public static class SoundDataIDStatic
{
    /*
        SFX
    */
    public static readonly string WOOSH01 = "Woosh01";
    public static readonly string WOOSH02 = "Woosh02";
    public static readonly string WOOSH03 = "Woosh03";
    public static readonly string WOOSH06 = "Woosh06";
    public static readonly string WOOSH07 = "Woosh07";
    public static readonly string WOOSH08 = "Woosh08";
    public static readonly string SHEEP_HURT01 = "SheepHurt01";
    public static readonly string SHEEP_HURT02 = "SheepHurt02";
    public static readonly string SHEEP_HURT03 = "SheepHurt03";
    public static readonly string SHEEP_HURT04 = "SheepHurt04";
    public static readonly string SHEEP_IDLE01 = "SheepIdle01";
    public static readonly string SHEEP_IDLE02 = "SheepIdle02";
    public static readonly string SHEEP_IDLE03 = "SheepIdle03";
    public static readonly string SHEEP_IDLE04 = "SheepIdle04";
    public static readonly string RESTART_BELL_HIT = "RestartBellHit";

    /* 
    Music
			*/
		public static readonly string AMBIENT_MUSIC = "AmbientMusic"; 
 } 