepth = (additionalCameraData.renderType != CameraRenderType.Base) ? additionalCameraData.clearDepth : true;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_43 = ___cameraData3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_44 = ___additionalCameraData1;
		NullCheck(L_44);
		int32_t L_45 = UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline(L_44, /*hidden argument*/NULL);
		G_B11_0 = L_43;
		if (L_45)
		{
			G_B12_0 = L_43;
			goto IL_00cc;
		}
	}
	{
		G_B13_0 = 1;
		G_B13_1 = G_B11_0;
		goto IL_00d2;
	}

IL_00cc:
	{
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_46 = ___additionalCameraData1;
		NullCheck(L_46);
		bool L_47 = UniversalAdditionalCameraData_get_clearDepth_m66FF54848087E34EF30D59DD2DF5F694E80F54FB_inline(L_46, /*hidden argument*/NULL);
		G_B13_0 = ((int32_t)(L_47));
		G_B13_1 = G_B12_0;
	}

IL_00d2:
	{
		G_B13_1->set_clearDepth_11((bool)G_B13_0);
		// cameraData.postProcessEnabled = additionalCameraData.renderPostProcessing;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_48 = ___cameraData3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_49 = ___additionalCameraData1;
		NullCheck(L_49);
		bool L_50 = UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB_inline(L_49, /*hidden argument*/NULL);
		L_48->set_postProcessEnabled_23(L_50);
		// cameraData.maxShadowDistance = (additionalCameraData.renderShadows) ? cameraData.maxShadowDistance : 0.0f;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_51 = ___cameraData3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_52 = ___additionalCameraData1;
		NullCheck(L_52);
		bool L_53 = UniversalAdditionalCameraData_get_renderShadows_m41A13B8D579203794A7105A407C9DEE42C78F57C_inline(L_52, /*hidden argument*/NULL);
		G_B14_0 = L_51;
		if (L_53)
		{
			G_B15_0 = L_51;
			goto IL_00f3;
		}
	}
	{
		G_B16_0 = (0.0f);
		G_B16_1 = G_B14_0;
		goto IL_00f9;
	}

IL_00f3:
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_54 = ___cameraData3;
		float L_55 = L_54->get_maxShadowDistance_22();
		G_B16_0 = L_55;
		G_B16_1 = G_B15_0;
	}

IL_00f9:
	{
		G_B16_1->set_maxShadowDistance_22(G_B16_0);
		// cameraData.requiresDepthTexture = additionalCameraData.requiresDepthTexture;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_56 = ___cameraData3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_57 = ___additionalCameraData1;
		NullCheck(L_57);
		bool L_58 = UniversalAdditionalCameraData_get_requiresDepthTexture_m9BB6BA799E5FB8AB3A498803FBA5DDC5A83046BD(L_57, /*hidden argument*/NULL);
		L_56->set_requiresDepthTexture_15(L_58);
		// cameraData.requiresOpaqueTexture = additionalCameraData.requiresColorTexture;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_59 = ___cameraData3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_60 = ___additionalCameraData1;
		NullCheck(L_60);
		bool L_61 = UniversalAdditionalCameraData_get_requiresColorTexture_mEC0D5F4F3521130F2E2C996A072FAFB5ED7BD126(L_60, /*hidden argument*/NULL);
		L_59->set_requiresOpaqueTexture_16(L_61);
		// cameraData.renderer = additionalCameraData.scriptableRenderer;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_62 = ___cameraData3;
		UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * L_63 = ___additionalCameraData1;
		NullCheck(L_63);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_64 = UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB(L_63, /*hidden argument*/NULL);
		L_62->set_renderer_31(L_64);
		// }
		goto IL_0161;
	}

IL_0124:
	{
		// cameraData.renderType = CameraRenderType.Base;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_65 = ___cameraData3;
		L_65->set_renderType_3(0);
		// cameraData.clearDepth = true;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_66 = ___cameraData3;
		L_66->set_clearDepth_11((bool)1);
		// cameraData.postProcessEnabled = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_67 = ___cameraData3;
		L_67->set_postProcessEnabled_23((bool)0);
		// cameraData.requiresDepthTexture = settings.supportsCameraDepthTexture;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_68 = ___cameraData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_69 = V_0;
		NullCheck(L_69);
		bool L_70 = UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B_inline(L_69, /*hidden argument*/NULL);
		L_68->set_requiresDepthTexture_15(L_70);
		// cameraData.requiresOpaqueTexture = settings.supportsCameraOpaqueTexture;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_71 = ___cameraData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_72 = V_0;
		NullCheck(L_72);
		bool L_73 = UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15_inline(L_72, /*hidden argument*/NULL);
		L_71->set_requiresOpaqueTexture_16(L_73);
		// cameraData.renderer = asset.scriptableRenderer;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_74 = ___cameraData3;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_75 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		NullCheck(L_75);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_76 = UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A(L_75, /*hidden argument*/NULL);
		L_74->set_renderer_31(L_76);
	}

IL_0161:
	{
		// bool isOverlayCamera = (cameraData.renderType == CameraRenderType.Overlay);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_77 = ___cameraData3;
		int32_t L_78 = L_77->get_renderType_3();
		// if (isOverlayCamera)
		int32_t L_79 = ((((int32_t)L_78) == ((int32_t)1))? 1 : 0);
		G_B19_0 = L_79;
		if (!L_79)
		{
			G_B20_0 = L_79;
			goto IL_017b;
		}
	}
	{
		// cameraData.requiresDepthTexture = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_80 = ___cameraData3;
		L_80->set_requiresDepthTexture_15((bool)0);
		// cameraData.requiresOpaqueTexture = false;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_81 = ___cameraData3;
		L_81->set_requiresOpaqueTexture_16((bool)0);
		G_B20_0 = G_B19_0;
	}

IL_017b:
	{
		// cameraData.postProcessEnabled &= SystemInfo.graphicsDeviceType != GraphicsDeviceType.OpenGLES2;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_82 = ___cameraData3;
		bool* L_83 = L_82->get_address_of_postProcessEnabled_23();
		bool* L_84 = L_83;
		int32_t L_85 = *((uint8_t*)L_84);
		int32_t L_86 = SystemInfo_get_graphicsDeviceType_m675AD9D5FA869DF9E71FAEC03F39E8AE8DEBA8D0(/*hidden argument*/NULL);
		*((int8_t*)L_84) = (int8_t)((int32_t)((int32_t)L_85&(int32_t)((((int32_t)((((int32_t)L_86) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0)));
		// bool depthRequiredForPostFX = CheckPostProcessForDepth(cameraData);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_87 = ___cameraData3;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_88 = UniversalRenderPipeline_CheckPostProcessForDepth_m4F44470634C3A21533D22A5BA0EDA0B6C43C8A3F((CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_87, /*hidden argument*/NULL);
		V_3 = L_88;
		// cameraData.requiresDepthTexture |= isSceneViewCamera || depthRequiredForPostFX;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_89 = ___cameraData3;
		bool* L_90 = L_89->get_address_of_requiresDepthTexture_15();
		bool* L_91 = L_90;
		int32_t L_92 = *((uint8_t*)L_91);
		bool L_93 = V_2;
		bool L_94 = V_3;
		*((int8_t*)L_91) = (int8_t)((int32_t)((int32_t)L_92|(int32_t)((int32_t)((int32_t)L_93|(int32_t)L_94))));
		// cameraData.resolveFinalTarget = resolveFinalTarget;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_95 = ___cameraData3;
		bool L_96 = ___resolveFinalTarget2;
		L_95->set_resolveFinalTarget_32(L_96);
		// Matrix4x4 projectionMatrix = camera.projectionMatrix;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_97 = ___camera0;
		NullCheck(L_97);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_98 = Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A(L_97, /*hidden argument*/NULL);
		V_4 = L_98;
		// if (isOverlayCamera && !camera.orthographic && !cameraData.isStereoEnabled && cameraData.pixelRect != camera.pixelRect)
		if (!G_B20_0)
		{
			goto IL_01fc;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_99 = ___camera0;
		NullCheck(L_99);
		bool L_100 = Camera_get_orthographic_m801883D15C8D9816091F6B9C742CA5FA3650C8E6(L_99, /*hidden argument*/NULL);
		if (L_100)
		{
			goto IL_01fc;
		}
	}
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_101 = ___cameraData3;
		bool L_102 = L_101->get_isStereoEnabled_19();
		if (L_102)
		{
			goto IL_01fc;
		}
	}
	{
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_103 = ___cameraData3;
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_104 = L_103->get_pixelRect_6();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_105 = ___camera0;
		NullCheck(L_105);
		Rect_t35B976DE901B5423C11705E156938EA27AB402CE  L_106 = Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317(L_105, /*hidden argument*/NULL);
		bool L_107 = Rect_op_Inequality_mAF9DC03779A7C3E1B430D7FFA797F2C4CEAD1FC7(L_104, L_106, /*hidden argument*/NULL);
		if (!L_107)
		{
			goto IL_01fc;
		}
	}
	{
		// float cotangent = camera.projectionMatrix.m00 * camera.aspect;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_108 = ___camera0;
		NullCheck(L_108);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_109 = Camera_get_projectionMatrix_m50964A6A11D1E3F8857A0B6E60BBB9C208BE473A(L_108, /*hidden argument*/NULL);
		float L_110 = L_109.get_m00_0();
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_111 = ___camera0;
		NullCheck(L_111);
		float L_112 = Camera_get_aspect_m2ADA7982754920C3B58B4DB664801D6F2416E0C6(L_111, /*hidden argument*/NULL);
		// float newCotangent = cotangent / cameraData.aspectRatio;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_113 = ___cameraData3;
		float L_114 = L_113->get_aspectRatio_9();
		V_5 = ((float)((float)((float)il2cpp_codegen_multiply((float)L_110, (float)L_112))/(float)L_114));
		// projectionMatrix.m00 = newCotangent;
		float L_115 = V_5;
		(&V_4)->set_m00_0(L_115);
	}

IL_01fc:
	{
		// cameraData.SetViewAndProjectionMatrix(camera.worldToCameraMatrix, projectionMatrix);
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_116 = ___cameraData3;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_117 = ___camera0;
		NullCheck(L_117);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_118 = Camera_get_worldToCameraMatrix_mDE5C634A92CD1303D6B1ADC65E4ED852108FBECE(L_117, /*hidden argument*/NULL);
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_119 = V_4;
		CameraData_SetViewAndProjectionMatrix_m302C54DAF08187FC320E58BBAA5F945046AC7C18((CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_116, L_118, L_119, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeRenderingData_m52BEB333998309D588BD8ABD4D1F3234B42D4AC9 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * ___cameraData1, CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * ___cullResults2, bool ___anyPostProcessingEnabled3, RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * ___renderingData4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_InitializeRenderingData_m52BEB333998309D588BD8ABD4D1F3234B42D4AC9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  V_0;
	memset((&V_0), 0, sizeof(V_0));
	int32_t V_1 = 0;
	bool V_2 = false;
	bool V_3 = false;
	VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  V_4;
	memset((&V_4), 0, sizeof(V_4));
	int32_t V_5 = 0;
	Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * V_6 = NULL;
	int32_t G_B5_0 = 0;
	bool G_B16_0 = false;
	NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  G_B16_1;
	memset((&G_B16_1), 0, sizeof(G_B16_1));
	UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * G_B16_2 = NULL;
	bool G_B15_0 = false;
	NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  G_B15_1;
	memset((&G_B15_1), 0, sizeof(G_B15_1));
	UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * G_B15_2 = NULL;
	int32_t G_B17_0 = 0;
	bool G_B17_1 = false;
	NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  G_B17_2;
	memset((&G_B17_2), 0, sizeof(G_B17_2));
	UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * G_B17_3 = NULL;
	{
		// var visibleLights = cullResults.visibleLights;
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * L_0 = ___cullResults2;
		NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  L_1 = CullingResults_get_visibleLights_mF7FE02023976E76F78058AB97D61BA7AC1491E2C((CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)L_0, /*hidden argument*/NULL);
		V_0 = L_1;
		// int mainLightIndex = GetMainLightIndex(settings, visibleLights);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_2 = ___settings0;
		NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  L_3 = V_0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		int32_t L_4 = UniversalRenderPipeline_GetMainLightIndex_mA115C210B409B77A086E13545747BE0F4E7B3E2D(L_2, L_3, /*hidden argument*/NULL);
		V_1 = L_4;
		// bool mainLightCastShadows = false;
		V_2 = (bool)0;
		// bool additionalLightsCastShadows = false;
		V_3 = (bool)0;
		// if (cameraData.maxShadowDistance > 0.0f)
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_5 = ___cameraData1;
		float L_6 = L_5->get_maxShadowDistance_22();
		if ((!(((float)L_6) > ((float)(0.0f)))))
		{
			goto IL_00c0;
		}
	}
	{
		// mainLightCastShadows = (mainLightIndex != -1 && visibleLights[mainLightIndex].light != null &&
		//                         visibleLights[mainLightIndex].light.shadows != LightShadows.None);
		int32_t L_7 = V_1;
		if ((((int32_t)L_7) == ((int32_t)(-1))))
		{
			goto IL_005b;
		}
	}
	{
		int32_t L_8 = V_1;
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  L_9 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 , ((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&V_0))->___m_Buffer_0, L_8);
		V_4 = L_9;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_10 = VisibleLight_get_light_mBFDEA0FA083D1606373637E8ABBB1DD65C9D25A7((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)(&V_4), /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_11 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_10, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_11)
		{
			goto IL_005b;
		}
	}
	{
		int32_t L_12 = V_1;
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  L_13 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 , ((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&V_0))->___m_Buffer_0, L_12);
		V_4 = L_13;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_14 = VisibleLight_get_light_mBFDEA0FA083D1606373637E8ABBB1DD65C9D25A7((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)(&V_4), /*hidden argument*/NULL);
		NullCheck(L_14);
		int32_t L_15 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(L_14, /*hidden argument*/NULL);
		G_B5_0 = ((!(((uint32_t)L_15) <= ((uint32_t)0)))? 1 : 0);
		goto IL_005c;
	}

IL_005b:
	{
		G_B5_0 = 0;
	}

IL_005c:
	{
		V_2 = (bool)G_B5_0;
		// if (settings.additionalLightsRenderingMode == LightRenderingMode.PerPixel)
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_16 = ___settings0;
		NullCheck(L_16);
		int32_t L_17 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91_inline(L_16, /*hidden argument*/NULL);
		if ((!(((uint32_t)L_17) == ((uint32_t)1))))
		{
			goto IL_00c0;
		}
	}
	{
		// for (int i = 0; i < visibleLights.Length; ++i)
		V_5 = 0;
		goto IL_00b5;
	}

IL_006b:
	{
		// if (i == mainLightIndex)
		int32_t L_18 = V_5;
		int32_t L_19 = V_1;
		if ((((int32_t)L_18) == ((int32_t)L_19)))
		{
			goto IL_00af;
		}
	}
	{
		// Light light = visibleLights[i].light;
		int32_t L_20 = V_5;
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  L_21 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 , ((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&V_0))->___m_Buffer_0, L_20);
		V_4 = L_21;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_22 = VisibleLight_get_light_mBFDEA0FA083D1606373637E8ABBB1DD65C9D25A7((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)(&V_4), /*hidden argument*/NULL);
		V_6 = L_22;
		// if (visibleLights[i].lightType == LightType.Spot && light != null && light.shadows != LightShadows.None)
		int32_t L_23 = V_5;
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  L_24 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 , ((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&V_0))->___m_Buffer_0, L_23);
		V_4 = L_24;
		int32_t L_25 = VisibleLight_get_lightType_mE1C9653B71D5C00C756CBFF0C8F5ACEC2B325F3C((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)(&V_4), /*hidden argument*/NULL);
		if (L_25)
		{
			goto IL_00af;
		}
	}
	{
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_26 = V_6;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_27 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_26, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_27)
		{
			goto IL_00af;
		}
	}
	{
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_28 = V_6;
		NullCheck(L_28);
		int32_t L_29 = Light_get_shadows_m8FBBEDB8C442B0426E5D3E457330AA81D764C8F2(L_28, /*hidden argument*/NULL);
		if (!L_29)
		{
			goto IL_00af;
		}
	}
	{
		// additionalLightsCastShadows = true;
		V_3 = (bool)1;
		// break;
		goto IL_00c0;
	}

IL_00af:
	{
		// for (int i = 0; i < visibleLights.Length; ++i)
		int32_t L_30 = V_5;
		V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_30, (int32_t)1));
	}

IL_00b5:
	{
		// for (int i = 0; i < visibleLights.Length; ++i)
		int32_t L_31 = V_5;
		int32_t L_32 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&V_0))->___m_Length_1);
		if ((((int32_t)L_31) < ((int32_t)L_32)))
		{
			goto IL_006b;
		}
	}

IL_00c0:
	{
		// renderingData.cullResults = cullResults;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_33 = ___renderingData4;
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B * L_34 = ___cullResults2;
		CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B  L_35 = (*(CullingResults_tFCB058F194E02A190E4719CFE5BC2A5A1BB1C21B *)L_34);
		L_33->set_cullResults_0(L_35);
		// renderingData.cameraData = cameraData;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_36 = ___renderingData4;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * L_37 = ___cameraData1;
		CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340  L_38 = (*(CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 *)L_37);
		L_36->set_cameraData_1(L_38);
		// InitializeLightData(settings, visibleLights, mainLightIndex, out renderingData.lightData);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_39 = ___settings0;
		NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  L_40 = V_0;
		int32_t L_41 = V_1;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_42 = ___renderingData4;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_43 = L_42->get_address_of_lightData_2();
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_InitializeLightData_m48BB9DFEBBF04C564C5816DEDAB8952DE6715233(L_39, L_40, L_41, (LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A *)L_43, /*hidden argument*/NULL);
		// InitializeShadowData(settings, visibleLights, mainLightCastShadows, additionalLightsCastShadows && !renderingData.lightData.shadeAdditionalLightsPerVertex, out renderingData.shadowData);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_44 = ___settings0;
		NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  L_45 = V_0;
		bool L_46 = V_2;
		bool L_47 = V_3;
		G_B15_0 = L_46;
		G_B15_1 = L_45;
		G_B15_2 = L_44;
		if (!L_47)
		{
			G_B16_0 = L_46;
			G_B16_1 = L_45;
			G_B16_2 = L_44;
			goto IL_0100;
		}
	}
	{
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_48 = ___renderingData4;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_49 = L_48->get_address_of_lightData_2();
		bool L_50 = L_49->get_shadeAdditionalLightsPerVertex_4();
		G_B17_0 = ((((int32_t)L_50) == ((int32_t)0))? 1 : 0);
		G_B17_1 = G_B15_0;
		G_B17_2 = G_B15_1;
		G_B17_3 = G_B15_2;
		goto IL_0101;
	}

IL_0100:
	{
		G_B17_0 = 0;
		G_B17_1 = G_B16_0;
		G_B17_2 = G_B16_1;
		G_B17_3 = G_B16_2;
	}

IL_0101:
	{
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_51 = ___renderingData4;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_52 = L_51->get_address_of_shadowData_3();
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline_InitializeShadowData_m69F47778E3F36AD1D33D33C240AF415DB402F9BF(G_B17_3, G_B17_2, G_B17_1, (bool)G_B17_0, (ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 *)L_52, /*hidden argument*/NULL);
		// InitializePostProcessingData(settings, out renderingData.postProcessingData);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_53 = ___settings0;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_54 = ___renderingData4;
		PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * L_55 = L_54->get_address_of_postProcessingData_4();
		UniversalRenderPipeline_InitializePostProcessingData_m7D3A8409CE689EB01246037AB86E0EDA200F6CC1(L_53, (PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 *)L_55, /*hidden argument*/NULL);
		// renderingData.supportsDynamicBatching = settings.supportsDynamicBatching;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_56 = ___renderingData4;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_57 = ___settings0;
		NullCheck(L_57);
		bool L_58 = UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA025FF910E51719AFD6AA674B6168467D3D1EB1B_inline(L_57, /*hidden argument*/NULL);
		L_56->set_supportsDynamicBatching_5(L_58);
		// renderingData.perObjectData = GetPerObjectLightFlags(renderingData.lightData.additionalLightsCount);
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_59 = ___renderingData4;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_60 = ___renderingData4;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_61 = L_60->get_address_of_lightData_2();
		int32_t L_62 = L_61->get_additionalLightsCount_1();
		int32_t L_63 = UniversalRenderPipeline_GetPerObjectLightFlags_mB245041BDEC279D13EC401BF6DD9FDDCD652908C(L_62, /*hidden argument*/NULL);
		L_59->set_perObjectData_6(L_63);
		// renderingData.postProcessingEnabled = anyPostProcessingEnabled;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_64 = ___renderingData4;
		bool L_65 = ___anyPostProcessingEnabled3;
		L_64->set_postProcessingEnabled_8(L_65);
		// renderingData.killAlphaInFinalBlit = false;
		RenderingData_tF07EEAF6B84E209E5D4C80A4767B79FD385A7838 * L_66 = ___renderingData4;
		L_66->set_killAlphaInFinalBlit_7((bool)0);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeShadowData_m69F47778E3F36AD1D33D33C240AF415DB402F9BF (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights1, bool ___mainLightCastShadows2, bool ___additionalLightsCastShadows3, ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * ___shadowData4, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_InitializeShadowData_m69F47778E3F36AD1D33D33C240AF415DB402F9BF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * V_2 = NULL;
	UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * V_3 = NULL;
	VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  V_4;
	memset((&V_4), 0, sizeof(V_4));
	int32_t V_5 = 0;
	int32_t V_6 = 0;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B11_0 = NULL;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B10_0 = NULL;
	int32_t G_B12_0 = 0;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B12_1 = NULL;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B25_0 = NULL;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B24_0 = NULL;
	int32_t G_B26_0 = 0;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B26_1 = NULL;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B30_0 = NULL;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B27_0 = NULL;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B29_0 = NULL;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B28_0 = NULL;
	int32_t G_B31_0 = 0;
	ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * G_B31_1 = NULL;
	{
		// m_ShadowBiasData.Clear();
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_0 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_9();
		NullCheck(L_0);
		List_1_Clear_m24B637CCA9ECC4B3C1E1ED5F43E297D300D8D3E8(L_0, /*hidden argument*/List_1_Clear_m24B637CCA9ECC4B3C1E1ED5F43E297D300D8D3E8_RuntimeMethod_var);
		// for (int i = 0; i < visibleLights.Length; ++i)
		V_1 = 0;
		goto IL_009c;
	}

IL_0011:
	{
		// Light light = visibleLights[i].light;
		int32_t L_1 = V_1;
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  L_2 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 , ((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&___visibleLights1))->___m_Buffer_0, L_1);
		V_4 = L_2;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_3 = VisibleLight_get_light_mBFDEA0FA083D1606373637E8ABBB1DD65C9D25A7((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)(&V_4), /*hidden argument*/NULL);
		V_2 = L_3;
		// UniversalAdditionalLightData data = null;
		V_3 = (UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C *)NULL;
		// if (light != null)
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_4 = V_2;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_003c;
		}
	}
	{
		// light.gameObject.TryGetComponent(out data);
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_6 = V_2;
		NullCheck(L_6);
		GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_6, /*hidden argument*/NULL);
		NullCheck(L_7);
		GameObject_TryGetComponent_TisUniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C_m65AAB2ED227B8861B503C91380CE5D22CBCB38D5(L_7, (UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C **)(&V_3), /*hidden argument*/GameObject_TryGetComponent_TisUniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C_m65AAB2ED227B8861B503C91380CE5D22CBCB38D5_RuntimeMethod_var);
	}

IL_003c:
	{
		// if (data && !data.usePipelineSettings)
		UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * L_8 = V_3;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_9 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_8, /*hidden argument*/NULL);
		if (!L_9)
		{
			goto IL_0073;
		}
	}
	{
		UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * L_10 = V_3;
		NullCheck(L_10);
		bool L_11 = UniversalAdditionalLightData_get_usePipelineSettings_m503832612F2C7EC874A1D4AAF15007C16CAAB100_inline(L_10, /*hidden argument*/NULL);
		if (L_11)
		{
			goto IL_0073;
		}
	}
	{
		// m_ShadowBiasData.Add(new Vector4(light.shadowBias, light.shadowNormalBias, 0.0f, 0.0f));
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_12 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_9();
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_13 = V_2;
		NullCheck(L_13);
		float L_14 = Light_get_shadowBias_mFB01780F645A252821DA6F126E2F72384E18F140(L_13, /*hidden argument*/NULL);
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_15 = V_2;
		NullCheck(L_15);
		float L_16 = Light_get_shadowNormalBias_m021AD7A43D53CE417DC4EB7E647D84CBCB6E17EB(L_15, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_17;
		memset((&L_17), 0, sizeof(L_17));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_17), L_14, L_16, (0.0f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_12);
		List_1_Add_m9190AF3E8352B39435FF21E32C03B0C886C0C342(L_12, L_17, /*hidden argument*/List_1_Add_m9190AF3E8352B39435FF21E32C03B0C886C0C342_RuntimeMethod_var);
		goto IL_0098;
	}

IL_0073:
	{
		// m_ShadowBiasData.Add(new Vector4(settings.shadowDepthBias, settings.shadowNormalBias, 0.0f, 0.0f));
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_18 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_9();
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_19 = ___settings0;
		NullCheck(L_19);
		float L_20 = UniversalRenderPipelineAsset_get_shadowDepthBias_m1F7A57714BAB8C82CAE7B4E8B48B20CFF74DA0D6_inline(L_19, /*hidden argument*/NULL);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_21 = ___settings0;
		NullCheck(L_21);
		float L_22 = UniversalRenderPipelineAsset_get_shadowNormalBias_mDE0BA086BA390DFD62B9A116F95748756A2ABAB7_inline(L_21, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_23;
		memset((&L_23), 0, sizeof(L_23));
		Vector4__ctor_m545458525879607A5392A10B175D0C19B2BC715D((&L_23), L_20, L_22, (0.0f), (0.0f), /*hidden argument*/NULL);
		NullCheck(L_18);
		List_1_Add_m9190AF3E8352B39435FF21E32C03B0C886C0C342(L_18, L_23, /*hidden argument*/List_1_Add_m9190AF3E8352B39435FF21E32C03B0C886C0C342_RuntimeMethod_var);
	}

IL_0098:
	{
		// for (int i = 0; i < visibleLights.Length; ++i)
		int32_t L_24 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_24, (int32_t)1));
	}

IL_009c:
	{
		// for (int i = 0; i < visibleLights.Length; ++i)
		int32_t L_25 = V_1;
		int32_t L_26 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&___visibleLights1))->___m_Length_1);
		if ((((int32_t)L_25) < ((int32_t)L_26)))
		{
			goto IL_0011;
		}
	}
	{
		// shadowData.bias = m_ShadowBiasData;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_27 = ___shadowData4;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_28 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_m_ShadowBiasData_9();
		L_27->set_bias_11(L_28);
		// shadowData.supportsMainLightShadows = SystemInfo.supportsShadows && settings.supportsMainLightShadows && mainLightCastShadows;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_29 = ___shadowData4;
		bool L_30 = SystemInfo_get_supportsShadows_m05F10143737B2C6446A663D48447C2006B8701E3(/*hidden argument*/NULL);
		G_B10_0 = L_29;
		if (!L_30)
		{
			G_B11_0 = L_29;
			goto IL_00c6;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_31 = ___settings0;
		NullCheck(L_31);
		bool L_32 = UniversalRenderPipelineAsset_get_supportsMainLightShadows_m36BAAE4D3292827FC8F49931D95937478D529B29_inline(L_31, /*hidden argument*/NULL);
		G_B12_0 = ((int32_t)(L_32));
		G_B12_1 = G_B10_0;
		goto IL_00c7;
	}

IL_00c6:
	{
		G_B12_0 = 0;
		G_B12_1 = G_B11_0;
	}

IL_00c7:
	{
		bool L_33 = ___mainLightCastShadows2;
		G_B12_1->set_supportsMainLightShadows_0((bool)((int32_t)((int32_t)G_B12_0&(int32_t)L_33)));
		// shadowData.requiresScreenSpaceShadowResolve = false;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_34 = ___shadowData4;
		L_34->set_requiresScreenSpaceShadowResolve_1((bool)0);
		// switch (settings.shadowCascadeOption)
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_35 = ___settings0;
		NullCheck(L_35);
		int32_t L_36 = UniversalRenderPipelineAsset_get_shadowCascadeOption_m9B22505A74A66E4BEC20F42B03E93857CBA9AC16_inline(L_35, /*hidden argument*/NULL);
		V_5 = L_36;
		int32_t L_37 = V_5;
		if ((((int32_t)L_37) == ((int32_t)1)))
		{
			goto IL_00ec;
		}
	}
	{
		int32_t L_38 = V_5;
		if ((!(((uint32_t)L_38) == ((uint32_t)2))))
		{
			goto IL_00f0;
		}
	}
	{
		// shadowCascadesCount = 4;
		V_0 = 4;
		// break;
		goto IL_00f2;
	}

IL_00ec:
	{
		// shadowCascadesCount = 2;
		V_0 = 2;
		// break;
		goto IL_00f2;
	}

IL_00f0:
	{
		// shadowCascadesCount = 1;
		V_0 = 1;
	}

IL_00f2:
	{
		// shadowData.mainLightShadowCascadesCount = shadowCascadesCount;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_39 = ___shadowData4;
		int32_t L_40 = V_0;
		L_39->set_mainLightShadowCascadesCount_4(L_40);
		// shadowData.mainLightShadowmapWidth = settings.mainLightShadowmapResolution;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_41 = ___shadowData4;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_42 = ___settings0;
		NullCheck(L_42);
		int32_t L_43 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m07E4773CE70EA7053D271CD5A9676680702897FA_inline(L_42, /*hidden argument*/NULL);
		L_41->set_mainLightShadowmapWidth_2(L_43);
		// shadowData.mainLightShadowmapHeight = settings.mainLightShadowmapResolution;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_44 = ___shadowData4;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_45 = ___settings0;
		NullCheck(L_45);
		int32_t L_46 = UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m07E4773CE70EA7053D271CD5A9676680702897FA_inline(L_45, /*hidden argument*/NULL);
		L_44->set_mainLightShadowmapHeight_3(L_46);
		// switch (shadowData.mainLightShadowCascadesCount)
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_47 = ___shadowData4;
		int32_t L_48 = L_47->get_mainLightShadowCascadesCount_4();
		V_6 = L_48;
		int32_t L_49 = V_6;
		if ((((int32_t)L_49) == ((int32_t)1)))
		{
			goto IL_0129;
		}
	}
	{
		int32_t L_50 = V_6;
		if ((((int32_t)L_50) == ((int32_t)2)))
		{
			goto IL_0146;
		}
	}
	{
		goto IL_0164;
	}

IL_0129:
	{
		// shadowData.mainLightShadowCascadesSplit = new Vector3(1.0f, 0.0f, 0.0f);
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_51 = ___shadowData4;
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_52;
		memset((&L_52), 0, sizeof(L_52));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_52), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
		L_51->set_mainLightShadowCascadesSplit_5(L_52);
		// break;
		goto IL_0171;
	}

IL_0146:
	{
		// shadowData.mainLightShadowCascadesSplit = new Vector3(settings.cascade2Split, 1.0f, 0.0f);
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_53 = ___shadowData4;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_54 = ___settings0;
		NullCheck(L_54);
		float L_55 = UniversalRenderPipelineAsset_get_cascade2Split_m4A49DF86A1267C5ED366C7EB8D69E6A62B4F9EF7_inline(L_54, /*hidden argument*/NULL);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_56;
		memset((&L_56), 0, sizeof(L_56));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_56), L_55, (1.0f), (0.0f), /*hidden argument*/NULL);
		L_53->set_mainLightShadowCascadesSplit_5(L_56);
		// break;
		goto IL_0171;
	}

IL_0164:
	{
		// shadowData.mainLightShadowCascadesSplit = settings.cascade4Split;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_57 = ___shadowData4;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_58 = ___settings0;
		NullCheck(L_58);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_59 = UniversalRenderPipelineAsset_get_cascade4Split_mBEC43B92CF5ECE752B751122484EED265F44CC79_inline(L_58, /*hidden argument*/NULL);
		L_57->set_mainLightShadowCascadesSplit_5(L_59);
	}

IL_0171:
	{
		// shadowData.supportsAdditionalLightShadows = SystemInfo.supportsShadows && settings.supportsAdditionalLightShadows && additionalLightsCastShadows;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_60 = ___shadowData4;
		bool L_61 = SystemInfo_get_supportsShadows_m05F10143737B2C6446A663D48447C2006B8701E3(/*hidden argument*/NULL);
		G_B24_0 = L_60;
		if (!L_61)
		{
			G_B25_0 = L_60;
			goto IL_0182;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_62 = ___settings0;
		NullCheck(L_62);
		bool L_63 = UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_m75E308CE903E68A2449ED192C32009A1BC0561BE_inline(L_62, /*hidden argument*/NULL);
		G_B26_0 = ((int32_t)(L_63));
		G_B26_1 = G_B24_0;
		goto IL_0183;
	}

IL_0182:
	{
		G_B26_0 = 0;
		G_B26_1 = G_B25_0;
	}

IL_0183:
	{
		bool L_64 = ___additionalLightsCastShadows3;
		G_B26_1->set_supportsAdditionalLightShadows_6((bool)((int32_t)((int32_t)G_B26_0&(int32_t)L_64)));
		// shadowData.additionalLightsShadowmapWidth = shadowData.additionalLightsShadowmapHeight = settings.additionalLightsShadowmapResolution;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_65 = ___shadowData4;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_66 = ___shadowData4;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_67 = ___settings0;
		NullCheck(L_67);
		int32_t L_68 = UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m9576EEDA51140E76FA03A1107D9CD594E2AD6A10_inline(L_67, /*hidden argument*/NULL);
		int32_t L_69 = L_68;
		V_6 = L_69;
		L_66->set_additionalLightsShadowmapHeight_8(L_69);
		int32_t L_70 = V_6;
		L_65->set_additionalLightsShadowmapWidth_7(L_70);
		// shadowData.supportsSoftShadows = settings.supportsSoftShadows && (shadowData.supportsMainLightShadows || shadowData.supportsAdditionalLightShadows);
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_71 = ___shadowData4;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_72 = ___settings0;
		NullCheck(L_72);
		bool L_73 = UniversalRenderPipelineAsset_get_supportsSoftShadows_m2ABC344E8C118E5C95AE4B109CC7570559D7223E_inline(L_72, /*hidden argument*/NULL);
		G_B27_0 = L_71;
		if (!L_73)
		{
			G_B30_0 = L_71;
			goto IL_01c2;
		}
	}
	{
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_74 = ___shadowData4;
		bool L_75 = L_74->get_supportsMainLightShadows_0();
		G_B28_0 = G_B27_0;
		if (L_75)
		{
			G_B29_0 = G_B27_0;
			goto IL_01bf;
		}
	}
	{
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_76 = ___shadowData4;
		bool L_77 = L_76->get_supportsAdditionalLightShadows_6();
		G_B31_0 = ((int32_t)(L_77));
		G_B31_1 = G_B28_0;
		goto IL_01c3;
	}

IL_01bf:
	{
		G_B31_0 = 1;
		G_B31_1 = G_B29_0;
		goto IL_01c3;
	}

IL_01c2:
	{
		G_B31_0 = 0;
		G_B31_1 = G_B30_0;
	}

IL_01c3:
	{
		G_B31_1->set_supportsSoftShadows_9((bool)G_B31_0);
		// shadowData.shadowmapDepthBufferBits = 16;
		ShadowData_t75BF0C6F7C6BE0855702D669D6A545D9CB8BE582 * L_78 = ___shadowData4;
		L_78->set_shadowmapDepthBufferBits_10(((int32_t)16));
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializePostProcessingData_m7D3A8409CE689EB01246037AB86E0EDA200F6CC1 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * ___postProcessingData1, const RuntimeMethod* method)
{
	PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * G_B2_0 = NULL;
	PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * G_B1_0 = NULL;
	int32_t G_B3_0 = 0;
	PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * G_B3_1 = NULL;
	{
		// postProcessingData.gradingMode = settings.supportsHDR
		//     ? settings.colorGradingMode
		//     : ColorGradingMode.LowDynamicRange;
		PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * L_0 = ___postProcessingData1;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_1 = ___settings0;
		NullCheck(L_1);
		bool L_2 = UniversalRenderPipelineAsset_get_supportsHDR_m62B9280BDDF97375CDE50651148CB20DD4DF471F_inline(L_1, /*hidden argument*/NULL);
		G_B1_0 = L_0;
		if (L_2)
		{
			G_B2_0 = L_0;
			goto IL_000c;
		}
	}
	{
		G_B3_0 = 0;
		G_B3_1 = G_B1_0;
		goto IL_0012;
	}

IL_000c:
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_3 = ___settings0;
		NullCheck(L_3);
		int32_t L_4 = UniversalRenderPipelineAsset_get_colorGradingMode_m797548D6A5216C8F58B90C8B38B4517AC485CCA0_inline(L_3, /*hidden argument*/NULL);
		G_B3_0 = ((int32_t)(L_4));
		G_B3_1 = G_B2_0;
	}

IL_0012:
	{
		G_B3_1->set_gradingMode_0(G_B3_0);
		// postProcessingData.lutSize = settings.colorGradingLutSize;
		PostProcessingData_t27D94B1E602CA89DCB957437BED04C8E60EAB629 * L_5 = ___postProcessingData1;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_6 = ___settings0;
		NullCheck(L_6);
		int32_t L_7 = UniversalRenderPipelineAsset_get_colorGradingLutSize_m2C0FE0BFE2D44CDC840300C6F248E832711B2CB1_inline(L_6, /*hidden argument*/NULL);
		L_5->set_lutSize_1(L_7);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Int32,UnityEngine.Rendering.Universal.LightData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_InitializeLightData_m48BB9DFEBBF04C564C5816DEDAB8952DE6715233 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights1, int32_t ___mainLightIndex2, LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * ___lightData3, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_InitializeLightData_m48BB9DFEBBF04C564C5816DEDAB8952DE6715233_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * G_B3_0 = NULL;
	LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * G_B2_0 = NULL;
	int32_t G_B4_0 = 0;
	LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * G_B4_1 = NULL;
	{
		// int maxPerObjectAdditionalLights = UniversalRenderPipeline.maxPerObjectLights;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		int32_t L_0 = UniversalRenderPipeline_get_maxPerObjectLights_m70854A97905CDC944587F0488FB64BB7756CEE6D(/*hidden argument*/NULL);
		V_0 = L_0;
		// int maxVisibleAdditionalLights = UniversalRenderPipeline.maxVisibleAdditionalLights;
		int32_t L_1 = UniversalRenderPipeline_get_maxVisibleAdditionalLights_mADD01A3E6945B5147AAA554DD74352162C8979DF(/*hidden argument*/NULL);
		V_1 = L_1;
		// lightData.mainLightIndex = mainLightIndex;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_2 = ___lightData3;
		int32_t L_3 = ___mainLightIndex2;
		L_2->set_mainLightIndex_0(L_3);
		// if (settings.additionalLightsRenderingMode != LightRenderingMode.Disabled)
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_4 = ___settings0;
		NullCheck(L_4);
		int32_t L_5 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91_inline(L_4, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_0051;
		}
	}
	{
		// lightData.additionalLightsCount =
		//     Math.Min((mainLightIndex != -1) ? visibleLights.Length - 1 : visibleLights.Length,
		//         maxVisibleAdditionalLights);
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_6 = ___lightData3;
		int32_t L_7 = ___mainLightIndex2;
		G_B2_0 = L_6;
		if ((!(((uint32_t)L_7) == ((uint32_t)(-1)))))
		{
			G_B3_0 = L_6;
			goto IL_0029;
		}
	}
	{
		int32_t L_8 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&___visibleLights1))->___m_Length_1);
		G_B4_0 = L_8;
		G_B4_1 = G_B2_0;
		goto IL_0032;
	}

IL_0029:
	{
		int32_t L_9 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&___visibleLights1))->___m_Length_1);
		G_B4_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_9, (int32_t)1));
		G_B4_1 = G_B3_0;
	}

IL_0032:
	{
		int32_t L_10 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
		int32_t L_11 = Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525(G_B4_0, L_10, /*hidden argument*/NULL);
		G_B4_1->set_additionalLightsCount_1(L_11);
		// lightData.maxPerObjectAdditionalLightsCount = Math.Min(settings.maxAdditionalLightsCount, maxPerObjectAdditionalLights);
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_12 = ___lightData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_13 = ___settings0;
		NullCheck(L_13);
		int32_t L_14 = UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m19C182490067F51C5A51F4045F2EE303A8E3C554_inline(L_13, /*hidden argument*/NULL);
		int32_t L_15 = V_0;
		int32_t L_16 = Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525(L_14, L_15, /*hidden argument*/NULL);
		L_12->set_maxPerObjectAdditionalLightsCount_2(L_16);
		// }
		goto IL_005f;
	}

IL_0051:
	{
		// lightData.additionalLightsCount = 0;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_17 = ___lightData3;
		L_17->set_additionalLightsCount_1(0);
		// lightData.maxPerObjectAdditionalLightsCount = 0;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_18 = ___lightData3;
		L_18->set_maxPerObjectAdditionalLightsCount_2(0);
	}

IL_005f:
	{
		// lightData.shadeAdditionalLightsPerVertex = settings.additionalLightsRenderingMode == LightRenderingMode.PerVertex;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_19 = ___lightData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_20 = ___settings0;
		NullCheck(L_20);
		int32_t L_21 = UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91_inline(L_20, /*hidden argument*/NULL);
		L_19->set_shadeAdditionalLightsPerVertex_4((bool)((((int32_t)L_21) == ((int32_t)2))? 1 : 0));
		// lightData.visibleLights = visibleLights;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_22 = ___lightData3;
		NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  L_23 = ___visibleLights1;
		L_22->set_visibleLights_3(L_23);
		// lightData.supportsMixedLighting = settings.supportsMixedLighting;
		LightData_t40B04C51E3FED05CE2E597B64AFA57139CCC896A * L_24 = ___lightData3;
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_25 = ___settings0;
		NullCheck(L_25);
		bool L_26 = UniversalRenderPipelineAsset_get_supportsMixedLighting_m46AE86AB319EADBCEC9AA42CF0711F58D70AFF8B_inline(L_25, /*hidden argument*/NULL);
		L_24->set_supportsMixedLighting_5(L_26);
		// }
		return;
	}
}
// UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetPerObjectLightFlags_mB245041BDEC279D13EC401BF6DD9FDDCD652908C (int32_t ___additionalLightsCount0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_GetPerObjectLightFlags_mB245041BDEC279D13EC401BF6DD9FDDCD652908C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		// var configuration = PerObjectData.ReflectionProbes | PerObjectData.Lightmaps | PerObjectData.LightProbe | PerObjectData.LightData | PerObjectData.OcclusionProbe;
		V_0 = ((int32_t)283);
		// if (additionalLightsCount > 0)
		int32_t L_0 = ___additionalLightsCount0;
		if ((((int32_t)L_0) <= ((int32_t)0)))
		{
			goto IL_001b;
		}
	}
	{
		// configuration |= PerObjectData.LightData;
		int32_t L_1 = V_0;
		V_0 = ((int32_t)((int32_t)L_1|(int32_t)((int32_t)16)));
		// if (!RenderingUtils.useStructuredBuffer)
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		bool L_2 = RenderingUtils_get_useStructuredBuffer_m991DE02AA5ECB33DFF36DBDA796144268B809EE3(/*hidden argument*/NULL);
		if (L_2)
		{
			goto IL_001b;
		}
	}
	{
		// configuration |= PerObjectData.LightIndices;
		int32_t L_3 = V_0;
		V_0 = ((int32_t)((int32_t)L_3|(int32_t)((int32_t)64)));
	}

IL_001b:
	{
		// return configuration;
		int32_t L_4 = V_0;
		return L_4;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipeline_GetMainLightIndex_mA115C210B409B77A086E13545747BE0F4E7B3E2D (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * ___settings0, NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638  ___visibleLights1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_GetMainLightIndex_mA115C210B409B77A086E13545747BE0F4E7B3E2D_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * V_1 = NULL;
	int32_t V_2 = 0;
	float V_3 = 0.0f;
	int32_t V_4 = 0;
	VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  V_5;
	memset((&V_5), 0, sizeof(V_5));
	Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * V_6 = NULL;
	{
		// int totalVisibleLights = visibleLights.Length;
		int32_t L_0 = IL2CPP_NATIVEARRAY_GET_LENGTH(((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&___visibleLights1))->___m_Length_1);
		V_0 = L_0;
		// if (totalVisibleLights == 0 || settings.mainLightRenderingMode != LightRenderingMode.PerPixel)
		int32_t L_1 = V_0;
		if (!L_1)
		{
			goto IL_0014;
		}
	}
	{
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_2 = ___settings0;
		NullCheck(L_2);
		int32_t L_3 = UniversalRenderPipelineAsset_get_mainLightRenderingMode_mBB15EE80806F597E7CE89E8DEC3C3CEB56D25096_inline(L_2, /*hidden argument*/NULL);
		if ((((int32_t)L_3) == ((int32_t)1)))
		{
			goto IL_0016;
		}
	}

IL_0014:
	{
		// return -1;
		return (-1);
	}

IL_0016:
	{
		// Light sunLight = RenderSettings.sun;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_4 = RenderSettings_get_sun_m6CF6A8CC535CB1EC64D85EF8BB7A31FDD6B0A349(/*hidden argument*/NULL);
		V_1 = L_4;
		// int brightestDirectionalLightIndex = -1;
		V_2 = (-1);
		// float brightestLightIntensity = 0.0f;
		V_3 = (0.0f);
		// for (int i = 0; i < totalVisibleLights; ++i)
		V_4 = 0;
		goto IL_0079;
	}

IL_0029:
	{
		// VisibleLight currVisibleLight = visibleLights[i];
		int32_t L_5 = V_4;
		VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4  L_6 = IL2CPP_NATIVEARRAY_GET_ITEM(VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 , ((NativeArray_1_t89C3343A50E798CEF85D6412699D078CA79D1638 *)(&___visibleLights1))->___m_Buffer_0, L_5);
		V_5 = L_6;
		// Light currLight = currVisibleLight.light;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_7 = VisibleLight_get_light_mBFDEA0FA083D1606373637E8ABBB1DD65C9D25A7((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)(&V_5), /*hidden argument*/NULL);
		V_6 = L_7;
		// if (currLight == null)
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_8 = V_6;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_9 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_8, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (L_9)
		{
			goto IL_007e;
		}
	}
	{
		// if (currVisibleLight.lightType == LightType.Directional)
		int32_t L_10 = VisibleLight_get_lightType_mE1C9653B71D5C00C756CBFF0C8F5ACEC2B325F3C((VisibleLight_t0FB9CD9852C150E7F4C6EA0005A132D453E1A9F4 *)(&V_5), /*hidden argument*/NULL);
		if ((!(((uint32_t)L_10) == ((uint32_t)1))))
		{
			goto IL_0073;
		}
	}
	{
		// if (currLight == sunLight)
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_11 = V_6;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_12 = V_1;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_13 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_11, L_12, /*hidden argument*/NULL);
		if (!L_13)
		{
			goto IL_005e;
		}
	}
	{
		// return i;
		int32_t L_14 = V_4;
		return L_14;
	}

IL_005e:
	{
		// if (currLight.intensity > brightestLightIntensity)
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_15 = V_6;
		NullCheck(L_15);
		float L_16 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_15, /*hidden argument*/NULL);
		float L_17 = V_3;
		if ((!(((float)L_16) > ((float)L_17))))
		{
			goto IL_0073;
		}
	}
	{
		// brightestLightIntensity = currLight.intensity;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_18 = V_6;
		NullCheck(L_18);
		float L_19 = Light_get_intensity_m4E9152844D85D03FEDA5AE4599AFAFC3C66EFF23(L_18, /*hidden argument*/NULL);
		V_3 = L_19;
		// brightestDirectionalLightIndex = i;
		int32_t L_20 = V_4;
		V_2 = L_20;
	}

IL_0073:
	{
		// for (int i = 0; i < totalVisibleLights; ++i)
		int32_t L_21 = V_4;
		V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1));
	}

IL_0079:
	{
		// for (int i = 0; i < totalVisibleLights; ++i)
		int32_t L_22 = V_4;
		int32_t L_23 = V_0;
		if ((((int32_t)L_22) < ((int32_t)L_23)))
		{
			goto IL_0029;
		}
	}

IL_007e:
	{
		// return brightestDirectionalLightIndex;
		int32_t L_24 = V_2;
		return L_24;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SetupPerFrameShaderConstants_m3EF49A201EFC8ACDCE283EDEE626810FD340A5D8 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_SetupPerFrameShaderConstants_m3EF49A201EFC8ACDCE283EDEE626810FD340A5D8_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  V_1;
	memset((&V_1), 0, sizeof(V_1));
	{
		// SphericalHarmonicsL2 ambientSH = RenderSettings.ambientProbe;
		SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E  L_0 = RenderSettings_get_ambientProbe_mA0894D3DD7B43D3F52A6078E68EA5E57831C512E(/*hidden argument*/NULL);
		V_0 = L_0;
		// Color linearGlossyEnvColor = new Color(ambientSH[0, 0], ambientSH[1, 0], ambientSH[2, 0]) * RenderSettings.reflectionIntensity;
		float L_1 = SphericalHarmonicsL2_get_Item_m82A8676E14B978464C341AD2FA510C6332DEB690((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)(&V_0), 0, 0, /*hidden argument*/NULL);
		float L_2 = SphericalHarmonicsL2_get_Item_m82A8676E14B978464C341AD2FA510C6332DEB690((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)(&V_0), 1, 0, /*hidden argument*/NULL);
		float L_3 = SphericalHarmonicsL2_get_Item_m82A8676E14B978464C341AD2FA510C6332DEB690((SphericalHarmonicsL2_tA22EDFD72975B5C4F204BE94097DB5ACE351F37E *)(&V_0), 2, 0, /*hidden argument*/NULL);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_4;
		memset((&L_4), 0, sizeof(L_4));
		Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369((&L_4), L_1, L_2, L_3, /*hidden argument*/NULL);
		float L_5 = RenderSettings_get_reflectionIntensity_m8340055281B6CEFF02994D4A8572302BCD59C214(/*hidden argument*/NULL);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_6 = Color_op_Multiply_mF36917AD6235221537542FD079817CAB06CB1934(L_4, L_5, /*hidden argument*/NULL);
		// Color glossyEnvColor = CoreUtils.ConvertLinearToActiveColorSpace(linearGlossyEnvColor);
		IL2CPP_RUNTIME_CLASS_INIT(CoreUtils_t9FECE32BBA0D81615CBA00D31A92BB94F50C00C5_il2cpp_TypeInfo_var);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_7 = CoreUtils_ConvertLinearToActiveColorSpace_mDED6D8BCC30339BED48EBFA39D7EF4BA5591727F(L_6, /*hidden argument*/NULL);
		V_1 = L_7;
		// Shader.SetGlobalVector(PerFrameBuffer._GlossyEnvironmentColor, glossyEnvColor);
		int32_t L_8 = ((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->get__GlossyEnvironmentColor_0();
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_9 = V_1;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_10 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_9, /*hidden argument*/NULL);
		Shader_SetGlobalVector_m95C42CE1CC56A5BD792C48C60EDD1DF220046566(L_8, L_10, /*hidden argument*/NULL);
		// Shader.SetGlobalVector(PerFrameBuffer._SubtractiveShadowColor, CoreUtils.ConvertSRGBToActiveColorSpace(RenderSettings.subtractiveShadowColor));
		int32_t L_11 = ((PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_StaticFields*)il2cpp_codegen_static_fields_for(PerFrameBuffer_t92745015612407FCC531E7D25B5FE7F5E5AC4D60_il2cpp_TypeInfo_var))->get__SubtractiveShadowColor_1();
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_12 = RenderSettings_get_subtractiveShadowColor_mB8C271901D1295E64E36C1627D6450CD2DBA14C5(/*hidden argument*/NULL);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_13 = CoreUtils_ConvertSRGBToActiveColorSpace_m92F1EB187D1212BA24FC037C3AB5ED2352825D90(L_12, /*hidden argument*/NULL);
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_14 = Color_op_Implicit_m653C1CE2391B0A04114B9132C37E41AC92B33AFE(L_13, /*hidden argument*/NULL);
		Shader_SetGlobalVector_m95C42CE1CC56A5BD792C48C60EDD1DF220046566(L_11, L_14, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (camera == null)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___camera0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0014;
		}
	}
	{
		// throw new ArgumentNullException("camera");
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral251E382F763507EA6307D25D17991870392A43C4, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7_RuntimeMethod_var);
	}

IL_0014:
	{
		// return camera.cameraType == CameraType.Game || camera.cameraType == CameraType.VR;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___camera0;
		NullCheck(L_3);
		int32_t L_4 = Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C(L_3, /*hidden argument*/NULL);
		if ((((int32_t)L_4) == ((int32_t)1)))
		{
			goto IL_0027;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = ___camera0;
		NullCheck(L_5);
		int32_t L_6 = Camera_get_cameraType_m8AE222219696578F70EA285D5AF182630089F21C(L_5, /*hidden argument*/NULL);
		return (bool)((((int32_t)L_6) == ((int32_t)8))? 1 : 0);
	}

IL_0027:
	{
		return (bool)1;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsStereoEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	bool V_0 = false;
	bool V_1 = false;
	bool G_B4_0 = false;
	bool G_B3_0 = false;
	int32_t G_B5_0 = 0;
	bool G_B5_1 = false;
	int32_t G_B8_0 = 0;
	{
		// if (camera == null)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___camera0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0014;
		}
	}
	{
		// throw new ArgumentNullException("camera");
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral251E382F763507EA6307D25D17991870392A43C4, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281_RuntimeMethod_var);
	}

IL_0014:
	{
		// bool isGameCamera = IsGameCamera(camera);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___camera0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_4 = UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7(L_3, /*hidden argument*/NULL);
		V_0 = L_4;
		// bool isCompatWithXRDimension = true;
		V_1 = (bool)1;
		// isCompatWithXRDimension &= (camera.targetTexture ? camera.targetTexture.dimension == UnityEngine.XR.XRSettings.deviceEyeTextureDimension : true);
		bool L_5 = V_1;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_6 = ___camera0;
		NullCheck(L_6);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_7 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_6, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_8 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_7, /*hidden argument*/NULL);
		G_B3_0 = L_5;
		if (L_8)
		{
			G_B4_0 = L_5;
			goto IL_002e;
		}
	}
	{
		G_B5_0 = 1;
		G_B5_1 = G_B3_0;
		goto IL_0040;
	}

IL_002e:
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = ___camera0;
		NullCheck(L_9);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_10 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_9, /*hidden argument*/NULL);
		NullCheck(L_10);
		int32_t L_11 = VirtFuncInvoker0< int32_t >::Invoke(9 /* UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension() */, L_10);
		int32_t L_12 = XRSettings_get_deviceEyeTextureDimension_m8428FB644BB9072997A9F4F0204C1928FA88236B(/*hidden argument*/NULL);
		G_B5_0 = ((((int32_t)L_11) == ((int32_t)L_12))? 1 : 0);
		G_B5_1 = G_B4_0;
	}

IL_0040:
	{
		V_1 = (bool)((int32_t)((int32_t)G_B5_1&(int32_t)G_B5_0));
		// return XRGraphics.enabled && isGameCamera && (camera.stereoTargetEye == StereoTargetEyeMask.Both) && isCompatWithXRDimension;
		bool L_13 = XRGraphics_get_enabled_m08A777F76E8748502F734D726B52B518136011C5(/*hidden argument*/NULL);
		bool L_14 = V_0;
		if (!((int32_t)((int32_t)L_13&(int32_t)L_14)))
		{
			goto IL_0056;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_15 = ___camera0;
		NullCheck(L_15);
		int32_t L_16 = Camera_get_stereoTargetEye_mC9A7C0AB7FE7858D2CD9B7B09DAD4FCA7BE16D21(L_15, /*hidden argument*/NULL);
		G_B8_0 = ((((int32_t)L_16) == ((int32_t)3))? 1 : 0);
		goto IL_0057;
	}

IL_0056:
	{
		G_B8_0 = 0;
	}

IL_0057:
	{
		bool L_17 = V_1;
		return (bool)((int32_t)((int32_t)G_B8_0&(int32_t)L_17));
	}
}
// UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// get => GraphicsSettings.currentRenderPipeline as UniversalRenderPipelineAsset;
		RenderPipelineAsset_t035BB053FBF333AF0D3351D90AD49676338BF2BC * L_0 = GraphicsSettings_get_currentRenderPipeline_mAF5358722E9516C78CFDCE7653F95C199A08B22E(/*hidden argument*/NULL);
		return ((UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 *)IsInstClass((RuntimeObject*)L_0, UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5_il2cpp_TypeInfo_var));
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsMultiPassStereoEnabled(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (camera == null)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___camera0;
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_0014;
		}
	}
	{
		// throw new ArgumentNullException("camera");
		ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD * L_2 = (ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD *)il2cpp_codegen_object_new(ArgumentNullException_t581DF992B1F3E0EC6EFB30CC5DC43519A79B27AD_il2cpp_TypeInfo_var);
		ArgumentNullException__ctor_mEE0C0D6FCB2D08CD7967DBB1329A0854BBED49ED(L_2, _stringLiteral251E382F763507EA6307D25D17991870392A43C4, /*hidden argument*/NULL);
		IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09_RuntimeMethod_var);
	}

IL_0014:
	{
		// return IsStereoEnabled(camera) && !CanXRSDKUseSinglePass(camera) && XR.XRSettings.stereoRenderingMode == XR.XRSettings.StereoRenderingMode.MultiPass;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = ___camera0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_4 = UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281(L_3, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_002d;
		}
	}
	{
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = ___camera0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		bool L_6 = UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB(L_5, /*hidden argument*/NULL);
		if (L_6)
		{
			goto IL_002d;
		}
	}
	{
		int32_t L_7 = XRSettings_get_stereoRenderingMode_mCCC5ED4A6AED856B344334D5860C9CA1C4ECD5C5(/*hidden argument*/NULL);
		return (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
	}

IL_002d:
	{
		return (bool)0;
	}
}
// UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetXRDisplaySubsystem()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * UniversalRenderPipeline_GetXRDisplaySubsystem_mFA501CD159EA330BFA62D78A1C4EF191F5BC128A (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_GetXRDisplaySubsystem_mFA501CD159EA330BFA62D78A1C4EF191F5BC128A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * V_0 = NULL;
	{
		// XR.XRDisplaySubsystem display = null;
		V_0 = (XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 *)NULL;
		// SubsystemManager.GetInstances(displaySubsystemList);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_0 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_displaySubsystemList_8();
		IL2CPP_RUNTIME_CLASS_INIT(SubsystemManager_tFEDEC70DC4119830C96B42915123C27FEDDB0F58_il2cpp_TypeInfo_var);
		SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61(L_0, /*hidden argument*/SubsystemManager_GetInstances_TisXRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0_mF6CAC97479F9849D66E65AFA5EC5CEE343DE8F61_RuntimeMethod_var);
		// if (displaySubsystemList.Count > 0)
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_1 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_displaySubsystemList_8();
		NullCheck(L_1);
		int32_t L_2 = List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_inline(L_1, /*hidden argument*/List_1_get_Count_m02499766E2EBF48812C0E5049A04FFD1BC82F30D_RuntimeMethod_var);
		if ((((int32_t)L_2) <= ((int32_t)0)))
		{
			goto IL_0025;
		}
	}
	{
		// display = displaySubsystemList[0];
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_3 = ((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->get_displaySubsystemList_8();
		NullCheck(L_3);
		XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * L_4 = List_1_get_Item_m2BFA50BE8DAE1169CA8392EAC513073215E5D964_inline(L_3, 0, /*hidden argument*/List_1_get_Item_m2BFA50BE8DAE1169CA8392EAC513073215E5D964_RuntimeMethod_var);
		V_0 = L_4;
	}

IL_0025:
	{
		// return display;
		XRDisplaySubsystem_t2E090C1B6925B11C9296DBBAF57F9364AADA13E0 * L_5 = V_0;
		return L_5;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsRunningHololens(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipeline_IsRunningHololens_m14F46123950FE6BC4F0567EDDC714467AF593197 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, const RuntimeMethod* method)
{
	{
		// return false;
		return (bool)0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline_SortCameras_mD802A44409AC93AD99E198BC8475C60F5D5D345C (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * __this, CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* ___cameras0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_SortCameras_mD802A44409AC93AD99E198BC8475C60F5D5D345C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (cameras.Length > 1)
		CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_0 = ___cameras0;
		NullCheck(L_0);
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))))) <= ((int32_t)1)))
		{
			goto IL_0012;
		}
	}
	{
		// Array.Sort(cameras, cameraComparison);
		CameraU5BU5D_t2A1957E88FB79357C12B87941970D776D30E90F9* L_1 = ___cameras0;
		Comparison_1_t22D55C0E9B690772B778163906A02DEE7E89FFA5 * L_2 = __this->get_cameraComparison_10();
		Array_Sort_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_m2F9002A7B24D1D8BDCD2EA6D33BD69D989E9BEF6(L_1, L_2, /*hidden argument*/Array_Sort_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_m2F9002A7B24D1D8BDCD2EA6D33BD69D989E9BEF6_RuntimeMethod_var);
	}

IL_0012:
	{
		// }
		return;
	}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Boolean,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  UniversalRenderPipeline_CreateRenderTextureDescriptor_m87F24D1177956BA2801ED58B275F3C33C4E7DC72 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera0, float ___renderScale1, bool ___isStereoEnabled2, bool ___isHdrEnabled3, int32_t ___msaaSamples4, bool ___needsAlpha5, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline_CreateRenderTextureDescriptor_m87F24D1177956BA2801ED58B275F3C33C4E7DC72_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  V_0;
	memset((&V_0), 0, sizeof(V_0));
	int32_t V_1 = 0;
	int32_t V_2 = 0;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * G_B11_0 = NULL;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * G_B10_0 = NULL;
	int32_t G_B12_0 = 0;
	RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * G_B12_1 = NULL;
	{
		// GraphicsFormat renderTextureFormatDefault = SystemInfo.GetGraphicsFormat(DefaultFormat.LDR);
		int32_t L_0 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(0, /*hidden argument*/NULL);
		V_1 = L_0;
		// if (isStereoEnabled)
		bool L_1 = ___isStereoEnabled2;
		if (!L_1)
		{
			goto IL_001d;
		}
	}
	{
		// desc = XRGraphics.eyeTextureDesc;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_2 = XRGraphics_get_eyeTextureDesc_m46C0D7C81C9E0FC64A29DEAE41C3E1257DE35B2D(/*hidden argument*/NULL);
		V_0 = L_2;
		// renderTextureFormatDefault = desc.graphicsFormat;
		int32_t L_3 = RenderTextureDescriptor_get_graphicsFormat_mD2DD8AC2E1324779F8D497697E725FB93341A14D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), /*hidden argument*/NULL);
		V_1 = L_3;
		// }
		goto IL_00cb;
	}

IL_001d:
	{
		// else if (camera.targetTexture == null)
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = ___camera0;
		NullCheck(L_4);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_5 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_4, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_5, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_6)
		{
			goto IL_00bf;
		}
	}
	{
		// desc = new RenderTextureDescriptor(camera.pixelWidth, camera.pixelHeight);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_7 = ___camera0;
		NullCheck(L_7);
		int32_t L_8 = Camera_get_pixelWidth_m67EC53853580E35527F32D6EA002FE21C234172E(L_7, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_9 = ___camera0;
		NullCheck(L_9);
		int32_t L_10 = Camera_get_pixelHeight_m38879ACBA6B21C25E83AB07FA37A8E5EB7A51B05(L_9, /*hidden argument*/NULL);
		RenderTextureDescriptor__ctor_m8F804E105E65451663825D24C55B3660AC598696((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_8, L_10, /*hidden argument*/NULL);
		// desc.width = (int)((float)desc.width * renderScale);
		int32_t L_11 = RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), /*hidden argument*/NULL);
		float L_12 = ___renderScale1;
		RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), (((int32_t)((int32_t)((float)il2cpp_codegen_multiply((float)(((float)((float)L_11))), (float)L_12))))), /*hidden argument*/NULL);
		// desc.height = (int)((float)desc.height * renderScale);
		int32_t L_13 = RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), /*hidden argument*/NULL);
		float L_14 = ___renderScale1;
		RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), (((int32_t)((int32_t)((float)il2cpp_codegen_multiply((float)(((float)((float)L_13))), (float)L_14))))), /*hidden argument*/NULL);
		// if (!needsAlpha && RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.B10G11R11_UFloatPack32, FormatUsage.Linear | FormatUsage.Render))
		bool L_15 = ___needsAlpha5;
		if (L_15)
		{
			goto IL_0078;
		}
	}
	{
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		bool L_16 = RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25(((int32_t)74), 5, /*hidden argument*/NULL);
		if (!L_16)
		{
			goto IL_0078;
		}
	}
	{
		// hdrFormat = GraphicsFormat.B10G11R11_UFloatPack32;
		V_2 = ((int32_t)74);
		goto IL_008e;
	}

IL_0078:
	{
		// else if (RenderingUtils.SupportsGraphicsFormat(GraphicsFormat.R16G16B16A16_SFloat, FormatUsage.Linear | FormatUsage.Render))
		IL2CPP_RUNTIME_CLASS_INIT(RenderingUtils_tE11137D9C32524BB35C42C67E90B6B68868B3BCB_il2cpp_TypeInfo_var);
		bool L_17 = RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25(((int32_t)48), 5, /*hidden argument*/NULL);
		if (!L_17)
		{
			goto IL_0087;
		}
	}
	{
		// hdrFormat = GraphicsFormat.R16G16B16A16_SFloat;
		V_2 = ((int32_t)48);
		goto IL_008e;
	}

IL_0087:
	{
		// hdrFormat = SystemInfo.GetGraphicsFormat(DefaultFormat.HDR); 
		int32_t L_18 = SystemInfo_GetGraphicsFormat_m708339B9A94CEBC02A56629FE41F6809DE267F6C(1, /*hidden argument*/NULL);
		V_2 = L_18;
	}

IL_008e:
	{
		// desc.graphicsFormat = isHdrEnabled ? hdrFormat : renderTextureFormatDefault;
		bool L_19 = ___isHdrEnabled3;
		G_B10_0 = (&V_0);
		if (L_19)
		{
			G_B11_0 = (&V_0);
			goto IL_0096;
		}
	}
	{
		int32_t L_20 = V_1;
		G_B12_0 = L_20;
		G_B12_1 = G_B10_0;
		goto IL_0097;
	}

IL_0096:
	{
		int32_t L_21 = V_2;
		G_B12_0 = L_21;
		G_B12_1 = G_B11_0;
	}

IL_0097:
	{
		RenderTextureDescriptor_set_graphicsFormat_mF24C183BA9C9C42923CEC3ED353661D54AA741CA((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)G_B12_1, G_B12_0, /*hidden argument*/NULL);
		// desc.depthBufferBits = 32;
		RenderTextureDescriptor_set_depthBufferBits_mED58A8D9643740713597B0244BF76D0395C1C479((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), ((int32_t)32), /*hidden argument*/NULL);
		// desc.msaaSamples = msaaSamples;
		int32_t L_22 = ___msaaSamples4;
		RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_22, /*hidden argument*/NULL);
		// desc.sRGB = (QualitySettings.activeColorSpace == ColorSpace.Linear);
		int32_t L_23 = QualitySettings_get_activeColorSpace_m13DBB3B679AA5D5CEA05C2B4517A1FDE1B2CF9B0(/*hidden argument*/NULL);
		RenderTextureDescriptor_set_sRGB_m19974099678BC320DA80ED60E71E1F46DAE5426F((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), (bool)((((int32_t)L_23) == ((int32_t)1))? 1 : 0), /*hidden argument*/NULL);
		// }
		goto IL_00cb;
	}

IL_00bf:
	{
		// desc = camera.targetTexture.descriptor;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_24 = ___camera0;
		NullCheck(L_24);
		RenderTexture_tBC47D853E3DA6511CD6C49DBF78D47B890FCD2F6 * L_25 = Camera_get_targetTexture_m1E776560FAC888D8210D49CEE310BB39D34A3FDC(L_24, /*hidden argument*/NULL);
		NullCheck(L_25);
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_26 = RenderTexture_get_descriptor_m67E7BCFA6A50634F6E3863E2F5BA1D4923E4DD00(L_25, /*hidden argument*/NULL);
		V_0 = L_26;
	}

IL_00cb:
	{
		// desc.enableRandomWrite = false;
		RenderTextureDescriptor_set_enableRandomWrite_m40E4833717B6D9AB1E4DABD4F5AD31C31077055E((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), (bool)0, /*hidden argument*/NULL);
		// desc.bindMS = false;
		RenderTextureDescriptor_set_bindMS_m7585E1C1850022AE4B139C6DB5FB59913F7D8B9D((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), (bool)0, /*hidden argument*/NULL);
		// desc.useDynamicScale = camera.allowDynamicResolution;
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_27 = ___camera0;
		NullCheck(L_27);
		bool L_28 = Camera_get_allowDynamicResolution_m914F4649B78C663DC318AFA9C8488F1E1272194D(L_27, /*hidden argument*/NULL);
		RenderTextureDescriptor_set_useDynamicScale_m7DA7110A51900A67962FB0839833928B20F64BE7((RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E *)(&V_0), L_28, /*hidden argument*/NULL);
		// return desc;
		RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E  L_29 = V_0;
		return L_29;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipeline__cctor_mE342C86EA1D7CB1A60E98549CEFF04DAF03027E5 (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipeline__cctor_mE342C86EA1D7CB1A60E98549CEFF04DAF03027E5_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// static ProfilingSampler _CameraProfilingSampler = new ProfilingSampler(k_RenderCameraTag);
		ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * L_0 = (ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D *)il2cpp_codegen_object_new(ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D_il2cpp_TypeInfo_var);
		ProfilingSampler__ctor_mE34139120650909C0357C7699E966FE999DA31BE(L_0, _stringLiteral9FBED28DD4D9AAE5179CD38F64547A074E318E01, /*hidden argument*/NULL);
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set__CameraProfilingSampler_3(L_0);
		// static List<XRDisplaySubsystem> xrDisplayList = new List<XRDisplaySubsystem>();
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_1 = (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 *)il2cpp_codegen_object_new(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907_il2cpp_TypeInfo_var);
		List_1__ctor_m9E65305FCF8F586CBF6B85C242AFDE06DF2C8F56(L_1, /*hidden argument*/List_1__ctor_m9E65305FCF8F586CBF6B85C242AFDE06DF2C8F56_RuntimeMethod_var);
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set_xrDisplayList_6(L_1);
		// static bool xrSkipRender = false;
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set_xrSkipRender_7((bool)0);
		// static List<XR.XRDisplaySubsystem> displaySubsystemList = new List<XR.XRDisplaySubsystem>();
		List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 * L_2 = (List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907 *)il2cpp_codegen_object_new(List_1_tB5C8A3CEC3C1455A9EA85FEAA32A8100E1C07907_il2cpp_TypeInfo_var);
		List_1__ctor_m9E65305FCF8F586CBF6B85C242AFDE06DF2C8F56(L_2, /*hidden argument*/List_1__ctor_m9E65305FCF8F586CBF6B85C242AFDE06DF2C8F56_RuntimeMethod_var);
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set_displaySubsystemList_8(L_2);
		// static List<Vector4> m_ShadowBiasData = new List<Vector4>();
		List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * L_3 = (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 *)il2cpp_codegen_object_new(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955_il2cpp_TypeInfo_var);
		List_1__ctor_mFA537268E8CF5B25EFB68495AB1F81C0C1C9BAE9(L_3, /*hidden argument*/List_1__ctor_mFA537268E8CF5B25EFB68495AB1F81C0C1C9BAE9_RuntimeMethod_var);
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set_m_ShadowBiasData_9(L_3);
		//         static Lightmapping.RequestLightsDelegate lightsDelegate = (Light[] requests, NativeArray<LightDataGI> lightsOutput) =>
		//         {
		//             
		// #if UNITY_EDITOR
		//             LightDataGI lightData = new LightDataGI();
		// 
		//             for (int i = 0; i < requests.Length; i++)
		//             {
		//                 Light light = requests[i];
		//                 switch (light.type)
		//                 {
		//                     case LightType.Directional:
		//                         DirectionalLight directionalLight = new DirectionalLight();
		//                         LightmapperUtils.Extract(light, ref directionalLight);
		//                         lightData.Init(ref directionalLight);
		//                         break;
		//                     case LightType.Point:
		//                         PointLight pointLight = new PointLight();
		//                         LightmapperUtils.Extract(light, ref pointLight);
		//                         lightData.Init(ref pointLight);
		//                         break;
		//                     case LightType.Spot:
		//                         SpotLight spotLight = new SpotLight();
		//                         LightmapperUtils.Extract(light, ref spotLight);
		//                         spotLight.innerConeAngle = light.innerSpotAngle * Mathf.Deg2Rad;
		//                         spotLight.angularFalloff = AngularFalloffType.AnalyticAndInnerAngle;
		//                         lightData.Init(ref spotLight);
		//                         break;
		//                     case LightType.Area:
		//                         RectangleLight rectangleLight = new RectangleLight();
		//                         LightmapperUtils.Extract(light, ref rectangleLight);
		//                         rectangleLight.mode = LightMode.Baked;
		//                         lightData.Init(ref rectangleLight);
		//                         break;
		//                     case LightType.Disc:
		//                         DiscLight discLight = new DiscLight();
		//                         LightmapperUtils.Extract(light, ref discLight);
		//                         discLight.mode = LightMode.Baked;
		//                         lightData.Init(ref discLight);
		//                         break;
		//                     default:
		//                         lightData.InitNoBake(light.GetInstanceID());
		//                         break;
		//                 }
		// 
		//                 lightData.falloff = FalloffType.InverseSquared;
		//                 lightsOutput[i] = lightData;
		//             }
		// #else
		//             LightDataGI lightData = new LightDataGI();
		// 
		//             for (int i = 0; i < requests.Length; i++)
		//             {
		//                 Light light = requests[i];
		//                 lightData.InitNoBake(light.GetInstanceID());
		//                 lightsOutput[i] = lightData;
		//             }
		//             Debug.LogWarning("Realtime GI is not supported in Universal Pipeline.");
		// #endif
		//         };
		IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var);
		U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * L_4 = ((U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var))->get_U3CU3E9_0();
		RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 * L_5 = (RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8 *)il2cpp_codegen_object_new(RequestLightsDelegate_tCB80C9F2519F63195AC7260F921878F1525944B8_il2cpp_TypeInfo_var);
		RequestLightsDelegate__ctor_m32E80A59669219265627BAF616170C5BA130CA77(L_5, L_4, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__54_0_mA604E5B983E506B074C9D90C573D9EC9B31518F9_RuntimeMethod_var), /*hidden argument*/NULL);
		((UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_StaticFields*)il2cpp_codegen_static_fields_for(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var))->set_lightsDelegate_11(L_5);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_mC1A2AD0AE8E0F54B59F7744FE7D7457F45B4754C (const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec__cctor_mC1A2AD0AE8E0F54B59F7744FE7D7457F45B4754C_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * L_0 = (U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 *)il2cpp_codegen_object_new(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var);
		U3CU3Ec__ctor_m64C7782446D0A1C08531BFA02ACE3D1684C81E5E(L_0, /*hidden argument*/NULL);
		((U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0);
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m64C7782446D0A1C08531BFA02ACE3D1684C81E5E (U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::<.ctor>b__18_0(UnityEngine.Camera,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3C_ctorU3Eb__18_0_m04F1E60B34881B9C80FF1A9FCE1C8E9ED93AB32C (U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * __this, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera10, Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___camera21, const RuntimeMethod* method)
{
	{
		// Comparison<Camera> cameraComparison = (camera1, camera2) => { return (int) camera1.depth - (int) camera2.depth; };
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = ___camera10;
		NullCheck(L_0);
		float L_1 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_0, /*hidden argument*/NULL);
		Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = ___camera21;
		NullCheck(L_2);
		float L_3 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_2, /*hidden argument*/NULL);
		return ((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)L_1))), (int32_t)(((int32_t)((int32_t)L_3)))));
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::<.cctor>b__54_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__54_0_mA604E5B983E506B074C9D90C573D9EC9B31518F9 (U3CU3Ec_tC492B7161055E233CF4504FB3B1177F63DD6C287 * __this, LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* ___requests0, NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE  ___lightsOutput1, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (U3CU3Ec_U3C_cctorU3Eb__54_0_mA604E5B983E506B074C9D90C573D9EC9B31518F9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2  V_0;
	memset((&V_0), 0, sizeof(V_0));
	int32_t V_1 = 0;
	Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * V_2 = NULL;
	{
		// LightDataGI lightData = new LightDataGI();
		il2cpp_codegen_initobj((&V_0), sizeof(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 ));
		// for (int i = 0; i < requests.Length; i++)
		V_1 = 0;
		goto IL_002a;
	}

IL_000c:
	{
		// Light light = requests[i];
		LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* L_0 = ___requests0;
		int32_t L_1 = V_1;
		NullCheck(L_0);
		int32_t L_2 = L_1;
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
		V_2 = L_3;
		// lightData.InitNoBake(light.GetInstanceID());
		Light_tFDE490EADBC7E080F74CA804929513AF07C31A6C * L_4 = V_2;
		NullCheck(L_4);
		int32_t L_5 = Object_GetInstanceID_m33A817CEE904B3362C8BAAF02DB45976575CBEF4(L_4, /*hidden argument*/NULL);
		LightDataGI_InitNoBake_m660C58A4878A0DB9E842F642AA6D2800D30F0C48((LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 *)(&V_0), L_5, /*hidden argument*/NULL);
		// lightsOutput[i] = lightData;
		int32_t L_6 = V_1;
		LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2  L_7 = V_0;
		IL2CPP_NATIVEARRAY_SET_ITEM(LightDataGI_t922D8894A3151C4F87AFD0A3562252320CA3B2A2 , ((NativeArray_1_t8C7BA311FA83977B4520E39644CB5AD8F1E9E0FE *)(&___lightsOutput1))->___m_Buffer_0, L_6, L_7);
		// for (int i = 0; i < requests.Length; i++)
		int32_t L_8 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1));
	}

IL_002a:
	{
		// for (int i = 0; i < requests.Length; i++)
		int32_t L_9 = V_1;
		LightU5BU5D_t0127F29C5C02312DE2DDA721E3AF8CE925297D45* L_10 = ___requests0;
		NullCheck(L_10);
		if ((((int32_t)L_9) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_10)->max_length)))))))
		{
			goto IL_000c;
		}
	}
	{
		// Debug.LogWarning("Realtime GI is not supported in Universal Pipeline.");
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_m37338644DC81F640CCDFEAE35A223F0E965F0568(_stringLiteralC59AE9A998082BEA9C0BEDAC6E65B5682BBD616C, /*hidden argument*/NULL);
		// };
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::LoadBuiltinRendererData(UnityEngine.Rendering.Universal.RendererType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * UniversalRenderPipelineAsset_LoadBuiltinRendererData_m48ECD9CB47BF090F91E51BCB7E7677C9A6951F27 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___type0, const RuntimeMethod* method)
{
	{
		// m_RendererDataList[0] = null;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_0 = __this->get_m_RendererDataList_10();
		NullCheck(L_0);
		ArrayElementTypeCheck (L_0, NULL);
		(L_0)->SetAt(static_cast<il2cpp_array_size_t>(0), (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A *)NULL);
		// return m_RendererDataList[0];
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_1 = __this->get_m_RendererDataList_10();
		NullCheck(L_1);
		int32_t L_2 = 0;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_3 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
		return L_3;
	}
}
// UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreatePipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * UniversalRenderPipelineAsset_CreatePipeline_m2D028CB49AB9E105A3DE6F25A20480DD85D126F9 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_CreatePipeline_m2D028CB49AB9E105A3DE6F25A20480DD85D126F9_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (m_RendererDataList == null)
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_0 = __this->get_m_RendererDataList_10();
		if (L_0)
		{
			goto IL_0014;
		}
	}
	{
		// m_RendererDataList = new ScriptableRendererData[1];
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_1 = (ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7*)(ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7*)SZArrayNew(ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7_il2cpp_TypeInfo_var, (uint32_t)1);
		__this->set_m_RendererDataList_10(L_1);
	}

IL_0014:
	{
		// if (m_RendererDataList[0] == null)
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_2 = __this->get_m_RendererDataList_10();
		NullCheck(L_2);
		int32_t L_3 = 0;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_4 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_5 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_5)
		{
			goto IL_0050;
		}
	}
	{
		// if(k_AssetPreviousVersion != k_AssetVersion)
		int32_t L_6 = __this->get_k_AssetPreviousVersion_7();
		int32_t L_7 = __this->get_k_AssetVersion_6();
		if ((((int32_t)L_6) == ((int32_t)L_7)))
		{
			goto IL_0034;
		}
	}
	{
		// return null;
		return (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)NULL;
	}

IL_0034:
	{
		// Debug.LogError(
		//     $"Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:{UniversalRenderPipeline.asset.name}",
		//     this);
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * L_8 = UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166(/*hidden argument*/NULL);
		NullCheck(L_8);
		String_t* L_9 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_8, /*hidden argument*/NULL);
		String_t* L_10 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralD56BF03FEE445B04E9CCE58CF276F0DDB64DE1B3, L_9, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(L_10, __this, /*hidden argument*/NULL);
		// return null;
		return (RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B *)NULL;
	}

IL_0050:
	{
		// CreateRenderers();
		UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A(__this, /*hidden argument*/NULL);
		// return new UniversalRenderPipeline(this);
		UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 * L_11 = (UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9 *)il2cpp_codegen_object_new(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		UniversalRenderPipeline__ctor_m0844A7749FDBE6C672C0E40D26388CA063F2EE21(L_11, __this, /*hidden argument*/NULL);
		return L_11;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderers_m3394BD1B8E8CEB40BC2830181B100E674770CE07 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	{
		// if (m_Renderers == null)
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_0 = __this->get_m_Renderers_5();
		if (L_0)
		{
			goto IL_0009;
		}
	}
	{
		// return;
		return;
	}

IL_0009:
	{
		// for (int i = 0; i < m_Renderers.Length; i++)
		V_0 = 0;
		goto IL_0023;
	}

IL_000d:
	{
		// DestroyRenderer(ref m_Renderers[i]);
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_1 = __this->get_m_Renderers_5();
		int32_t L_2 = V_0;
		NullCheck(L_1);
		UniversalRenderPipelineAsset_DestroyRenderer_mA8C723BBBAA257F38408F304854EB019AB1AF0C3(__this, (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 **)((L_1)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_2))), /*hidden argument*/NULL);
		// for (int i = 0; i < m_Renderers.Length; i++)
		int32_t L_3 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1));
	}

IL_0023:
	{
		// for (int i = 0; i < m_Renderers.Length; i++)
		int32_t L_4 = V_0;
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_5 = __this->get_m_Renderers_5();
		NullCheck(L_5);
		if ((((int32_t)L_4) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))))))
		{
			goto IL_000d;
		}
	}
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_DestroyRenderer_mA8C723BBBAA257F38408F304854EB019AB1AF0C3 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** ___renderer0, const RuntimeMethod* method)
{
	{
		// if (renderer != null)
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** L_0 = ___renderer0;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_1 = *((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 **)L_0);
		if (!L_1)
		{
			goto IL_000e;
		}
	}
	{
		// renderer.Dispose();
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** L_2 = ___renderer0;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_3 = *((ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 **)L_2);
		NullCheck(L_3);
		ScriptableRenderer_Dispose_m24E41589222295AD5B234CA1E7A7250D1CE93B83(L_3, /*hidden argument*/NULL);
		// renderer = null;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 ** L_4 = ___renderer0;
		*((RuntimeObject **)L_4) = (RuntimeObject *)NULL;
		Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_4, (void*)(RuntimeObject *)NULL);
	}

IL_000e:
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnValidate_mFEB38DF908B9655084BC7AC8ED61AAB4D72F1200 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// DestroyRenderers();
		UniversalRenderPipelineAsset_DestroyRenderers_m3394BD1B8E8CEB40BC2830181B100E674770CE07(__this, /*hidden argument*/NULL);
		// base.OnValidate();
		RenderPipelineAsset_OnValidate_m232856172D71149CC85645BE94902D01628A1A8E(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnDisable_m377E87BF01D0DBB1A27911F55710AFA3E7FBC75E (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// DestroyRenderers();
		UniversalRenderPipelineAsset_DestroyRenderers_m3394BD1B8E8CEB40BC2830181B100E674770CE07(__this, /*hidden argument*/NULL);
		// base.OnDisable();
		RenderPipelineAsset_OnDisable_m6DB5D6EE17E7CAEC1254135C61F4EB3E249FDD52(__this, /*hidden argument*/NULL);
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	int32_t V_0 = 0;
	{
		// DestroyRenderers();
		UniversalRenderPipelineAsset_DestroyRenderers_m3394BD1B8E8CEB40BC2830181B100E674770CE07(__this, /*hidden argument*/NULL);
		// if (m_Renderers == null || m_Renderers.Length != m_RendererDataList.Length)
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_0 = __this->get_m_Renderers_5();
		if (!L_0)
		{
			goto IL_0020;
		}
	}
	{
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_1 = __this->get_m_Renderers_5();
		NullCheck(L_1);
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_2 = __this->get_m_RendererDataList_10();
		NullCheck(L_2);
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_1)->max_length))))) == ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)))))))
		{
			goto IL_0033;
		}
	}

IL_0020:
	{
		// m_Renderers = new ScriptableRenderer[m_RendererDataList.Length];
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_3 = __this->get_m_RendererDataList_10();
		NullCheck(L_3);
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_4 = (ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E*)(ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E*)SZArrayNew(ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E_il2cpp_TypeInfo_var, (uint32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))));
		__this->set_m_Renderers_5(L_4);
	}

IL_0033:
	{
		// for (int i = 0; i < m_RendererDataList.Length; ++i)
		V_0 = 0;
		goto IL_0060;
	}

IL_0037:
	{
		// if (m_RendererDataList[i] != null)
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_5 = __this->get_m_RendererDataList_10();
		int32_t L_6 = V_0;
		NullCheck(L_5);
		int32_t L_7 = L_6;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_9 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_8, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_9)
		{
			goto IL_005c;
		}
	}
	{
		// m_Renderers[i] = m_RendererDataList[i].InternalCreateRenderer();
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_10 = __this->get_m_Renderers_5();
		int32_t L_11 = V_0;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_12 = __this->get_m_RendererDataList_10();
		int32_t L_13 = V_0;
		NullCheck(L_12);
		int32_t L_14 = L_13;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
		NullCheck(L_15);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_16 = ScriptableRendererData_InternalCreateRenderer_m669ACC9E7717653D85834281CF06D1F549686F3F(L_15, /*hidden argument*/NULL);
		NullCheck(L_10);
		ArrayElementTypeCheck (L_10, L_16);
		(L_10)->SetAt(static_cast<il2cpp_array_size_t>(L_11), (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 *)L_16);
	}

IL_005c:
	{
		// for (int i = 0; i < m_RendererDataList.Length; ++i)
		int32_t L_17 = V_0;
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_17, (int32_t)1));
	}

IL_0060:
	{
		// for (int i = 0; i < m_RendererDataList.Length; ++i)
		int32_t L_18 = V_0;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_19 = __this->get_m_RendererDataList_10();
		NullCheck(L_19);
		if ((((int32_t)L_18) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length)))))))
		{
			goto IL_0037;
		}
	}
	{
		// }
		return;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___materialType0, const RuntimeMethod* method)
{
	{
		// return null;
		return (Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 *)NULL;
	}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB  V_0;
	memset((&V_0), 0, sizeof(V_0));
	int32_t V_1 = 0;
	Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB  V_2;
	memset((&V_2), 0, sizeof(V_2));
	ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* G_B2_0 = NULL;
	ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* G_B1_0 = NULL;
	Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB  G_B3_0;
	memset((&G_B3_0), 0, sizeof(G_B3_0));
	{
		// if (m_RendererDataList?.Length > m_DefaultRendererIndex && m_RendererDataList[m_DefaultRendererIndex] == null)
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_0 = __this->get_m_RendererDataList_10();
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_1 = L_0;
		G_B1_0 = L_1;
		if (L_1)
		{
			G_B2_0 = L_1;
			goto IL_0015;
		}
	}
	{
		il2cpp_codegen_initobj((&V_2), sizeof(Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB ));
		Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB  L_2 = V_2;
		G_B3_0 = L_2;
		goto IL_001c;
	}

IL_0015:
	{
		NullCheck(G_B2_0);
		Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB  L_3;
		memset((&L_3), 0, sizeof(L_3));
		Nullable_1__ctor_m11F9C228CFDF836DDFCD7880C09CB4098AB9D7F2((&L_3), (((int32_t)((int32_t)(((RuntimeArray*)G_B2_0)->max_length)))), /*hidden argument*/Nullable_1__ctor_m11F9C228CFDF836DDFCD7880C09CB4098AB9D7F2_RuntimeMethod_var);
		G_B3_0 = L_3;
	}

IL_001c:
	{
		V_0 = G_B3_0;
		int32_t L_4 = __this->get_m_DefaultRendererIndex_11();
		V_1 = L_4;
		int32_t L_5 = Nullable_1_GetValueOrDefault_mE89BB8F302DF31EE202251F4746859285860B6B6_inline((Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB *)(&V_0), /*hidden argument*/Nullable_1_GetValueOrDefault_mE89BB8F302DF31EE202251F4746859285860B6B6_RuntimeMethod_var);
		int32_t L_6 = V_1;
		bool L_7 = Nullable_1_get_HasValue_mB664E2C41CADA8413EF8842E6601B8C696A7CE15_inline((Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB *)(&V_0), /*hidden argument*/Nullable_1_get_HasValue_mB664E2C41CADA8413EF8842E6601B8C696A7CE15_RuntimeMethod_var);
		if (!((int32_t)((int32_t)((((int32_t)L_5) > ((int32_t)L_6))? 1 : 0)&(int32_t)L_7)))
		{
			goto IL_005a;
		}
	}
	{
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_8 = __this->get_m_RendererDataList_10();
		int32_t L_9 = __this->get_m_DefaultRendererIndex_11();
		NullCheck(L_8);
		int32_t L_10 = L_9;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_12 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_11, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_12)
		{
			goto IL_005a;
		}
	}
	{
		// Debug.LogError("Default renderer is missing from the current Pipeline Asset.", this);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteral6989DC9A4FA1BE91CEC118298FFF0EEB52F51D02, __this, /*hidden argument*/NULL);
		// return null;
		return (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 *)NULL;
	}

IL_005a:
	{
		// if (scriptableRendererData.isInvalidated || m_Renderers[m_DefaultRendererIndex] == null)
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_13 = UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341(__this, /*hidden argument*/NULL);
		NullCheck(L_13);
		bool L_14 = ScriptableRendererData_get_isInvalidated_m1B47CDDD6574311896905F7FF9959A738984251D_inline(L_13, /*hidden argument*/NULL);
		if (L_14)
		{
			goto IL_0076;
		}
	}
	{
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_15 = __this->get_m_Renderers_5();
		int32_t L_16 = __this->get_m_DefaultRendererIndex_11();
		NullCheck(L_15);
		int32_t L_17 = L_16;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_18 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_17));
		if (L_18)
		{
			goto IL_00a5;
		}
	}

IL_0076:
	{
		// DestroyRenderer(ref m_Renderers[m_DefaultRendererIndex]);
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_19 = __this->get_m_Renderers_5();
		int32_t L_20 = __this->get_m_DefaultRendererIndex_11();
		NullCheck(L_19);
		UniversalRenderPipelineAsset_DestroyRenderer_mA8C723BBBAA257F38408F304854EB019AB1AF0C3(__this, (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 **)((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_20))), /*hidden argument*/NULL);
		// m_Renderers[m_DefaultRendererIndex] = scriptableRendererData.InternalCreateRenderer();
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_21 = __this->get_m_Renderers_5();
		int32_t L_22 = __this->get_m_DefaultRendererIndex_11();
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_23 = UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341(__this, /*hidden argument*/NULL);
		NullCheck(L_23);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_24 = ScriptableRendererData_InternalCreateRenderer_m669ACC9E7717653D85834281CF06D1F549686F3F(L_23, /*hidden argument*/NULL);
		NullCheck(L_21);
		ArrayElementTypeCheck (L_21, L_24);
		(L_21)->SetAt(static_cast<il2cpp_array_size_t>(L_22), (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 *)L_24);
	}

IL_00a5:
	{
		// return m_Renderers[m_DefaultRendererIndex];
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_25 = __this->get_m_Renderers_5();
		int32_t L_26 = __this->get_m_DefaultRendererIndex_11();
		NullCheck(L_25);
		int32_t L_27 = L_26;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_28 = (L_25)->GetAt(static_cast<il2cpp_array_size_t>(L_27));
		return L_28;
	}
}
// UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * UniversalRenderPipelineAsset_GetRenderer_m21ADAA05CAFD6A2749D6E53DB75B663DFC832151 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_GetRenderer_m21ADAA05CAFD6A2749D6E53DB75B663DFC832151_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (index == -1)
		int32_t L_0 = ___index0;
		if ((!(((uint32_t)L_0) == ((uint32_t)(-1)))))
		{
			goto IL_000c;
		}
	}
	{
		// index = m_DefaultRendererIndex;
		int32_t L_1 = __this->get_m_DefaultRendererIndex_11();
		___index0 = L_1;
	}

IL_000c:
	{
		// if (index >= m_RendererDataList.Length || index < 0 || m_RendererDataList[index] == null)
		int32_t L_2 = ___index0;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_3 = __this->get_m_RendererDataList_10();
		NullCheck(L_3);
		if ((((int32_t)L_2) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))))))
		{
			goto IL_002b;
		}
	}
	{
		int32_t L_4 = ___index0;
		if ((((int32_t)L_4) < ((int32_t)0)))
		{
			goto IL_002b;
		}
	}
	{
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_5 = __this->get_m_RendererDataList_10();
		int32_t L_6 = ___index0;
		NullCheck(L_5);
		int32_t L_7 = L_6;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_9 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_8, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_9)
		{
			goto IL_0061;
		}
	}

IL_002b:
	{
		// Debug.LogWarning(
		//     $"Renderer at index {index.ToString()} is missing, falling back to Default Renderer {m_RendererDataList[m_DefaultRendererIndex].name}",
		//     this);
		String_t* L_10 = Int32_ToString_m1863896DE712BF97C031D55B12E1583F1982DC02((int32_t*)(&___index0), /*hidden argument*/NULL);
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_11 = __this->get_m_RendererDataList_10();
		int32_t L_12 = __this->get_m_DefaultRendererIndex_11();
		NullCheck(L_11);
		int32_t L_13 = L_12;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
		NullCheck(L_14);
		String_t* L_15 = Object_get_name_mA2D400141CB3C991C87A2556429781DE961A83CE(L_14, /*hidden argument*/NULL);
		String_t* L_16 = String_Concat_mDD2E38332DED3A8C088D38D78A0E0BEB5091DA64(_stringLiteral4DD9EFED4431605FDCB2EFB23A9A93BA72E2D35D, L_10, _stringLiteral6CDCB6C48A1C7279C650EC6FF72F9897BB811CF9, L_15, /*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var);
		Debug_LogWarning_mD417697331190AC1D21C463F412C475103A7256E(L_16, __this, /*hidden argument*/NULL);
		// index = m_DefaultRendererIndex;
		int32_t L_17 = __this->get_m_DefaultRendererIndex_11();
		___index0 = L_17;
	}

IL_0061:
	{
		// if (m_Renderers == null || m_Renderers.Length < m_RendererDataList.Length)
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_18 = __this->get_m_Renderers_5();
		if (!L_18)
		{
			goto IL_007b;
		}
	}
	{
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_19 = __this->get_m_Renderers_5();
		NullCheck(L_19);
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_20 = __this->get_m_RendererDataList_10();
		NullCheck(L_20);
		if ((((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_19)->max_length))))) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length)))))))
		{
			goto IL_0081;
		}
	}

IL_007b:
	{
		// CreateRenderers();
		UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A(__this, /*hidden argument*/NULL);
	}

IL_0081:
	{
		// if (m_RendererDataList[index].isInvalidated || m_Renderers[index] == null)
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_21 = __this->get_m_RendererDataList_10();
		int32_t L_22 = ___index0;
		NullCheck(L_21);
		int32_t L_23 = L_22;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_24 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_23));
		NullCheck(L_24);
		bool L_25 = ScriptableRendererData_get_isInvalidated_m1B47CDDD6574311896905F7FF9959A738984251D_inline(L_24, /*hidden argument*/NULL);
		if (L_25)
		{
			goto IL_009a;
		}
	}
	{
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_26 = __this->get_m_Renderers_5();
		int32_t L_27 = ___index0;
		NullCheck(L_26);
		int32_t L_28 = L_27;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_29 = (L_26)->GetAt(static_cast<il2cpp_array_size_t>(L_28));
		if (L_29)
		{
			goto IL_00c1;
		}
	}

IL_009a:
	{
		// DestroyRenderer(ref m_Renderers[index]);
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_30 = __this->get_m_Renderers_5();
		int32_t L_31 = ___index0;
		NullCheck(L_30);
		UniversalRenderPipelineAsset_DestroyRenderer_mA8C723BBBAA257F38408F304854EB019AB1AF0C3(__this, (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 **)((L_30)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_31))), /*hidden argument*/NULL);
		// m_Renderers[index] = m_RendererDataList[index].InternalCreateRenderer();
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_32 = __this->get_m_Renderers_5();
		int32_t L_33 = ___index0;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_34 = __this->get_m_RendererDataList_10();
		int32_t L_35 = ___index0;
		NullCheck(L_34);
		int32_t L_36 = L_35;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_37 = (L_34)->GetAt(static_cast<il2cpp_array_size_t>(L_36));
		NullCheck(L_37);
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_38 = ScriptableRendererData_InternalCreateRenderer_m669ACC9E7717653D85834281CF06D1F549686F3F(L_37, /*hidden argument*/NULL);
		NullCheck(L_32);
		ArrayElementTypeCheck (L_32, L_38);
		(L_32)->SetAt(static_cast<il2cpp_array_size_t>(L_33), (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 *)L_38);
	}

IL_00c1:
	{
		// return m_Renderers[index];
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_39 = __this->get_m_Renderers_5();
		int32_t L_40 = ___index0;
		NullCheck(L_39);
		int32_t L_41 = L_40;
		ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * L_42 = (L_39)->GetAt(static_cast<il2cpp_array_size_t>(L_41));
		return L_42;
	}
}
// UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (m_RendererDataList[m_DefaultRendererIndex] == null)
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_0 = __this->get_m_RendererDataList_10();
		int32_t L_1 = __this->get_m_DefaultRendererIndex_11();
		NullCheck(L_0);
		int32_t L_2 = L_1;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_4)
		{
			goto IL_001c;
		}
	}
	{
		// CreatePipeline();
		VirtFuncInvoker0< RenderPipeline_t3205828FC36F92006A0ABF441A6629B0D40BBB8B * >::Invoke(22 /* UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline() */, __this);
	}

IL_001c:
	{
		// return m_RendererDataList[m_DefaultRendererIndex];
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_5 = __this->get_m_RendererDataList_10();
		int32_t L_6 = __this->get_m_DefaultRendererIndex_11();
		NullCheck(L_5);
		int32_t L_7 = L_6;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
		return L_8;
	}
}
// System.Int32[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_rendererIndexList()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* UniversalRenderPipelineAsset_get_rendererIndexList_m2E948676CA8AC506CE071294B18BD3F5716C5314 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_get_rendererIndexList_m2E948676CA8AC506CE071294B18BD3F5716C5314_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* V_0 = NULL;
	int32_t V_1 = 0;
	{
		// int[] list = new int[m_RendererDataList.Length + 1];
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_0 = __this->get_m_RendererDataList_10();
		NullCheck(L_0);
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_1 = (Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83*)SZArrayNew(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83_il2cpp_TypeInfo_var, (uint32_t)((int32_t)il2cpp_codegen_add((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length)))), (int32_t)1)));
		V_0 = L_1;
		// for (int i = 0; i < list.Length; i++)
		V_1 = 0;
		goto IL_001e;
	}

IL_0014:
	{
		// list[i] = i - 1;
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_2 = V_0;
		int32_t L_3 = V_1;
		int32_t L_4 = V_1;
		NullCheck(L_2);
		(L_2)->SetAt(static_cast<il2cpp_array_size_t>(L_3), (int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)1)));
		// for (int i = 0; i < list.Length; i++)
		int32_t L_5 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1));
	}

IL_001e:
	{
		// for (int i = 0; i < list.Length; i++)
		int32_t L_6 = V_1;
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_7 = V_0;
		NullCheck(L_7);
		if ((((int32_t)L_6) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_7)->max_length)))))))
		{
			goto IL_0014;
		}
	}
	{
		// return list;
		Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* L_8 = V_0;
		return L_8;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_RequireDepthTexture; }
		bool L_0 = __this->get_m_RequireDepthTexture_12();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraDepthTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraDepthTexture_m7C4B48EEF501C17F919FF31368F326D502499242 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set { m_RequireDepthTexture = value; }
		bool L_0 = ___value0;
		__this->set_m_RequireDepthTexture_12(L_0);
		// set { m_RequireDepthTexture = value; }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_RequireOpaqueTexture; }
		bool L_0 = __this->get_m_RequireOpaqueTexture_13();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraOpaqueTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsCameraOpaqueTexture_m6D0E0A7BCD4D60F7FAE7BA5ADAE5C43F5421DF90 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set { m_RequireOpaqueTexture = value; }
		bool L_0 = ___value0;
		__this->set_m_RequireOpaqueTexture_13(L_0);
		// set { m_RequireOpaqueTexture = value; }
		return;
	}
}
// UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_opaqueDownsampling_m035CDAAD66B3D8C17733C8BD882A0597BA014F97 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_OpaqueDownsampling; }
		int32_t L_0 = __this->get_m_OpaqueDownsampling_14();
		return L_0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsTerrainHoles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsTerrainHoles_mD9B2C4E4046886D2C60B65BCBF6435B97710C0DB (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_SupportsTerrainHoles; }
		bool L_0 = __this->get_m_SupportsTerrainHoles_15();
		return L_0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m62B9280BDDF97375CDE50651148CB20DD4DF471F (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_SupportsHDR; }
		bool L_0 = __this->get_m_SupportsHDR_16();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsHDR(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsHDR_m70BE5FCB0A389F17521152DF2421D0567651439B (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set { m_SupportsHDR = value; }
		bool L_0 = ___value0;
		__this->set_m_SupportsHDR_16(L_0);
		// set { m_SupportsHDR = value; }
		return;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return (int)m_MSAA; }
		int32_t L_0 = __this->get_m_MSAA_17();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_msaaSampleCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_msaaSampleCount_m538C91235A3745249DF07C2D673D5F4B56672EC4 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set { m_MSAA = (MsaaQuality)value; }
		int32_t L_0 = ___value0;
		__this->set_m_MSAA_17(L_0);
		// set { m_MSAA = (MsaaQuality)value; }
		return;
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_mF268E213EE6C7A9CA814B6A28A01D1350CB122A8 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_RenderScale; }
		float L_0 = __this->get_m_RenderScale_18();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_renderScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_renderScale_mC055DF0C029FCE4812780F0AFBCAF0C5F2763382 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		// set { m_RenderScale = ValidateRenderScale(value); }
		float L_0 = ___value0;
		float L_1 = UniversalRenderPipelineAsset_ValidateRenderScale_m011AF7E5EF201B448D371DCBE6C649376135E4C2(__this, L_0, /*hidden argument*/NULL);
		__this->set_m_RenderScale_18(L_1);
		// set { m_RenderScale = ValidateRenderScale(value); }
		return;
	}
}
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mBB15EE80806F597E7CE89E8DEC3C3CEB56D25096 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_MainLightRenderingMode; }
		int32_t L_0 = __this->get_m_MainLightRenderingMode_19();
		return L_0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m36BAAE4D3292827FC8F49931D95937478D529B29 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_MainLightShadowsSupported; }
		bool L_0 = __this->get_m_MainLightShadowsSupported_20();
		return L_0;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m07E4773CE70EA7053D271CD5A9676680702897FA (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return (int)m_MainLightShadowmapResolution; }
		int32_t L_0 = __this->get_m_MainLightShadowmapResolution_21();
		return L_0;
	}
}
// UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_AdditionalLightsRenderingMode; }
		int32_t L_0 = __this->get_m_AdditionalLightsRenderingMode_22();
		return L_0;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m19C182490067F51C5A51F4045F2EE303A8E3C554 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_AdditionalLightsPerObjectLimit; }
		int32_t L_0 = __this->get_m_AdditionalLightsPerObjectLimit_23();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_maxAdditionalLightsCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_maxAdditionalLightsCount_m89344D00B85E1948D69E3647E88717040A351F49 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); }
		int32_t L_0 = ___value0;
		int32_t L_1 = UniversalRenderPipelineAsset_ValidatePerObjectLights_m7E60AB465B93531B5D890EC1D7618F9C486B2996(__this, L_0, /*hidden argument*/NULL);
		__this->set_m_AdditionalLightsPerObjectLimit_23(L_1);
		// set { m_AdditionalLightsPerObjectLimit = ValidatePerObjectLights(value); }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_m75E308CE903E68A2449ED192C32009A1BC0561BE (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_AdditionalLightShadowsSupported; }
		bool L_0 = __this->get_m_AdditionalLightShadowsSupported_24();
		return L_0;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m9576EEDA51140E76FA03A1107D9CD594E2AD6A10 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return (int)m_AdditionalLightsShadowmapResolution; }
		int32_t L_0 = __this->get_m_AdditionalLightsShadowmapResolution_25();
		return L_0;
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_m2CA2170F37C9B8C7A538AE0654FFBBFE501ADA6E (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowDistance; }
		float L_0 = __this->get_m_ShadowDistance_26();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDistance_m0BFBEE5E649F1F0655C98C99DC6A057A498D0BB2 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_set_shadowDistance_m0BFBEE5E649F1F0655C98C99DC6A057A498D0BB2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// set { m_ShadowDistance = Mathf.Max(0.0f, value); }
		float L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_1 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65((0.0f), L_0, /*hidden argument*/NULL);
		__this->set_m_ShadowDistance_26(L_1);
		// set { m_ShadowDistance = Mathf.Max(0.0f, value); }
		return;
	}
}
// UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeOption()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeOption_m9B22505A74A66E4BEC20F42B03E93857CBA9AC16 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowCascades; }
		int32_t L_0 = __this->get_m_ShadowCascades_27();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeOption(UnityEngine.Rendering.Universal.ShadowCascadesOption)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowCascadeOption_mD2F86D23D2DA47032FBD29EF5B2C1E07B9285F85 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set { m_ShadowCascades = value; }
		int32_t L_0 = ___value0;
		__this->set_m_ShadowCascades_27(L_0);
		// set { m_ShadowCascades = value; }
		return;
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_m4A49DF86A1267C5ED366C7EB8D69E6A62B4F9EF7 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_Cascade2Split; }
		float L_0 = __this->get_m_Cascade2Split_28();
		return L_0;
	}
}
// UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  UniversalRenderPipelineAsset_get_cascade4Split_mBEC43B92CF5ECE752B751122484EED265F44CC79 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_Cascade4Split; }
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = __this->get_m_Cascade4Split_29();
		return L_0;
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m1F7A57714BAB8C82CAE7B4E8B48B20CFF74DA0D6 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowDepthBias; }
		float L_0 = __this->get_m_ShadowDepthBias_30();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDepthBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowDepthBias_mCDFA146DEB7D7519BB5ADA645AB5F0896ADB60DF (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		// set { m_ShadowDepthBias = ValidateShadowBias(value); }
		float L_0 = ___value0;
		float L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF(__this, L_0, /*hidden argument*/NULL);
		__this->set_m_ShadowDepthBias_30(L_1);
		// set { m_ShadowDepthBias = ValidateShadowBias(value); }
		return;
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_mDE0BA086BA390DFD62B9A116F95748756A2ABAB7 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowNormalBias; }
		float L_0 = __this->get_m_ShadowNormalBias_31();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowNormalBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shadowNormalBias_m170721A82240821EAF85092668526FD679B1D27C (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method)
{
	{
		// set { m_ShadowNormalBias = ValidateShadowBias(value); }
		float L_0 = ___value0;
		float L_1 = UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF(__this, L_0, /*hidden argument*/NULL);
		__this->set_m_ShadowNormalBias_31(L_1);
		// set { m_ShadowNormalBias = ValidateShadowBias(value); }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_m2ABC344E8C118E5C95AE4B109CC7570559D7223E (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_SoftShadowsSupported; }
		bool L_0 = __this->get_m_SoftShadowsSupported_32();
		return L_0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA025FF910E51719AFD6AA674B6168467D3D1EB1B (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_SupportsDynamicBatching; }
		bool L_0 = __this->get_m_SupportsDynamicBatching_34();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsDynamicBatching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_supportsDynamicBatching_m6E7001874EF65A6E965CCC5C4507EE1F82B6F69D (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set { m_SupportsDynamicBatching = value; }
		bool L_0 = ___value0;
		__this->set_m_SupportsDynamicBatching_34(L_0);
		// set { m_SupportsDynamicBatching = value; }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m46AE86AB319EADBCEC9AA42CF0711F58D70AFF8B (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_MixedLightingSupported; }
		bool L_0 = __this->get_m_MixedLightingSupported_35();
		return L_0;
	}
}
// UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shaderVariantLogLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shaderVariantLogLevel_m5705C2C4FD64588A83681DDC053617B0939D425D (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShaderVariantLogLevel; }
		int32_t L_0 = __this->get_m_ShaderVariantLogLevel_46();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shaderVariantLogLevel(UnityEngine.Rendering.Universal.ShaderVariantLogLevel)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_shaderVariantLogLevel_mDE00ECD37E4D09E9F43291BC99AA8B46E2EB8F0C (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set { m_ShaderVariantLogLevel = value; }
		int32_t L_0 = ___value0;
		__this->set_m_ShaderVariantLogLevel_46(L_0);
		// set { m_ShaderVariantLogLevel = value; }
		return;
	}
}
// UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_debugLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_debugLevel_m0245B06CF366A75DF8A567E649588FF60E7C6E09 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get => m_DebugLevel;
		int32_t L_0 = __this->get_m_DebugLevel_36();
		return L_0;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m5BCBA49266542B6AF8AD7EF6F2FD2966D3B59445 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_UseSRPBatcher; }
		bool L_0 = __this->get_m_UseSRPBatcher_33();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useSRPBatcher(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useSRPBatcher_mA35CF83091FA4CCE982C4767775BCB187529D869 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set { m_UseSRPBatcher = value; }
		bool L_0 = ___value0;
		__this->set_m_UseSRPBatcher_33(L_0);
		// set { m_UseSRPBatcher = value; }
		return;
	}
}
// UnityEngine.Rendering.Universal.PostProcessingFeatureSet UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_postProcessingFeatureSet()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_postProcessingFeatureSet_m918655EF809366AD714C451FF2CDD0437E2116EA (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// return PostProcessingFeatureSet.Integrated;
		return (int32_t)(0);
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_postProcessingFeatureSet(UnityEngine.Rendering.Universal.PostProcessingFeatureSet)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_postProcessingFeatureSet_m4661C13B756D7763C63A1559F6669A0F342A7F18 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// m_PostProcessingFeatureSet = PostProcessingFeatureSet.Integrated;
		__this->set_m_PostProcessingFeatureSet_38(0);
		// }
		return;
	}
}
// UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m797548D6A5216C8F58B90C8B38B4517AC485CCA0 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ColorGradingMode; }
		int32_t L_0 = __this->get_m_ColorGradingMode_39();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingMode(UnityEngine.Rendering.Universal.ColorGradingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingMode_m01B9009A221A739ACF82638D1905ACAF3CCCCDB5 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// set { m_ColorGradingMode = value; }
		int32_t L_0 = ___value0;
		__this->set_m_ColorGradingMode_39(L_0);
		// set { m_ColorGradingMode = value; }
		return;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m2C0FE0BFE2D44CDC840300C6F248E832711B2CB1 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ColorGradingLutSize; }
		int32_t L_0 = __this->get_m_ColorGradingLutSize_40();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingLutSize(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_colorGradingLutSize_m6BF2991218CF1DDF9552661F65FB972D96E43FF1 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_set_colorGradingLutSize_m6BF2991218CF1DDF9552661F65FB972D96E43FF1_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); }
		int32_t L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		int32_t L_1 = Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389(L_0, ((int32_t)16), ((int32_t)65), /*hidden argument*/NULL);
		__this->set_m_ColorGradingLutSize_40(L_1);
		// set { m_ColorGradingLutSize = Mathf.Clamp(value, k_MinLutSize, k_MaxLutSize); }
		return;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useAdaptivePerformance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useAdaptivePerformance_m37144ECD96E2DC09FA994006CA464EAF73E7C677 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_UseAdaptivePerformance; }
		bool L_0 = __this->get_m_UseAdaptivePerformance_37();
		return L_0;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useAdaptivePerformance(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_set_useAdaptivePerformance_m32C04E1AC855BAC7D0EEAC80A9D315C89081AA21 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// set { m_UseAdaptivePerformance = value; }
		bool L_0 = ___value0;
		__this->set_m_UseAdaptivePerformance_37(L_0);
		// set { m_UseAdaptivePerformance = value; }
		return;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_defaultMaterial_m15512BC1C2FBD08347773A5F031494824171814E (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.Standard); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 0, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultParticleMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_defaultParticleMaterial_mDD7F0F80526A047507DB6A8CB622E5944D7C27C3 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.Particle); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 1, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultLineMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_defaultLineMaterial_mCD0125018E8A60A0CF889E2AB154B1264BF645DC (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.Particle); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 1, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultTerrainMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_defaultTerrainMaterial_mF7241DDE868CF0CC119150F75F02B77C8B9856D7 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.Terrain); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 2, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_defaultUIMaterial_m2EC84F3B206F08636C48E0F1C6E30EC9AA770EDE (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 4, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIOverdrawMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_defaultUIOverdrawMaterial_m694E6A7762031D0D2345C6428346B301BBE7A8C7 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 4, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m19FCD90F8827BBE350A28178CB2A323BB3ED2BC9 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.UnityBuiltinDefault); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 4, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_default2DMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * UniversalRenderPipelineAsset_get_default2DMaterial_m857CADDC1C7D170DADF5D240F3CECB696A831A53 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return GetMaterial(DefaultMaterialType.Sprite); }
		Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * L_0 = UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329(__this, 3, /*hidden argument*/NULL);
		return L_0;
	}
}
// UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * UniversalRenderPipelineAsset_get_defaultShader_m6DDBF52806E4A7D9652DBC77F7C901B854B252F0 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_get_defaultShader_m6DDBF52806E4A7D9652DBC77F7C901B854B252F0_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (m_DefaultShader == null)
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_0 = __this->get_m_DefaultShader_4();
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		if (!L_1)
		{
			goto IL_001f;
		}
	}
	{
		// m_DefaultShader = Shader.Find(ShaderUtils.GetShaderPath(ShaderPathID.Lit));
		IL2CPP_RUNTIME_CLASS_INIT(ShaderUtils_t17BCD22F8F70D3D86948FF3278F6B040750347CC_il2cpp_TypeInfo_var);
		String_t* L_2 = ShaderUtils_GetShaderPath_mD7FDE77F7E93810D94AEBE361FDF08666B099646(0, /*hidden argument*/NULL);
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_3 = Shader_Find_m755654AA68D1C663A3E20A10E00CDC10F96C962B(L_2, /*hidden argument*/NULL);
		__this->set_m_DefaultShader_4(L_3);
	}

IL_001f:
	{
		// return m_DefaultShader;
		Shader_tE2731FF351B74AB4186897484FB01E000C1160CA * L_4 = __this->get_m_DefaultShader_4();
		return L_4;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnBeforeSerialize_m82A437FC27584B19BC96DB6DC3F9B2051C1F2EFF (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// }
		return;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset_OnAfterDeserialize_m7A62908BD8D753C72580360D38191EE02A2CEE33 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// if (k_AssetVersion < 3)
		int32_t L_0 = __this->get_k_AssetVersion_6();
		if ((((int32_t)L_0) >= ((int32_t)3)))
		{
			goto IL_002b;
		}
	}
	{
		// m_SoftShadowsSupported = (m_ShadowType == ShadowQuality.SoftShadows);
		int32_t L_1 = __this->get_m_ShadowType_41();
		__this->set_m_SoftShadowsSupported_32((bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0));
		// k_AssetPreviousVersion = k_AssetVersion;
		int32_t L_2 = __this->get_k_AssetVersion_6();
		__this->set_k_AssetPreviousVersion_7(L_2);
		// k_AssetVersion = 3;
		__this->set_k_AssetVersion_6(3);
	}

IL_002b:
	{
		// if (k_AssetVersion < 4)
		int32_t L_3 = __this->get_k_AssetVersion_6();
		if ((((int32_t)L_3) >= ((int32_t)4)))
		{
			goto IL_0077;
		}
	}
	{
		// m_AdditionalLightShadowsSupported = m_LocalShadowsSupported;
		bool L_4 = __this->get_m_LocalShadowsSupported_42();
		__this->set_m_AdditionalLightShadowsSupported_24(L_4);
		// m_AdditionalLightsShadowmapResolution = m_LocalShadowsAtlasResolution;
		int32_t L_5 = __this->get_m_LocalShadowsAtlasResolution_43();
		__this->set_m_AdditionalLightsShadowmapResolution_25(L_5);
		// m_AdditionalLightsPerObjectLimit = m_MaxPixelLights;
		int32_t L_6 = __this->get_m_MaxPixelLights_44();
		__this->set_m_AdditionalLightsPerObjectLimit_23(L_6);
		// m_MainLightShadowmapResolution = m_ShadowAtlasResolution;
		int32_t L_7 = __this->get_m_ShadowAtlasResolution_45();
		__this->set_m_MainLightShadowmapResolution_21(L_7);
		// k_AssetPreviousVersion = k_AssetVersion;
		int32_t L_8 = __this->get_k_AssetVersion_6();
		__this->set_k_AssetPreviousVersion_7(L_8);
		// k_AssetVersion = 4;
		__this->set_k_AssetVersion_6(4);
	}

IL_0077:
	{
		// if (k_AssetVersion < 5)
		int32_t L_9 = __this->get_k_AssetVersion_6();
		if ((((int32_t)L_9) >= ((int32_t)5)))
		{
			goto IL_00a9;
		}
	}
	{
		// if (m_RendererType == RendererType.Custom)
		int32_t L_10 = __this->get_m_RendererType_8();
		if (L_10)
		{
			goto IL_0096;
		}
	}
	{
		// m_RendererDataList[0] = m_RendererData;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_11 = __this->get_m_RendererDataList_10();
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_12 = __this->get_m_RendererData_9();
		NullCheck(L_11);
		ArrayElementTypeCheck (L_11, L_12);
		(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A *)L_12);
	}

IL_0096:
	{
		// k_AssetPreviousVersion = k_AssetVersion;
		int32_t L_13 = __this->get_k_AssetVersion_6();
		__this->set_k_AssetPreviousVersion_7(L_13);
		// k_AssetVersion = 5;
		__this->set_k_AssetVersion_6(5);
	}

IL_00a9:
	{
		// }
		return;
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return Mathf.Max(0.0f, Mathf.Min(value, UniversalRenderPipeline.maxShadowBias));
		float L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		float L_1 = UniversalRenderPipeline_get_maxShadowBias_m82F265149BF27EC7515701DE69E6E4B7E7BF5704(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_2 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(L_0, L_1, /*hidden argument*/NULL);
		float L_3 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65((0.0f), L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
// System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_ValidatePerObjectLights_m7E60AB465B93531B5D890EC1D7618F9C486B2996 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_ValidatePerObjectLights_m7E60AB465B93531B5D890EC1D7618F9C486B2996_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return System.Math.Max(0, System.Math.Min(value, UniversalRenderPipeline.maxPerObjectLights));
		int32_t L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		int32_t L_1 = UniversalRenderPipeline_get_maxPerObjectLights_m70854A97905CDC944587F0488FB64BB7756CEE6D(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Math_tFB388E53C7FDC6FCCF9A19ABF5A4E521FBD52E19_il2cpp_TypeInfo_var);
		int32_t L_2 = Math_Min_mC950438198519FB2B0260FCB91220847EE4BB525(L_0, L_1, /*hidden argument*/NULL);
		int32_t L_3 = Math_Max_mA99E48BB021F2E4B62D4EA9F52EA6928EED618A2(0, L_2, /*hidden argument*/NULL);
		return L_3;
	}
}
// System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_ValidateRenderScale_m011AF7E5EF201B448D371DCBE6C649376135E4C2 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, float ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_ValidateRenderScale_m011AF7E5EF201B448D371DCBE6C649376135E4C2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// return Mathf.Max(UniversalRenderPipeline.minRenderScale, Mathf.Min(value, UniversalRenderPipeline.maxRenderScale));
		IL2CPP_RUNTIME_CLASS_INIT(UniversalRenderPipeline_t0A4BF1DA8675DDFDFF2B831F2BF0411BD98BA1D9_il2cpp_TypeInfo_var);
		float L_0 = UniversalRenderPipeline_get_minRenderScale_mDD58BEC1EF3CFAF50652AEF4836357DF63651C4F(/*hidden argument*/NULL);
		float L_1 = ___value0;
		float L_2 = UniversalRenderPipeline_get_maxRenderScale_m8A7B6F40655532461D784E4F297738E87DA93A12(/*hidden argument*/NULL);
		IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var);
		float L_3 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(L_1, L_2, /*hidden argument*/NULL);
		float L_4 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(L_0, L_3, /*hidden argument*/NULL);
		return L_4;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererDataList(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererDataList_m95D545B44EC818B3219B631CCC6059594BBF6BFC (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, bool ___partial0, const RuntimeMethod* method)
{
	int32_t V_0 = 0;
	int32_t V_1 = 0;
	int32_t G_B3_0 = 0;
	int32_t G_B2_0 = 0;
	int32_t G_B4_0 = 0;
	int32_t G_B4_1 = 0;
	{
		// var emptyEntries = 0;
		V_0 = 0;
		// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
		V_1 = 0;
		goto IL_001a;
	}

IL_0006:
	{
		// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
		int32_t L_0 = V_0;
		int32_t L_1 = V_1;
		bool L_2 = UniversalRenderPipelineAsset_ValidateRendererData_m01BB408B6096FCC74D2A21ABE315D9874997691B(__this, L_1, /*hidden argument*/NULL);
		G_B2_0 = L_0;
		if (L_2)
		{
			G_B3_0 = L_0;
			goto IL_0013;
		}
	}
	{
		G_B4_0 = 1;
		G_B4_1 = G_B2_0;
		goto IL_0014;
	}

IL_0013:
	{
		G_B4_0 = 0;
		G_B4_1 = G_B3_0;
	}

IL_0014:
	{
		V_0 = ((int32_t)il2cpp_codegen_add((int32_t)G_B4_1, (int32_t)G_B4_0));
		// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
		int32_t L_3 = V_1;
		V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1));
	}

IL_001a:
	{
		// for (int i = 0; i < m_RendererDataList.Length; i++) emptyEntries += ValidateRendererData(i) ? 0 : 1;
		int32_t L_4 = V_1;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_5 = __this->get_m_RendererDataList_10();
		NullCheck(L_5);
		if ((((int32_t)L_4) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))))))
		{
			goto IL_0006;
		}
	}
	{
		// if (partial)
		bool L_6 = ___partial0;
		if (!L_6)
		{
			goto IL_002d;
		}
	}
	{
		// return emptyEntries == 0;
		int32_t L_7 = V_0;
		return (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
	}

IL_002d:
	{
		// return emptyEntries != m_RendererDataList.Length;
		int32_t L_8 = V_0;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_9 = __this->get_m_RendererDataList_10();
		NullCheck(L_9);
		return (bool)((((int32_t)((((int32_t)L_8) == ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_9)->max_length))))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_ValidateRendererData_m01BB408B6096FCC74D2A21ABE315D9874997691B (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset_ValidateRendererData_m01BB408B6096FCC74D2A21ABE315D9874997691B_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// if (index == -1) index = m_DefaultRendererIndex;
		int32_t L_0 = ___index0;
		if ((!(((uint32_t)L_0) == ((uint32_t)(-1)))))
		{
			goto IL_000c;
		}
	}
	{
		// if (index == -1) index = m_DefaultRendererIndex;
		int32_t L_1 = __this->get_m_DefaultRendererIndex_11();
		___index0 = L_1;
	}

IL_000c:
	{
		// return index < m_RendererDataList.Length ? m_RendererDataList[index] != null : false;
		int32_t L_2 = ___index0;
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_3 = __this->get_m_RendererDataList_10();
		NullCheck(L_3);
		if ((((int32_t)L_2) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length)))))))
		{
			goto IL_0019;
		}
	}
	{
		return (bool)0;
	}

IL_0019:
	{
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_4 = __this->get_m_RendererDataList_10();
		int32_t L_5 = ___index0;
		NullCheck(L_4);
		int32_t L_6 = L_5;
		ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
		IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var);
		bool L_8 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_7, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL);
		return L_8;
	}
}
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineAsset__ctor_m4EA1248E2CA68809D427E40E9C479A842F9127B7 (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (UniversalRenderPipelineAsset__ctor_m4EA1248E2CA68809D427E40E9C479A842F9127B7_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// ScriptableRenderer[] m_Renderers = new ScriptableRenderer[1];
		ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E* L_0 = (ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E*)(ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E*)SZArrayNew(ScriptableRendererU5BU5D_tE9CF2C7B49A7F43119BC431CE7D3F021F39B711E_il2cpp_TypeInfo_var, (uint32_t)1);
		__this->set_m_Renderers_5(L_0);
		// [SerializeField] int k_AssetVersion = 5;
		__this->set_k_AssetVersion_6(5);
		// [SerializeField] int k_AssetPreviousVersion = 5;
		__this->set_k_AssetPreviousVersion_7(5);
		// [SerializeField] RendererType m_RendererType = RendererType.ForwardRenderer;
		__this->set_m_RendererType_8(1);
		// [SerializeField] internal ScriptableRendererData[] m_RendererDataList = new ScriptableRendererData[1];
		ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7* L_1 = (ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7*)(ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7*)SZArrayNew(ScriptableRendererDataU5BU5D_tAF778823D9D3F0FF57B9AA175D491FAF97039BB7_il2cpp_TypeInfo_var, (uint32_t)1);
		__this->set_m_RendererDataList_10(L_1);
		// [SerializeField] Downsampling m_OpaqueDownsampling = Downsampling._2xBilinear;
		__this->set_m_OpaqueDownsampling_14(1);
		// [SerializeField] bool m_SupportsTerrainHoles = true;
		__this->set_m_SupportsTerrainHoles_15((bool)1);
		// [SerializeField] MsaaQuality m_MSAA = MsaaQuality.Disabled;
		__this->set_m_MSAA_17(1);
		// [SerializeField] float m_RenderScale = 1.0f;
		__this->set_m_RenderScale_18((1.0f));
		// [SerializeField] LightRenderingMode m_MainLightRenderingMode = LightRenderingMode.PerPixel;
		__this->set_m_MainLightRenderingMode_19(1);
		// [SerializeField] bool m_MainLightShadowsSupported = true;
		__this->set_m_MainLightShadowsSupported_20((bool)1);
		// [SerializeField] ShadowResolution m_MainLightShadowmapResolution = ShadowResolution._2048;
		__this->set_m_MainLightShadowmapResolution_21(((int32_t)2048));
		// [SerializeField] LightRenderingMode m_AdditionalLightsRenderingMode = LightRenderingMode.PerPixel;
		__this->set_m_AdditionalLightsRenderingMode_22(1);
		// [SerializeField] int m_AdditionalLightsPerObjectLimit = 4;
		__this->set_m_AdditionalLightsPerObjectLimit_23(4);
		// [SerializeField] ShadowResolution m_AdditionalLightsShadowmapResolution = ShadowResolution._512;
		__this->set_m_AdditionalLightsShadowmapResolution_25(((int32_t)512));
		// [SerializeField] float m_ShadowDistance = 50.0f;
		__this->set_m_ShadowDistance_26((50.0f));
		// [SerializeField] float m_Cascade2Split = 0.25f;
		__this->set_m_Cascade2Split_28((0.25f));
		// [SerializeField] Vector3 m_Cascade4Split = new Vector3(0.067f, 0.2f, 0.467f);
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector3__ctor_m08F61F548AA5836D8789843ACB4A81E4963D2EE1((&L_2), (0.067f), (0.2f), (0.467f), /*hidden argument*/NULL);
		__this->set_m_Cascade4Split_29(L_2);
		// [SerializeField] float m_ShadowDepthBias = 1.0f;
		__this->set_m_ShadowDepthBias_30((1.0f));
		// [SerializeField] float m_ShadowNormalBias = 1.0f;
		__this->set_m_ShadowNormalBias_31((1.0f));
		// [SerializeField] bool m_UseSRPBatcher = true;
		__this->set_m_UseSRPBatcher_33((bool)1);
		// [SerializeField] bool m_MixedLightingSupported = true;
		__this->set_m_MixedLightingSupported_35((bool)1);
		// [SerializeField] int m_ColorGradingLutSize = 32;
		__this->set_m_ColorGradingLutSize_40(((int32_t)32));
		// [SerializeField] ShadowQuality m_ShadowType = ShadowQuality.HardShadows;
		__this->set_m_ShadowType_41(1);
		// [SerializeField] ShadowResolution m_LocalShadowsAtlasResolution = ShadowResolution._256;
		__this->set_m_LocalShadowsAtlasResolution_43(((int32_t)256));
		// [SerializeField] ShadowResolution m_ShadowAtlasResolution = ShadowResolution._256;
		__this->set_m_ShadowAtlasResolution_45(((int32_t)256));
		RenderPipelineAsset__ctor_mCB26E546B9DC1F2518E0F0F4A7E6CFF519D852F2(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UniversalRenderPipelineEditorResources__ctor_m3A57177220454F508AC10C88E2C8FD3C5EE3ABA6 (UniversalRenderPipelineEditorResources_t9592DCAAF5BDA083CDBA94FF55CE88AD88AD7487 * __this, const RuntimeMethod* method)
{
	{
		ScriptableObject__ctor_m6E2B3821A4A361556FC12E9B1C71E1D5DC002C5B(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_MaterialResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialResources__ctor_mB65977670D76B84B1D28AAD2550F4CD571254073 (MaterialResources_tCF78EEDC78FA64D5380CDC4BE54D2D423661593E * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderResources__ctor_m5ABF1921433B62F9FF07D52BA192E8DC1F69140D (ShaderResources_t1203B8B9AC84E549785D60CC299089B4E4C03FAF * __this, const RuntimeMethod* method)
{
	{
		Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.Vignette::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vignette_IsActive_mB1D67E060C9DC746B70AC3B1946B8AB8938FF437 (Vignette_t2F42F13D8D1291826467473A30C073036ED8D471 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsActive() => intensity.value > 0f;
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = __this->get_intensity_10();
		NullCheck(L_0);
		float L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_0);
		return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0);
	}
}
// System.Boolean UnityEngine.Rendering.Universal.Vignette::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vignette_IsTileCompatible_mEC913B3C180C6EFD92AE1D130D68789A24ACEEFC (Vignette_t2F42F13D8D1291826467473A30C073036ED8D471 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => true;
		return (bool)1;
	}
}
// System.Void UnityEngine.Rendering.Universal.Vignette::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vignette__ctor_m82BBC96F126FD73ADA4271EEF6877B793E5E3471 (Vignette_t2F42F13D8D1291826467473A30C073036ED8D471 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (Vignette__ctor_m82BBC96F126FD73ADA4271EEF6877B793E5E3471_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public ColorParameter color = new ColorParameter(Color.black, false, false, true);
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_0 = Color_get_black_mEB3C91F45F8AA7E4842238DFCC578BB322723DAF(/*hidden argument*/NULL);
		ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B * L_1 = (ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B *)il2cpp_codegen_object_new(ColorParameter_tC91EC445ECDC0115856A58ED2DED59366CE0A17B_il2cpp_TypeInfo_var);
		ColorParameter__ctor_mB184F746200B380E7F29F92D6D454A1E4A74FB7D(L_1, L_0, (bool)0, (bool)0, (bool)1, (bool)0, /*hidden argument*/NULL);
		__this->set_color_8(L_1);
		// public Vector2Parameter center = new Vector2Parameter(new Vector2(0.5f, 0.5f));
		Vector2_tA85D2DD88578276CA8A8796756458277E72D073D  L_2;
		memset((&L_2), 0, sizeof(L_2));
		Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), (0.5f), (0.5f), /*hidden argument*/NULL);
		Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 * L_3 = (Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94 *)il2cpp_codegen_object_new(Vector2Parameter_tBAD7F31CC939256F1FC753CCC432CD55AA2E7B94_il2cpp_TypeInfo_var);
		Vector2Parameter__ctor_m48D5DE1A0B5FFB2F4948E5ABC046154C6EEC44BC(L_3, L_2, (bool)0, /*hidden argument*/NULL);
		__this->set_center_9(L_3);
		// public ClampedFloatParameter intensity = new ClampedFloatParameter(0f, 0f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_4 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_4, (0.0f), (0.0f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_intensity_10(L_4);
		// public ClampedFloatParameter smoothness = new ClampedFloatParameter(0.2f, 0.01f, 1f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_5 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_5, (0.2f), (0.01f), (1.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_smoothness_11(L_5);
		// public BoolParameter rounded = new BoolParameter(false);
		BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB * L_6 = (BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB *)il2cpp_codegen_object_new(BoolParameter_t40AB3658C2DF852AFD7791BF99897952F97FB6CB_il2cpp_TypeInfo_var);
		BoolParameter__ctor_mBA337C48F24219AFC6C00FF51DD51D9ECFBD7E11(L_6, (bool)0, (bool)0, /*hidden argument*/NULL);
		__this->set_rounded_12(L_6);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WhiteBalance_IsActive_m3E1522E06D7E1D01E4FE6FD5809482E94E9BE42F (WhiteBalance_t45CE6F450D98149C317CD0BBA7E9EC2D64EE2A81 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsActive() => temperature.value != 0f || tint.value != 0f;
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = __this->get_temperature_8();
		NullCheck(L_0);
		float L_1 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_0);
		if ((!(((float)L_1) == ((float)(0.0f)))))
		{
			goto IL_0028;
		}
	}
	{
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_2 = __this->get_tint_9();
		NullCheck(L_2);
		float L_3 = VirtFuncInvoker0< float >::Invoke(12 /* !0 UnityEngine.Rendering.VolumeParameter`1<System.Single>::get_value() */, L_2);
		return (bool)((((int32_t)((((float)L_3) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
	}

IL_0028:
	{
		return (bool)1;
	}
}
// System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsTileCompatible()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool WhiteBalance_IsTileCompatible_mFE1A4986C4EDE49710E3958F8A29CA8EAEF400D6 (WhiteBalance_t45CE6F450D98149C317CD0BBA7E9EC2D64EE2A81 * __this, const RuntimeMethod* method)
{
	{
		// public bool IsTileCompatible() => true;
		return (bool)1;
	}
}
// System.Void UnityEngine.Rendering.Universal.WhiteBalance::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WhiteBalance__ctor_m0EBD97F79F1A180AA9C7C0DB2F6BFE35F28BE3C4 (WhiteBalance_t45CE6F450D98149C317CD0BBA7E9EC2D64EE2A81 * __this, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (WhiteBalance__ctor_m0EBD97F79F1A180AA9C7C0DB2F6BFE35F28BE3C4_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// public ClampedFloatParameter temperature = new ClampedFloatParameter(0f, -100, 100f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_0 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_0, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_temperature_8(L_0);
		// public ClampedFloatParameter tint = new ClampedFloatParameter(0f, -100, 100f);
		ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 * L_1 = (ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5 *)il2cpp_codegen_object_new(ClampedFloatParameter_t9B321D7DCE030F14DE5CD31B37AC1E2FEB4C0AF5_il2cpp_TypeInfo_var);
		ClampedFloatParameter__ctor_m0B79DDE623E0AA31E3DFA2FC9572EF6BF2451B06(L_1, (0.0f), (-100.0f), (100.0f), (bool)0, /*hidden argument*/NULL);
		__this->set_tint_9(L_1);
		VolumeComponent__ctor_mAA99DD3BE40264C3F5A96AFADC5C65E4B3E1229E(__this, /*hidden argument*/NULL);
		return;
	}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public RenderPassEvent renderPassEvent { get; set; }
		int32_t L_0 = ___value0;
		__this->set_U3CrenderPassEventU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m5856FC43DAD667D4462B6BCA938B70E42068D24C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CmsaaSamplesU3Ek__BackingField_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_inline (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, const RuntimeMethod* method)
{
	{
		// public int id { set; get; }
		int32_t L_0 = __this->get_U3CidU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_inline (RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1 * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// public int id { set; get; }
		int32_t L_0 = ___value0;
		__this->set_U3CidU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void SceneViewDepthCopyPass_set_source_mAEC0454F0DE016B941AA28707D115F44821ED18A_inline (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  ___value0, const RuntimeMethod* method)
{
	{
		// private RenderTargetHandle source { get; set; }
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = ___value0;
		__this->set_U3CsourceU3Ek__BackingField_8(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  SceneViewDepthCopyPass_get_source_mF63EB914685775C9CDB2337B26AE435CC0585827_inline (SceneViewDepthCopyPass_tA278D9A22129E900002D342AED883FD9C6C056F3 * __this, const RuntimeMethod* method)
{
	{
		// private RenderTargetHandle source { get; set; }
		RenderTargetHandle_tC811170BA8A2824C5D65698DA2AA2C3E8BE220A1  L_0 = __this->get_U3CsourceU3Ek__BackingField_8();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// internal bool overrideCameraTarget { get; set; }
		bool L_0 = ___value0;
		__this->set_U3CoverrideCameraTargetU3Ek__BackingField_2(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_isBlitRenderPass_mB78E11B48D6AAAEBD47FAF4E772CFE1A78247693_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// internal bool isBlitRenderPass { get; set; }
		bool L_0 = ___value0;
		__this->set_U3CisBlitRenderPassU3Ek__BackingField_3(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRenderPass_set_eyeIndex_m9AE53AD767FA66C7BBCC976AFB2D8F6D3847AF3A_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		// internal int eyeIndex { get; set; }
		int32_t L_0 = ___value0;
		__this->set_U3CeyeIndexU3Ek__BackingField_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_ClearFlag;
		int32_t L_0 = __this->get_m_ClearFlag_6();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_ClearColor;
		Color_t119BCA590009762C7223FDD3AF9706653AC84ED2  L_0 = __this->get_m_ClearColor_7();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// public RenderPassEvent renderPassEvent { get; set; }
		int32_t L_0 = __this->get_U3CrenderPassEventU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  CameraData_GetViewMatrix_m47551C41C67CCCA9DB2A3BBCF5334AB5EA60FFE7_inline (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * __this, const RuntimeMethod* method)
{
	{
		// return m_ViewMatrix;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_0 = __this->get_m_ViewMatrix_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  CameraData_GetProjectionMatrix_m8381DD2C254150CD3C85F96C5A0B3FC3023E55C4_inline (CameraData_t79D7E913FDDBBC7EE49ECB379E24104E367E1340 * __this, const RuntimeMethod* method)
{
	{
		// return m_ProjectionMatrix;
		Matrix4x4_t6BF60F70C9169DF14C9D2577672A44224B236ECA  L_0 = __this->get_m_ProjectionMatrix_1();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * ScriptableRendererData_get_rendererFeatures_m853E0DACE1F97CC8CC78BB0E619AD09243D29C1B_inline (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// get => m_RendererFeatures;
		List_1_t9CB115BD17D073951002C2636E0881DFC1284B24 * L_0 = __this->get_m_RendererFeatures_5();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_ColorAttachments;
		RenderTargetIdentifierU5BU5D_t57069CA3F97B36638E39044168D1BEB956436DD4* L_0 = __this->get_m_ColorAttachments_4();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// get => m_DepthAttachment;
		RenderTargetIdentifier_tB7480EE944FC70E0AB7D499DB17D119EB65B0F5B  L_0 = __this->get_m_DepthAttachment_5();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool ScriptableRenderPass_get_overrideCameraTarget_m3F09363892632204619F1BAA45AAA31DBAE26141_inline (ScriptableRenderPass_tF5A9E10C09E6352681010AF8581E4369CE8D89BA * __this, const RuntimeMethod* method)
{
	{
		// internal bool overrideCameraTarget { get; set; }
		bool L_0 = __this->get_U3CoverrideCameraTargetU3Ek__BackingField_2();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mCFB2C2CD795A0C0482F4A5B9E3F9E52D42027B5C_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CdimensionU3Ek__BackingField_9();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void ScriptableRendererData_set_isInvalidated_m70A9767BB4FEAC3E70E52BDE8D28417311AC040A_inline (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, bool ___value0, const RuntimeMethod* method)
{
	{
		// internal bool isInvalidated { get; set; }
		bool L_0 = ___value0;
		__this->set_U3CisInvalidatedU3Ek__BackingField_4(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_CameraType;
		int32_t L_0 = __this->get_m_CameraType_7();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * ScriptableRenderer_get_supportedRenderingFeatures_m6D7538C60A033D928D1350DD30686A9F050087ED_inline (ScriptableRenderer_t16A0FE2921ED629C97A412C1685EBB321650ABC6 * __this, const RuntimeMethod* method)
{
	{
		// public RenderingFeatures supportedRenderingFeatures { get; set; } = new RenderingFeatures();
		RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * L_0 = __this->get_U3CsupportedRenderingFeaturesU3Ek__BackingField_1();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool RenderingFeatures_get_cameraStacking_m8871771B75EDC76133A3B6C560FD7535B0198000_inline (RenderingFeatures_t998F18DB2EEBF30092190F2E94CDCF4AFA019C14 * __this, const RuntimeMethod* method)
{
	{
		// public bool cameraStacking { get; set; } = false;
		bool L_0 = __this->get_U3CcameraStackingU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_RequireDepthTexture; }
		bool L_0 = __this->get_m_RequireDepthTexture_12();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_RequireOpaqueTexture; }
		bool L_0 = __this->get_m_RequireOpaqueTexture_13();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalAdditionalCameraData_get_version_m132F08599DEF08F2630149562C60D963EF05586F_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// public float version => m_Version;
		float L_0 = __this->get_m_Version_20();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_RenderPostProcessing;
		bool L_0 = __this->get_m_RenderPostProcessing_12();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return (int)m_MSAA; }
		int32_t L_0 = __this->get_m_MSAA_17();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_renderScale_mF268E213EE6C7A9CA814B6A28A01D1350CB122A8_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_RenderScale; }
		float L_0 = __this->get_m_RenderScale_18();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void CameraCaptureBridge_set_enabled_m7B844CD0E5541AF860EB15D540FBB759CBD41F85_inline (bool ___value0, const RuntimeMethod* method)
{
	static bool s_Il2CppMethodInitialized;
	if (!s_Il2CppMethodInitialized)
	{
		il2cpp_codegen_initialize_method (CameraCaptureBridge_set_enabled_m7B844CD0E5541AF860EB15D540FBB759CBD41F85Unity_RenderPipelines_Universal_Runtime2_MetadataUsageId);
		s_Il2CppMethodInitialized = true;
	}
	{
		// _enabled = value;
		bool L_0 = ___value0;
		IL2CPP_RUNTIME_CLASS_INIT(CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_il2cpp_TypeInfo_var);
		((CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_StaticFields*)il2cpp_codegen_static_fields_for(CameraCaptureBridge_t08C16CA622D350B30F51625A61D33699E093E523_il2cpp_TypeInfo_var))->set__enabled_1(L_0);
		// }
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_useSRPBatcher_m5BCBA49266542B6AF8AD7EF6F2FD2966D3B59445_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_UseSRPBatcher; }
		bool L_0 = __this->get_m_UseSRPBatcher_33();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_debugLevel_m0245B06CF366A75DF8A567E649588FF60E7C6E09_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get => m_DebugLevel;
		int32_t L_0 = __this->get_m_DebugLevel_36();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR String_t* ProfilingSampler_get_name_mEA87BE6DCE9038BC7EA6CDE42BEEC8DB02C44F13_inline (ProfilingSampler_t00574F1AB7FB336BBFCE3DE575A86B5DD2C9F99D * __this, const RuntimeMethod* method)
{
	{
		// public string name { get; private set; }
		String_t* L_0 = __this->get_U3CnameU3Ek__BackingField_2();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_VolumeLayerMask;
		LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0  L_0 = __this->get_m_VolumeLayerMask_10();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_VolumeTrigger;
		Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = __this->get_m_VolumeTrigger_11();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * VolumeManager_get_stack_m00A55724CCD1BAB5287E5DAD78E2A2AEAB09722B_inline (VolumeManager_t25270E217629069A695101F3AF5702A52E13A446 * __this, const RuntimeMethod* method)
{
	{
		// public VolumeStack stack { get; private set; }
		VolumeStack_tF9EF843E5DD7B2E39CD76B2C63C26675A66D8E38 * L_0 = __this->get_U3CstackU3Ek__BackingField_2();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_mBC82F4621E4158E3D2F2457487D1C220AA782AC6_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CvolumeDepthU3Ek__BackingField_3();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_stopNaN_m9481CD6858CCCE7AD4BB9400125BB9EF2035D690_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_StopNaN;
		bool L_0 = __this->get_m_StopNaN_15();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_dithering_m31CEB76A1105DBC7A19DC910C10244E3DBE83F9C_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_Dithering;
		bool L_0 = __this->get_m_Dithering_16();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasing_m090ED4C1C9149A8AFCC65510EF9CB3839CE02E1D_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_Antialiasing;
		int32_t L_0 = __this->get_m_Antialiasing_13();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalAdditionalCameraData_get_antialiasingQuality_m54B4EF26830863F3A5E0C3A2F8D99D282E39DDBB_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_AntialiasingQuality;
		int32_t L_0 = __this->get_m_AntialiasingQuality_14();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsHDR_m62B9280BDDF97375CDE50651148CB20DD4DF471F_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_SupportsHDR; }
		bool L_0 = __this->get_m_SupportsHDR_16();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMainLightShadows_m36BAAE4D3292827FC8F49931D95937478D529B29_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_MainLightShadowsSupported; }
		bool L_0 = __this->get_m_MainLightShadowsSupported_20();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_m75E308CE903E68A2449ED192C32009A1BC0561BE_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_AdditionalLightShadowsSupported; }
		bool L_0 = __this->get_m_AdditionalLightShadowsSupported_24();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDistance_m2CA2170F37C9B8C7A538AE0654FFBBFE501ADA6E_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowDistance; }
		float L_0 = __this->get_m_ShadowDistance_26();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_clearDepth_m66FF54848087E34EF30D59DD2DF5F694E80F54FB_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_ClearDepth;
		bool L_0 = __this->get_m_ClearDepth_17();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalCameraData_get_renderShadows_m41A13B8D579203794A7105A407C9DEE42C78F57C_inline (UniversalAdditionalCameraData_t125549AC822521CC0A1892E265A9CEB8946607A9 * __this, const RuntimeMethod* method)
{
	{
		// get => m_RenderShadows;
		bool L_0 = __this->get_m_RenderShadows_4();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_AdditionalLightsRenderingMode; }
		int32_t L_0 = __this->get_m_AdditionalLightsRenderingMode_22();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA025FF910E51719AFD6AA674B6168467D3D1EB1B_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_SupportsDynamicBatching; }
		bool L_0 = __this->get_m_SupportsDynamicBatching_34();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalAdditionalLightData_get_usePipelineSettings_m503832612F2C7EC874A1D4AAF15007C16CAAB100_inline (UniversalAdditionalLightData_tD8863D971BC4433786FF91B815596F15AF38784C * __this, const RuntimeMethod* method)
{
	{
		// get { return m_UsePipelineSettings; }
		bool L_0 = __this->get_m_UsePipelineSettings_4();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowDepthBias_m1F7A57714BAB8C82CAE7B4E8B48B20CFF74DA0D6_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowDepthBias; }
		float L_0 = __this->get_m_ShadowDepthBias_30();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_shadowNormalBias_mDE0BA086BA390DFD62B9A116F95748756A2ABAB7_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowNormalBias; }
		float L_0 = __this->get_m_ShadowNormalBias_31();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_shadowCascadeOption_m9B22505A74A66E4BEC20F42B03E93857CBA9AC16_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ShadowCascades; }
		int32_t L_0 = __this->get_m_ShadowCascades_27();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m07E4773CE70EA7053D271CD5A9676680702897FA_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return (int)m_MainLightShadowmapResolution; }
		int32_t L_0 = __this->get_m_MainLightShadowmapResolution_21();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR float UniversalRenderPipelineAsset_get_cascade2Split_m4A49DF86A1267C5ED366C7EB8D69E6A62B4F9EF7_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_Cascade2Split; }
		float L_0 = __this->get_m_Cascade2Split_28();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  UniversalRenderPipelineAsset_get_cascade4Split_mBEC43B92CF5ECE752B751122484EED265F44CC79_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_Cascade4Split; }
		Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720  L_0 = __this->get_m_Cascade4Split_29();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m9576EEDA51140E76FA03A1107D9CD594E2AD6A10_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return (int)m_AdditionalLightsShadowmapResolution; }
		int32_t L_0 = __this->get_m_AdditionalLightsShadowmapResolution_25();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsSoftShadows_m2ABC344E8C118E5C95AE4B109CC7570559D7223E_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_SoftShadowsSupported; }
		bool L_0 = __this->get_m_SoftShadowsSupported_32();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingMode_m797548D6A5216C8F58B90C8B38B4517AC485CCA0_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ColorGradingMode; }
		int32_t L_0 = __this->get_m_ColorGradingMode_39();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_colorGradingLutSize_m2C0FE0BFE2D44CDC840300C6F248E832711B2CB1_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_ColorGradingLutSize; }
		int32_t L_0 = __this->get_m_ColorGradingLutSize_40();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m19C182490067F51C5A51F4045F2EE303A8E3C554_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_AdditionalLightsPerObjectLimit; }
		int32_t L_0 = __this->get_m_AdditionalLightsPerObjectLimit_23();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool UniversalRenderPipelineAsset_get_supportsMixedLighting_m46AE86AB319EADBCEC9AA42CF0711F58D70AFF8B_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_MixedLightingSupported; }
		bool L_0 = __this->get_m_MixedLightingSupported_35();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t UniversalRenderPipelineAsset_get_mainLightRenderingMode_mBB15EE80806F597E7CE89E8DEC3C3CEB56D25096_inline (UniversalRenderPipelineAsset_t987AF45B3417BD7D62D80A6B1499136F997E7EF5 * __this, const RuntimeMethod* method)
{
	{
		// get { return m_MainLightRenderingMode; }
		int32_t L_0 = __this->get_m_MainLightRenderingMode_19();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_m225FBFD7C33BD02D6879A93F1D57997BC251F3F5_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CwidthU3Ek__BackingField_0();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m48ADD4AB04E8DBEEC5CA8CC96F86D2674F4FE55F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CwidthU3Ek__BackingField_0(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m947A620B3D28090A57A5DC0D6A126CBBF818B97F_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = __this->get_U3CheightU3Ek__BackingField_1();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_mD19D74EC9679250F63489CF1950351EFA83A1A45_inline (RenderTextureDescriptor_t74FEC57A54F89E11748E1865F7DCA3565BFAF58E * __this, int32_t ___value0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___value0;
		__this->set_U3CheightU3Ek__BackingField_1(L_0);
		return;
	}
}
IL2CPP_EXTERN_C inline  IL2CPP_METHOD_ATTR bool ScriptableRendererData_get_isInvalidated_m1B47CDDD6574311896905F7FF9959A738984251D_inline (ScriptableRendererData_tB2C1F6240E1131E8CAA27B7D5B70350C50BA5F8A * __this, const RuntimeMethod* method)
{
	{
		// internal bool isInvalidated { get; set; }
		bool L_0 = __this->get_U3CisInvalidatedU3Ek__BackingField_4();
		return L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  List_1_get_Item_mAE241EFC22D1AD6FD5E9A13197797AFB34F1E61F_gshared_inline (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___index0;
		int32_t L_1 = (int32_t)__this->get__size_2();
		if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
		{
			goto IL_000e;
		}
	}
	{
		ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
	}

IL_000e:
	{
		ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0* L_2 = (ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0*)__this->get__items_1();
		int32_t L_3 = ___index0;
		ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940  L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ShaderTagIdU5BU5D_tFA48D4C6A2EF95AF0BF3EEB90B9719F0154CBEF0*)L_2, (int32_t)L_3);
		return (ShaderTagId_tA1DB5D58561C760D6D1AD54E21EC81D889100940 )L_4;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m6D2DE235232302D01807C20BBC49FEC1131257C3_gshared_inline (List_1_t11AF2BE2422E7F3D17C70D8EE367C42D784B3857 * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = (int32_t)__this->get__size_2();
		return (int32_t)L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_mD7829C7E8CFBEDD463B15A951CDE9B90A12CC55C_gshared_inline (Enumerator_tE0C99528D3DCE5863566CE37BD94162A4C0431CD * __this, const RuntimeMethod* method)
{
	{
		RuntimeObject * L_0 = (RuntimeObject *)__this->get_current_3();
		return (RuntimeObject *)L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___index0;
		int32_t L_1 = (int32_t)__this->get__size_2();
		if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
		{
			goto IL_000e;
		}
	}
	{
		ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
	}

IL_000e:
	{
		ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)__this->get__items_1();
		int32_t L_3 = ___index0;
		RuntimeObject * L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)L_2, (int32_t)L_3);
		return (RuntimeObject *)L_4;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = (int32_t)__this->get__size_2();
		return (int32_t)L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m13F0BE7E0B15D6EFF1202B3C3F30B3A21300531B_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = (int32_t)__this->get__size_2();
		return (int32_t)L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  List_1_get_Item_mE07D99253B79FD23D87BC6501BC30423D23EEC8B_gshared_inline (List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * __this, int32_t ___index0, const RuntimeMethod* method)
{
	{
		int32_t L_0 = ___index0;
		int32_t L_1 = (int32_t)__this->get__size_2();
		if ((!(((uint32_t)L_0) >= ((uint32_t)L_1))))
		{
			goto IL_000e;
		}
	}
	{
		ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL);
	}

IL_000e:
	{
		Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66* L_2 = (Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)__this->get__items_1();
		int32_t L_3 = ___index0;
		Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E  L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((Vector4U5BU5D_t51402C154FFFCF7217A9BEC4B834F0B726C10F66*)L_2, (int32_t)L_3);
		return (Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E )L_4;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Nullable_1_GetValueOrDefault_mE89BB8F302DF31EE202251F4746859285860B6B6_gshared_inline (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, const RuntimeMethod* method)
{
	{
		int32_t L_0 = (int32_t)__this->get_value_0();
		return (int32_t)L_0;
	}
}
IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_mB664E2C41CADA8413EF8842E6601B8C696A7CE15_gshared_inline (Nullable_1_t0D03270832B3FFDDC0E7C2D89D4A0EA25376A1EB * __this, const RuntimeMethod* method)
{
	{
		bool L_0 = (bool)__this->get_has_value_1();
		return (bool)L_0;
	}
}
