/////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Audiokinetic Wwise generated include file. Do not edit.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef __WWISE_IDS_H__
#define __WWISE_IDS_H__

#include <AK/SoundEngine/Common/AkTypes.h>

namespace AK
{
    namespace EVENTS
    {
        static const AkUniqueID PLAY_BOX_DRAG_ENV = 2979191818U;
        static const AkUniqueID PLAY_DEATH_ENEMY = 589308837U;
        static const AkUniqueID PLAY_DOOR_CLOSE_ENV = 820567787U;
        static const AkUniqueID PLAY_DOOR_OPEN_ENV = 1270635665U;
        static const AkUniqueID PLAY_FOOTSTEPS_ENEMY = 3124083878U;
        static const AkUniqueID PLAY_FOOTSTEPS_PLAYER = 3044539581U;
        static const AkUniqueID PLAY_GRAB_BOX_PLAYER = 2028524334U;
        static const AkUniqueID PLAY_PICKUP_HEALTH_PLAYER = 2982529553U;
        static const AkUniqueID PLAY_PICKUP_ITEM_PLAYER = 357306552U;
        static const AkUniqueID PLAY_PORTAL_TO_DARK_PLAYER = 184164629U;
        static const AkUniqueID PLAY_PORTAL_TO_LIGHT_PLAYER = 1916480607U;
        static const AkUniqueID PLAY_PROJECTILE_FLY_ENV = 771295557U;
        static const AkUniqueID PLAY_PROJECTILE_HIT_ENV = 1781223061U;
        static const AkUniqueID PLAY_SHOUT_L_ENEMY = 4269470325U;
        static const AkUniqueID PLAY_SHOUT_S_ENEMY = 3082387274U;
        static const AkUniqueID PLAY_SWITCH_FLIP_ENV = 800496276U;
        static const AkUniqueID PLAY_SWORD_CHARGE_READY_PLAYER = 3799651964U;
        static const AkUniqueID PLAY_SWORD_CHARGE_SWING_PLAYER = 620698609U;
        static const AkUniqueID PLAY_SWORD_PLAYER = 423282211U;
        static const AkUniqueID PLAY_TAKE_DAMAGE_ENEMY = 343234584U;
        static const AkUniqueID PLAY_TAKE_DAMAGE_PLAYER = 3411544435U;
        static const AkUniqueID STOP_BOX_DRAG_ENV = 326667744U;
        static const AkUniqueID ZERO_THEME = 2227011225U;
    } // namespace EVENTS

    namespace GAME_PARAMETERS
    {
        static const AkUniqueID BOX_DRAG = 4102969033U;
    } // namespace GAME_PARAMETERS

    namespace TRIGGERS
    {
        static const AkUniqueID BOX_DRAG_START = 1123465360U;
    } // namespace TRIGGERS

    namespace BANKS
    {
        static const AkUniqueID INIT = 1355168291U;
        static const AkUniqueID ENEMYSFX = 406817756U;
        static const AkUniqueID ENVSFX = 1794843847U;
        static const AkUniqueID MUSIC = 3991942870U;
        static const AkUniqueID PLAYERSFX = 4283257371U;
    } // namespace BANKS

    namespace BUSSES
    {
        static const AkUniqueID MASTER_AUDIO_BUS = 3803692087U;
    } // namespace BUSSES

    namespace AUDIO_DEVICES
    {
        static const AkUniqueID NO_OUTPUT = 2317455096U;
        static const AkUniqueID SYSTEM = 3859886410U;
    } // namespace AUDIO_DEVICES

}// namespace AK

#endif // __WWISE_IDS_H__
