Fiddling and diddlingt
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# On branch main
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# Changes to be committed:
#	modified:   Assets/Directory.prefab
#	modified:   Assets/Scenes/GameScene.unity
#	new file:   Assets/Sound/hitHurt.wav
#	new file:   Assets/Sound/hitHurt.wav.meta
#	modified:   Assets/Src/CameraController.cs
#	modified:   Assets/Src/GameController.cs
#	modified:   Assets/Src/PlayerBall.cs
#
