Scene: TestCharacter
Entities:
  - 0:
    Canis::RectTransformComponent:
      active: true
      anchor: 6
      position: [0.0, 0.0]
      size: [480.0, 500.0]
      originOffset: [0.0, 0.0]
      rotation: 0
      scale: 1.0
      depth: 0.1
    Canis::ColorComponent:
      color: [1.0, 1.0, 1.0, 1.0]
    Canis::Sprite2DComponent:
      uv: [0.16, 0.0, 0.16, 0.24]
      texture: "assets/textures/All.png"
    Canis::SpriteAnimationComponent:
      animationId: "assets/animations/character.anim"
      countDown: 0.0
      index: 0
      flipX: false
      flipY: false
      speed: 1.0
    Canis::CircleColliderComponent:
      center: [0.0, 0.0]
      radius: 128.0
      layer: 0
      mask: 0
    Canis::ScriptComponent: BeachBall