using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Manequim : Collidable
{
    public bool collided;
    public bool click;
    public Sprite manequim;
    public bool caiuCorda;
    BoxCollider2D collide;
    AnimationClip anim;
    



    public void OnMouseDown()
    {

        anim.name = "CordaNovo";

        
        



    }





}
