Library: C:\Programy\GameJam\GameJam\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
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--compilation-defines=NET_STANDARD_2_1
--compilation-defines=NETSTANDARD
--compilation-defines=NETSTANDARD2_1
--compilation-defines=UNITY_PRO_LICENSE
--compilation-defines=ENABLE_CUSTOM_RENDER_TEXTURE
--compilation-defines=ENABLE_DIRECTOR
--compilation-defines=ENABLE_LOCALIZATION
--compilation-defines=ENABLE_SPRITES
--compilation-defines=ENABLE_TERRAIN
--compilation-defines=ENABLE_TILEMAP
--compilation-defines=ENABLE_TIMELINE
--compilation-defines=ENABLE_LEGACY_INPUT_MANAGER
--compilation-defines=TEXTCORE_FONT_ENGINE_1_5_OR_NEWER
--compilation-defines=PACKAGE_PHYSICS
--compilation-defines=PACKAGE_PHYSICS2D
--compilation-defines=PACKAGE_TILEMAP
--compilation-defines=PACKAGE_ANIMATION
--compilation-defines=PACKAGE_UITOOLKIT
--compilation-defines=CSHARP_7_OR_LATER
--compilation-defines=CSHARP_7_3_OR_NEWER
--compilation-defines=ENABLE_VR_MODULE
--compilation-defines=ENABLE_XR_MODULE
--compilation-defines=MODULE_AI_EXISTS
--compilation-defines=MODULE_ANIMATION_EXISTS
--compilation-defines=MODULE_PHYSICS_EXISTS
--compilation-defines=MODULE_PHYSICS_2D_EXISTS
--compilation-defines=MODULE_PARTICLE_SYSTEM_EXISTS
--compilation-defines=ENABLE_BURST_1_0_0_OR_NEWER
--compilation-defines=USING_ANIMATION_MODULE
--compilation-defines=USING_PHYSICS2D_MODULE
--compilation-defines=ENABLE_ANIMATION_BURST
--compilation-defines=TIMELINE_FRAMEACCURATE
--compilation-defines=ENABLE_SPRITESHAPE_BURST
--compilation-defines=ENABLE_URP
--linker-options=PdbAltPath="GameJam_Data/Plugins/x86_64/lib_burst_generated.pdb"
--generate-link-xml=Temp\burst.link.xml
--temp-folder=C:\Programy\GameJam\GameJam\Temp\Burst
--output=C:\Programy\GameJam\GameJam\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated
--pdb-search-paths=Temp/ManagedSymbols/
--pdb-search-paths=Temp/ManagedSymbols/

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