using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Dugan {
	public static class Mesh {

		// public static void WeldVertices(UnityEngine.Mesh mesh) {
		// 	Vector3[] verts = mesh.vertices;
		// 	Vector3[] normals = mesh.normals;
			
		// 	mesh.vertices
		// }

	}
}
