using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[RequireComponent(typeof(Animator))]
public class CaiMascara : MonoBehaviour
{
    private Animator _animator;

    // Start is called before the first frame update
    void Start()
    {
        _animator = GetComponent<Animator>();
    }

    public void Cair()
    {
        _animator.SetBool("CaiMascara", true);
    }

}