#include "il2cpp-config.h"

#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif



#include "codegen/il2cpp-codegen-metadata.h"





IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END




// 0x00000001 System.Void UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset::.ctor()
extern void LightweightRenderPipelineAsset__ctor_mB98F033C8B8BE4892F5152394EE2825E762C63FE (void);
// 0x00000002 System.Void UnityEngine.Rendering.LWRP.LightweightRenderPipelineEditorResources::.ctor()
extern void LightweightRenderPipelineEditorResources__ctor_m298D52B6E3ABA78B4C1782A2771CBF813CCB83AD (void);
// 0x00000003 System.Void UnityEngine.Rendering.LWRP.LWRPAdditionalCameraData::.ctor()
extern void LWRPAdditionalCameraData__ctor_m594156C6E2AD06D45638A75C60AF2B3F9B44D850 (void);
// 0x00000004 System.Void UnityEngine.Rendering.LWRP.LWRPAdditionalLightData::.ctor()
extern void LWRPAdditionalLightData__ctor_m2C2DEAC814B6A02F55243CC51802F99E424CEC65 (void);
// 0x00000005 System.Void UnityEngine.Rendering.LWRP.LightweightRenderPipeline::.ctor(UnityEngine.Rendering.LWRP.LightweightRenderPipelineAsset)
extern void LightweightRenderPipeline__ctor_m1060730E108654E6496F751F03E6125F5B2B0036 (void);
// 0x00000006 System.Void UnityEngine.Rendering.Universal.PostProcessData::.ctor()
extern void PostProcessData__ctor_m83C8170FF531034F82CFED5978E021362CB96396 (void);
// 0x00000007 System.Void UnityEngine.Rendering.Universal.StencilStateData::.ctor()
extern void StencilStateData__ctor_m4723F3FFB7426C00E79CD47496E358515BA89F77 (void);
// 0x00000008 UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::LoadBuiltinRendererData(UnityEngine.Rendering.Universal.RendererType)
extern void UniversalRenderPipelineAsset_LoadBuiltinRendererData_m48ECD9CB47BF090F91E51BCB7E7677C9A6951F27 (void);
// 0x00000009 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreatePipeline()
extern void UniversalRenderPipelineAsset_CreatePipeline_m2D028CB49AB9E105A3DE6F25A20480DD85D126F9 (void);
// 0x0000000A System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderers()
extern void UniversalRenderPipelineAsset_DestroyRenderers_m3394BD1B8E8CEB40BC2830181B100E674770CE07 (void);
// 0x0000000B System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::DestroyRenderer(UnityEngine.Rendering.Universal.ScriptableRenderer&)
extern void UniversalRenderPipelineAsset_DestroyRenderer_mA8C723BBBAA257F38408F304854EB019AB1AF0C3 (void);
// 0x0000000C System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnValidate()
extern void UniversalRenderPipelineAsset_OnValidate_mFEB38DF908B9655084BC7AC8ED61AAB4D72F1200 (void);
// 0x0000000D System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnDisable()
extern void UniversalRenderPipelineAsset_OnDisable_m377E87BF01D0DBB1A27911F55710AFA3E7FBC75E (void);
// 0x0000000E System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::CreateRenderers()
extern void UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A (void);
// 0x0000000F UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetMaterial(UnityEngine.Rendering.Universal.DefaultMaterialType)
extern void UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329 (void);
// 0x00000010 UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRenderer()
extern void UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A (void);
// 0x00000011 UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::GetRenderer(System.Int32)
extern void UniversalRenderPipelineAsset_GetRenderer_m21ADAA05CAFD6A2749D6E53DB75B663DFC832151 (void);
// 0x00000012 UnityEngine.Rendering.Universal.ScriptableRendererData UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_scriptableRendererData()
extern void UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341 (void);
// 0x00000013 System.Int32[] UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_rendererIndexList()
extern void UniversalRenderPipelineAsset_get_rendererIndexList_m2E948676CA8AC506CE071294B18BD3F5716C5314 (void);
// 0x00000014 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraDepthTexture()
extern void UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B (void);
// 0x00000015 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraDepthTexture(System.Boolean)
extern void UniversalRenderPipelineAsset_set_supportsCameraDepthTexture_m7C4B48EEF501C17F919FF31368F326D502499242 (void);
// 0x00000016 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsCameraOpaqueTexture()
extern void UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15 (void);
// 0x00000017 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsCameraOpaqueTexture(System.Boolean)
extern void UniversalRenderPipelineAsset_set_supportsCameraOpaqueTexture_m6D0E0A7BCD4D60F7FAE7BA5ADAE5C43F5421DF90 (void);
// 0x00000018 UnityEngine.Rendering.Universal.Downsampling UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_opaqueDownsampling()
extern void UniversalRenderPipelineAsset_get_opaqueDownsampling_m035CDAAD66B3D8C17733C8BD882A0597BA014F97 (void);
// 0x00000019 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsTerrainHoles()
extern void UniversalRenderPipelineAsset_get_supportsTerrainHoles_mD9B2C4E4046886D2C60B65BCBF6435B97710C0DB (void);
// 0x0000001A System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsHDR()
extern void UniversalRenderPipelineAsset_get_supportsHDR_m62B9280BDDF97375CDE50651148CB20DD4DF471F (void);
// 0x0000001B System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsHDR(System.Boolean)
extern void UniversalRenderPipelineAsset_set_supportsHDR_m70BE5FCB0A389F17521152DF2421D0567651439B (void);
// 0x0000001C System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_msaaSampleCount()
extern void UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9 (void);
// 0x0000001D System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_msaaSampleCount(System.Int32)
extern void UniversalRenderPipelineAsset_set_msaaSampleCount_m538C91235A3745249DF07C2D673D5F4B56672EC4 (void);
// 0x0000001E System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_renderScale()
extern void UniversalRenderPipelineAsset_get_renderScale_mF268E213EE6C7A9CA814B6A28A01D1350CB122A8 (void);
// 0x0000001F System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_renderScale(System.Single)
extern void UniversalRenderPipelineAsset_set_renderScale_mC055DF0C029FCE4812780F0AFBCAF0C5F2763382 (void);
// 0x00000020 UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightRenderingMode()
extern void UniversalRenderPipelineAsset_get_mainLightRenderingMode_mBB15EE80806F597E7CE89E8DEC3C3CEB56D25096 (void);
// 0x00000021 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMainLightShadows()
extern void UniversalRenderPipelineAsset_get_supportsMainLightShadows_m36BAAE4D3292827FC8F49931D95937478D529B29 (void);
// 0x00000022 System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_mainLightShadowmapResolution()
extern void UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m07E4773CE70EA7053D271CD5A9676680702897FA (void);
// 0x00000023 UnityEngine.Rendering.Universal.LightRenderingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsRenderingMode()
extern void UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91 (void);
// 0x00000024 System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_maxAdditionalLightsCount()
extern void UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m19C182490067F51C5A51F4045F2EE303A8E3C554 (void);
// 0x00000025 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_maxAdditionalLightsCount(System.Int32)
extern void UniversalRenderPipelineAsset_set_maxAdditionalLightsCount_m89344D00B85E1948D69E3647E88717040A351F49 (void);
// 0x00000026 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsAdditionalLightShadows()
extern void UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_m75E308CE903E68A2449ED192C32009A1BC0561BE (void);
// 0x00000027 System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_additionalLightsShadowmapResolution()
extern void UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m9576EEDA51140E76FA03A1107D9CD594E2AD6A10 (void);
// 0x00000028 System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDistance()
extern void UniversalRenderPipelineAsset_get_shadowDistance_m2CA2170F37C9B8C7A538AE0654FFBBFE501ADA6E (void);
// 0x00000029 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDistance(System.Single)
extern void UniversalRenderPipelineAsset_set_shadowDistance_m0BFBEE5E649F1F0655C98C99DC6A057A498D0BB2 (void);
// 0x0000002A UnityEngine.Rendering.Universal.ShadowCascadesOption UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowCascadeOption()
extern void UniversalRenderPipelineAsset_get_shadowCascadeOption_m9B22505A74A66E4BEC20F42B03E93857CBA9AC16 (void);
// 0x0000002B System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowCascadeOption(UnityEngine.Rendering.Universal.ShadowCascadesOption)
extern void UniversalRenderPipelineAsset_set_shadowCascadeOption_mD2F86D23D2DA47032FBD29EF5B2C1E07B9285F85 (void);
// 0x0000002C System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade2Split()
extern void UniversalRenderPipelineAsset_get_cascade2Split_m4A49DF86A1267C5ED366C7EB8D69E6A62B4F9EF7 (void);
// 0x0000002D UnityEngine.Vector3 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_cascade4Split()
extern void UniversalRenderPipelineAsset_get_cascade4Split_mBEC43B92CF5ECE752B751122484EED265F44CC79 (void);
// 0x0000002E System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowDepthBias()
extern void UniversalRenderPipelineAsset_get_shadowDepthBias_m1F7A57714BAB8C82CAE7B4E8B48B20CFF74DA0D6 (void);
// 0x0000002F System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowDepthBias(System.Single)
extern void UniversalRenderPipelineAsset_set_shadowDepthBias_mCDFA146DEB7D7519BB5ADA645AB5F0896ADB60DF (void);
// 0x00000030 System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shadowNormalBias()
extern void UniversalRenderPipelineAsset_get_shadowNormalBias_mDE0BA086BA390DFD62B9A116F95748756A2ABAB7 (void);
// 0x00000031 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shadowNormalBias(System.Single)
extern void UniversalRenderPipelineAsset_set_shadowNormalBias_m170721A82240821EAF85092668526FD679B1D27C (void);
// 0x00000032 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsSoftShadows()
extern void UniversalRenderPipelineAsset_get_supportsSoftShadows_m2ABC344E8C118E5C95AE4B109CC7570559D7223E (void);
// 0x00000033 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsDynamicBatching()
extern void UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA025FF910E51719AFD6AA674B6168467D3D1EB1B (void);
// 0x00000034 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_supportsDynamicBatching(System.Boolean)
extern void UniversalRenderPipelineAsset_set_supportsDynamicBatching_m6E7001874EF65A6E965CCC5C4507EE1F82B6F69D (void);
// 0x00000035 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_supportsMixedLighting()
extern void UniversalRenderPipelineAsset_get_supportsMixedLighting_m46AE86AB319EADBCEC9AA42CF0711F58D70AFF8B (void);
// 0x00000036 UnityEngine.Rendering.Universal.ShaderVariantLogLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_shaderVariantLogLevel()
extern void UniversalRenderPipelineAsset_get_shaderVariantLogLevel_m5705C2C4FD64588A83681DDC053617B0939D425D (void);
// 0x00000037 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_shaderVariantLogLevel(UnityEngine.Rendering.Universal.ShaderVariantLogLevel)
extern void UniversalRenderPipelineAsset_set_shaderVariantLogLevel_mDE00ECD37E4D09E9F43291BC99AA8B46E2EB8F0C (void);
// 0x00000038 UnityEngine.Rendering.Universal.PipelineDebugLevel UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_debugLevel()
extern void UniversalRenderPipelineAsset_get_debugLevel_m0245B06CF366A75DF8A567E649588FF60E7C6E09 (void);
// 0x00000039 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useSRPBatcher()
extern void UniversalRenderPipelineAsset_get_useSRPBatcher_m5BCBA49266542B6AF8AD7EF6F2FD2966D3B59445 (void);
// 0x0000003A System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useSRPBatcher(System.Boolean)
extern void UniversalRenderPipelineAsset_set_useSRPBatcher_mA35CF83091FA4CCE982C4767775BCB187529D869 (void);
// 0x0000003B UnityEngine.Rendering.Universal.PostProcessingFeatureSet UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_postProcessingFeatureSet()
extern void UniversalRenderPipelineAsset_get_postProcessingFeatureSet_m918655EF809366AD714C451FF2CDD0437E2116EA (void);
// 0x0000003C System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_postProcessingFeatureSet(UnityEngine.Rendering.Universal.PostProcessingFeatureSet)
extern void UniversalRenderPipelineAsset_set_postProcessingFeatureSet_m4661C13B756D7763C63A1559F6669A0F342A7F18 (void);
// 0x0000003D UnityEngine.Rendering.Universal.ColorGradingMode UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingMode()
extern void UniversalRenderPipelineAsset_get_colorGradingMode_m797548D6A5216C8F58B90C8B38B4517AC485CCA0 (void);
// 0x0000003E System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingMode(UnityEngine.Rendering.Universal.ColorGradingMode)
extern void UniversalRenderPipelineAsset_set_colorGradingMode_m01B9009A221A739ACF82638D1905ACAF3CCCCDB5 (void);
// 0x0000003F System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_colorGradingLutSize()
extern void UniversalRenderPipelineAsset_get_colorGradingLutSize_m2C0FE0BFE2D44CDC840300C6F248E832711B2CB1 (void);
// 0x00000040 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_colorGradingLutSize(System.Int32)
extern void UniversalRenderPipelineAsset_set_colorGradingLutSize_m6BF2991218CF1DDF9552661F65FB972D96E43FF1 (void);
// 0x00000041 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_useAdaptivePerformance()
extern void UniversalRenderPipelineAsset_get_useAdaptivePerformance_m37144ECD96E2DC09FA994006CA464EAF73E7C677 (void);
// 0x00000042 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::set_useAdaptivePerformance(System.Boolean)
extern void UniversalRenderPipelineAsset_set_useAdaptivePerformance_m32C04E1AC855BAC7D0EEAC80A9D315C89081AA21 (void);
// 0x00000043 UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultMaterial()
extern void UniversalRenderPipelineAsset_get_defaultMaterial_m15512BC1C2FBD08347773A5F031494824171814E (void);
// 0x00000044 UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultParticleMaterial()
extern void UniversalRenderPipelineAsset_get_defaultParticleMaterial_mDD7F0F80526A047507DB6A8CB622E5944D7C27C3 (void);
// 0x00000045 UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultLineMaterial()
extern void UniversalRenderPipelineAsset_get_defaultLineMaterial_mCD0125018E8A60A0CF889E2AB154B1264BF645DC (void);
// 0x00000046 UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultTerrainMaterial()
extern void UniversalRenderPipelineAsset_get_defaultTerrainMaterial_mF7241DDE868CF0CC119150F75F02B77C8B9856D7 (void);
// 0x00000047 UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIMaterial()
extern void UniversalRenderPipelineAsset_get_defaultUIMaterial_m2EC84F3B206F08636C48E0F1C6E30EC9AA770EDE (void);
// 0x00000048 UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIOverdrawMaterial()
extern void UniversalRenderPipelineAsset_get_defaultUIOverdrawMaterial_m694E6A7762031D0D2345C6428346B301BBE7A8C7 (void);
// 0x00000049 UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
extern void UniversalRenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m19FCD90F8827BBE350A28178CB2A323BB3ED2BC9 (void);
// 0x0000004A UnityEngine.Material UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_default2DMaterial()
extern void UniversalRenderPipelineAsset_get_default2DMaterial_m857CADDC1C7D170DADF5D240F3CECB696A831A53 (void);
// 0x0000004B UnityEngine.Shader UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::get_defaultShader()
extern void UniversalRenderPipelineAsset_get_defaultShader_m6DDBF52806E4A7D9652DBC77F7C901B854B252F0 (void);
// 0x0000004C System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnBeforeSerialize()
extern void UniversalRenderPipelineAsset_OnBeforeSerialize_m82A437FC27584B19BC96DB6DC3F9B2051C1F2EFF (void);
// 0x0000004D System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::OnAfterDeserialize()
extern void UniversalRenderPipelineAsset_OnAfterDeserialize_m7A62908BD8D753C72580360D38191EE02A2CEE33 (void);
// 0x0000004E System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateShadowBias(System.Single)
extern void UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF (void);
// 0x0000004F System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidatePerObjectLights(System.Int32)
extern void UniversalRenderPipelineAsset_ValidatePerObjectLights_m7E60AB465B93531B5D890EC1D7618F9C486B2996 (void);
// 0x00000050 System.Single UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRenderScale(System.Single)
extern void UniversalRenderPipelineAsset_ValidateRenderScale_m011AF7E5EF201B448D371DCBE6C649376135E4C2 (void);
// 0x00000051 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererDataList(System.Boolean)
extern void UniversalRenderPipelineAsset_ValidateRendererDataList_m95D545B44EC818B3219B631CCC6059594BBF6BFC (void);
// 0x00000052 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::ValidateRendererData(System.Int32)
extern void UniversalRenderPipelineAsset_ValidateRendererData_m01BB408B6096FCC74D2A21ABE315D9874997691B (void);
// 0x00000053 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset::.ctor()
extern void UniversalRenderPipelineAsset__ctor_m4EA1248E2CA68809D427E40E9C479A842F9127B7 (void);
// 0x00000054 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources::.ctor()
extern void UniversalRenderPipelineEditorResources__ctor_m3A57177220454F508AC10C88E2C8FD3C5EE3ABA6 (void);
// 0x00000055 System.Void UnityEngine.Rendering.Universal.ForwardRenderer::.ctor(UnityEngine.Rendering.Universal.ForwardRendererData)
extern void ForwardRenderer__ctor_mA286C8F978989C0E1B5984FBCF225C144EA3070D (void);
// 0x00000056 System.Void UnityEngine.Rendering.Universal.ForwardRenderer::Dispose(System.Boolean)
extern void ForwardRenderer_Dispose_mC7E27389A6E358C30BD60947742F4AE6DB8035CE (void);
// 0x00000057 System.Void UnityEngine.Rendering.Universal.ForwardRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void ForwardRenderer_Setup_mB637E2AC5B68B517A2F931D035BA24C1669D4C9B (void);
// 0x00000058 System.Void UnityEngine.Rendering.Universal.ForwardRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void ForwardRenderer_SetupLights_m6DA610CACD071F0F403FA9BB1CC99934EC78C8DE (void);
// 0x00000059 System.Void UnityEngine.Rendering.Universal.ForwardRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&)
extern void ForwardRenderer_SetupCullingParameters_m74CE10D1DE576466C16124622939614A49569EE8 (void);
// 0x0000005A System.Void UnityEngine.Rendering.Universal.ForwardRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer)
extern void ForwardRenderer_FinishRendering_m984F2C1C2D70251F41BCD29BD2C7037BCA740BDC (void);
// 0x0000005B System.Void UnityEngine.Rendering.Universal.ForwardRenderer::CreateCameraRenderTarget(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData&)
extern void ForwardRenderer_CreateCameraRenderTarget_mCB7FE607F844906F4F43E72375C5D8F4AC1CB7C2 (void);
// 0x0000005C System.Void UnityEngine.Rendering.Universal.ForwardRenderer::SetupBackbufferFormat(System.Int32,System.Boolean)
extern void ForwardRenderer_SetupBackbufferFormat_m83BB6D79424C8491404D7A759B12048F279E08B6 (void);
// 0x0000005D System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::PlatformRequiresExplicitMsaaResolve()
extern void ForwardRenderer_PlatformRequiresExplicitMsaaResolve_m6FC1B70A83CC9B418F1095D912785EEBE0B53C48 (void);
// 0x0000005E System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::RequiresIntermediateColorTexture(UnityEngine.Rendering.Universal.CameraData&)
extern void ForwardRenderer_RequiresIntermediateColorTexture_m99A6E213A8930B0083E19BB931CA7F1D18DEFBD1 (void);
// 0x0000005F System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer::CanCopyDepth(UnityEngine.Rendering.Universal.CameraData&)
extern void ForwardRenderer_CanCopyDepth_m211C7EDC8E27D072EC1AAA43041927193072275E (void);
// 0x00000060 UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ForwardRendererData::Create()
extern void ForwardRendererData_Create_m8BDCF22E0748AC6F3CA7F039CBC2FFDBB596A0FD (void);
// 0x00000061 UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_opaqueLayerMask()
extern void ForwardRendererData_get_opaqueLayerMask_m6DFD68FBC02F590ABBE6FD0CEC7F8DE5B212F7B6 (void);
// 0x00000062 System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_opaqueLayerMask(UnityEngine.LayerMask)
extern void ForwardRendererData_set_opaqueLayerMask_m2EA90D4BE74F09E44DBE4EF61C8B6BA333E39FC2 (void);
// 0x00000063 UnityEngine.LayerMask UnityEngine.Rendering.Universal.ForwardRendererData::get_transparentLayerMask()
extern void ForwardRendererData_get_transparentLayerMask_mD12C807BF7B17CDFBBD37CBE6D4109ED032F2612 (void);
// 0x00000064 System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_transparentLayerMask(UnityEngine.LayerMask)
extern void ForwardRendererData_set_transparentLayerMask_mA7EDBEC1A08D79EE50D40EE9E09470125AC5F2F5 (void);
// 0x00000065 UnityEngine.Rendering.Universal.StencilStateData UnityEngine.Rendering.Universal.ForwardRendererData::get_defaultStencilState()
extern void ForwardRendererData_get_defaultStencilState_m7141EA1CB7E02FC824DE1D56B52169481E4B7CA8 (void);
// 0x00000066 System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_defaultStencilState(UnityEngine.Rendering.Universal.StencilStateData)
extern void ForwardRendererData_set_defaultStencilState_mC3B6B58A2B6B7CFA58D6D73D641834673F80949E (void);
// 0x00000067 System.Boolean UnityEngine.Rendering.Universal.ForwardRendererData::get_shadowTransparentReceive()
extern void ForwardRendererData_get_shadowTransparentReceive_mA604A9295DEF95C1F3552F53B4CAA9A996051793 (void);
// 0x00000068 System.Void UnityEngine.Rendering.Universal.ForwardRendererData::set_shadowTransparentReceive(System.Boolean)
extern void ForwardRendererData_set_shadowTransparentReceive_mF1E3E74CEA2987E8DBAFA9F6E1ABA099A5096BB9 (void);
// 0x00000069 System.Void UnityEngine.Rendering.Universal.ForwardRendererData::OnEnable()
extern void ForwardRendererData_OnEnable_m4D2BECBAD3B8174731D979E637B3536C039AAE73 (void);
// 0x0000006A System.Void UnityEngine.Rendering.Universal.ForwardRendererData::.ctor()
extern void ForwardRendererData__ctor_mDC9F7DE7DD69249292894C6D9E858293EC458DA7 (void);
// 0x0000006B System.Boolean UnityEngine.Rendering.Universal.Bloom::IsActive()
extern void Bloom_IsActive_mF2F714288E881FA19CEBB8170E0F9DF27B04288A (void);
// 0x0000006C System.Boolean UnityEngine.Rendering.Universal.Bloom::IsTileCompatible()
extern void Bloom_IsTileCompatible_m125FF13726DE8A93C505E4AC92478AB64AD72E3F (void);
// 0x0000006D System.Void UnityEngine.Rendering.Universal.Bloom::.ctor()
extern void Bloom__ctor_m307938BCE585566863474703A8EBA2B0A012292D (void);
// 0x0000006E System.Boolean UnityEngine.Rendering.Universal.ChannelMixer::IsActive()
extern void ChannelMixer_IsActive_mF87DFC6F523114D58306610FDBBC6FFB89DBB880 (void);
// 0x0000006F System.Boolean UnityEngine.Rendering.Universal.ChannelMixer::IsTileCompatible()
extern void ChannelMixer_IsTileCompatible_mE263CD316ACCD429FF3F78E81A518DF6ED02C44E (void);
// 0x00000070 System.Void UnityEngine.Rendering.Universal.ChannelMixer::.ctor()
extern void ChannelMixer__ctor_m20BBE672D4CEBD10024E8EB1E41CCC1D6D64D901 (void);
// 0x00000071 System.Boolean UnityEngine.Rendering.Universal.ChromaticAberration::IsActive()
extern void ChromaticAberration_IsActive_m2597E668157C7A1D7B91CB0F0BA8BC1B1D6B6129 (void);
// 0x00000072 System.Boolean UnityEngine.Rendering.Universal.ChromaticAberration::IsTileCompatible()
extern void ChromaticAberration_IsTileCompatible_mC13C46B38CB558F7CD726E03AD9878D6C36F864A (void);
// 0x00000073 System.Void UnityEngine.Rendering.Universal.ChromaticAberration::.ctor()
extern void ChromaticAberration__ctor_mF610559F747A2F0EBA1FFB541141CF526858FC12 (void);
// 0x00000074 System.Boolean UnityEngine.Rendering.Universal.ColorAdjustments::IsActive()
extern void ColorAdjustments_IsActive_mAB4F974F6CD230F00AFC92BC8E7E979A37AC471E (void);
// 0x00000075 System.Boolean UnityEngine.Rendering.Universal.ColorAdjustments::IsTileCompatible()
extern void ColorAdjustments_IsTileCompatible_m3CBB0B43B265FAB2ACE9B1B7041B8C1229270109 (void);
// 0x00000076 System.Void UnityEngine.Rendering.Universal.ColorAdjustments::.ctor()
extern void ColorAdjustments__ctor_mD23B21275ED52707DBCF9272E7C2558EE39D4D1A (void);
// 0x00000077 System.Boolean UnityEngine.Rendering.Universal.ColorCurves::IsActive()
extern void ColorCurves_IsActive_mF10065B4B38B5E5641290157F233362B9CE5AD42 (void);
// 0x00000078 System.Boolean UnityEngine.Rendering.Universal.ColorCurves::IsTileCompatible()
extern void ColorCurves_IsTileCompatible_m404257693192BFE32346298825588E097CA8CDC6 (void);
// 0x00000079 System.Void UnityEngine.Rendering.Universal.ColorCurves::.ctor()
extern void ColorCurves__ctor_m7F68D1366A09F7656D40C9DA96405256F6360AE0 (void);
// 0x0000007A System.Boolean UnityEngine.Rendering.Universal.ColorLookup::IsActive()
extern void ColorLookup_IsActive_m8FA8184EB9CD84D659C0ED33FDB7EF28121552C1 (void);
// 0x0000007B System.Boolean UnityEngine.Rendering.Universal.ColorLookup::IsTileCompatible()
extern void ColorLookup_IsTileCompatible_mB8E4347ECD4C2B370AA310F09B0DA019B0861622 (void);
// 0x0000007C System.Boolean UnityEngine.Rendering.Universal.ColorLookup::ValidateLUT()
extern void ColorLookup_ValidateLUT_m5A713BCB639E6D2CDF397F763BF3816D9028C52A (void);
// 0x0000007D System.Void UnityEngine.Rendering.Universal.ColorLookup::.ctor()
extern void ColorLookup__ctor_m7D9502F1134A6F5A06887F884F54A0711D3F4F94 (void);
// 0x0000007E System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsActive()
extern void DepthOfField_IsActive_m58C1784250418BE3DD79E28F4A3A8CA6B8A51657 (void);
// 0x0000007F System.Boolean UnityEngine.Rendering.Universal.DepthOfField::IsTileCompatible()
extern void DepthOfField_IsTileCompatible_m25E6A1A830D5E72FF24634DBFAB1D0E7DB994D70 (void);
// 0x00000080 System.Void UnityEngine.Rendering.Universal.DepthOfField::.ctor()
extern void DepthOfField__ctor_mCE36014025B4146C13A5056DE35BEF1C6CA2E5B7 (void);
// 0x00000081 System.Void UnityEngine.Rendering.Universal.DepthOfFieldModeParameter::.ctor(UnityEngine.Rendering.Universal.DepthOfFieldMode,System.Boolean)
extern void DepthOfFieldModeParameter__ctor_mEDF96275D90EF9CE92AD3FBBC7FD332FFF8DCB3C (void);
// 0x00000082 System.Boolean UnityEngine.Rendering.Universal.FilmGrain::IsActive()
extern void FilmGrain_IsActive_mB88CA571B4C918D0C791E8E171BF0A23F6618B2A (void);
// 0x00000083 System.Boolean UnityEngine.Rendering.Universal.FilmGrain::IsTileCompatible()
extern void FilmGrain_IsTileCompatible_mFADB7E4FCAB0F3D9D1AA7395FE0E8AA73DD17487 (void);
// 0x00000084 System.Void UnityEngine.Rendering.Universal.FilmGrain::.ctor()
extern void FilmGrain__ctor_m4EBA30715D7BB210A8CFD57446B5F1C74725A6CB (void);
// 0x00000085 System.Void UnityEngine.Rendering.Universal.FilmGrainLookupParameter::.ctor(UnityEngine.Rendering.Universal.FilmGrainLookup,System.Boolean)
extern void FilmGrainLookupParameter__ctor_mAC202888B32F1A60B05A1D10B522E02CCCE9E371 (void);
// 0x00000086 System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsActive()
extern void LensDistortion_IsActive_mFF01BAE44D4B133380FB6A3872DE72CF2841B987 (void);
// 0x00000087 System.Boolean UnityEngine.Rendering.Universal.LensDistortion::IsTileCompatible()
extern void LensDistortion_IsTileCompatible_m93141A119DE4448D36F69331F0FCA293E492B1A2 (void);
// 0x00000088 System.Void UnityEngine.Rendering.Universal.LensDistortion::.ctor()
extern void LensDistortion__ctor_mBBF8A311E1870B3A625BB2170B4F89C4111BA013 (void);
// 0x00000089 System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsActive()
extern void LiftGammaGain_IsActive_m1593BE1960714D123E395AAE03F2D6A06A9C33E3 (void);
// 0x0000008A System.Boolean UnityEngine.Rendering.Universal.LiftGammaGain::IsTileCompatible()
extern void LiftGammaGain_IsTileCompatible_m47E67DB0BF50978B9C0D67A2B8ABE31B1F136685 (void);
// 0x0000008B System.Void UnityEngine.Rendering.Universal.LiftGammaGain::.ctor()
extern void LiftGammaGain__ctor_m11AB983C4D49FBF939F89B07A7E31D41B968A5E0 (void);
// 0x0000008C System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsActive()
extern void MotionBlur_IsActive_mD4E025B74665DFCECA1C35F5300E0BBE11C4AA4B (void);
// 0x0000008D System.Boolean UnityEngine.Rendering.Universal.MotionBlur::IsTileCompatible()
extern void MotionBlur_IsTileCompatible_mC5811BD4510E291333216050C91E20B3BDD32C62 (void);
// 0x0000008E System.Void UnityEngine.Rendering.Universal.MotionBlur::.ctor()
extern void MotionBlur__ctor_m4DE30B93A24EF9D38BF51E6A20626809DE19793F (void);
// 0x0000008F System.Void UnityEngine.Rendering.Universal.MotionBlurModeParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurMode,System.Boolean)
extern void MotionBlurModeParameter__ctor_m164199506F6C2A11AA124FA0C41E5E7091EA6E37 (void);
// 0x00000090 System.Void UnityEngine.Rendering.Universal.MotionBlurQualityParameter::.ctor(UnityEngine.Rendering.Universal.MotionBlurQuality,System.Boolean)
extern void MotionBlurQualityParameter__ctor_mF9EEAE8FA332D7A8D7B09846AEC35F8DE174873F (void);
// 0x00000091 System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsActive()
extern void PaniniProjection_IsActive_mEB939F0491DE6643047C2BEFD3BEE989313650D1 (void);
// 0x00000092 System.Boolean UnityEngine.Rendering.Universal.PaniniProjection::IsTileCompatible()
extern void PaniniProjection_IsTileCompatible_m7E2290D366E9FDEFA963DA35B191466E67B68C1F (void);
// 0x00000093 System.Void UnityEngine.Rendering.Universal.PaniniProjection::.ctor()
extern void PaniniProjection__ctor_m1D13748F0F2FD706227669282826A81F77B84587 (void);
// 0x00000094 System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsActive()
extern void ShadowsMidtonesHighlights_IsActive_mFAB05AE6649F6F0CC502DFC63DC8953C3EC028B4 (void);
// 0x00000095 System.Boolean UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::IsTileCompatible()
extern void ShadowsMidtonesHighlights_IsTileCompatible_m247845648EB5D1F4C2A8BED4949FCEA9234CAB19 (void);
// 0x00000096 System.Void UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights::.ctor()
extern void ShadowsMidtonesHighlights__ctor_mDCC055C6F9B757B63F80EEEA236600C524DAD4CE (void);
// 0x00000097 System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsActive()
extern void SplitToning_IsActive_mF273FAD6D9760463C8EEC1EC26980817D61BCEEF (void);
// 0x00000098 System.Boolean UnityEngine.Rendering.Universal.SplitToning::IsTileCompatible()
extern void SplitToning_IsTileCompatible_m7CD4D5A3F9BC3C88807E590FECBE92668A95AAF8 (void);
// 0x00000099 System.Void UnityEngine.Rendering.Universal.SplitToning::.ctor()
extern void SplitToning__ctor_mB9A6AAE9D4E3D00BD2EFB9372FDDBABB24B01E03 (void);
// 0x0000009A System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsActive()
extern void Tonemapping_IsActive_m93F6A2F7C5830DAA0A06F2A4DF00EF0788B259B6 (void);
// 0x0000009B System.Boolean UnityEngine.Rendering.Universal.Tonemapping::IsTileCompatible()
extern void Tonemapping_IsTileCompatible_m9BEA6E560CFA9F56095B70B289A38316B3A98BB4 (void);
// 0x0000009C System.Void UnityEngine.Rendering.Universal.Tonemapping::.ctor()
extern void Tonemapping__ctor_m5F93C61634588509C714CDAF7DE1E61159283FE0 (void);
// 0x0000009D System.Void UnityEngine.Rendering.Universal.TonemappingModeParameter::.ctor(UnityEngine.Rendering.Universal.TonemappingMode,System.Boolean)
extern void TonemappingModeParameter__ctor_m0D460DD00B30327A154B2D2D6C5D98D63419F6CE (void);
// 0x0000009E System.Boolean UnityEngine.Rendering.Universal.Vignette::IsActive()
extern void Vignette_IsActive_mB1D67E060C9DC746B70AC3B1946B8AB8938FF437 (void);
// 0x0000009F System.Boolean UnityEngine.Rendering.Universal.Vignette::IsTileCompatible()
extern void Vignette_IsTileCompatible_mEC913B3C180C6EFD92AE1D130D68789A24ACEEFC (void);
// 0x000000A0 System.Void UnityEngine.Rendering.Universal.Vignette::.ctor()
extern void Vignette__ctor_m82BBC96F126FD73ADA4271EEF6877B793E5E3471 (void);
// 0x000000A1 System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsActive()
extern void WhiteBalance_IsActive_m3E1522E06D7E1D01E4FE6FD5809482E94E9BE42F (void);
// 0x000000A2 System.Boolean UnityEngine.Rendering.Universal.WhiteBalance::IsTileCompatible()
extern void WhiteBalance_IsTileCompatible_mFE1A4986C4EDE49710E3958F8A29CA8EAEF400D6 (void);
// 0x000000A3 System.Void UnityEngine.Rendering.Universal.WhiteBalance::.ctor()
extern void WhiteBalance__ctor_m0EBD97F79F1A180AA9C7C0DB2F6BFE35F28BE3C4 (void);
// 0x000000A4 System.Void UnityEngine.Rendering.Universal.CapturePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
extern void CapturePass__ctor_m007D376B1C80C78CDB5FD77915A2C3C166C21445 (void);
// 0x000000A5 System.Void UnityEngine.Rendering.Universal.CapturePass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void CapturePass_Setup_mF4D452116C7C2DE4B290E20E8D7C570F07081F0C (void);
// 0x000000A6 System.Void UnityEngine.Rendering.Universal.CapturePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void CapturePass_Execute_m4B3176A67B436F5B880D75AD2BA040D01A220F68 (void);
// 0x000000A7 System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
extern void DrawSkyboxPass__ctor_m6F73A2AB529F5453993BAAB75B3263A5E4F0B007 (void);
// 0x000000A8 System.Void UnityEngine.Rendering.Universal.DrawSkyboxPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void DrawSkyboxPass_Execute_mB0244074FA315C26397531D417905EE5E357D165 (void);
// 0x000000A9 System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
extern void InvokeOnRenderObjectCallbackPass__ctor_m4DEC6D04F7DA3AF13A9018E154B939EF2F7DD919 (void);
// 0x000000AA System.Void UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void InvokeOnRenderObjectCallbackPass_Execute_m92B280D747AF568811A35A0AEED2917DED6A81CD (void);
// 0x000000AB System.Boolean UnityEngine.Rendering.Universal.IPostProcessComponent::IsActive()
// 0x000000AC System.Boolean UnityEngine.Rendering.Universal.IPostProcessComponent::IsTileCompatible()
// 0x000000AD System.Void UnityEngine.Rendering.Universal.PostProcessPassCompat::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean)
extern void PostProcessPassCompat__ctor_mA2812C0E453A067FC4236A34CFEB849B98CC31D7 (void);
// 0x000000AE System.Void UnityEngine.Rendering.Universal.PostProcessPassCompat::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void PostProcessPassCompat_Setup_m0292E4DC801E8B95D096CEE1957B7BE4C51EE16D (void);
// 0x000000AF System.Void UnityEngine.Rendering.Universal.PostProcessPassCompat::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void PostProcessPassCompat_Execute_m3F2B213CB6CEEAFB31D4BD5668EE2B71BBFB1A15 (void);
// 0x000000B0 UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::get_source()
extern void SceneViewDepthCopyPass_get_source_mF63EB914685775C9CDB2337B26AE435CC0585827 (void);
// 0x000000B1 System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void SceneViewDepthCopyPass_set_source_mAEC0454F0DE016B941AA28707D115F44821ED18A (void);
// 0x000000B2 System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
extern void SceneViewDepthCopyPass__ctor_mAE0EC3647C0EAE530892D43941223160451B4271 (void);
// 0x000000B3 System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void SceneViewDepthCopyPass_Setup_mBBE2909455DE277A9B2CB364D57C4C3957DD993A (void);
// 0x000000B4 System.Void UnityEngine.Rendering.Universal.SceneViewDepthCopyPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void SceneViewDepthCopyPass_Execute_m992304A3DB89B5F3DEEE4D27746FC683B895FF55 (void);
// 0x000000B5 UnityEngine.Rendering.Universal.RenderPassEvent UnityEngine.Rendering.Universal.ScriptableRenderPass::get_renderPassEvent()
extern void ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541 (void);
// 0x000000B6 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_renderPassEvent(UnityEngine.Rendering.Universal.RenderPassEvent)
extern void ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C (void);
// 0x000000B7 UnityEngine.Rendering.RenderTargetIdentifier[] UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachments()
extern void ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF (void);
// 0x000000B8 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_colorAttachment()
extern void ScriptableRenderPass_get_colorAttachment_mF4CDBB8D318D1AC9B10044D64BFE331A9BFE54CF (void);
// 0x000000B9 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderPass::get_depthAttachment()
extern void ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF (void);
// 0x000000BA UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearFlag()
extern void ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250 (void);
// 0x000000BB UnityEngine.Color UnityEngine.Rendering.Universal.ScriptableRenderPass::get_clearColor()
extern void ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406 (void);
// 0x000000BC System.Int32 UnityEngine.Rendering.Universal.ScriptableRenderPass::get_eyeIndex()
extern void ScriptableRenderPass_get_eyeIndex_m3D70466B7E383C61D2829643609D2078F440478F (void);
// 0x000000BD System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_eyeIndex(System.Int32)
extern void ScriptableRenderPass_set_eyeIndex_m9AE53AD767FA66C7BBCC976AFB2D8F6D3847AF3A (void);
// 0x000000BE System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_overrideCameraTarget()
extern void ScriptableRenderPass_get_overrideCameraTarget_m3F09363892632204619F1BAA45AAA31DBAE26141 (void);
// 0x000000BF System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_overrideCameraTarget(System.Boolean)
extern void ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A (void);
// 0x000000C0 System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::get_isBlitRenderPass()
extern void ScriptableRenderPass_get_isBlitRenderPass_m3CBF86928BD84843403F79B5D977E6136BB02F64 (void);
// 0x000000C1 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::set_isBlitRenderPass(System.Boolean)
extern void ScriptableRenderPass_set_isBlitRenderPass_mB78E11B48D6AAAEBD47FAF4E772CFE1A78247693 (void);
// 0x000000C2 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::.ctor()
extern void ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2 (void);
// 0x000000C3 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
extern void ScriptableRenderPass_ConfigureTarget_mE389873DA229AD684DF76AFDC09A0EFBD1941E6D (void);
// 0x000000C4 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
extern void ScriptableRenderPass_ConfigureTarget_mBB3058ADAA286C00D297977A493C83421F42ADE0 (void);
// 0x000000C5 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier)
extern void ScriptableRenderPass_ConfigureTarget_m057BE83F00826547EE449FC2F8404DF4807831CE (void);
// 0x000000C6 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier[])
extern void ScriptableRenderPass_ConfigureTarget_m354924BE783E8293B8FE38222349247D43125906 (void);
// 0x000000C7 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::ConfigureClear(UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
extern void ScriptableRenderPass_ConfigureClear_mAE50BFE1EB4A57FE1C2BFAAD8623FAE686D22AF8 (void);
// 0x000000C8 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void ScriptableRenderPass_Configure_m902BE94E25C881742E3ECFF2903C291CD41DF91F (void);
// 0x000000C9 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void ScriptableRenderPass_FrameCleanup_mEDC26A8A6B20C613F1AEF9FA26A59BA036943461 (void);
// 0x000000CA System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::OnFinishCameraStackRendering(UnityEngine.Rendering.CommandBuffer)
extern void ScriptableRenderPass_OnFinishCameraStackRendering_mA4228F6A5B770418420E3AED32B10B9C0AB34BDF (void);
// 0x000000CB System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
// 0x000000CC System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::Blit(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
extern void ScriptableRenderPass_Blit_mD6E609BFB5EE342BC229BA33D30A2AD87A9D74D5 (void);
// 0x000000CD System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::RenderPostProcessing(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Boolean)
extern void ScriptableRenderPass_RenderPostProcessing_m1D3AAD88F98BBFF46611FCB60669BF48C430C537 (void);
// 0x000000CE UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria)
extern void ScriptableRenderPass_CreateDrawingSettings_m8E36FE51417C6408CEE32ADFC265EC2620E45873 (void);
// 0x000000CF UnityEngine.Rendering.DrawingSettings UnityEngine.Rendering.Universal.ScriptableRenderPass::CreateDrawingSettings(System.Collections.Generic.List`1<UnityEngine.Rendering.ShaderTagId>,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Rendering.SortingCriteria)
extern void ScriptableRenderPass_CreateDrawingSettings_m904826F713AE9A4FC43D8EFC834DFCE4F1B737BA (void);
// 0x000000D0 System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_LessThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass)
extern void ScriptableRenderPass_op_LessThan_m4115634BFBCCDA731DAD187E73F4B2F40D851051 (void);
// 0x000000D1 System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderPass::op_GreaterThan(UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.ScriptableRenderPass)
extern void ScriptableRenderPass_op_GreaterThan_mD6A359D514EC6576D1269D8D1C38340A298DF041 (void);
// 0x000000D2 System.Void UnityEngine.Rendering.Universal.ScriptableRenderPass::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
extern void ScriptableRenderPass_SetRenderTarget_mC4F4138A33DC9412DA1204AFC477B13251AAD7DB (void);
// 0x000000D3 System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,System.Boolean)
extern void TransparentSettingsPass__ctor_m2687647CBCE04991A95387CF0F8566A639887D74 (void);
// 0x000000D4 System.Boolean UnityEngine.Rendering.Universal.TransparentSettingsPass::Setup(UnityEngine.Rendering.Universal.RenderingData&)
extern void TransparentSettingsPass_Setup_m8B5932B95AE8F1C4F82ABF31038377094801182E (void);
// 0x000000D5 System.Void UnityEngine.Rendering.Universal.TransparentSettingsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void TransparentSettingsPass_Execute_m307B02B3A476771656F5942F3A7BBFE42016B4A6 (void);
// 0x000000D6 System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,UnityEngine.Camera,UnityEngine.Material)
extern void PostProcessUtils_ConfigureDithering_mF677ED6F1A706B073B0BE63E31337AEBA97E95FA (void);
// 0x000000D7 System.Int32 UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureDithering(UnityEngine.Rendering.Universal.PostProcessData,System.Int32,System.Int32,System.Int32,UnityEngine.Material)
extern void PostProcessUtils_ConfigureDithering_m37448EC16C511620F09A673B55E4237E35D1C978 (void);
// 0x000000D8 System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,UnityEngine.Camera,UnityEngine.Material)
extern void PostProcessUtils_ConfigureFilmGrain_m4EDEE517B706C822426BD8AC305A30D4DAFBC641 (void);
// 0x000000D9 System.Void UnityEngine.Rendering.Universal.PostProcessUtils::ConfigureFilmGrain(UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Rendering.Universal.FilmGrain,System.Int32,System.Int32,UnityEngine.Material)
extern void PostProcessUtils_ConfigureFilmGrain_m09E080AD8E2FF9268BBCCC1E97069133BF3722DD (void);
// 0x000000DA System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::set_id(System.Int32)
extern void RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_AdjustorThunk (void);
// 0x000000DB System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::get_id()
extern void RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_AdjustorThunk (void);
// 0x000000DC System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::Init(System.String)
extern void RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63_AdjustorThunk (void);
// 0x000000DD UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.RenderTargetHandle::Identifier()
extern void RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32_AdjustorThunk (void);
// 0x000000DE System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE_AdjustorThunk (void);
// 0x000000DF System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::Equals(System.Object)
extern void RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472_AdjustorThunk (void);
// 0x000000E0 System.Int32 UnityEngine.Rendering.Universal.RenderTargetHandle::GetHashCode()
extern void RenderTargetHandle_GetHashCode_m167996CED18CD779B181819A160C8F6C14DDB553_AdjustorThunk (void);
// 0x000000E1 System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Equality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void RenderTargetHandle_op_Equality_mE67F90187302D2D34E732F52C720DA50501C3880 (void);
// 0x000000E2 System.Boolean UnityEngine.Rendering.Universal.RenderTargetHandle::op_Inequality(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void RenderTargetHandle_op_Inequality_mFB74A53F9C1C4FF3F94A71E83779DC7DB727F231 (void);
// 0x000000E3 System.Void UnityEngine.Rendering.Universal.RenderTargetHandle::.cctor()
extern void RenderTargetHandle__cctor_mC26BCEF20EC25C4432524C2E13591F686259811B (void);
// 0x000000E4 UnityEngine.Mesh UnityEngine.Rendering.Universal.RenderingUtils::get_fullscreenMesh()
extern void RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5 (void);
// 0x000000E5 System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::get_useStructuredBuffer()
extern void RenderingUtils_get_useStructuredBuffer_m991DE02AA5ECB33DFF36DBDA796144268B809EE3 (void);
// 0x000000E6 UnityEngine.Material UnityEngine.Rendering.Universal.RenderingUtils::get_errorMaterial()
extern void RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6 (void);
// 0x000000E7 System.Void UnityEngine.Rendering.Universal.RenderingUtils::SetViewAndProjectionMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4,System.Boolean)
extern void RenderingUtils_SetViewAndProjectionMatrices_m088D626079CDFF09D5A6B4AA01B93120158A89EA (void);
// 0x000000E8 System.Void UnityEngine.Rendering.Universal.RenderingUtils::RenderObjectsWithError(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CullingResults&,UnityEngine.Camera,UnityEngine.Rendering.FilteringSettings,UnityEngine.Rendering.SortingCriteria)
extern void RenderingUtils_RenderObjectsWithError_m367FD7F2A65A1FBCF36752F23F20603A71BBABE4 (void);
// 0x000000E9 System.Void UnityEngine.Rendering.Universal.RenderingUtils::ClearSystemInfoCache()
extern void RenderingUtils_ClearSystemInfoCache_m3D19C40AAF235667A6B019E2C837F1E58FB627B1 (void);
// 0x000000EA System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
extern void RenderingUtils_SupportsRenderTextureFormat_m39616CF3CF100BA877961E91EDCC3E6962F7A9B8 (void);
// 0x000000EB System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SupportsGraphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25 (void);
// 0x000000EC System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::GetLastValidColorBufferIndex(UnityEngine.Rendering.RenderTargetIdentifier[])
extern void RenderingUtils_GetLastValidColorBufferIndex_m9A1AE0BECB6943111A5BEFCA7EE301D5C7B4B629 (void);
// 0x000000ED System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::GetValidColorBufferCount(UnityEngine.Rendering.RenderTargetIdentifier[])
extern void RenderingUtils_GetValidColorBufferCount_m44FA66B95DF97D1BF70B45B3B897748A779B6CB3 (void);
// 0x000000EE System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::IsMRT(UnityEngine.Rendering.RenderTargetIdentifier[])
extern void RenderingUtils_IsMRT_m5B3CB01346791C457384B273C16AD2676A9A748C (void);
// 0x000000EF System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderingUtils_Contains_mAE5439A21A531E8DDC23C7EFA1C29CE4543B55F3 (void);
// 0x000000F0 System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::IndexOf(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderingUtils_IndexOf_m5C136008F164563D7C33A79AE7389FE7E81103F8 (void);
// 0x000000F1 System.UInt32 UnityEngine.Rendering.Universal.RenderingUtils::CountDistinct(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderingUtils_CountDistinct_m68FAA7E3D8AD3A072ED1DED9A503D8D49E7AA203 (void);
// 0x000000F2 System.Int32 UnityEngine.Rendering.Universal.RenderingUtils::LastValid(UnityEngine.Rendering.RenderTargetIdentifier[])
extern void RenderingUtils_LastValid_m8D76D6AD0BA22ACC33F7C1E41D6982DE80D31B25 (void);
// 0x000000F3 System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::Contains(UnityEngine.Rendering.ClearFlag,UnityEngine.Rendering.ClearFlag)
extern void RenderingUtils_Contains_m05F6DDF2138942E0B0FDB1C39B8F2970740DFD3F (void);
// 0x000000F4 System.Boolean UnityEngine.Rendering.Universal.RenderingUtils::SequenceEqual(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier[])
extern void RenderingUtils_SequenceEqual_m6E8CC69F336A412375064A5C9D89410BAF792E9D (void);
// 0x000000F5 System.Void UnityEngine.Rendering.Universal.RenderingUtils::.cctor()
extern void RenderingUtils__cctor_m48810FD59E4286DB8A756E4BC54ACAA3C518954F (void);
// 0x000000F6 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetCameraMatrices(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&,System.Boolean)
extern void ScriptableRenderer_SetCameraMatrices_m7E0B4C8FF6CBF2D21DD1842245E36ADB85015013 (void);
// 0x000000F7 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetPerCameraShaderVariables(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.CameraData&)
extern void ScriptableRenderer_SetPerCameraShaderVariables_mA74D96DD63EFCEDE042A4567363A508BB72BAF6B (void);
// 0x000000F8 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetShaderTimeValues(UnityEngine.Rendering.CommandBuffer,System.Single,System.Single,System.Single)
extern void ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096 (void);
// 0x000000F9 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraColorTarget()
extern void ScriptableRenderer_get_cameraColorTarget_m2B39158837E13B6047C1F8A7CF9C4DFC18B61C62 (void);
// 0x000000FA UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.ScriptableRenderer::get_cameraDepth()
extern void ScriptableRenderer_get_cameraDepth_m696A30C0B5429182729D9842E95B3F2B246B64E6 (void);
// 0x000000FB System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRenderer::get_rendererFeatures()
extern void ScriptableRenderer_get_rendererFeatures_m6B25C391FDAFBDCA71AA39C7F26ACD7400A57FBD (void);
// 0x000000FC System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass> UnityEngine.Rendering.Universal.ScriptableRenderer::get_activeRenderPassQueue()
extern void ScriptableRenderer_get_activeRenderPassQueue_m17E6B5E6E846E4E13788FD4BE0A18087DF59F185 (void);
// 0x000000FD UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures UnityEngine.Rendering.Universal.ScriptableRenderer::get_supportedRenderingFeatures()
extern void ScriptableRenderer_get_supportedRenderingFeatures_m6D7538C60A033D928D1350DD30686A9F050087ED (void);
// 0x000000FE System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::set_supportedRenderingFeatures(UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures)
extern void ScriptableRenderer_set_supportedRenderingFeatures_m7D7560A6E8DE7FC8156DDF792F17B52CEA46D29E (void);
// 0x000000FF System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureActiveTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
extern void ScriptableRenderer_ConfigureActiveTarget_m846B560CCF6FAA3601E643D739A8E48EBE968740 (void);
// 0x00000100 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.ctor(UnityEngine.Rendering.Universal.ScriptableRendererData)
extern void ScriptableRenderer__ctor_m542C435F2449736AB9E210E37581D1F9E34773ED (void);
// 0x00000101 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose()
extern void ScriptableRenderer_Dispose_m24E41589222295AD5B234CA1E7A7250D1CE93B83 (void);
// 0x00000102 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Dispose(System.Boolean)
extern void ScriptableRenderer_Dispose_mFCC00FDD7E39B267B520FD4C667EF92637491BDF (void);
// 0x00000103 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ConfigureCameraTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
extern void ScriptableRenderer_ConfigureCameraTarget_m0333CCF011DE06C63174E080EDDEC116CE67B79D (void);
// 0x00000104 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
// 0x00000105 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupLights(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void ScriptableRenderer_SetupLights_m57BA99415197772F56C92D05C4931B46723C76EF (void);
// 0x00000106 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&)
extern void ScriptableRenderer_SetupCullingParameters_mF8C5719CAD970AA96F08C05498F0B3B0D9172E91 (void);
// 0x00000107 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FinishRendering(UnityEngine.Rendering.CommandBuffer)
extern void ScriptableRenderer_FinishRendering_m5560672C08ADFE8C8AB3E685A96CC46215116CAE (void);
// 0x00000108 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void ScriptableRenderer_Execute_m093E31F062692926F3DCA68214AD169E597B4156 (void);
// 0x00000109 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EnqueuePass(UnityEngine.Rendering.Universal.ScriptableRenderPass)
extern void ScriptableRenderer_EnqueuePass_m85EE215B3B8904DD2B28768C67BBE8263F7C84F8 (void);
// 0x0000010A UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderer::GetCameraClearFlag(UnityEngine.CameraClearFlags)
extern void ScriptableRenderer_GetCameraClearFlag_m7B58C9BB3F1BEAF67B22EE34A86967E1EE8C3477 (void);
// 0x0000010B UnityEngine.Rendering.ClearFlag UnityEngine.Rendering.Universal.ScriptableRenderer::GetCameraClearFlag(UnityEngine.Rendering.Universal.CameraData&)
extern void ScriptableRenderer_GetCameraClearFlag_mDE966EA83CCB61D5D1E3BC67531D52ABDA12E58F (void);
// 0x0000010C System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ClearRenderingState(UnityEngine.Rendering.CommandBuffer)
extern void ScriptableRenderer_ClearRenderingState_m8F8DDDA4D0DB12783AD84B207D88689C1A996394 (void);
// 0x0000010D System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::Clear(UnityEngine.Rendering.Universal.CameraRenderType)
extern void ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D (void);
// 0x0000010E System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteBlock(System.Int32,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Int32,System.Boolean)
extern void ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4 (void);
// 0x0000010F System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::ExecuteRenderPass(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.RenderingData&,System.Int32)
extern void ScriptableRenderer_ExecuteRenderPass_m48C767223C6D53BB268768BE02DDD39024362536 (void);
// 0x00000110 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderPassAttachments(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ScriptableRenderPass,UnityEngine.Rendering.Universal.CameraData&,System.Boolean&)
extern void ScriptableRenderer_SetRenderPassAttachments_m38FC4F4543F8718C3624CF1E7040238C3A436E37 (void);
// 0x00000111 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::BeginXRRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Int32)
extern void ScriptableRenderer_BeginXRRendering_m762DEE7E86B981609632417C0E73449EFAC0EA56 (void);
// 0x00000112 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::EndXRRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&,System.Int32)
extern void ScriptableRenderer_EndXRRendering_m8EA084457C0DD1152D40467FEF3AC9AE0645D885 (void);
// 0x00000113 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
extern void ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658 (void);
// 0x00000114 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
extern void ScriptableRenderer_SetRenderTarget_mE6D217400CDB941DE26D0590A8D43A610E34EDBD (void);
// 0x00000115 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.ClearFlag,UnityEngine.Color,UnityEngine.Rendering.TextureDimension)
extern void ScriptableRenderer_SetRenderTarget_m04C971E9E44EF10B67FC6A97B1986715BE161980 (void);
// 0x00000116 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SetRenderTarget(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.ClearFlag,UnityEngine.Color)
extern void ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD (void);
// 0x00000117 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::DrawGizmos(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,UnityEngine.Rendering.GizmoSubset)
extern void ScriptableRenderer_DrawGizmos_m976C48185AF7F7642CBB91E958870B59D4F54168 (void);
// 0x00000118 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::FillBlockRanges(Unity.Collections.NativeArray`1<UnityEngine.Rendering.Universal.RenderPassEvent>,Unity.Collections.NativeArray`1<System.Int32>)
extern void ScriptableRenderer_FillBlockRanges_m001B09F43DBB392ED227E8D38E4FB78C41AE3F2A (void);
// 0x00000119 System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::InternalFinishRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Boolean)
extern void ScriptableRenderer_InternalFinishRendering_m12639AF27B1B1A29590D91F11B659DB42D57D4AA (void);
// 0x0000011A System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::SortStable(System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRenderPass>)
extern void ScriptableRenderer_SortStable_mF557AC604F7BB3EF79A6C91F03FC11F2D1FEF199 (void);
// 0x0000011B System.Void UnityEngine.Rendering.Universal.ScriptableRenderer::.cctor()
extern void ScriptableRenderer__cctor_m045624EBADB770C6DE76E892BAD8EEB0DE553565 (void);
// 0x0000011C System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererData::get_isInvalidated()
extern void ScriptableRendererData_get_isInvalidated_m1B47CDDD6574311896905F7FF9959A738984251D (void);
// 0x0000011D System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::set_isInvalidated(System.Boolean)
extern void ScriptableRendererData_set_isInvalidated_m70A9767BB4FEAC3E70E52BDE8D28417311AC040A (void);
// 0x0000011E UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::Create()
// 0x0000011F System.Collections.Generic.List`1<UnityEngine.Rendering.Universal.ScriptableRendererFeature> UnityEngine.Rendering.Universal.ScriptableRendererData::get_rendererFeatures()
extern void ScriptableRendererData_get_rendererFeatures_m853E0DACE1F97CC8CC78BB0E619AD09243D29C1B (void);
// 0x00000120 System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::SetDirty()
extern void ScriptableRendererData_SetDirty_m407AFBF4A9E494260656E92ED2D1873EB6FC9110 (void);
// 0x00000121 UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.ScriptableRendererData::InternalCreateRenderer()
extern void ScriptableRendererData_InternalCreateRenderer_m669ACC9E7717653D85834281CF06D1F549686F3F (void);
// 0x00000122 System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnValidate()
extern void ScriptableRendererData_OnValidate_mD55AC5D19730670AFDE03817B5E5BB47876B916E (void);
// 0x00000123 System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::OnEnable()
extern void ScriptableRendererData_OnEnable_m8772C84842CAFE785CDC5885C2DB7DA212411D0F (void);
// 0x00000124 System.Void UnityEngine.Rendering.Universal.ScriptableRendererData::.ctor()
extern void ScriptableRendererData__ctor_m4ADB5B1A5474F683B668FB6189CD2228A3357A9C (void);
// 0x00000125 System.Boolean UnityEngine.Rendering.Universal.ScriptableRendererFeature::get_isActive()
extern void ScriptableRendererFeature_get_isActive_mB06B204E640CA848BCDE9A3AAF4D63A2B765C333 (void);
// 0x00000126 System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::Create()
// 0x00000127 System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&)
// 0x00000128 System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnEnable()
extern void ScriptableRendererFeature_OnEnable_m3AD9A52346112C075A34E10C492C03C2F13CD8D4 (void);
// 0x00000129 System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::OnValidate()
extern void ScriptableRendererFeature_OnValidate_mE26B8ACF418BA4AEAF8E9EE34A288972EEE5E4EF (void);
// 0x0000012A System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::SetActive(System.Boolean)
extern void ScriptableRendererFeature_SetActive_m19C3A85B2827091258CDF1C2FCAF41FC034D7383 (void);
// 0x0000012B System.Void UnityEngine.Rendering.Universal.ScriptableRendererFeature::.ctor()
extern void ScriptableRendererFeature__ctor_mE2CA56A2B9BF130C358145BF90B39B454B619144 (void);
// 0x0000012C System.Void UnityEngine.Rendering.Universal.ShaderData::.ctor()
extern void ShaderData__ctor_mBC545B8DB8E610E602962DE7BD89F9C935F9EBA1 (void);
// 0x0000012D UnityEngine.Rendering.Universal.ShaderData UnityEngine.Rendering.Universal.ShaderData::get_instance()
extern void ShaderData_get_instance_m0FAC189B7FAF72AFCDCD513C3C2C016E4E34C3B3 (void);
// 0x0000012E System.Void UnityEngine.Rendering.Universal.ShaderData::Dispose()
extern void ShaderData_Dispose_mDBFE7FA77D374D8315C3935EE7CA2E9172A8E22D (void);
// 0x0000012F UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightDataBuffer(System.Int32)
extern void ShaderData_GetLightDataBuffer_m1C17F5703B5BAB4A7B1167E5711A41C3F6161363 (void);
// 0x00000130 UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetLightIndicesBuffer(System.Int32)
extern void ShaderData_GetLightIndicesBuffer_m5415A6C1EA50D639AF542337DBAB7CBCD2A2BEFE (void);
// 0x00000131 UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowDataBuffer(System.Int32)
extern void ShaderData_GetShadowDataBuffer_m5C72E6EE5EFC2B5A7A27CA12E4C6B2A791CEBE4C (void);
// 0x00000132 UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetShadowIndicesBuffer(System.Int32)
extern void ShaderData_GetShadowIndicesBuffer_mF1CEF935B535CC9243CB82773C7FEC196DB249E5 (void);
// 0x00000133 UnityEngine.ComputeBuffer UnityEngine.Rendering.Universal.ShaderData::GetOrUpdateBuffer(UnityEngine.ComputeBuffer&,System.Int32)
// 0x00000134 System.Void UnityEngine.Rendering.Universal.ShaderData::DisposeBuffer(UnityEngine.ComputeBuffer&)
extern void ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0 (void);
// 0x00000135 System.Void UnityEngine.Rendering.Universal.ShaderData::.cctor()
extern void ShaderData__cctor_m9D047F54149B7D72BBEF158293453FF377DD1D91 (void);
// 0x00000136 System.String UnityEngine.Rendering.Universal.ShaderUtils::GetShaderPath(UnityEngine.Rendering.Universal.ShaderPathID)
extern void ShaderUtils_GetShaderPath_mD7FDE77F7E93810D94AEBE361FDF08666B099646 (void);
// 0x00000137 UnityEngine.Rendering.Universal.ShaderPathID UnityEngine.Rendering.Universal.ShaderUtils::GetEnumFromPath(System.String)
extern void ShaderUtils_GetEnumFromPath_m20EE5A16F71FE04A015F9A76B18708EE8D1F4C37 (void);
// 0x00000138 System.Boolean UnityEngine.Rendering.Universal.ShaderUtils::IsLWShader(UnityEngine.Shader)
extern void ShaderUtils_IsLWShader_m4C62E6B9D8085150E6CD541DE68FD304852EF32B (void);
// 0x00000139 System.Void UnityEngine.Rendering.Universal.ShaderUtils::.cctor()
extern void ShaderUtils__cctor_m145800684BAC94B52D4E33BF14011B64D79D33CA (void);
// 0x0000013A System.Void UnityEngine.Rendering.Universal.ShadowSliceData::Clear()
extern void ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6_AdjustorThunk (void);
// 0x0000013B System.Void UnityEngine.Rendering.Universal.ShadowUtils::.cctor()
extern void ShadowUtils__cctor_m24E675E51D035431F7599AEC67A747B0D9C31610 (void);
// 0x0000013C System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractDirectionalLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Single,UnityEngine.Vector4&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void ShadowUtils_ExtractDirectionalLightMatrix_mBDFCD36FF93D124712DC394FBF48B03F4E5BAB46 (void);
// 0x0000013D System.Boolean UnityEngine.Rendering.Universal.ShadowUtils::ExtractSpotLightMatrix(UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.ShadowData&,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void ShadowUtils_ExtractSpotLightMatrix_mDF897F3BD93E2BC4E1ECD2DF4EDC5EA10A3A31E4 (void);
// 0x0000013E System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&,UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void ShadowUtils_RenderShadowSlice_m19272969583E390C9F225BE4ACCC19EB7F52B3E8 (void);
// 0x0000013F System.Void UnityEngine.Rendering.Universal.ShadowUtils::RenderShadowSlice(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.Universal.ShadowSliceData&,UnityEngine.Rendering.ShadowDrawingSettings&)
extern void ShadowUtils_RenderShadowSlice_m81B5D11D65DB06163ADFDA7E7B09F7868021C32A (void);
// 0x00000140 System.Int32 UnityEngine.Rendering.Universal.ShadowUtils::GetMaxTileResolutionInAtlas(System.Int32,System.Int32,System.Int32)
extern void ShadowUtils_GetMaxTileResolutionInAtlas_mDAE01C47B5568B5DD29614821DF123E1E60F3899 (void);
// 0x00000141 System.Void UnityEngine.Rendering.Universal.ShadowUtils::ApplySliceTransform(UnityEngine.Rendering.Universal.ShadowSliceData&,System.Int32,System.Int32)
extern void ShadowUtils_ApplySliceTransform_mB02FAE5EE92F0E98EBDECB661CA28B36902EB59D (void);
// 0x00000142 UnityEngine.Vector4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowBias(UnityEngine.Rendering.VisibleLight&,System.Int32,UnityEngine.Rendering.Universal.ShadowData&,UnityEngine.Matrix4x4,System.Single)
extern void ShadowUtils_GetShadowBias_mA478355390B5FDA7B66CF695E3ACAF5DAB5A66C1 (void);
// 0x00000143 System.Void UnityEngine.Rendering.Universal.ShadowUtils::SetupShadowCasterConstantBuffer(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight&,UnityEngine.Vector4)
extern void ShadowUtils_SetupShadowCasterConstantBuffer_m928AAA9C4ED167D000F5CD5C402318B2E2DE380E (void);
// 0x00000144 UnityEngine.RenderTexture UnityEngine.Rendering.Universal.ShadowUtils::GetTemporaryShadowTexture(System.Int32,System.Int32,System.Int32)
extern void ShadowUtils_GetTemporaryShadowTexture_m6D2C5ADAC56AFB164748A20AD7694E29C377BB6A (void);
// 0x00000145 UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.ShadowUtils::GetShadowTransform(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6 (void);
// 0x00000146 UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.CameraExtensions::GetUniversalAdditionalCameraData(UnityEngine.Camera)
extern void CameraExtensions_GetUniversalAdditionalCameraData_mAE35D0457B8C5EABD841A9B34ACC8EDA3F80EA7D (void);
// 0x00000147 System.String UnityEngine.Rendering.Universal.CameraTypeUtility::GetName(UnityEngine.Rendering.Universal.CameraRenderType)
extern void CameraTypeUtility_GetName_m55398174024E5CFAC126E75064274197BE623600 (void);
// 0x00000148 System.Void UnityEngine.Rendering.Universal.CameraTypeUtility::.cctor()
extern void CameraTypeUtility__cctor_mD6B49FBD034BE53406CE948F32BFAB7E27AE6583 (void);
// 0x00000149 System.Single UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_version()
extern void UniversalAdditionalCameraData_get_version_m132F08599DEF08F2630149562C60D963EF05586F (void);
// 0x0000014A UnityEngine.Rendering.Universal.UniversalAdditionalCameraData UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_defaultAdditionalCameraData()
extern void UniversalAdditionalCameraData_get_defaultAdditionalCameraData_m7A62BE2E085C5E2D0F5EDDC6C9DD3C59B1CE723C (void);
// 0x0000014B System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderShadows()
extern void UniversalAdditionalCameraData_get_renderShadows_m41A13B8D579203794A7105A407C9DEE42C78F57C (void);
// 0x0000014C System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderShadows(System.Boolean)
extern void UniversalAdditionalCameraData_set_renderShadows_m3F8A3FBCB55A3FD16B5CB780D33E69CB9803A306 (void);
// 0x0000014D UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthOption()
extern void UniversalAdditionalCameraData_get_requiresDepthOption_m1C5D28D04A471E5F57D0DD5D7EB45CA1814FB17D (void);
// 0x0000014E System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthOption(UnityEngine.Rendering.Universal.CameraOverrideOption)
extern void UniversalAdditionalCameraData_set_requiresDepthOption_m81C2DB996C58C69CD28ACCE89F3FD8ACF17FC76A (void);
// 0x0000014F UnityEngine.Rendering.Universal.CameraOverrideOption UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorOption()
extern void UniversalAdditionalCameraData_get_requiresColorOption_m72A1B358EA98A10E1F2473C4DED7CA6BFAB1FAD1 (void);
// 0x00000150 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorOption(UnityEngine.Rendering.Universal.CameraOverrideOption)
extern void UniversalAdditionalCameraData_set_requiresColorOption_m93EA8A2386A6A15BC54B6BFBBCB3F810D9862D88 (void);
// 0x00000151 UnityEngine.Rendering.Universal.CameraRenderType UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderType()
extern void UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA (void);
// 0x00000152 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderType(UnityEngine.Rendering.Universal.CameraRenderType)
extern void UniversalAdditionalCameraData_set_renderType_mDFBBCE2C732CB9E15AB399AB0C468DE31F5B57E5 (void);
// 0x00000153 UnityEngine.Rendering.Universal.CameraOutput UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraOutput()
extern void UniversalAdditionalCameraData_get_cameraOutput_m7992893262740CBCBA817C4F0125F1920D57A84A (void);
// 0x00000154 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_cameraOutput(UnityEngine.Rendering.Universal.CameraOutput)
extern void UniversalAdditionalCameraData_set_cameraOutput_m13B7D304B82769B1A574A71B8FBBB7297B575122 (void);
// 0x00000155 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::AddCamera(UnityEngine.Camera)
extern void UniversalAdditionalCameraData_AddCamera_m7557F80715522680C98AC9EC5599C23F0B55A57F (void);
// 0x00000156 System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameras()
extern void UniversalAdditionalCameraData_get_cameras_m78916E3B43BAF8990743D5BDBED8A46D2AC8EF87 (void);
// 0x00000157 System.Collections.Generic.List`1<UnityEngine.Camera> UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_cameraStack()
extern void UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603 (void);
// 0x00000158 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::UpdateCameraStack()
extern void UniversalAdditionalCameraData_UpdateCameraStack_mE9B093159AD52EF12D42807C87902A9F6D2E85FA (void);
// 0x00000159 System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_clearDepth()
extern void UniversalAdditionalCameraData_get_clearDepth_m66FF54848087E34EF30D59DD2DF5F694E80F54FB (void);
// 0x0000015A System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresDepthTexture()
extern void UniversalAdditionalCameraData_get_requiresDepthTexture_m9BB6BA799E5FB8AB3A498803FBA5DDC5A83046BD (void);
// 0x0000015B System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresDepthTexture(System.Boolean)
extern void UniversalAdditionalCameraData_set_requiresDepthTexture_m2D32F4D50B736555FF53D4F4142E2924F0AC40F5 (void);
// 0x0000015C System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_requiresColorTexture()
extern void UniversalAdditionalCameraData_get_requiresColorTexture_mEC0D5F4F3521130F2E2C996A072FAFB5ED7BD126 (void);
// 0x0000015D System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_requiresColorTexture(System.Boolean)
extern void UniversalAdditionalCameraData_set_requiresColorTexture_mD7F420B828540718935F03E123E446DC5586E529 (void);
// 0x0000015E UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_scriptableRenderer()
extern void UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB (void);
// 0x0000015F System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::SetRenderer(System.Int32)
extern void UniversalAdditionalCameraData_SetRenderer_m3B9953DD4607A5CF0C56E9C4F86FD13E2C1DAFA8 (void);
// 0x00000160 UnityEngine.LayerMask UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeLayerMask()
extern void UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1 (void);
// 0x00000161 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeLayerMask(UnityEngine.LayerMask)
extern void UniversalAdditionalCameraData_set_volumeLayerMask_m6999D83A263A8CEE5F717A0B5DE4F98641ED651B (void);
// 0x00000162 UnityEngine.Transform UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_volumeTrigger()
extern void UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836 (void);
// 0x00000163 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_volumeTrigger(UnityEngine.Transform)
extern void UniversalAdditionalCameraData_set_volumeTrigger_mBBF29770803F8911F0619BF6D590566B01EE794C (void);
// 0x00000164 System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_renderPostProcessing()
extern void UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB (void);
// 0x00000165 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_renderPostProcessing(System.Boolean)
extern void UniversalAdditionalCameraData_set_renderPostProcessing_m888CFF264EC95821EA5DE5045B2289F65E608FC4 (void);
// 0x00000166 UnityEngine.Rendering.Universal.AntialiasingMode UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasing()
extern void UniversalAdditionalCameraData_get_antialiasing_m090ED4C1C9149A8AFCC65510EF9CB3839CE02E1D (void);
// 0x00000167 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasing(UnityEngine.Rendering.Universal.AntialiasingMode)
extern void UniversalAdditionalCameraData_set_antialiasing_m3C6AE77B301EEEDEF0F64AFECFD6CE0FBB644E32 (void);
// 0x00000168 UnityEngine.Rendering.Universal.AntialiasingQuality UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_antialiasingQuality()
extern void UniversalAdditionalCameraData_get_antialiasingQuality_m54B4EF26830863F3A5E0C3A2F8D99D282E39DDBB (void);
// 0x00000169 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_antialiasingQuality(UnityEngine.Rendering.Universal.AntialiasingQuality)
extern void UniversalAdditionalCameraData_set_antialiasingQuality_m19E008CA3427C34DC7D4EE377688E58953267A8B (void);
// 0x0000016A System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_stopNaN()
extern void UniversalAdditionalCameraData_get_stopNaN_m9481CD6858CCCE7AD4BB9400125BB9EF2035D690 (void);
// 0x0000016B System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_stopNaN(System.Boolean)
extern void UniversalAdditionalCameraData_set_stopNaN_m73F18C491CD0A2082DE2ED92134451986772904F (void);
// 0x0000016C System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::get_dithering()
extern void UniversalAdditionalCameraData_get_dithering_m31CEB76A1105DBC7A19DC910C10244E3DBE83F9C (void);
// 0x0000016D System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::set_dithering(System.Boolean)
extern void UniversalAdditionalCameraData_set_dithering_m40A06C1BF3A43B6A1A16230EF2A98F948E45F4FA (void);
// 0x0000016E System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnBeforeSerialize()
extern void UniversalAdditionalCameraData_OnBeforeSerialize_mADB43626B7B3F15F08B12F3D0D5F6691F67634AF (void);
// 0x0000016F System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnAfterDeserialize()
extern void UniversalAdditionalCameraData_OnAfterDeserialize_mBF502D7B0199719E65E5662A6B031E4C3D116D8D (void);
// 0x00000170 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::OnDrawGizmos()
extern void UniversalAdditionalCameraData_OnDrawGizmos_mA6D52AA5A90E843B1866DEFE08F67996DA5226FE (void);
// 0x00000171 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.ctor()
extern void UniversalAdditionalCameraData__ctor_m4AC7FEA7C8CB3337CB601B6493AF4CF1F11134F3 (void);
// 0x00000172 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData::.cctor()
extern void UniversalAdditionalCameraData__cctor_m17696CA92156DFF40383FE9EE6ACFE86258ED9AB (void);
// 0x00000173 System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalLightData::get_usePipelineSettings()
extern void UniversalAdditionalLightData_get_usePipelineSettings_m503832612F2C7EC874A1D4AAF15007C16CAAB100 (void);
// 0x00000174 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::set_usePipelineSettings(System.Boolean)
extern void UniversalAdditionalLightData_set_usePipelineSettings_m288111B576311E112CC5800BAA68449F1086D94F (void);
// 0x00000175 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalLightData::.ctor()
extern void UniversalAdditionalLightData__ctor_m7AEAA8270AE017B42B2E6B55BA0D44E507C612DE (void);
// 0x00000176 System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxShadowBias()
extern void UniversalRenderPipeline_get_maxShadowBias_m82F265149BF27EC7515701DE69E6E4B7E7BF5704 (void);
// 0x00000177 System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_minRenderScale()
extern void UniversalRenderPipeline_get_minRenderScale_mDD58BEC1EF3CFAF50652AEF4836357DF63651C4F (void);
// 0x00000178 System.Single UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxRenderScale()
extern void UniversalRenderPipeline_get_maxRenderScale_m8A7B6F40655532461D784E4F297738E87DA93A12 (void);
// 0x00000179 System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxPerObjectLights()
extern void UniversalRenderPipeline_get_maxPerObjectLights_m70854A97905CDC944587F0488FB64BB7756CEE6D (void);
// 0x0000017A System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxVisibleAdditionalLights()
extern void UniversalRenderPipeline_get_maxVisibleAdditionalLights_mADD01A3E6945B5147AAA554DD74352162C8979DF (void);
// 0x0000017B System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_maxScriptableRenderers()
extern void UniversalRenderPipeline_get_maxScriptableRenderers_mB168597A1C20D1F9FB7AFCF8A0D04C24F6A25BF1 (void);
// 0x0000017C System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.ctor(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset)
extern void UniversalRenderPipeline__ctor_m0844A7749FDBE6C672C0E40D26388CA063F2EE21 (void);
// 0x0000017D System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Dispose(System.Boolean)
extern void UniversalRenderPipeline_Dispose_m90719DAD0AB9BBA0066CB0ACF559132A41D19280 (void);
// 0x0000017E System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupXRStates()
extern void UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC (void);
// 0x0000017F System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
extern void UniversalRenderPipeline_Render_m8A72A7A33674DE0E8C5054934FD6051DFEFD56B9 (void);
// 0x00000180 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void UniversalRenderPipeline_RenderSingleCamera_m984F04201995EA9B62759E6BDCBA20CFAE40EA3B (void);
// 0x00000181 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderSingleCamera(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.CameraData,System.Boolean)
extern void UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9 (void);
// 0x00000182 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::RenderCameraStack(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void UniversalRenderPipeline_RenderCameraStack_m148F31022748124E88CFEA2A5C645B4BABC7421D (void);
// 0x00000183 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::UpdateVolumeFramework(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData)
extern void UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794 (void);
// 0x00000184 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CheckPostProcessForDepth(UnityEngine.Rendering.Universal.CameraData&)
extern void UniversalRenderPipeline_CheckPostProcessForDepth_m4F44470634C3A21533D22A5BA0EDA0B6C43C8A3F (void);
// 0x00000185 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetSupportedRenderingFeatures()
extern void UniversalRenderPipeline_SetSupportedRenderingFeatures_m7E2F5448A977D73F10E0FF646255AB56E7065FE8 (void);
// 0x00000186 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
extern void UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB (void);
// 0x00000187 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::CanXRSDKUseSinglePass(UnityEngine.Camera)
extern void UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB (void);
// 0x00000188 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeStackedCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,UnityEngine.Rendering.Universal.CameraData&)
extern void UniversalRenderPipeline_InitializeStackedCameraData_m6CA9455B268A2BE3DB514262924FE941B9B0BEE4 (void);
// 0x00000189 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeAdditionalCameraData(UnityEngine.Camera,UnityEngine.Rendering.Universal.UniversalAdditionalCameraData,System.Boolean,UnityEngine.Rendering.Universal.CameraData&)
extern void UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4 (void);
// 0x0000018A System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeRenderingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CullingResults&,System.Boolean,UnityEngine.Rendering.Universal.RenderingData&)
extern void UniversalRenderPipeline_InitializeRenderingData_m52BEB333998309D588BD8ABD4D1F3234B42D4AC9 (void);
// 0x0000018B System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeShadowData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Boolean,System.Boolean,UnityEngine.Rendering.Universal.ShadowData&)
extern void UniversalRenderPipeline_InitializeShadowData_m69F47778E3F36AD1D33D33C240AF415DB402F9BF (void);
// 0x0000018C System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializePostProcessingData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,UnityEngine.Rendering.Universal.PostProcessingData&)
extern void UniversalRenderPipeline_InitializePostProcessingData_m7D3A8409CE689EB01246037AB86E0EDA200F6CC1 (void);
// 0x0000018D System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::InitializeLightData(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Int32,UnityEngine.Rendering.Universal.LightData&)
extern void UniversalRenderPipeline_InitializeLightData_m48BB9DFEBBF04C564C5816DEDAB8952DE6715233 (void);
// 0x0000018E UnityEngine.Rendering.PerObjectData UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetPerObjectLightFlags(System.Int32)
extern void UniversalRenderPipeline_GetPerObjectLightFlags_mB245041BDEC279D13EC401BF6DD9FDDCD652908C (void);
// 0x0000018F System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetMainLightIndex(UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>)
extern void UniversalRenderPipeline_GetMainLightIndex_mA115C210B409B77A086E13545747BE0F4E7B3E2D (void);
// 0x00000190 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SetupPerFrameShaderConstants()
extern void UniversalRenderPipeline_SetupPerFrameShaderConstants_m3EF49A201EFC8ACDCE283EDEE626810FD340A5D8 (void);
// 0x00000191 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsGameCamera(UnityEngine.Camera)
extern void UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7 (void);
// 0x00000192 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsStereoEnabled(UnityEngine.Camera)
extern void UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281 (void);
// 0x00000193 UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset UnityEngine.Rendering.Universal.UniversalRenderPipeline::get_asset()
extern void UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166 (void);
// 0x00000194 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsMultiPassStereoEnabled(UnityEngine.Camera)
extern void UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09 (void);
// 0x00000195 UnityEngine.XR.XRDisplaySubsystem UnityEngine.Rendering.Universal.UniversalRenderPipeline::GetXRDisplaySubsystem()
extern void UniversalRenderPipeline_GetXRDisplaySubsystem_mFA501CD159EA330BFA62D78A1C4EF191F5BC128A (void);
// 0x00000196 System.Boolean UnityEngine.Rendering.Universal.UniversalRenderPipeline::IsRunningHololens(UnityEngine.Camera)
extern void UniversalRenderPipeline_IsRunningHololens_m14F46123950FE6BC4F0567EDDC714467AF593197 (void);
// 0x00000197 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::SortCameras(UnityEngine.Camera[])
extern void UniversalRenderPipeline_SortCameras_mD802A44409AC93AD99E198BC8475C60F5D5D345C (void);
// 0x00000198 UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.UniversalRenderPipeline::CreateRenderTextureDescriptor(UnityEngine.Camera,System.Single,System.Boolean,System.Boolean,System.Int32,System.Boolean)
extern void UniversalRenderPipeline_CreateRenderTextureDescriptor_m87F24D1177956BA2801ED58B275F3C33C4E7DC72 (void);
// 0x00000199 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline::.cctor()
extern void UniversalRenderPipeline__cctor_mE342C86EA1D7CB1A60E98549CEFF04DAF03027E5 (void);
// 0x0000019A System.Void UnityEngine.Rendering.Universal.CameraData::SetViewAndProjectionMatrix(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void CameraData_SetViewAndProjectionMatrix_m302C54DAF08187FC320E58BBAA5F945046AC7C18_AdjustorThunk (void);
// 0x0000019B UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetViewMatrix()
extern void CameraData_GetViewMatrix_m47551C41C67CCCA9DB2A3BBCF5334AB5EA60FFE7_AdjustorThunk (void);
// 0x0000019C UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetProjectionMatrix()
extern void CameraData_GetProjectionMatrix_m8381DD2C254150CD3C85F96C5A0B3FC3023E55C4_AdjustorThunk (void);
// 0x0000019D UnityEngine.Matrix4x4 UnityEngine.Rendering.Universal.CameraData::GetGPUProjectionMatrix()
extern void CameraData_GetGPUProjectionMatrix_m86CC314BF422A78A42E9FBC916D70CF45636DFF7_AdjustorThunk (void);
// 0x0000019E System.Boolean UnityEngine.Rendering.Universal.CameraData::get_isPreviewCamera()
extern void CameraData_get_isPreviewCamera_m7FAA55B9D921526186977DF7B9872D6A4FD29166_AdjustorThunk (void);
// 0x0000019F System.Boolean UnityEngine.Rendering.Universal.CameraData::IsCameraProjectionMatrixFlipped()
extern void CameraData_IsCameraProjectionMatrixFlipped_m30E26AE59D639C4AB20CA624D01977F1F8A865F9_AdjustorThunk (void);
// 0x000001A0 System.Void UnityEngine.Rendering.Universal.ShaderPropertyId::.cctor()
extern void ShaderPropertyId__cctor_m499C1C2C32996CFE0A325454A8CE45F9F6C700D7 (void);
// 0x000001A1 System.Void UnityEngine.Rendering.Universal.ShaderKeywordStrings::.cctor()
extern void ShaderKeywordStrings__cctor_mE760E313194F57AA221198CF8F1E1A939FC56BDF (void);
// 0x000001A2 System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::.ctor()
extern void ForwardLights__ctor_m4D971F9B4AEEF0FBDFF03FF840FB527A77DD7E96 (void);
// 0x000001A3 System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void ForwardLights_Setup_m399C6216B6BA84F12943178D3EBED402385A9780 (void);
// 0x000001A4 System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::InitializeLightConstants(Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight>,System.Int32,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&,UnityEngine.Vector4&)
extern void ForwardLights_InitializeLightConstants_m25D38901D4CC355CA28B663C12B0ABC5FD99EFFD (void);
// 0x000001A5 System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupShaderLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&)
extern void ForwardLights_SetupShaderLightConstants_m553A061182E54ECF36FA6B32C6E9E78665A16CD2 (void);
// 0x000001A6 System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupMainLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.LightData&)
extern void ForwardLights_SetupMainLightConstants_mD4C8D5C8AC44B09BF2EC4450315AB0C5CDACAEAE (void);
// 0x000001A7 System.Void UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupAdditionalLightConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&)
extern void ForwardLights_SetupAdditionalLightConstants_m9AD642774CE682C1A94A76994574F68F6BA3683F (void);
// 0x000001A8 System.Int32 UnityEngine.Rendering.Universal.Internal.ForwardLights::SetupPerObjectLightIndices(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.Universal.LightData&)
extern void ForwardLights_SetupPerObjectLightIndices_m78F3EA98ECE63108F31F1003B7606E5052E23FF7 (void);
// 0x000001A9 System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
extern void AdditionalLightsShadowCasterPass__ctor_m166B68ADF0990EB584594B28C8E5F5EF894F1CC1 (void);
// 0x000001AA System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&)
extern void AdditionalLightsShadowCasterPass_Setup_mD39E30CAAE6B931310B279907CCDD28B8C086FD6 (void);
// 0x000001AB System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void AdditionalLightsShadowCasterPass_Configure_mC58B3FC10892CF879CF2E4D324C94D1BE2D317E4 (void);
// 0x000001AC System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void AdditionalLightsShadowCasterPass_Execute_mBE74F6064546B7B4363A09F3041FF00DD791293B (void);
// 0x000001AD System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void AdditionalLightsShadowCasterPass_FrameCleanup_m38A20C20455FD78EB68CD5A7ED494D9FFDADC91A (void);
// 0x000001AE System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::Clear()
extern void AdditionalLightsShadowCasterPass_Clear_mA4314D62047C10F5DB4D6494F99E632D5F10D7CA (void);
// 0x000001AF System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::RenderAdditionalShadowmapAtlas(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.ShadowData&)
extern void AdditionalLightsShadowCasterPass_RenderAdditionalShadowmapAtlas_m8A1B5631D5C6DED21FED3499EEBF598FC77B0B39 (void);
// 0x000001B0 System.Void UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::SetupAdditionalLightsShadowReceiverConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.ShadowData&,System.Boolean)
extern void AdditionalLightsShadowCasterPass_SetupAdditionalLightsShadowReceiverConstants_m91E66DEBCB8DC02C622093D4A759C3A325D78C54 (void);
// 0x000001B1 System.Boolean UnityEngine.Rendering.Universal.Internal.AdditionalLightsShadowCasterPass::IsValidShadowCastingLight(UnityEngine.Rendering.Universal.LightData&,System.Int32)
extern void AdditionalLightsShadowCasterPass_IsValidShadowCastingLight_mB99F768BE723222C4D4471F03B5E113266A513DD (void);
// 0x000001B2 System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData)
extern void ColorGradingLutPass__ctor_mA9550845C0F34786FC0F7079E3719AA331CBE652 (void);
// 0x000001B3 System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle&)
extern void ColorGradingLutPass_Setup_m78C99F38B2C3C8109CF1E657D2E012925BFC8D8F (void);
// 0x000001B4 System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void ColorGradingLutPass_Execute_mE8245E96ACF42618491C8C664994050F099AFF60 (void);
// 0x000001B5 System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::OnFinishCameraStackRendering(UnityEngine.Rendering.CommandBuffer)
extern void ColorGradingLutPass_OnFinishCameraStackRendering_mC46F26BC5B9750CEC83099AE81665AA41E586AA0 (void);
// 0x000001B6 System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void ColorGradingLutPass_FrameCleanup_m7B48211CB16D53E87C659483BE0127054CCCD3B5 (void);
// 0x000001B7 System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::Cleanup()
extern void ColorGradingLutPass_Cleanup_m8A4B86BAECA931F3F89409A5B6AD12DDC083851B (void);
// 0x000001B8 UnityEngine.Material UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass::<.ctor>g__LoadU7C6_0(UnityEngine.Shader)
extern void ColorGradingLutPass_U3C_ctorU3Eg__LoadU7C6_0_m61BEBF61782196E453CE883EB64FABA2BBEF83D5 (void);
// 0x000001B9 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.Universal.Internal.CopyColorPass::get_source()
extern void CopyColorPass_get_source_m15E2BF9B721AD8DEDA8BCEC750361071AC3FCE2F (void);
// 0x000001BA System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::set_source(UnityEngine.Rendering.RenderTargetIdentifier)
extern void CopyColorPass_set_source_mE180B05A8FF8FAB8EE319F2A1DBD0DBA8F73B1E9 (void);
// 0x000001BB UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyColorPass::get_destination()
extern void CopyColorPass_get_destination_m596B389453BA9D8B8E28A6D043B1D05F98165933 (void);
// 0x000001BC System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::set_destination(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void CopyColorPass_set_destination_mDF22B7F62CDFF2DA31E41769FF6FC1A4976A0340 (void);
// 0x000001BD System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
extern void CopyColorPass__ctor_mA0BF43AD2BB92624C12ACD8FEBE1F1B3EF3D67B1 (void);
// 0x000001BE System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Setup(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.Downsampling)
extern void CopyColorPass_Setup_m62B2BEDC4E0FD4ACB77CCD80505645CFA70CFB43 (void);
// 0x000001BF System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void CopyColorPass_Configure_m2B9387762570A5D182EEC872CAF209D711AC1D72 (void);
// 0x000001C0 System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void CopyColorPass_Execute_m49E575B0588D9A09ACE95B4F863419AF234A123F (void);
// 0x000001C1 System.Void UnityEngine.Rendering.Universal.Internal.CopyColorPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void CopyColorPass_FrameCleanup_mCA924D470EEB8235A299F5D1DE1F8E7B90005AF5 (void);
// 0x000001C2 UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_source()
extern void CopyDepthPass_get_source_m0FA63B2665E69AB667724E3A377CB694D0A4570F (void);
// 0x000001C3 System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_source(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void CopyDepthPass_set_source_m047A229BFAE41A2BD71D33F170F0364B6AE51AB2 (void);
// 0x000001C4 UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.CopyDepthPass::get_destination()
extern void CopyDepthPass_get_destination_mDC67913726F26F62F114CEF3DFAF4BE40EEB196E (void);
// 0x000001C5 System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::set_destination(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void CopyDepthPass_set_destination_m71B417552C1D473B6FF325253B72BCDCACD8B207 (void);
// 0x000001C6 System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
extern void CopyDepthPass__ctor_mD09A41DCBC370975E116DFACEBBD8A833978552C (void);
// 0x000001C7 System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Setup(UnityEngine.Rendering.Universal.RenderTargetHandle,UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void CopyDepthPass_Setup_m66C0091B83083C81F54ABE47757D4E7E548076D6 (void);
// 0x000001C8 System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void CopyDepthPass_Configure_mDE005EB557AF6FDF81042E7CD7257A344BE56301 (void);
// 0x000001C9 System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void CopyDepthPass_Execute_m7B41747F387BF9C5B80EE60D13225297F7F236E3 (void);
// 0x000001CA System.Void UnityEngine.Rendering.Universal.Internal.CopyDepthPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void CopyDepthPass_FrameCleanup_m7625623901711C88B2B2DA79C4966A97C4DDFDB2 (void);
// 0x000001CB UnityEngine.Rendering.Universal.RenderTargetHandle UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::get_depthAttachmentHandle()
extern void DepthOnlyPass_get_depthAttachmentHandle_mCC44232DE9ECF8147546AB55C486EE5EF6C0E0FB (void);
// 0x000001CC System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::set_depthAttachmentHandle(UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void DepthOnlyPass_set_depthAttachmentHandle_m83C700A5F2C5BE18B1723B3AB0E3D7AC0674E38D (void);
// 0x000001CD UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::get_descriptor()
extern void DepthOnlyPass_get_descriptor_m6F619115AD4E986C3C1701CFCA5CFCC58171BEAD (void);
// 0x000001CE System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::set_descriptor(UnityEngine.RenderTextureDescriptor)
extern void DepthOnlyPass_set_descriptor_m259AEB235E1DC4437A7A38511947794083F03BCD (void);
// 0x000001CF System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask)
extern void DepthOnlyPass__ctor_mF6D5A0F8C7D2148DE830354C0B204466710ECA40 (void);
// 0x000001D0 System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void DepthOnlyPass_Setup_mAB132D7F7A6476B9C3D13B09A76A275E4D737A48 (void);
// 0x000001D1 System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void DepthOnlyPass_Configure_m1351548C0D5BEA17D484DCB68C67E483EFC24234 (void);
// 0x000001D2 System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void DepthOnlyPass_Execute_m1839D7D27CA139D712E96D12431AA6400EFFC4E4 (void);
// 0x000001D3 System.Void UnityEngine.Rendering.Universal.Internal.DepthOnlyPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void DepthOnlyPass_FrameCleanup_mD349F17A98716E4A1B2E4B9BE6E26FC3F2A19692 (void);
// 0x000001D4 System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.ctor(System.String,System.Boolean,UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.RenderQueueRange,UnityEngine.LayerMask,UnityEngine.Rendering.StencilState,System.Int32)
extern void DrawObjectsPass__ctor_m13D3DC810696FAAF49FDD07B246FCFD1607C9672 (void);
// 0x000001D5 System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void DrawObjectsPass_Execute_m62C97842D702D8EF1043983C3EBBF0BBDCA111DD (void);
// 0x000001D6 System.Void UnityEngine.Rendering.Universal.Internal.DrawObjectsPass::.cctor()
extern void DrawObjectsPass__cctor_m14F64A1B96B5AC8328D3C9DF92A9D90F0AD1F2B4 (void);
// 0x000001D7 System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
extern void FinalBlitPass__ctor_m1FC1F385047D58C0341E8872E3D4408FAE391F9D (void);
// 0x000001D8 System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Setup(UnityEngine.RenderTextureDescriptor,UnityEngine.Rendering.Universal.RenderTargetHandle)
extern void FinalBlitPass_Setup_mCB111FAFECE06504D13D864F92FBE9113641828A (void);
// 0x000001D9 System.Void UnityEngine.Rendering.Universal.Internal.FinalBlitPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void FinalBlitPass_Execute_m90F19874BC085F597509979FDF8F16A22DB5FC58 (void);
// 0x000001DA System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent)
extern void MainLightShadowCasterPass__ctor_m5E7FFFC783B8041915EB55C97F8EBF7AF89CA3D0 (void);
// 0x000001DB System.Boolean UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Setup(UnityEngine.Rendering.Universal.RenderingData&)
extern void MainLightShadowCasterPass_Setup_m3BADBCDE397B6A847746B22965B0F9632D0FC438 (void);
// 0x000001DC System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void MainLightShadowCasterPass_Configure_m6DB1FE26B47781A8A190AD01BC3CE3CE29038DE7 (void);
// 0x000001DD System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void MainLightShadowCasterPass_Execute_m8AF84E1326A688EF845822900F75A883A28784D9 (void);
// 0x000001DE System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void MainLightShadowCasterPass_FrameCleanup_mCD9EDB25D9F531B3375F70F6218C9DF632592869 (void);
// 0x000001DF System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::Clear()
extern void MainLightShadowCasterPass_Clear_m4973B56C30885F0A15E23C60BC270624D3E0AAE0 (void);
// 0x000001E0 System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::RenderMainLightCascadeShadowmap(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CullingResults&,UnityEngine.Rendering.Universal.LightData&,UnityEngine.Rendering.Universal.ShadowData&)
extern void MainLightShadowCasterPass_RenderMainLightCascadeShadowmap_mDF0D65807E3AAB2218A8C0668FDE7295AF8D9409 (void);
// 0x000001E1 System.Void UnityEngine.Rendering.Universal.Internal.MainLightShadowCasterPass::SetupMainLightShadowReceiverConstants(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.VisibleLight,System.Boolean)
extern void MainLightShadowCasterPass_SetupMainLightShadowReceiverConstants_m2F1AE37A0D55FE7CF3CECF68C350B77C034F1D0F (void);
// 0x000001E2 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Rendering.Universal.PostProcessData,UnityEngine.Material)
extern void PostProcessPass__ctor_m9912398192ECA6C708B7519128FDD00AA1DFB8B0 (void);
// 0x000001E3 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Cleanup()
extern void PostProcessPass_Cleanup_m907199A902955F8137CC00AE323698FF9774C2D7 (void);
// 0x000001E4 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Setup(UnityEngine.RenderTextureDescriptor&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&,System.Boolean,System.Boolean)
extern void PostProcessPass_Setup_m7309C965E7C65FF288D526CE9EA457839B99985D (void);
// 0x000001E5 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupFinalPass(UnityEngine.Rendering.Universal.RenderTargetHandle&)
extern void PostProcessPass_SetupFinalPass_m58D435A0DB000C3B139AD1C2C1233F9FE7B91214 (void);
// 0x000001E6 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void PostProcessPass_Configure_m2BDF8D759B2B626290742045B7E978A67E17FABE (void);
// 0x000001E7 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::ResetHistory()
extern void PostProcessPass_ResetHistory_mF2DCAE39F877897D24CF4DAB6499BF5DDAA1607B (void);
// 0x000001E8 System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::CanRunOnTile()
extern void PostProcessPass_CanRunOnTile_m60C1DBD0D9451777BCB251303B39F80B4B4AD0C2 (void);
// 0x000001E9 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void PostProcessPass_Execute_m54A9489C43B52FB3169FB3A4D2BDB2D428923464 (void);
// 0x000001EA UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetStereoCompatibleDescriptor()
extern void PostProcessPass_GetStereoCompatibleDescriptor_mD5436B24188C17C77F3C44E5AE0C00CAC43262B0 (void);
// 0x000001EB UnityEngine.RenderTextureDescriptor UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetStereoCompatibleDescriptor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void PostProcessPass_GetStereoCompatibleDescriptor_m9214536687B315483F9337A3B1611138D3707C3A (void);
// 0x000001EC System.Boolean UnityEngine.Rendering.Universal.Internal.PostProcessPass::RequireSRGBConversionBlitToBackBuffer(UnityEngine.Rendering.Universal.CameraData)
extern void PostProcessPass_RequireSRGBConversionBlitToBackBuffer_m8FEDDE46DBD48B591C71B5A21EFDE60B0CAC3E6D (void);
// 0x000001ED System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::Render(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&)
extern void PostProcessPass_Render_m40E37F5DF668C7647960316A857C894E1B899C23 (void);
// 0x000001EE UnityEngine.Rendering.BuiltinRenderTextureType UnityEngine.Rendering.Universal.Internal.PostProcessPass::BlitDstDiscardContent(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier)
extern void PostProcessPass_BlitDstDiscardContent_m2A9CAD2EA254FD89160FF5FCFFF7871FCFEFEC4B (void);
// 0x000001EF System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoSubpixelMorphologicalAntialiasing(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32)
extern void PostProcessPass_DoSubpixelMorphologicalAntialiasing_m64460B1A4CE7BFB01E006234FB44C827F2044A01 (void);
// 0x000001F0 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoDepthOfField(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect)
extern void PostProcessPass_DoDepthOfField_m706B66C3A1C5DEF5177E5519B62E927701BCD45D (void);
// 0x000001F1 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoGaussianDepthOfField(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect)
extern void PostProcessPass_DoGaussianDepthOfField_mFEF094B2356FD028493CE3C9BEB9A2AB2F678887 (void);
// 0x000001F2 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::PrepareBokehKernel()
extern void PostProcessPass_PrepareBokehKernel_mCF65D3FAE17752E883C14E78F7299234BBF8DF9A (void);
// 0x000001F3 System.Single UnityEngine.Rendering.Universal.Internal.PostProcessPass::GetMaxBokehRadiusInPixels(System.Single)
extern void PostProcessPass_GetMaxBokehRadiusInPixels_m99BD38B810DF3AE98FBBD55768DE2B1AD1066C9F (void);
// 0x000001F4 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoBokehDepthOfField(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32,UnityEngine.Rect)
extern void PostProcessPass_DoBokehDepthOfField_mCE6B2DB07DD6F86CA209D8BCAFBF91A606D93D9C (void);
// 0x000001F5 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoMotionBlur(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32)
extern void PostProcessPass_DoMotionBlur_m7C29FDF190C050DC413539B80D29BC56119F8D76 (void);
// 0x000001F6 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::DoPaniniProjection(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.Int32)
extern void PostProcessPass_DoPaniniProjection_mA79652C3B2D8484A50F702C9984FC9CAC097C2DD (void);
// 0x000001F7 UnityEngine.Vector2 UnityEngine.Rendering.Universal.Internal.PostProcessPass::CalcViewExtents(UnityEngine.Camera)
extern void PostProcessPass_CalcViewExtents_m6BB17672F219425CB161F49B7C24171C83EEFB69 (void);
// 0x000001F8 UnityEngine.Vector2 UnityEngine.Rendering.Universal.Internal.PostProcessPass::CalcCropExtents(UnityEngine.Camera,System.Single)
extern void PostProcessPass_CalcCropExtents_mE09FF27F85001F822C8081CD9C5F754AA3038B7C (void);
// 0x000001F9 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupBloom(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Material)
extern void PostProcessPass_SetupBloom_m8B749429BE1A818A89F43C3F0931F385F031D208 (void);
// 0x000001FA System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupLensDistortion(UnityEngine.Material,System.Boolean)
extern void PostProcessPass_SetupLensDistortion_mE25771C8D3BE6A102E0FDD253192659DC326FC3D (void);
// 0x000001FB System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupChromaticAberration(UnityEngine.Material)
extern void PostProcessPass_SetupChromaticAberration_m0130EC6716FBCBD83A807A80EB9EE328B3970313 (void);
// 0x000001FC System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupVignette(UnityEngine.Material)
extern void PostProcessPass_SetupVignette_m8C2CBB4375F68BE98A0EA6C0679C9AC2777E42E1 (void);
// 0x000001FD System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupColorGrading(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&,UnityEngine.Material)
extern void PostProcessPass_SetupColorGrading_m5CF5BDADC707C2BF42FF0D4C319F264C8118A863 (void);
// 0x000001FE System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupGrain(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Material)
extern void PostProcessPass_SetupGrain_m44C01E176FEF4FBD8313AA1EECB15EEFD07B1D83 (void);
// 0x000001FF System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::SetupDithering(UnityEngine.Rendering.Universal.CameraData&,UnityEngine.Material)
extern void PostProcessPass_SetupDithering_m0C98C70A87CE9A978FE32FA694853DE238417366 (void);
// 0x00000200 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::RenderFinalPass(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderingData&)
extern void PostProcessPass_RenderFinalPass_m1AB52FA6CF4022A7679A69EDAA76E58EB99DA6B8 (void);
// 0x00000201 System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::<Render>g__GetSourceU7C47_0(UnityEngine.Rendering.Universal.Internal.PostProcessPass_<>c__DisplayClass47_0&)
extern void PostProcessPass_U3CRenderU3Eg__GetSourceU7C47_0_mDFE94540792CF1799E3FF9CB4DB2CC43CC0AA0E0 (void);
// 0x00000202 System.Int32 UnityEngine.Rendering.Universal.Internal.PostProcessPass::<Render>g__GetDestinationU7C47_1(UnityEngine.Rendering.Universal.Internal.PostProcessPass_<>c__DisplayClass47_0&)
extern void PostProcessPass_U3CRenderU3Eg__GetDestinationU7C47_1_m0BDB279D8C188798B9A43EC43277DEF41E0A6C83 (void);
// 0x00000203 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass::<Render>g__SwapU7C47_2(UnityEngine.Rendering.Universal.Internal.PostProcessPass_<>c__DisplayClass47_0&)
extern void PostProcessPass_U3CRenderU3Eg__SwapU7C47_2_m626C1643369B713BF41B7BE871128CD18181E62A (void);
// 0x00000204 System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::.ctor(UnityEngine.Rendering.Universal.RenderPassEvent,UnityEngine.Material)
extern void ScreenSpaceShadowResolvePass__ctor_m8DA17650EE72E61199796DA19A4BF30E5AFCE40E (void);
// 0x00000205 System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Setup(UnityEngine.RenderTextureDescriptor)
extern void ScreenSpaceShadowResolvePass_Setup_m0FB3742C3B66E2FE0048745A97AEC4836BB9A11B (void);
// 0x00000206 System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void ScreenSpaceShadowResolvePass_Configure_mFC7730B82C1D8D7E5D2ADA795CDA56FB74997F42 (void);
// 0x00000207 System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void ScreenSpaceShadowResolvePass_Execute_m7044B7ABC8D4490E7892E9FA1D93F89DBD4EDA52 (void);
// 0x00000208 System.Void UnityEngine.Rendering.Universal.Internal.ScreenSpaceShadowResolvePass::FrameCleanup(UnityEngine.Rendering.CommandBuffer)
extern void ScreenSpaceShadowResolvePass_FrameCleanup_m74C8EBE164CF109B96B25814A990BC07043F71BF (void);
// 0x00000209 System.Void UnityEngine.Experimental.Rendering.LWRP.Light2D::.ctor()
extern void Light2D__ctor_m6CAF2D05D53AD550B86A1753D5485DDE6817043E (void);
// 0x0000020A System.Void UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect::OnEnable()
extern void CinemachineUniversalPixelPerfect_OnEnable_m0DC821619EC5D57E548ABB1541E5C4CFBC94D3D1 (void);
// 0x0000020B System.Void UnityEngine.Experimental.Rendering.Universal.CinemachineUniversalPixelPerfect::.ctor()
extern void CinemachineUniversalPixelPerfect__ctor_mEFAA7D78C1B8CD8323288CEA6F75763C0D8AB5C8 (void);
// 0x0000020C System.Void UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D::OnEnable()
extern void CompositeShadowCaster2D_OnEnable_mA7D76429C35E6E04A6FF7E2D538BA96A404F2E04 (void);
// 0x0000020D System.Void UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D::OnDisable()
extern void CompositeShadowCaster2D_OnDisable_mFE29E4313466D3FDF735A06E0F64362FDBEEB7FB (void);
// 0x0000020E System.Void UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D::.ctor()
extern void CompositeShadowCaster2D__ctor_m5F94BCB003C9546172D2E2179789ED32CFFB10E6 (void);
// 0x0000020F System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.Light2D>[] UnityEngine.Experimental.Rendering.Universal.Light2DManager::get_lights()
extern void Light2DManager_get_lights_mCC6617DA7331583168AC5362AA8E7CA1D1CD31A6 (void);
// 0x00000210 UnityEngine.CullingGroup UnityEngine.Experimental.Rendering.Universal.Light2DManager::get_cullingGroup()
extern void Light2DManager_get_cullingGroup_m251406B14FDEEA6B44B7A52ABC51BB166E9BB6C3 (void);
// 0x00000211 System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::set_cullingGroup(UnityEngine.CullingGroup)
extern void Light2DManager_set_cullingGroup_mAE3D908377A0DF17CD191DE2A150F138811F37DE (void);
// 0x00000212 UnityEngine.BoundingSphere[] UnityEngine.Experimental.Rendering.Universal.Light2DManager::get_boundingSpheres()
extern void Light2DManager_get_boundingSpheres_mB7650D220EDEE59D1D7209199DF9B0F86FB4E90E (void);
// 0x00000213 System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::set_boundingSpheres(UnityEngine.BoundingSphere[])
extern void Light2DManager_set_boundingSpheres_m74FAE0072B3A3DB01FC313B6A19EFAEC5C0618E1 (void);
// 0x00000214 System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DManager::GetGlobalColor(System.Int32,System.Int32,UnityEngine.Color&)
extern void Light2DManager_GetGlobalColor_mEE959221B0AA571D0195D1B8EA19BFDA2FB12695 (void);
// 0x00000215 System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2DManager::ContainsDuplicateGlobalLight(System.Int32,System.Int32)
extern void Light2DManager_ContainsDuplicateGlobalLight_m24B5FF72678D33EE9B78383E2916DD60F37F249D (void);
// 0x00000216 System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::.ctor()
extern void Light2DManager__ctor_m294516E7594C20726B90EE730C81EFCF9265A541 (void);
// 0x00000217 System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::Dispose()
extern void Light2DManager_Dispose_m096ED6B28CD64F7D028A3B2616708A1DAEAF7755 (void);
// 0x00000218 System.Void UnityEngine.Experimental.Rendering.Universal.Light2DManager::.cctor()
extern void Light2DManager__cctor_m1A29491468B2444364075261ADFDB9D9F9AAA9CC (void);
// 0x00000219 UnityEngine.Experimental.Rendering.Universal.Light2D_LightType UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightType()
extern void Light2D_get_lightType_m69227BF1C7291FC095582771CF0E2B7F33C9B242 (void);
// 0x0000021A System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_lightType(UnityEngine.Experimental.Rendering.Universal.Light2D_LightType)
extern void Light2D_set_lightType_m2B275080A1507286EDE86BE07D4AF723C305B2C7 (void);
// 0x0000021B System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_blendStyleIndex()
extern void Light2D_get_blendStyleIndex_mC43B01E1F951A7C4313AE1D5FE2D67C6BA4DE5B0 (void);
// 0x0000021C System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_blendStyleIndex(System.Int32)
extern void Light2D_set_blendStyleIndex_m0383F824EF23AC7D2C121848E7E00DE31B03C1C9 (void);
// 0x0000021D System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shadowIntensity()
extern void Light2D_get_shadowIntensity_mA8ABFDDF92A72EECCBD5D3BF37D3CCB1820EC348 (void);
// 0x0000021E System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_shadowIntensity(System.Single)
extern void Light2D_set_shadowIntensity_m8274E0023242076986DB9129FDF1DB7091DEF1BC (void);
// 0x0000021F System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shadowVolumeIntensity()
extern void Light2D_get_shadowVolumeIntensity_m40AB04DD0BFDF22AA453A416C3BE14E6EEDCE2A2 (void);
// 0x00000220 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_shadowVolumeIntensity(System.Single)
extern void Light2D_set_shadowVolumeIntensity_m09288F9993D471DF93392EE91905F9CCF5F85C35 (void);
// 0x00000221 UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.Light2D::get_color()
extern void Light2D_get_color_m8B4EAA121D453DAB478B111E204774909363086E (void);
// 0x00000222 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_color(UnityEngine.Color)
extern void Light2D_set_color_m7C16FB3FD6233B30FBF10302FE56BC3D1303F393 (void);
// 0x00000223 System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_intensity()
extern void Light2D_get_intensity_m5CA8B0BC1DA606B97C3877AA7A7AF176A5DE31A0 (void);
// 0x00000224 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_intensity(System.Single)
extern void Light2D_set_intensity_m58C60F7B2D4B0AC2D33B47E3C29CB55067AB3B4C (void);
// 0x00000225 System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_volumeOpacity()
extern void Light2D_get_volumeOpacity_m5921871B8FBAAF41D309DFDC0D75FC860F4E41DA (void);
// 0x00000226 UnityEngine.Sprite UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightCookieSprite()
extern void Light2D_get_lightCookieSprite_m820A1A39805854E93650C8573A4F95D67131CE4F (void);
// 0x00000227 System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_falloffIntensity()
extern void Light2D_get_falloffIntensity_mA760B3633AEC3EAD194B9273B329A3BEF9532C65 (void);
// 0x00000228 System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_useNormalMap()
extern void Light2D_get_useNormalMap_m29962E7A2C3C1E10EEF7B5C7A839216CE0656705 (void);
// 0x00000229 System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::get_alphaBlendOnOverlap()
extern void Light2D_get_alphaBlendOnOverlap_m8050A1416BC64DA8709B2E1501C930349EFEE6BD (void);
// 0x0000022A System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightOrder()
extern void Light2D_get_lightOrder_m9966122E4BEDE2E50CC1B504AE3C91B06AC33F58 (void);
// 0x0000022B System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_lightOrder(System.Int32)
extern void Light2D_set_lightOrder_mFDC33169EC9627C086851C547DE2165DABCE2319 (void);
// 0x0000022C System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_lightCullingIndex()
extern void Light2D_get_lightCullingIndex_m0FAC9A1CCE44AB6B0A9DD94A767F125BFA6233BB (void);
// 0x0000022D System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::SetupCulling(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void Light2D_SetupCulling_m0A0B4556F106B413CDB863E849F8F21CFB22C13A (void);
// 0x0000022E System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::IsSceneLit(UnityEngine.Camera)
extern void Light2D_IsSceneLit_m92FB085B664640D82B44EA835FDE22C8181588E3 (void);
// 0x0000022F System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.Light2D> UnityEngine.Experimental.Rendering.Universal.Light2D::GetLightsByBlendStyle(System.Int32)
extern void Light2D_GetLightsByBlendStyle_m60479901455B1063EDB33DBC493C1E36DCFCD1E9 (void);
// 0x00000230 System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::GetTopMostLitLayer()
extern void Light2D_GetTopMostLitLayer_mA1AD6691BB43DCA53EC4830F2016D769CCF5FE10 (void);
// 0x00000231 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::UpdateMesh()
extern void Light2D_UpdateMesh_mD394893A65DBD7B76A5DF1FC8666215CEBE4F3B3 (void);
// 0x00000232 System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::IsLitLayer(System.Int32)
extern void Light2D_IsLitLayer_m87A609FFAD8303BBFFD4B2DD77E4339F8457315B (void);
// 0x00000233 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::InsertLight()
extern void Light2D_InsertLight_mD0BA8FFE3FE0603DDA9884C578920B5DCE20E49C (void);
// 0x00000234 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::UpdateBlendStyle()
extern void Light2D_UpdateBlendStyle_mC524741B78BF7B5BEE13E9F86B53DF71B1804D22 (void);
// 0x00000235 UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::GetBoundingSphere()
extern void Light2D_GetBoundingSphere_m3083049233B0636E0E2033B370790BC37977342C (void);
// 0x00000236 UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.Light2D::GetMesh(System.Boolean)
extern void Light2D_GetMesh_m2BEB77E1FF11C9952661F95BB7D6386C40ECEB67 (void);
// 0x00000237 System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::IsLightVisible(UnityEngine.Camera)
extern void Light2D_IsLightVisible_m0A8A198BA44E9471EFDC18E2EEC1C753D6D3F3F3 (void);
// 0x00000238 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::ErrorIfDuplicateGlobalLight()
extern void Light2D_ErrorIfDuplicateGlobalLight_m472D0283D20212D1E55B33EB77E8E796587CCD05 (void);
// 0x00000239 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::Awake()
extern void Light2D_Awake_m5211617B41981C9CBB0B81C4A5B23AE8A3E0D442 (void);
// 0x0000023A System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::OnEnable()
extern void Light2D_OnEnable_m8417CA2E02F7E90C501E10A753E1D972EB5EC09C (void);
// 0x0000023B System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::OnDisable()
extern void Light2D_OnDisable_m1ECC91A4DF03432C3E0F02EAB4A5C0D7F1C40296 (void);
// 0x0000023C System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.Experimental.Rendering.Universal.Light2D::GetFalloffShape()
extern void Light2D_GetFalloffShape_m54B334C004F1EAAAE7F44507DE65D41C922AF5EE (void);
// 0x0000023D UnityEngine.Experimental.Rendering.Universal.Light2D_LightStats UnityEngine.Experimental.Rendering.Universal.Light2D::GetLightStatsByLayer(System.Int32,UnityEngine.Camera)
extern void Light2D_GetLightStatsByLayer_m63DF8140C967BC6AF250C09B0D056BBF32AA2AAA (void);
// 0x0000023E System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::LateUpdate()
extern void Light2D_LateUpdate_m3BA33C5E3DF3E84E1A5BC28D959A69351131AB07 (void);
// 0x0000023F System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightInnerAngle()
extern void Light2D_get_pointLightInnerAngle_m4BC48A179FED1E32D0B0B3300B0B7A78D9A0988F (void);
// 0x00000240 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightInnerAngle(System.Single)
extern void Light2D_set_pointLightInnerAngle_m695E322ED49E8B8F367D5DC541E2B2896E3143EB (void);
// 0x00000241 System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightOuterAngle()
extern void Light2D_get_pointLightOuterAngle_m4EC4891F9C8354D89FC96043D204E110F22EF0BE (void);
// 0x00000242 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightOuterAngle(System.Single)
extern void Light2D_set_pointLightOuterAngle_mC157AF261ED17D6B7BA8CCAC7FE306D0E03F98AB (void);
// 0x00000243 System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightInnerRadius()
extern void Light2D_get_pointLightInnerRadius_mB00D61163F857E60E20F527604F902056C4BF3B8 (void);
// 0x00000244 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightInnerRadius(System.Single)
extern void Light2D_set_pointLightInnerRadius_m03D46BDA3DBB3B12DEA1AECF427BEC329287B40C (void);
// 0x00000245 System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightOuterRadius()
extern void Light2D_get_pointLightOuterRadius_m9E107862A97DB02F3FB7F39FB3CC5C0C6658A75F (void);
// 0x00000246 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::set_pointLightOuterRadius(System.Single)
extern void Light2D_set_pointLightOuterRadius_mDE3EF7113DAEBFA91297310F42AED47083CAE51B (void);
// 0x00000247 System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightDistance()
extern void Light2D_get_pointLightDistance_m68AE4F4567CEE7D28E2189997199D97570FB9BD0 (void);
// 0x00000248 UnityEngine.Experimental.Rendering.Universal.Light2D_PointLightQuality UnityEngine.Experimental.Rendering.Universal.Light2D::get_pointLightQuality()
extern void Light2D_get_pointLightQuality_mC0C09A1A52157F4254B69CFD7EE054237E6ED254 (void);
// 0x00000249 UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::GetPointLightBoundingSphere()
extern void Light2D_GetPointLightBoundingSphere_m34502AA29A26BA8503A29CAD5AEE488DE556144B (void);
// 0x0000024A System.Int32 UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightParametricSides()
extern void Light2D_get_shapeLightParametricSides_m0698ADD7A2F756B2325428E074C3D7F705CB6F90 (void);
// 0x0000024B System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightParametricAngleOffset()
extern void Light2D_get_shapeLightParametricAngleOffset_mB4BA3DB1268BE4731FA8BC606D4680461235DFAD (void);
// 0x0000024C System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightParametricRadius()
extern void Light2D_get_shapeLightParametricRadius_m6333A4DDC524AA3BA3F1499996EFECC8C7B07900 (void);
// 0x0000024D System.Single UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightFalloffSize()
extern void Light2D_get_shapeLightFalloffSize_mA49D7359456A29438ABD6CCF42FAB13031D14BCE (void);
// 0x0000024E UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapeLightFalloffOffset()
extern void Light2D_get_shapeLightFalloffOffset_mD041C5D45E124ED6FE595571C575183993E1BA81 (void);
// 0x0000024F UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.Light2D::get_shapePath()
extern void Light2D_get_shapePath_mB8182FD76C9BC8AC4BCD91958901F0582198467D (void);
// 0x00000250 System.Boolean UnityEngine.Experimental.Rendering.Universal.Light2D::IsShapeLight()
extern void Light2D_IsShapeLight_m770F880B38FE20A4D9976C7B64F355BB35504DBA (void);
// 0x00000251 UnityEngine.BoundingSphere UnityEngine.Experimental.Rendering.Universal.Light2D::GetShapeLightBoundingSphere()
extern void Light2D_GetShapeLightBoundingSphere_mFEE44F9B1C9D0CE9799B099EF7605312431EFBC1 (void);
// 0x00000252 System.Void UnityEngine.Experimental.Rendering.Universal.Light2D::.ctor()
extern void Light2D__ctor_m253C85F62D0DFC255B15DCE9BFA2D44EF539AD02 (void);
// 0x00000253 UnityEngine.Vector2 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_blendFactors()
extern void Light2DBlendStyle_get_blendFactors_mCA59611E17892621762FB1B4D0C5519B3643AB53_AdjustorThunk (void);
// 0x00000254 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle_MaskChannelFilter UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle::get_maskTextureChannelFilter()
extern void Light2DBlendStyle_get_maskTextureChannelFilter_mE9142547FC5B46A60C1316C6AA74ED79CED9AB9C_AdjustorThunk (void);
// 0x00000255 System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Int32,System.Int32&)
extern void LightUtility_CheckForChange_m8517C4ACC80759D5BE75A7AC0B818E6BF7A0C327 (void);
// 0x00000256 System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Single,System.Single&)
extern void LightUtility_CheckForChange_m0E82DF3486D0DED4F01D80407D309CE23A5C9BFD (void);
// 0x00000257 System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(System.Boolean,System.Boolean&)
extern void LightUtility_CheckForChange_m3D4D1FC69B3938F4B74DD7CF9DEDB37B04525A5E (void);
// 0x00000258 System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(UnityEngine.Vector2,UnityEngine.Vector2&)
extern void LightUtility_CheckForChange_mBE788845B236DE2DAA410713AADECF15F5C62699 (void);
// 0x00000259 System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::CheckForChange(UnityEngine.Sprite,UnityEngine.Sprite&)
extern void LightUtility_CheckForChange_m384FF6095057333D0C109A721C513518D6F313BB (void);
// 0x0000025A UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::CalculateBoundingSphere(UnityEngine.Vector3[]&,UnityEngine.Color[]&,System.Single)
extern void LightUtility_CalculateBoundingSphere_m10B02C3FA880234281736D7B65DF680AFF979A9A (void);
// 0x0000025B UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateParametricMesh(UnityEngine.Mesh&,System.Single,System.Single,System.Single,System.Int32)
extern void LightUtility_GenerateParametricMesh_mCBF8F390106F115769C381F8966D12ED83B62BBA (void);
// 0x0000025C UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateSpriteMesh(UnityEngine.Mesh&,UnityEngine.Sprite,System.Single)
extern void LightUtility_GenerateSpriteMesh_m6163584B944CFB6B0498CB267F7490BA04161FA5 (void);
// 0x0000025D System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility::GetFalloffExtrusion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[],System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>&)
extern void LightUtility_GetFalloffExtrusion_mF59FF8CFEC29CF24A923108FC94B4B3C0690ABF6 (void);
// 0x0000025E System.Object UnityEngine.Experimental.Rendering.Universal.LightUtility::InterpCustomVertexData(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[])
extern void LightUtility_InterpCustomVertexData_mBB86B272D91AE618A3BBF512A161E0453FA13A77 (void);
// 0x0000025F System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility::GetFalloffShape(UnityEngine.Vector3[],System.Collections.Generic.List`1<UnityEngine.Vector2>&)
extern void LightUtility_GetFalloffShape_m4CDB354ADF2A03CA8A070B0CA953062AD532C368 (void);
// 0x00000260 UnityEngine.Bounds UnityEngine.Experimental.Rendering.Universal.LightUtility::GenerateShapeMesh(UnityEngine.Mesh&,UnityEngine.Vector3[],System.Single)
extern void LightUtility_GenerateShapeMesh_mB471EA8E9B3555A858B36B1AE5CCE7ABC0700C75 (void);
// 0x00000261 System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility::AddShadowCasterGroupToList(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D>)
extern void LightUtility_AddShadowCasterGroupToList_m836DE338A820F9815308CD3F3988DC3B4AEC202B (void);
// 0x00000262 System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility::RemoveShadowCasterGroupFromList(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D,System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D>)
extern void LightUtility_RemoveShadowCasterGroupFromList_mD25FE381C52C674EAA81BE6DEE77F8A1EFAB0C40 (void);
// 0x00000263 UnityEngine.Experimental.Rendering.Universal.CompositeShadowCaster2D UnityEngine.Experimental.Rendering.Universal.LightUtility::FindTopMostCompositeShadowCaster(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D)
extern void LightUtility_FindTopMostCompositeShadowCaster_m90249C03BE3A574A3E31F6B506D2F5CA52739FB2 (void);
// 0x00000264 System.Boolean UnityEngine.Experimental.Rendering.Universal.LightUtility::AddToShadowCasterGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D,UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D&)
extern void LightUtility_AddToShadowCasterGroup_m8FD423AD32C0776100AD1546C5BE24316D4B394A (void);
// 0x00000265 System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility::RemoveFromShadowCasterGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D,UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D)
extern void LightUtility_RemoveFromShadowCasterGroup_mD48107FF819CB29618832DBF5CEAB4787A2EE5AD (void);
// 0x00000266 System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::.ctor(UnityEngine.Experimental.Rendering.Universal.Renderer2DData)
extern void Render2DLightingPass__ctor_m3D6666889DA603766F60E048EE61FD6789558DD6 (void);
// 0x00000267 System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::GetTransparencySortingMode(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)
extern void Render2DLightingPass_GetTransparencySortingMode_mBB8B9D4C064E3F6724D85CBEE1A8945FE50F203C (void);
// 0x00000268 System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void Render2DLightingPass_Execute_mB8AB948BF6612C9B36ECE8937B221E6BE8CEC3F5 (void);
// 0x00000269 System.Void UnityEngine.Experimental.Rendering.Universal.Render2DLightingPass::.cctor()
extern void Render2DLightingPass__cctor_m716F3D95A7FE0F7D48EEC9E0F81D9E07EA0B7066 (void);
// 0x0000026A UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::CreatePointLightLookupTexture()
extern void Light2DLookupTexture_CreatePointLightLookupTexture_m58CBC57ECCFE69434A576D651FD9195AD6CD58D4 (void);
// 0x0000026B UnityEngine.Texture2D UnityEngine.Experimental.Rendering.Universal.Light2DLookupTexture::CreateFalloffLookupTexture()
extern void Light2DLookupTexture_CreateFalloffLookupTexture_mA69AC7F202BC4446235430347FD0E6E7730E79B6 (void);
// 0x0000026C System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::Setup(UnityEngine.Rendering.Universal.RenderingData,UnityEngine.Experimental.Rendering.Universal.Renderer2DData)
extern void RendererLighting_Setup_mB34DD747E772DAD4283234613FC90C6788524766 (void);
// 0x0000026D System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateNormalMapRenderTexture(UnityEngine.Rendering.CommandBuffer)
extern void RendererLighting_CreateNormalMapRenderTexture_m5CC80C3DD85C50DCAE2256E71384DFEA1BD09D65 (void);
// 0x0000026E System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateBlendStyleRenderTexture(UnityEngine.Rendering.CommandBuffer,System.Int32)
extern void RendererLighting_CreateBlendStyleRenderTexture_mA48D61C85870A8FEE43AF8FB443716E401F9C82E (void);
// 0x0000026F System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::EnableBlendStyle(UnityEngine.Rendering.CommandBuffer,System.Int32,System.Boolean)
extern void RendererLighting_EnableBlendStyle_m3A7280EF212F6F659D63A31F02F9B620D9DC6A58 (void);
// 0x00000270 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateShadowRenderTexture(UnityEngine.Rendering.CommandBuffer,System.Int32)
extern void RendererLighting_CreateShadowRenderTexture_m7AAF3720CA92A4052B46362B7D86CC5AB1DFFE73 (void);
// 0x00000271 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::ReleaseShadowRenderTexture(UnityEngine.Rendering.CommandBuffer)
extern void RendererLighting_ReleaseShadowRenderTexture_mA33FAEBB5D504B889C0FC0B18692CE2664C77302 (void);
// 0x00000272 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::ReleaseRenderTextures(UnityEngine.Rendering.CommandBuffer)
extern void RendererLighting_ReleaseRenderTextures_mAE6E4EB1A2BB4F3DB7E3B339A4B95C87A643BCDD (void);
// 0x00000273 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderShadows(UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Experimental.Rendering.Universal.Light2D,System.Single,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
extern void RendererLighting_RenderShadows_m2B05CF6F8C7A1B4CC49FE544766C4BE0EF3D5688 (void);
// 0x00000274 System.Boolean UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightSet(UnityEngine.Camera,System.Int32,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.Light2D>)
extern void RendererLighting_RenderLightSet_m890CD3D3AF684EF9257DD4F293459775AFBA4934 (void);
// 0x00000275 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightVolumeSet(UnityEngine.Camera,System.Int32,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.Light2D>)
extern void RendererLighting_RenderLightVolumeSet_m23F3C72D81DD0DDB507F117A878E3B6D419D62DD (void);
// 0x00000276 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetShapeLightShaderGlobals(UnityEngine.Rendering.CommandBuffer)
extern void RendererLighting_SetShapeLightShaderGlobals_m2BD750CC24B033D2C3EDCE2E57D0E075BCD03EB3 (void);
// 0x00000277 UnityEngine.Texture UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetLightLookupTexture()
extern void RendererLighting_GetLightLookupTexture_mF932A1F006855C7D4AE661490DC4B2EA563E396C (void);
// 0x00000278 UnityEngine.Texture UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetFalloffLookupTexture()
extern void RendererLighting_GetFalloffLookupTexture_m61EE2882DEFFC90958B15CC406AEB1261BE813B6 (void);
// 0x00000279 System.Single UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetNormalizedInnerRadius(UnityEngine.Experimental.Rendering.Universal.Light2D)
extern void RendererLighting_GetNormalizedInnerRadius_m3EEBD02486210CBB48797228B6BEAB0F1203CD4E (void);
// 0x0000027A System.Single UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetNormalizedAngle(System.Single)
extern void RendererLighting_GetNormalizedAngle_m19F2FE132A85364D71C2A1FFE2E5AEFD86BA0569 (void);
// 0x0000027B System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetScaledLightInvMatrix(UnityEngine.Experimental.Rendering.Universal.Light2D,UnityEngine.Matrix4x4&,System.Boolean)
extern void RendererLighting_GetScaledLightInvMatrix_m4550917192A93634107CB44078E4E68C4F2228F0 (void);
// 0x0000027C System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetPointLightShaderGlobals(UnityEngine.Rendering.CommandBuffer,UnityEngine.Experimental.Rendering.Universal.Light2D)
extern void RendererLighting_SetPointLightShaderGlobals_m13A69A8C5850305A00102050E3E4E6FC8D1EC6D6 (void);
// 0x0000027D System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::ClearDirtyLighting(UnityEngine.Rendering.CommandBuffer,System.UInt32)
extern void RendererLighting_ClearDirtyLighting_mA743A8BE91676BD13E5047B079F261517D22CAB6 (void);
// 0x0000027E System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderNormals(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings,UnityEngine.Rendering.FilteringSettings,UnityEngine.Rendering.RenderTargetIdentifier)
extern void RendererLighting_RenderNormals_m604C48DBD3D768FBBFAF26ED289F4F5522299B82 (void);
// 0x0000027F System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLights(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,System.UInt32)
extern void RendererLighting_RenderLights_mAAFF19D898ED4D5598F5FF986E8661BC195D848E (void);
// 0x00000280 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::RenderLightVolumes(UnityEngine.Camera,UnityEngine.Rendering.CommandBuffer,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.UInt32)
extern void RendererLighting_RenderLightVolumes_m1B37AECDD9AC3F2B4F69B80895D0D9537035BD46 (void);
// 0x00000281 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::SetBlendModes(UnityEngine.Material,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode)
extern void RendererLighting_SetBlendModes_m9B98494509155239F498166DB31DABA38E42B214 (void);
// 0x00000282 System.UInt32 UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetLightMaterialIndex(UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean)
extern void RendererLighting_GetLightMaterialIndex_mCC80F13A6F14D74D0759D088C2B3CF96892B8444 (void);
// 0x00000283 UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::CreateLightMaterial(UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean)
extern void RendererLighting_CreateLightMaterial_m7AE74FE2600FD33F1D11102622F05D698395CE29 (void);
// 0x00000284 UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetLightMaterial(UnityEngine.Experimental.Rendering.Universal.Light2D,System.Boolean)
extern void RendererLighting_GetLightMaterial_mCB97F9E68F5AC1EC13FBF047234ECB0EFD1105D1 (void);
// 0x00000285 UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetShadowMaterial(System.Int32)
extern void RendererLighting_GetShadowMaterial_m7E53DE6FFFC99543F48334793E4B2DF32EC194AB (void);
// 0x00000286 UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RendererLighting::GetRemoveSelfShadowMaterial(System.Int32)
extern void RendererLighting_GetRemoveSelfShadowMaterial_m7CC9C715D55F6017465B8F8F91874474B65011EE (void);
// 0x00000287 System.Void UnityEngine.Experimental.Rendering.Universal.RendererLighting::.cctor()
extern void RendererLighting__cctor_m083F3A7D2ABFB25EBBE7F3A88EDFB33E2285B276 (void);
// 0x00000288 System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_assetsPPU()
extern void PixelPerfectCamera_get_assetsPPU_m4AECBCBB69B1F3157A46D6AC4AEDF9E5B763B5B1 (void);
// 0x00000289 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_assetsPPU(System.Int32)
extern void PixelPerfectCamera_set_assetsPPU_mDF1050D98EB8F5EBF6CD02CA16137F1E8D33E645 (void);
// 0x0000028A System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_refResolutionX()
extern void PixelPerfectCamera_get_refResolutionX_m1B4760B8F54EB7A87706D75F0D128F5D906CDC9F (void);
// 0x0000028B System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_refResolutionX(System.Int32)
extern void PixelPerfectCamera_set_refResolutionX_m309F6ADECE6F21006EF95F349F9479650CA75916 (void);
// 0x0000028C System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_refResolutionY()
extern void PixelPerfectCamera_get_refResolutionY_mB034DC78D53D68F9C000F41D6AADE8DE307BB5F8 (void);
// 0x0000028D System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_refResolutionY(System.Int32)
extern void PixelPerfectCamera_set_refResolutionY_m95336B889B04C6BDC73648F803242A42C4C7352C (void);
// 0x0000028E System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_upscaleRT()
extern void PixelPerfectCamera_get_upscaleRT_m4AB286C07C3C11BEAA0F72201444E05DAEF2B271 (void);
// 0x0000028F System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_upscaleRT(System.Boolean)
extern void PixelPerfectCamera_set_upscaleRT_mDFBDA2065CC7A6C5D99EB59718CE13B8514A9125 (void);
// 0x00000290 System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_pixelSnapping()
extern void PixelPerfectCamera_get_pixelSnapping_m72702B14668A839C2C3D0A62166FD3339D2C0BC1 (void);
// 0x00000291 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_pixelSnapping(System.Boolean)
extern void PixelPerfectCamera_set_pixelSnapping_m19B6AB78A8BE540BFB7A7B507D8A24161FD0AAEB (void);
// 0x00000292 System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrameX()
extern void PixelPerfectCamera_get_cropFrameX_mB3B347871217631593E119B4FAD7B328A5072CC6 (void);
// 0x00000293 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_cropFrameX(System.Boolean)
extern void PixelPerfectCamera_set_cropFrameX_m9BA6D4AC3DA4A0F7FB7FAF2913A261A57C8DB4AC (void);
// 0x00000294 System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_cropFrameY()
extern void PixelPerfectCamera_get_cropFrameY_m3D71E7CB4422D3A8A9A6BFAA897EE19546DB5FB1 (void);
// 0x00000295 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_cropFrameY(System.Boolean)
extern void PixelPerfectCamera_set_cropFrameY_m8FB965CD82DE0A6DEE677D4BD42D568B7EB8388C (void);
// 0x00000296 System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_stretchFill()
extern void PixelPerfectCamera_get_stretchFill_m338F3A3446872A26CC0085A3AC927453F92FFAFE (void);
// 0x00000297 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::set_stretchFill(System.Boolean)
extern void PixelPerfectCamera_set_stretchFill_m00D25E4A7C0687EF5A49BBE6CE3C04249664EF4E (void);
// 0x00000298 System.Int32 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_pixelRatio()
extern void PixelPerfectCamera_get_pixelRatio_m56E71292695C9EE24AB692729F5E23B7E3FA11B3 (void);
// 0x00000299 UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::RoundToPixel(UnityEngine.Vector3)
extern void PixelPerfectCamera_RoundToPixel_mB18BF7F34C66D6285C0336ADD14DCAD04069F496 (void);
// 0x0000029A System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::CorrectCinemachineOrthoSize(System.Single)
extern void PixelPerfectCamera_CorrectCinemachineOrthoSize_mF2DA9C5A2826E62976CC999D7F0E4F39FD0F71E8 (void);
// 0x0000029B System.Boolean UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_isRunning()
extern void PixelPerfectCamera_get_isRunning_mC000F6914CCBCA281FF03290370A2D8B674FACF4 (void);
// 0x0000029C UnityEngine.FilterMode UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_finalBlitFilterMode()
extern void PixelPerfectCamera_get_finalBlitFilterMode_mE0508B3E106DC5FB98A51FF5CF4368C71BF9B880 (void);
// 0x0000029D UnityEngine.Vector2Int UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::get_offscreenRTSize()
extern void PixelPerfectCamera_get_offscreenRTSize_mBF668CD59AA66F90252808C89AB85AAA13626B07 (void);
// 0x0000029E System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::PixelSnap()
extern void PixelPerfectCamera_PixelSnap_m9BAFD1ED5A5F0A6E67190F42413E539F2AE97754 (void);
// 0x0000029F System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::Awake()
extern void PixelPerfectCamera_Awake_mA3AF0824F4E93292C35508D4BD7FE15BF9E800C4 (void);
// 0x000002A0 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnBeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void PixelPerfectCamera_OnBeginCameraRendering_mE7A16E2F36B2E55003F3CEB511F570A3ECEF2F0E (void);
// 0x000002A1 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnEndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void PixelPerfectCamera_OnEndCameraRendering_m3C4EFB09BCB2FA560452CEFA44AF34A0673CCE9B (void);
// 0x000002A2 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnEnable()
extern void PixelPerfectCamera_OnEnable_mEF2C7F708218CE3A74185404F8786F96B2FED07B (void);
// 0x000002A3 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::OnDisable()
extern void PixelPerfectCamera_OnDisable_m56CC9CF4D38A154BB645D9D8F6734CDBB4A42587 (void);
// 0x000002A4 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCamera::.ctor()
extern void PixelPerfectCamera__ctor_mCEC5A5C8E716825470770789654B3427437781DE (void);
// 0x000002A5 System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_assetsPPU()
// 0x000002A6 System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_assetsPPU(System.Int32)
// 0x000002A7 System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_refResolutionX()
// 0x000002A8 System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_refResolutionX(System.Int32)
// 0x000002A9 System.Int32 UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_refResolutionY()
// 0x000002AA System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_refResolutionY(System.Int32)
// 0x000002AB System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_upscaleRT()
// 0x000002AC System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_upscaleRT(System.Boolean)
// 0x000002AD System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_pixelSnapping()
// 0x000002AE System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_pixelSnapping(System.Boolean)
// 0x000002AF System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_cropFrameX()
// 0x000002B0 System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_cropFrameX(System.Boolean)
// 0x000002B1 System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_cropFrameY()
// 0x000002B2 System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_cropFrameY(System.Boolean)
// 0x000002B3 System.Boolean UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::get_stretchFill()
// 0x000002B4 System.Void UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera::set_stretchFill(System.Boolean)
// 0x000002B5 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::.ctor(UnityEngine.Experimental.Rendering.Universal.IPixelPerfectCamera)
extern void PixelPerfectCameraInternal__ctor_mA8108EF15D7DE9C5BE0DD60F8103260EAF852D93 (void);
// 0x000002B6 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::OnBeforeSerialize()
extern void PixelPerfectCameraInternal_OnBeforeSerialize_mC2E1FE932D6DA34A09CCE64F90BA39E0AD94767D (void);
// 0x000002B7 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::OnAfterDeserialize()
extern void PixelPerfectCameraInternal_OnAfterDeserialize_m2A718BB29AF839DB41BEB67B745F2E0543255BAB (void);
// 0x000002B8 System.Void UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CalculateCameraProperties(System.Int32,System.Int32)
extern void PixelPerfectCameraInternal_CalculateCameraProperties_mDCB7D5CF9381E289048BAE7B53501FAD5A450350 (void);
// 0x000002B9 UnityEngine.Rect UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CalculateFinalBlitPixelRect(System.Int32,System.Int32)
extern void PixelPerfectCameraInternal_CalculateFinalBlitPixelRect_m4EA252F155D9ECC1AC8E8B9B8CD29DF4FCDBDA89 (void);
// 0x000002BA System.Single UnityEngine.Experimental.Rendering.Universal.PixelPerfectCameraInternal::CorrectCinemachineOrthoSize(System.Single)
extern void PixelPerfectCameraInternal_CorrectCinemachineOrthoSize_m0E6A569AB2D9472BA82D0EE9F28A4C70122E6D79 (void);
// 0x000002BB System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2D::get_createColorTexture()
extern void Renderer2D_get_createColorTexture_m0EAB2D3A606909AE8E72FBF2EC13A3D4CD6C739D (void);
// 0x000002BC System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2D::get_createDepthTexture()
extern void Renderer2D_get_createDepthTexture_m34DB4D7E8289DBF2D1EA44EFF02B6FB4223C734B (void);
// 0x000002BD System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::.ctor(UnityEngine.Experimental.Rendering.Universal.Renderer2DData)
extern void Renderer2D__ctor_m893B64A0B5FDB014FFF467CF019E3D37DFA3222E (void);
// 0x000002BE System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::Dispose(System.Boolean)
extern void Renderer2D_Dispose_mB04F08C23979B2D9E3375B1B3BCA476605BE3F70 (void);
// 0x000002BF UnityEngine.Experimental.Rendering.Universal.Renderer2DData UnityEngine.Experimental.Rendering.Universal.Renderer2D::GetRenderer2DData()
extern void Renderer2D_GetRenderer2DData_mECB90F6201F3B0C53F5DBC54AB4A2FA3F42DC3AA (void);
// 0x000002C0 System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::CreateRenderTextures(UnityEngine.Rendering.Universal.CameraData&,System.Boolean,UnityEngine.FilterMode,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.Universal.RenderTargetHandle&,UnityEngine.Rendering.Universal.RenderTargetHandle&)
extern void Renderer2D_CreateRenderTextures_mD310F49A5BDB3C794E469DAA98D65B9DD106B29A (void);
// 0x000002C1 System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::Setup(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void Renderer2D_Setup_m4FF0A67EEA44A9CDB8F28ED11BFE344515A08519 (void);
// 0x000002C2 System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::SetupCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.Universal.CameraData&)
extern void Renderer2D_SetupCullingParameters_mEAD5F0FA7D48CF2C9A94C831B54F7A27C09D33A3 (void);
// 0x000002C3 System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2D::FinishRendering(UnityEngine.Rendering.CommandBuffer)
extern void Renderer2D_FinishRendering_m5F97291ED425F83B484CB2359A930A84807A83C3 (void);
// 0x000002C4 System.Single UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_hdrEmulationScale()
extern void Renderer2DData_get_hdrEmulationScale_m163E9CBDA0356015BDB9021FA3D6C94EBD4AF725 (void);
// 0x000002C5 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle[] UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_lightBlendStyles()
extern void Renderer2DData_get_lightBlendStyles_mB16E11CF6072191AA2F0F9B3D60F0B621F193841 (void);
// 0x000002C6 System.Boolean UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_useDepthStencilBuffer()
extern void Renderer2DData_get_useDepthStencilBuffer_mFEE5F0CAC2FC4A48AC8347E78C2145A8487224A9 (void);
// 0x000002C7 UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shapeLightShader()
extern void Renderer2DData_get_shapeLightShader_m3FB476159D4822D12010B9F99BFED00A0B0AE557 (void);
// 0x000002C8 UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shapeLightVolumeShader()
extern void Renderer2DData_get_shapeLightVolumeShader_mF5AA12887EC82F68FD0C1F9FE835999DEA36D5A2 (void);
// 0x000002C9 UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_pointLightShader()
extern void Renderer2DData_get_pointLightShader_m3EBD074FC95ABAFE1444957F39646127BE72B926 (void);
// 0x000002CA UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_pointLightVolumeShader()
extern void Renderer2DData_get_pointLightVolumeShader_mCEEC4EB60AEB60D6011ADDC62329BD68B8754ECB (void);
// 0x000002CB UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_blitShader()
extern void Renderer2DData_get_blitShader_m0305EE7C2CAC4FFBA32E53DB9EE5E1C38752D376 (void);
// 0x000002CC UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_shadowGroupShader()
extern void Renderer2DData_get_shadowGroupShader_m92DA2FD4B1B220088D3D3489E1ACE18BF0B13450 (void);
// 0x000002CD UnityEngine.Shader UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_removeSelfShadowShader()
extern void Renderer2DData_get_removeSelfShadowShader_mEF8C8B86F8004086566E43A3F2D14CE64A002600 (void);
// 0x000002CE UnityEngine.Rendering.Universal.PostProcessData UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_postProcessData()
extern void Renderer2DData_get_postProcessData_mA81F2EA280A5785B3EC776D7B3C80FD684E1946D (void);
// 0x000002CF UnityEngine.TransparencySortMode UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_transparencySortMode()
extern void Renderer2DData_get_transparencySortMode_mB0087DCE0D07DA00EB18BE169BA7D067DDA4ED86 (void);
// 0x000002D0 UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.Renderer2DData::get_transparencySortAxis()
extern void Renderer2DData_get_transparencySortAxis_m7D160767C84795E7ADF5785D640C8AD544CBB1EE (void);
// 0x000002D1 UnityEngine.Rendering.Universal.ScriptableRenderer UnityEngine.Experimental.Rendering.Universal.Renderer2DData::Create()
extern void Renderer2DData_Create_m438A31F6ABFC67C008B4393A9DAE8E2B234F6E22 (void);
// 0x000002D2 System.Void UnityEngine.Experimental.Rendering.Universal.Renderer2DData::.ctor()
extern void Renderer2DData__ctor_m50E3259096851870FCD66F6D7E7B04F6BDFFB3B6 (void);
// 0x000002D3 UnityEngine.Mesh UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_mesh()
extern void ShadowCaster2D_get_mesh_m4D7435C8424C5E42111274F9B790BF67F42FDA69 (void);
// 0x000002D4 UnityEngine.Vector3[] UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_shapePath()
extern void ShadowCaster2D_get_shapePath_mB5FAAF5D632FD9B5865C8CEBB1F0240E2C85FABC (void);
// 0x000002D5 System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_shapePathHash()
extern void ShadowCaster2D_get_shapePathHash_mC235FCD1F4023F0DE358F9A568CD46EA8795B8EF (void);
// 0x000002D6 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_shapePathHash(System.Int32)
extern void ShadowCaster2D_set_shapePathHash_m88261EFC257FD65789E353DF8F78E6079371628B (void);
// 0x000002D7 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_useRendererSilhouette(System.Boolean)
extern void ShadowCaster2D_set_useRendererSilhouette_m05B7D6C027562200BDF0504991FAA5AE55C21E24 (void);
// 0x000002D8 System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_useRendererSilhouette()
extern void ShadowCaster2D_get_useRendererSilhouette_mE8F78E6802FF04636C4DF7B70A9E0BEE5ED4937C (void);
// 0x000002D9 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_selfShadows(System.Boolean)
extern void ShadowCaster2D_set_selfShadows_mE549FBDD4A03662607F915570982EC74FD48DC35 (void);
// 0x000002DA System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_selfShadows()
extern void ShadowCaster2D_get_selfShadows_m17CBB7C45EAEFCE8E5BB98BAF64A4A7AB3444864 (void);
// 0x000002DB System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::set_castsShadows(System.Boolean)
extern void ShadowCaster2D_set_castsShadows_mB1C4979CC4152BCCAB68BD7159138EBC1A002AEC (void);
// 0x000002DC System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::get_castsShadows()
extern void ShadowCaster2D_get_castsShadows_m17CDAB91103E455C35A024A847EE7B27A06E2DDC (void);
// 0x000002DD System.Int32[] UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::SetDefaultSortingLayers()
extern void ShadowCaster2D_SetDefaultSortingLayers_m2A1AC72116D804510149F13BB46B303CFCF167A4 (void);
// 0x000002DE System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::IsShadowedLayer(System.Int32)
extern void ShadowCaster2D_IsShadowedLayer_mE7EEF79420FBC1A68A484C443BDAE4EBE3549C47 (void);
// 0x000002DF System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::Awake()
extern void ShadowCaster2D_Awake_mE6E1F82F07BDB013D3FFBB4D954B64593A6301D1 (void);
// 0x000002E0 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::OnEnable()
extern void ShadowCaster2D_OnEnable_m6222F8CBBFE0C34549B128F8F6D3D003F56D395E (void);
// 0x000002E1 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::OnDisable()
extern void ShadowCaster2D_OnDisable_mC0FA0A13D46A3F05BA22BF4D2C40DA02950F6563 (void);
// 0x000002E2 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::Update()
extern void ShadowCaster2D_Update_m70A8B12795734CBEB85C2FEA40C23E88923EB705 (void);
// 0x000002E3 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D::.ctor()
extern void ShadowCaster2D__ctor_m5AAC726D3B8B469CD34E91BDADAE821950D56535 (void);
// 0x000002E4 System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D> UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::GetShadowCasters()
extern void ShadowCasterGroup2D_GetShadowCasters_m659F92FE77B99C46BF5C94096D1104BBF59D51BF (void);
// 0x000002E5 System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::GetShadowGroup()
extern void ShadowCasterGroup2D_GetShadowGroup_m3632FD350C69F90BE14FB47444E01D0E00020791 (void);
// 0x000002E6 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::RegisterShadowCaster2D(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D)
extern void ShadowCasterGroup2D_RegisterShadowCaster2D_m09D670322AC5AD694E41C6908AFE428DAEF2DC74 (void);
// 0x000002E7 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::UnregisterShadowCaster2D(UnityEngine.Experimental.Rendering.Universal.ShadowCaster2D)
extern void ShadowCasterGroup2D_UnregisterShadowCaster2D_m127C540F7C5272C45F13FEFB5855C7FE6384CE5F (void);
// 0x000002E8 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D::.ctor()
extern void ShadowCasterGroup2D__ctor_m44CF3D0E284C5A90E265371D20D01B25695F04A6 (void);
// 0x000002E9 System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D> UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::get_shadowCasterGroups()
extern void ShadowCasterGroup2DManager_get_shadowCasterGroups_mBB0161C8CFA341F3085C9A686237FBB57D5B8109 (void);
// 0x000002EA System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::AddGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D)
extern void ShadowCasterGroup2DManager_AddGroup_m50B172A7A4CEAB3210481D528D3733120CFCD08F (void);
// 0x000002EB System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::RemoveGroup(UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2D)
extern void ShadowCasterGroup2DManager_RemoveGroup_mF5C253E20BC8EBC202DFF44E7A3A252C4FE0F273 (void);
// 0x000002EC System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::.ctor()
extern void ShadowCasterGroup2DManager__ctor_m73F32FDE8B21D985FCA73095EF99A9C5F3A33CD9 (void);
// 0x000002ED System.Void UnityEngine.Experimental.Rendering.Universal.ShadowCasterGroup2DManager::.cctor()
extern void ShadowCasterGroup2DManager__cctor_m8D6F3EB5391796D05997B53046B193FE15D8777A (void);
// 0x000002EE UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge UnityEngine.Experimental.Rendering.Universal.ShadowUtility::CreateEdge(System.Int32,System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<System.Int32>)
extern void ShadowUtility_CreateEdge_m19534A2A6D695DF1208A4A898DEFB957EBAB06F7 (void);
// 0x000002EF System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::PopulateEdgeArray(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<System.Int32>,System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge>)
extern void ShadowUtility_PopulateEdgeArray_m5E02758388101AC8A17EF34B43316F653C4083C0 (void);
// 0x000002F0 System.Boolean UnityEngine.Experimental.Rendering.Universal.ShadowUtility::IsOutsideEdge(System.Int32,System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge>)
extern void ShadowUtility_IsOutsideEdge_m4FEFF10DAA55EF3CBA6D44BB5D15B79D89615E8F (void);
// 0x000002F1 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::SortEdges(System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge>)
extern void ShadowUtility_SortEdges_m79A3F7B9F869B0A0FADC26B58E4FF482E8EC6418 (void);
// 0x000002F2 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::CreateShadowTriangles(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Collections.Generic.List`1<UnityEngine.Color>,System.Collections.Generic.List`1<System.Int32>,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Collections.Generic.List`1<UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge>)
extern void ShadowUtility_CreateShadowTriangles_mEFF21D9381E0B972BD6E3C7F4433E540359DC31C (void);
// 0x000002F3 System.Object UnityEngine.Experimental.Rendering.Universal.ShadowUtility::InterpCustomVertexData(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[])
extern void ShadowUtility_InterpCustomVertexData_mCADDA79F1DDAE1D1815389A987B851866C478930 (void);
// 0x000002F4 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::InitializeTangents(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void ShadowUtility_InitializeTangents_m7B8AC8E75CBC598318E009818A9C64C305CF1A26 (void);
// 0x000002F5 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::GenerateShadowMesh(UnityEngine.Mesh,UnityEngine.Vector3[])
extern void ShadowUtility_GenerateShadowMesh_m1C5D2DE6A3E076050C1331EF716AEE9AB66DBE52 (void);
// 0x000002F6 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility::.ctor()
extern void ShadowUtility__ctor_mED4001030B272E09B0C4E93FD451F294D7C03015 (void);
// 0x000002F7 UnityEngine.Material UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::get_overrideMaterial()
extern void RenderObjectsPass_get_overrideMaterial_m89C64FEC2251A79BCE18AD227FD52B8B9CC08D66 (void);
// 0x000002F8 System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::set_overrideMaterial(UnityEngine.Material)
extern void RenderObjectsPass_set_overrideMaterial_m753A3E904FAE3AAB648E636C00B0CFABDB802D57 (void);
// 0x000002F9 System.Int32 UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::get_overrideMaterialPassIndex()
extern void RenderObjectsPass_get_overrideMaterialPassIndex_m5171641FA9CE66813A176868DA6CA28F419E8BF2 (void);
// 0x000002FA System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::set_overrideMaterialPassIndex(System.Int32)
extern void RenderObjectsPass_set_overrideMaterialPassIndex_mF73843AF14EBCDEA6989ACBC87A553C1E1001E4B (void);
// 0x000002FB System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::SetDetphState(System.Boolean,UnityEngine.Rendering.CompareFunction)
extern void RenderObjectsPass_SetDetphState_m34C322AC3A6496A2ED85FF4F733065EC68336AD6 (void);
// 0x000002FC System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::SetStencilState(System.Int32,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp)
extern void RenderObjectsPass_SetStencilState_m4B2F0BFC936012337D02B81779A46869317AF322 (void);
// 0x000002FD System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::.ctor(System.String,UnityEngine.Rendering.Universal.RenderPassEvent,System.String[],UnityEngine.Experimental.Rendering.Universal.RenderQueueType,System.Int32,UnityEngine.Experimental.Rendering.Universal.RenderObjects_CustomCameraSettings)
extern void RenderObjectsPass__ctor_m7DFF149D3B8767FA0C4BFDA388B5E47DBF522E18 (void);
// 0x000002FE System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjectsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void RenderObjectsPass_Execute_m73FC30AE54EA00E42A163EDDC1B9FD1B4E33E46D (void);
// 0x000002FF System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects::Create()
extern void RenderObjects_Create_m293A199C19F7F731B1BA66C7B75D9803538A78F3 (void);
// 0x00000300 System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&)
extern void RenderObjects_AddRenderPasses_mDA149FCF3A9518F355AE3B6F02F2C711C41A5CF4 (void);
// 0x00000301 System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects::.ctor()
extern void RenderObjects__ctor_m825BD10898E1FCF74A1C919E25E940C7A36CB47B (void);
// 0x00000302 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::.ctor(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_LessOrEqual<TValue>)
// 0x00000303 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue> UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Insert(TValue)
// 0x00000304 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue> UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::InsertBefore(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue>,TValue)
// 0x00000305 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue> UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Find(TValue)
// 0x00000306 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue> UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Min()
// 0x00000307 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1::Remove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue>)
// 0x00000308 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::IsWindingInside(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,System.Int32)
extern void Geom_IsWindingInside_mB2DB9537C65726A60043CB64B326362ABB84B38F (void);
// 0x00000309 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertCCW(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_VertCCW_mA676EADAC2B410DE65025FC69F9BE4A01B02B628 (void);
// 0x0000030A System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertEq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_VertEq_mAC61611C6069C7AF16A4ECDCF493FE433256D906 (void);
// 0x0000030B System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_VertLeq_m9CE230A21D4156E0A3072257358E32EA75D61FD7 (void);
// 0x0000030C System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeEval(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_EdgeEval_m27F42AE0F9B2897F6F9961CD9F2449469CC7233B (void);
// 0x0000030D System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeSign(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_EdgeSign_m874EEA87062364A28FD0312F1C008B554D7AC0BF (void);
// 0x0000030E System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_TransLeq_m36DDB897445639FA5DC78040C8BC208E412487F7 (void);
// 0x0000030F System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransEval(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_TransEval_m31E2AA43C6491B2A764612DE2C97857D77F9CD13 (void);
// 0x00000310 System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::TransSign(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_TransSign_m2508F5C036AD8D4A68767E83486C453EDC57B32D (void);
// 0x00000311 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesLeft(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Geom_EdgeGoesLeft_m6AB3610983C768DD287FB36A5550FFA6683FA1C7 (void);
// 0x00000312 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeGoesRight(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Geom_EdgeGoesRight_m076D3F99FBBDCE1C244DC6ED9942F2F1B0A9D30B (void);
// 0x00000313 System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::VertL1dist(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_VertL1dist_m1B7E77DFFED14DB45171FE2862F7855AF22FD3C6 (void);
// 0x00000314 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::AddWinding(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Geom_AddWinding_m61DDAEFCA6DB42CF88A54FD1A34E16C5517ECA24 (void);
// 0x00000315 System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::Interpolate(System.Single,System.Single,System.Single,System.Single)
extern void Geom_Interpolate_mB054151A25D92823B0D07DA99DC4B54B35A0C93A (void);
// 0x00000316 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::Swap(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex&)
extern void Geom_Swap_mDFB1C259CE7438F8EEA688A7C6B924348878BA2F (void);
// 0x00000317 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Geom::EdgeIntersect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Geom_EdgeIntersect_m7332BA0647EBC22692F188F8E77EF32F66FFDB18 (void);
// 0x00000318 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::.ctor()
extern void Mesh__ctor_m311F6223ACE02041DC01E4616B0B57982F083F6B (void);
// 0x00000319 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Reset()
extern void Mesh_Reset_mAD17C30F78CA5D2B975E5AB7BC0A73AC28FF7A79 (void);
// 0x0000031A System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::OnFree()
extern void Mesh_OnFree_m73B9913111CB8BE9E09D220D9947E547437FC1E9 (void);
// 0x0000031B UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::MakeEdge()
extern void Mesh_MakeEdge_m470056C2B2B8D9E8E6AD0E88DC3E3B9BA871581E (void);
// 0x0000031C System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Splice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Mesh_Splice_m526857BC42F35FCE9AD669587E0F8B9CAB0E591C (void);
// 0x0000031D System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Delete(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Mesh_Delete_m2DE5AB27D60033565EF0E14763A6D09DB8DCBA8C (void);
// 0x0000031E UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::AddEdgeVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Mesh_AddEdgeVertex_m74628ABF4D2989CC0911180787B68068F83B2D78 (void);
// 0x0000031F UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::SplitEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Mesh_SplitEdge_m795D463273C4CA3C56FC3F7DFB292FD3B36DC2FA (void);
// 0x00000320 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Connect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Mesh_Connect_m084BD32E1240E091C329B8392253B7274096A367 (void);
// 0x00000321 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::ZapFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face)
extern void Mesh_ZapFace_m44BA86814F267C778E3658542EC896E0BDB6780D (void);
// 0x00000322 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::MergeConvexFaces(System.Int32)
extern void Mesh_MergeConvexFaces_m155CB7066D5D0FE0D75B147A9ADADC6395F677E1 (void);
// 0x00000323 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Mesh::Check()
extern void Mesh_Check_m6B5F9018B9C1F637C385712886EF380A1767FCA3 (void);
// 0x00000324 System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::get_Item(System.Int32)
extern void Vec3_get_Item_m745F5553D4B068A37F1D5EDF63C8DF5F98387619_AdjustorThunk (void);
// 0x00000325 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::set_Item(System.Int32,System.Single)
extern void Vec3_set_Item_m46315581C483DFC22CDD9EE8EDC26D8B515166C3_AdjustorThunk (void);
// 0x00000326 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Sub(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&)
extern void Vec3_Sub_m52C3BBFC578DA8A22196343DB2464C51B63C8C0A (void);
// 0x00000327 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Neg(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&)
extern void Vec3_Neg_mE7237A18690F4A1B72690F92331907A50D97E04E (void);
// 0x00000328 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Dot(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&,System.Single&)
extern void Vec3_Dot_m9073156943C7DDF2646E49178E813101CFA2A5F5 (void);
// 0x00000329 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::Normalize(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&)
extern void Vec3_Normalize_mC2B4D3BF4DEC16296623CBEE108BA164784B33F9 (void);
// 0x0000032A System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::LongAxis(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&)
extern void Vec3_LongAxis_mF270B5612EDA6E7105A8ADC2962707755C4131AB (void);
// 0x0000032B System.String UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::ToString()
extern void Vec3_ToString_m855CE11426CF09BDB5AFF9752E39F682BB741B45_AdjustorThunk (void);
// 0x0000032C System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3::.cctor()
extern void Vec3__cctor_m1144999F8C1DF87D9E0F3491B645AAE547D10494 (void);
// 0x0000032D UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void MeshUtils_MakeEdge_m1247DF109AB3CB8BC3830FAF3006D50BB2419779 (void);
// 0x0000032E System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::Splice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void MeshUtils_Splice_m6F76EA4A48C13700B4D5AF7AC14EC5458A6B6A1A (void);
// 0x0000032F System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void MeshUtils_MakeVertex_mDD02FE8172574B47B2BC372FAA06DF7FFA1AE57C (void);
// 0x00000330 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::MakeFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face)
extern void MeshUtils_MakeFace_m9EC1C24352933ABC093814D8279F753F244F2542 (void);
// 0x00000331 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void MeshUtils_KillEdge_m256C9756588555FD6B60144A108F68DF717B1D65 (void);
// 0x00000332 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void MeshUtils_KillVertex_m6E33EE452BF9E852BC39A4CBFFABF0AADC3DA780 (void);
// 0x00000333 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::KillFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face)
extern void MeshUtils_KillFace_m7FFE7CA387C87D3509C7284B3C31D4E11147DE52 (void);
// 0x00000334 System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils::FaceArea(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face)
extern void MeshUtils_FaceArea_mE4D0BFB7D967F81D7C5171E77B9C225CF38568F6 (void);
// 0x00000335 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle::.cctor()
extern void PQHandle__cctor_m05BE9E21803777A8BA09C3C895D6C07FF75EB8A3 (void);
// 0x00000336 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::get_Empty()
// 0x00000337 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::.ctor(System.Int32,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1_LessOrEqual<TValue>)
// 0x00000338 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::FloatDown(System.Int32)
// 0x00000339 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::FloatUp(System.Int32)
// 0x0000033A System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::Init()
// 0x0000033B UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::Insert(TValue)
// 0x0000033C TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::ExtractMin()
// 0x0000033D TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::Minimum()
// 0x0000033E System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1::Remove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle)
// 0x0000033F System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::get_Empty()
// 0x00000340 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::.ctor(System.Int32,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1_LessOrEqual<TValue>)
// 0x00000341 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Swap(System.Int32&,System.Int32&)
// 0x00000342 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Init()
// 0x00000343 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Insert(TValue)
// 0x00000344 TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::ExtractMin()
// 0x00000345 TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Minimum()
// 0x00000346 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1::Remove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PQHandle)
// 0x00000347 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RegionBelow(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_RegionBelow_m2F0FE2DC6E73F70F563D941A6B83DB4EDF5FD228 (void);
// 0x00000348 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RegionAbove(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_RegionAbove_m68B5B0456AC7F44124CCD6B26C1D6B8AACEA36BC (void);
// 0x00000349 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::EdgeLeq(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_EdgeLeq_m53BB3244FA5D7C5A8D946A75CCDAEED3D01BC275 (void);
// 0x0000034A System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DeleteRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_DeleteRegion_m9C1AD8A26FBABBAD0EE11FD35677BA034AE96A9C (void);
// 0x0000034B System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FixUpperEdge(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Tess_FixUpperEdge_mE9E77CD5CA9AFDA50E68BF8302642255F9B83A60 (void);
// 0x0000034C UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TopLeftRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_TopLeftRegion_m27EF68EF238E9133EC90E62E84AD2C7F7E849773 (void);
// 0x0000034D UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TopRightRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_TopRightRegion_m22888F4E47A32EF1AC61068A62D822EB3785A02F (void);
// 0x0000034E UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddRegionBelow(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Tess_AddRegionBelow_m4B4C29096B0530E79D8FAACD8D2BD6F6F46134C0 (void);
// 0x0000034F System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeWinding(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_ComputeWinding_m5082E51AA0BDB5898F64C421ADED5C821AFB8068 (void);
// 0x00000350 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FinishRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_FinishRegion_m5BE3D4084074F58AE7AD7B86778B9D1E80A0CE29 (void);
// 0x00000351 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::FinishLeftRegions(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_FinishLeftRegions_mCF2CF7DBF22912FCC71FAA843F14554E2B7C726C (void);
// 0x00000352 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddRightEdges(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,System.Boolean)
extern void Tess_AddRightEdges_m5723E0087B97093246A6CC41885C739DD7C3074D (void);
// 0x00000353 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SpliceMergeVertices(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Tess_SpliceMergeVertices_mA3BAE5615BCFD0B25A856031B7A84C14032D1B5D (void);
// 0x00000354 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::VertexWeights(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,System.Single&,System.Single&)
extern void Tess_VertexWeights_m6F1AFB6A52C9C0E2B92B3DCC0BBB58FA45F633B4 (void);
// 0x00000355 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::GetIntersectData(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Tess_GetIntersectData_mF19A03D2168E99BDC9B4C8DF6C8220F8EDCA0AD9 (void);
// 0x00000356 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForRightSplice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_CheckForRightSplice_mCA90C80630CB6B3D0A3BA60004C64CE161585C44 (void);
// 0x00000357 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForLeftSplice(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_CheckForLeftSplice_m217778F440EC348C87AAB44513FB57FDAC8D1493 (void);
// 0x00000358 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckForIntersect(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_CheckForIntersect_mC574CEAFB2DED3E9F209CAC7369965B59B5A4BD5 (void);
// 0x00000359 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::WalkDirtyRegions(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion)
extern void Tess_WalkDirtyRegions_mB0D6DD21C468C40AD03F45BB1F5A0605D4E33F7F (void);
// 0x0000035A System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectRightVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Tess_ConnectRightVertex_m1934FD205B3F39724AD8570D7F2AC303495F8F5F (void);
// 0x0000035B System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftDegenerate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Tess_ConnectLeftDegenerate_m702EFAEC1946B86F6146CB6149A5CC189C228BC6 (void);
// 0x0000035C System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ConnectLeftVertex(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Tess_ConnectLeftVertex_mA95992B47378473351EC3C89A5D8EEBF67A0B1D6 (void);
// 0x0000035D System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SweepEvent(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Tess_SweepEvent_mCDBD6873C44AB0D5DDFCBE15B160AD4ABFB4430D (void);
// 0x0000035E System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddSentinel(System.Single,System.Single,System.Single)
extern void Tess_AddSentinel_mB957B634E26DF0A3501BA179F8EA67E8A3E07969 (void);
// 0x0000035F System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::InitEdgeDict()
extern void Tess_InitEdgeDict_mC56CA1EE1E6F261F420BFB5EEB631FA318CE2DFF (void);
// 0x00000360 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DoneEdgeDict()
extern void Tess_DoneEdgeDict_m516B62EB810CCEE7B6AB98A338F9482A6284A850 (void);
// 0x00000361 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateEdges()
extern void Tess_RemoveDegenerateEdges_m5FA5476B3CFFFE1F58EFB302B621295756B59913 (void);
// 0x00000362 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::InitPriorityQ()
extern void Tess_InitPriorityQ_mEDD85FEE20E3FAE88D091C9CEE1CCED9BAAC5610 (void);
// 0x00000363 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DonePriorityQ()
extern void Tess_DonePriorityQ_m391186140A0035C0936649CA47D13840FFF72921 (void);
// 0x00000364 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::RemoveDegenerateFaces()
extern void Tess_RemoveDegenerateFaces_m2ADDEAC3FB21944A29F7032E756572DFD63AA2D7 (void);
// 0x00000365 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeInterior()
extern void Tess_ComputeInterior_m9E7047D4AA4BCCBA4C9016E5E9C12A2676EF5A58 (void);
// 0x00000366 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Normal()
extern void Tess_get_Normal_mCD44B9086FF9D15C63CA420925BD284C62A27C79 (void);
// 0x00000367 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::set_Normal(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3)
extern void Tess_set_Normal_m7B1C748B203432CB934EC612F9133D3A3C79252F (void);
// 0x00000368 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Vertices()
extern void Tess_get_Vertices_m1725D53F4B9136A813A005719BF601DEFE3F9FE1 (void);
// 0x00000369 System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_VertexCount()
extern void Tess_get_VertexCount_m517235CFD9CE49B645108DB96525B90F50883D70 (void);
// 0x0000036A System.Int32[] UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_Elements()
extern void Tess_get_Elements_mE8F99E47053CD970CCA51FD142783F71DDA528B9 (void);
// 0x0000036B System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::get_ElementCount()
extern void Tess_get_ElementCount_m1BE7EEBA58BA40CD32E556EA46E76C71C9008AE2 (void);
// 0x0000036C System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::.ctor()
extern void Tess__ctor_m62C1D0FBA17DDB828C104DC6A94B84EFEE04E877 (void);
// 0x0000036D System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ComputeNormal(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3&)
extern void Tess_ComputeNormal_m5A76A3593CE23AC4777562E5CCD1CA5E0D42C0CB (void);
// 0x0000036E System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::CheckOrientation()
extern void Tess_CheckOrientation_m9A88829A823B2BFC83D65DBBF7FF73EF65A9D139 (void);
// 0x0000036F System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::ProjectPolygon()
extern void Tess_ProjectPolygon_m8B8690D2CBBC98CB4BC67C75D469695E5DA162ED (void);
// 0x00000370 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TessellateMonoRegion(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face)
extern void Tess_TessellateMonoRegion_m7048299116CF9F9218DED65E99DAE16C26C5C6A1 (void);
// 0x00000371 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::TessellateInterior()
extern void Tess_TessellateInterior_m19BBF11B8DD5012C3AD3FDF8E914783C728F9704 (void);
// 0x00000372 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::DiscardExterior()
extern void Tess_DiscardExterior_mCCD9247E581152A6B30C75803BF04BE07F9A4697 (void);
// 0x00000373 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SetWindingNumber(System.Int32,System.Boolean)
extern void Tess_SetWindingNumber_m6E58D20FE014F1EF2782D0C2AA263B7FB41311CE (void);
// 0x00000374 System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::GetNeighbourFace(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Tess_GetNeighbourFace_m4FEE71DA20D3E2CB2D69CFB87AEBE04F058E41E2 (void);
// 0x00000375 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::OutputPolymesh(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32)
extern void Tess_OutputPolymesh_m07A622FECF7754E9903DC91996DF7ADB26E525EA (void);
// 0x00000376 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::OutputContours()
extern void Tess_OutputContours_m8F1D6A4EFB633C8DDD210A0237552CAB9F0A4A57 (void);
// 0x00000377 System.Single UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::SignedArea(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[])
extern void Tess_SignedArea_m4B7F73EFC2795A9E62860DB56BFE13FE995A4E54 (void);
// 0x00000378 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[])
extern void Tess_AddContour_mDDC80AE444D4D4094B229CC61389CC699157685F (void);
// 0x00000379 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::AddContour(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex[],UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourOrientation)
extern void Tess_AddContour_mD06BC70964FCEA11C7616196EDB13762CAC3A66F (void);
// 0x0000037A System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32)
extern void Tess_Tessellate_m9931CAB4C0D45940C63B48A0C084A264CAF7D938 (void);
// 0x0000037B System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess::Tessellate(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.WindingRule,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ElementType,System.Int32,UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback)
extern void Tess_Tessellate_m90377360EEBD8EB5E9E104E0997C12941CAF47DA (void);
// 0x0000037C System.String UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex::ToString()
extern void ContourVertex_ToString_m484D373A4AE1E9C6374CBDAB743903F835ACD1F2_AdjustorThunk (void);
// 0x0000037D System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::.ctor(System.Object,System.IntPtr)
extern void CombineCallback__ctor_m3BDD37A34A207E58AAFD7AF73ECBB41FC359C3BC (void);
// 0x0000037E System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::Invoke(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[])
extern void CombineCallback_Invoke_mCC0BFDEE73F66C081E68235C91A6226D1719EFBE (void);
// 0x0000037F System.IAsyncResult UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::BeginInvoke(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Vec3,System.Object[],System.Single[],System.AsyncCallback,System.Object)
extern void CombineCallback_BeginInvoke_m494D42E7CC8D1B66788BE90D351BD6B97C152A99 (void);
// 0x00000380 System.Object UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.CombineCallback::EndInvoke(System.IAsyncResult)
extern void CombineCallback_EndInvoke_m5FCBFE3E9483CAD151F41756A65AEF2D9AF07762 (void);
// 0x00000381 System.Void UnityEngine.Rendering.Universal.PostProcessData_ShaderResources::.ctor()
extern void ShaderResources__ctor_m7A27AC2D85E74DDC1D780E1DB453D258719C0EC6 (void);
// 0x00000382 System.Void UnityEngine.Rendering.Universal.PostProcessData_TextureResources::.ctor()
extern void TextureResources__ctor_m9D3FD3B95CD68FBF617363A5C3252D18A26199DB (void);
// 0x00000383 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_ShaderResources::.ctor()
extern void ShaderResources__ctor_m5ABF1921433B62F9FF07D52BA192E8DC1F69140D (void);
// 0x00000384 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources_MaterialResources::.ctor()
extern void MaterialResources__ctor_mB65977670D76B84B1D28AAD2550F4CD571254073 (void);
// 0x00000385 System.Void UnityEngine.Rendering.Universal.ForwardRenderer_<>c::.cctor()
extern void U3CU3Ec__cctor_mA7FF3F9B75D1D3B016E5C1945F5C7E463FB2C528 (void);
// 0x00000386 System.Void UnityEngine.Rendering.Universal.ForwardRenderer_<>c::.ctor()
extern void U3CU3Ec__ctor_mFF7C5A76C5C3008A756B18560ACA8863983690B2 (void);
// 0x00000387 System.Boolean UnityEngine.Rendering.Universal.ForwardRenderer_<>c::<Setup>b__33_0(UnityEngine.Rendering.Universal.ScriptableRenderPass)
extern void U3CU3Ec_U3CSetupU3Eb__33_0_m1BC49E4EA7427A317E6691C41BA6BFBA321C327E (void);
// 0x00000388 System.Void UnityEngine.Rendering.Universal.ForwardRendererData_ShaderResources::.ctor()
extern void ShaderResources__ctor_m26602120D9F2B34150FC300D1CAC088EBD4E7250 (void);
// 0x00000389 System.Void UnityEngine.Rendering.Universal.PostProcessUtils_ShaderConstants::.cctor()
extern void ShaderConstants__cctor_mAFD570F4E3F0078759453429D1E54583F120112E (void);
// 0x0000038A System.Boolean UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures::get_cameraStacking()
extern void RenderingFeatures_get_cameraStacking_m8871771B75EDC76133A3B6C560FD7535B0198000 (void);
// 0x0000038B System.Void UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures::set_cameraStacking(System.Boolean)
extern void RenderingFeatures_set_cameraStacking_mD75A0D99BCBB4B2A9D0220AA1285B57B93857EED (void);
// 0x0000038C System.Void UnityEngine.Rendering.Universal.ScriptableRenderer_RenderingFeatures::.ctor()
extern void RenderingFeatures__ctor_mD55D11DEB403E0CCFAFEFECB71867B107BDB8069 (void);
// 0x0000038D System.Void UnityEngine.Rendering.Universal.ScriptableRenderer_RenderPassBlock::.cctor()
extern void RenderPassBlock__cctor_mDC09BF32ED6CBA5E8DDB75E0A3229AA68715AF63 (void);
// 0x0000038E System.Void UnityEngine.Rendering.Universal.ShaderUtils_<>c__DisplayClass2_0::.ctor()
extern void U3CU3Ec__DisplayClass2_0__ctor_m357C2E641342BBC61ED3EBD6DBE224BB9D445AC7 (void);
// 0x0000038F System.Boolean UnityEngine.Rendering.Universal.ShaderUtils_<>c__DisplayClass2_0::<GetEnumFromPath>b__0(System.String)
extern void U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_m391699D09BCA6D8709FE73D2D0B4ECEC29D6AD5E (void);
// 0x00000390 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::.cctor()
extern void U3CU3Ec__cctor_m997C7DFF30638EC6525FF21DC431AFA6B5E906D5 (void);
// 0x00000391 System.Void UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::.ctor()
extern void U3CU3Ec__ctor_m6FD04AAB9D06610239A3EB46777701880B3980A1 (void);
// 0x00000392 System.Boolean UnityEngine.Rendering.Universal.UniversalAdditionalCameraData_<>c::<UpdateCameraStack>b__42_0(UnityEngine.Camera)
extern void U3CU3Ec_U3CUpdateCameraStackU3Eb__42_0_m25C8F3B21794B942EE6EB456245331D5FCBDB6AE (void);
// 0x00000393 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::.cctor()
extern void U3CU3Ec__cctor_mC1A2AD0AE8E0F54B59F7744FE7D7457F45B4754C (void);
// 0x00000394 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::.ctor()
extern void U3CU3Ec__ctor_m64C7782446D0A1C08531BFA02ACE3D1684C81E5E (void);
// 0x00000395 System.Int32 UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::<.ctor>b__18_0(UnityEngine.Camera,UnityEngine.Camera)
extern void U3CU3Ec_U3C_ctorU3Eb__18_0_m04F1E60B34881B9C80FF1A9FCE1C8E9ED93AB32C (void);
// 0x00000396 System.Void UnityEngine.Rendering.Universal.UniversalRenderPipeline_<>c::<.cctor>b__54_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void U3CU3Ec_U3C_cctorU3Eb__54_0_mA604E5B983E506B074C9D90C573D9EC9B31518F9 (void);
// 0x00000397 System.Void UnityEngine.Rendering.Universal.Internal.ColorGradingLutPass_ShaderConstants::.cctor()
extern void ShaderConstants__cctor_mBBB6027A53F8606E914063E9D8EF92C79690946B (void);
// 0x00000398 System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass_MaterialLibrary::.ctor(UnityEngine.Rendering.Universal.PostProcessData)
extern void MaterialLibrary__ctor_mECF492AAB8EA14437FD15681ABF8CFA030CA33CF (void);
// 0x00000399 UnityEngine.Material UnityEngine.Rendering.Universal.Internal.PostProcessPass_MaterialLibrary::Load(UnityEngine.Shader)
extern void MaterialLibrary_Load_mD849329ED749B8F45659581BA65CDABAB409E754 (void);
// 0x0000039A System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass_MaterialLibrary::Cleanup()
extern void MaterialLibrary_Cleanup_m202901C385A635A53529DC92E4FC769BDDB4C6E4 (void);
// 0x0000039B System.Void UnityEngine.Rendering.Universal.Internal.PostProcessPass_ShaderConstants::.cctor()
extern void ShaderConstants__cctor_mFB54D3AFA86B2D2802FFD48530DF2C7964A30701 (void);
// 0x0000039C UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle_MaskChannelFilter::get_mask()
extern void MaskChannelFilter_get_mask_m6D1922B885A57919566ACB662DEB9DF7559A35FA_AdjustorThunk (void);
// 0x0000039D System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle_MaskChannelFilter::set_mask(UnityEngine.Vector4)
extern void MaskChannelFilter_set_mask_mEF876D21741EA2BA96DF0B4CC6E62804B458D8EC_AdjustorThunk (void);
// 0x0000039E UnityEngine.Vector4 UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle_MaskChannelFilter::get_inverted()
extern void MaskChannelFilter_get_inverted_mE559B53727BAD5CBB1CA8F500D9B5CFCDE6AC117_AdjustorThunk (void);
// 0x0000039F System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle_MaskChannelFilter::set_inverted(UnityEngine.Vector4)
extern void MaskChannelFilter_set_inverted_mDC69A7A44A42F148898177A5165098041075FC95_AdjustorThunk (void);
// 0x000003A0 System.Void UnityEngine.Experimental.Rendering.Universal.Light2DBlendStyle_MaskChannelFilter::.ctor(UnityEngine.Vector4,UnityEngine.Vector4)
extern void MaskChannelFilter__ctor_m65869B571888D45DAE877982F41897B6B1ADE3FE_AdjustorThunk (void);
// 0x000003A1 System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility_<>c::.cctor()
extern void U3CU3Ec__cctor_m09033E02F656AB8A5188B56D55F3BE376A627A7B (void);
// 0x000003A2 System.Void UnityEngine.Experimental.Rendering.Universal.LightUtility_<>c::.ctor()
extern void U3CU3Ec__ctor_m4A70B06E6460D8CAA4E6FF3592EBED464B87B1FF (void);
// 0x000003A3 System.Int32 UnityEngine.Experimental.Rendering.Universal.LightUtility_<>c::<GenerateShapeMesh>b__11_0(System.Int32)
extern void U3CU3Ec_U3CGenerateShapeMeshU3Eb__11_0_m6D2F15E89668C87ACF13CD76AAC65244B0F231E4 (void);
// 0x000003A4 UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.LightUtility_<>c::<GenerateShapeMesh>b__11_1(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex)
extern void U3CU3Ec_U3CGenerateShapeMeshU3Eb__11_1_mD04405300049F20D87A234AF70463B2DED8BE09B (void);
// 0x000003A5 UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.LightUtility_<>c::<GenerateShapeMesh>b__11_2(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex)
extern void U3CU3Ec_U3CGenerateShapeMeshU3Eb__11_2_mAD8C96873041BA35603BFF619F5E334D81AEA31E (void);
// 0x000003A6 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge::AssignVertexIndices(System.Int32,System.Int32)
extern void Edge_AssignVertexIndices_m23C121978FCECDFA94886980793BD33866A59C83_AdjustorThunk (void);
// 0x000003A7 System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge::Compare(UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge,UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge)
extern void Edge_Compare_mA2669FC53C218AE726964DA2C0F06A409AE5810D_AdjustorThunk (void);
// 0x000003A8 System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge::CompareTo(UnityEngine.Experimental.Rendering.Universal.ShadowUtility_Edge)
extern void Edge_CompareTo_m540D0E6BE9DFE76F79DB979110145370494D0538_AdjustorThunk (void);
// 0x000003A9 System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility_<>c::.cctor()
extern void U3CU3Ec__cctor_m34E2CC8D3EC8A80D0ACEE6693B59F7CDC2479FF8 (void);
// 0x000003AA System.Void UnityEngine.Experimental.Rendering.Universal.ShadowUtility_<>c::.ctor()
extern void U3CU3Ec__ctor_m59D5F518190461EF7A778686FD2BA72954A0F498 (void);
// 0x000003AB System.Int32 UnityEngine.Experimental.Rendering.Universal.ShadowUtility_<>c::<GenerateShadowMesh>b__8_0(System.Int32)
extern void U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_0_mC69E13F9BC5A16175A8BF6E689C952AAF9B78973 (void);
// 0x000003AC UnityEngine.Vector3 UnityEngine.Experimental.Rendering.Universal.ShadowUtility_<>c::<GenerateShadowMesh>b__8_1(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex)
extern void U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_1_m02773681379E4A979EF3C7B68847FDD94DC52A59 (void);
// 0x000003AD UnityEngine.Color UnityEngine.Experimental.Rendering.Universal.ShadowUtility_<>c::<GenerateShadowMesh>b__8_2(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.ContourVertex)
extern void U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_2_m3044B12AD54C80520BD15133F2454CDFC3FAEB97 (void);
// 0x000003AE System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects_RenderObjectsSettings::.ctor()
extern void RenderObjectsSettings__ctor_m1C07B563D0ED98F1D830253E73AF0833388EEC16 (void);
// 0x000003AF System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects_FilterSettings::.ctor()
extern void FilterSettings__ctor_m38ABE57D85E1314BFDD766A11D4D366F68F19CBB (void);
// 0x000003B0 System.Void UnityEngine.Experimental.Rendering.Universal.RenderObjects_CustomCameraSettings::.ctor()
extern void CustomCameraSettings__ctor_m906838C583DD04D7C122803B6F6AA52ADF54E528 (void);
// 0x000003B1 TValue UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node::get_Key()
// 0x000003B2 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue> UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node::get_Prev()
// 0x000003B3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node<TValue> UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node::get_Next()
// 0x000003B4 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_Node::.ctor()
// 0x000003B5 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_LessOrEqual::.ctor(System.Object,System.IntPtr)
// 0x000003B6 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_LessOrEqual::Invoke(TValue,TValue)
// 0x000003B7 System.IAsyncResult UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_LessOrEqual::BeginInvoke(TValue,TValue,System.AsyncCallback,System.Object)
// 0x000003B8 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Dict`1_LessOrEqual::EndInvoke(System.IAsyncResult)
// 0x000003B9 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Pooled`1::Reset()
// 0x000003BA System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Pooled`1::OnFree()
// 0x000003BB T UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Pooled`1::Create()
// 0x000003BC System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Pooled`1::Free()
// 0x000003BD System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Pooled`1::.ctor()
// 0x000003BE System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex::Reset()
extern void Vertex_Reset_m643C8E766BF6008545CD3DB4A36744A644A00384 (void);
// 0x000003BF System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex::.ctor()
extern void Vertex__ctor_m919DD15DFEFE7515392519042BD736BECCAA0B28 (void);
// 0x000003C0 System.Int32 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face::get_VertsCount()
extern void Face_get_VertsCount_mB5BB05BD5F0D7ED1F1B1421F21516861481EB1AD (void);
// 0x000003C1 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face::Reset()
extern void Face_Reset_mEAC809C79A00D5350B09E3239E2D1D0389982DD2 (void);
// 0x000003C2 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face::.ctor()
extern void Face__ctor_m5DD26E0552163410E4BE06ED857938365CDE6B91 (void);
// 0x000003C3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_EdgePair UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_EdgePair::Create()
extern void EdgePair_Create_m200EDDCEB4C2EEA84D31F6CD5193141B841EB32A (void);
// 0x000003C4 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_EdgePair::Reset()
extern void EdgePair_Reset_m37E4DD7E8D84F426A16137272759BDBD191427E5_AdjustorThunk (void);
// 0x000003C5 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Rface()
extern void Edge_get__Rface_m4638F0CA800299A6B950F25A35D2BC58767F2F7A (void);
// 0x000003C6 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Rface(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Face)
extern void Edge_set__Rface_m464CB1839D4E546B83342CD6125C370B358E4D55 (void);
// 0x000003C7 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Dst()
extern void Edge_get__Dst_mE40765D7DF301BC2E73DB339A39A5E688870CE4B (void);
// 0x000003C8 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Dst(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Vertex)
extern void Edge_set__Dst_mDA64478D062DCDA8D3E07682575E8C869F85945B (void);
// 0x000003C9 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Oprev()
extern void Edge_get__Oprev_mE52515AACE39A2B0AD0DB7E18656AB737877DDCF (void);
// 0x000003CA System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Oprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Edge_set__Oprev_m0405422A18F6EAA744ADAE8B3BDF72D2EA68BF10 (void);
// 0x000003CB UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Lprev()
extern void Edge_get__Lprev_mEAF80C71F5FAEDEEDB80076217CFAA1FBCB4A6F5 (void);
// 0x000003CC System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Lprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Edge_set__Lprev_m1CE38F75C4BB8BA7527B46CF90BD01CE6CC2D168 (void);
// 0x000003CD UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Dprev()
extern void Edge_get__Dprev_mD671F9E99E188EAF873C602EE1295122476AF7FC (void);
// 0x000003CE System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Dprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Edge_set__Dprev_m957EFEBE62CA70EB3D0262A85550D1A82995FD52 (void);
// 0x000003CF UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Rprev()
extern void Edge_get__Rprev_mAC15973B1ECE6C80BF16CB7C8D82401EF1085546 (void);
// 0x000003D0 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Rprev(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Edge_set__Rprev_mCAED5D81E2580F94DBF680237581A65656589291 (void);
// 0x000003D1 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Dnext()
extern void Edge_get__Dnext_mB4480EBE75BC4A9EF40AB84B47EAB2624C1677D5 (void);
// 0x000003D2 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Dnext(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Edge_set__Dnext_mDE4342CFB92649C91DDB35DECCA66D5715C667FC (void);
// 0x000003D3 UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::get__Rnext()
extern void Edge_get__Rnext_m34E81B63AEC3243D54AAA1FB348C836F5E0AF6F2 (void);
// 0x000003D4 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::set__Rnext(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge)
extern void Edge_set__Rnext_mEE0BCCDA56B921D935293F7F669B536CF078A67E (void);
// 0x000003D5 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::EnsureFirst(UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge&)
extern void Edge_EnsureFirst_m5FCDE7D861F93F29E55067E26F3B9713B1A028AF (void);
// 0x000003D6 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::Reset()
extern void Edge_Reset_m868B3CED1DF4509D86B0400031B4417B6AC757C7 (void);
// 0x000003D7 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.MeshUtils_Edge::.ctor()
extern void Edge__ctor_mC9EB14A9F7E125780B51704A6F502E04644E70A2 (void);
// 0x000003D8 System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1_LessOrEqual::.ctor(System.Object,System.IntPtr)
// 0x000003D9 System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1_LessOrEqual::Invoke(TValue,TValue)
// 0x000003DA System.IAsyncResult UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1_LessOrEqual::BeginInvoke(TValue,TValue,System.AsyncCallback,System.Object)
// 0x000003DB System.Boolean UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1_LessOrEqual::EndInvoke(System.IAsyncResult)
// 0x000003DC System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityHeap`1_HandleElem::.ctor()
// 0x000003DD System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.PriorityQueue`1_StackItem::.ctor()
// 0x000003DE System.Void UnityEngine.Experimental.Rendering.Universal.LibTessDotNet.Tess_ActiveRegion::.ctor()
extern void ActiveRegion__ctor_m3DAC8590B975DDF03F39545109551A185FEFA1C9 (void);
static Il2CppMethodPointer s_methodPointers[990] = 
{
	LightweightRenderPipelineAsset__ctor_mB98F033C8B8BE4892F5152394EE2825E762C63FE,
	LightweightRenderPipelineEditorResources__ctor_m298D52B6E3ABA78B4C1782A2771CBF813CCB83AD,
	LWRPAdditionalCameraData__ctor_m594156C6E2AD06D45638A75C60AF2B3F9B44D850,
	LWRPAdditionalLightData__ctor_m2C2DEAC814B6A02F55243CC51802F99E424CEC65,
	LightweightRenderPipeline__ctor_m1060730E108654E6496F751F03E6125F5B2B0036,
	PostProcessData__ctor_m83C8170FF531034F82CFED5978E021362CB96396,
	StencilStateData__ctor_m4723F3FFB7426C00E79CD47496E358515BA89F77,
	UniversalRenderPipelineAsset_LoadBuiltinRendererData_m48ECD9CB47BF090F91E51BCB7E7677C9A6951F27,
	UniversalRenderPipelineAsset_CreatePipeline_m2D028CB49AB9E105A3DE6F25A20480DD85D126F9,
	UniversalRenderPipelineAsset_DestroyRenderers_m3394BD1B8E8CEB40BC2830181B100E674770CE07,
	UniversalRenderPipelineAsset_DestroyRenderer_mA8C723BBBAA257F38408F304854EB019AB1AF0C3,
	UniversalRenderPipelineAsset_OnValidate_mFEB38DF908B9655084BC7AC8ED61AAB4D72F1200,
	UniversalRenderPipelineAsset_OnDisable_m377E87BF01D0DBB1A27911F55710AFA3E7FBC75E,
	UniversalRenderPipelineAsset_CreateRenderers_m627BDE291A1280B9BA18D5E4CD2011F0E3B8CC4A,
	UniversalRenderPipelineAsset_GetMaterial_m6CEEC7B0B625B0329307363BBE7327486AD95329,
	UniversalRenderPipelineAsset_get_scriptableRenderer_m3FF8103DF23199C6ADCBDD449A2922C11654565A,
	UniversalRenderPipelineAsset_GetRenderer_m21ADAA05CAFD6A2749D6E53DB75B663DFC832151,
	UniversalRenderPipelineAsset_get_scriptableRendererData_m35780FA4744FD12AA0E827B3EB2827A0D9B0F341,
	UniversalRenderPipelineAsset_get_rendererIndexList_m2E948676CA8AC506CE071294B18BD3F5716C5314,
	UniversalRenderPipelineAsset_get_supportsCameraDepthTexture_m48A39F16D4BC69656127569B6CD5F5FCF364C57B,
	UniversalRenderPipelineAsset_set_supportsCameraDepthTexture_m7C4B48EEF501C17F919FF31368F326D502499242,
	UniversalRenderPipelineAsset_get_supportsCameraOpaqueTexture_m48808D87075DC6C4A843386CB15DE27AFBA02D15,
	UniversalRenderPipelineAsset_set_supportsCameraOpaqueTexture_m6D0E0A7BCD4D60F7FAE7BA5ADAE5C43F5421DF90,
	UniversalRenderPipelineAsset_get_opaqueDownsampling_m035CDAAD66B3D8C17733C8BD882A0597BA014F97,
	UniversalRenderPipelineAsset_get_supportsTerrainHoles_mD9B2C4E4046886D2C60B65BCBF6435B97710C0DB,
	UniversalRenderPipelineAsset_get_supportsHDR_m62B9280BDDF97375CDE50651148CB20DD4DF471F,
	UniversalRenderPipelineAsset_set_supportsHDR_m70BE5FCB0A389F17521152DF2421D0567651439B,
	UniversalRenderPipelineAsset_get_msaaSampleCount_mF3023B91F124FF13449614DC8D5DEF5E58FF5CB9,
	UniversalRenderPipelineAsset_set_msaaSampleCount_m538C91235A3745249DF07C2D673D5F4B56672EC4,
	UniversalRenderPipelineAsset_get_renderScale_mF268E213EE6C7A9CA814B6A28A01D1350CB122A8,
	UniversalRenderPipelineAsset_set_renderScale_mC055DF0C029FCE4812780F0AFBCAF0C5F2763382,
	UniversalRenderPipelineAsset_get_mainLightRenderingMode_mBB15EE80806F597E7CE89E8DEC3C3CEB56D25096,
	UniversalRenderPipelineAsset_get_supportsMainLightShadows_m36BAAE4D3292827FC8F49931D95937478D529B29,
	UniversalRenderPipelineAsset_get_mainLightShadowmapResolution_m07E4773CE70EA7053D271CD5A9676680702897FA,
	UniversalRenderPipelineAsset_get_additionalLightsRenderingMode_m244F8E0A1C7C8B65A4860640CFF7708B2FF31A91,
	UniversalRenderPipelineAsset_get_maxAdditionalLightsCount_m19C182490067F51C5A51F4045F2EE303A8E3C554,
	UniversalRenderPipelineAsset_set_maxAdditionalLightsCount_m89344D00B85E1948D69E3647E88717040A351F49,
	UniversalRenderPipelineAsset_get_supportsAdditionalLightShadows_m75E308CE903E68A2449ED192C32009A1BC0561BE,
	UniversalRenderPipelineAsset_get_additionalLightsShadowmapResolution_m9576EEDA51140E76FA03A1107D9CD594E2AD6A10,
	UniversalRenderPipelineAsset_get_shadowDistance_m2CA2170F37C9B8C7A538AE0654FFBBFE501ADA6E,
	UniversalRenderPipelineAsset_set_shadowDistance_m0BFBEE5E649F1F0655C98C99DC6A057A498D0BB2,
	UniversalRenderPipelineAsset_get_shadowCascadeOption_m9B22505A74A66E4BEC20F42B03E93857CBA9AC16,
	UniversalRenderPipelineAsset_set_shadowCascadeOption_mD2F86D23D2DA47032FBD29EF5B2C1E07B9285F85,
	UniversalRenderPipelineAsset_get_cascade2Split_m4A49DF86A1267C5ED366C7EB8D69E6A62B4F9EF7,
	UniversalRenderPipelineAsset_get_cascade4Split_mBEC43B92CF5ECE752B751122484EED265F44CC79,
	UniversalRenderPipelineAsset_get_shadowDepthBias_m1F7A57714BAB8C82CAE7B4E8B48B20CFF74DA0D6,
	UniversalRenderPipelineAsset_set_shadowDepthBias_mCDFA146DEB7D7519BB5ADA645AB5F0896ADB60DF,
	UniversalRenderPipelineAsset_get_shadowNormalBias_mDE0BA086BA390DFD62B9A116F95748756A2ABAB7,
	UniversalRenderPipelineAsset_set_shadowNormalBias_m170721A82240821EAF85092668526FD679B1D27C,
	UniversalRenderPipelineAsset_get_supportsSoftShadows_m2ABC344E8C118E5C95AE4B109CC7570559D7223E,
	UniversalRenderPipelineAsset_get_supportsDynamicBatching_mA025FF910E51719AFD6AA674B6168467D3D1EB1B,
	UniversalRenderPipelineAsset_set_supportsDynamicBatching_m6E7001874EF65A6E965CCC5C4507EE1F82B6F69D,
	UniversalRenderPipelineAsset_get_supportsMixedLighting_m46AE86AB319EADBCEC9AA42CF0711F58D70AFF8B,
	UniversalRenderPipelineAsset_get_shaderVariantLogLevel_m5705C2C4FD64588A83681DDC053617B0939D425D,
	UniversalRenderPipelineAsset_set_shaderVariantLogLevel_mDE00ECD37E4D09E9F43291BC99AA8B46E2EB8F0C,
	UniversalRenderPipelineAsset_get_debugLevel_m0245B06CF366A75DF8A567E649588FF60E7C6E09,
	UniversalRenderPipelineAsset_get_useSRPBatcher_m5BCBA49266542B6AF8AD7EF6F2FD2966D3B59445,
	UniversalRenderPipelineAsset_set_useSRPBatcher_mA35CF83091FA4CCE982C4767775BCB187529D869,
	UniversalRenderPipelineAsset_get_postProcessingFeatureSet_m918655EF809366AD714C451FF2CDD0437E2116EA,
	UniversalRenderPipelineAsset_set_postProcessingFeatureSet_m4661C13B756D7763C63A1559F6669A0F342A7F18,
	UniversalRenderPipelineAsset_get_colorGradingMode_m797548D6A5216C8F58B90C8B38B4517AC485CCA0,
	UniversalRenderPipelineAsset_set_colorGradingMode_m01B9009A221A739ACF82638D1905ACAF3CCCCDB5,
	UniversalRenderPipelineAsset_get_colorGradingLutSize_m2C0FE0BFE2D44CDC840300C6F248E832711B2CB1,
	UniversalRenderPipelineAsset_set_colorGradingLutSize_m6BF2991218CF1DDF9552661F65FB972D96E43FF1,
	UniversalRenderPipelineAsset_get_useAdaptivePerformance_m37144ECD96E2DC09FA994006CA464EAF73E7C677,
	UniversalRenderPipelineAsset_set_useAdaptivePerformance_m32C04E1AC855BAC7D0EEAC80A9D315C89081AA21,
	UniversalRenderPipelineAsset_get_defaultMaterial_m15512BC1C2FBD08347773A5F031494824171814E,
	UniversalRenderPipelineAsset_get_defaultParticleMaterial_mDD7F0F80526A047507DB6A8CB622E5944D7C27C3,
	UniversalRenderPipelineAsset_get_defaultLineMaterial_mCD0125018E8A60A0CF889E2AB154B1264BF645DC,
	UniversalRenderPipelineAsset_get_defaultTerrainMaterial_mF7241DDE868CF0CC119150F75F02B77C8B9856D7,
	UniversalRenderPipelineAsset_get_defaultUIMaterial_m2EC84F3B206F08636C48E0F1C6E30EC9AA770EDE,
	UniversalRenderPipelineAsset_get_defaultUIOverdrawMaterial_m694E6A7762031D0D2345C6428346B301BBE7A8C7,
	UniversalRenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m19FCD90F8827BBE350A28178CB2A323BB3ED2BC9,
	UniversalRenderPipelineAsset_get_default2DMaterial_m857CADDC1C7D170DADF5D240F3CECB696A831A53,
	UniversalRenderPipelineAsset_get_defaultShader_m6DDBF52806E4A7D9652DBC77F7C901B854B252F0,
	UniversalRenderPipelineAsset_OnBeforeSerialize_m82A437FC27584B19BC96DB6DC3F9B2051C1F2EFF,
	UniversalRenderPipelineAsset_OnAfterDeserialize_m7A62908BD8D753C72580360D38191EE02A2CEE33,
	UniversalRenderPipelineAsset_ValidateShadowBias_m1D8328CCAB2EA7691D8818974780D0B40EAFD1CF,
	UniversalRenderPipelineAsset_ValidatePerObjectLights_m7E60AB465B93531B5D890EC1D7618F9C486B2996,
	UniversalRenderPipelineAsset_ValidateRenderScale_m011AF7E5EF201B448D371DCBE6C649376135E4C2,
	UniversalRenderPipelineAsset_ValidateRendererDataList_m95D545B44EC818B3219B631CCC6059594BBF6BFC,
	UniversalRenderPipelineAsset_ValidateRendererData_m01BB408B6096FCC74D2A21ABE315D9874997691B,
	UniversalRenderPipelineAsset__ctor_m4EA1248E2CA68809D427E40E9C479A842F9127B7,
	UniversalRenderPipelineEditorResources__ctor_m3A57177220454F508AC10C88E2C8FD3C5EE3ABA6,
	ForwardRenderer__ctor_mA286C8F978989C0E1B5984FBCF225C144EA3070D,
	ForwardRenderer_Dispose_mC7E27389A6E358C30BD60947742F4AE6DB8035CE,
	ForwardRenderer_Setup_mB637E2AC5B68B517A2F931D035BA24C1669D4C9B,
	ForwardRenderer_SetupLights_m6DA610CACD071F0F403FA9BB1CC99934EC78C8DE,
	ForwardRenderer_SetupCullingParameters_m74CE10D1DE576466C16124622939614A49569EE8,
	ForwardRenderer_FinishRendering_m984F2C1C2D70251F41BCD29BD2C7037BCA740BDC,
	ForwardRenderer_CreateCameraRenderTarget_mCB7FE607F844906F4F43E72375C5D8F4AC1CB7C2,
	ForwardRenderer_SetupBackbufferFormat_m83BB6D79424C8491404D7A759B12048F279E08B6,
	ForwardRenderer_PlatformRequiresExplicitMsaaResolve_m6FC1B70A83CC9B418F1095D912785EEBE0B53C48,
	ForwardRenderer_RequiresIntermediateColorTexture_m99A6E213A8930B0083E19BB931CA7F1D18DEFBD1,
	ForwardRenderer_CanCopyDepth_m211C7EDC8E27D072EC1AAA43041927193072275E,
	ForwardRendererData_Create_m8BDCF22E0748AC6F3CA7F039CBC2FFDBB596A0FD,
	ForwardRendererData_get_opaqueLayerMask_m6DFD68FBC02F590ABBE6FD0CEC7F8DE5B212F7B6,
	ForwardRendererData_set_opaqueLayerMask_m2EA90D4BE74F09E44DBE4EF61C8B6BA333E39FC2,
	ForwardRendererData_get_transparentLayerMask_mD12C807BF7B17CDFBBD37CBE6D4109ED032F2612,
	ForwardRendererData_set_transparentLayerMask_mA7EDBEC1A08D79EE50D40EE9E09470125AC5F2F5,
	ForwardRendererData_get_defaultStencilState_m7141EA1CB7E02FC824DE1D56B52169481E4B7CA8,
	ForwardRendererData_set_defaultStencilState_mC3B6B58A2B6B7CFA58D6D73D641834673F80949E,
	ForwardRendererData_get_shadowTransparentReceive_mA604A9295DEF95C1F3552F53B4CAA9A996051793,
	ForwardRendererData_set_shadowTransparentReceive_mF1E3E74CEA2987E8DBAFA9F6E1ABA099A5096BB9,
	ForwardRendererData_OnEnable_m4D2BECBAD3B8174731D979E637B3536C039AAE73,
	ForwardRendererData__ctor_mDC9F7DE7DD69249292894C6D9E858293EC458DA7,
	Bloom_IsActive_mF2F714288E881FA19CEBB8170E0F9DF27B04288A,
	Bloom_IsTileCompatible_m125FF13726DE8A93C505E4AC92478AB64AD72E3F,
	Bloom__ctor_m307938BCE585566863474703A8EBA2B0A012292D,
	ChannelMixer_IsActive_mF87DFC6F523114D58306610FDBBC6FFB89DBB880,
	ChannelMixer_IsTileCompatible_mE263CD316ACCD429FF3F78E81A518DF6ED02C44E,
	ChannelMixer__ctor_m20BBE672D4CEBD10024E8EB1E41CCC1D6D64D901,
	ChromaticAberration_IsActive_m2597E668157C7A1D7B91CB0F0BA8BC1B1D6B6129,
	ChromaticAberration_IsTileCompatible_mC13C46B38CB558F7CD726E03AD9878D6C36F864A,
	ChromaticAberration__ctor_mF610559F747A2F0EBA1FFB541141CF526858FC12,
	ColorAdjustments_IsActive_mAB4F974F6CD230F00AFC92BC8E7E979A37AC471E,
	ColorAdjustments_IsTileCompatible_m3CBB0B43B265FAB2ACE9B1B7041B8C1229270109,
	ColorAdjustments__ctor_mD23B21275ED52707DBCF9272E7C2558EE39D4D1A,
	ColorCurves_IsActive_mF10065B4B38B5E5641290157F233362B9CE5AD42,
	ColorCurves_IsTileCompatible_m404257693192BFE32346298825588E097CA8CDC6,
	ColorCurves__ctor_m7F68D1366A09F7656D40C9DA96405256F6360AE0,
	ColorLookup_IsActive_m8FA8184EB9CD84D659C0ED33FDB7EF28121552C1,
	ColorLookup_IsTileCompatible_mB8E4347ECD4C2B370AA310F09B0DA019B0861622,
	ColorLookup_ValidateLUT_m5A713BCB639E6D2CDF397F763BF3816D9028C52A,
	ColorLookup__ctor_m7D9502F1134A6F5A06887F884F54A0711D3F4F94,
	DepthOfField_IsActive_m58C1784250418BE3DD79E28F4A3A8CA6B8A51657,
	DepthOfField_IsTileCompatible_m25E6A1A830D5E72FF24634DBFAB1D0E7DB994D70,
	DepthOfField__ctor_mCE36014025B4146C13A5056DE35BEF1C6CA2E5B7,
	DepthOfFieldModeParameter__ctor_mEDF96275D90EF9CE92AD3FBBC7FD332FFF8DCB3C,
	FilmGrain_IsActive_mB88CA571B4C918D0C791E8E171BF0A23F6618B2A,
	FilmGrain_IsTileCompatible_mFADB7E4FCAB0F3D9D1AA7395FE0E8AA73DD17487,
	FilmGrain__ctor_m4EBA30715D7BB210A8CFD57446B5F1C74725A6CB,
	FilmGrainLookupParameter__ctor_mAC202888B32F1A60B05A1D10B522E02CCCE9E371,
	LensDistortion_IsActive_mFF01BAE44D4B133380FB6A3872DE72CF2841B987,
	LensDistortion_IsTileCompatible_m93141A119DE4448D36F69331F0FCA293E492B1A2,
	LensDistortion__ctor_mBBF8A311E1870B3A625BB2170B4F89C4111BA013,
	LiftGammaGain_IsActive_m1593BE1960714D123E395AAE03F2D6A06A9C33E3,
	LiftGammaGain_IsTileCompatible_m47E67DB0BF50978B9C0D67A2B8ABE31B1F136685,
	LiftGammaGain__ctor_m11AB983C4D49FBF939F89B07A7E31D41B968A5E0,
	MotionBlur_IsActive_mD4E025B74665DFCECA1C35F5300E0BBE11C4AA4B,
	MotionBlur_IsTileCompatible_mC5811BD4510E291333216050C91E20B3BDD32C62,
	MotionBlur__ctor_m4DE30B93A24EF9D38BF51E6A20626809DE19793F,
	MotionBlurModeParameter__ctor_m164199506F6C2A11AA124FA0C41E5E7091EA6E37,
	MotionBlurQualityParameter__ctor_mF9EEAE8FA332D7A8D7B09846AEC35F8DE174873F,
	PaniniProjection_IsActive_mEB939F0491DE6643047C2BEFD3BEE989313650D1,
	PaniniProjection_IsTileCompatible_m7E2290D366E9FDEFA963DA35B191466E67B68C1F,
	PaniniProjection__ctor_m1D13748F0F2FD706227669282826A81F77B84587,
	ShadowsMidtonesHighlights_IsActive_mFAB05AE6649F6F0CC502DFC63DC8953C3EC028B4,
	ShadowsMidtonesHighlights_IsTileCompatible_m247845648EB5D1F4C2A8BED4949FCEA9234CAB19,
	ShadowsMidtonesHighlights__ctor_mDCC055C6F9B757B63F80EEEA236600C524DAD4CE,
	SplitToning_IsActive_mF273FAD6D9760463C8EEC1EC26980817D61BCEEF,
	SplitToning_IsTileCompatible_m7CD4D5A3F9BC3C88807E590FECBE92668A95AAF8,
	SplitToning__ctor_mB9A6AAE9D4E3D00BD2EFB9372FDDBABB24B01E03,
	Tonemapping_IsActive_m93F6A2F7C5830DAA0A06F2A4DF00EF0788B259B6,
	Tonemapping_IsTileCompatible_m9BEA6E560CFA9F56095B70B289A38316B3A98BB4,
	Tonemapping__ctor_m5F93C61634588509C714CDAF7DE1E61159283FE0,
	TonemappingModeParameter__ctor_m0D460DD00B30327A154B2D2D6C5D98D63419F6CE,
	Vignette_IsActive_mB1D67E060C9DC746B70AC3B1946B8AB8938FF437,
	Vignette_IsTileCompatible_mEC913B3C180C6EFD92AE1D130D68789A24ACEEFC,
	Vignette__ctor_m82BBC96F126FD73ADA4271EEF6877B793E5E3471,
	WhiteBalance_IsActive_m3E1522E06D7E1D01E4FE6FD5809482E94E9BE42F,
	WhiteBalance_IsTileCompatible_mFE1A4986C4EDE49710E3958F8A29CA8EAEF400D6,
	WhiteBalance__ctor_m0EBD97F79F1A180AA9C7C0DB2F6BFE35F28BE3C4,
	CapturePass__ctor_m007D376B1C80C78CDB5FD77915A2C3C166C21445,
	CapturePass_Setup_mF4D452116C7C2DE4B290E20E8D7C570F07081F0C,
	CapturePass_Execute_m4B3176A67B436F5B880D75AD2BA040D01A220F68,
	DrawSkyboxPass__ctor_m6F73A2AB529F5453993BAAB75B3263A5E4F0B007,
	DrawSkyboxPass_Execute_mB0244074FA315C26397531D417905EE5E357D165,
	InvokeOnRenderObjectCallbackPass__ctor_m4DEC6D04F7DA3AF13A9018E154B939EF2F7DD919,
	InvokeOnRenderObjectCallbackPass_Execute_m92B280D747AF568811A35A0AEED2917DED6A81CD,
	NULL,
	NULL,
	PostProcessPassCompat__ctor_mA2812C0E453A067FC4236A34CFEB849B98CC31D7,
	PostProcessPassCompat_Setup_m0292E4DC801E8B95D096CEE1957B7BE4C51EE16D,
	PostProcessPassCompat_Execute_m3F2B213CB6CEEAFB31D4BD5668EE2B71BBFB1A15,
	SceneViewDepthCopyPass_get_source_mF63EB914685775C9CDB2337B26AE435CC0585827,
	SceneViewDepthCopyPass_set_source_mAEC0454F0DE016B941AA28707D115F44821ED18A,
	SceneViewDepthCopyPass__ctor_mAE0EC3647C0EAE530892D43941223160451B4271,
	SceneViewDepthCopyPass_Setup_mBBE2909455DE277A9B2CB364D57C4C3957DD993A,
	SceneViewDepthCopyPass_Execute_m992304A3DB89B5F3DEEE4D27746FC683B895FF55,
	ScriptableRenderPass_get_renderPassEvent_mDF1163997FB6736DA9A27FBF9DC815BD7D833541,
	ScriptableRenderPass_set_renderPassEvent_m8C99037B390221E2EF6906ED1D6303B43E86CB9C,
	ScriptableRenderPass_get_colorAttachments_m59FB02E10203734F34B298ADDC2282AB5F55FFDF,
	ScriptableRenderPass_get_colorAttachment_mF4CDBB8D318D1AC9B10044D64BFE331A9BFE54CF,
	ScriptableRenderPass_get_depthAttachment_m13498CCBDF2331920C3A58850CC32357B65EAEFF,
	ScriptableRenderPass_get_clearFlag_m0A06598F3CF169A286F631FC93664A9DFDBE3250,
	ScriptableRenderPass_get_clearColor_mC23E9D61046DEE515BB4E9F23BFB0244FE0CD406,
	ScriptableRenderPass_get_eyeIndex_m3D70466B7E383C61D2829643609D2078F440478F,
	ScriptableRenderPass_set_eyeIndex_m9AE53AD767FA66C7BBCC976AFB2D8F6D3847AF3A,
	ScriptableRenderPass_get_overrideCameraTarget_m3F09363892632204619F1BAA45AAA31DBAE26141,
	ScriptableRenderPass_set_overrideCameraTarget_m5690EB9BB889365FDA7D4C034C9A7D3319F5284A,
	ScriptableRenderPass_get_isBlitRenderPass_m3CBF86928BD84843403F79B5D977E6136BB02F64,
	ScriptableRenderPass_set_isBlitRenderPass_mB78E11B48D6AAAEBD47FAF4E772CFE1A78247693,
	ScriptableRenderPass__ctor_m6532045DC12A127F8791F2AC475AF1A67F21B2A2,
	ScriptableRenderPass_ConfigureTarget_mE389873DA229AD684DF76AFDC09A0EFBD1941E6D,
	ScriptableRenderPass_ConfigureTarget_mBB3058ADAA286C00D297977A493C83421F42ADE0,
	ScriptableRenderPass_ConfigureTarget_m057BE83F00826547EE449FC2F8404DF4807831CE,
	ScriptableRenderPass_ConfigureTarget_m354924BE783E8293B8FE38222349247D43125906,
	ScriptableRenderPass_ConfigureClear_mAE50BFE1EB4A57FE1C2BFAAD8623FAE686D22AF8,
	ScriptableRenderPass_Configure_m902BE94E25C881742E3ECFF2903C291CD41DF91F,
	ScriptableRenderPass_FrameCleanup_mEDC26A8A6B20C613F1AEF9FA26A59BA036943461,
	ScriptableRenderPass_OnFinishCameraStackRendering_mA4228F6A5B770418420E3AED32B10B9C0AB34BDF,
	NULL,
	ScriptableRenderPass_Blit_mD6E609BFB5EE342BC229BA33D30A2AD87A9D74D5,
	ScriptableRenderPass_RenderPostProcessing_m1D3AAD88F98BBFF46611FCB60669BF48C430C537,
	ScriptableRenderPass_CreateDrawingSettings_m8E36FE51417C6408CEE32ADFC265EC2620E45873,
	ScriptableRenderPass_CreateDrawingSettings_m904826F713AE9A4FC43D8EFC834DFCE4F1B737BA,
	ScriptableRenderPass_op_LessThan_m4115634BFBCCDA731DAD187E73F4B2F40D851051,
	ScriptableRenderPass_op_GreaterThan_mD6A359D514EC6576D1269D8D1C38340A298DF041,
	ScriptableRenderPass_SetRenderTarget_mC4F4138A33DC9412DA1204AFC477B13251AAD7DB,
	TransparentSettingsPass__ctor_m2687647CBCE04991A95387CF0F8566A639887D74,
	TransparentSettingsPass_Setup_m8B5932B95AE8F1C4F82ABF31038377094801182E,
	TransparentSettingsPass_Execute_m307B02B3A476771656F5942F3A7BBFE42016B4A6,
	PostProcessUtils_ConfigureDithering_mF677ED6F1A706B073B0BE63E31337AEBA97E95FA,
	PostProcessUtils_ConfigureDithering_m37448EC16C511620F09A673B55E4237E35D1C978,
	PostProcessUtils_ConfigureFilmGrain_m4EDEE517B706C822426BD8AC305A30D4DAFBC641,
	PostProcessUtils_ConfigureFilmGrain_m09E080AD8E2FF9268BBCCC1E97069133BF3722DD,
	RenderTargetHandle_set_id_m29E5910F2C648270CF947C3DA8B91A6DDF2491AF_AdjustorThunk,
	RenderTargetHandle_get_id_m69B5E0BEEF645BBCE489BA7F52AD547D5E2FA314_AdjustorThunk,
	RenderTargetHandle_Init_m8A52EF18C063477451FA0F3BFF7151BF6381ED63_AdjustorThunk,
	RenderTargetHandle_Identifier_mE6EAB52BF07223E3D6AAC9D99056D22073082C32_AdjustorThunk,
	RenderTargetHandle_Equals_m4881B01D910F483ACAE7FC66B41BFB28928EEBBE_AdjustorThunk,
	RenderTargetHandle_Equals_m8195DFDDE8B6A3F1D557C0AD53508F72B11B5472_AdjustorThunk,
	RenderTargetHandle_GetHashCode_m167996CED18CD779B181819A160C8F6C14DDB553_AdjustorThunk,
	RenderTargetHandle_op_Equality_mE67F90187302D2D34E732F52C720DA50501C3880,
	RenderTargetHandle_op_Inequality_mFB74A53F9C1C4FF3F94A71E83779DC7DB727F231,
	RenderTargetHandle__cctor_mC26BCEF20EC25C4432524C2E13591F686259811B,
	RenderingUtils_get_fullscreenMesh_mEFF4322BA0DFCD3C4ED2A7573275B52804AF0EB5,
	RenderingUtils_get_useStructuredBuffer_m991DE02AA5ECB33DFF36DBDA796144268B809EE3,
	RenderingUtils_get_errorMaterial_m16291B6AF3199AE479521B2B47E2FC4664C5C6A6,
	RenderingUtils_SetViewAndProjectionMatrices_m088D626079CDFF09D5A6B4AA01B93120158A89EA,
	RenderingUtils_RenderObjectsWithError_m367FD7F2A65A1FBCF36752F23F20603A71BBABE4,
	RenderingUtils_ClearSystemInfoCache_m3D19C40AAF235667A6B019E2C837F1E58FB627B1,
	RenderingUtils_SupportsRenderTextureFormat_m39616CF3CF100BA877961E91EDCC3E6962F7A9B8,
	RenderingUtils_SupportsGraphicsFormat_m386AAE9A535A0B0D671DF927273CAB50FBDEFF25,
	RenderingUtils_GetLastValidColorBufferIndex_m9A1AE0BECB6943111A5BEFCA7EE301D5C7B4B629,
	RenderingUtils_GetValidColorBufferCount_m44FA66B95DF97D1BF70B45B3B897748A779B6CB3,
	RenderingUtils_IsMRT_m5B3CB01346791C457384B273C16AD2676A9A748C,
	RenderingUtils_Contains_mAE5439A21A531E8DDC23C7EFA1C29CE4543B55F3,
	RenderingUtils_IndexOf_m5C136008F164563D7C33A79AE7389FE7E81103F8,
	RenderingUtils_CountDistinct_m68FAA7E3D8AD3A072ED1DED9A503D8D49E7AA203,
	RenderingUtils_LastValid_m8D76D6AD0BA22ACC33F7C1E41D6982DE80D31B25,
	RenderingUtils_Contains_m05F6DDF2138942E0B0FDB1C39B8F2970740DFD3F,
	RenderingUtils_SequenceEqual_m6E8CC69F336A412375064A5C9D89410BAF792E9D,
	RenderingUtils__cctor_m48810FD59E4286DB8A756E4BC54ACAA3C518954F,
	ScriptableRenderer_SetCameraMatrices_m7E0B4C8FF6CBF2D21DD1842245E36ADB85015013,
	ScriptableRenderer_SetPerCameraShaderVariables_mA74D96DD63EFCEDE042A4567363A508BB72BAF6B,
	ScriptableRenderer_SetShaderTimeValues_m425C32DD1928B39DFDDB5119039D4BEA09F7C096,
	ScriptableRenderer_get_cameraColorTarget_m2B39158837E13B6047C1F8A7CF9C4DFC18B61C62,
	ScriptableRenderer_get_cameraDepth_m696A30C0B5429182729D9842E95B3F2B246B64E6,
	ScriptableRenderer_get_rendererFeatures_m6B25C391FDAFBDCA71AA39C7F26ACD7400A57FBD,
	ScriptableRenderer_get_activeRenderPassQueue_m17E6B5E6E846E4E13788FD4BE0A18087DF59F185,
	ScriptableRenderer_get_supportedRenderingFeatures_m6D7538C60A033D928D1350DD30686A9F050087ED,
	ScriptableRenderer_set_supportedRenderingFeatures_m7D7560A6E8DE7FC8156DDF792F17B52CEA46D29E,
	ScriptableRenderer_ConfigureActiveTarget_m846B560CCF6FAA3601E643D739A8E48EBE968740,
	ScriptableRenderer__ctor_m542C435F2449736AB9E210E37581D1F9E34773ED,
	ScriptableRenderer_Dispose_m24E41589222295AD5B234CA1E7A7250D1CE93B83,
	ScriptableRenderer_Dispose_mFCC00FDD7E39B267B520FD4C667EF92637491BDF,
	ScriptableRenderer_ConfigureCameraTarget_m0333CCF011DE06C63174E080EDDEC116CE67B79D,
	NULL,
	ScriptableRenderer_SetupLights_m57BA99415197772F56C92D05C4931B46723C76EF,
	ScriptableRenderer_SetupCullingParameters_mF8C5719CAD970AA96F08C05498F0B3B0D9172E91,
	ScriptableRenderer_FinishRendering_m5560672C08ADFE8C8AB3E685A96CC46215116CAE,
	ScriptableRenderer_Execute_m093E31F062692926F3DCA68214AD169E597B4156,
	ScriptableRenderer_EnqueuePass_m85EE215B3B8904DD2B28768C67BBE8263F7C84F8,
	ScriptableRenderer_GetCameraClearFlag_m7B58C9BB3F1BEAF67B22EE34A86967E1EE8C3477,
	ScriptableRenderer_GetCameraClearFlag_mDE966EA83CCB61D5D1E3BC67531D52ABDA12E58F,
	ScriptableRenderer_ClearRenderingState_m8F8DDDA4D0DB12783AD84B207D88689C1A996394,
	ScriptableRenderer_Clear_mCDF87AE908931CB56E90BEED58FBEA35248E681D,
	ScriptableRenderer_ExecuteBlock_m93B343138FB87F31148CA5F1E78E73437F861DC4,
	ScriptableRenderer_ExecuteRenderPass_m48C767223C6D53BB268768BE02DDD39024362536,
	ScriptableRenderer_SetRenderPassAttachments_m38FC4F4543F8718C3624CF1E7040238C3A436E37,
	ScriptableRenderer_BeginXRRendering_m762DEE7E86B981609632417C0E73449EFAC0EA56,
	ScriptableRenderer_EndXRRendering_m8EA084457C0DD1152D40467FEF3AC9AE0645D885,
	ScriptableRenderer_SetRenderTarget_mF212272A81A4E0130EAD6EE1460F369C50F34658,
	ScriptableRenderer_SetRenderTarget_mE6D217400CDB941DE26D0590A8D43A610E34EDBD,
	ScriptableRenderer_SetRenderTarget_m04C971E9E44EF10B67FC6A97B1986715BE161980,
	ScriptableRenderer_SetRenderTarget_mA1EAAD4E2C0DB7345039A7F0F5E8FBD7657523CD,
	ScriptableRenderer_DrawGizmos_m976C48185AF7F7642CBB91E958870B59D4F54168,
	ScriptableRenderer_FillBlockRanges_m001B09F43DBB392ED227E8D38E4FB78C41AE3F2A,
	ScriptableRenderer_InternalFinishRendering_m12639AF27B1B1A29590D91F11B659DB42D57D4AA,
	ScriptableRenderer_SortStable_mF557AC604F7BB3EF79A6C91F03FC11F2D1FEF199,
	ScriptableRenderer__cctor_m045624EBADB770C6DE76E892BAD8EEB0DE553565,
	ScriptableRendererData_get_isInvalidated_m1B47CDDD6574311896905F7FF9959A738984251D,
	ScriptableRendererData_set_isInvalidated_m70A9767BB4FEAC3E70E52BDE8D28417311AC040A,
	NULL,
	ScriptableRendererData_get_rendererFeatures_m853E0DACE1F97CC8CC78BB0E619AD09243D29C1B,
	ScriptableRendererData_SetDirty_m407AFBF4A9E494260656E92ED2D1873EB6FC9110,
	ScriptableRendererData_InternalCreateRenderer_m669ACC9E7717653D85834281CF06D1F549686F3F,
	ScriptableRendererData_OnValidate_mD55AC5D19730670AFDE03817B5E5BB47876B916E,
	ScriptableRendererData_OnEnable_m8772C84842CAFE785CDC5885C2DB7DA212411D0F,
	ScriptableRendererData__ctor_m4ADB5B1A5474F683B668FB6189CD2228A3357A9C,
	ScriptableRendererFeature_get_isActive_mB06B204E640CA848BCDE9A3AAF4D63A2B765C333,
	NULL,
	NULL,
	ScriptableRendererFeature_OnEnable_m3AD9A52346112C075A34E10C492C03C2F13CD8D4,
	ScriptableRendererFeature_OnValidate_mE26B8ACF418BA4AEAF8E9EE34A288972EEE5E4EF,
	ScriptableRendererFeature_SetActive_m19C3A85B2827091258CDF1C2FCAF41FC034D7383,
	ScriptableRendererFeature__ctor_mE2CA56A2B9BF130C358145BF90B39B454B619144,
	ShaderData__ctor_mBC545B8DB8E610E602962DE7BD89F9C935F9EBA1,
	ShaderData_get_instance_m0FAC189B7FAF72AFCDCD513C3C2C016E4E34C3B3,
	ShaderData_Dispose_mDBFE7FA77D374D8315C3935EE7CA2E9172A8E22D,
	ShaderData_GetLightDataBuffer_m1C17F5703B5BAB4A7B1167E5711A41C3F6161363,
	ShaderData_GetLightIndicesBuffer_m5415A6C1EA50D639AF542337DBAB7CBCD2A2BEFE,
	ShaderData_GetShadowDataBuffer_m5C72E6EE5EFC2B5A7A27CA12E4C6B2A791CEBE4C,
	ShaderData_GetShadowIndicesBuffer_mF1CEF935B535CC9243CB82773C7FEC196DB249E5,
	NULL,
	ShaderData_DisposeBuffer_m4C6FC9A0A23CAA6DB8752CC2DE278CF48290EFD0,
	ShaderData__cctor_m9D047F54149B7D72BBEF158293453FF377DD1D91,
	ShaderUtils_GetShaderPath_mD7FDE77F7E93810D94AEBE361FDF08666B099646,
	ShaderUtils_GetEnumFromPath_m20EE5A16F71FE04A015F9A76B18708EE8D1F4C37,
	ShaderUtils_IsLWShader_m4C62E6B9D8085150E6CD541DE68FD304852EF32B,
	ShaderUtils__cctor_m145800684BAC94B52D4E33BF14011B64D79D33CA,
	ShadowSliceData_Clear_m03667905CCFF7C6E25CD635DA189EF02866406E6_AdjustorThunk,
	ShadowUtils__cctor_m24E675E51D035431F7599AEC67A747B0D9C31610,
	ShadowUtils_ExtractDirectionalLightMatrix_mBDFCD36FF93D124712DC394FBF48B03F4E5BAB46,
	ShadowUtils_ExtractSpotLightMatrix_mDF897F3BD93E2BC4E1ECD2DF4EDC5EA10A3A31E4,
	ShadowUtils_RenderShadowSlice_m19272969583E390C9F225BE4ACCC19EB7F52B3E8,
	ShadowUtils_RenderShadowSlice_m81B5D11D65DB06163ADFDA7E7B09F7868021C32A,
	ShadowUtils_GetMaxTileResolutionInAtlas_mDAE01C47B5568B5DD29614821DF123E1E60F3899,
	ShadowUtils_ApplySliceTransform_mB02FAE5EE92F0E98EBDECB661CA28B36902EB59D,
	ShadowUtils_GetShadowBias_mA478355390B5FDA7B66CF695E3ACAF5DAB5A66C1,
	ShadowUtils_SetupShadowCasterConstantBuffer_m928AAA9C4ED167D000F5CD5C402318B2E2DE380E,
	ShadowUtils_GetTemporaryShadowTexture_m6D2C5ADAC56AFB164748A20AD7694E29C377BB6A,
	ShadowUtils_GetShadowTransform_m967D7D9239EA3B3E154901EE21BBDF29F15E37A6,
	CameraExtensions_GetUniversalAdditionalCameraData_mAE35D0457B8C5EABD841A9B34ACC8EDA3F80EA7D,
	CameraTypeUtility_GetName_m55398174024E5CFAC126E75064274197BE623600,
	CameraTypeUtility__cctor_mD6B49FBD034BE53406CE948F32BFAB7E27AE6583,
	UniversalAdditionalCameraData_get_version_m132F08599DEF08F2630149562C60D963EF05586F,
	UniversalAdditionalCameraData_get_defaultAdditionalCameraData_m7A62BE2E085C5E2D0F5EDDC6C9DD3C59B1CE723C,
	UniversalAdditionalCameraData_get_renderShadows_m41A13B8D579203794A7105A407C9DEE42C78F57C,
	UniversalAdditionalCameraData_set_renderShadows_m3F8A3FBCB55A3FD16B5CB780D33E69CB9803A306,
	UniversalAdditionalCameraData_get_requiresDepthOption_m1C5D28D04A471E5F57D0DD5D7EB45CA1814FB17D,
	UniversalAdditionalCameraData_set_requiresDepthOption_m81C2DB996C58C69CD28ACCE89F3FD8ACF17FC76A,
	UniversalAdditionalCameraData_get_requiresColorOption_m72A1B358EA98A10E1F2473C4DED7CA6BFAB1FAD1,
	UniversalAdditionalCameraData_set_requiresColorOption_m93EA8A2386A6A15BC54B6BFBBCB3F810D9862D88,
	UniversalAdditionalCameraData_get_renderType_mE0B1DB53ECC84F3730673066BAEC42C9DD3CECFA,
	UniversalAdditionalCameraData_set_renderType_mDFBBCE2C732CB9E15AB399AB0C468DE31F5B57E5,
	UniversalAdditionalCameraData_get_cameraOutput_m7992893262740CBCBA817C4F0125F1920D57A84A,
	UniversalAdditionalCameraData_set_cameraOutput_m13B7D304B82769B1A574A71B8FBBB7297B575122,
	UniversalAdditionalCameraData_AddCamera_m7557F80715522680C98AC9EC5599C23F0B55A57F,
	UniversalAdditionalCameraData_get_cameras_m78916E3B43BAF8990743D5BDBED8A46D2AC8EF87,
	UniversalAdditionalCameraData_get_cameraStack_m392A86CE0146C9BE3562B170DB1BAE4971236603,
	UniversalAdditionalCameraData_UpdateCameraStack_mE9B093159AD52EF12D42807C87902A9F6D2E85FA,
	UniversalAdditionalCameraData_get_clearDepth_m66FF54848087E34EF30D59DD2DF5F694E80F54FB,
	UniversalAdditionalCameraData_get_requiresDepthTexture_m9BB6BA799E5FB8AB3A498803FBA5DDC5A83046BD,
	UniversalAdditionalCameraData_set_requiresDepthTexture_m2D32F4D50B736555FF53D4F4142E2924F0AC40F5,
	UniversalAdditionalCameraData_get_requiresColorTexture_mEC0D5F4F3521130F2E2C996A072FAFB5ED7BD126,
	UniversalAdditionalCameraData_set_requiresColorTexture_mD7F420B828540718935F03E123E446DC5586E529,
	UniversalAdditionalCameraData_get_scriptableRenderer_m2DDB61D2A969ABA2A5C09282B1974961D3C971DB,
	UniversalAdditionalCameraData_SetRenderer_m3B9953DD4607A5CF0C56E9C4F86FD13E2C1DAFA8,
	UniversalAdditionalCameraData_get_volumeLayerMask_m39E687E72FA395879B970E26E1A33CD5F02F01A1,
	UniversalAdditionalCameraData_set_volumeLayerMask_m6999D83A263A8CEE5F717A0B5DE4F98641ED651B,
	UniversalAdditionalCameraData_get_volumeTrigger_mEA2BFF73BB6DF8C7BE31D1DF1CFB4D010033C836,
	UniversalAdditionalCameraData_set_volumeTrigger_mBBF29770803F8911F0619BF6D590566B01EE794C,
	UniversalAdditionalCameraData_get_renderPostProcessing_m127506E4A8D352E99B3795A08E8D021C7C5FBBEB,
	UniversalAdditionalCameraData_set_renderPostProcessing_m888CFF264EC95821EA5DE5045B2289F65E608FC4,
	UniversalAdditionalCameraData_get_antialiasing_m090ED4C1C9149A8AFCC65510EF9CB3839CE02E1D,
	UniversalAdditionalCameraData_set_antialiasing_m3C6AE77B301EEEDEF0F64AFECFD6CE0FBB644E32,
	UniversalAdditionalCameraData_get_antialiasingQuality_m54B4EF26830863F3A5E0C3A2F8D99D282E39DDBB,
	UniversalAdditionalCameraData_set_antialiasingQuality_m19E008CA3427C34DC7D4EE377688E58953267A8B,
	UniversalAdditionalCameraData_get_stopNaN_m9481CD6858CCCE7AD4BB9400125BB9EF2035D690,
	UniversalAdditionalCameraData_set_stopNaN_m73F18C491CD0A2082DE2ED92134451986772904F,
	UniversalAdditionalCameraData_get_dithering_m31CEB76A1105DBC7A19DC910C10244E3DBE83F9C,
	UniversalAdditionalCameraData_set_dithering_m40A06C1BF3A43B6A1A16230EF2A98F948E45F4FA,
	UniversalAdditionalCameraData_OnBeforeSerialize_mADB43626B7B3F15F08B12F3D0D5F6691F67634AF,
	UniversalAdditionalCameraData_OnAfterDeserialize_mBF502D7B0199719E65E5662A6B031E4C3D116D8D,
	UniversalAdditionalCameraData_OnDrawGizmos_mA6D52AA5A90E843B1866DEFE08F67996DA5226FE,
	UniversalAdditionalCameraData__ctor_m4AC7FEA7C8CB3337CB601B6493AF4CF1F11134F3,
	UniversalAdditionalCameraData__cctor_m17696CA92156DFF40383FE9EE6ACFE86258ED9AB,
	UniversalAdditionalLightData_get_usePipelineSettings_m503832612F2C7EC874A1D4AAF15007C16CAAB100,
	UniversalAdditionalLightData_set_usePipelineSettings_m288111B576311E112CC5800BAA68449F1086D94F,
	UniversalAdditionalLightData__ctor_m7AEAA8270AE017B42B2E6B55BA0D44E507C612DE,
	UniversalRenderPipeline_get_maxShadowBias_m82F265149BF27EC7515701DE69E6E4B7E7BF5704,
	UniversalRenderPipeline_get_minRenderScale_mDD58BEC1EF3CFAF50652AEF4836357DF63651C4F,
	UniversalRenderPipeline_get_maxRenderScale_m8A7B6F40655532461D784E4F297738E87DA93A12,
	UniversalRenderPipeline_get_maxPerObjectLights_m70854A97905CDC944587F0488FB64BB7756CEE6D,
	UniversalRenderPipeline_get_maxVisibleAdditionalLights_mADD01A3E6945B5147AAA554DD74352162C8979DF,
	UniversalRenderPipeline_get_maxScriptableRenderers_mB168597A1C20D1F9FB7AFCF8A0D04C24F6A25BF1,
	UniversalRenderPipeline__ctor_m0844A7749FDBE6C672C0E40D26388CA063F2EE21,
	UniversalRenderPipeline_Dispose_m90719DAD0AB9BBA0066CB0ACF559132A41D19280,
	UniversalRenderPipeline_SetupXRStates_m3EB68361154915956958B95F355B06962922E1BC,
	UniversalRenderPipeline_Render_m8A72A7A33674DE0E8C5054934FD6051DFEFD56B9,
	UniversalRenderPipeline_RenderSingleCamera_m984F04201995EA9B62759E6BDCBA20CFAE40EA3B,
	UniversalRenderPipeline_RenderSingleCamera_m35FD9BFEAD53E5769512C642FA8B13E0459AABB9,
	UniversalRenderPipeline_RenderCameraStack_m148F31022748124E88CFEA2A5C645B4BABC7421D,
	UniversalRenderPipeline_UpdateVolumeFramework_mB3ECEE79B8D027010B69DC5657DF264EBAB37794,
	UniversalRenderPipeline_CheckPostProcessForDepth_m4F44470634C3A21533D22A5BA0EDA0B6C43C8A3F,
	UniversalRenderPipeline_SetSupportedRenderingFeatures_m7E2F5448A977D73F10E0FF646255AB56E7065FE8,
	UniversalRenderPipeline_InitializeCameraData_m8AD9FE99AC15AA6FFB8D90E4D3973CC8E79234DB,
	UniversalRenderPipeline_CanXRSDKUseSinglePass_mEC8362AA41895D52397D6569EDA8D96431994CBB,
	UniversalRenderPipeline_InitializeStackedCameraData_m6CA9455B268A2BE3DB514262924FE941B9B0BEE4,
	UniversalRenderPipeline_InitializeAdditionalCameraData_mFB16E433437FDDA8A7F631A69207C39583B983E4,
	UniversalRenderPipeline_InitializeRenderingData_m52BEB333998309D588BD8ABD4D1F3234B42D4AC9,
	UniversalRenderPipeline_InitializeShadowData_m69F47778E3F36AD1D33D33C240AF415DB402F9BF,
	UniversalRenderPipeline_InitializePostProcessingData_m7D3A8409CE689EB01246037AB86E0EDA200F6CC1,
	UniversalRenderPipeline_InitializeLightData_m48BB9DFEBBF04C564C5816DEDAB8952DE6715233,
	UniversalRenderPipeline_GetPerObjectLightFlags_mB245041BDEC279D13EC401BF6DD9FDDCD652908C,
	UniversalRenderPipeline_GetMainLightIndex_mA115C210B409B77A086E13545747BE0F4E7B3E2D,
	UniversalRenderPipeline_SetupPerFrameShaderConstants_m3EF49A201EFC8ACDCE283EDEE626810FD340A5D8,
	UniversalRenderPipeline_IsGameCamera_m6A6B5410037AE6530853C6185AE74E301805E1E7,
	UniversalRenderPipeline_IsStereoEnabled_m44DDEED33835E731E07BF9FE00C5F3E650A3B281,
	UniversalRenderPipeline_get_asset_m93C4E5A627617A6D7AADAD2A8586FFB5399CF166,
	UniversalRenderPipeline_IsMultiPassStereoEnabled_m7AFAB3B22573B9FCC69A23801EA80B5EADA37E09,
	UniversalRenderPipeline_GetXRDisplaySubsystem_mFA501CD159EA330BFA62D78A1C4EF191F5BC128A,
	UniversalRenderPipeline_IsRunningHololens_m14F46123950FE6BC4F0567EDDC714467AF593197,
	UniversalRenderPipeline_SortCameras_mD802A44409AC93AD99E198BC8475C60F5D5D345C,
	UniversalRenderPipeline_CreateRenderTextureDescriptor_m87F24D1177956BA2801ED58B275F3C33C4E7DC72,
	UniversalRenderPipeline__cctor_mE342C86EA1D7CB1A60E98549CEFF04DAF03027E5,
	CameraData_SetViewAndProjectionMatrix_m302C54DAF08187FC320E58BBAA5F945046AC7C18_AdjustorThunk,
	CameraData_GetViewMatrix_m47551C41C67CCCA9DB2A3BBCF5334AB5EA60FFE7_AdjustorThunk,
	CameraData_GetProjectionMatrix_m8381DD2C254150CD3C85F96C5A0B3FC3023E55C4_AdjustorThunk,
	CameraData_GetGPUProjectionMatrix_m86CC314BF422A78A42E9FBC916D70CF45636DFF7_AdjustorThunk,
	CameraData_get_isPreviewCamera_m7FAA55B9D921526186977DF7B9872D6A4FD29166_AdjustorThunk,
	CameraData_IsCameraProjectionMatrixFlipped_m30E26AE59D639C4AB20CA624D01977F1F8A865F9_AdjustorThunk,
	ShaderPropertyId__cctor_m499C1C2C32996CFE0A325454A8CE45F9F6C700D7,
	ShaderKeywordStrings__cctor_mE760E313194F57AA221198CF8F1E1A939FC56BDF,
	ForwardLights__ctor_m4D971F9B4AEEF0FBDFF03FF840FB527A77DD7E96,
	ForwardLights_Setup_m399C6216B6BA84F12943178D3EBED402385A9780,
	ForwardLights_InitializeLightConstants_m25D38901D4CC355CA28B663C12B0ABC5FD99EFFD,
	ForwardLights_SetupShaderLightConstants_m553A061182E54ECF36FA6B32C6E9E78665A16CD2,
	ForwardLights_SetupMainLightConstants_mD4C8D5C8AC44B09BF2EC4450315AB0C5CDACAEAE,
	ForwardLights_SetupAdditionalLightConstants_m9AD642774CE682C1A94A76994574F68F6BA3683F,
	ForwardLights_SetupPerObjectLightIndices_m78F3EA98ECE63108F31F1003B7606E5052E23FF7,
	AdditionalLightsShadowCasterPass__ctor_m166B68ADF0990EB584594B28C8E5F5EF894F1CC1,
	AdditionalLightsShadowCasterPass_Setup_mD39E30CAAE6B931310B279907CCDD28B8C086FD6,
	AdditionalLightsShadowCasterPass_Configure_mC58B3FC10892CF879CF2E4D324C94D1BE2D317E4,
	AdditionalLightsShadowCasterPass_Execute_mBE74F6064546B7B4363A09F3041FF00DD791293B,
	AdditionalLightsShadowCasterPass_FrameCleanup_m38A20C20455FD78EB68CD5A7ED494D9FFDADC91A,
	AdditionalLightsShadowCasterPass_Clear_mA4314D62047C10F5DB4D6494F99E632D5F10D7CA,
	AdditionalLightsShadowCasterPass_RenderAdditionalShadowmapAtlas_m8A1B5631D5C6DED21FED3499EEBF598FC77B0B39,
	AdditionalLightsShadowCasterPass_SetupAdditionalLightsShadowReceiverConstants_m91E66DEBCB8DC02C622093D4A759C3A325D78C54,
	AdditionalLightsShadowCasterPass_IsValidShadowCastingLight_mB99F768BE723222C4D4471F03B5E113266A513DD,
	ColorGradingLutPass__ctor_mA9550845C0F34786FC0F7079E3719AA331CBE652,
	ColorGradingLutPass_Setup_m78C99F38B2C3C8109CF1E657D2E012925BFC8D8F,
	ColorGradingLutPass_Execute_mE8245E96ACF42618491C8C664994050F099AFF60,
	ColorGradingLutPass_OnFinishCameraStackRendering_mC46F26BC5B9750CEC83099AE81665AA41E586AA0,
	ColorGradingLutPass_FrameCleanup_m7B48211CB16D53E87C659483BE0127054CCCD3B5,
	ColorGradingLutPass_Cleanup_m8A4B86BAECA931F3F89409A5B6AD12DDC083851B,
	ColorGradingLutPass_U3C_ctorU3Eg__LoadU7C6_0_m61BEBF61782196E453CE883EB64FABA2BBEF83D5,
	CopyColorPass_get_source_m15E2BF9B721AD8DEDA8BCEC750361071AC3FCE2F,
	CopyColorPass_set_source_mE180B05A8FF8FAB8EE319F2A1DBD0DBA8F73B1E9,
	CopyColorPass_get_destination_m596B389453BA9D8B8E28A6D043B1D05F98165933,
	CopyColorPass_set_destination_mDF22B7F62CDFF2DA31E41769FF6FC1A4976A0340,
	CopyColorPass__ctor_mA0BF43AD2BB92624C12ACD8FEBE1F1B3EF3D67B1,
	CopyColorPass_Setup_m62B2BEDC4E0FD4ACB77CCD80505645CFA70CFB43,
	CopyColorPass_Configure_m2B9387762570A5D182EEC872CAF209D711AC1D72,
	CopyColorPass_Execute_m49E575B0588D9A09ACE95B4F863419AF234A123F,
	CopyColorPass_FrameCleanup_mCA924D470EEB8235A299F5D1DE1F8E7B90005AF5,
	CopyDepthPass_get_source_m0FA63B2665E69AB667724E3A377CB694D0A4570F,
	CopyDepthPass_set_source_m047A229BFAE41A2BD71D33F170F0364B6AE51AB2,
	CopyDepthPass_get_destination_mDC67913726F26F62F114CEF3DFAF4BE40EEB196E,
	CopyDepthPass_set_destination_m71B417552C1D473B6FF325253B72BCDCACD8B207,
	CopyDepthPass__ctor_mD09A41DCBC370975E116DFACEBBD8A833978552C,
	CopyDepthPass_Setup_m66C0091B83083C81F54ABE47757D4E7E548076D6,
	CopyDepthPass_Configure_mDE005EB557AF6FDF81042E7CD7257A344BE56301,
	CopyDepthPass_Execute_m7B41747F387BF9C5B80EE60D13225297F7F236E3,
	CopyDepthPass_FrameCleanup_m7625623901711C88B2B2DA79C4966A97C4DDFDB2,
	DepthOnlyPass_get_depthAttachmentHandle_mCC44232DE9ECF8147546AB55C486EE5EF6C0E0FB,
	DepthOnlyPass_set_depthAttachmentHandle_m83C700A5F2C5BE18B1723B3AB0E3D7AC0674E38D,
	DepthOnlyPass_get_descriptor_m6F619115AD4E986C3C1701CFCA5CFCC58171BEAD,
	DepthOnlyPass_set_descriptor_m259AEB235E1DC4437A7A38511947794083F03BCD,
	DepthOnlyPass__ctor_mF6D5A0F8C7D2148DE830354C0B204466710ECA40,
	DepthOnlyPass_Setup_mAB132D7F7A6476B9C3D13B09A76A275E4D737A48,
	DepthOnlyPass_Configure_m1351548C0D5BEA17D484DCB68C67E483EFC24234,
	DepthOnlyPass_Execute_m1839D7D27CA139D712E96D12431AA6400EFFC4E4,
	DepthOnlyPass_FrameCleanup_mD349F17A98716E4A1B2E4B9BE6E26FC3F2A19692,
	DrawObjectsPass__ctor_m13D3DC810696FAAF49FDD07B246FCFD1607C9672,
	DrawObjectsPass_Execute_m62C97842D702D8EF1043983C3EBBF0BBDCA111DD,
	DrawObjectsPass__cctor_m14F64A1B96B5AC8328D3C9DF92A9D90F0AD1F2B4,
	FinalBlitPass__ctor_m1FC1F385047D58C0341E8872E3D4408FAE391F9D,
	FinalBlitPass_Setup_mCB111FAFECE06504D13D864F92FBE9113641828A,
	FinalBlitPass_Execute_m90F19874BC085F597509979FDF8F16A22DB5FC58,
	MainLightShadowCasterPass__ctor_m5E7FFFC783B8041915EB55C97F8EBF7AF89CA3D0,
	MainLightShadowCasterPass_Setup_m3BADBCDE397B6A847746B22965B0F9632D0FC438,
	MainLightShadowCasterPass_Configure_m6DB1FE26B47781A8A190AD01BC3CE3CE29038DE7,
	MainLightShadowCasterPass_Execute_m8AF84E1326A688EF845822900F75A883A28784D9,
	MainLightShadowCasterPass_FrameCleanup_mCD9EDB25D9F531B3375F70F6218C9DF632592869,
	MainLightShadowCasterPass_Clear_m4973B56C30885F0A15E23C60BC270624D3E0AAE0,
	MainLightShadowCasterPass_RenderMainLightCascadeShadowmap_mDF0D65807E3AAB2218A8C0668FDE7295AF8D9409,
	MainLightShadowCasterPass_SetupMainLightShadowReceiverConstants_m2F1AE37A0D55FE7CF3CECF68C350B77C034F1D0F,
	PostProcessPass__ctor_m9912398192ECA6C708B7519128FDD00AA1DFB8B0,
	PostProcessPass_Cleanup_m907199A902955F8137CC00AE323698FF9774C2D7,
	PostProcessPass_Setup_m7309C965E7C65FF288D526CE9EA457839B99985D,
	PostProcessPass_SetupFinalPass_m58D435A0DB000C3B139AD1C2C1233F9FE7B91214,
	PostProcessPass_Configure_m2BDF8D759B2B626290742045B7E978A67E17FABE,
	PostProcessPass_ResetHistory_mF2DCAE39F877897D24CF4DAB6499BF5DDAA1607B,
	PostProcessPass_CanRunOnTile_m60C1DBD0D9451777BCB251303B39F80B4B4AD0C2,
	PostProcessPass_Execute_m54A9489C43B52FB3169FB3A4D2BDB2D428923464,
	PostProcessPass_GetStereoCompatibleDescriptor_mD5436B24188C17C77F3C44E5AE0C00CAC43262B0,
	PostProcessPass_GetStereoCompatibleDescriptor_m9214536687B315483F9337A3B1611138D3707C3A,
	PostProcessPass_RequireSRGBConversionBlitToBackBuffer_m8FEDDE46DBD48B591C71B5A21EFDE60B0CAC3E6D,
	PostProcessPass_Render_m40E37F5DF668C7647960316A857C894E1B899C23,
	PostProcessPass_BlitDstDiscardContent_m2A9CAD2EA254FD89160FF5FCFFF7871FCFEFEC4B,
	PostProcessPass_DoSubpixelMorphologicalAntialiasing_m64460B1A4CE7BFB01E006234FB44C827F2044A01,
	PostProcessPass_DoDepthOfField_m706B66C3A1C5DEF5177E5519B62E927701BCD45D,
	PostProcessPass_DoGaussianDepthOfField_mFEF094B2356FD028493CE3C9BEB9A2AB2F678887,
	PostProcessPass_PrepareBokehKernel_mCF65D3FAE17752E883C14E78F7299234BBF8DF9A,
	PostProcessPass_GetMaxBokehRadiusInPixels_m99BD38B810DF3AE98FBBD55768DE2B1AD1066C9F,
	PostProcessPass_DoBokehDepthOfField_mCE6B2DB07DD6F86CA209D8BCAFBF91A606D93D9C,
	PostProcessPass_DoMotionBlur_m7C29FDF190C050DC413539B80D29BC56119F8D76,
	PostProcessPass_DoPaniniProjection_mA79652C3B2D8484A50F702C9984FC9CAC097C2DD,
	PostProcessPass_CalcViewExtents_m6BB17672F219425CB161F49B7C24171C83EEFB69,
	PostProcessPass_CalcCropExtents_mE09FF27F85001F822C8081CD9C5F754AA3038B7C,
	PostProcessPass_SetupBloom_m8B749429BE1A818A89F43C3F0931F385F031D208,
	PostProcessPass_SetupLensDistortion_mE25771C8D3BE6A102E0FDD253192659DC326FC3D,
	PostProcessPass_SetupChromaticAberration_m0130EC6716FBCBD83A807A80EB9EE328B3970313,
	PostProcessPass_SetupVignette_m8C2CBB4375F68BE98A0EA6C0679C9AC2777E42E1,
	PostProcessPass_SetupColorGrading_m5CF5BDADC707C2BF42FF0D4C319F264C8118A863,
	PostProcessPass_SetupGrain_m44C01E176FEF4FBD8313AA1EECB15EEFD07B1D83,
	PostProcessPass_SetupDithering_m0C98C70A87CE9A978FE32FA694853DE238417366,
	PostProcessPass_RenderFinalPass_m1AB52FA6CF4022A7679A69EDAA76E58EB99DA6B8,
	PostProcessPass_U3CRenderU3Eg__GetSourceU7C47_0_mDFE94540792CF1799E3FF9CB4DB2CC43CC0AA0E0,
	PostProcessPass_U3CRenderU3Eg__GetDestinationU7C47_1_m0BDB279D8C188798B9A43EC43277DEF41E0A6C83,
	PostProcessPass_U3CRenderU3Eg__SwapU7C47_2_m626C1643369B713BF41B7BE871128CD18181E62A,
	ScreenSpaceShadowResolvePass__ctor_m8DA17650EE72E61199796DA19A4BF30E5AFCE40E,
	ScreenSpaceShadowResolvePass_Setup_m0FB3742C3B66E2FE0048745A97AEC4836BB9A11B,
	ScreenSpaceShadowResolvePass_Configure_mFC7730B82C1D8D7E5D2ADA795CDA56FB74997F42,
	ScreenSpaceShadowResolvePass_Execute_m7044B7ABC8D4490E7892E9FA1D93F89DBD4EDA52,
	ScreenSpaceShadowResolvePass_FrameCleanup_m74C8EBE164CF109B96B25814A990BC07043F71BF,
	Light2D__ctor_m6CAF2D05D53AD550B86A1753D5485DDE6817043E,
	CinemachineUniversalPixelPerfect_OnEnable_m0DC821619EC5D57E548ABB1541E5C4CFBC94D3D1,
	CinemachineUniversalPixelPerfect__ctor_mEFAA7D78C1B8CD8323288CEA6F75763C0D8AB5C8,
	CompositeShadowCaster2D_OnEnable_mA7D76429C35E6E04A6FF7E2D538BA96A404F2E04,
	CompositeShadowCaster2D_OnDisable_mFE29E4313466D3FDF735A06E0F64362FDBEEB7FB,
	CompositeShadowCaster2D__ctor_m5F94BCB003C9546172D2E2179789ED32CFFB10E6,
	Light2DManager_get_lights_mCC6617DA7331583168AC5362AA8E7CA1D1CD31A6,
	Light2DManager_get_cullingGroup_m251406B14FDEEA6B44B7A52ABC51BB166E9BB6C3,
	Light2DManager_set_cullingGroup_mAE3D908377A0DF17CD191DE2A150F138811F37DE,
	Light2DManager_get_boundingSpheres_mB7650D220EDEE59D1D7209199DF9B0F86FB4E90E,
	Light2DManager_set_boundingSpheres_m74FAE0072B3A3DB01FC313B6A19EFAEC5C0618E1,
	Light2DManager_GetGlobalColor_mEE959221B0AA571D0195D1B8EA19BFDA2FB12695,
	Light2DManager_ContainsDuplicateGlobalLight_m24B5FF72678D33EE9B78383E2916DD60F37F249D,
	Light2DManager__ctor_m294516E7594C20726B90EE730C81EFCF9265A541,
	Light2DManager_Dispose_m096ED6B28CD64F7D028A3B2616708A1DAEAF7755,
	Light2DManager__cctor_m1A29491468B2444364075261ADFDB9D9F9AAA9CC,
	Light2D_get_lightType_m69227BF1C7291FC095582771CF0E2B7F33C9B242,
	Light2D_set_lightType_m2B275080A1507286EDE86BE07D4AF723C305B2C7,
	Light2D_get_blendStyleIndex_mC43B01E1F951A7C4313AE1D5FE2D67C6BA4DE5B0,
	Light2D_set_blendStyleIndex_m0383F824EF23AC7D2C121848E7E00DE31B03C1C9,
	Light2D_get_shadowIntensity_mA8ABFDDF92A72EECCBD5D3BF37D3CCB1820EC348,
	Light2D_set_shadowIntensity_m8274E0023242076986DB9129FDF1DB7091DEF1BC,
	Light2D_get_shadowVolumeIntensity_m40AB04DD0BFDF22AA453A416C3BE14E6EEDCE2A2,
	Light2D_set_shadowVolumeIntensity_m09288F9993D471DF93392EE91905F9CCF5F85C35,
	Light2D_get_color_m8B4EAA121D453DAB478B111E204774909363086E,
	Light2D_set_color_m7C16FB3FD6233B30FBF10302FE56BC3D1303F393,
	Light2D_get_intensity_m5CA8B0BC1DA606B97C3877AA7A7AF176A5DE31A0,
	Light2D_set_intensity_m58C60F7B2D4B0AC2D33B47E3C29CB55067AB3B4C,
	Light2D_get_volumeOpacity_m5921871B8FBAAF41D309DFDC0D75FC860F4E41DA,
	Light2D_get_lightCookieSprite_m820A1A39805854E93650C8573A4F95D67131CE4F,
	Light2D_get_falloffIntensity_mA760B3633AEC3EAD194B9273B329A3BEF9532C65,
	Light2D_get_useNormalMap_m29962E7A2C3C1E10EEF7B5C7A839216CE0656705,
	Light2D_get_alphaBlendOnOverlap_m8050A1416BC64DA8709B2E1501C930349EFEE6BD,
	Light2D_get_lightOrder_m9966122E4BEDE2E50CC1B504AE3C91B06AC33F58,
	Light2D_set_lightOrder_mFDC33169EC9627C086851C547DE2165DABCE2319,
	Light2D_get_lightCullingIndex_m0FAC9A1CCE44AB6B0A9DD94A767F125BFA6233BB,
	Light2D_SetupCulling_m0A0B4556F106B413CDB863E849F8F21CFB22C13A,
	Light2D_IsSceneLit_m92FB085B664640D82B44EA835FDE22C8181588E3,
	Light2D_GetLightsByBlendStyle_m60479901455B1063EDB33DBC493C1E36DCFCD1E9,
	Light2D_GetTopMostLitLayer_mA1AD6691BB43DCA53EC4830F2016D769CCF5FE10,
	Light2D_UpdateMesh_mD394893A65DBD7B76A5DF1FC8666215CEBE4F3B3,
	Light2D_IsLitLayer_m87A609FFAD8303BBFFD4B2DD77E4339F8457315B,
	Light2D_InsertLight_mD0BA8FFE3FE0603DDA9884C578920B5DCE20E49C,
	Light2D_UpdateBlendStyle_mC524741B78BF7B5BEE13E9F86B53DF71B1804D22,
	Light2D_GetBoundingSphere_m3083049233B0636E0E2033B370790BC37977342C,
	Light2D_GetMesh_m2BEB77E1FF11C9952661F95BB7D6386C40ECEB67,
	Light2D_IsLightVisible_m0A8A198BA44E9471EFDC18E2EEC1C753D6D3F3F3,
	Light2D_ErrorIfDuplicateGlobalLight_m472D0283D20212D1E55B33EB77E8E796587CCD05,
	Light2D_Awake_m5211617B41981C9CBB0B81C4A5B23AE8A3E0D442,
	Light2D_OnEnable_m8417CA2E02F7E90C501E10A753E1D972EB5EC09C,
	Light2D_OnDisable_m1ECC91A4DF03432C3E0F02EAB4A5C0D7F1C40296,
	Light2D_GetFalloffShape_m54B334C004F1EAAAE7F44507DE65D41C922AF5EE,
	Light2D_GetLightStatsByLayer_m63DF8140C967BC6AF250C09B0D056BBF32AA2AAA,
	Light2D_LateUpdate_m3BA33C5E3DF3E84E1A5BC28D959A69351131AB07,
	Light2D_get_pointLightInnerAngle_m4BC48A179FED1E32D0B0B3300B0B7A78D9A0988F,
	Light2D_set_pointLightInnerAngle_m695E322ED49E8B8F367D5DC541E2B2896E3143EB,
	Light2D_get_pointLightOuterAngle_m4EC4891F9C8354D89FC96043D204E110F22EF0BE,
	Light2D_set_pointLightOuterAngle_mC157AF261ED17D6B7BA8CCAC7FE306D0E03F98AB,
	Light2D_get_pointLightInnerRadius_mB00D61163F857E60E20F527604F902056C4BF3B8,
	Light2D_set_pointLightInnerRadius_m03D46BDA3DBB3B12DEA1AECF427BEC329287B40C,
	Light2D_get_pointLightOuterRadius_m9E107862A97DB02F3FB7F39FB3CC5C0C6658A75F,
	Light2D_set_pointLightOuterRadius_mDE3EF7113DAEBFA91297310F42AED47083CAE51B,
	Light2D_get_pointLightDistance_m68AE4F4567CEE7D28E2189997199D97570FB9BD0,
	Light2D_get_pointLightQuality_mC0C09A1A52157F4254B69CFD7EE054237E6ED254,
	Light2D_GetPointLightBoundingSphere_m34502AA29A26BA8503A29CAD5AEE488DE556144B,
	Light2D_get_shapeLightParametricSides_m0698ADD7A2F756B2325428E074C3D7F705CB6F90,
	Light2D_get_shapeLightParametricAngleOffset_mB4BA3DB1268BE4731FA8BC606D4680461235DFAD,
	Light2D_get_shapeLightParametricRadius_m6333A4DDC524AA3BA3F1499996EFECC8C7B07900,
	Light2D_get_shapeLightFalloffSize_mA49D7359456A29438ABD6CCF42FAB13031D14BCE,
	Light2D_get_shapeLightFalloffOffset_mD041C5D45E124ED6FE595571C575183993E1BA81,
	Light2D_get_shapePath_mB8182FD76C9BC8AC4BCD91958901F0582198467D,
	Light2D_IsShapeLight_m770F880B38FE20A4D9976C7B64F355BB35504DBA,
	Light2D_GetShapeLightBoundingSphere_mFEE44F9B1C9D0CE9799B099EF7605312431EFBC1,
	Light2D__ctor_m253C85F62D0DFC255B15DCE9BFA2D44EF539AD02,
	Light2DBlendStyle_get_blendFactors_mCA59611E17892621762FB1B4D0C5519B3643AB53_AdjustorThunk,
	Light2DBlendStyle_get_maskTextureChannelFilter_mE9142547FC5B46A60C1316C6AA74ED79CED9AB9C_AdjustorThunk,
	LightUtility_CheckForChange_m8517C4ACC80759D5BE75A7AC0B818E6BF7A0C327,
	LightUtility_CheckForChange_m0E82DF3486D0DED4F01D80407D309CE23A5C9BFD,
	LightUtility_CheckForChange_m3D4D1FC69B3938F4B74DD7CF9DEDB37B04525A5E,
	LightUtility_CheckForChange_mBE788845B236DE2DAA410713AADECF15F5C62699,
	LightUtility_CheckForChange_m384FF6095057333D0C109A721C513518D6F313BB,
	LightUtility_CalculateBoundingSphere_m10B02C3FA880234281736D7B65DF680AFF979A9A,
	LightUtility_GenerateParametricMesh_mCBF8F390106F115769C381F8966D12ED83B62BBA,
	LightUtility_GenerateSpriteMesh_m6163584B944CFB6B0498CB267F7490BA04161FA5,
	LightUtility_GetFalloffExtrusion_mF59FF8CFEC29CF24A923108FC94B4B3C0690ABF6,
	LightUtility_InterpCustomVertexData_mBB86B272D91AE618A3BBF512A161E0453FA13A77,
	LightUtility_GetFalloffShape_m4CDB354ADF2A03CA8A070B0CA953062AD532C368,
	LightUtility_GenerateShapeMesh_mB471EA8E9B3555A858B36B1AE5CCE7ABC0700C75,
	LightUtility_AddShadowCasterGroupToList_m836DE338A820F9815308CD3F3988DC3B4AEC202B,
	LightUtility_RemoveShadowCasterGroupFromList_mD25FE381C52C674EAA81BE6DEE77F8A1EFAB0C40,
	LightUtility_FindTopMostCompositeShadowCaster_m90249C03BE3A574A3E31F6B506D2F5CA52739FB2,
	LightUtility_AddToShadowCasterGroup_m8FD423AD32C0776100AD1546C5BE24316D4B394A,
	LightUtility_RemoveFromShadowCasterGroup_mD48107FF819CB29618832DBF5CEAB4787A2EE5AD,
	Render2DLightingPass__ctor_m3D6666889DA603766F60E048EE61FD6789558DD6,
	Render2DLightingPass_GetTransparencySortingMode_mBB8B9D4C064E3F6724D85CBEE1A8945FE50F203C,
	Render2DLightingPass_Execute_mB8AB948BF6612C9B36ECE8937B221E6BE8CEC3F5,
	Render2DLightingPass__cctor_m716F3D95A7FE0F7D48EEC9E0F81D9E07EA0B7066,
	Light2DLookupTexture_CreatePointLightLookupTexture_m58CBC57ECCFE69434A576D651FD9195AD6CD58D4,
	Light2DLookupTexture_CreateFalloffLookupTexture_mA69AC7F202BC4446235430347FD0E6E7730E79B6,
	RendererLighting_Setup_mB34DD747E772DAD4283234613FC90C6788524766,
	RendererLighting_CreateNormalMapRenderTexture_m5CC80C3DD85C50DCAE2256E71384DFEA1BD09D65,
	RendererLighting_CreateBlendStyleRenderTexture_mA48D61C85870A8FEE43AF8FB443716E401F9C82E,
	RendererLighting_EnableBlendStyle_m3A7280EF212F6F659D63A31F02F9B620D9DC6A58,
	RendererLighting_CreateShadowRenderTexture_m7AAF3720CA92A4052B46362B7D86CC5AB1DFFE73,
	RendererLighting_ReleaseShadowRenderTexture_mA33FAEBB5D504B889C0FC0B18692CE2664C77302,
	RendererLighting_ReleaseRenderTextures_mAE6E4EB1A2BB4F3DB7E3B339A4B95C87A643BCDD,
	RendererLighting_RenderShadows_m2B05CF6F8C7A1B4CC49FE544766C4BE0EF3D5688,
	RendererLighting_RenderLightSet_m890CD3D3AF684EF9257DD4F293459775AFBA4934,
	RendererLighting_RenderLightVolumeSet_m23F3C72D81DD0DDB507F117A878E3B6D419D62DD,
	RendererLighting_SetShapeLightShaderGlobals_m2BD750CC24B033D2C3EDCE2E57D0E075BCD03EB3,
	RendererLighting_GetLightLookupTexture_mF932A1F006855C7D4AE661490DC4B2EA563E396C,
	RendererLighting_GetFalloffLookupTexture_m61EE2882DEFFC90958B15CC406AEB1261BE813B6,
	RendererLighting_GetNormalizedInnerRadius_m3EEBD02486210CBB48797228B6BEAB0F1203CD4E,
	RendererLighting_GetNormalizedAngle_m19F2FE132A85364D71C2A1FFE2E5AEFD86BA0569,
	RendererLighting_GetScaledLightInvMatrix_m4550917192A93634107CB44078E4E68C4F2228F0,
	RendererLighting_SetPointLightShaderGlobals_m13A69A8C5850305A00102050E3E4E6FC8D1EC6D6,
	RendererLighting_ClearDirtyLighting_mA743A8BE91676BD13E5047B079F261517D22CAB6,
	RendererLighting_RenderNormals_m604C48DBD3D768FBBFAF26ED289F4F5522299B82,
	RendererLighting_RenderLights_mAAFF19D898ED4D5598F5FF986E8661BC195D848E,
	RendererLighting_RenderLightVolumes_m1B37AECDD9AC3F2B4F69B80895D0D9537035BD46,
	RendererLighting_SetBlendModes_m9B98494509155239F498166DB31DABA38E42B214,
	RendererLighting_GetLightMaterialIndex_mCC80F13A6F14D74D0759D088C2B3CF96892B8444,
	RendererLighting_CreateLightMaterial_m7AE74FE2600FD33F1D11102622F05D698395CE29,
	RendererLighting_GetLightMaterial_mCB97F9E68F5AC1EC13FBF047234ECB0EFD1105D1,
	RendererLighting_GetShadowMaterial_m7E53DE6FFFC99543F48334793E4B2DF32EC194AB,
	RendererLighting_GetRemoveSelfShadowMaterial_m7CC9C715D55F6017465B8F8F91874474B65011EE,
	RendererLighting__cctor_m083F3A7D2ABFB25EBBE7F3A88EDFB33E2285B276,
	PixelPerfectCamera_get_assetsPPU_m4AECBCBB69B1F3157A46D6AC4AEDF9E5B763B5B1,
	PixelPerfectCamera_set_assetsPPU_mDF1050D98EB8F5EBF6CD02CA16137F1E8D33E645,
	PixelPerfectCamera_get_refResolutionX_m1B4760B8F54EB7A87706D75F0D128F5D906CDC9F,
	PixelPerfectCamera_set_refResolutionX_m309F6ADECE6F21006EF95F349F9479650CA75916,
	PixelPerfectCamera_get_refResolutionY_mB034DC78D53D68F9C000F41D6AADE8DE307BB5F8,
	PixelPerfectCamera_set_refResolutionY_m95336B889B04C6BDC73648F803242A42C4C7352C,
	PixelPerfectCamera_get_upscaleRT_m4AB286C07C3C11BEAA0F72201444E05DAEF2B271,
	PixelPerfectCamera_set_upscaleRT_mDFBDA2065CC7A6C5D99EB59718CE13B8514A9125,
	PixelPerfectCamera_get_pixelSnapping_m72702B14668A839C2C3D0A62166FD3339D2C0BC1,
	PixelPerfectCamera_set_pixelSnapping_m19B6AB78A8BE540BFB7A7B507D8A24161FD0AAEB,
	PixelPerfectCamera_get_cropFrameX_mB3B347871217631593E119B4FAD7B328A5072CC6,
	PixelPerfectCamera_set_cropFrameX_m9BA6D4AC3DA4A0F7FB7FAF2913A261A57C8DB4AC,
	PixelPerfectCamera_get_cropFrameY_m3D71E7CB4422D3A8A9A6BFAA897EE19546DB5FB1,
	PixelPerfectCamera_set_cropFrameY_m8FB965CD82DE0A6DEE677D4BD42D568B7EB8388C,
	PixelPerfectCamera_get_stretchFill_m338F3A3446872A26CC0085A3AC927453F92FFAFE,
	PixelPerfectCamera_set_stretchFill_m00D25E4A7C0687EF5A49BBE6CE3C04249664EF4E,
	PixelPerfectCamera_get_pixelRatio_m56E71292695C9EE24AB692729F5E23B7E3FA11B3,
	PixelPerfectCamera_RoundToPixel_mB18BF7F34C66D6285C0336ADD14DCAD04069F496,
	PixelPerfectCamera_CorrectCinemachineOrthoSize_mF2DA9C5A2826E62976CC999D7F0E4F39FD0F71E8,
	PixelPerfectCamera_get_isRunning_mC000F6914CCBCA281FF03290370A2D8B674FACF4,
	PixelPerfectCamera_get_finalBlitFilterMode_mE0508B3E106DC5FB98A51FF5CF4368C71BF9B880,
	PixelPerfectCamera_get_offscreenRTSize_mBF668CD59AA66F90252808C89AB85AAA13626B07,
	PixelPerfectCamera_PixelSnap_m9BAFD1ED5A5F0A6E67190F42413E539F2AE97754,
	PixelPerfectCamera_Awake_mA3AF0824F4E93292C35508D4BD7FE15BF9E800C4,
	PixelPerfectCamera_OnBeginCameraRendering_mE7A16E2F36B2E55003F3CEB511F570A3ECEF2F0E,
	PixelPerfectCamera_OnEndCameraRendering_m3C4EFB09BCB2FA560452CEFA44AF34A0673CCE9B,
	PixelPerfectCamera_OnEnable_mEF2C7F708218CE3A74185404F8786F96B2FED07B,
	PixelPerfectCamera_OnDisable_m56CC9CF4D38A154BB645D9D8F6734CDBB4A42587,
	PixelPerfectCamera__ctor_mCEC5A5C8E716825470770789654B3427437781DE,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	PixelPerfectCameraInternal__ctor_mA8108EF15D7DE9C5BE0DD60F8103260EAF852D93,
	PixelPerfectCameraInternal_OnBeforeSerialize_mC2E1FE932D6DA34A09CCE64F90BA39E0AD94767D,
	PixelPerfectCameraInternal_OnAfterDeserialize_m2A718BB29AF839DB41BEB67B745F2E0543255BAB,
	PixelPerfectCameraInternal_CalculateCameraProperties_mDCB7D5CF9381E289048BAE7B53501FAD5A450350,
	PixelPerfectCameraInternal_CalculateFinalBlitPixelRect_m4EA252F155D9ECC1AC8E8B9B8CD29DF4FCDBDA89,
	PixelPerfectCameraInternal_CorrectCinemachineOrthoSize_m0E6A569AB2D9472BA82D0EE9F28A4C70122E6D79,
	Renderer2D_get_createColorTexture_m0EAB2D3A606909AE8E72FBF2EC13A3D4CD6C739D,
	Renderer2D_get_createDepthTexture_m34DB4D7E8289DBF2D1EA44EFF02B6FB4223C734B,
	Renderer2D__ctor_m893B64A0B5FDB014FFF467CF019E3D37DFA3222E,
	Renderer2D_Dispose_mB04F08C23979B2D9E3375B1B3BCA476605BE3F70,
	Renderer2D_GetRenderer2DData_mECB90F6201F3B0C53F5DBC54AB4A2FA3F42DC3AA,
	Renderer2D_CreateRenderTextures_mD310F49A5BDB3C794E469DAA98D65B9DD106B29A,
	Renderer2D_Setup_m4FF0A67EEA44A9CDB8F28ED11BFE344515A08519,
	Renderer2D_SetupCullingParameters_mEAD5F0FA7D48CF2C9A94C831B54F7A27C09D33A3,
	Renderer2D_FinishRendering_m5F97291ED425F83B484CB2359A930A84807A83C3,
	Renderer2DData_get_hdrEmulationScale_m163E9CBDA0356015BDB9021FA3D6C94EBD4AF725,
	Renderer2DData_get_lightBlendStyles_mB16E11CF6072191AA2F0F9B3D60F0B621F193841,
	Renderer2DData_get_useDepthStencilBuffer_mFEE5F0CAC2FC4A48AC8347E78C2145A8487224A9,
	Renderer2DData_get_shapeLightShader_m3FB476159D4822D12010B9F99BFED00A0B0AE557,
	Renderer2DData_get_shapeLightVolumeShader_mF5AA12887EC82F68FD0C1F9FE835999DEA36D5A2,
	Renderer2DData_get_pointLightShader_m3EBD074FC95ABAFE1444957F39646127BE72B926,
	Renderer2DData_get_pointLightVolumeShader_mCEEC4EB60AEB60D6011ADDC62329BD68B8754ECB,
	Renderer2DData_get_blitShader_m0305EE7C2CAC4FFBA32E53DB9EE5E1C38752D376,
	Renderer2DData_get_shadowGroupShader_m92DA2FD4B1B220088D3D3489E1ACE18BF0B13450,
	Renderer2DData_get_removeSelfShadowShader_mEF8C8B86F8004086566E43A3F2D14CE64A002600,
	Renderer2DData_get_postProcessData_mA81F2EA280A5785B3EC776D7B3C80FD684E1946D,
	Renderer2DData_get_transparencySortMode_mB0087DCE0D07DA00EB18BE169BA7D067DDA4ED86,
	Renderer2DData_get_transparencySortAxis_m7D160767C84795E7ADF5785D640C8AD544CBB1EE,
	Renderer2DData_Create_m438A31F6ABFC67C008B4393A9DAE8E2B234F6E22,
	Renderer2DData__ctor_m50E3259096851870FCD66F6D7E7B04F6BDFFB3B6,
	ShadowCaster2D_get_mesh_m4D7435C8424C5E42111274F9B790BF67F42FDA69,
	ShadowCaster2D_get_shapePath_mB5FAAF5D632FD9B5865C8CEBB1F0240E2C85FABC,
	ShadowCaster2D_get_shapePathHash_mC235FCD1F4023F0DE358F9A568CD46EA8795B8EF,
	ShadowCaster2D_set_shapePathHash_m88261EFC257FD65789E353DF8F78E6079371628B,
	ShadowCaster2D_set_useRendererSilhouette_m05B7D6C027562200BDF0504991FAA5AE55C21E24,
	ShadowCaster2D_get_useRendererSilhouette_mE8F78E6802FF04636C4DF7B70A9E0BEE5ED4937C,
	ShadowCaster2D_set_selfShadows_mE549FBDD4A03662607F915570982EC74FD48DC35,
	ShadowCaster2D_get_selfShadows_m17CBB7C45EAEFCE8E5BB98BAF64A4A7AB3444864,
	ShadowCaster2D_set_castsShadows_mB1C4979CC4152BCCAB68BD7159138EBC1A002AEC,
	ShadowCaster2D_get_castsShadows_m17CDAB91103E455C35A024A847EE7B27A06E2DDC,
	ShadowCaster2D_SetDefaultSortingLayers_m2A1AC72116D804510149F13BB46B303CFCF167A4,
	ShadowCaster2D_IsShadowedLayer_mE7EEF79420FBC1A68A484C443BDAE4EBE3549C47,
	ShadowCaster2D_Awake_mE6E1F82F07BDB013D3FFBB4D954B64593A6301D1,
	ShadowCaster2D_OnEnable_m6222F8CBBFE0C34549B128F8F6D3D003F56D395E,
	ShadowCaster2D_OnDisable_mC0FA0A13D46A3F05BA22BF4D2C40DA02950F6563,
	ShadowCaster2D_Update_m70A8B12795734CBEB85C2FEA40C23E88923EB705,
	ShadowCaster2D__ctor_m5AAC726D3B8B469CD34E91BDADAE821950D56535,
	ShadowCasterGroup2D_GetShadowCasters_m659F92FE77B99C46BF5C94096D1104BBF59D51BF,
	ShadowCasterGroup2D_GetShadowGroup_m3632FD350C69F90BE14FB47444E01D0E00020791,
	ShadowCasterGroup2D_RegisterShadowCaster2D_m09D670322AC5AD694E41C6908AFE428DAEF2DC74,
	ShadowCasterGroup2D_UnregisterShadowCaster2D_m127C540F7C5272C45F13FEFB5855C7FE6384CE5F,
	ShadowCasterGroup2D__ctor_m44CF3D0E284C5A90E265371D20D01B25695F04A6,
	ShadowCasterGroup2DManager_get_shadowCasterGroups_mBB0161C8CFA341F3085C9A686237FBB57D5B8109,
	ShadowCasterGroup2DManager_AddGroup_m50B172A7A4CEAB3210481D528D3733120CFCD08F,
	ShadowCasterGroup2DManager_RemoveGroup_mF5C253E20BC8EBC202DFF44E7A3A252C4FE0F273,
	ShadowCasterGroup2DManager__ctor_m73F32FDE8B21D985FCA73095EF99A9C5F3A33CD9,
	ShadowCasterGroup2DManager__cctor_m8D6F3EB5391796D05997B53046B193FE15D8777A,
	ShadowUtility_CreateEdge_m19534A2A6D695DF1208A4A898DEFB957EBAB06F7,
	ShadowUtility_PopulateEdgeArray_m5E02758388101AC8A17EF34B43316F653C4083C0,
	ShadowUtility_IsOutsideEdge_m4FEFF10DAA55EF3CBA6D44BB5D15B79D89615E8F,
	ShadowUtility_SortEdges_m79A3F7B9F869B0A0FADC26B58E4FF482E8EC6418,
	ShadowUtility_CreateShadowTriangles_mEFF21D9381E0B972BD6E3C7F4433E540359DC31C,
	ShadowUtility_InterpCustomVertexData_mCADDA79F1DDAE1D1815389A987B851866C478930,
	ShadowUtility_InitializeTangents_m7B8AC8E75CBC598318E009818A9C64C305CF1A26,
	ShadowUtility_GenerateShadowMesh_m1C5D2DE6A3E076050C1331EF716AEE9AB66DBE52,
	ShadowUtility__ctor_mED4001030B272E09B0C4E93FD451F294D7C03015,
	RenderObjectsPass_get_overrideMaterial_m89C64FEC2251A79BCE18AD227FD52B8B9CC08D66,
	RenderObjectsPass_set_overrideMaterial_m753A3E904FAE3AAB648E636C00B0CFABDB802D57,
	RenderObjectsPass_get_overrideMaterialPassIndex_m5171641FA9CE66813A176868DA6CA28F419E8BF2,
	RenderObjectsPass_set_overrideMaterialPassIndex_mF73843AF14EBCDEA6989ACBC87A553C1E1001E4B,
	RenderObjectsPass_SetDetphState_m34C322AC3A6496A2ED85FF4F733065EC68336AD6,
	RenderObjectsPass_SetStencilState_m4B2F0BFC936012337D02B81779A46869317AF322,
	RenderObjectsPass__ctor_m7DFF149D3B8767FA0C4BFDA388B5E47DBF522E18,
	RenderObjectsPass_Execute_m73FC30AE54EA00E42A163EDDC1B9FD1B4E33E46D,
	RenderObjects_Create_m293A199C19F7F731B1BA66C7B75D9803538A78F3,
	RenderObjects_AddRenderPasses_mDA149FCF3A9518F355AE3B6F02F2C711C41A5CF4,
	RenderObjects__ctor_m825BD10898E1FCF74A1C919E25E940C7A36CB47B,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	Geom_IsWindingInside_mB2DB9537C65726A60043CB64B326362ABB84B38F,
	Geom_VertCCW_mA676EADAC2B410DE65025FC69F9BE4A01B02B628,
	Geom_VertEq_mAC61611C6069C7AF16A4ECDCF493FE433256D906,
	Geom_VertLeq_m9CE230A21D4156E0A3072257358E32EA75D61FD7,
	Geom_EdgeEval_m27F42AE0F9B2897F6F9961CD9F2449469CC7233B,
	Geom_EdgeSign_m874EEA87062364A28FD0312F1C008B554D7AC0BF,
	Geom_TransLeq_m36DDB897445639FA5DC78040C8BC208E412487F7,
	Geom_TransEval_m31E2AA43C6491B2A764612DE2C97857D77F9CD13,
	Geom_TransSign_m2508F5C036AD8D4A68767E83486C453EDC57B32D,
	Geom_EdgeGoesLeft_m6AB3610983C768DD287FB36A5550FFA6683FA1C7,
	Geom_EdgeGoesRight_m076D3F99FBBDCE1C244DC6ED9942F2F1B0A9D30B,
	Geom_VertL1dist_m1B7E77DFFED14DB45171FE2862F7855AF22FD3C6,
	Geom_AddWinding_m61DDAEFCA6DB42CF88A54FD1A34E16C5517ECA24,
	Geom_Interpolate_mB054151A25D92823B0D07DA99DC4B54B35A0C93A,
	Geom_Swap_mDFB1C259CE7438F8EEA688A7C6B924348878BA2F,
	Geom_EdgeIntersect_m7332BA0647EBC22692F188F8E77EF32F66FFDB18,
	Mesh__ctor_m311F6223ACE02041DC01E4616B0B57982F083F6B,
	Mesh_Reset_mAD17C30F78CA5D2B975E5AB7BC0A73AC28FF7A79,
	Mesh_OnFree_m73B9913111CB8BE9E09D220D9947E547437FC1E9,
	Mesh_MakeEdge_m470056C2B2B8D9E8E6AD0E88DC3E3B9BA871581E,
	Mesh_Splice_m526857BC42F35FCE9AD669587E0F8B9CAB0E591C,
	Mesh_Delete_m2DE5AB27D60033565EF0E14763A6D09DB8DCBA8C,
	Mesh_AddEdgeVertex_m74628ABF4D2989CC0911180787B68068F83B2D78,
	Mesh_SplitEdge_m795D463273C4CA3C56FC3F7DFB292FD3B36DC2FA,
	Mesh_Connect_m084BD32E1240E091C329B8392253B7274096A367,
	Mesh_ZapFace_m44BA86814F267C778E3658542EC896E0BDB6780D,
	Mesh_MergeConvexFaces_m155CB7066D5D0FE0D75B147A9ADADC6395F677E1,
	Mesh_Check_m6B5F9018B9C1F637C385712886EF380A1767FCA3,
	Vec3_get_Item_m745F5553D4B068A37F1D5EDF63C8DF5F98387619_AdjustorThunk,
	Vec3_set_Item_m46315581C483DFC22CDD9EE8EDC26D8B515166C3_AdjustorThunk,
	Vec3_Sub_m52C3BBFC578DA8A22196343DB2464C51B63C8C0A,
	Vec3_Neg_mE7237A18690F4A1B72690F92331907A50D97E04E,
	Vec3_Dot_m9073156943C7DDF2646E49178E813101CFA2A5F5,
	Vec3_Normalize_mC2B4D3BF4DEC16296623CBEE108BA164784B33F9,
	Vec3_LongAxis_mF270B5612EDA6E7105A8ADC2962707755C4131AB,
	Vec3_ToString_m855CE11426CF09BDB5AFF9752E39F682BB741B45_AdjustorThunk,
	Vec3__cctor_m1144999F8C1DF87D9E0F3491B645AAE547D10494,
	MeshUtils_MakeEdge_m1247DF109AB3CB8BC3830FAF3006D50BB2419779,
	MeshUtils_Splice_m6F76EA4A48C13700B4D5AF7AC14EC5458A6B6A1A,
	MeshUtils_MakeVertex_mDD02FE8172574B47B2BC372FAA06DF7FFA1AE57C,
	MeshUtils_MakeFace_m9EC1C24352933ABC093814D8279F753F244F2542,
	MeshUtils_KillEdge_m256C9756588555FD6B60144A108F68DF717B1D65,
	MeshUtils_KillVertex_m6E33EE452BF9E852BC39A4CBFFABF0AADC3DA780,
	MeshUtils_KillFace_m7FFE7CA387C87D3509C7284B3C31D4E11147DE52,
	MeshUtils_FaceArea_mE4D0BFB7D967F81D7C5171E77B9C225CF38568F6,
	PQHandle__cctor_m05BE9E21803777A8BA09C3C895D6C07FF75EB8A3,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	Tess_RegionBelow_m2F0FE2DC6E73F70F563D941A6B83DB4EDF5FD228,
	Tess_RegionAbove_m68B5B0456AC7F44124CCD6B26C1D6B8AACEA36BC,
	Tess_EdgeLeq_m53BB3244FA5D7C5A8D946A75CCDAEED3D01BC275,
	Tess_DeleteRegion_m9C1AD8A26FBABBAD0EE11FD35677BA034AE96A9C,
	Tess_FixUpperEdge_mE9E77CD5CA9AFDA50E68BF8302642255F9B83A60,
	Tess_TopLeftRegion_m27EF68EF238E9133EC90E62E84AD2C7F7E849773,
	Tess_TopRightRegion_m22888F4E47A32EF1AC61068A62D822EB3785A02F,
	Tess_AddRegionBelow_m4B4C29096B0530E79D8FAACD8D2BD6F6F46134C0,
	Tess_ComputeWinding_m5082E51AA0BDB5898F64C421ADED5C821AFB8068,
	Tess_FinishRegion_m5BE3D4084074F58AE7AD7B86778B9D1E80A0CE29,
	Tess_FinishLeftRegions_mCF2CF7DBF22912FCC71FAA843F14554E2B7C726C,
	Tess_AddRightEdges_m5723E0087B97093246A6CC41885C739DD7C3074D,
	Tess_SpliceMergeVertices_mA3BAE5615BCFD0B25A856031B7A84C14032D1B5D,
	Tess_VertexWeights_m6F1AFB6A52C9C0E2B92B3DCC0BBB58FA45F633B4,
	Tess_GetIntersectData_mF19A03D2168E99BDC9B4C8DF6C8220F8EDCA0AD9,
	Tess_CheckForRightSplice_mCA90C80630CB6B3D0A3BA60004C64CE161585C44,
	Tess_CheckForLeftSplice_m217778F440EC348C87AAB44513FB57FDAC8D1493,
	Tess_CheckForIntersect_mC574CEAFB2DED3E9F209CAC7369965B59B5A4BD5,
	Tess_WalkDirtyRegions_mB0D6DD21C468C40AD03F45BB1F5A0605D4E33F7F,
	Tess_ConnectRightVertex_m1934FD205B3F39724AD8570D7F2AC303495F8F5F,
	Tess_ConnectLeftDegenerate_m702EFAEC1946B86F6146CB6149A5CC189C228BC6,
	Tess_ConnectLeftVertex_mA95992B47378473351EC3C89A5D8EEBF67A0B1D6,
	Tess_SweepEvent_mCDBD6873C44AB0D5DDFCBE15B160AD4ABFB4430D,
	Tess_AddSentinel_mB957B634E26DF0A3501BA179F8EA67E8A3E07969,
	Tess_InitEdgeDict_mC56CA1EE1E6F261F420BFB5EEB631FA318CE2DFF,
	Tess_DoneEdgeDict_m516B62EB810CCEE7B6AB98A338F9482A6284A850,
	Tess_RemoveDegenerateEdges_m5FA5476B3CFFFE1F58EFB302B621295756B59913,
	Tess_InitPriorityQ_mEDD85FEE20E3FAE88D091C9CEE1CCED9BAAC5610,
	Tess_DonePriorityQ_m391186140A0035C0936649CA47D13840FFF72921,
	Tess_RemoveDegenerateFaces_m2ADDEAC3FB21944A29F7032E756572DFD63AA2D7,
	Tess_ComputeInterior_m9E7047D4AA4BCCBA4C9016E5E9C12A2676EF5A58,
	Tess_get_Normal_mCD44B9086FF9D15C63CA420925BD284C62A27C79,
	Tess_set_Normal_m7B1C748B203432CB934EC612F9133D3A3C79252F,
	Tess_get_Vertices_m1725D53F4B9136A813A005719BF601DEFE3F9FE1,
	Tess_get_VertexCount_m517235CFD9CE49B645108DB96525B90F50883D70,
	Tess_get_Elements_mE8F99E47053CD970CCA51FD142783F71DDA528B9,
	Tess_get_ElementCount_m1BE7EEBA58BA40CD32E556EA46E76C71C9008AE2,
	Tess__ctor_m62C1D0FBA17DDB828C104DC6A94B84EFEE04E877,
	Tess_ComputeNormal_m5A76A3593CE23AC4777562E5CCD1CA5E0D42C0CB,
	Tess_CheckOrientation_m9A88829A823B2BFC83D65DBBF7FF73EF65A9D139,
	Tess_ProjectPolygon_m8B8690D2CBBC98CB4BC67C75D469695E5DA162ED,
	Tess_TessellateMonoRegion_m7048299116CF9F9218DED65E99DAE16C26C5C6A1,
	Tess_TessellateInterior_m19BBF11B8DD5012C3AD3FDF8E914783C728F9704,
	Tess_DiscardExterior_mCCD9247E581152A6B30C75803BF04BE07F9A4697,
	Tess_SetWindingNumber_m6E58D20FE014F1EF2782D0C2AA263B7FB41311CE,
	Tess_GetNeighbourFace_m4FEE71DA20D3E2CB2D69CFB87AEBE04F058E41E2,
	Tess_OutputPolymesh_m07A622FECF7754E9903DC91996DF7ADB26E525EA,
	Tess_OutputContours_m8F1D6A4EFB633C8DDD210A0237552CAB9F0A4A57,
	Tess_SignedArea_m4B7F73EFC2795A9E62860DB56BFE13FE995A4E54,
	Tess_AddContour_mDDC80AE444D4D4094B229CC61389CC699157685F,
	Tess_AddContour_mD06BC70964FCEA11C7616196EDB13762CAC3A66F,
	Tess_Tessellate_m9931CAB4C0D45940C63B48A0C084A264CAF7D938,
	Tess_Tessellate_m90377360EEBD8EB5E9E104E0997C12941CAF47DA,
	ContourVertex_ToString_m484D373A4AE1E9C6374CBDAB743903F835ACD1F2_AdjustorThunk,
	CombineCallback__ctor_m3BDD37A34A207E58AAFD7AF73ECBB41FC359C3BC,
	CombineCallback_Invoke_mCC0BFDEE73F66C081E68235C91A6226D1719EFBE,
	CombineCallback_BeginInvoke_m494D42E7CC8D1B66788BE90D351BD6B97C152A99,
	CombineCallback_EndInvoke_m5FCBFE3E9483CAD151F41756A65AEF2D9AF07762,
	ShaderResources__ctor_m7A27AC2D85E74DDC1D780E1DB453D258719C0EC6,
	TextureResources__ctor_m9D3FD3B95CD68FBF617363A5C3252D18A26199DB,
	ShaderResources__ctor_m5ABF1921433B62F9FF07D52BA192E8DC1F69140D,
	MaterialResources__ctor_mB65977670D76B84B1D28AAD2550F4CD571254073,
	U3CU3Ec__cctor_mA7FF3F9B75D1D3B016E5C1945F5C7E463FB2C528,
	U3CU3Ec__ctor_mFF7C5A76C5C3008A756B18560ACA8863983690B2,
	U3CU3Ec_U3CSetupU3Eb__33_0_m1BC49E4EA7427A317E6691C41BA6BFBA321C327E,
	ShaderResources__ctor_m26602120D9F2B34150FC300D1CAC088EBD4E7250,
	ShaderConstants__cctor_mAFD570F4E3F0078759453429D1E54583F120112E,
	RenderingFeatures_get_cameraStacking_m8871771B75EDC76133A3B6C560FD7535B0198000,
	RenderingFeatures_set_cameraStacking_mD75A0D99BCBB4B2A9D0220AA1285B57B93857EED,
	RenderingFeatures__ctor_mD55D11DEB403E0CCFAFEFECB71867B107BDB8069,
	RenderPassBlock__cctor_mDC09BF32ED6CBA5E8DDB75E0A3229AA68715AF63,
	U3CU3Ec__DisplayClass2_0__ctor_m357C2E641342BBC61ED3EBD6DBE224BB9D445AC7,
	U3CU3Ec__DisplayClass2_0_U3CGetEnumFromPathU3Eb__0_m391699D09BCA6D8709FE73D2D0B4ECEC29D6AD5E,
	U3CU3Ec__cctor_m997C7DFF30638EC6525FF21DC431AFA6B5E906D5,
	U3CU3Ec__ctor_m6FD04AAB9D06610239A3EB46777701880B3980A1,
	U3CU3Ec_U3CUpdateCameraStackU3Eb__42_0_m25C8F3B21794B942EE6EB456245331D5FCBDB6AE,
	U3CU3Ec__cctor_mC1A2AD0AE8E0F54B59F7744FE7D7457F45B4754C,
	U3CU3Ec__ctor_m64C7782446D0A1C08531BFA02ACE3D1684C81E5E,
	U3CU3Ec_U3C_ctorU3Eb__18_0_m04F1E60B34881B9C80FF1A9FCE1C8E9ED93AB32C,
	U3CU3Ec_U3C_cctorU3Eb__54_0_mA604E5B983E506B074C9D90C573D9EC9B31518F9,
	ShaderConstants__cctor_mBBB6027A53F8606E914063E9D8EF92C79690946B,
	MaterialLibrary__ctor_mECF492AAB8EA14437FD15681ABF8CFA030CA33CF,
	MaterialLibrary_Load_mD849329ED749B8F45659581BA65CDABAB409E754,
	MaterialLibrary_Cleanup_m202901C385A635A53529DC92E4FC769BDDB4C6E4,
	ShaderConstants__cctor_mFB54D3AFA86B2D2802FFD48530DF2C7964A30701,
	MaskChannelFilter_get_mask_m6D1922B885A57919566ACB662DEB9DF7559A35FA_AdjustorThunk,
	MaskChannelFilter_set_mask_mEF876D21741EA2BA96DF0B4CC6E62804B458D8EC_AdjustorThunk,
	MaskChannelFilter_get_inverted_mE559B53727BAD5CBB1CA8F500D9B5CFCDE6AC117_AdjustorThunk,
	MaskChannelFilter_set_inverted_mDC69A7A44A42F148898177A5165098041075FC95_AdjustorThunk,
	MaskChannelFilter__ctor_m65869B571888D45DAE877982F41897B6B1ADE3FE_AdjustorThunk,
	U3CU3Ec__cctor_m09033E02F656AB8A5188B56D55F3BE376A627A7B,
	U3CU3Ec__ctor_m4A70B06E6460D8CAA4E6FF3592EBED464B87B1FF,
	U3CU3Ec_U3CGenerateShapeMeshU3Eb__11_0_m6D2F15E89668C87ACF13CD76AAC65244B0F231E4,
	U3CU3Ec_U3CGenerateShapeMeshU3Eb__11_1_mD04405300049F20D87A234AF70463B2DED8BE09B,
	U3CU3Ec_U3CGenerateShapeMeshU3Eb__11_2_mAD8C96873041BA35603BFF619F5E334D81AEA31E,
	Edge_AssignVertexIndices_m23C121978FCECDFA94886980793BD33866A59C83_AdjustorThunk,
	Edge_Compare_mA2669FC53C218AE726964DA2C0F06A409AE5810D_AdjustorThunk,
	Edge_CompareTo_m540D0E6BE9DFE76F79DB979110145370494D0538_AdjustorThunk,
	U3CU3Ec__cctor_m34E2CC8D3EC8A80D0ACEE6693B59F7CDC2479FF8,
	U3CU3Ec__ctor_m59D5F518190461EF7A778686FD2BA72954A0F498,
	U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_0_mC69E13F9BC5A16175A8BF6E689C952AAF9B78973,
	U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_1_m02773681379E4A979EF3C7B68847FDD94DC52A59,
	U3CU3Ec_U3CGenerateShadowMeshU3Eb__8_2_m3044B12AD54C80520BD15133F2454CDFC3FAEB97,
	RenderObjectsSettings__ctor_m1C07B563D0ED98F1D830253E73AF0833388EEC16,
	FilterSettings__ctor_m38ABE57D85E1314BFDD766A11D4D366F68F19CBB,
	CustomCameraSettings__ctor_m906838C583DD04D7C122803B6F6AA52ADF54E528,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	Vertex_Reset_m643C8E766BF6008545CD3DB4A36744A644A00384,
	Vertex__ctor_m919DD15DFEFE7515392519042BD736BECCAA0B28,
	Face_get_VertsCount_mB5BB05BD5F0D7ED1F1B1421F21516861481EB1AD,
	Face_Reset_mEAC809C79A00D5350B09E3239E2D1D0389982DD2,
	Face__ctor_m5DD26E0552163410E4BE06ED857938365CDE6B91,
	EdgePair_Create_m200EDDCEB4C2EEA84D31F6CD5193141B841EB32A,
	EdgePair_Reset_m37E4DD7E8D84F426A16137272759BDBD191427E5_AdjustorThunk,
	Edge_get__Rface_m4638F0CA800299A6B950F25A35D2BC58767F2F7A,
	Edge_set__Rface_m464CB1839D4E546B83342CD6125C370B358E4D55,
	Edge_get__Dst_mE40765D7DF301BC2E73DB339A39A5E688870CE4B,
	Edge_set__Dst_mDA64478D062DCDA8D3E07682575E8C869F85945B,
	Edge_get__Oprev_mE52515AACE39A2B0AD0DB7E18656AB737877DDCF,
	Edge_set__Oprev_m0405422A18F6EAA744ADAE8B3BDF72D2EA68BF10,
	Edge_get__Lprev_mEAF80C71F5FAEDEEDB80076217CFAA1FBCB4A6F5,
	Edge_set__Lprev_m1CE38F75C4BB8BA7527B46CF90BD01CE6CC2D168,
	Edge_get__Dprev_mD671F9E99E188EAF873C602EE1295122476AF7FC,
	Edge_set__Dprev_m957EFEBE62CA70EB3D0262A85550D1A82995FD52,
	Edge_get__Rprev_mAC15973B1ECE6C80BF16CB7C8D82401EF1085546,
	Edge_set__Rprev_mCAED5D81E2580F94DBF680237581A65656589291,
	Edge_get__Dnext_mB4480EBE75BC4A9EF40AB84B47EAB2624C1677D5,
	Edge_set__Dnext_mDE4342CFB92649C91DDB35DECCA66D5715C667FC,
	Edge_get__Rnext_m34E81B63AEC3243D54AAA1FB348C836F5E0AF6F2,
	Edge_set__Rnext_mEE0BCCDA56B921D935293F7F669B536CF078A67E,
	Edge_EnsureFirst_m5FCDE7D861F93F29E55067E26F3B9713B1A028AF,
	Edge_Reset_m868B3CED1DF4509D86B0400031B4417B6AC757C7,
	Edge__ctor_mC9EB14A9F7E125780B51704A6F502E04644E70A2,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	NULL,
	ActiveRegion__ctor_m3DAC8590B975DDF03F39545109551A185FEFA1C9,
};
static const int32_t s_InvokerIndices[990] = 
{
	23,
	23,
	23,
	23,
	26,
	23,
	23,
	34,
	14,
	23,
	6,
	23,
	23,
	23,
	34,
	14,
	34,
	14,
	14,
	114,
	31,
	114,
	31,
	10,
	114,
	114,
	31,
	10,
	32,
	685,
	296,
	10,
	114,
	10,
	10,
	10,
	32,
	114,
	10,
	685,
	296,
	10,
	32,
	685,
	1135,
	685,
	296,
	685,
	296,
	114,
	114,
	31,
	114,
	10,
	32,
	10,
	114,
	31,
	10,
	32,
	10,
	32,
	10,
	32,
	114,
	31,
	14,
	14,
	14,
	14,
	14,
	14,
	14,
	14,
	14,
	23,
	23,
	1104,
	37,
	1104,
	190,
	30,
	23,
	23,
	26,
	31,
	2410,
	2410,
	526,
	26,
	2410,
	592,
	114,
	792,
	792,
	14,
	1809,
	1680,
	1809,
	1680,
	14,
	26,
	114,
	31,
	23,
	23,
	114,
	114,
	23,
	114,
	114,
	23,
	114,
	114,
	23,
	114,
	114,
	23,
	114,
	114,
	23,
	114,
	114,
	114,
	23,
	114,
	114,
	23,
	592,
	114,
	114,
	23,
	592,
	114,
	114,
	23,
	114,
	114,
	23,
	114,
	114,
	23,
	592,
	592,
	114,
	114,
	23,
	114,
	114,
	23,
	114,
	114,
	23,
	114,
	114,
	23,
	592,
	114,
	114,
	23,
	114,
	114,
	23,
	32,
	2411,
	2410,
	32,
	2410,
	32,
	2410,
	114,
	114,
	592,
	2412,
	2410,
	2413,
	2411,
	62,
	2411,
	2410,
	10,
	32,
	14,
	1862,
	1862,
	10,
	1113,
	10,
	32,
	114,
	31,
	114,
	31,
	23,
	1372,
	1386,
	1369,
	26,
	1170,
	2414,
	26,
	26,
	2410,
	2415,
	2416,
	2417,
	2418,
	111,
	111,
	2419,
	592,
	792,
	2410,
	2420,
	2421,
	2023,
	161,
	32,
	10,
	26,
	1862,
	2422,
	9,
	10,
	2423,
	2423,
	3,
	4,
	49,
	4,
	2424,
	2425,
	3,
	46,
	53,
	95,
	95,
	94,
	2426,
	2427,
	2427,
	95,
	53,
	111,
	3,
	2428,
	588,
	2429,
	1862,
	1862,
	14,
	14,
	14,
	26,
	2430,
	26,
	23,
	31,
	1372,
	2410,
	2410,
	526,
	26,
	2410,
	26,
	21,
	450,
	26,
	32,
	2431,
	2432,
	537,
	2433,
	2434,
	2435,
	2436,
	2437,
	1915,
	2433,
	2438,
	2439,
	122,
	3,
	114,
	31,
	14,
	14,
	23,
	14,
	23,
	23,
	23,
	114,
	23,
	588,
	23,
	23,
	31,
	23,
	23,
	4,
	23,
	34,
	34,
	34,
	34,
	-1,
	6,
	3,
	43,
	95,
	94,
	3,
	23,
	3,
	2440,
	2441,
	2442,
	2443,
	139,
	470,
	2444,
	2445,
	2446,
	1240,
	0,
	43,
	3,
	685,
	4,
	114,
	31,
	10,
	32,
	10,
	32,
	10,
	32,
	10,
	32,
	26,
	14,
	14,
	23,
	114,
	114,
	31,
	114,
	31,
	14,
	32,
	1809,
	1680,
	14,
	26,
	114,
	31,
	10,
	32,
	10,
	32,
	114,
	31,
	114,
	31,
	23,
	23,
	23,
	23,
	3,
	114,
	31,
	23,
	1160,
	1160,
	1160,
	131,
	131,
	131,
	26,
	31,
	23,
	1436,
	1437,
	2447,
	1437,
	134,
	344,
	3,
	2448,
	94,
	645,
	2448,
	2449,
	2450,
	351,
	2451,
	21,
	2452,
	3,
	94,
	94,
	4,
	94,
	4,
	94,
	26,
	2453,
	3,
	1368,
	1116,
	1116,
	1116,
	114,
	114,
	3,
	3,
	23,
	2410,
	2454,
	588,
	588,
	588,
	2455,
	32,
	792,
	2414,
	2410,
	26,
	23,
	2456,
	2457,
	2458,
	62,
	6,
	2410,
	26,
	26,
	23,
	28,
	1862,
	1369,
	2413,
	2411,
	62,
	2459,
	2414,
	2410,
	26,
	2413,
	2411,
	2413,
	2411,
	62,
	2460,
	2414,
	2410,
	26,
	2413,
	2411,
	1208,
	1207,
	2461,
	2462,
	2414,
	2410,
	26,
	2463,
	2410,
	3,
	62,
	2462,
	2410,
	32,
	792,
	2414,
	2410,
	26,
	23,
	2456,
	2464,
	325,
	23,
	2465,
	6,
	2414,
	23,
	114,
	2410,
	1208,
	2466,
	2467,
	588,
	2468,
	2469,
	2470,
	2470,
	23,
	391,
	2471,
	36,
	36,
	2365,
	2472,
	688,
	407,
	26,
	26,
	2473,
	105,
	105,
	588,
	1110,
	1110,
	6,
	62,
	1207,
	2414,
	2410,
	26,
	23,
	23,
	23,
	23,
	23,
	23,
	4,
	4,
	122,
	4,
	122,
	2474,
	53,
	23,
	23,
	3,
	10,
	32,
	10,
	32,
	685,
	296,
	685,
	296,
	1113,
	1643,
	685,
	296,
	685,
	14,
	685,
	114,
	114,
	10,
	32,
	10,
	1437,
	94,
	43,
	10,
	23,
	30,
	23,
	23,
	2475,
	326,
	9,
	23,
	23,
	23,
	23,
	14,
	2476,
	23,
	685,
	296,
	685,
	296,
	685,
	296,
	685,
	296,
	685,
	10,
	2475,
	10,
	685,
	685,
	685,
	1144,
	14,
	114,
	2475,
	23,
	1144,
	2477,
	2479,
	2480,
	2481,
	2482,
	192,
	2483,
	2484,
	2485,
	785,
	2486,
	351,
	2485,
	134,
	134,
	0,
	192,
	134,
	26,
	588,
	2410,
	3,
	4,
	4,
	2489,
	122,
	330,
	2490,
	330,
	122,
	122,
	2491,
	2492,
	2493,
	122,
	4,
	4,
	1528,
	391,
	2428,
	134,
	330,
	2494,
	160,
	2495,
	155,
	2496,
	121,
	121,
	43,
	43,
	3,
	10,
	32,
	10,
	32,
	10,
	32,
	114,
	31,
	114,
	31,
	114,
	31,
	114,
	31,
	114,
	31,
	10,
	1119,
	1104,
	114,
	10,
	1759,
	23,
	23,
	1436,
	1436,
	23,
	23,
	23,
	10,
	32,
	10,
	32,
	10,
	32,
	114,
	31,
	114,
	31,
	114,
	31,
	114,
	31,
	114,
	31,
	26,
	23,
	23,
	172,
	2497,
	1104,
	114,
	114,
	26,
	31,
	14,
	2498,
	2410,
	526,
	26,
	685,
	14,
	114,
	14,
	14,
	14,
	14,
	14,
	14,
	14,
	14,
	10,
	1135,
	14,
	23,
	14,
	14,
	10,
	32,
	31,
	114,
	31,
	114,
	31,
	114,
	4,
	30,
	23,
	23,
	23,
	23,
	23,
	14,
	10,
	26,
	26,
	23,
	4,
	122,
	122,
	23,
	3,
	2499,
	159,
	1970,
	122,
	2500,
	2486,
	534,
	134,
	23,
	14,
	26,
	10,
	32,
	770,
	473,
	2503,
	2410,
	23,
	588,
	23,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	53,
	315,
	111,
	111,
	2504,
	2504,
	111,
	2504,
	2504,
	94,
	94,
	241,
	134,
	2505,
	348,
	2500,
	23,
	23,
	23,
	14,
	27,
	26,
	28,
	28,
	113,
	26,
	32,
	23,
	1172,
	935,
	1265,
	17,
	1265,
	17,
	450,
	14,
	3,
	0,
	134,
	134,
	134,
	122,
	134,
	134,
	1528,
	3,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	28,
	28,
	115,
	26,
	27,
	28,
	28,
	113,
	26,
	26,
	113,
	2507,
	27,
	2508,
	769,
	9,
	9,
	9,
	26,
	27,
	27,
	26,
	26,
	1223,
	23,
	23,
	23,
	23,
	23,
	23,
	23,
	2509,
	2510,
	14,
	10,
	14,
	10,
	23,
	6,
	23,
	23,
	26,
	23,
	23,
	592,
	116,
	172,
	23,
	195,
	26,
	140,
	38,
	2511,
	14,
	102,
	2512,
	2513,
	28,
	23,
	23,
	23,
	23,
	3,
	23,
	9,
	23,
	3,
	114,
	31,
	23,
	3,
	23,
	9,
	3,
	23,
	9,
	3,
	23,
	41,
	1529,
	3,
	26,
	28,
	23,
	3,
	1320,
	1463,
	1320,
	1463,
	2478,
	3,
	23,
	37,
	2487,
	2488,
	172,
	2501,
	2502,
	3,
	23,
	37,
	2487,
	2488,
	23,
	23,
	23,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	23,
	23,
	10,
	23,
	23,
	2506,
	23,
	14,
	26,
	14,
	26,
	14,
	26,
	14,
	26,
	14,
	26,
	14,
	26,
	14,
	26,
	14,
	26,
	17,
	23,
	23,
	-1,
	-1,
	-1,
	-1,
	-1,
	-1,
	23,
};
static const Il2CppTokenRangePair s_rgctxIndices[5] = 
{
	{ 0x0200007E, { 1, 5 } },
	{ 0x02000084, { 16, 7 } },
	{ 0x02000085, { 23, 21 } },
	{ 0x020000B1, { 6, 10 } },
	{ 0x06000133, { 0, 1 } },
};
static const Il2CppRGCTXDefinition s_rgctxValues[44] = 
{
	{ (Il2CppRGCTXDataType)3, 19069 },
	{ (Il2CppRGCTXDataType)2, 23179 },
	{ (Il2CppRGCTXDataType)3, 19070 },
	{ (Il2CppRGCTXDataType)3, 19071 },
	{ (Il2CppRGCTXDataType)2, 23178 },
	{ (Il2CppRGCTXDataType)3, 19072 },
	{ (Il2CppRGCTXDataType)2, 23208 },
	{ (Il2CppRGCTXDataType)3, 19073 },
	{ (Il2CppRGCTXDataType)3, 19074 },
	{ (Il2CppRGCTXDataType)3, 19075 },
	{ (Il2CppRGCTXDataType)3, 19076 },
	{ (Il2CppRGCTXDataType)3, 19077 },
	{ (Il2CppRGCTXDataType)2, 23731 },
	{ (Il2CppRGCTXDataType)3, 19078 },
	{ (Il2CppRGCTXDataType)2, 23206 },
	{ (Il2CppRGCTXDataType)3, 19079 },
	{ (Il2CppRGCTXDataType)2, 23732 },
	{ (Il2CppRGCTXDataType)2, 23225 },
	{ (Il2CppRGCTXDataType)3, 19080 },
	{ (Il2CppRGCTXDataType)3, 19081 },
	{ (Il2CppRGCTXDataType)3, 19082 },
	{ (Il2CppRGCTXDataType)3, 19083 },
	{ (Il2CppRGCTXDataType)3, 19084 },
	{ (Il2CppRGCTXDataType)3, 19085 },
	{ (Il2CppRGCTXDataType)2, 23733 },
	{ (Il2CppRGCTXDataType)3, 19086 },
	{ (Il2CppRGCTXDataType)2, 23734 },
	{ (Il2CppRGCTXDataType)2, 23735 },
	{ (Il2CppRGCTXDataType)3, 19087 },
	{ (Il2CppRGCTXDataType)2, 23736 },
	{ (Il2CppRGCTXDataType)3, 19088 },
	{ (Il2CppRGCTXDataType)3, 19089 },
	{ (Il2CppRGCTXDataType)3, 19090 },
	{ (Il2CppRGCTXDataType)3, 19091 },
	{ (Il2CppRGCTXDataType)3, 19092 },
	{ (Il2CppRGCTXDataType)2, 23737 },
	{ (Il2CppRGCTXDataType)3, 19093 },
	{ (Il2CppRGCTXDataType)3, 19094 },
	{ (Il2CppRGCTXDataType)3, 19095 },
	{ (Il2CppRGCTXDataType)3, 19096 },
	{ (Il2CppRGCTXDataType)3, 19097 },
	{ (Il2CppRGCTXDataType)3, 19098 },
	{ (Il2CppRGCTXDataType)2, 23235 },
	{ (Il2CppRGCTXDataType)3, 19099 },
};
extern const Il2CppCodeGenModule g_Unity_RenderPipelines_Universal_RuntimeCodeGenModule;
const Il2CppCodeGenModule g_Unity_RenderPipelines_Universal_RuntimeCodeGenModule = 
{
	"Unity.RenderPipelines.Universal.Runtime.dll",
	990,
	s_methodPointers,
	s_InvokerIndices,
	0,
	NULL,
	5,
	s_rgctxIndices,
	44,
	s_rgctxValues,
	NULL,
};
