/////////////////////////////////////////////////////////////////////////////////////////////////////
//
// Audiokinetic Wwise generated include file. Do not edit.
//
/////////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef __WWISE_IDS_H__
#define __WWISE_IDS_H__

#include <AK/SoundEngine/Common/AkTypes.h>

namespace AK
{
    namespace EVENTS
    {
        static const AkUniqueID INITMUSIC = 2984404912U;
        static const AkUniqueID INITSFX = 3673424080U;
        static const AkUniqueID PLAYCATAMBIENCE = 1069918137U;
        static const AkUniqueID PLAYCATDESELECT = 1199359804U;
        static const AkUniqueID PLAYCATFIGHT = 1924500453U;
        static const AkUniqueID PLAYCATSELECT = 755117109U;
        static const AkUniqueID PLAYUI = 1337873889U;
    } // namespace EVENTS

    namespace STATES
    {
        namespace MUSICSTATE
        {
            static const AkUniqueID GROUP = 1021618141U;

            namespace STATE
            {
                static const AkUniqueID INGAME_ACTIVE = 2997797535U;
                static const AkUniqueID INGAME_CALM = 296267520U;
                static const AkUniqueID INGAME_END = 607550352U;
                static const AkUniqueID INGAME_INTENSE = 65450145U;
                static const AkUniqueID MENU = 2607556080U;
                static const AkUniqueID NONE = 748895195U;
                static const AkUniqueID TITLE = 3705726509U;
            } // namespace STATE
        } // namespace MUSICSTATE

    } // namespace STATES

    namespace SWITCHES
    {
        namespace CATSTATE
        {
            static const AkUniqueID GROUP = 2941540966U;

            namespace SWITCH
            {
                static const AkUniqueID AWAKE = 1151176110U;
                static const AkUniqueID SLEEP = 3671647190U;
            } // namespace SWITCH
        } // namespace CATSTATE

    } // namespace SWITCHES

    namespace GAME_PARAMETERS
    {
        static const AkUniqueID CAMERADISTANCE = 2835450985U;
        static const AkUniqueID MUSICVOLUME = 2346531308U;
        static const AkUniqueID PLAYBACK_RATE = 1524500807U;
        static const AkUniqueID RPM = 796049864U;
        static const AkUniqueID SFXVOLUME = 988953028U;
        static const AkUniqueID SS_AIR_FEAR = 1351367891U;
        static const AkUniqueID SS_AIR_FREEFALL = 3002758120U;
        static const AkUniqueID SS_AIR_FURY = 1029930033U;
        static const AkUniqueID SS_AIR_MONTH = 2648548617U;
        static const AkUniqueID SS_AIR_PRESENCE = 3847924954U;
        static const AkUniqueID SS_AIR_RPM = 822163944U;
        static const AkUniqueID SS_AIR_SIZE = 3074696722U;
        static const AkUniqueID SS_AIR_STORM = 3715662592U;
        static const AkUniqueID SS_AIR_TIMEOFDAY = 3203397129U;
        static const AkUniqueID SS_AIR_TURBULENCE = 4160247818U;
        static const AkUniqueID WINDSPEED = 1726592700U;
    } // namespace GAME_PARAMETERS

    namespace BANKS
    {
        static const AkUniqueID INIT = 1355168291U;
        static const AkUniqueID MAIN = 3161908922U;
    } // namespace BANKS

    namespace BUSSES
    {
        static const AkUniqueID AMBIENCE_BUS = 4202237879U;
        static const AkUniqueID AMBIENCE_WIND_BUS = 3977126247U;
        static const AkUniqueID IN_GAME_MUSIC_BUS = 1919486236U;
        static const AkUniqueID MASTER_AUDIO_BUS = 3803692087U;
        static const AkUniqueID MENU_MUSIC_BUS = 471018207U;
        static const AkUniqueID MOTION_FACTORY_BUS = 985987111U;
        static const AkUniqueID MUSIC_BUS = 3127962312U;
        static const AkUniqueID SFX_BUS = 1502772432U;
        static const AkUniqueID WIND_BUS = 42456297U;
    } // namespace BUSSES

    namespace AUDIO_DEVICES
    {
        static const AkUniqueID DEFAULT_MOTION_DEVICE = 4230635974U;
        static const AkUniqueID NO_OUTPUT = 2317455096U;
        static const AkUniqueID SYSTEM = 3859886410U;
    } // namespace AUDIO_DEVICES

}// namespace AK

#endif // __WWISE_IDS_H__
