#ifdef _DEBUG 
#pragma comment(lib,"sfml-graphics-d.lib") 
#pragma comment(lib,"sfml-audio-d.lib") 
#pragma comment(lib,"sfml-system-d.lib") 
#pragma comment(lib,"sfml-window-d.lib") 
#pragma comment(lib,"sfml-network-d.lib") 
#else 
#pragma comment(lib,"sfml-graphics.lib") 
#pragma comment(lib,"sfml-audio.lib") 
#pragma comment(lib,"sfml-system.lib") 
#pragma comment(lib,"sfml-window.lib") 
#pragma comment(lib,"sfml-network.lib") 
#endif

#include "Game.h"

int main()
{
	srand(static_cast<unsigned>(time(nullptr)));
	Game game;
	game.run();
	return 0;
}
